Commit 435479d
rust: drm: Add GPUVM Manager abstraction
rust: drm/gpuvm: Take &GpuVmBo<T> for map_and_link_va()
rust: drm/gpuvm: Pass vm_bo explicitly to step_remap()
We cannot drop ARef<GpuVmBo<T>> references within the step_*() calls,
since the destructore takes the object lock but that is already locked
here. Instead of providing a method that the callback can use to obtain
a reference (which, when dropped, would deadlock), grab a reference
ourselves and pass it explicitly into the callback as a &ref. Thus, we
can drop it without locking again.
rust: drm/gpuvm: bo_unmap() should take &GpuVmBo<T>, not ARef.
rust: drm/gpuvm: Add interruptible flag to exec_lock()
Signed-off-by: Asahi Lina <lina@asahilina.net>1 parent a00839f commit 435479d
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