From c8ee70aaa98d93297a4a589e93a18a2bce134888 Mon Sep 17 00:00:00 2001 From: krypek Date: Fri, 23 Oct 2026 18:49:03 +0200 Subject: [PATCH 1/2] CCBot stable: ccbot/2 --- input-locations.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/input-locations.json b/input-locations.json index 638ecc0a..50c2af2f 100644 --- a/input-locations.json +++ b/input-locations.json @@ -106,7 +106,7 @@ { "url": "https://github.com/fatetrait/crosscode-shadow-riposte-sbbf-mod/releases/download/1.0.1/shadow_riposte.ccmod", "source": "" }, { "url": "https://github.com/XenonA7/playable-apollo/archive/refs/tags/1.0.2.zip", "source": "" }, { "url": "https://github.com/XenonA7/playable-shizuka/archive/refs/tags/1.1.2.zip", "source": "" }, - { "url": "https://github.com/fatetrait/CrossCode-Carnellio-Boss-Mod/releases/download/1.3.0/carnellio.ccmod", "source": "" }, + { "url": "https://github.com/fatetrait/CrossCode-Carnellio-Boss-Mod/releases/download/1.4.0/carnellio.ccmod", "source": "" }, { "url": "https://github.com/krypciak/cc-map-screenshot/releases/download/v1.0.2/cc-map-screenshot-1.0.2.ccmod", "source": "" }, { "url": "https://github.com/fatetrait/CrossCode-Lily-Fallen-Warrior-Mod/releases/download/1.0.1/CrossCode-Lily-Fallen-Warrior-Mod.ccmod", "source": "" }, { "url": "https://github.com/CodeTriangle/crosscrap/releases/download/ela-0.1.0/enemy-level-anarchy.ccmod", "source": "" } From 006b6eea949df2d19b81d412fb62efc04025290d Mon Sep 17 00:00:00 2001 From: krypciak <115574014+krypciak@users.noreply.github.com> Date: Fri, 23 Oct 2026 16:49:31 +0000 Subject: [PATCH 2/2] CCBot: Fill 'carn' info --- input-locations.old.json | 2 +- npDatabase.json | 20 ++++++++++++++++---- npDatabase.min.json | 20 ++++++++++++++++---- 3 files changed, 33 insertions(+), 9 deletions(-) diff --git a/input-locations.old.json b/input-locations.old.json index 638ecc0a..50c2af2f 100644 --- a/input-locations.old.json +++ b/input-locations.old.json @@ -106,7 +106,7 @@ { "url": "https://github.com/fatetrait/crosscode-shadow-riposte-sbbf-mod/releases/download/1.0.1/shadow_riposte.ccmod", "source": "" }, { "url": "https://github.com/XenonA7/playable-apollo/archive/refs/tags/1.0.2.zip", "source": "" }, { "url": "https://github.com/XenonA7/playable-shizuka/archive/refs/tags/1.1.2.zip", "source": "" }, - { "url": "https://github.com/fatetrait/CrossCode-Carnellio-Boss-Mod/releases/download/1.3.0/carnellio.ccmod", "source": "" }, + { "url": "https://github.com/fatetrait/CrossCode-Carnellio-Boss-Mod/releases/download/1.4.0/carnellio.ccmod", "source": "" }, { "url": "https://github.com/krypciak/cc-map-screenshot/releases/download/v1.0.2/cc-map-screenshot-1.0.2.ccmod", "source": "" }, { "url": "https://github.com/fatetrait/CrossCode-Lily-Fallen-Warrior-Mod/releases/download/1.0.1/CrossCode-Lily-Fallen-Warrior-Mod.ccmod", "source": "" }, { "url": "https://github.com/CodeTriangle/crosscrap/releases/download/ela-0.1.0/enemy-level-anarchy.ccmod", "source": "" } diff --git a/npDatabase.json b/npDatabase.json index c09e4ed2..2c6d56d5 100644 --- a/npDatabase.json +++ b/npDatabase.json @@ -1579,7 +1579,7 @@ "metadataCCMod": { "id": "carn", "title": "Carnellio SBBF Crossover", - "version": "1.3.0", + "version": "1.4.0", "description": "Adds a series of optional, challenging bosses and a playable class as a reward (replaces shock circuit). Crossover with Skill Based Boss Fights!", "icons": { "24": "icon-24.png" @@ -1604,16 +1604,28 @@ "installation": [ { "type": "zip", - "url": "https://github.com/fatetrait/CrossCode-Carnellio-Boss-Mod/releases/download/1.3.0/carnellio.ccmod", + "url": "https://github.com/fatetrait/CrossCode-Carnellio-Boss-Mod/releases/download/1.4.0/carnellio.ccmod", "source": "", "hash": { - "sha256": "188fd9ccce6a1561407cd2f5be9a8a60e542e52e42d71eb91eeb2e836f0c922c" + "sha256": "311901cd9433fe9bb87b3b5816f4f4115a5b982e23af690af7e27c50960a35f1" } } ], "stars": 0, - "lastUpdateTimestamp": 1791616961000, + "lastUpdateTimestamp": 1792639946000, "releasePages": [ + { + "body": "Mostly polishing changes, but they took a while\r\n\r\n= Fate Combos music replaced with copyright-friendly music from finalnoobboss, with permission\r\n= Arena tiles changed to the vermillion color. I think its uglier but the sigils are easier to read.\r\n= Sigils now glow to be more readable\r\n= Summon now faintly glows to be more detectable in the darkness\r\n= Difficulty ratings lazily added to the entrances\r\n\r\n\\+ Stunlock is cleared after each move so you dont get locked infinitely for no reason\r\n\\+ Aria/F6R1 has created some new sigils for the Spheromancer attacks so the T1, T2, T3s dont look the same. For now, only Gatling Arctillery has changed\r\n\r\n\\- \"Airsnipe\" move added to Fate Combos by request of onyxqx ", + "version": "1.4.0", + "timestamp": 1792639946000, + "url": "https://github.com/fatetrait/CrossCode-Carnellio-Boss-Mod/releases/tag/1.4.0" + }, + { + "body": "remove the piano tracks avoiding copyright issues :(", + "version": "1.3.1", + "timestamp": 1791829182000, + "url": "https://github.com/fatetrait/CrossCode-Carnellio-Boss-Mod/releases/tag/1.3.1" + }, { "body": "v1.3.0\r\n= Fatal Howl vfx improved to more clearly show what it does\r\n= Sweeping Seize swapped to Wave damage matching its vfx\r\n= Decapitate swapped fully to Cold damage\r\n\r\nEven though combat arts were strong, the fight was still really slow. This should help a bit.\r\n\\+ Player slash damage buffed by 55%\r\n\\+ Player ball damage buffed by 45%\r\n\\+ Overload debuffs are weaker now\r\n\\+ Boss damage decreased again (~7%, not applicable to Fate Combos)\r\n\\+ Funeral threshold decreased and easier to skip now (1.2mil -> 1mil)\r\n\\+ Overkill damage is now calculated as half the extra damage being applied to your next life(s)\r\n\r\n\\- Fatal Howl's grab is now unblockable and bypasses iframes\r\n\\- Decapitate's afterhit now bypasses shield, it can still be dashed to avoid death\r\n\\- Sigil Draw times have been made more consistent. Most combos are drawn in shorter time now.\r\n\r\nDebated making nightmare reign bypass iframes to demand respect, but I don't think it would be fun to do\r\n\r\nFor the class (Draconic):\r\n= Dragon Bullet reworked entirely. No longer has CHARGED tag and is a spray of 3 bullets. I personally could not solve some of the Kulero puzzles without this (summon shots were really bad before)\r\n= All summon techs aim based on your cursor location RELATIVE to the summon (Dragon Bullet, Redirect). This felt more intuitive.\r\n= Retrieval/Mawaru do damage based on your current element. No visual for it though.", "version": "1.3.0", diff --git a/npDatabase.min.json b/npDatabase.min.json index c09e4ed2..2c6d56d5 100644 --- a/npDatabase.min.json +++ b/npDatabase.min.json @@ -1579,7 +1579,7 @@ "metadataCCMod": { "id": "carn", "title": "Carnellio SBBF Crossover", - "version": "1.3.0", + "version": "1.4.0", "description": "Adds a series of optional, challenging bosses and a playable class as a reward (replaces shock circuit). Crossover with Skill Based Boss Fights!", "icons": { "24": "icon-24.png" @@ -1604,16 +1604,28 @@ "installation": [ { "type": "zip", - "url": "https://github.com/fatetrait/CrossCode-Carnellio-Boss-Mod/releases/download/1.3.0/carnellio.ccmod", + "url": "https://github.com/fatetrait/CrossCode-Carnellio-Boss-Mod/releases/download/1.4.0/carnellio.ccmod", "source": "", "hash": { - "sha256": "188fd9ccce6a1561407cd2f5be9a8a60e542e52e42d71eb91eeb2e836f0c922c" + "sha256": "311901cd9433fe9bb87b3b5816f4f4115a5b982e23af690af7e27c50960a35f1" } } ], "stars": 0, - "lastUpdateTimestamp": 1791616961000, + "lastUpdateTimestamp": 1792639946000, "releasePages": [ + { + "body": "Mostly polishing changes, but they took a while\r\n\r\n= Fate Combos music replaced with copyright-friendly music from finalnoobboss, with permission\r\n= Arena tiles changed to the vermillion color. I think its uglier but the sigils are easier to read.\r\n= Sigils now glow to be more readable\r\n= Summon now faintly glows to be more detectable in the darkness\r\n= Difficulty ratings lazily added to the entrances\r\n\r\n\\+ Stunlock is cleared after each move so you dont get locked infinitely for no reason\r\n\\+ Aria/F6R1 has created some new sigils for the Spheromancer attacks so the T1, T2, T3s dont look the same. For now, only Gatling Arctillery has changed\r\n\r\n\\- \"Airsnipe\" move added to Fate Combos by request of onyxqx ", + "version": "1.4.0", + "timestamp": 1792639946000, + "url": "https://github.com/fatetrait/CrossCode-Carnellio-Boss-Mod/releases/tag/1.4.0" + }, + { + "body": "remove the piano tracks avoiding copyright issues :(", + "version": "1.3.1", + "timestamp": 1791829182000, + "url": "https://github.com/fatetrait/CrossCode-Carnellio-Boss-Mod/releases/tag/1.3.1" + }, { "body": "v1.3.0\r\n= Fatal Howl vfx improved to more clearly show what it does\r\n= Sweeping Seize swapped to Wave damage matching its vfx\r\n= Decapitate swapped fully to Cold damage\r\n\r\nEven though combat arts were strong, the fight was still really slow. This should help a bit.\r\n\\+ Player slash damage buffed by 55%\r\n\\+ Player ball damage buffed by 45%\r\n\\+ Overload debuffs are weaker now\r\n\\+ Boss damage decreased again (~7%, not applicable to Fate Combos)\r\n\\+ Funeral threshold decreased and easier to skip now (1.2mil -> 1mil)\r\n\\+ Overkill damage is now calculated as half the extra damage being applied to your next life(s)\r\n\r\n\\- Fatal Howl's grab is now unblockable and bypasses iframes\r\n\\- Decapitate's afterhit now bypasses shield, it can still be dashed to avoid death\r\n\\- Sigil Draw times have been made more consistent. Most combos are drawn in shorter time now.\r\n\r\nDebated making nightmare reign bypass iframes to demand respect, but I don't think it would be fun to do\r\n\r\nFor the class (Draconic):\r\n= Dragon Bullet reworked entirely. No longer has CHARGED tag and is a spray of 3 bullets. I personally could not solve some of the Kulero puzzles without this (summon shots were really bad before)\r\n= All summon techs aim based on your cursor location RELATIVE to the summon (Dragon Bullet, Redirect). This felt more intuitive.\r\n= Retrieval/Mawaru do damage based on your current element. No visual for it though.", "version": "1.3.0",