diff --git a/projects/assets/modrinth-fishcasting/1.21-fabric/fishcasting/lang/en_us.json b/projects/assets/modrinth-fishcasting/1.21-fabric/fishcasting/lang/en_us.json new file mode 100644 index 000000000000..699a6363b3bb --- /dev/null +++ b/projects/assets/modrinth-fishcasting/1.21-fabric/fishcasting/lang/en_us.json @@ -0,0 +1,209 @@ +{ + "fishcasting.remove_from_names.bucket": "Bucket", + "fishcasting.toast.tacklebox_chair.fish_boxed": "Fish boxed!", + "fishcasting.creative_tab.title": "Fishcasting", + "fishcasting.subtitles.blessed.death": "Blessed Trader dies", + "fishcasting.subtitles.blessed.hurt": "Blessed Trader hurts", + "fishcasting.subtitles.blessed.ambient": "Blessed Trader mumbles", + "fishcasting.subtitles.blessed.trade": "Blessed Trader trades", + "fishcasting.subtitles.blessed.yes": "Blessed Trader agrees", + "fishcasting.subtitles.blessed.no": "Blessed Trader disagrees", + "fishcasting.subtitles.blessed.drink_potion": "Blessed Trader drinks potion", + "fishcasting.subtitles.blessed.drink_milk": "Blessed Trader drinks milk", + "fishcasting.subtitles.blessed.appears": "Blessed Trader appears", + "fishcasting.subtitles.blessed.disappears": "Blessed Trader disappears", + "fishcasting.config.common.castingTicksToCast": "Casting Rod Hex charge ticks", + "fishcasting.config.common.castingTicksToCast.desc": "Specifies number of ticks until the purple is depleted when charging.", + "fishcasting.config.common.cooldownAfterFishing": "Casting Rod cooldown", + "fishcasting.config.common.cooldownAfterFishing.desc": "Specifies number of ticks after reeling in the hook until casting rods are usable again.", + "fishcasting.config.common.castingTypeFreeChoice": "Cast method free choice", + "fishcasting.config.common.castingTypeFreeChoice.desc": "Specifies whether cast method can be chosen by player, or if it is set by the server.", + "fishcasting.config.common.castingType": "Casting Rod cast method", + "fishcasting.config.common.castingType.desc": "Specifies whether casts are charged or not.", + "fishcasting.config.common.isLengthPurificationOnlyFish": "Length Purification only applies to fish", + "fishcasting.config.common.isLengthPurificationOnlyFish.desc": "Specifies if length purification works on just fish when true, or all entities if false.", + "fishcasting.config.common.spawnFishyTraderChance": "Chance to spawn trader on crate reel", + "fishcasting.config.common.spawnFishyTraderChance.desc": "Specifies chance where 0.0 is disabled and 1.0 is every time.", + "fishcasting.config.client.showForbiddenPatchouliKnowledge": "Show Length Purification in Entity entry of Hex Notebook", + "fishcasting.config.client.showForbiddenPatchouliKnowledge.desc": "Not recommended for new players as it will be confusing and not beneficial. Leave this off if you are including it in a modpack. Also leave this off in general if you aren't a specific kind of weird. Requires JsonPatcher.", + "fishcasting.config.client.castingTypeClientPreference": "Casting Rod cast method Client Pref.", + "fishcasting.config.client.castingTypeClientPreference.desc": "Specifies whether casts are charged or not. (Client Preference)", + "fishcasting.book.fishing_spells.1": "On the rare occasion that I have come face to face with a finned foe, a simple spell to disable its movements is all I ever needed to deal with the issue.$(br)These spells are useless on most other more advanced beings, but for the simple creatures that fish are, they will suffice.", + "fishcasting.book.fishing_spells.title": "Fishing Spells", + "fishcasting.book.fishing_spells.fish/from_item": "Removes an entity from the stack and if it was a fish, enlivens it to move once more. Costs about one $(l:items/amethyst)$(item)Amethyst Shard/$.", + "fishcasting.book.fishing_spells.fish/to_item": "Removes an entity from the stack and if it was a fish, coerces it to remain still. Costs about one $(l:items/amethyst)$(item)Amethyst Shard/$.", + "fishcasting.book.fishing_patterns.1": "I came across a soggy book in my travels written by a sage fisher who went by the name $(italic)'Babs'/$. While most of the text consists of the ramblings of a sailor, found within the pages were some mundane patterns for fishing. Marine life may not be my focus, but for the sake of my work I must note these down. These would come in handy I ever decide to use a $(l:items/casting_rod#fishcasting:landing)$(thing)Casting Rod/$.", + "fishcasting.book.fishing_patterns.title": "Fishing Patterns", + "fishcasting.book.fishing_patterns.bobber/from_owner": "Transforms a player on the stack into the bobber attached to their fishing pole (or $(l:casting/influences)$(thing)Null/$ if there isn't one). Costs about one $(l:items/amethyst)$(item)Amethyst Dust/$.", + "fishcasting.book.fishing_patterns.owner/from_bobber": "Transforms a bobber on the stack into the player which cast it. Costs about one $(l:items/amethyst)$(item)Amethyst Shard/$.", + "fishcasting.book.fishing_patterns.catch/from_bobber": "Transforms a bobber on the stack into the entity caught on its hook (or $(l:casting/influences)$(thing)Null/$ if there isn't one). Costs about one $(l:items/amethyst)$(item)Amethyst Shard/$.", + "fishcasting.book.fishing_patterns.bobber/from_catch": "Transforms an entity on the stack into the bobber it is caught on (or $(l:casting/influences)$(thing)Null/$ if there isn't one). Costs about one $(l:items/amethyst)$(item)Charged Amethyst/$.", + "fishcasting.book.fishing_patterns.fish/length": "Measure the length of the fish entity. Returns 0 if the entity could not be measured or was not a fish.", + "fishcasting.book.fishing_patterns.fish/length_all_entities": "Compute the largest dimension of the entity. For a fish, this returns its $(t:Tide 2 provides fish as items and\nas entities with a length property\nindependent of the entity hitbox size)$(thing)length as measured by a fisher$().", + "fishcasting.book.fishing_patterns.fish/length_forbidden": "Measure the length of the fish entity. Returns 0 if the entity could not be measured or was not a fish.$(br2)$(t:This page was added by the mod\nFishcasting. To disable it, please set the\nshowForbiddenPatchouliKnowledge field\nto false in the fishcasting config\nfishcasting.toml)[Fishcasting]$()", + "fishcasting.book.fishing_patterns.fish/length_all_entities_forbidden": "Compute the largest dimension of the entity. For a fish, this returns its $(t:Tide 2 provides fish as items and\nas entities with a length property\nindependent of the entity hitbox size)$(thing)length as measured by a fisher$().$(br2)$(t:This page was added by the mod\nFishcasting. To disable it, please set the\nshowForbiddenPatchouliKnowledge field\nto false in the fishcasting config\nfishcasting.toml)[Fishcasting]$()", + "fishcasting.spelldata.fish.whoknows": "An unknown fish", + "fishcasting.entry.casting_rod": "Casting Rods", + "fishcasting.entry.focus_bobber": "Focus Bobbers", + "fishcasting.entry.fishy_business": "Fishy Business", + "fishcasting.entry.fanciful_fishing": "Fanciful Fishing", + "fishcasting.entry.lore.newsletter": "Newsletter #1", + "fishcasting.entry.lore.newsletter2": "Newsletter #2", + "fishcasting.entry.lore.notes": "Notes #1", + "fishcasting.entry.lore.notes2": "Notes #2", + "fishcasting.entry.lore.notes3": "Notes #3", + "fishcasting.entry.lore.notes4": "Notes #4", + "fishcasting.page.casting_rod.1": "At least something good came from these... $(#8ef3eb)$(italic)Fish/$casters/$. While it is doubtless useful if I would like to fish, a $(thing)Casting Rod/$ will serve me as well as any $(l:items/staff)$(thing)Staff/$.", + "fishcasting.page.casting_rod.1.momentary": "At least something good came from these... $(#8ef3eb)$(italic)Fish/$casters/$. While it is doubtless useful if I would like to fish, a $(thing)Casting Rod/$ will serve me as well as any $(l:items/staff)$(thing)Staff/$ when swung gently.", + "fishcasting.page.casting_rod.1.offhand_only": "At least something good came from these... $(#8ef3eb)$(italic)Fish/$casters/$. While it is doubtless useful if I would like to fish, a $(thing)Casting Rod/$ will serve me as well as any $(l:items/staff)$(thing)Staff/$ when I hold it in my non-dominant hand.", + "fishcasting.page.casting_rod.smithing": "A construction similar to the $(l:items/staff)$(thing)Staves/$.", + "fishcasting.page.focus_bobber.1": "A truly remarkable invention for such a trite sport. A $(thing)Focus Bobber/$ not only extends my ambit by about an arms length from its origin, it also casts any stored hex within once I pull on it with enough force. This added range does not come for free however, as casting via the Focus Bobber costs $(l:items/amethyst)$(item)Amethyst Dust/$ equal to the square of the length of the vector from myself to the bobber.", + "fishcasting.page.focus_bobber.crafting": "A construction similar to the $(l:items/focus)$(thing)Focus/$.", + "fishcasting.page.fishy_business.1": "Some useful recipes to be certain, should I ever come across a fool foolish enough to part with these without knowing their true value as sources of _Media.", + "fishcasting.page.fishy_business.2": "These small things seem to have some almost negligible but noticeable effect on less intelligent life. While hardly useful in my research, the sound the line makes is pleasant on the ears. If only the bait were so kind on the nose...", + "fishcasting.page.fishy_business.3": "Recommended by a passing fisher I reluctantly exchanged a few short words with, these oddities would surely come in handy.$(br2)If I were to ever take an extended vacation by the ocean.$(br)And subject myself to the smell of raw fish.", + "fishcasting.page.fishy_business.crystal_shrimp.shard": "These $(thing)Crystal Shrimp$() do look quite delicious...", + "fishcasting.page.fishy_business.crystal_shrimp.charged": "Especially when they're together like this...", + "fishcasting.page.fishy_business.crystalline_carp": "This imposing $(thing)Crystalline Carp$() looks like it could channel media without any effort at all, if it had the brains to do so.", + "fishcasting.page.fishy_business.hexlikes": "Media-infused Paraphernalia", + "fishcasting.page.fishy_business.misc": "Fisher's Recommendation", + "fishcasting.page.fanciful_fishing.1": "Ha! That even that fisher should have gone to such lengths -- just in order to fish without pause... I shudder to imagine what over a week of non-stop fishing would do to my psyche. As different as this $(l:items/casting_rod#fishcasting:landing)$(thing)Casting Rod/$ may look, it offers me no additional benefits in my work aside from its durability, should I wish to cast using a $(l:items/focus_bobber)$(thing)Focus Bobber/$.", + "fishcasting.page.fanciful_fishing.smithing": "A construction similar to the $(l:greatwork/fanciful_staves)$(thing)Fanciful Staves/$.", + "fishcasting.page.fanciful_fishing.budding_amethyst": "For a brief few moments when under heightened stress and with their minds slipping, certain traders reach a state of mind ripe for plucking. In those instants, if I were to flay their mind, even an $(l:lore/fishlore/notes3#fishcasting:wandering_trader)$(thing)inexperienced wanderer/$ would suffice for my work. For this to work, the subject must be $(l:lore/fishlore/notes3#fishcasting:chasm_eel)$(thing)fully submerged in the void/$. I may use a $(l:items/focus_bobber)$(thing)Focus Bobber/$ to extend my ambit into the void.", + "fishcasting.page.fanciful_fishing.budding_amethyst.hint": "It seems for a brief moment as their life flashes before their eyes, if their mind is eroded just enough, even an $(l:lore/fishlore/notes3#fishcasting:wandering_trader)$(thing)inexperienced wanderer/$ may have their mind flayed into matter. Unfortunately, the only environment which consistently instills this state of mind exists $(l:lore/fishlore/notes3#fishcasting:chasm_eel)$(thing)beneath the depths of the world/$. How did the Fishcasters $(t:A Fishcaster's rod is an extension of their self.)$(thing)extend their ambit beyond the normal limits imposed by Nature/$?$(br)", + "fishcasting.page.fanciful_fishing.budding_amethyst.clueless": "Mentions of a fisher capable of flaying the minds of some half-wit traders have reached my ears. Setting rumors about rogue $(#8ef3eb)Fishcasters/$ being unreliable at best aside, $(t:Fishcasters must have left some sort of clue behind for other fishers to reel in.)$(thing)the prospect of having more options to do my work would be welcomed, if true./$$(br)", + "fishcasting.page.fanciful_fishing.allay": "Whatever it is that came to inhabit these things, it has warped the body into something else in the process. In any case, with the sounds and writhing they do, I should consider it a good deed to $(l:lore/fishlore/notes4#fishcasting:annihilation)$(thing)set them free/$ with a $(l:patterns/great_spells/weather_manip#hexcasting:lightning)$(action)bolt of lightning/$. In the process, I may find an $(l:greatwork/quenching_allays)$(thing)Allay/$ suitable for my work.", + "fishcasting.page.fanciful_fishing.allay.hint": "Whatever it is that came to inhabit these things, it has warped the body into something else in the process. In any case, with the sounds and writhing they do, I should consider it a good deed to $(l:lore/fishlore/notes4#fishcasting:annihilation)$(thing)set them free/$ with a $(l:patterns/great_spells/weather_manip#hexcasting:lightning)$(action)bolt of lightning/$. $(t:There is only one way to find out.)$(thing)What will remain, I wonder?/$", + "fishcasting.page.fanciful_fishing.allay.clueless": "Among the notes I gleaned from the fisher I met were some stranger references to fish being broken down into smaller parts, or into nothing. Such an exchange can obviously not take place, something must remain. $(t:Fishcasters must have left some sort of clue behind for other fishers to reel in.)$(thing)What fish could possibly be so difficult to dismantle?/$$(br)", + "fishcasting.page.fanciful_fishing.allay.header": "Annihilation", + "fishcasting.page.lore.newsletter.1": "Opinions, Discussion 1.$(br2)$(#000000)Stay classy champ.$()$(#5520ff)$(br)One person knocking three people out of the top six spots. Cheating by exploiting loopholes as usual.$() $(#541e18)$(br)Imagine thinking its the same person just because they are wearing the same robes.$() $(#d3d3d3)$(br)It’s probably one $(#8ef3eb)fishcaste's/$$(#d3d3d3) meme doing it though, judging by the robes being worn all being the same one.$(br)$(#596979)Next year is going to be my year, just watch.", + "fishcasting.page.lore.newsletter.2": "Opinions, Discussion 2.$(br)$(#99622e)And that right there is why I while heartedly believe that the tournaments top three are either hexcasting, or rod sharing. Babs had a full three hundred point lead over second place in two days, and then the current second and third come out of nowhere to have over six hundred points each as well, matching Babs' score. Even my acquaintance who is spending between nine and twelve hours each day in there, fishing for nothing but $(l:items/fishy_business#fishcasting:carp)$(item)crystalline carp$()$(#99622e), isn't anywhere near those points$()", + "fishcasting.page.lore.newsletter.3": "$(#491499)If you've taken part in any other tournaments with similar rankings you'd know that twelve hours is not nearly enough for a top rank.$()$(#10B383)$(br)Yeah for stuff like this you pretty much have to out-no life the no-lifers. Or have a group that you share a rod with.$()$(#99622e)$(br)Babs is a known and notorious griefer, i wouldn’t put hexcasting past them.$()$(#095909)$(br)Regardless of what they're doing to get all their points, if someone appears on the leader boards out of nowhere it's because they didn't turn in the things they gathered until that day. Sounds to me like your friend isn't fishing optimally enough.$()", + "fishcasting.page.lore.newsletter.4": "Opinions, Discussion 2. cont.$(br2)$(#090980)Six hundred ninety is nowhere even near the all-time top score, stop having such a kneejerk reaction. Most top fishers are pulling one hundred to two hundred a day. Take a look at the $(k)super secret$()$(#090980) leaderboards.$(br)This fisher was at nine hundred points that year, same time in the tournament. These are not terribly high scores for a good fisher.$(br)Is the champion hexcasting? I dont know, I dont care. But as another high-scorer I'm really $(k)fucking$()$(#090980) sick of being accused of hexcasting when there are other people with much higher scores. Most of us ultra high-scorers are spending fifteen to twenty one hours a day in $(k)place$()$(#090980).$()", + "fishcasting.page.lore.newsletter.5": "$(#914149)$(k)Some people$()$(#914149) certainly are pulling monstrous numbers.$(br)$(#d3d3d3)I know people who are aiming to reach one thousand points just to say they did it.$(br)$(#99622e)I hope The School looks at the people who are way above others. The disparity is too much to ignore.$(br)$(#99992e)Most people aren't giving a $(k)shit$()$(#99992e), there are only a handful of people seriously competing for a given tool. Think back to the great potato farming war if you need an example, which was essentially just between two people.$()", + "fishcasting.page.lore.newsletter.6": "Opinions, Discussion 2.1.$(br2)$(#491499)I know the fishers, they've been spending every waking minute in the $(k)place$()$(#491499) and worked out optimal fishing methods for this year's contest on day one. They did the same stuff with the $(k)other$()$(#491499) contest, $(k)more$()$(#491499), etc. They grind themselves to the brink of exhaustion nonstop until it's done.$(br)$(#99622e)Just because you know the fishers doesn't mean you know whether they are hexcasting or not. Do you expect people to tell you \"yeah I'm hexcasting in $(k)place$()$(#99622e)\"?", + "fishcasting.page.lore.newsletter.7": "$(#491499)Well they've shared their fishing method with me, and I've put it to good effect and I would have similar results if I put in nine plus hours a day fishing myself instead of three. Not to mention that \"hexcasting\" can't magically change your luck on reels.$(br)$(#99622e)what hexcasting or rod sharing can do, however, is allow you to essentially have a twenty-four hour uptime on fishing, not accounting for meal times, travel, and fish sensing something amiss. I know that those top three scores $(o)can$()$(#99622e) be one hundred percent legit, especially since were at the halfway point in the ranking period, but for people like my buddy, and others in my $(#8ef3eb)fishcaste/$, and even myself to drop more time than we spend at work just fishing, and still not come close to that? Seems more than a little fishy.$()", + "fishcasting.page.lore.newsletter.8": "Opinions, Discussion 2.1. cont.$(#d3d3d3)$(br2)If they are fishing nine hours a day since the start, that’s actually kinda low of a score. See scores on $(k)place$()$(#d3d3d3). It’s obvious they didn’t turn in all of their fish as they caught them but all at once for the meme laughs. There’s lots of people farming potatoes too at over six hundred, jumping up three hundred or so points over a day.$()", + "fishcasting.page.lore.newsletter.9": "$(#99622e)six hundred points in one day dude, are you really trying to justify that? Luck doesn't matter when you can do it for an extended time longer than any regular fisher can without repetitiveness breaking them. Either you're willingly defending $(#b38ef3)hexcasters/$ or you're naive and eat what they tell you.$(br)$(#105939)It's seven hundred over three days. Which is totally normal pace.$(br)$(#ee9e01)If you look at two of them, you can see their point gain in the last twenty four hours, which is indeed nearly seven hundred in one day. That said, as others mentioned they could be hold on to their catches over multiple days, in theory.$(br)$(#105939)Yeah, that isn't over one day, that's my point. My point is all fish handed in must be considered to be over the entire duration over the ranking period.", + "fishcasting.page.lore.newsletter.10": "Opinions, Discussion 2.2.$(br)$(#009000)Fish may expire, but their point values do not expire. They've been fishing since the start, they just never turned in all the stuff until yesterday to get the triple tie. I have been sitting right next to them as they fished for the last few days chatting with them.$(br)$(#801010)I really don’t think people realize the amount people can no life stuff like this especially with a lot of people on holiday right now. Like no-lifing fishing for eighteen hours a day isn’t even unfeasible especially if you’re only doing it for about a week.$(br)$(#009000)Seriously. I was on vacation for the $(k)silly$()$(#009000) competition and the $(#8ef3eb)fishcaste/$ I was competing with put in eighteen hour days for a week straight, easily.$(br)$(#801010)Don’t get me wrong I don’t think can commit to that a type of play anymore but I’ve seen way more ridiculous things than this from people who took part in the potato war.$(br)$(#009000)Oh for sure, there are definitely people who go way more hard in things.", + "fishcasting.page.lore.newsletter.11": "$(#FF024e)The Ignorance is strong in this one.$(#004090)I've gotta say I agree, $(#99622e)\"Either you're willingly defending $(#b38ef3)hexcasters/$ or you're naive and eat what they tell you.\"$() $(#004090)You're either full of yourself or honestly don't realize that you may just be wrong. I don't know which would be worse.$(br)$(#99622e)Nah I think most people just don't realize how widespread hexcasting tools are, when even things like $(k)art$()$(#99622e) can be automated.$(br)$(#FF024e)Hexcasting isn't hard, it's the fact hexcasting for things like competitions is just straight up asking to get banned and I'm sure they will if that is the case. But the fact of the matter. The numbers aren't that ridiculous given the circumstances. I feel like you really just underestimate some of the types of people who compete in sports like this.$(br)$(#491499)Would you like them to give you a copy of their $()$(l:patterns/readwrite)$(thing)True Name$()$(#491499) themselves so you can spy on them fishing all day, for your approval? I don't know why you can't comprehend the possibility that some people competing have nothing else to do, and they don't get bored of fishing for hours on end.", + "fishcasting.page.lore.newsletter.12": "Opinions, Discussion 2.3.$(br)$(#909090)I would love to know what their optimal method for catching $(l:items/fishy_business#fishcasting:carp)$(item)crystalline carp$()$(#909090) is. I've probably made ten trips to the lake and only $(o)caught$()$(#909090) one. Only gotten the indicatory bite like four times. Two I lost off the hook and one I dropped on land before it slipped back, and I was left furious.$(br)$(#491499)You'll need to be fishing way underground to catch any for this year's competition. I've typically found mine somewhere about half-way to bedrock.", + "fishcasting.page.lore.newsletter.13": "Opinions, Discussion 3.$(br)$(#FF20FF)funny as $(k)fuck$()$(#FF20FF), but still all reasonable scores.$(br)$(#AA4020)I cannot help but respect this. That is diligence.$(br)$(#090999)I have Babs right across the cave from me right this moment so this made me chuckle.$(br)$(#000000)Make sure champs' doing alright, yeah? I worry for the little twerp.", + "fishcasting.page.lore.newsletter.title": "Newsletter", + "fishcasting.page.lore.newsletter.subtitle": "Day-three-way tie, usual champion still first", + "fishcasting.page.lore.notes.1": "Year $(k)6666$(), Day 1.$(br2)I'm going to be entering the competition again this year. It'll start tomorrow. As usual I will be using my trusty wooden fishing rod. The people telling me to upgrade my rod are out of their minds, my rod works perfectly fine. At least only total idiots would accuse somebody without a $(l:items/casting_rod#fishcasting:landing)$(thing)casting rod$() of hexcasting.", + "fishcasting.page.lore.notes.2": "Year $(k)6666$(), Day 2.", + "fishcasting.page.lore.notes.3": "Year $(k)6666$(), Day 3.", + "fishcasting.page.lore.notes.4": "Year $(k)6666$(), Day 4.", + "fishcasting.page.lore.notes.5": "Year $(k)6666$(), Day 5.", + "fishcasting.page.lore.notes.6": "Year $(k)6666$(), Day 6.", + "fishcasting.page.lore.notes.7": "Year $(k)6666$(), Day 7.", + "fishcasting.page.lore.notes.8": "Year $(k)6666$(), Day 8.", + "fishcasting.page.lore.notes.9": "Year $(k)6666$(), Day 9.", + "fishcasting.page.lore.notes.10": "Year $(k)6666$(), Day 10.", + "fishcasting.page.lore.notes.11": "Year $(k)6666$(), Day 11.$(br2)I neglected to step away from fishing to write in my diary again this year. I won, again. I passed out as soon as I handed in my last batch of fish, raising my final score to well over two thousand points, putting me at number 1 world-wide, again. My friends put in a modest effort, reaching over a thousand points each, getting them a shared sixty-ninth place. I don't think I'll be fishing next year.$(br)I'm going to go for a walk.", + "fishcasting.page.lore.newsletter2.1": "Opinions, Discussion 1.$(br2)$(#596979)I finally did it! I beat Babs!$(br)$(#491499)Babs didn't take part in this year's competitions.$(br)$(#596979)What?", + "fishcasting.page.lore.newsletter2.2": "Opinions, Discussion 2.$(br2)$(#99622e)Thank god that $(#b38ef3)hexcaster/$ didn't cheat this year too. I saw they had embezzled over a $(o)billion$()$(#99622e) emeralds from somebody using a hex just a few months ago, terrible person.$(br)$(#491499)If you mean the transaction mentioned in last month's newsletter, that article was satire.", + "fishcasting.page.lore.notes2.1": "Year $(k)6667$(), Day 90.$(br2)I've moved, I no longer have a partner and I've decided to stop standing around while fishing for once. I think I'll pick up sailing. Maybe I'll even get that $(l:items/casting_rod#fishcasting:landing)$(thing)casting rod$() people had been nagging me about.$(br)If I'm going to be touching any of that stuff, I may as well do so wasted. I've got enough bottles to last me a lifetime, anyway. I'll just chuck the bottles out along with anything else I want to get rid of when I'm done.", + "fishcasting.page.lore.notes3.1": "Year $(k)6669$(), Day 33.$(br2)I found a small island and got bored. I'm sitting next to a hole, staring into a dark abyss after a $(thing)Chasm Eel/$ ate through the bedrock. Maybe I've spent too long fishing alone out at sea.$(br2)I'm going to try casting my tackle in and see what happens.", + "fishcasting.page.lore.notes3.2": "Year $(k)6669$(), Day 34.$(br2)It almost feels as if something is trying to seep into me, warded off by my present enough mind. The other life around here seems unbothered, is it because I'm not as simple or is it because of something else?", + "fishcasting.page.lore.notes3.3": "Year $(k)6669$(), Day 38.$(br2)One of those wandering bums showed up to pester me again. How they even found me down here is beyond me. Figured I'd show the trader what's what and scare them off for good using my $(l:items/focus_bobber)$(thing)Focus Bobber/$. For some reason, I lost sight of the trader after reeling in.", + "fishcasting.page.lore.notes3.4": "Year $(k)6669$(), Day 39.$(br2)The fish I've found here are strange. One of the stranger fish had no fins and no gills. It's making a lot of noise, almost like a ticking clock, but I think I'll keep it as a pet. Doesn't seem to need much maintenance, and I could use the company down here.", + "fishcasting.page.lore.notes4.1": "Year $(k)6669$(), Day 102.$(br2)I've had enough of spending all my time hiding away from the sun. There aren't any more fish to be caught here. I spent the better part of the last week trying to take apart this look-alike I fished up. It is an unremarkable blob of flesh Cursed to live, intelligent much like an /$$(l:greatwork/quenching_allays)$(thing)Allay/$, yet undying.", + "fishcasting.page.lore.notes4.2": "I've tried nearly everything I could to carefully desynthesize it with no luck. I returned the thing to the void, expecting it to be able to swim there, since that's where I found it. It did not. At least I still have my trusty pet, still alive even after $(l:patterns/spells/fishing_spells#fishcasting:fish/to_item)$(action)I silenced it using a spell/$. Should I try evaporating it with a /$$(l:patterns/great_spells/weather_manip#hexcasting:lightning)$(action)bolt/$$(italic) of /$_Media next? $(italic)No, I must keep it for my big fish collection.", + "fishcasting.category.fishlore": "Fishcasting", + "fishcasting.category.fishlore.desc": "Further, some texts vaguely related to some sort of figure in the \"Fishcasting\" society have surfaced... Literally.", + "item.tide.crystal_fishing_rod": "Crystal Casting Rod", + "item.tide.amethyst_bobber": "Amethyst Focus Bobber", + "item.fishcasting.shepherds_casting_rod": "Shepherd's Casting Rod", + "item.fishcasting.blessed_focus_bobber": "Blessed Focus Bobber", + "item.fishcasting.loud_fishing_line": "Loud Fishing Line", + "item.fishcasting.loud_fishing_line.desc": "Pacifies creepers and phantoms", + "item.fishcasting.hookless_fishing_hook": "Hookless Fishing Hook", + "item.fishcasting.hookless_fishing_hook.desc": "Prevents entities from getting hooked", + "item.fishcasting.unlucky_bait": "Unlucky Bait", + "item.fishcasting.unlucky_bait.desc": "Prevents anything from nibbling or biting", + "item.fishcasting.benign_bait": "Benign Bait", + "item.fishcasting.benign_bait.desc": "Prevents anything but fish from nibbling or biting", + "item.fishcasting.message_in_a_bottle": "Message in a Bottle", + "item.fishcasting.music_disc.returning_to_the_surface": "Music Disc", + "item.fishcasting.tacklebox_chair": "Tacklebox Chair", + "item.fishcasting.fishy_fragment": "Soggy Lore Fragment", + "item.fishcasting.glass_shard": "Glass Shard", + "item.fishcasting.cursed": "Cursed Thing", + "item.fishcasting.cursed_bucket": "Cursed Thing Bucket", + "item.fishcasting.cursed_spawn_egg": "Cursed Thing Spawn Egg", + "item.fishcasting.blessed_spawn_egg": "Blessed Trader Spawn Egg", + "accessory.item.fishcasting.blessed_focus_bobber": "Blessed Bobber", + "accessory.item.fishcasting.loud_fishing_line": "Loud Line", + "accessory.item.fishcasting.hookless_fishing_hook": "Hookless Hook", + "text.fishcasting.rod_tooltip.casting_bonus": "Usable as a staff", + "text.fishcasting.rod_tooltip.casting_bonus.momentary": "Acts as a staff when used briefly", + "text.fishcasting.rod_tooltip.casting_bonus.offhand": "Acts as a staff when held in off-hand", + "text.fishcasting.rod_tooltip.shepherds_bonus.1": "Unbreakable", + "text.fishcasting.rod_tooltip.shepherds_bonus.2": "Can catch end fish in any void", + "text.fishcasting.bobber_tooltip.focus_bonus": "Can be written to as a Focus when held or cast", + "text.fishcasting.bobber_tooltip.sound_bonus": "Plays sound when a fish bites", + "text.fishcasting.bobber_tooltip.blessed_bonus": "Rarely catches loot from any category", + "text.autoconfig.fishcasting.title": "Fishcasting Configuration", + "text.autoconfig.fishcasting.category.gameplay": "Gameplay", + "text.autoconfig.fishcasting.category.client": "Client", + "text.autoconfig.fishcasting.option.gameplay.castingTicksToCast": "Casting Rod Hex charge ticks", + "text.autoconfig.fishcasting.option.gameplay.castingTicksToCast.@Tooltip": "Specifies number of ticks until the purple is depleted when charging.", + "text.autoconfig.fishcasting.option.gameplay.cooldownAfterFishing": "Casting Rod cooldown", + "text.autoconfig.fishcasting.option.gameplay.cooldownAfterFishing.@Tooltip": "Specifies number of ticks after reeling in the hook until casting rods are usable again.", + "text.autoconfig.fishcasting.option.gameplay.castingType": "Casting Rod cast method", + "text.autoconfig.fishcasting.option.gameplay.castingType.@Tooltip": "Specifies whether casts are charged or not.", + "text.autoconfig.fishcasting.option.gameplay.lengthPurificationOnlyFish": "Length Purification only applies to fish", + "text.autoconfig.fishcasting.option.gameplay.lengthPurificationOnlyFish.@Tooltip": "Specifies if length purification works on all entities", + "text.autoconfig.fishcasting.option.client.showForbiddenPatchouliKnowledge": "Show Length Purification in Entity entry of Hex Notebook", + "text.autoconfig.fishcasting.option.client.showForbiddenPatchouliKnowledge.@Tooltip": "Not recommended for new players as it will be confusing and not beneficial. Leave this off if you are including it in a modpack. REQUIRES JSONPATCHER.", + "jukebox_song.fishcasting.returning_to_the_surface": "cookies+policy - Returning To The Surface", + "entity.fishcasting.tacklebox_chair": "Tacklebox Chair", + "entity.fishcasting.cursed": "Cursed Thing", + "entity.fishcasting.blessed": "Blessed Trader", + "journal.description.fishcasting.cursed": "They seem to be possessed of some intelligence, but remain unable to do much with it due to their form. Perhaps if I could free them...", + "_comment_pattern": "PATTERN STUFF", + "hexcasting.action.fishcasting:bobber/from_owner": "Bobbert's Purification", + "hexcasting.action.fishcasting:owner/from_bobber": "Trebbob's Purification", + "hexcasting.action.fishcasting:catch/from_bobber": "Babs' Purification", + "hexcasting.action.fishcasting:bobber/from_catch": "Bob's Purification", + "hexcasting.action.fishcasting:fish/length": "Glub's Purification", + "hexcasting.action.fishcasting:fish/from_item": "Fish Motion", + "hexcasting.action.fishcasting:fish/to_item": "Fish Stillness", + "hexcasting.action.fishcasting:fish/rarity": "PLACEHOLDER's Purification", + "hexcasting.mishap.bad_item.fishcasting.fishing_hook": "Fishing Hook", + "hexcasting.mishap.bad_item.fishcasting.not_a_fish": "a fish", + "hexcasting.mishap.bad_item.fishcasting.not_a_fish.item": "a fish item", + "hexcasting.mishap.bad_item.fishcasting.not_a_fish.entity": "a fish entity", + "hexcasting.mishap.bad_item.fishcasting.not_a_fish.bucketable": "a bucketable fish", + "_commnent_lore": "LORE STUFF", + "advancement.fishcasting:lore/newsletter": "Fishcasting: Newsletter #1", + "advancement.fishcasting:lore/newsletter2": "Fishcasting: Newsletter #2", + "advancement.fishcasting:lore/notes": "Fishcasting: Notes #1", + "advancement.fishcasting:lore/notes2": "Fishcasting: Notes #2", + "advancement.fishcasting:lore/notes3": "Fishcasting: Notes #3", + "advancement.fishcasting:lore/notes4": "Fishcasting: Notes #4", + "_comment_config": "CONFIGURATION STUFF", + "compat.nomansland.tacklebox_chair": "A throne/ fit for a king/ used only by commonfolk/.", + "yapping_tooltips.item.tide._comment": "I'm not entirely sure if I want to impose with these, but as they already are modified, I will be adding text to these until I have a better idea or understanding", + "yapping_tooltips.item.tide.amethyst_bobber.desc": "A little fishy to the touch.", + "yapping_tooltips.item.tide.crystal_fishing_rod.desc": "Fishcasters want me. Fish fear me.", + "yapping_tooltips.item.fishcasting.shepherds_casting_rod.desc": "Carved from some tree you don't recognize.", + "yapping_tooltips.item.fishcasting.blessed_focus_bobber.desc": "Its scent reminds you of times past.", + "yapping_tooltips.item.fishcasting.loud_fishing_line.desc": "A nice sound rings out from time to time.", + "yapping_tooltips.item.fishcasting.hookless_fishing_hook.desc": "At least your friends can't stop you from fishing anymore.", + "yapping_tooltips.item.fishcasting.unlucky_bait.desc": "This bait kind of stinks...", + "yapping_tooltips.item.fishcasting.benign_bait.desc": "Smells good and is shiny.", + "yapping_tooltips.item.fishcasting.tacklebox_chair.desc": "A throne fit for a ruler of the seas - or the beach - or the local pond.", + "yapping_tooltips.item.fishcasting.message_in_a_bottle.desc": "It is unclear who keeps tossing these into the ocean...", + "yapping_tooltips.item.fishcasting.glass_shard.desc": "Ouch! Careful when walking near these!", + "yapping_tooltips.item.fishcasting.fishy_fragment.desc": "At least this soggy thing is still legible.", + "yapping_tooltips.item.fishcasting.music_disc/returning_to_the_surface.desc": "Can be inserted into a jukebox to play cult-like tunes", + "yapping_tooltips.item.fishcasting.cursed.desc": "Writhes.", + "yapping_tooltips.item.fishcasting.cursed_bucket.desc": "Writhes and splashes lightly.", + "yapping_tooltips.item.fishcasting.cursed_spawn_egg.desc": "Don't be too mean to them!", + "yapping_tooltips.item.fishcasting.blessed_spawn_egg.desc": "Don't be too mean to them!", + "commands.fishing.entries.luck_tweaking_bobber_selector": "Lucky Bobber Selector", + "commands.fishing.entries.benign_bait_selector": "Benign Bait Selector" +} diff --git a/projects/assets/modrinth-fishcasting/1.21-fabric/fishcasting/lang/en_us.yml b/projects/assets/modrinth-fishcasting/1.21-fabric/fishcasting/lang/en_us.yml new file mode 100644 index 000000000000..cb8f2d17d820 --- /dev/null +++ b/projects/assets/modrinth-fishcasting/1.21-fabric/fishcasting/lang/en_us.yml @@ -0,0 +1,318 @@ +fishcasting: + remove_from_names: + bucket: Bucket + toast: + tacklebox_chair: + fish_boxed: Fish boxed! + creative_tab: + title: Fishcasting + subtitles: + blessed: + death: Blessed Trader dies + hurt: Blessed Trader hurts + ambient: Blessed Trader mumbles + trade: Blessed Trader trades + 'yes': Blessed Trader agrees + 'no': Blessed Trader disagrees + drink_potion: Blessed Trader drinks potion + drink_milk: Blessed Trader drinks milk + appears: Blessed Trader appears + disappears: Blessed Trader disappears + config: + common: + castingTicksToCast: + .: Casting Rod Hex charge ticks + 'desc': Specifies number of ticks until the purple is depleted when charging. + cooldownAfterFishing: + .: Casting Rod cooldown + 'desc': Specifies number of ticks after reeling in the hook until casting rods are usable again. + castingTypeFreeChoice: + .: Cast method free choice + 'desc': Specifies whether cast method can be chosen by player, or if it is set by the server. + castingType: + .: Casting Rod cast method + 'desc': Specifies whether casts are charged or not. + isLengthPurificationOnlyFish: + .: Length Purification only applies to fish + 'desc': Specifies if length purification works on just fish when true, or all entities if false. + spawnFishyTraderChance: + .: Chance to spawn trader on crate reel + 'desc': Specifies chance where 0.0 is disabled and 1.0 is every time. + client: + showForbiddenPatchouliKnowledge: + .: Show Length Purification in Entity entry of Hex Notebook + 'desc': Not recommended for new players as it will be confusing and not beneficial. Leave this off if you are including it in a modpack. Also leave this off in general if you aren't a specific kind of weird. Requires JsonPatcher. + castingTypeClientPreference: + .: Casting Rod cast method Client Pref. + 'desc': Specifies whether casts are charged or not. (Client Preference) + + + book: + fishing_spells: + '1': On the rare occasion that I have come face to face with a finned foe, a simple spell to disable its movements is all I ever needed to deal with the issue.$(br)These spells are useless on most other more advanced beings, but for the simple creatures that fish are, they will suffice. + title: Fishing Spells + fish/from_item: Removes an entity from the stack and if it was a fish, enlivens it to move once more. Costs about one $(l:items/amethyst)$(item)Amethyst Shard/$. + fish/to_item: Removes an entity from the stack and if it was a fish, coerces it to remain still. Costs about one $(l:items/amethyst)$(item)Amethyst Shard/$. + fishing_patterns: + '1': I came across a soggy book in my travels written by a sage fisher who went by the name $(italic)'Babs'/$. While most of the text consists of the ramblings of a sailor, found within the pages were some mundane patterns for fishing. Marine life may not be my focus, but for the sake of my work I must note these down. These would come in handy I ever decide to use a $(l:items/casting_rod#fishcasting:landing)$(thing)Casting Rod/$. + title: Fishing Patterns + bobber/from_owner: Transforms a player on the stack into the bobber attached to their fishing pole (or $(l:casting/influences)$(thing)Null/$ if there isn't one). Costs about one $(l:items/amethyst)$(item)Amethyst Dust/$. + owner/from_bobber: Transforms a bobber on the stack into the player which cast it. Costs about one $(l:items/amethyst)$(item)Amethyst Shard/$. + catch/from_bobber: Transforms a bobber on the stack into the entity caught on its hook (or $(l:casting/influences)$(thing)Null/$ if there isn't one). Costs about one $(l:items/amethyst)$(item)Amethyst Shard/$. + bobber/from_catch: Transforms an entity on the stack into the bobber it is caught on (or $(l:casting/influences)$(thing)Null/$ if there isn't one). Costs about one $(l:items/amethyst)$(item)Charged Amethyst/$. + fish/length: Measure the length of the fish entity. Returns 0 if the entity could not be measured or was not a fish. + fish/length_all_entities: |- + Compute the largest dimension of the entity. For a fish, this returns its $(t:Tide 2 provides fish as items and + as entities with a length property + independent of the entity hitbox size)$(thing)length as measured by a fisher$(). + fish/length_forbidden: |- + Measure the length of the fish entity. Returns 0 if the entity could not be measured or was not a fish.$(br2)$(t:This page was added by the mod + Fishcasting. To disable it, please set the + showForbiddenPatchouliKnowledge field + to false in the fishcasting config + fishcasting.toml)[Fishcasting]$() + fish/length_all_entities_forbidden: |- + Compute the largest dimension of the entity. For a fish, this returns its $(t:Tide 2 provides fish as items and + as entities with a length property + independent of the entity hitbox size)$(thing)length as measured by a fisher$().$(br2)$(t:This page was added by the mod + Fishcasting. To disable it, please set the + showForbiddenPatchouliKnowledge field + to false in the fishcasting config + fishcasting.toml)[Fishcasting]$() + spelldata: + fish: + whoknows: An unknown fish + entry: + casting_rod: Casting Rods + focus_bobber: Focus Bobbers + fishy_business: Fishy Business + fanciful_fishing: Fanciful Fishing + lore: + newsletter: 'Newsletter #1' + newsletter2: 'Newsletter #2' + notes: 'Notes #1' + notes2: 'Notes #2' + notes3: 'Notes #3' + notes4: 'Notes #4' + page: + casting_rod: + '1': + .: At least something good came from these... $(#8ef3eb)$(italic)Fish/$casters/$. While it is doubtless useful if I would like to fish, a $(thing)Casting Rod/$ will serve me as well as any $(l:items/staff)$(thing)Staff/$. + momentary: At least something good came from these... $(#8ef3eb)$(italic)Fish/$casters/$. While it is doubtless useful if I would like to fish, a $(thing)Casting Rod/$ will serve me as well as any $(l:items/staff)$(thing)Staff/$ when swung gently. + offhand_only: At least something good came from these... $(#8ef3eb)$(italic)Fish/$casters/$. While it is doubtless useful if I would like to fish, a $(thing)Casting Rod/$ will serve me as well as any $(l:items/staff)$(thing)Staff/$ when I hold it in my non-dominant hand. + smithing: A construction similar to the $(l:items/staff)$(thing)Staves/$. + focus_bobber: + '1': A truly remarkable invention for such a trite sport. A $(thing)Focus Bobber/$ not only extends my ambit by about an arms length from its origin, it also casts any stored hex within once I pull on it with enough force. This added range does not come for free however, as casting via the Focus Bobber costs $(l:items/amethyst)$(item)Amethyst Dust/$ equal to the square of the length of the vector from myself to the bobber. + crafting: A construction similar to the $(l:items/focus)$(thing)Focus/$. + fishy_business: + '1': Some useful recipes to be certain, should I ever come across a fool foolish enough to part with these without knowing their true value as sources of _Media. + crystal_shrimp: + shard: These $(thing)Crystal Shrimp$() do look quite delicious... + charged: Especially when they're together like this... + crystalline_carp: This imposing $(thing)Crystalline Carp$() looks like it could channel media without any effort at all, if it had the brains to do so. + '2': These small things seem to have some almost negligible but noticeable effect on less intelligent life. While hardly useful in my research, the sound the line makes is pleasant on the ears. If only the bait were so kind on the nose... + hexlikes: Media-infused Paraphernalia + '3': Recommended by a passing fisher I reluctantly exchanged a few short words with, these oddities would surely come in handy.$(br2)If I were to ever take an extended vacation by the ocean.$(br)And subject myself to the smell of raw fish. + misc: Fisher's Recommendation + fanciful_fishing: + '1': Ha! That even that fisher should have gone to such lengths -- just in order to fish without pause... I shudder to imagine what over a week of non-stop fishing would do to my psyche. As different as this $(l:items/casting_rod#fishcasting:landing)$(thing)Casting Rod/$ may look, it offers me no additional benefits in my work aside from its durability, should I wish to cast using a $(l:items/focus_bobber)$(thing)Focus Bobber/$. + smithing: A construction similar to the $(l:greatwork/fanciful_staves)$(thing)Fanciful Staves/$. + budding_amethyst: + .: For a brief few moments when under heightened stress and with their minds slipping, certain traders reach a state of mind ripe for plucking. In those instants, if I were to flay their mind, even an $(l:lore/fishlore/notes3#fishcasting:wandering_trader)$(thing)inexperienced wanderer/$ would suffice for my work. For this to work, the subject must be $(l:lore/fishlore/notes3#fishcasting:chasm_eel)$(thing)fully submerged in the void/$. I may use a $(l:items/focus_bobber)$(thing)Focus Bobber/$ to extend my ambit into the void. + hint: It seems for a brief moment as their life flashes before their eyes, if their mind is eroded just enough, even an $(l:lore/fishlore/notes3#fishcasting:wandering_trader)$(thing)inexperienced wanderer/$ may have their mind flayed into matter. Unfortunately, the only environment which consistently instills this state of mind exists $(l:lore/fishlore/notes3#fishcasting:chasm_eel)$(thing)beneath the depths of the world/$. How did the Fishcasters $(t:A Fishcaster's rod is an extension of their self.)$(thing)extend their ambit beyond the normal limits imposed by Nature/$?$(br) + clueless: Mentions of a fisher capable of flaying the minds of some half-wit traders have reached my ears. Setting rumors about rogue $(#8ef3eb)Fishcasters/$ being unreliable at best aside, $(t:Fishcasters must have left some sort of clue behind for other fishers to reel in.)$(thing)the prospect of having more options to do my work would be welcomed, if true./$$(br) + allay: + .: Whatever it is that came to inhabit these things, it has warped the body into something else in the process. In any case, with the sounds and writhing they do, I should consider it a good deed to $(l:lore/fishlore/notes4#fishcasting:annihilation)$(thing)set them free/$ with a $(l:patterns/great_spells/weather_manip#hexcasting:lightning)$(action)bolt of lightning/$. In the process, I may find an $(l:greatwork/quenching_allays)$(thing)Allay/$ suitable for my work. + hint: Whatever it is that came to inhabit these things, it has warped the body into something else in the process. In any case, with the sounds and writhing they do, I should consider it a good deed to $(l:lore/fishlore/notes4#fishcasting:annihilation)$(thing)set them free/$ with a $(l:patterns/great_spells/weather_manip#hexcasting:lightning)$(action)bolt of lightning/$. $(t:There is only one way to find out.)$(thing)What will remain, I wonder?/$ + clueless: Among the notes I gleaned from the fisher I met were some stranger references to fish being broken down into smaller parts, or into nothing. Such an exchange can obviously not take place, something must remain. $(t:Fishcasters must have left some sort of clue behind for other fishers to reel in.)$(thing)What fish could possibly be so difficult to dismantle?/$$(br) + header: Annihilation + lore: + newsletter: + '1': Opinions, Discussion 1.$(br2)$(#000000)Stay classy champ.$()$(#5520ff)$(br)One person knocking three people out of the top six spots. Cheating by exploiting loopholes as usual.$() $(#541e18)$(br)Imagine thinking its the same person just because they are wearing the same robes.$() $(#d3d3d3)$(br)It’s probably one $(#8ef3eb)fishcaste's/$$(#d3d3d3) meme doing it though, judging by the robes being worn all being the same one.$(br)$(#596979)Next year is going to be my year, just watch. + '2': Opinions, Discussion 2.$(br)$(#99622e)And that right there is why I while heartedly believe that the tournaments top three are either hexcasting, or rod sharing. Babs had a full three hundred point lead over second place in two days, and then the current second and third come out of nowhere to have over six hundred points each as well, matching Babs' score. Even my acquaintance who is spending between nine and twelve hours each day in there, fishing for nothing but $(l:items/fishy_business#fishcasting:carp)$(item)crystalline carp$()$(#99622e), isn't anywhere near those points$() + '3': $(#491499)If you've taken part in any other tournaments with similar rankings you'd know that twelve hours is not nearly enough for a top rank.$()$(#10B383)$(br)Yeah for stuff like this you pretty much have to out-no life the no-lifers. Or have a group that you share a rod with.$()$(#99622e)$(br)Babs is a known and notorious griefer, i wouldn’t put hexcasting past them.$()$(#095909)$(br)Regardless of what they're doing to get all their points, if someone appears on the leader boards out of nowhere it's because they didn't turn in the things they gathered until that day. Sounds to me like your friend isn't fishing optimally enough.$() + '4': Opinions, Discussion 2. cont.$(br2)$(#090980)Six hundred ninety is nowhere even near the all-time top score, stop having such a kneejerk reaction. Most top fishers are pulling one hundred to two hundred a day. Take a look at the $(k)super secret$()$(#090980) leaderboards.$(br)This fisher was at nine hundred points that year, same time in the tournament. These are not terribly high scores for a good fisher.$(br)Is the champion hexcasting? I dont know, I dont care. But as another high-scorer I'm really $(k)fucking$()$(#090980) sick of being accused of hexcasting when there are other people with much higher scores. Most of us ultra high-scorers are spending fifteen to twenty one hours a day in $(k)place$()$(#090980).$() + '5': $(#914149)$(k)Some people$()$(#914149) certainly are pulling monstrous numbers.$(br)$(#d3d3d3)I know people who are aiming to reach one thousand points just to say they did it.$(br)$(#99622e)I hope The School looks at the people who are way above others. The disparity is too much to ignore.$(br)$(#99992e)Most people aren't giving a $(k)shit$()$(#99992e), there are only a handful of people seriously competing for a given tool. Think back to the great potato farming war if you need an example, which was essentially just between two people.$() + '6': Opinions, Discussion 2.1.$(br2)$(#491499)I know the fishers, they've been spending every waking minute in the $(k)place$()$(#491499) and worked out optimal fishing methods for this year's contest on day one. They did the same stuff with the $(k)other$()$(#491499) contest, $(k)more$()$(#491499), etc. They grind themselves to the brink of exhaustion nonstop until it's done.$(br)$(#99622e)Just because you know the fishers doesn't mean you know whether they are hexcasting or not. Do you expect people to tell you "yeah I'm hexcasting in $(k)place$()$(#99622e)"? + '7': $(#491499)Well they've shared their fishing method with me, and I've put it to good effect and I would have similar results if I put in nine plus hours a day fishing myself instead of three. Not to mention that "hexcasting" can't magically change your luck on reels.$(br)$(#99622e)what hexcasting or rod sharing can do, however, is allow you to essentially have a twenty-four hour uptime on fishing, not accounting for meal times, travel, and fish sensing something amiss. I know that those top three scores $(o)can$()$(#99622e) be one hundred percent legit, especially since were at the halfway point in the ranking period, but for people like my buddy, and others in my $(#8ef3eb)fishcaste/$, and even myself to drop more time than we spend at work just fishing, and still not come close to that? Seems more than a little fishy.$() + '8': Opinions, Discussion 2.1. cont.$(#d3d3d3)$(br2)If they are fishing nine hours a day since the start, that’s actually kinda low of a score. See scores on $(k)place$()$(#d3d3d3). It’s obvious they didn’t turn in all of their fish as they caught them but all at once for the meme laughs. There’s lots of people farming potatoes too at over six hundred, jumping up three hundred or so points over a day.$() + '9': $(#99622e)six hundred points in one day dude, are you really trying to justify that? Luck doesn't matter when you can do it for an extended time longer than any regular fisher can without repetitiveness breaking them. Either you're willingly defending $(#b38ef3)hexcasters/$ or you're naive and eat what they tell you.$(br)$(#105939)It's seven hundred over three days. Which is totally normal pace.$(br)$(#ee9e01)If you look at two of them, you can see their point gain in the last twenty four hours, which is indeed nearly seven hundred in one day. That said, as others mentioned they could be hold on to their catches over multiple days, in theory.$(br)$(#105939)Yeah, that isn't over one day, that's my point. My point is all fish handed in must be considered to be over the entire duration over the ranking period. + '10': Opinions, Discussion 2.2.$(br)$(#009000)Fish may expire, but their point values do not expire. They've been fishing since the start, they just never turned in all the stuff until yesterday to get the triple tie. I have been sitting right next to them as they fished for the last few days chatting with them.$(br)$(#801010)I really don’t think people realize the amount people can no life stuff like this especially with a lot of people on holiday right now. Like no-lifing fishing for eighteen hours a day isn’t even unfeasible especially if you’re only doing it for about a week.$(br)$(#009000)Seriously. I was on vacation for the $(k)silly$()$(#009000) competition and the $(#8ef3eb)fishcaste/$ I was competing with put in eighteen hour days for a week straight, easily.$(br)$(#801010)Don’t get me wrong I don’t think can commit to that a type of play anymore but I’ve seen way more ridiculous things than this from people who took part in the potato war.$(br)$(#009000)Oh for sure, there are definitely people who go way more hard in things. + '11': $(#FF024e)The Ignorance is strong in this one.$(#004090)I've gotta say I agree, $(#99622e)"Either you're willingly defending $(#b38ef3)hexcasters/$ or you're naive and eat what they tell you."$() $(#004090)You're either full of yourself or honestly don't realize that you may just be wrong. I don't know which would be worse.$(br)$(#99622e)Nah I think most people just don't realize how widespread hexcasting tools are, when even things like $(k)art$()$(#99622e) can be automated.$(br)$(#FF024e)Hexcasting isn't hard, it's the fact hexcasting for things like competitions is just straight up asking to get banned and I'm sure they will if that is the case. But the fact of the matter. The numbers aren't that ridiculous given the circumstances. I feel like you really just underestimate some of the types of people who compete in sports like this.$(br)$(#491499)Would you like them to give you a copy of their $()$(l:patterns/readwrite)$(thing)True Name$()$(#491499) themselves so you can spy on them fishing all day, for your approval? I don't know why you can't comprehend the possibility that some people competing have nothing else to do, and they don't get bored of fishing for hours on end. + '12': Opinions, Discussion 2.3.$(br)$(#909090)I would love to know what their optimal method for catching $(l:items/fishy_business#fishcasting:carp)$(item)crystalline carp$()$(#909090) is. I've probably made ten trips to the lake and only $(o)caught$()$(#909090) one. Only gotten the indicatory bite like four times. Two I lost off the hook and one I dropped on land before it slipped back, and I was left furious.$(br)$(#491499)You'll need to be fishing way underground to catch any for this year's competition. I've typically found mine somewhere about half-way to bedrock. + '13': Opinions, Discussion 3.$(br)$(#FF20FF)funny as $(k)fuck$()$(#FF20FF), but still all reasonable scores.$(br)$(#AA4020)I cannot help but respect this. That is diligence.$(br)$(#090999)I have Babs right across the cave from me right this moment so this made me chuckle.$(br)$(#000000)Make sure champs' doing alright, yeah? I worry for the little twerp. + title: Newsletter + subtitle: Day-three-way tie, usual champion still first + notes: + '1': Year $(k)6666$(), Day 1.$(br2)I'm going to be entering the competition again this year. It'll start tomorrow. As usual I will be using my trusty wooden fishing rod. The people telling me to upgrade my rod are out of their minds, my rod works perfectly fine. At least only total idiots would accuse somebody without a $(l:items/casting_rod#fishcasting:landing)$(thing)casting rod$() of hexcasting. + '2': Year $(k)6666$(), Day 2. + '3': Year $(k)6666$(), Day 3. + '4': Year $(k)6666$(), Day 4. + '5': Year $(k)6666$(), Day 5. + '6': Year $(k)6666$(), Day 6. + '7': Year $(k)6666$(), Day 7. + '8': Year $(k)6666$(), Day 8. + '9': Year $(k)6666$(), Day 9. + '10': Year $(k)6666$(), Day 10. + '11': Year $(k)6666$(), Day 11.$(br2)I neglected to step away from fishing to write in my diary again this year. I won, again. I passed out as soon as I handed in my last batch of fish, raising my final score to well over two thousand points, putting me at number 1 world-wide, again. My friends put in a modest effort, reaching over a thousand points each, getting them a shared sixty-ninth place. I don't think I'll be fishing next year.$(br)I'm going to go for a walk. + newsletter2: + '1': Opinions, Discussion 1.$(br2)$(#596979)I finally did it! I beat Babs!$(br)$(#491499)Babs didn't take part in this year's competitions.$(br)$(#596979)What? + '2': Opinions, Discussion 2.$(br2)$(#99622e)Thank god that $(#b38ef3)hexcaster/$ didn't cheat this year too. I saw they had embezzled over a $(o)billion$()$(#99622e) emeralds from somebody using a hex just a few months ago, terrible person.$(br)$(#491499)If you mean the transaction mentioned in last month's newsletter, that article was satire. + notes2: + '1': Year $(k)6667$(), Day 90.$(br2)I've moved, I no longer have a partner and I've decided to stop standing around while fishing for once. I think I'll pick up sailing. Maybe I'll even get that $(l:items/casting_rod#fishcasting:landing)$(thing)casting rod$() people had been nagging me about.$(br)If I'm going to be touching any of that stuff, I may as well do so wasted. I've got enough bottles to last me a lifetime, anyway. I'll just chuck the bottles out along with anything else I want to get rid of when I'm done. + notes3: + '1': Year $(k)6669$(), Day 33.$(br2)I found a small island and got bored. I'm sitting next to a hole, staring into a dark abyss after a $(thing)Chasm Eel/$ ate through the bedrock. Maybe I've spent too long fishing alone out at sea.$(br2)I'm going to try casting my tackle in and see what happens. + '2': Year $(k)6669$(), Day 34.$(br2)It almost feels as if something is trying to seep into me, warded off by my present enough mind. The other life around here seems unbothered, is it because I'm not as simple or is it because of something else? + '3': Year $(k)6669$(), Day 38.$(br2)One of those wandering bums showed up to pester me again. How they even found me down here is beyond me. Figured I'd show the trader what's what and scare them off for good using my $(l:items/focus_bobber)$(thing)Focus Bobber/$. For some reason, I lost sight of the trader after reeling in. + '4': Year $(k)6669$(), Day 39.$(br2)The fish I've found here are strange. One of the stranger fish had no fins and no gills. It's making a lot of noise, almost like a ticking clock, but I think I'll keep it as a pet. Doesn't seem to need much maintenance, and I could use the company down here. + notes4: + '1': Year $(k)6669$(), Day 102.$(br2)I've had enough of spending all my time hiding away from the sun. There aren't any more fish to be caught here. I spent the better part of the last week trying to take apart this look-alike I fished up. It is an unremarkable blob of flesh Cursed to live, intelligent much like an /$$(l:greatwork/quenching_allays)$(thing)Allay/$, yet undying. + '2': I've tried nearly everything I could to carefully desynthesize it with no luck. I returned the thing to the void, expecting it to be able to swim there, since that's where I found it. It did not. At least I still have my trusty pet, still alive even after $(l:patterns/spells/fishing_spells#fishcasting:fish/to_item)$(action)I silenced it using a spell/$. Should I try evaporating it with a /$$(l:patterns/great_spells/weather_manip#hexcasting:lightning)$(action)bolt/$$(italic) of /$_Media next? $(italic)No, I must keep it for my big fish collection. + category: + fishlore: + .: Fishcasting + desc: Further, some texts vaguely related to some sort of figure in the "Fishcasting" society have surfaced... Literally. +item: + tide: + crystal_fishing_rod: Crystal Casting Rod + amethyst_bobber: Amethyst Focus Bobber + fishcasting: + shepherds_casting_rod: Shepherd's Casting Rod + blessed_focus_bobber: Blessed Focus Bobber + loud_fishing_line: + .: Loud Fishing Line + desc: Pacifies creepers and phantoms + hookless_fishing_hook: + .: Hookless Fishing Hook + desc: Prevents entities from getting hooked + unlucky_bait: + .: Unlucky Bait + desc: Prevents anything from nibbling or biting + benign_bait: + .: Benign Bait + desc: Prevents anything but fish from nibbling or biting + message_in_a_bottle: Message in a Bottle + music_disc: + returning_to_the_surface: Music Disc + tacklebox_chair: Tacklebox Chair + fishy_fragment: Soggy Lore Fragment + glass_shard: Glass Shard + cursed: Cursed Thing + cursed_bucket: Cursed Thing Bucket + cursed_spawn_egg: Cursed Thing Spawn Egg + blessed_spawn_egg: Blessed Trader Spawn Egg +accessory: + item: + fishcasting: + blessed_focus_bobber: Blessed Bobber + loud_fishing_line: Loud Line + hookless_fishing_hook: Hookless Hook +text: + fishcasting: + rod_tooltip: + casting_bonus: + .: Usable as a staff + momentary: Acts as a staff when used briefly + offhand: Acts as a staff when held in off-hand + shepherds_bonus: + '1': Unbreakable + '2': Can catch end fish in any void + bobber_tooltip: + focus_bonus: Can be written to as a Focus when held or cast + sound_bonus: Plays sound when a fish bites + blessed_bonus: Rarely catches loot from any category + autoconfig: + fishcasting: + title: Fishcasting Configuration + category: + gameplay: Gameplay + client: Client + option: + gameplay: + castingTicksToCast: + .: Casting Rod Hex charge ticks + '@Tooltip': Specifies number of ticks until the purple is depleted when charging. + cooldownAfterFishing: + .: Casting Rod cooldown + '@Tooltip': Specifies number of ticks after reeling in the hook until casting rods are usable again. + castingType: + .: Casting Rod cast method + '@Tooltip': Specifies whether casts are charged or not. + lengthPurificationOnlyFish: + .: Length Purification only applies to fish + '@Tooltip': Specifies if length purification works on all entities + client: + showForbiddenPatchouliKnowledge: + .: Show Length Purification in Entity entry of Hex Notebook + '@Tooltip': Not recommended for new players as it will be confusing and not beneficial. Leave this off if you are including it in a modpack. REQUIRES JSONPATCHER. +jukebox_song: + fishcasting: + returning_to_the_surface: cookies+policy - Returning To The Surface +entity: + fishcasting: + tacklebox_chair: Tacklebox Chair + cursed: Cursed Thing + blessed: Blessed Trader +journal: + description: + fishcasting: + cursed: They seem to be possessed of some intelligence, but remain unable to do much with it due to their form. Perhaps if I could free them... +_comment_pattern: PATTERN STUFF +hexcasting: + action: + fishcasting:bobber/from_owner: Bobbert's Purification + fishcasting:owner/from_bobber: Trebbob's Purification + fishcasting:catch/from_bobber: Babs' Purification + fishcasting:bobber/from_catch: Bob's Purification + fishcasting:fish/length: Glub's Purification + fishcasting:fish/from_item: Fish Motion + fishcasting:fish/to_item: Fish Stillness + fishcasting:fish/rarity: PLACEHOLDER's Purification + mishap: + bad_item: + fishcasting: + fishing_hook: Fishing Hook + not_a_fish: + .: a fish + item: a fish item + entity: a fish entity + bucketable: a bucketable fish +_commnent_lore: LORE STUFF +advancement: + fishcasting:lore/newsletter: 'Fishcasting: Newsletter #1' + fishcasting:lore/newsletter2: 'Fishcasting: Newsletter #2' + fishcasting:lore/notes: 'Fishcasting: Notes #1' + fishcasting:lore/notes2: 'Fishcasting: Notes #2' + fishcasting:lore/notes3: 'Fishcasting: Notes #3' + fishcasting:lore/notes4: 'Fishcasting: Notes #4' +_comment_config: CONFIGURATION STUFF +compat: + nomansland: + tacklebox_chair: A throne/ fit for a king/ used only by commonfolk/. +yapping_tooltips: + item: + tide: + _comment: I'm not entirely sure if I want to impose with these, but as they already are modified, I will be adding text to these until I have a better idea or understanding + amethyst_bobber.desc: A little fishy to the touch. + crystal_fishing_rod.desc: Fishcasters want me. Fish fear me. + fishcasting: + shepherds_casting_rod.desc: Carved from some tree you don't recognize. + blessed_focus_bobber.desc: Its scent reminds you of times past. + loud_fishing_line.desc: A nice sound rings out from time to time. + hookless_fishing_hook.desc: At least your friends can't stop you from fishing anymore. + unlucky_bait.desc: This bait kind of stinks... + benign_bait.desc: Smells good and is shiny. + tacklebox_chair.desc: A throne fit for a ruler of the seas - or the beach - or the local pond. + message_in_a_bottle.desc: It is unclear who keeps tossing these into the ocean... + glass_shard.desc: Ouch! Careful when walking near these! + fishy_fragment.desc: At least this soggy thing is still legible. + music_disc/returning_to_the_surface.desc: Can be inserted into a jukebox to play cult-like tunes + cursed.desc: Writhes. + cursed_bucket.desc: Writhes and splashes lightly. + cursed_spawn_egg.desc: Don't be too mean to them! + blessed_spawn_egg.desc: Don't be too mean to them! +commands: + fishing: + entries: + luck_tweaking_bobber_selector: Lucky Bobber Selector + benign_bait_selector: Benign Bait Selector \ No newline at end of file diff --git a/projects/assets/modrinth-fishcasting/1.21-fabric/fishcasting/lang/zh_cn.json b/projects/assets/modrinth-fishcasting/1.21-fabric/fishcasting/lang/zh_cn.json new file mode 100644 index 000000000000..0f97f7bee68e --- /dev/null +++ b/projects/assets/modrinth-fishcasting/1.21-fabric/fishcasting/lang/zh_cn.json @@ -0,0 +1,209 @@ +{ + "fishcasting.remove_from_names.bucket": "桶", + "fishcasting.toast.tacklebox_chair.fish_boxed": "鱼已装箱!", + "fishcasting.creative_tab.title": "鱼法学", + "fishcasting.subtitles.blessed.death": "福佑商人:死亡", + "fishcasting.subtitles.blessed.hurt": "福佑商人:受伤", + "fishcasting.subtitles.blessed.ambient": "福佑商人:喃喃自语", + "fishcasting.subtitles.blessed.trade": "福佑商人:交易", + "fishcasting.subtitles.blessed.yes": "福佑商人:同意", + "fishcasting.subtitles.blessed.no": "福佑商人:拒绝", + "fishcasting.subtitles.blessed.drink_potion": "福佑商人:饮用药水", + "fishcasting.subtitles.blessed.drink_milk": "福佑商人:喝奶", + "fishcasting.subtitles.blessed.appears": "福佑商人:现身", + "fishcasting.subtitles.blessed.disappears": "福佑商人:隐身", + "fishcasting.config.common.castingTicksToCast": "施法之竿咒术蓄力刻数", + "fishcasting.config.common.castingTicksToCast.desc": "指定蓄力时紫色耗尽所需的刻数。", + "fishcasting.config.common.cooldownAfterFishing": "施法之竿冷却", + "fishcasting.config.common.cooldownAfterFishing.desc": "指定收竿后经过多少刻才可再次使用施法之竿。", + "fishcasting.config.common.castingTypeFreeChoice": "自由选择施法方法", + "fishcasting.config.common.castingTypeFreeChoice.desc": "施法方法可由玩家自行选择,还是由服务端指定。", + "fishcasting.config.common.castingType": "施法之竿施法方法", + "fishcasting.config.common.castingType.desc": "指定施法是否需要蓄力。", + "fishcasting.config.common.isLengthPurificationOnlyFish": "长度之纯化仅可应用于鱼", + "fishcasting.config.common.isLengthPurificationOnlyFish.desc": "为true时,长度之纯化仅可应用于鱼;为false时,可应用于所有实体。", + "fishcasting.config.common.spawnFishyTraderChance": "收竿钓起板条箱时商人生成概率", + "fishcasting.config.common.spawnFishyTraderChance.desc": "指定概率,0.0为禁止,1.0为必然。", + "fishcasting.config.client.showForbiddenPatchouliKnowledge": "在咒术笔记的实体条目中显示长度之纯化", + "fishcasting.config.client.showForbiddenPatchouliKnowledge.desc": "由于可能导致困惑和影响理解,不推荐新玩家使用。在模组包中请关闭此项。如果不是特别喜欢怪东西也可关闭。需要JsonPatcher。", + "fishcasting.config.client.castingTypeClientPreference": "施法之竿施法方法客户端首选项", + "fishcasting.config.client.castingTypeClientPreference.desc": "指定施法是否需要蓄力。(客户端首选项)", + "fishcasting.book.fishing_spells.1": "若是真和那些长鳍的敌人正面碰上了,其实只需要一条禁止它移动的简单法术即可。$(br)这些法术对其他更高等的存在基本无用,但就鱼类等较为简单的生物来说,已经够用了。", + "fishcasting.book.fishing_spells.title": "垂钓法术", + "fishcasting.book.fishing_spells.fish/from_item": "移除栈顶实体,若为鱼,则重新允许其移动。消耗大约 1 个$(l:items/amethyst)$(item)紫水晶碎片/$。", + "fishcasting.book.fishing_spells.fish/to_item": "移除栈顶实体,若为鱼,则强令其保持静止。消耗大约 1 个$(l:items/amethyst)$(item)紫水晶碎片/$。", + "fishcasting.book.fishing_patterns.1": "我在旅途中发现了本湿透的书,作者是一位智者兼渔夫,名为$(italic)“漂布斯”/$。虽然大多数文本都是水手的碎碎念,但其中也不乏适用于垂钓的普通图案。海上的生活也许并非我所着重研习,但为学问起见我必须记录它们。倘若我真的要用$(l:items/casting_rod#fishcasting:landing)$(thing)施法之竿/$,这些图案就能派上用场。", + "fishcasting.book.fishing_patterns.title": "垂钓图案", + "fishcasting.book.fishing_patterns.bobber/from_owner": "将栈顶玩家变换为与其钓鱼竿相连的浮漂(若无则换为 $(l:casting/influences)$(thing)Null/$)。消耗大约 1 个$(l:items/amethyst)$(item)紫水晶粉/$。", + "fishcasting.book.fishing_patterns.owner/from_bobber": "将栈顶浮漂变换为抛出它的玩家。消耗大约 1 个$(l:items/amethyst)$(item)紫水晶碎片/$。", + "fishcasting.book.fishing_patterns.catch/from_bobber": "将栈顶浮漂变换为它钩中的实体(若无则换为 $(l:casting/influences)$(thing)Null/$)。消耗大约 1 个$(l:items/amethyst)$(item)紫水晶碎片/$。", + "fishcasting.book.fishing_patterns.bobber/from_catch": "将栈顶实体变换为钩中它的浮漂(若无则换为 $(l:casting/influences)$(thing)Null/$)。消耗大约 1 个$(l:items/amethyst)$(item)充能紫水晶/$。", + "fishcasting.book.fishing_patterns.fish/length": "测量鱼实体的长度。若实体无法测量或不是鱼则返回 0。", + "fishcasting.book.fishing_patterns.fish/length_all_entities": "求实体的长宽高中最大者。对鱼而言,此操作会返回其$(t:潮汐2提供的鱼物品和鱼实体具有独立于实体碰撞箱尺寸的长度属性)$(thing)在渔夫看来的长度$()。", + "fishcasting.book.fishing_patterns.fish/length_forbidden": "测量鱼实体的长度。若实体无法测量或不是鱼则返回 0。$(br2)$(t:本页由鱼法学添加。若需禁用,请将鱼法学配置文件fishcasting.toml中的showForbiddenPatchouliKnowledge字段设为false。)[鱼法学]$()", + "fishcasting.book.fishing_patterns.fish/length_all_entities_forbidden": "求实体的长宽高中最大者。对鱼而言,此操作会返回其$(t:潮汐2提供的鱼物品和鱼实体具有独立于实体碰撞箱尺寸的长度属性)$(thing)在渔夫看来的长度$()。\n$(br2)$(t:本页由鱼法学添加。若需禁用,请将鱼法学配置文件fishcasting.toml中的showForbiddenPatchouliKnowledge字段设为false。)[鱼法学]$()", + "fishcasting.spelldata.fish.whoknows": "一条未知鱼", + "fishcasting.entry.casting_rod": "施法之竿", + "fishcasting.entry.focus_bobber": "核心浮漂", + "fishcasting.entry.fishy_business": "鱼类活计", + "fishcasting.entry.fanciful_fishing": "华丽垂钓", + "fishcasting.entry.lore.newsletter": "简讯 #1", + "fishcasting.entry.lore.newsletter2": "简讯 #2", + "fishcasting.entry.lore.notes": "笔记 #1", + "fishcasting.entry.lore.notes2": "笔记 #2", + "fishcasting.entry.lore.notes3": "笔记 #3", + "fishcasting.entry.lore.notes4": "笔记 #4", + "fishcasting.page.casting_rod.1": "至少那些……$(#8ef3eb)$(italic)鱼/$$(#8ef3eb)术师/$确实留下了件好东西。$(thing)施法之竿/$显然可以用来钓鱼,但也完全可以用作$(l:items/staff)$(thing)法杖/$。", + "fishcasting.page.casting_rod.1.momentary": "至少那些……$(#8ef3eb)$(italic)鱼/$$(#8ef3eb)术师/$确实留下了件好东西。$(thing)施法之竿/$显然可以用来钓鱼,但只要轻轻摇动,也完全可以用作$(l:items/staff)$(thing)法杖/$。", + "fishcasting.page.casting_rod.1.offhand_only": "至少那些……$(#8ef3eb)$(italic)鱼/$$(#8ef3eb)术师/$确实留下了件好东西。$(thing)施法之竿/$显然可以用来钓鱼,但要是拿在副手里,也完全可以用作$(l:items/staff)$(thing)法杖/$。", + "fishcasting.page.casting_rod.smithing": "与$(l:items/staff)$(thing)法杖/$类似的制品。", + "fishcasting.page.focus_bobber.1": "从发展几乎停滞的运动里冒出的新鲜重大发明。$(thing)核心浮漂/$能以自身为原点、将我的影响范围拓展出大约一臂长度;而且,只要用足够的力度拉动,还能施放其中的咒术。拓展影响范围并非没有代价:通过核心浮漂施法需要额外支付$(l:items/amethyst)$(item)紫水晶粉/$;找出从我指向浮漂的向量,额外支付量就等于向量长度的平方。", + "fishcasting.page.focus_bobber.crafting": "与$(l:items/focus)$(thing)核心/$类似的制品。", + "fishcasting.page.fishy_business.1": "很有用的几则配方。那些不知道它们的真正价值——作为$(media)媒质/$来源——还光想着卖的蠢蛋,碰到就是赚到。", + "fishcasting.page.fishy_business.2": "这些小玩意对不具备高等智能的生物有着相对微弱但确实存在的影响。虽然在我的研究里没什么用,这种鱼线发出的声响也确实听着不错。要是这种鱼饵能更好闻就好了……", + "fishcasting.page.fishy_business.3": "来自一名过路渔夫的推荐——我其实不怎么想和他聊天——这些小物件肯定相当好用。$(br2)如果我将来能去海边度个长假。$(br)又投身于鲜鱼的腥咸味的话。", + "fishcasting.page.fishy_business.crystal_shrimp.shard": "这些$(thing)晶虾$()看着确实挺好吃的……", + "fishcasting.page.fishy_business.crystal_shrimp.charged": "尤其是好几只放一起的时候……", + "fishcasting.page.fishy_business.crystalline_carp": "这条漂亮的$(thing)晶鲤$()看着就像能毫不费力地引导媒质,如果它真有这个脑子的话。", + "fishcasting.page.fishy_business.hexlikes": "媒质灌注的钓鱼用具", + "fishcasting.page.fishy_business.misc": "渔夫的推荐", + "fishcasting.page.fanciful_fishing.1": "哈!就连那个渔夫都费了这么大的劲,只是为了钓鱼钓不停……不眠不休地钓一周鱼会对我的精神造成什么影响,想想就害怕。即便这种$(l:items/casting_rod#fishcasting:landing)$(thing)施法之竿/$看上去很不一样,但如果只讨论用$(l:items/focus_bobber)$(thing)核心浮漂/$施法的能力,除开耐久度之外它其实也没有什么长处。", + "fishcasting.page.fanciful_fishing.smithing": "与$(l:greatwork/fanciful_staves)$(thing)华丽法杖/$类似的制品。", + "fishcasting.page.fanciful_fishing.budding_amethyst": "部分商人的意识在极高压力下逐渐崩溃之时,有一瞬极其适合剥离。若在这些时间点剥离他们的意识,无论他们本来$(l:lore/fishlore/notes3#fishcasting:wandering_trader)$(thing)如何没经验/$,都能产出实际的成果。为此,他们必须$(l:lore/fishlore/notes3#fishcasting:chasm_eel)$(thing)完全沉入虚空/$。可以用$(l:items/focus_bobber)$(thing)核心浮漂/$将影响范围延伸到虚空中。", + "fishcasting.page.fanciful_fishing.budding_amethyst.hint": "无论$(l:lore/fishlore/notes3#fishcasting:wandering_trader)$(thing)流商如何没经验/$,似乎只要他的意识已被侵蚀得足够,就能在他眼前闪过人生的走马灯时,把他的意识剥离到物质之中。不幸的是,唯一能稳定让意识进入这种状态的环境仅存在于$(l:lore/fishlore/notes3#fishcasting:chasm_eel)$(thing)世界的深渊之下/$。鱼术师又是怎么$(t:鱼术师的鱼竿是他们自身的延伸。)$(thing)把自己的影响范围延展到自然极限之外的呢/$?$(br)", + "fishcasting.page.fanciful_fishing.budding_amethyst.clueless": "我听说有渔夫能剥离某些呆傻商人的意识。先不论有关离群$(#8ef3eb)鱼术师/$的传言可信与否,$(t:鱼术师们肯定留了线索供其他渔夫索引钩沉。)$(thing)能给我的研究带来新事物总归是好的,前提是真能发现东西。/$$(br)", + "fishcasting.page.fanciful_fishing.allay": "不管到底是什么占据了这种东西,都已经把它的身体扭曲得不像样子了。无论如何,光是听着它的声音,看着它搐动,我都觉得用$(l:patterns/great_spells/weather_manip#hexcasting:lightning)$(action)闪电/$$(l:lore/fishlore/notes4#fishcasting:annihilation)$(thing)放它自由/$算是行善积德。闪电过后,我可发现一只$(l:greatwork/quenching_allays)$(thing)悦灵/$,以供我的研究使用。", + "fishcasting.page.fanciful_fishing.allay.hint": "不管到底是什么占据了这种东西,都已经把它的身体扭曲得不像样子了。无论如何,光是听着它的声音,看着它搐动,我都觉得用$(l:patterns/great_spells/weather_manip#hexcasting:lightning)$(action)闪电/$$(l:lore/fishlore/notes4#fishcasting:annihilation)$(thing)放它自由/$算是行善积德。$(t:要找出答案,只有一种方法。)$(thing)我在想,闪电过后还会剩下什么呢?/$", + "fishcasting.page.fanciful_fishing.allay.clueless": "在我从渔夫那里收集到的笔记里,我找到了些非常怪异的说法,说要把鱼拆解成更小的物体,或者直接销毁。这种变化很明显无法发生,因为必然会有物质残余下来。$(t:鱼术师们肯定留了线索供其他渔夫索引钩沉。)$(thing)哪种鱼能这么难拆解呢?/$$(br)", + "fishcasting.page.fanciful_fishing.allay.header": "湮灭", + "fishcasting.page.lore.newsletter.1": "意见栏,讨论 1$(br2)$(#000000)保持下去,冠军。$()$(#5520ff)$(br)一个人从六强里踢走三个。就和之前一样是钻漏洞作弊。$() $(#541e18)$(br)穿同样的袍子就是同一个人吗。$() $(#d3d3d3)$(br)那些人穿的袍子都一个样,大概又是啥$(#8ef3eb)渔夫团/$$(#d3d3d3)的梗。$(br)$(#596979)明年看我夺冠,等着瞧吧。", + "fishcasting.page.lore.newsletter.2": "意见栏,讨论 2$(br)$(#99622e)这就是为什么我坚信锦标赛三强要么是施了咒术,要么是在共享鱼竿。漂布斯两天内领先第二名三百分,现在的第二第三名更是不知道从哪冒出来的,而且都在六百分往上,能和漂布斯拼一拼。我认识的人每天在那待少则九小时,多则十二小时,除了$(l:items/fishy_business#fishcasting:carp)$(item)晶鲤$()$(#99622e)什么都不抓,也完全拿不到这种分数$()", + "fishcasting.page.lore.newsletter.3": "$(#491499)你之前要真参与过类似等级的锦标赛你就知道,每天十二个小时根本不够领先的。$()$(#10B383)$(br)对啊,这种比赛就是要比没生活的人还没生活才行。要不就是和其他人共享鱼竿。$()$(#99622e)$(br)漂布斯是个出了名的作弊的,用咒术也不足为奇。$()$(#095909)$(br)不论他是做了什么事拿到这些分,能从榜外一步到领先是因为他一直攒着鱼到现在才交。你朋友大概率是还不够高效。$()", + "fishcasting.page.lore.newsletter.4": "意见栏,讨论 2(续)$(br2)$(#090980)六百九十分远没达到最高纪录,你先别急。最顶级的渔夫每天能弄到一百到两百分。去看看$(k)超级秘密$()$(#090980)高分榜吧。$(br)这位渔夫那年是九百分,和在这场锦标赛里的一样。对于高手来说不算奇怪。$(br)冠军到底有没有用咒术?我不知道,我也不关心。但同作为高分选手我真$(k)他妈$()$(#090980)讨厌有人因为别人分高就污蔑别人用咒术。大多数我们这类超高分选手每天都要花十五到二十一个小时坐在$(k)那里$()$(#090980)。$()", + "fishcasting.page.lore.newsletter.5": "$(#914149)$(k)有些人$()$(#914149)拿的分可真多。$(br)$(#d3d3d3)我认识的人里有以拿一千分为目标的,他们只是为证明自己拿到了这个分数。$(br)$(#99622e)我希望渔会至少检查下分数远超其他人的人。差距实在太明显了。$(br)$(#99992e)其他人用心个$(k)屁$()$(#99992e),真正在比赛的人屈指可数。想想看大马铃薯种植战争吧,其实就只有两个人一直在拼。$()", + "fishcasting.page.lore.newsletter.6": "意见栏,讨论 2.1$(br2)$(#491499)我认识这几位渔夫,从第一天起,他们只要醒着就一直待在$(k)那里$()$(#491499),找适合今年比赛的最佳钓鱼方案。在$(k)其他$()$(#491499)比赛和$(k)别的情景$()$(#491499)里他们也是这样做的。他们能把自己逼到极限,而且在结束前完全不会懈怠。$(br)$(#99622e)你认识他们不代表你清楚他们有没有用咒术。你真以为有人会和你说“对啊我在$(k)那里$()$(#99622e)用咒术了”吗?", + "fishcasting.page.lore.newsletter.7": "$(#491499)他们和我分享过钓鱼方法,我在实践后有不错的成效;要是每天不只花三小时而是九小时以上的话,我也能达成类似的成果。更别说所谓“咒术”没法直接让你变得更幸运。$(br)$(#99622e)咒术和分享鱼竿是能让你基本上实现每天二十四小时钓鱼,不考虑用餐、赶路、鱼提前跑掉之类。我清楚,三强的分数$(o)当然可以$()$(#99622e)是完全真实的,尤其是因为比赛现在刚到一半。但我朋友、我$(#8ef3eb)渔夫团/$里的其他人、甚至是我自己,每天花在钓鱼上的时间比工作还多,却还看不到他们的尾灯?这可就不只是有点可疑了。$()", + "fishcasting.page.lore.newsletter.8": "意见栏,讨论 2.1(续)$(#d3d3d3)$(br2)如果是从第一天开始就每天九小时的话,这个分数其实算低的了。去看看$(k)那里$()$(#d3d3d3)的分数吧。显然他们是没有第一时间上交鱼,而是为了玩梗憋到一起交。不少人种马铃薯也在六百分往上,而且也是每天涨个三百来分。$()", + "fishcasting.page.lore.newsletter.9": "$(#99622e)一天六百分啊,老兄,这么护啊?只要你每天比普通渔夫钓更长时间,一直每天这么钓,运气就不算事。要么是你无脑护$(#b38ef3)咒术师$(#99622e),要么是别人说啥你信啥。$(br)$(#105939)是三天七百分。很正常的节奏。$(br)$(#ee9e01)看其中两位过去二十四小时的得分,确实是一天接近七百分。但即便如此,也和其他人说的一样可能是攒了好几天的鱼,理论上可行。$(br)$(#105939)对,我个人看法,不是只有一天的货。在我看来上交的所有鱼应该均摊到整个比赛里。", + "fishcasting.page.lore.newsletter.10": "意见栏,讨论 2.2$(br)$(#009000)鱼会烂,但他们的分数不会烂。他们从头开始就在钓鱼,只是直到昨天一起交才有三人平局。我过去几天一直就坐在他们旁边跟他们聊天。$(br)$(#801010)我觉得不少人都没想到有人能没生活到这种程度 更别提现在其实有很多人在放假。每天十八个小时没生活地钓鱼完全可行 尤其是只这么干一周的话。$(br)$(#009000)我说真的。我自己就是放假来参加这个$(k)垃圾$()$(#009000)比赛,和我竞争的$(#8ef3eb)渔夫团/$真就轻轻松松一周七天每天投入十八个小时。$(br)$(#801010)别误会我的意思 我不觉得我能这么投时间 但我确实见过比这还疯狂的 比如马铃薯战争里的那几位。$(br)$(#009000)哦那当然了,肯定有人在某些方面上投入的要多得多。", + "fishcasting.page.lore.newsletter.11": "$(#FF024e)讨论版里一帮白痴。$(#004090)不得不+1,$(#99622e)“要么是你无脑护$(#b38ef3)咒术师$(#99622e),要么是别人说啥你信啥。”$(#004090)要么是你脑子里只有你自己,要么是你真的没意识到你可能是错的。我实在不知道哪种更糟。$(br)$(#99622e)不我认为是大多数人没意识到咒法学工具到底有多常见,甚至连$(k)艺术$()$(#99622e)都能自动化了。$(br)$(#FF024e)咒法学不难,但在比赛里用咒术等于求着被封。而且我也相信,真用了的话渔会不可能手软。但就事论事。考虑到背景,三强的分数没那么离谱。我觉得你真的低估了这类比赛里的部分选手。$(br)$(#491499)要不要让他们给您一份他们的$()$(l:patterns/readwrite)$(thing)真名$()$(#491499),以便您随时监视他们有没有真的在钓鱼?有几位选手没有其他事做,而且长时间钓鱼也不会厌烦,你理解不了这种可能,实在是令人难以理解。", + "fishcasting.page.lore.newsletter.12": "意见栏,讨论 2.3$(br)$(#909090)我非常希望能知道他们钓$(l:items/fishy_business#fishcasting:carp)$(item)晶鲤$()$(#909090)的最优方案。我去湖边去了十次,但拢共只$(o)抓到$()$(#909090)一条。算上咬钩只有大概四次。两次是鱼脱钩跑了,一次是鱼掉在地上滑了回去,我气炸了。$(br)$(#491499)要在今年的比赛里钓到,应该去地下,而且得是地下深处。我通常是在到基岩层一半的地方钓。", + "fishcasting.page.lore.newsletter.13": "意见栏,讨论 3$(br)$(#FF20FF)真$(k)他妈$()$(#FF20FF)搞笑,但都是合理的分数。$(br)$(#AA4020)我除了尊敬也没别的能表示的了。勤奋当如此。$(br)$(#090999)漂布斯现在就在洞穴里坐我对面,笑了。$(br)$(#000000)在跟冠军当渔伴吗?我挺担心那小子的。", + "fishcasting.page.lore.newsletter.title": "简讯", + "fishcasting.page.lore.newsletter.subtitle": "三人平局,常胜冠军依然领跑", + "fishcasting.page.lore.notes.1": "第 $(k)6666$() 年,第 1 天。$(br2)今年我又要去参加比赛。比赛明天就开始。我会和往常一样用我那把可靠的木钓竿。有人和我说让我换更好的钓竿,他们肯定是疯了,我的钓竿非常好用。至少,只有彻底的蠢货才会指控没有$(l:items/casting_rod#fishcasting:landing)$(thing)施法钓竿$()的人在施法。", + "fishcasting.page.lore.notes.2": "第 $(k)6666$() 年,第 2 天。", + "fishcasting.page.lore.notes.3": "第 $(k)6666$() 年,第 3 天。", + "fishcasting.page.lore.notes.4": "第 $(k)6666$() 年,第 4 天。", + "fishcasting.page.lore.notes.5": "第 $(k)6666$() 年,第 5 天。", + "fishcasting.page.lore.notes.6": "第 $(k)6666$() 年,第 6 天。", + "fishcasting.page.lore.notes.7": "第 $(k)6666$() 年,第 7 天。", + "fishcasting.page.lore.notes.8": "第 $(k)6666$() 年,第 8 天。", + "fishcasting.page.lore.notes.9": "第 $(k)6666$() 年,第 9 天。", + "fishcasting.page.lore.notes.10": "第 $(k)6666$() 年,第 10 天。", + "fishcasting.page.lore.notes.11": "第 $(k)6666$() 年,第 11 天。$(br2)今年我又没能抽时间放下钓竿来写日记。我又赢了。我在交上最后一批鱼之后就昏倒了,但也成功把我的最终分数提到了远超两千点,又一次成了世界冠军。我的朋友也花了相当多的功夫,都超过了一千点,也因此都排在了第六十九名。我明年应该不会钓鱼了。$(br)我要出去走走。", + "fishcasting.page.lore.newsletter2.1": "意见栏,讨论 1$(br2)$(#596979)我成功了!我打败漂布斯了!$(br)$(#491499)漂布斯没参加今年的比赛。$(br)$(#596979)你说什么?", + "fishcasting.page.lore.newsletter2.2": "意见栏,讨论 2$(br2)$(#99622e)谢天谢地那个$(#b38ef3)咒术师$(#99622e)今年没作弊。几个月前我刚见过有人挪用了超过$(o)十亿$()$(#99622e)枚绿宝石,就为了让人能用咒术,禽兽。$(br)$(#491499)如果你指的是上个月简讯里提到的交易,那篇文章其实是讽刺作品。", + "fishcasting.page.lore.notes2.1": "第 $(k)6667$() 年,第 90 天。$(br2)我搬了家,也不再有伴了,这一次我决定钓鱼时不再光站着了。我想试试看出海。也许我甚至想试试看好多人烦个没完的$(l:items/casting_rod#fishcasting:landing)$(thing)施法之竿$()。$(br)既然免不了要碰,那还是喝得烂醉再碰好点。我反正有这辈子都喝不完的酒。等弄完了,我就把瓶子和其他想扔的东西一块扔掉。", + "fishcasting.page.lore.notes3.1": "第 $(k)6669$() 年,第 33 天。$(br2)我找到了座小岛,然后没了兴致。我坐在一个洞旁边,在$(thing)裂隙鳗/$吃掉基岩之后就盯着开出来的黑洞看。大概是在海上独自钓鱼钓太久了。$(br2)我要往洞里抛次竿试试。", + "fishcasting.page.lore.notes3.2": "第 $(k)6669$() 年,第 34 天。$(br2)有东西在往我的意识里钻,只不过被我还算清醒的意识挡住了。附近的其他生物都像是没怎么受影响,是因为它们太简单了,还是因为别的什么?", + "fishcasting.page.lore.notes3.3": "第 $(k)6669$() 年,第 38 天。$(br2)又来了个流浪汉给我添乱。搞不清楚他是怎么找过来的。大概得用我的$(l:items/focus_bobber)$(thing)核心浮漂/$让那个商人见识见识厉害,把他吓走,让他永远别回来。不知为何,收竿之后那个商人就没影了。", + "fishcasting.page.lore.notes3.4": "第 $(k)6669$() 年,第 39 天。$(br2)这里的鱼都很奇怪。其中比较怪的一种没有鳍也没有鳃。它一直在吵,和闹钟一样,不过我大概会把它留下当宠物。一直晾着它似乎也没什么问题,而且这样一来我也有个伴了。", + "fishcasting.page.lore.notes4.1": "第 $(k)6669$() 年,第 102 天。$(br2)昼伏夜出的生活我过够了。这里已经没有别的鱼可抓。上周大部分时间我都在尝试拆开这条像鱼的东西。它没什么特点,智力和/$$(l:greatwork/quenching_allays)$(thing)悦灵/$差不多,不过是被诅咒活着的一团肉,完全不会死。", + "fishcasting.page.lore.notes4.2": "所有方法都试遍了,还是拆不开它。最后我把它丢进了虚空,想着它大概能在里面游泳,毕竟它就是那里来的。但它没游。好在我还有我可靠的宠物,在$(l:patterns/spells/fishing_spells#fishcasting:fish/to_item)$(action)我施法让它安静/$之后还活着。要不要用$(media)媒质/$$(l:patterns/great_spells/weather_manip#hexcasting:lightning)$(action)闪电/$把它蒸发掉呢?$(italic)还是算了,我得把它留到我的鱼类收藏里。", + "fishcasting.category.fishlore": "鱼法学", + "fishcasting.category.fishlore.desc": "和“鱼法学”社群中人物稍有关系的几则文本浮出了水面……字面意义的浮出了水面。", + "item.tide.crystal_fishing_rod": "水晶施法之竿", + "item.tide.amethyst_bobber": "紫晶核心浮漂", + "item.fishcasting.shepherds_casting_rod": "牧羊人施法之竿", + "item.fishcasting.blessed_focus_bobber": "福佑核心浮漂", + "item.fishcasting.loud_fishing_line": "响亮鱼线", + "item.fishcasting.loud_fishing_line.desc": "安抚苦力怕和幻翼", + "item.fishcasting.hookless_fishing_hook": "无钩钓钩", + "item.fishcasting.hookless_fishing_hook.desc": "不会钩到实体", + "item.fishcasting.unlucky_bait": "霉运鱼饵", + "item.fishcasting.unlucky_bait.desc": "阻止所有东西咬钩", + "item.fishcasting.benign_bait": "良味鱼饵", + "item.fishcasting.benign_bait.desc": "阻止除鱼之外的所有东西咬钩", + "item.fishcasting.message_in_a_bottle": "瓶中信", + "item.fishcasting.music_disc.returning_to_the_surface": "音乐唱片", + "item.fishcasting.tacklebox_chair": "渔具箱椅", + "item.fishcasting.fishy_fragment": "湿透的故事残卷", + "item.fishcasting.glass_shard": "玻璃碎片", + "item.fishcasting.cursed": "受诅之物", + "item.fishcasting.cursed_bucket": "受诅之物桶", + "item.fishcasting.cursed_spawn_egg": "受诅之物刷怪蛋", + "item.fishcasting.blessed_spawn_egg": "福佑商人刷怪蛋", + "accessory.item.fishcasting.blessed_focus_bobber": "福佑浮漂", + "accessory.item.fishcasting.loud_fishing_line": "响亮鱼线", + "accessory.item.fishcasting.hookless_fishing_hook": "无钩钓钩", + "text.fishcasting.rod_tooltip.casting_bonus": "可用作法杖", + "text.fishcasting.rod_tooltip.casting_bonus.momentary": "短暂使用时相当于法杖", + "text.fishcasting.rod_tooltip.casting_bonus.offhand": "副手持时相当于法杖", + "text.fishcasting.rod_tooltip.shepherds_bonus.1": "无法破坏", + "text.fishcasting.rod_tooltip.shepherds_bonus.2": "可在虚空中钓起末地鱼", + "text.fishcasting.bobber_tooltip.focus_bonus": "持有时和施法时可像核心一样写入", + "text.fishcasting.bobber_tooltip.sound_bonus": "有鱼咬钩时发出声音", + "text.fishcasting.bobber_tooltip.blessed_bonus": "有小概率获得任意类别的战利品", + "text.autoconfig.fishcasting.title": "鱼法学配置", + "text.autoconfig.fishcasting.category.gameplay": "游戏内容", + "text.autoconfig.fishcasting.category.client": "客户端", + "text.autoconfig.fishcasting.option.gameplay.castingTicksToCast": "施法之竿咒术蓄力刻数", + "text.autoconfig.fishcasting.option.gameplay.castingTicksToCast.@Tooltip": "指定蓄力时紫色耗尽所需的刻数。", + "text.autoconfig.fishcasting.option.gameplay.cooldownAfterFishing": "施法之竿冷却", + "text.autoconfig.fishcasting.option.gameplay.cooldownAfterFishing.@Tooltip": "指定收竿后经过多少刻才可再次使用施法之竿。", + "text.autoconfig.fishcasting.option.gameplay.castingType": "施法之竿施法方法", + "text.autoconfig.fishcasting.option.gameplay.castingType.@Tooltip": "指定施法是否需要蓄力。", + "text.autoconfig.fishcasting.option.gameplay.lengthPurificationOnlyFish": "长度之纯化仅可应用于鱼", + "text.autoconfig.fishcasting.option.gameplay.lengthPurificationOnlyFish.@Tooltip": "指定长度之纯化是否可应用于所有实体。", + "text.autoconfig.fishcasting.option.client.showForbiddenPatchouliKnowledge": "在咒术笔记的实体条目中显示长度之纯化", + "text.autoconfig.fishcasting.option.client.showForbiddenPatchouliKnowledge.@Tooltip": "由于可能导致困惑和影响理解,不推荐新玩家使用。在模组包中请关闭此项。需要JsonPatcher。", + "jukebox_song.fishcasting.returning_to_the_surface": "cookies+policy - Returning To The Surface", + "entity.fishcasting.tacklebox_chair": "渔具箱椅", + "entity.fishcasting.cursed": "受诅之物", + "entity.fishcasting.blessed": "福佑商人", + "journal.description.fishcasting.cursed": "它们似乎具有些许智能,但受躯体限制也做不了什么。也许我可以放它们自由……", + "_comment_pattern": "PATTERN STUFF", + "hexcasting.action.fishcasting:bobber/from_owner": "漂伯特之纯化", + "hexcasting.action.fishcasting:owner/from_bobber": "特伯漂之纯化", + "hexcasting.action.fishcasting:catch/from_bobber": "漂布斯之纯化", + "hexcasting.action.fishcasting:bobber/from_catch": "漂博之纯化", + "hexcasting.action.fishcasting:fish/length": "格鲁漂之纯化", + "hexcasting.action.fishcasting:fish/from_item": "鱼类运动", + "hexcasting.action.fishcasting:fish/to_item": "鱼类静止", + "hexcasting.action.fishcasting:fish/rarity": "PLACEHOLDER之纯化", + "hexcasting.mishap.bad_item.fishcasting.fishing_hook": "钓钩", + "hexcasting.mishap.bad_item.fishcasting.not_a_fish": "一条鱼", + "hexcasting.mishap.bad_item.fishcasting.not_a_fish.item": "一个鱼物品", + "hexcasting.mishap.bad_item.fishcasting.not_a_fish.entity": "一个鱼实体", + "hexcasting.mishap.bad_item.fishcasting.not_a_fish.bucketable": "一条可装桶的鱼", + "_commnent_lore": "LORE STUFF", + "advancement.fishcasting:lore/newsletter": "鱼法学:简讯 #1", + "advancement.fishcasting:lore/newsletter2": "鱼法学:简讯 #2", + "advancement.fishcasting:lore/notes": "鱼法学:笔记 #1", + "advancement.fishcasting:lore/notes2": "鱼法学:笔记 #2", + "advancement.fishcasting:lore/notes3": "鱼法学:笔记 #3", + "advancement.fishcasting:lore/notes4": "鱼法学:笔记 #4", + "_comment_config": "CONFIGURATION STUFF", + "compat.nomansland.tacklebox_chair": "配得上国王/的王座/,只由老百姓使用/。", + "yapping_tooltips.item.tide._comment": "I'm not entirely sure if I want to impose with these, but as they already are modified, I will be adding text to these until I have a better idea or understanding", + "yapping_tooltips.item.tide.amethyst_bobber.desc": "摸着有点鱼感。", + "yapping_tooltips.item.tide.crystal_fishing_rod.desc": "鱼术师想要我。鱼儿畏惧我。", + "yapping_tooltips.item.fishcasting.shepherds_casting_rod.desc": "由你不认识的某种木材制成。", + "yapping_tooltips.item.fishcasting.blessed_focus_bobber.desc": "它的气味让你想起往昔岁月。", + "yapping_tooltips.item.fishcasting.loud_fishing_line.desc": "时不时发出悦耳的轻响声。", + "yapping_tooltips.item.fishcasting.hookless_fishing_hook.desc": "至少你的朋友再也阻止不了你钓鱼了。", + "yapping_tooltips.item.fishcasting.unlucky_bait.desc": "这种鱼饵有股臭味……", + "yapping_tooltips.item.fishcasting.benign_bait.desc": "闻着不错,而且闪闪发亮。", + "yapping_tooltips.item.fishcasting.tacklebox_chair.desc": "配得上海洋领主的王座——海滩领主也行——本地小池塘领主也可以。", + "yapping_tooltips.item.fishcasting.message_in_a_bottle.desc": "尚不清楚是谁一直往海里丢这个……", + "yapping_tooltips.item.fishcasting.glass_shard.desc": "好痛!在它旁边走时注意看脚下!", + "yapping_tooltips.item.fishcasting.fishy_fragment.desc": "起码没湿到无法阅读。", + "yapping_tooltips.item.fishcasting.music_disc/returning_to_the_surface.desc": "可放入唱片机以播放邪门音乐", + "yapping_tooltips.item.fishcasting.cursed.desc": "不停搐动。", + "yapping_tooltips.item.fishcasting.cursed_bucket.desc": "不停搐动,不时溅出水花。", + "yapping_tooltips.item.fishcasting.cursed_spawn_egg.desc": "别对它们太狠了!", + "yapping_tooltips.item.fishcasting.blessed_spawn_egg.desc": "别对它们太狠了!", + "commands.fishing.entries.luck_tweaking_bobber_selector": "幸运浮漂选择器", + "commands.fishing.entries.benign_bait_selector": "良味鱼饵选择器" +} diff --git a/projects/assets/modrinth-fishcasting/1.21/fishcasting/lang/en_us.json b/projects/assets/modrinth-fishcasting/1.21/fishcasting/lang/en_us.json new file mode 100644 index 000000000000..699a6363b3bb --- /dev/null +++ b/projects/assets/modrinth-fishcasting/1.21/fishcasting/lang/en_us.json @@ -0,0 +1,209 @@ +{ + "fishcasting.remove_from_names.bucket": "Bucket", + "fishcasting.toast.tacklebox_chair.fish_boxed": "Fish boxed!", + "fishcasting.creative_tab.title": "Fishcasting", + "fishcasting.subtitles.blessed.death": "Blessed Trader dies", + "fishcasting.subtitles.blessed.hurt": "Blessed Trader hurts", + "fishcasting.subtitles.blessed.ambient": "Blessed Trader mumbles", + "fishcasting.subtitles.blessed.trade": "Blessed Trader trades", + "fishcasting.subtitles.blessed.yes": "Blessed Trader agrees", + "fishcasting.subtitles.blessed.no": "Blessed Trader disagrees", + "fishcasting.subtitles.blessed.drink_potion": "Blessed Trader drinks potion", + "fishcasting.subtitles.blessed.drink_milk": "Blessed Trader drinks milk", + "fishcasting.subtitles.blessed.appears": "Blessed Trader appears", + "fishcasting.subtitles.blessed.disappears": "Blessed Trader disappears", + "fishcasting.config.common.castingTicksToCast": "Casting Rod Hex charge ticks", + "fishcasting.config.common.castingTicksToCast.desc": "Specifies number of ticks until the purple is depleted when charging.", + "fishcasting.config.common.cooldownAfterFishing": "Casting Rod cooldown", + "fishcasting.config.common.cooldownAfterFishing.desc": "Specifies number of ticks after reeling in the hook until casting rods are usable again.", + "fishcasting.config.common.castingTypeFreeChoice": "Cast method free choice", + "fishcasting.config.common.castingTypeFreeChoice.desc": "Specifies whether cast method can be chosen by player, or if it is set by the server.", + "fishcasting.config.common.castingType": "Casting Rod cast method", + "fishcasting.config.common.castingType.desc": "Specifies whether casts are charged or not.", + "fishcasting.config.common.isLengthPurificationOnlyFish": "Length Purification only applies to fish", + "fishcasting.config.common.isLengthPurificationOnlyFish.desc": "Specifies if length purification works on just fish when true, or all entities if false.", + "fishcasting.config.common.spawnFishyTraderChance": "Chance to spawn trader on crate reel", + "fishcasting.config.common.spawnFishyTraderChance.desc": "Specifies chance where 0.0 is disabled and 1.0 is every time.", + "fishcasting.config.client.showForbiddenPatchouliKnowledge": "Show Length Purification in Entity entry of Hex Notebook", + "fishcasting.config.client.showForbiddenPatchouliKnowledge.desc": "Not recommended for new players as it will be confusing and not beneficial. Leave this off if you are including it in a modpack. Also leave this off in general if you aren't a specific kind of weird. Requires JsonPatcher.", + "fishcasting.config.client.castingTypeClientPreference": "Casting Rod cast method Client Pref.", + "fishcasting.config.client.castingTypeClientPreference.desc": "Specifies whether casts are charged or not. (Client Preference)", + "fishcasting.book.fishing_spells.1": "On the rare occasion that I have come face to face with a finned foe, a simple spell to disable its movements is all I ever needed to deal with the issue.$(br)These spells are useless on most other more advanced beings, but for the simple creatures that fish are, they will suffice.", + "fishcasting.book.fishing_spells.title": "Fishing Spells", + "fishcasting.book.fishing_spells.fish/from_item": "Removes an entity from the stack and if it was a fish, enlivens it to move once more. Costs about one $(l:items/amethyst)$(item)Amethyst Shard/$.", + "fishcasting.book.fishing_spells.fish/to_item": "Removes an entity from the stack and if it was a fish, coerces it to remain still. Costs about one $(l:items/amethyst)$(item)Amethyst Shard/$.", + "fishcasting.book.fishing_patterns.1": "I came across a soggy book in my travels written by a sage fisher who went by the name $(italic)'Babs'/$. While most of the text consists of the ramblings of a sailor, found within the pages were some mundane patterns for fishing. Marine life may not be my focus, but for the sake of my work I must note these down. These would come in handy I ever decide to use a $(l:items/casting_rod#fishcasting:landing)$(thing)Casting Rod/$.", + "fishcasting.book.fishing_patterns.title": "Fishing Patterns", + "fishcasting.book.fishing_patterns.bobber/from_owner": "Transforms a player on the stack into the bobber attached to their fishing pole (or $(l:casting/influences)$(thing)Null/$ if there isn't one). Costs about one $(l:items/amethyst)$(item)Amethyst Dust/$.", + "fishcasting.book.fishing_patterns.owner/from_bobber": "Transforms a bobber on the stack into the player which cast it. Costs about one $(l:items/amethyst)$(item)Amethyst Shard/$.", + "fishcasting.book.fishing_patterns.catch/from_bobber": "Transforms a bobber on the stack into the entity caught on its hook (or $(l:casting/influences)$(thing)Null/$ if there isn't one). Costs about one $(l:items/amethyst)$(item)Amethyst Shard/$.", + "fishcasting.book.fishing_patterns.bobber/from_catch": "Transforms an entity on the stack into the bobber it is caught on (or $(l:casting/influences)$(thing)Null/$ if there isn't one). Costs about one $(l:items/amethyst)$(item)Charged Amethyst/$.", + "fishcasting.book.fishing_patterns.fish/length": "Measure the length of the fish entity. Returns 0 if the entity could not be measured or was not a fish.", + "fishcasting.book.fishing_patterns.fish/length_all_entities": "Compute the largest dimension of the entity. For a fish, this returns its $(t:Tide 2 provides fish as items and\nas entities with a length property\nindependent of the entity hitbox size)$(thing)length as measured by a fisher$().", + "fishcasting.book.fishing_patterns.fish/length_forbidden": "Measure the length of the fish entity. Returns 0 if the entity could not be measured or was not a fish.$(br2)$(t:This page was added by the mod\nFishcasting. To disable it, please set the\nshowForbiddenPatchouliKnowledge field\nto false in the fishcasting config\nfishcasting.toml)[Fishcasting]$()", + "fishcasting.book.fishing_patterns.fish/length_all_entities_forbidden": "Compute the largest dimension of the entity. For a fish, this returns its $(t:Tide 2 provides fish as items and\nas entities with a length property\nindependent of the entity hitbox size)$(thing)length as measured by a fisher$().$(br2)$(t:This page was added by the mod\nFishcasting. To disable it, please set the\nshowForbiddenPatchouliKnowledge field\nto false in the fishcasting config\nfishcasting.toml)[Fishcasting]$()", + "fishcasting.spelldata.fish.whoknows": "An unknown fish", + "fishcasting.entry.casting_rod": "Casting Rods", + "fishcasting.entry.focus_bobber": "Focus Bobbers", + "fishcasting.entry.fishy_business": "Fishy Business", + "fishcasting.entry.fanciful_fishing": "Fanciful Fishing", + "fishcasting.entry.lore.newsletter": "Newsletter #1", + "fishcasting.entry.lore.newsletter2": "Newsletter #2", + "fishcasting.entry.lore.notes": "Notes #1", + "fishcasting.entry.lore.notes2": "Notes #2", + "fishcasting.entry.lore.notes3": "Notes #3", + "fishcasting.entry.lore.notes4": "Notes #4", + "fishcasting.page.casting_rod.1": "At least something good came from these... $(#8ef3eb)$(italic)Fish/$casters/$. While it is doubtless useful if I would like to fish, a $(thing)Casting Rod/$ will serve me as well as any $(l:items/staff)$(thing)Staff/$.", + "fishcasting.page.casting_rod.1.momentary": "At least something good came from these... $(#8ef3eb)$(italic)Fish/$casters/$. While it is doubtless useful if I would like to fish, a $(thing)Casting Rod/$ will serve me as well as any $(l:items/staff)$(thing)Staff/$ when swung gently.", + "fishcasting.page.casting_rod.1.offhand_only": "At least something good came from these... $(#8ef3eb)$(italic)Fish/$casters/$. While it is doubtless useful if I would like to fish, a $(thing)Casting Rod/$ will serve me as well as any $(l:items/staff)$(thing)Staff/$ when I hold it in my non-dominant hand.", + "fishcasting.page.casting_rod.smithing": "A construction similar to the $(l:items/staff)$(thing)Staves/$.", + "fishcasting.page.focus_bobber.1": "A truly remarkable invention for such a trite sport. A $(thing)Focus Bobber/$ not only extends my ambit by about an arms length from its origin, it also casts any stored hex within once I pull on it with enough force. This added range does not come for free however, as casting via the Focus Bobber costs $(l:items/amethyst)$(item)Amethyst Dust/$ equal to the square of the length of the vector from myself to the bobber.", + "fishcasting.page.focus_bobber.crafting": "A construction similar to the $(l:items/focus)$(thing)Focus/$.", + "fishcasting.page.fishy_business.1": "Some useful recipes to be certain, should I ever come across a fool foolish enough to part with these without knowing their true value as sources of _Media.", + "fishcasting.page.fishy_business.2": "These small things seem to have some almost negligible but noticeable effect on less intelligent life. While hardly useful in my research, the sound the line makes is pleasant on the ears. If only the bait were so kind on the nose...", + "fishcasting.page.fishy_business.3": "Recommended by a passing fisher I reluctantly exchanged a few short words with, these oddities would surely come in handy.$(br2)If I were to ever take an extended vacation by the ocean.$(br)And subject myself to the smell of raw fish.", + "fishcasting.page.fishy_business.crystal_shrimp.shard": "These $(thing)Crystal Shrimp$() do look quite delicious...", + "fishcasting.page.fishy_business.crystal_shrimp.charged": "Especially when they're together like this...", + "fishcasting.page.fishy_business.crystalline_carp": "This imposing $(thing)Crystalline Carp$() looks like it could channel media without any effort at all, if it had the brains to do so.", + "fishcasting.page.fishy_business.hexlikes": "Media-infused Paraphernalia", + "fishcasting.page.fishy_business.misc": "Fisher's Recommendation", + "fishcasting.page.fanciful_fishing.1": "Ha! That even that fisher should have gone to such lengths -- just in order to fish without pause... I shudder to imagine what over a week of non-stop fishing would do to my psyche. As different as this $(l:items/casting_rod#fishcasting:landing)$(thing)Casting Rod/$ may look, it offers me no additional benefits in my work aside from its durability, should I wish to cast using a $(l:items/focus_bobber)$(thing)Focus Bobber/$.", + "fishcasting.page.fanciful_fishing.smithing": "A construction similar to the $(l:greatwork/fanciful_staves)$(thing)Fanciful Staves/$.", + "fishcasting.page.fanciful_fishing.budding_amethyst": "For a brief few moments when under heightened stress and with their minds slipping, certain traders reach a state of mind ripe for plucking. In those instants, if I were to flay their mind, even an $(l:lore/fishlore/notes3#fishcasting:wandering_trader)$(thing)inexperienced wanderer/$ would suffice for my work. For this to work, the subject must be $(l:lore/fishlore/notes3#fishcasting:chasm_eel)$(thing)fully submerged in the void/$. I may use a $(l:items/focus_bobber)$(thing)Focus Bobber/$ to extend my ambit into the void.", + "fishcasting.page.fanciful_fishing.budding_amethyst.hint": "It seems for a brief moment as their life flashes before their eyes, if their mind is eroded just enough, even an $(l:lore/fishlore/notes3#fishcasting:wandering_trader)$(thing)inexperienced wanderer/$ may have their mind flayed into matter. Unfortunately, the only environment which consistently instills this state of mind exists $(l:lore/fishlore/notes3#fishcasting:chasm_eel)$(thing)beneath the depths of the world/$. How did the Fishcasters $(t:A Fishcaster's rod is an extension of their self.)$(thing)extend their ambit beyond the normal limits imposed by Nature/$?$(br)", + "fishcasting.page.fanciful_fishing.budding_amethyst.clueless": "Mentions of a fisher capable of flaying the minds of some half-wit traders have reached my ears. Setting rumors about rogue $(#8ef3eb)Fishcasters/$ being unreliable at best aside, $(t:Fishcasters must have left some sort of clue behind for other fishers to reel in.)$(thing)the prospect of having more options to do my work would be welcomed, if true./$$(br)", + "fishcasting.page.fanciful_fishing.allay": "Whatever it is that came to inhabit these things, it has warped the body into something else in the process. In any case, with the sounds and writhing they do, I should consider it a good deed to $(l:lore/fishlore/notes4#fishcasting:annihilation)$(thing)set them free/$ with a $(l:patterns/great_spells/weather_manip#hexcasting:lightning)$(action)bolt of lightning/$. In the process, I may find an $(l:greatwork/quenching_allays)$(thing)Allay/$ suitable for my work.", + "fishcasting.page.fanciful_fishing.allay.hint": "Whatever it is that came to inhabit these things, it has warped the body into something else in the process. In any case, with the sounds and writhing they do, I should consider it a good deed to $(l:lore/fishlore/notes4#fishcasting:annihilation)$(thing)set them free/$ with a $(l:patterns/great_spells/weather_manip#hexcasting:lightning)$(action)bolt of lightning/$. $(t:There is only one way to find out.)$(thing)What will remain, I wonder?/$", + "fishcasting.page.fanciful_fishing.allay.clueless": "Among the notes I gleaned from the fisher I met were some stranger references to fish being broken down into smaller parts, or into nothing. Such an exchange can obviously not take place, something must remain. $(t:Fishcasters must have left some sort of clue behind for other fishers to reel in.)$(thing)What fish could possibly be so difficult to dismantle?/$$(br)", + "fishcasting.page.fanciful_fishing.allay.header": "Annihilation", + "fishcasting.page.lore.newsletter.1": "Opinions, Discussion 1.$(br2)$(#000000)Stay classy champ.$()$(#5520ff)$(br)One person knocking three people out of the top six spots. Cheating by exploiting loopholes as usual.$() $(#541e18)$(br)Imagine thinking its the same person just because they are wearing the same robes.$() $(#d3d3d3)$(br)It’s probably one $(#8ef3eb)fishcaste's/$$(#d3d3d3) meme doing it though, judging by the robes being worn all being the same one.$(br)$(#596979)Next year is going to be my year, just watch.", + "fishcasting.page.lore.newsletter.2": "Opinions, Discussion 2.$(br)$(#99622e)And that right there is why I while heartedly believe that the tournaments top three are either hexcasting, or rod sharing. Babs had a full three hundred point lead over second place in two days, and then the current second and third come out of nowhere to have over six hundred points each as well, matching Babs' score. Even my acquaintance who is spending between nine and twelve hours each day in there, fishing for nothing but $(l:items/fishy_business#fishcasting:carp)$(item)crystalline carp$()$(#99622e), isn't anywhere near those points$()", + "fishcasting.page.lore.newsletter.3": "$(#491499)If you've taken part in any other tournaments with similar rankings you'd know that twelve hours is not nearly enough for a top rank.$()$(#10B383)$(br)Yeah for stuff like this you pretty much have to out-no life the no-lifers. Or have a group that you share a rod with.$()$(#99622e)$(br)Babs is a known and notorious griefer, i wouldn’t put hexcasting past them.$()$(#095909)$(br)Regardless of what they're doing to get all their points, if someone appears on the leader boards out of nowhere it's because they didn't turn in the things they gathered until that day. Sounds to me like your friend isn't fishing optimally enough.$()", + "fishcasting.page.lore.newsletter.4": "Opinions, Discussion 2. cont.$(br2)$(#090980)Six hundred ninety is nowhere even near the all-time top score, stop having such a kneejerk reaction. Most top fishers are pulling one hundred to two hundred a day. Take a look at the $(k)super secret$()$(#090980) leaderboards.$(br)This fisher was at nine hundred points that year, same time in the tournament. These are not terribly high scores for a good fisher.$(br)Is the champion hexcasting? I dont know, I dont care. But as another high-scorer I'm really $(k)fucking$()$(#090980) sick of being accused of hexcasting when there are other people with much higher scores. Most of us ultra high-scorers are spending fifteen to twenty one hours a day in $(k)place$()$(#090980).$()", + "fishcasting.page.lore.newsletter.5": "$(#914149)$(k)Some people$()$(#914149) certainly are pulling monstrous numbers.$(br)$(#d3d3d3)I know people who are aiming to reach one thousand points just to say they did it.$(br)$(#99622e)I hope The School looks at the people who are way above others. The disparity is too much to ignore.$(br)$(#99992e)Most people aren't giving a $(k)shit$()$(#99992e), there are only a handful of people seriously competing for a given tool. Think back to the great potato farming war if you need an example, which was essentially just between two people.$()", + "fishcasting.page.lore.newsletter.6": "Opinions, Discussion 2.1.$(br2)$(#491499)I know the fishers, they've been spending every waking minute in the $(k)place$()$(#491499) and worked out optimal fishing methods for this year's contest on day one. They did the same stuff with the $(k)other$()$(#491499) contest, $(k)more$()$(#491499), etc. They grind themselves to the brink of exhaustion nonstop until it's done.$(br)$(#99622e)Just because you know the fishers doesn't mean you know whether they are hexcasting or not. Do you expect people to tell you \"yeah I'm hexcasting in $(k)place$()$(#99622e)\"?", + "fishcasting.page.lore.newsletter.7": "$(#491499)Well they've shared their fishing method with me, and I've put it to good effect and I would have similar results if I put in nine plus hours a day fishing myself instead of three. Not to mention that \"hexcasting\" can't magically change your luck on reels.$(br)$(#99622e)what hexcasting or rod sharing can do, however, is allow you to essentially have a twenty-four hour uptime on fishing, not accounting for meal times, travel, and fish sensing something amiss. I know that those top three scores $(o)can$()$(#99622e) be one hundred percent legit, especially since were at the halfway point in the ranking period, but for people like my buddy, and others in my $(#8ef3eb)fishcaste/$, and even myself to drop more time than we spend at work just fishing, and still not come close to that? Seems more than a little fishy.$()", + "fishcasting.page.lore.newsletter.8": "Opinions, Discussion 2.1. cont.$(#d3d3d3)$(br2)If they are fishing nine hours a day since the start, that’s actually kinda low of a score. See scores on $(k)place$()$(#d3d3d3). It’s obvious they didn’t turn in all of their fish as they caught them but all at once for the meme laughs. There’s lots of people farming potatoes too at over six hundred, jumping up three hundred or so points over a day.$()", + "fishcasting.page.lore.newsletter.9": "$(#99622e)six hundred points in one day dude, are you really trying to justify that? Luck doesn't matter when you can do it for an extended time longer than any regular fisher can without repetitiveness breaking them. Either you're willingly defending $(#b38ef3)hexcasters/$ or you're naive and eat what they tell you.$(br)$(#105939)It's seven hundred over three days. Which is totally normal pace.$(br)$(#ee9e01)If you look at two of them, you can see their point gain in the last twenty four hours, which is indeed nearly seven hundred in one day. That said, as others mentioned they could be hold on to their catches over multiple days, in theory.$(br)$(#105939)Yeah, that isn't over one day, that's my point. My point is all fish handed in must be considered to be over the entire duration over the ranking period.", + "fishcasting.page.lore.newsletter.10": "Opinions, Discussion 2.2.$(br)$(#009000)Fish may expire, but their point values do not expire. They've been fishing since the start, they just never turned in all the stuff until yesterday to get the triple tie. I have been sitting right next to them as they fished for the last few days chatting with them.$(br)$(#801010)I really don’t think people realize the amount people can no life stuff like this especially with a lot of people on holiday right now. Like no-lifing fishing for eighteen hours a day isn’t even unfeasible especially if you’re only doing it for about a week.$(br)$(#009000)Seriously. I was on vacation for the $(k)silly$()$(#009000) competition and the $(#8ef3eb)fishcaste/$ I was competing with put in eighteen hour days for a week straight, easily.$(br)$(#801010)Don’t get me wrong I don’t think can commit to that a type of play anymore but I’ve seen way more ridiculous things than this from people who took part in the potato war.$(br)$(#009000)Oh for sure, there are definitely people who go way more hard in things.", + "fishcasting.page.lore.newsletter.11": "$(#FF024e)The Ignorance is strong in this one.$(#004090)I've gotta say I agree, $(#99622e)\"Either you're willingly defending $(#b38ef3)hexcasters/$ or you're naive and eat what they tell you.\"$() $(#004090)You're either full of yourself or honestly don't realize that you may just be wrong. I don't know which would be worse.$(br)$(#99622e)Nah I think most people just don't realize how widespread hexcasting tools are, when even things like $(k)art$()$(#99622e) can be automated.$(br)$(#FF024e)Hexcasting isn't hard, it's the fact hexcasting for things like competitions is just straight up asking to get banned and I'm sure they will if that is the case. But the fact of the matter. The numbers aren't that ridiculous given the circumstances. I feel like you really just underestimate some of the types of people who compete in sports like this.$(br)$(#491499)Would you like them to give you a copy of their $()$(l:patterns/readwrite)$(thing)True Name$()$(#491499) themselves so you can spy on them fishing all day, for your approval? I don't know why you can't comprehend the possibility that some people competing have nothing else to do, and they don't get bored of fishing for hours on end.", + "fishcasting.page.lore.newsletter.12": "Opinions, Discussion 2.3.$(br)$(#909090)I would love to know what their optimal method for catching $(l:items/fishy_business#fishcasting:carp)$(item)crystalline carp$()$(#909090) is. I've probably made ten trips to the lake and only $(o)caught$()$(#909090) one. Only gotten the indicatory bite like four times. Two I lost off the hook and one I dropped on land before it slipped back, and I was left furious.$(br)$(#491499)You'll need to be fishing way underground to catch any for this year's competition. I've typically found mine somewhere about half-way to bedrock.", + "fishcasting.page.lore.newsletter.13": "Opinions, Discussion 3.$(br)$(#FF20FF)funny as $(k)fuck$()$(#FF20FF), but still all reasonable scores.$(br)$(#AA4020)I cannot help but respect this. That is diligence.$(br)$(#090999)I have Babs right across the cave from me right this moment so this made me chuckle.$(br)$(#000000)Make sure champs' doing alright, yeah? I worry for the little twerp.", + "fishcasting.page.lore.newsletter.title": "Newsletter", + "fishcasting.page.lore.newsletter.subtitle": "Day-three-way tie, usual champion still first", + "fishcasting.page.lore.notes.1": "Year $(k)6666$(), Day 1.$(br2)I'm going to be entering the competition again this year. It'll start tomorrow. As usual I will be using my trusty wooden fishing rod. The people telling me to upgrade my rod are out of their minds, my rod works perfectly fine. At least only total idiots would accuse somebody without a $(l:items/casting_rod#fishcasting:landing)$(thing)casting rod$() of hexcasting.", + "fishcasting.page.lore.notes.2": "Year $(k)6666$(), Day 2.", + "fishcasting.page.lore.notes.3": "Year $(k)6666$(), Day 3.", + "fishcasting.page.lore.notes.4": "Year $(k)6666$(), Day 4.", + "fishcasting.page.lore.notes.5": "Year $(k)6666$(), Day 5.", + "fishcasting.page.lore.notes.6": "Year $(k)6666$(), Day 6.", + "fishcasting.page.lore.notes.7": "Year $(k)6666$(), Day 7.", + "fishcasting.page.lore.notes.8": "Year $(k)6666$(), Day 8.", + "fishcasting.page.lore.notes.9": "Year $(k)6666$(), Day 9.", + "fishcasting.page.lore.notes.10": "Year $(k)6666$(), Day 10.", + "fishcasting.page.lore.notes.11": "Year $(k)6666$(), Day 11.$(br2)I neglected to step away from fishing to write in my diary again this year. I won, again. I passed out as soon as I handed in my last batch of fish, raising my final score to well over two thousand points, putting me at number 1 world-wide, again. My friends put in a modest effort, reaching over a thousand points each, getting them a shared sixty-ninth place. I don't think I'll be fishing next year.$(br)I'm going to go for a walk.", + "fishcasting.page.lore.newsletter2.1": "Opinions, Discussion 1.$(br2)$(#596979)I finally did it! I beat Babs!$(br)$(#491499)Babs didn't take part in this year's competitions.$(br)$(#596979)What?", + "fishcasting.page.lore.newsletter2.2": "Opinions, Discussion 2.$(br2)$(#99622e)Thank god that $(#b38ef3)hexcaster/$ didn't cheat this year too. I saw they had embezzled over a $(o)billion$()$(#99622e) emeralds from somebody using a hex just a few months ago, terrible person.$(br)$(#491499)If you mean the transaction mentioned in last month's newsletter, that article was satire.", + "fishcasting.page.lore.notes2.1": "Year $(k)6667$(), Day 90.$(br2)I've moved, I no longer have a partner and I've decided to stop standing around while fishing for once. I think I'll pick up sailing. Maybe I'll even get that $(l:items/casting_rod#fishcasting:landing)$(thing)casting rod$() people had been nagging me about.$(br)If I'm going to be touching any of that stuff, I may as well do so wasted. I've got enough bottles to last me a lifetime, anyway. I'll just chuck the bottles out along with anything else I want to get rid of when I'm done.", + "fishcasting.page.lore.notes3.1": "Year $(k)6669$(), Day 33.$(br2)I found a small island and got bored. I'm sitting next to a hole, staring into a dark abyss after a $(thing)Chasm Eel/$ ate through the bedrock. Maybe I've spent too long fishing alone out at sea.$(br2)I'm going to try casting my tackle in and see what happens.", + "fishcasting.page.lore.notes3.2": "Year $(k)6669$(), Day 34.$(br2)It almost feels as if something is trying to seep into me, warded off by my present enough mind. The other life around here seems unbothered, is it because I'm not as simple or is it because of something else?", + "fishcasting.page.lore.notes3.3": "Year $(k)6669$(), Day 38.$(br2)One of those wandering bums showed up to pester me again. How they even found me down here is beyond me. Figured I'd show the trader what's what and scare them off for good using my $(l:items/focus_bobber)$(thing)Focus Bobber/$. For some reason, I lost sight of the trader after reeling in.", + "fishcasting.page.lore.notes3.4": "Year $(k)6669$(), Day 39.$(br2)The fish I've found here are strange. One of the stranger fish had no fins and no gills. It's making a lot of noise, almost like a ticking clock, but I think I'll keep it as a pet. Doesn't seem to need much maintenance, and I could use the company down here.", + "fishcasting.page.lore.notes4.1": "Year $(k)6669$(), Day 102.$(br2)I've had enough of spending all my time hiding away from the sun. There aren't any more fish to be caught here. I spent the better part of the last week trying to take apart this look-alike I fished up. It is an unremarkable blob of flesh Cursed to live, intelligent much like an /$$(l:greatwork/quenching_allays)$(thing)Allay/$, yet undying.", + "fishcasting.page.lore.notes4.2": "I've tried nearly everything I could to carefully desynthesize it with no luck. I returned the thing to the void, expecting it to be able to swim there, since that's where I found it. It did not. At least I still have my trusty pet, still alive even after $(l:patterns/spells/fishing_spells#fishcasting:fish/to_item)$(action)I silenced it using a spell/$. Should I try evaporating it with a /$$(l:patterns/great_spells/weather_manip#hexcasting:lightning)$(action)bolt/$$(italic) of /$_Media next? $(italic)No, I must keep it for my big fish collection.", + "fishcasting.category.fishlore": "Fishcasting", + "fishcasting.category.fishlore.desc": "Further, some texts vaguely related to some sort of figure in the \"Fishcasting\" society have surfaced... Literally.", + "item.tide.crystal_fishing_rod": "Crystal Casting Rod", + "item.tide.amethyst_bobber": "Amethyst Focus Bobber", + "item.fishcasting.shepherds_casting_rod": "Shepherd's Casting Rod", + "item.fishcasting.blessed_focus_bobber": "Blessed Focus Bobber", + "item.fishcasting.loud_fishing_line": "Loud Fishing Line", + "item.fishcasting.loud_fishing_line.desc": "Pacifies creepers and phantoms", + "item.fishcasting.hookless_fishing_hook": "Hookless Fishing Hook", + "item.fishcasting.hookless_fishing_hook.desc": "Prevents entities from getting hooked", + "item.fishcasting.unlucky_bait": "Unlucky Bait", + "item.fishcasting.unlucky_bait.desc": "Prevents anything from nibbling or biting", + "item.fishcasting.benign_bait": "Benign Bait", + "item.fishcasting.benign_bait.desc": "Prevents anything but fish from nibbling or biting", + "item.fishcasting.message_in_a_bottle": "Message in a Bottle", + "item.fishcasting.music_disc.returning_to_the_surface": "Music Disc", + "item.fishcasting.tacklebox_chair": "Tacklebox Chair", + "item.fishcasting.fishy_fragment": "Soggy Lore Fragment", + "item.fishcasting.glass_shard": "Glass Shard", + "item.fishcasting.cursed": "Cursed Thing", + "item.fishcasting.cursed_bucket": "Cursed Thing Bucket", + "item.fishcasting.cursed_spawn_egg": "Cursed Thing Spawn Egg", + "item.fishcasting.blessed_spawn_egg": "Blessed Trader Spawn Egg", + "accessory.item.fishcasting.blessed_focus_bobber": "Blessed Bobber", + "accessory.item.fishcasting.loud_fishing_line": "Loud Line", + "accessory.item.fishcasting.hookless_fishing_hook": "Hookless Hook", + "text.fishcasting.rod_tooltip.casting_bonus": "Usable as a staff", + "text.fishcasting.rod_tooltip.casting_bonus.momentary": "Acts as a staff when used briefly", + "text.fishcasting.rod_tooltip.casting_bonus.offhand": "Acts as a staff when held in off-hand", + "text.fishcasting.rod_tooltip.shepherds_bonus.1": "Unbreakable", + "text.fishcasting.rod_tooltip.shepherds_bonus.2": "Can catch end fish in any void", + "text.fishcasting.bobber_tooltip.focus_bonus": "Can be written to as a Focus when held or cast", + "text.fishcasting.bobber_tooltip.sound_bonus": "Plays sound when a fish bites", + "text.fishcasting.bobber_tooltip.blessed_bonus": "Rarely catches loot from any category", + "text.autoconfig.fishcasting.title": "Fishcasting Configuration", + "text.autoconfig.fishcasting.category.gameplay": "Gameplay", + "text.autoconfig.fishcasting.category.client": "Client", + "text.autoconfig.fishcasting.option.gameplay.castingTicksToCast": "Casting Rod Hex charge ticks", + "text.autoconfig.fishcasting.option.gameplay.castingTicksToCast.@Tooltip": "Specifies number of ticks until the purple is depleted when charging.", + "text.autoconfig.fishcasting.option.gameplay.cooldownAfterFishing": "Casting Rod cooldown", + "text.autoconfig.fishcasting.option.gameplay.cooldownAfterFishing.@Tooltip": "Specifies number of ticks after reeling in the hook until casting rods are usable again.", + "text.autoconfig.fishcasting.option.gameplay.castingType": "Casting Rod cast method", + "text.autoconfig.fishcasting.option.gameplay.castingType.@Tooltip": "Specifies whether casts are charged or not.", + "text.autoconfig.fishcasting.option.gameplay.lengthPurificationOnlyFish": "Length Purification only applies to fish", + "text.autoconfig.fishcasting.option.gameplay.lengthPurificationOnlyFish.@Tooltip": "Specifies if length purification works on all entities", + "text.autoconfig.fishcasting.option.client.showForbiddenPatchouliKnowledge": "Show Length Purification in Entity entry of Hex Notebook", + "text.autoconfig.fishcasting.option.client.showForbiddenPatchouliKnowledge.@Tooltip": "Not recommended for new players as it will be confusing and not beneficial. Leave this off if you are including it in a modpack. REQUIRES JSONPATCHER.", + "jukebox_song.fishcasting.returning_to_the_surface": "cookies+policy - Returning To The Surface", + "entity.fishcasting.tacklebox_chair": "Tacklebox Chair", + "entity.fishcasting.cursed": "Cursed Thing", + "entity.fishcasting.blessed": "Blessed Trader", + "journal.description.fishcasting.cursed": "They seem to be possessed of some intelligence, but remain unable to do much with it due to their form. Perhaps if I could free them...", + "_comment_pattern": "PATTERN STUFF", + "hexcasting.action.fishcasting:bobber/from_owner": "Bobbert's Purification", + "hexcasting.action.fishcasting:owner/from_bobber": "Trebbob's Purification", + "hexcasting.action.fishcasting:catch/from_bobber": "Babs' Purification", + "hexcasting.action.fishcasting:bobber/from_catch": "Bob's Purification", + "hexcasting.action.fishcasting:fish/length": "Glub's Purification", + "hexcasting.action.fishcasting:fish/from_item": "Fish Motion", + "hexcasting.action.fishcasting:fish/to_item": "Fish Stillness", + "hexcasting.action.fishcasting:fish/rarity": "PLACEHOLDER's Purification", + "hexcasting.mishap.bad_item.fishcasting.fishing_hook": "Fishing Hook", + "hexcasting.mishap.bad_item.fishcasting.not_a_fish": "a fish", + "hexcasting.mishap.bad_item.fishcasting.not_a_fish.item": "a fish item", + "hexcasting.mishap.bad_item.fishcasting.not_a_fish.entity": "a fish entity", + "hexcasting.mishap.bad_item.fishcasting.not_a_fish.bucketable": "a bucketable fish", + "_commnent_lore": "LORE STUFF", + "advancement.fishcasting:lore/newsletter": "Fishcasting: Newsletter #1", + "advancement.fishcasting:lore/newsletter2": "Fishcasting: Newsletter #2", + "advancement.fishcasting:lore/notes": "Fishcasting: Notes #1", + "advancement.fishcasting:lore/notes2": "Fishcasting: Notes #2", + "advancement.fishcasting:lore/notes3": "Fishcasting: Notes #3", + "advancement.fishcasting:lore/notes4": "Fishcasting: Notes #4", + "_comment_config": "CONFIGURATION STUFF", + "compat.nomansland.tacklebox_chair": "A throne/ fit for a king/ used only by commonfolk/.", + "yapping_tooltips.item.tide._comment": "I'm not entirely sure if I want to impose with these, but as they already are modified, I will be adding text to these until I have a better idea or understanding", + "yapping_tooltips.item.tide.amethyst_bobber.desc": "A little fishy to the touch.", + "yapping_tooltips.item.tide.crystal_fishing_rod.desc": "Fishcasters want me. Fish fear me.", + "yapping_tooltips.item.fishcasting.shepherds_casting_rod.desc": "Carved from some tree you don't recognize.", + "yapping_tooltips.item.fishcasting.blessed_focus_bobber.desc": "Its scent reminds you of times past.", + "yapping_tooltips.item.fishcasting.loud_fishing_line.desc": "A nice sound rings out from time to time.", + "yapping_tooltips.item.fishcasting.hookless_fishing_hook.desc": "At least your friends can't stop you from fishing anymore.", + "yapping_tooltips.item.fishcasting.unlucky_bait.desc": "This bait kind of stinks...", + "yapping_tooltips.item.fishcasting.benign_bait.desc": "Smells good and is shiny.", + "yapping_tooltips.item.fishcasting.tacklebox_chair.desc": "A throne fit for a ruler of the seas - or the beach - or the local pond.", + "yapping_tooltips.item.fishcasting.message_in_a_bottle.desc": "It is unclear who keeps tossing these into the ocean...", + "yapping_tooltips.item.fishcasting.glass_shard.desc": "Ouch! Careful when walking near these!", + "yapping_tooltips.item.fishcasting.fishy_fragment.desc": "At least this soggy thing is still legible.", + "yapping_tooltips.item.fishcasting.music_disc/returning_to_the_surface.desc": "Can be inserted into a jukebox to play cult-like tunes", + "yapping_tooltips.item.fishcasting.cursed.desc": "Writhes.", + "yapping_tooltips.item.fishcasting.cursed_bucket.desc": "Writhes and splashes lightly.", + "yapping_tooltips.item.fishcasting.cursed_spawn_egg.desc": "Don't be too mean to them!", + "yapping_tooltips.item.fishcasting.blessed_spawn_egg.desc": "Don't be too mean to them!", + "commands.fishing.entries.luck_tweaking_bobber_selector": "Lucky Bobber Selector", + "commands.fishing.entries.benign_bait_selector": "Benign Bait Selector" +} diff --git a/projects/assets/modrinth-fishcasting/1.21/fishcasting/lang/en_us.yml b/projects/assets/modrinth-fishcasting/1.21/fishcasting/lang/en_us.yml new file mode 100644 index 000000000000..cb8f2d17d820 --- /dev/null +++ b/projects/assets/modrinth-fishcasting/1.21/fishcasting/lang/en_us.yml @@ -0,0 +1,318 @@ +fishcasting: + remove_from_names: + bucket: Bucket + toast: + tacklebox_chair: + fish_boxed: Fish boxed! + creative_tab: + title: Fishcasting + subtitles: + blessed: + death: Blessed Trader dies + hurt: Blessed Trader hurts + ambient: Blessed Trader mumbles + trade: Blessed Trader trades + 'yes': Blessed Trader agrees + 'no': Blessed Trader disagrees + drink_potion: Blessed Trader drinks potion + drink_milk: Blessed Trader drinks milk + appears: Blessed Trader appears + disappears: Blessed Trader disappears + config: + common: + castingTicksToCast: + .: Casting Rod Hex charge ticks + 'desc': Specifies number of ticks until the purple is depleted when charging. + cooldownAfterFishing: + .: Casting Rod cooldown + 'desc': Specifies number of ticks after reeling in the hook until casting rods are usable again. + castingTypeFreeChoice: + .: Cast method free choice + 'desc': Specifies whether cast method can be chosen by player, or if it is set by the server. + castingType: + .: Casting Rod cast method + 'desc': Specifies whether casts are charged or not. + isLengthPurificationOnlyFish: + .: Length Purification only applies to fish + 'desc': Specifies if length purification works on just fish when true, or all entities if false. + spawnFishyTraderChance: + .: Chance to spawn trader on crate reel + 'desc': Specifies chance where 0.0 is disabled and 1.0 is every time. + client: + showForbiddenPatchouliKnowledge: + .: Show Length Purification in Entity entry of Hex Notebook + 'desc': Not recommended for new players as it will be confusing and not beneficial. Leave this off if you are including it in a modpack. Also leave this off in general if you aren't a specific kind of weird. Requires JsonPatcher. + castingTypeClientPreference: + .: Casting Rod cast method Client Pref. + 'desc': Specifies whether casts are charged or not. (Client Preference) + + + book: + fishing_spells: + '1': On the rare occasion that I have come face to face with a finned foe, a simple spell to disable its movements is all I ever needed to deal with the issue.$(br)These spells are useless on most other more advanced beings, but for the simple creatures that fish are, they will suffice. + title: Fishing Spells + fish/from_item: Removes an entity from the stack and if it was a fish, enlivens it to move once more. Costs about one $(l:items/amethyst)$(item)Amethyst Shard/$. + fish/to_item: Removes an entity from the stack and if it was a fish, coerces it to remain still. Costs about one $(l:items/amethyst)$(item)Amethyst Shard/$. + fishing_patterns: + '1': I came across a soggy book in my travels written by a sage fisher who went by the name $(italic)'Babs'/$. While most of the text consists of the ramblings of a sailor, found within the pages were some mundane patterns for fishing. Marine life may not be my focus, but for the sake of my work I must note these down. These would come in handy I ever decide to use a $(l:items/casting_rod#fishcasting:landing)$(thing)Casting Rod/$. + title: Fishing Patterns + bobber/from_owner: Transforms a player on the stack into the bobber attached to their fishing pole (or $(l:casting/influences)$(thing)Null/$ if there isn't one). Costs about one $(l:items/amethyst)$(item)Amethyst Dust/$. + owner/from_bobber: Transforms a bobber on the stack into the player which cast it. Costs about one $(l:items/amethyst)$(item)Amethyst Shard/$. + catch/from_bobber: Transforms a bobber on the stack into the entity caught on its hook (or $(l:casting/influences)$(thing)Null/$ if there isn't one). Costs about one $(l:items/amethyst)$(item)Amethyst Shard/$. + bobber/from_catch: Transforms an entity on the stack into the bobber it is caught on (or $(l:casting/influences)$(thing)Null/$ if there isn't one). Costs about one $(l:items/amethyst)$(item)Charged Amethyst/$. + fish/length: Measure the length of the fish entity. Returns 0 if the entity could not be measured or was not a fish. + fish/length_all_entities: |- + Compute the largest dimension of the entity. For a fish, this returns its $(t:Tide 2 provides fish as items and + as entities with a length property + independent of the entity hitbox size)$(thing)length as measured by a fisher$(). + fish/length_forbidden: |- + Measure the length of the fish entity. Returns 0 if the entity could not be measured or was not a fish.$(br2)$(t:This page was added by the mod + Fishcasting. To disable it, please set the + showForbiddenPatchouliKnowledge field + to false in the fishcasting config + fishcasting.toml)[Fishcasting]$() + fish/length_all_entities_forbidden: |- + Compute the largest dimension of the entity. For a fish, this returns its $(t:Tide 2 provides fish as items and + as entities with a length property + independent of the entity hitbox size)$(thing)length as measured by a fisher$().$(br2)$(t:This page was added by the mod + Fishcasting. To disable it, please set the + showForbiddenPatchouliKnowledge field + to false in the fishcasting config + fishcasting.toml)[Fishcasting]$() + spelldata: + fish: + whoknows: An unknown fish + entry: + casting_rod: Casting Rods + focus_bobber: Focus Bobbers + fishy_business: Fishy Business + fanciful_fishing: Fanciful Fishing + lore: + newsletter: 'Newsletter #1' + newsletter2: 'Newsletter #2' + notes: 'Notes #1' + notes2: 'Notes #2' + notes3: 'Notes #3' + notes4: 'Notes #4' + page: + casting_rod: + '1': + .: At least something good came from these... $(#8ef3eb)$(italic)Fish/$casters/$. While it is doubtless useful if I would like to fish, a $(thing)Casting Rod/$ will serve me as well as any $(l:items/staff)$(thing)Staff/$. + momentary: At least something good came from these... $(#8ef3eb)$(italic)Fish/$casters/$. While it is doubtless useful if I would like to fish, a $(thing)Casting Rod/$ will serve me as well as any $(l:items/staff)$(thing)Staff/$ when swung gently. + offhand_only: At least something good came from these... $(#8ef3eb)$(italic)Fish/$casters/$. While it is doubtless useful if I would like to fish, a $(thing)Casting Rod/$ will serve me as well as any $(l:items/staff)$(thing)Staff/$ when I hold it in my non-dominant hand. + smithing: A construction similar to the $(l:items/staff)$(thing)Staves/$. + focus_bobber: + '1': A truly remarkable invention for such a trite sport. A $(thing)Focus Bobber/$ not only extends my ambit by about an arms length from its origin, it also casts any stored hex within once I pull on it with enough force. This added range does not come for free however, as casting via the Focus Bobber costs $(l:items/amethyst)$(item)Amethyst Dust/$ equal to the square of the length of the vector from myself to the bobber. + crafting: A construction similar to the $(l:items/focus)$(thing)Focus/$. + fishy_business: + '1': Some useful recipes to be certain, should I ever come across a fool foolish enough to part with these without knowing their true value as sources of _Media. + crystal_shrimp: + shard: These $(thing)Crystal Shrimp$() do look quite delicious... + charged: Especially when they're together like this... + crystalline_carp: This imposing $(thing)Crystalline Carp$() looks like it could channel media without any effort at all, if it had the brains to do so. + '2': These small things seem to have some almost negligible but noticeable effect on less intelligent life. While hardly useful in my research, the sound the line makes is pleasant on the ears. If only the bait were so kind on the nose... + hexlikes: Media-infused Paraphernalia + '3': Recommended by a passing fisher I reluctantly exchanged a few short words with, these oddities would surely come in handy.$(br2)If I were to ever take an extended vacation by the ocean.$(br)And subject myself to the smell of raw fish. + misc: Fisher's Recommendation + fanciful_fishing: + '1': Ha! That even that fisher should have gone to such lengths -- just in order to fish without pause... I shudder to imagine what over a week of non-stop fishing would do to my psyche. As different as this $(l:items/casting_rod#fishcasting:landing)$(thing)Casting Rod/$ may look, it offers me no additional benefits in my work aside from its durability, should I wish to cast using a $(l:items/focus_bobber)$(thing)Focus Bobber/$. + smithing: A construction similar to the $(l:greatwork/fanciful_staves)$(thing)Fanciful Staves/$. + budding_amethyst: + .: For a brief few moments when under heightened stress and with their minds slipping, certain traders reach a state of mind ripe for plucking. In those instants, if I were to flay their mind, even an $(l:lore/fishlore/notes3#fishcasting:wandering_trader)$(thing)inexperienced wanderer/$ would suffice for my work. For this to work, the subject must be $(l:lore/fishlore/notes3#fishcasting:chasm_eel)$(thing)fully submerged in the void/$. I may use a $(l:items/focus_bobber)$(thing)Focus Bobber/$ to extend my ambit into the void. + hint: It seems for a brief moment as their life flashes before their eyes, if their mind is eroded just enough, even an $(l:lore/fishlore/notes3#fishcasting:wandering_trader)$(thing)inexperienced wanderer/$ may have their mind flayed into matter. Unfortunately, the only environment which consistently instills this state of mind exists $(l:lore/fishlore/notes3#fishcasting:chasm_eel)$(thing)beneath the depths of the world/$. How did the Fishcasters $(t:A Fishcaster's rod is an extension of their self.)$(thing)extend their ambit beyond the normal limits imposed by Nature/$?$(br) + clueless: Mentions of a fisher capable of flaying the minds of some half-wit traders have reached my ears. Setting rumors about rogue $(#8ef3eb)Fishcasters/$ being unreliable at best aside, $(t:Fishcasters must have left some sort of clue behind for other fishers to reel in.)$(thing)the prospect of having more options to do my work would be welcomed, if true./$$(br) + allay: + .: Whatever it is that came to inhabit these things, it has warped the body into something else in the process. In any case, with the sounds and writhing they do, I should consider it a good deed to $(l:lore/fishlore/notes4#fishcasting:annihilation)$(thing)set them free/$ with a $(l:patterns/great_spells/weather_manip#hexcasting:lightning)$(action)bolt of lightning/$. In the process, I may find an $(l:greatwork/quenching_allays)$(thing)Allay/$ suitable for my work. + hint: Whatever it is that came to inhabit these things, it has warped the body into something else in the process. In any case, with the sounds and writhing they do, I should consider it a good deed to $(l:lore/fishlore/notes4#fishcasting:annihilation)$(thing)set them free/$ with a $(l:patterns/great_spells/weather_manip#hexcasting:lightning)$(action)bolt of lightning/$. $(t:There is only one way to find out.)$(thing)What will remain, I wonder?/$ + clueless: Among the notes I gleaned from the fisher I met were some stranger references to fish being broken down into smaller parts, or into nothing. Such an exchange can obviously not take place, something must remain. $(t:Fishcasters must have left some sort of clue behind for other fishers to reel in.)$(thing)What fish could possibly be so difficult to dismantle?/$$(br) + header: Annihilation + lore: + newsletter: + '1': Opinions, Discussion 1.$(br2)$(#000000)Stay classy champ.$()$(#5520ff)$(br)One person knocking three people out of the top six spots. Cheating by exploiting loopholes as usual.$() $(#541e18)$(br)Imagine thinking its the same person just because they are wearing the same robes.$() $(#d3d3d3)$(br)It’s probably one $(#8ef3eb)fishcaste's/$$(#d3d3d3) meme doing it though, judging by the robes being worn all being the same one.$(br)$(#596979)Next year is going to be my year, just watch. + '2': Opinions, Discussion 2.$(br)$(#99622e)And that right there is why I while heartedly believe that the tournaments top three are either hexcasting, or rod sharing. Babs had a full three hundred point lead over second place in two days, and then the current second and third come out of nowhere to have over six hundred points each as well, matching Babs' score. Even my acquaintance who is spending between nine and twelve hours each day in there, fishing for nothing but $(l:items/fishy_business#fishcasting:carp)$(item)crystalline carp$()$(#99622e), isn't anywhere near those points$() + '3': $(#491499)If you've taken part in any other tournaments with similar rankings you'd know that twelve hours is not nearly enough for a top rank.$()$(#10B383)$(br)Yeah for stuff like this you pretty much have to out-no life the no-lifers. Or have a group that you share a rod with.$()$(#99622e)$(br)Babs is a known and notorious griefer, i wouldn’t put hexcasting past them.$()$(#095909)$(br)Regardless of what they're doing to get all their points, if someone appears on the leader boards out of nowhere it's because they didn't turn in the things they gathered until that day. Sounds to me like your friend isn't fishing optimally enough.$() + '4': Opinions, Discussion 2. cont.$(br2)$(#090980)Six hundred ninety is nowhere even near the all-time top score, stop having such a kneejerk reaction. Most top fishers are pulling one hundred to two hundred a day. Take a look at the $(k)super secret$()$(#090980) leaderboards.$(br)This fisher was at nine hundred points that year, same time in the tournament. These are not terribly high scores for a good fisher.$(br)Is the champion hexcasting? I dont know, I dont care. But as another high-scorer I'm really $(k)fucking$()$(#090980) sick of being accused of hexcasting when there are other people with much higher scores. Most of us ultra high-scorers are spending fifteen to twenty one hours a day in $(k)place$()$(#090980).$() + '5': $(#914149)$(k)Some people$()$(#914149) certainly are pulling monstrous numbers.$(br)$(#d3d3d3)I know people who are aiming to reach one thousand points just to say they did it.$(br)$(#99622e)I hope The School looks at the people who are way above others. The disparity is too much to ignore.$(br)$(#99992e)Most people aren't giving a $(k)shit$()$(#99992e), there are only a handful of people seriously competing for a given tool. Think back to the great potato farming war if you need an example, which was essentially just between two people.$() + '6': Opinions, Discussion 2.1.$(br2)$(#491499)I know the fishers, they've been spending every waking minute in the $(k)place$()$(#491499) and worked out optimal fishing methods for this year's contest on day one. They did the same stuff with the $(k)other$()$(#491499) contest, $(k)more$()$(#491499), etc. They grind themselves to the brink of exhaustion nonstop until it's done.$(br)$(#99622e)Just because you know the fishers doesn't mean you know whether they are hexcasting or not. Do you expect people to tell you "yeah I'm hexcasting in $(k)place$()$(#99622e)"? + '7': $(#491499)Well they've shared their fishing method with me, and I've put it to good effect and I would have similar results if I put in nine plus hours a day fishing myself instead of three. Not to mention that "hexcasting" can't magically change your luck on reels.$(br)$(#99622e)what hexcasting or rod sharing can do, however, is allow you to essentially have a twenty-four hour uptime on fishing, not accounting for meal times, travel, and fish sensing something amiss. I know that those top three scores $(o)can$()$(#99622e) be one hundred percent legit, especially since were at the halfway point in the ranking period, but for people like my buddy, and others in my $(#8ef3eb)fishcaste/$, and even myself to drop more time than we spend at work just fishing, and still not come close to that? Seems more than a little fishy.$() + '8': Opinions, Discussion 2.1. cont.$(#d3d3d3)$(br2)If they are fishing nine hours a day since the start, that’s actually kinda low of a score. See scores on $(k)place$()$(#d3d3d3). It’s obvious they didn’t turn in all of their fish as they caught them but all at once for the meme laughs. There’s lots of people farming potatoes too at over six hundred, jumping up three hundred or so points over a day.$() + '9': $(#99622e)six hundred points in one day dude, are you really trying to justify that? Luck doesn't matter when you can do it for an extended time longer than any regular fisher can without repetitiveness breaking them. Either you're willingly defending $(#b38ef3)hexcasters/$ or you're naive and eat what they tell you.$(br)$(#105939)It's seven hundred over three days. Which is totally normal pace.$(br)$(#ee9e01)If you look at two of them, you can see their point gain in the last twenty four hours, which is indeed nearly seven hundred in one day. That said, as others mentioned they could be hold on to their catches over multiple days, in theory.$(br)$(#105939)Yeah, that isn't over one day, that's my point. My point is all fish handed in must be considered to be over the entire duration over the ranking period. + '10': Opinions, Discussion 2.2.$(br)$(#009000)Fish may expire, but their point values do not expire. They've been fishing since the start, they just never turned in all the stuff until yesterday to get the triple tie. I have been sitting right next to them as they fished for the last few days chatting with them.$(br)$(#801010)I really don’t think people realize the amount people can no life stuff like this especially with a lot of people on holiday right now. Like no-lifing fishing for eighteen hours a day isn’t even unfeasible especially if you’re only doing it for about a week.$(br)$(#009000)Seriously. I was on vacation for the $(k)silly$()$(#009000) competition and the $(#8ef3eb)fishcaste/$ I was competing with put in eighteen hour days for a week straight, easily.$(br)$(#801010)Don’t get me wrong I don’t think can commit to that a type of play anymore but I’ve seen way more ridiculous things than this from people who took part in the potato war.$(br)$(#009000)Oh for sure, there are definitely people who go way more hard in things. + '11': $(#FF024e)The Ignorance is strong in this one.$(#004090)I've gotta say I agree, $(#99622e)"Either you're willingly defending $(#b38ef3)hexcasters/$ or you're naive and eat what they tell you."$() $(#004090)You're either full of yourself or honestly don't realize that you may just be wrong. I don't know which would be worse.$(br)$(#99622e)Nah I think most people just don't realize how widespread hexcasting tools are, when even things like $(k)art$()$(#99622e) can be automated.$(br)$(#FF024e)Hexcasting isn't hard, it's the fact hexcasting for things like competitions is just straight up asking to get banned and I'm sure they will if that is the case. But the fact of the matter. The numbers aren't that ridiculous given the circumstances. I feel like you really just underestimate some of the types of people who compete in sports like this.$(br)$(#491499)Would you like them to give you a copy of their $()$(l:patterns/readwrite)$(thing)True Name$()$(#491499) themselves so you can spy on them fishing all day, for your approval? I don't know why you can't comprehend the possibility that some people competing have nothing else to do, and they don't get bored of fishing for hours on end. + '12': Opinions, Discussion 2.3.$(br)$(#909090)I would love to know what their optimal method for catching $(l:items/fishy_business#fishcasting:carp)$(item)crystalline carp$()$(#909090) is. I've probably made ten trips to the lake and only $(o)caught$()$(#909090) one. Only gotten the indicatory bite like four times. Two I lost off the hook and one I dropped on land before it slipped back, and I was left furious.$(br)$(#491499)You'll need to be fishing way underground to catch any for this year's competition. I've typically found mine somewhere about half-way to bedrock. + '13': Opinions, Discussion 3.$(br)$(#FF20FF)funny as $(k)fuck$()$(#FF20FF), but still all reasonable scores.$(br)$(#AA4020)I cannot help but respect this. That is diligence.$(br)$(#090999)I have Babs right across the cave from me right this moment so this made me chuckle.$(br)$(#000000)Make sure champs' doing alright, yeah? I worry for the little twerp. + title: Newsletter + subtitle: Day-three-way tie, usual champion still first + notes: + '1': Year $(k)6666$(), Day 1.$(br2)I'm going to be entering the competition again this year. It'll start tomorrow. As usual I will be using my trusty wooden fishing rod. The people telling me to upgrade my rod are out of their minds, my rod works perfectly fine. At least only total idiots would accuse somebody without a $(l:items/casting_rod#fishcasting:landing)$(thing)casting rod$() of hexcasting. + '2': Year $(k)6666$(), Day 2. + '3': Year $(k)6666$(), Day 3. + '4': Year $(k)6666$(), Day 4. + '5': Year $(k)6666$(), Day 5. + '6': Year $(k)6666$(), Day 6. + '7': Year $(k)6666$(), Day 7. + '8': Year $(k)6666$(), Day 8. + '9': Year $(k)6666$(), Day 9. + '10': Year $(k)6666$(), Day 10. + '11': Year $(k)6666$(), Day 11.$(br2)I neglected to step away from fishing to write in my diary again this year. I won, again. I passed out as soon as I handed in my last batch of fish, raising my final score to well over two thousand points, putting me at number 1 world-wide, again. My friends put in a modest effort, reaching over a thousand points each, getting them a shared sixty-ninth place. I don't think I'll be fishing next year.$(br)I'm going to go for a walk. + newsletter2: + '1': Opinions, Discussion 1.$(br2)$(#596979)I finally did it! I beat Babs!$(br)$(#491499)Babs didn't take part in this year's competitions.$(br)$(#596979)What? + '2': Opinions, Discussion 2.$(br2)$(#99622e)Thank god that $(#b38ef3)hexcaster/$ didn't cheat this year too. I saw they had embezzled over a $(o)billion$()$(#99622e) emeralds from somebody using a hex just a few months ago, terrible person.$(br)$(#491499)If you mean the transaction mentioned in last month's newsletter, that article was satire. + notes2: + '1': Year $(k)6667$(), Day 90.$(br2)I've moved, I no longer have a partner and I've decided to stop standing around while fishing for once. I think I'll pick up sailing. Maybe I'll even get that $(l:items/casting_rod#fishcasting:landing)$(thing)casting rod$() people had been nagging me about.$(br)If I'm going to be touching any of that stuff, I may as well do so wasted. I've got enough bottles to last me a lifetime, anyway. I'll just chuck the bottles out along with anything else I want to get rid of when I'm done. + notes3: + '1': Year $(k)6669$(), Day 33.$(br2)I found a small island and got bored. I'm sitting next to a hole, staring into a dark abyss after a $(thing)Chasm Eel/$ ate through the bedrock. Maybe I've spent too long fishing alone out at sea.$(br2)I'm going to try casting my tackle in and see what happens. + '2': Year $(k)6669$(), Day 34.$(br2)It almost feels as if something is trying to seep into me, warded off by my present enough mind. The other life around here seems unbothered, is it because I'm not as simple or is it because of something else? + '3': Year $(k)6669$(), Day 38.$(br2)One of those wandering bums showed up to pester me again. How they even found me down here is beyond me. Figured I'd show the trader what's what and scare them off for good using my $(l:items/focus_bobber)$(thing)Focus Bobber/$. For some reason, I lost sight of the trader after reeling in. + '4': Year $(k)6669$(), Day 39.$(br2)The fish I've found here are strange. One of the stranger fish had no fins and no gills. It's making a lot of noise, almost like a ticking clock, but I think I'll keep it as a pet. Doesn't seem to need much maintenance, and I could use the company down here. + notes4: + '1': Year $(k)6669$(), Day 102.$(br2)I've had enough of spending all my time hiding away from the sun. There aren't any more fish to be caught here. I spent the better part of the last week trying to take apart this look-alike I fished up. It is an unremarkable blob of flesh Cursed to live, intelligent much like an /$$(l:greatwork/quenching_allays)$(thing)Allay/$, yet undying. + '2': I've tried nearly everything I could to carefully desynthesize it with no luck. I returned the thing to the void, expecting it to be able to swim there, since that's where I found it. It did not. At least I still have my trusty pet, still alive even after $(l:patterns/spells/fishing_spells#fishcasting:fish/to_item)$(action)I silenced it using a spell/$. Should I try evaporating it with a /$$(l:patterns/great_spells/weather_manip#hexcasting:lightning)$(action)bolt/$$(italic) of /$_Media next? $(italic)No, I must keep it for my big fish collection. + category: + fishlore: + .: Fishcasting + desc: Further, some texts vaguely related to some sort of figure in the "Fishcasting" society have surfaced... Literally. +item: + tide: + crystal_fishing_rod: Crystal Casting Rod + amethyst_bobber: Amethyst Focus Bobber + fishcasting: + shepherds_casting_rod: Shepherd's Casting Rod + blessed_focus_bobber: Blessed Focus Bobber + loud_fishing_line: + .: Loud Fishing Line + desc: Pacifies creepers and phantoms + hookless_fishing_hook: + .: Hookless Fishing Hook + desc: Prevents entities from getting hooked + unlucky_bait: + .: Unlucky Bait + desc: Prevents anything from nibbling or biting + benign_bait: + .: Benign Bait + desc: Prevents anything but fish from nibbling or biting + message_in_a_bottle: Message in a Bottle + music_disc: + returning_to_the_surface: Music Disc + tacklebox_chair: Tacklebox Chair + fishy_fragment: Soggy Lore Fragment + glass_shard: Glass Shard + cursed: Cursed Thing + cursed_bucket: Cursed Thing Bucket + cursed_spawn_egg: Cursed Thing Spawn Egg + blessed_spawn_egg: Blessed Trader Spawn Egg +accessory: + item: + fishcasting: + blessed_focus_bobber: Blessed Bobber + loud_fishing_line: Loud Line + hookless_fishing_hook: Hookless Hook +text: + fishcasting: + rod_tooltip: + casting_bonus: + .: Usable as a staff + momentary: Acts as a staff when used briefly + offhand: Acts as a staff when held in off-hand + shepherds_bonus: + '1': Unbreakable + '2': Can catch end fish in any void + bobber_tooltip: + focus_bonus: Can be written to as a Focus when held or cast + sound_bonus: Plays sound when a fish bites + blessed_bonus: Rarely catches loot from any category + autoconfig: + fishcasting: + title: Fishcasting Configuration + category: + gameplay: Gameplay + client: Client + option: + gameplay: + castingTicksToCast: + .: Casting Rod Hex charge ticks + '@Tooltip': Specifies number of ticks until the purple is depleted when charging. + cooldownAfterFishing: + .: Casting Rod cooldown + '@Tooltip': Specifies number of ticks after reeling in the hook until casting rods are usable again. + castingType: + .: Casting Rod cast method + '@Tooltip': Specifies whether casts are charged or not. + lengthPurificationOnlyFish: + .: Length Purification only applies to fish + '@Tooltip': Specifies if length purification works on all entities + client: + showForbiddenPatchouliKnowledge: + .: Show Length Purification in Entity entry of Hex Notebook + '@Tooltip': Not recommended for new players as it will be confusing and not beneficial. Leave this off if you are including it in a modpack. REQUIRES JSONPATCHER. +jukebox_song: + fishcasting: + returning_to_the_surface: cookies+policy - Returning To The Surface +entity: + fishcasting: + tacklebox_chair: Tacklebox Chair + cursed: Cursed Thing + blessed: Blessed Trader +journal: + description: + fishcasting: + cursed: They seem to be possessed of some intelligence, but remain unable to do much with it due to their form. Perhaps if I could free them... +_comment_pattern: PATTERN STUFF +hexcasting: + action: + fishcasting:bobber/from_owner: Bobbert's Purification + fishcasting:owner/from_bobber: Trebbob's Purification + fishcasting:catch/from_bobber: Babs' Purification + fishcasting:bobber/from_catch: Bob's Purification + fishcasting:fish/length: Glub's Purification + fishcasting:fish/from_item: Fish Motion + fishcasting:fish/to_item: Fish Stillness + fishcasting:fish/rarity: PLACEHOLDER's Purification + mishap: + bad_item: + fishcasting: + fishing_hook: Fishing Hook + not_a_fish: + .: a fish + item: a fish item + entity: a fish entity + bucketable: a bucketable fish +_commnent_lore: LORE STUFF +advancement: + fishcasting:lore/newsletter: 'Fishcasting: Newsletter #1' + fishcasting:lore/newsletter2: 'Fishcasting: Newsletter #2' + fishcasting:lore/notes: 'Fishcasting: Notes #1' + fishcasting:lore/notes2: 'Fishcasting: Notes #2' + fishcasting:lore/notes3: 'Fishcasting: Notes #3' + fishcasting:lore/notes4: 'Fishcasting: Notes #4' +_comment_config: CONFIGURATION STUFF +compat: + nomansland: + tacklebox_chair: A throne/ fit for a king/ used only by commonfolk/. +yapping_tooltips: + item: + tide: + _comment: I'm not entirely sure if I want to impose with these, but as they already are modified, I will be adding text to these until I have a better idea or understanding + amethyst_bobber.desc: A little fishy to the touch. + crystal_fishing_rod.desc: Fishcasters want me. Fish fear me. + fishcasting: + shepherds_casting_rod.desc: Carved from some tree you don't recognize. + blessed_focus_bobber.desc: Its scent reminds you of times past. + loud_fishing_line.desc: A nice sound rings out from time to time. + hookless_fishing_hook.desc: At least your friends can't stop you from fishing anymore. + unlucky_bait.desc: This bait kind of stinks... + benign_bait.desc: Smells good and is shiny. + tacklebox_chair.desc: A throne fit for a ruler of the seas - or the beach - or the local pond. + message_in_a_bottle.desc: It is unclear who keeps tossing these into the ocean... + glass_shard.desc: Ouch! Careful when walking near these! + fishy_fragment.desc: At least this soggy thing is still legible. + music_disc/returning_to_the_surface.desc: Can be inserted into a jukebox to play cult-like tunes + cursed.desc: Writhes. + cursed_bucket.desc: Writhes and splashes lightly. + cursed_spawn_egg.desc: Don't be too mean to them! + blessed_spawn_egg.desc: Don't be too mean to them! +commands: + fishing: + entries: + luck_tweaking_bobber_selector: Lucky Bobber Selector + benign_bait_selector: Benign Bait Selector \ No newline at end of file diff --git a/projects/assets/modrinth-fishcasting/1.21/fishcasting/lang/zh_cn.json b/projects/assets/modrinth-fishcasting/1.21/fishcasting/lang/zh_cn.json new file mode 100644 index 000000000000..0f97f7bee68e --- /dev/null +++ b/projects/assets/modrinth-fishcasting/1.21/fishcasting/lang/zh_cn.json @@ -0,0 +1,209 @@ +{ + "fishcasting.remove_from_names.bucket": "桶", + "fishcasting.toast.tacklebox_chair.fish_boxed": "鱼已装箱!", + "fishcasting.creative_tab.title": "鱼法学", + "fishcasting.subtitles.blessed.death": "福佑商人:死亡", + "fishcasting.subtitles.blessed.hurt": "福佑商人:受伤", + "fishcasting.subtitles.blessed.ambient": "福佑商人:喃喃自语", + "fishcasting.subtitles.blessed.trade": "福佑商人:交易", + "fishcasting.subtitles.blessed.yes": "福佑商人:同意", + "fishcasting.subtitles.blessed.no": "福佑商人:拒绝", + "fishcasting.subtitles.blessed.drink_potion": "福佑商人:饮用药水", + "fishcasting.subtitles.blessed.drink_milk": "福佑商人:喝奶", + "fishcasting.subtitles.blessed.appears": "福佑商人:现身", + "fishcasting.subtitles.blessed.disappears": "福佑商人:隐身", + "fishcasting.config.common.castingTicksToCast": "施法之竿咒术蓄力刻数", + "fishcasting.config.common.castingTicksToCast.desc": "指定蓄力时紫色耗尽所需的刻数。", + "fishcasting.config.common.cooldownAfterFishing": "施法之竿冷却", + "fishcasting.config.common.cooldownAfterFishing.desc": "指定收竿后经过多少刻才可再次使用施法之竿。", + "fishcasting.config.common.castingTypeFreeChoice": "自由选择施法方法", + "fishcasting.config.common.castingTypeFreeChoice.desc": "施法方法可由玩家自行选择,还是由服务端指定。", + "fishcasting.config.common.castingType": "施法之竿施法方法", + "fishcasting.config.common.castingType.desc": "指定施法是否需要蓄力。", + "fishcasting.config.common.isLengthPurificationOnlyFish": "长度之纯化仅可应用于鱼", + "fishcasting.config.common.isLengthPurificationOnlyFish.desc": "为true时,长度之纯化仅可应用于鱼;为false时,可应用于所有实体。", + "fishcasting.config.common.spawnFishyTraderChance": "收竿钓起板条箱时商人生成概率", + "fishcasting.config.common.spawnFishyTraderChance.desc": "指定概率,0.0为禁止,1.0为必然。", + "fishcasting.config.client.showForbiddenPatchouliKnowledge": "在咒术笔记的实体条目中显示长度之纯化", + "fishcasting.config.client.showForbiddenPatchouliKnowledge.desc": "由于可能导致困惑和影响理解,不推荐新玩家使用。在模组包中请关闭此项。如果不是特别喜欢怪东西也可关闭。需要JsonPatcher。", + "fishcasting.config.client.castingTypeClientPreference": "施法之竿施法方法客户端首选项", + "fishcasting.config.client.castingTypeClientPreference.desc": "指定施法是否需要蓄力。(客户端首选项)", + "fishcasting.book.fishing_spells.1": "若是真和那些长鳍的敌人正面碰上了,其实只需要一条禁止它移动的简单法术即可。$(br)这些法术对其他更高等的存在基本无用,但就鱼类等较为简单的生物来说,已经够用了。", + "fishcasting.book.fishing_spells.title": "垂钓法术", + "fishcasting.book.fishing_spells.fish/from_item": "移除栈顶实体,若为鱼,则重新允许其移动。消耗大约 1 个$(l:items/amethyst)$(item)紫水晶碎片/$。", + "fishcasting.book.fishing_spells.fish/to_item": "移除栈顶实体,若为鱼,则强令其保持静止。消耗大约 1 个$(l:items/amethyst)$(item)紫水晶碎片/$。", + "fishcasting.book.fishing_patterns.1": "我在旅途中发现了本湿透的书,作者是一位智者兼渔夫,名为$(italic)“漂布斯”/$。虽然大多数文本都是水手的碎碎念,但其中也不乏适用于垂钓的普通图案。海上的生活也许并非我所着重研习,但为学问起见我必须记录它们。倘若我真的要用$(l:items/casting_rod#fishcasting:landing)$(thing)施法之竿/$,这些图案就能派上用场。", + "fishcasting.book.fishing_patterns.title": "垂钓图案", + "fishcasting.book.fishing_patterns.bobber/from_owner": "将栈顶玩家变换为与其钓鱼竿相连的浮漂(若无则换为 $(l:casting/influences)$(thing)Null/$)。消耗大约 1 个$(l:items/amethyst)$(item)紫水晶粉/$。", + "fishcasting.book.fishing_patterns.owner/from_bobber": "将栈顶浮漂变换为抛出它的玩家。消耗大约 1 个$(l:items/amethyst)$(item)紫水晶碎片/$。", + "fishcasting.book.fishing_patterns.catch/from_bobber": "将栈顶浮漂变换为它钩中的实体(若无则换为 $(l:casting/influences)$(thing)Null/$)。消耗大约 1 个$(l:items/amethyst)$(item)紫水晶碎片/$。", + "fishcasting.book.fishing_patterns.bobber/from_catch": "将栈顶实体变换为钩中它的浮漂(若无则换为 $(l:casting/influences)$(thing)Null/$)。消耗大约 1 个$(l:items/amethyst)$(item)充能紫水晶/$。", + "fishcasting.book.fishing_patterns.fish/length": "测量鱼实体的长度。若实体无法测量或不是鱼则返回 0。", + "fishcasting.book.fishing_patterns.fish/length_all_entities": "求实体的长宽高中最大者。对鱼而言,此操作会返回其$(t:潮汐2提供的鱼物品和鱼实体具有独立于实体碰撞箱尺寸的长度属性)$(thing)在渔夫看来的长度$()。", + "fishcasting.book.fishing_patterns.fish/length_forbidden": "测量鱼实体的长度。若实体无法测量或不是鱼则返回 0。$(br2)$(t:本页由鱼法学添加。若需禁用,请将鱼法学配置文件fishcasting.toml中的showForbiddenPatchouliKnowledge字段设为false。)[鱼法学]$()", + "fishcasting.book.fishing_patterns.fish/length_all_entities_forbidden": "求实体的长宽高中最大者。对鱼而言,此操作会返回其$(t:潮汐2提供的鱼物品和鱼实体具有独立于实体碰撞箱尺寸的长度属性)$(thing)在渔夫看来的长度$()。\n$(br2)$(t:本页由鱼法学添加。若需禁用,请将鱼法学配置文件fishcasting.toml中的showForbiddenPatchouliKnowledge字段设为false。)[鱼法学]$()", + "fishcasting.spelldata.fish.whoknows": "一条未知鱼", + "fishcasting.entry.casting_rod": "施法之竿", + "fishcasting.entry.focus_bobber": "核心浮漂", + "fishcasting.entry.fishy_business": "鱼类活计", + "fishcasting.entry.fanciful_fishing": "华丽垂钓", + "fishcasting.entry.lore.newsletter": "简讯 #1", + "fishcasting.entry.lore.newsletter2": "简讯 #2", + "fishcasting.entry.lore.notes": "笔记 #1", + "fishcasting.entry.lore.notes2": "笔记 #2", + "fishcasting.entry.lore.notes3": "笔记 #3", + "fishcasting.entry.lore.notes4": "笔记 #4", + "fishcasting.page.casting_rod.1": "至少那些……$(#8ef3eb)$(italic)鱼/$$(#8ef3eb)术师/$确实留下了件好东西。$(thing)施法之竿/$显然可以用来钓鱼,但也完全可以用作$(l:items/staff)$(thing)法杖/$。", + "fishcasting.page.casting_rod.1.momentary": "至少那些……$(#8ef3eb)$(italic)鱼/$$(#8ef3eb)术师/$确实留下了件好东西。$(thing)施法之竿/$显然可以用来钓鱼,但只要轻轻摇动,也完全可以用作$(l:items/staff)$(thing)法杖/$。", + "fishcasting.page.casting_rod.1.offhand_only": "至少那些……$(#8ef3eb)$(italic)鱼/$$(#8ef3eb)术师/$确实留下了件好东西。$(thing)施法之竿/$显然可以用来钓鱼,但要是拿在副手里,也完全可以用作$(l:items/staff)$(thing)法杖/$。", + "fishcasting.page.casting_rod.smithing": "与$(l:items/staff)$(thing)法杖/$类似的制品。", + "fishcasting.page.focus_bobber.1": "从发展几乎停滞的运动里冒出的新鲜重大发明。$(thing)核心浮漂/$能以自身为原点、将我的影响范围拓展出大约一臂长度;而且,只要用足够的力度拉动,还能施放其中的咒术。拓展影响范围并非没有代价:通过核心浮漂施法需要额外支付$(l:items/amethyst)$(item)紫水晶粉/$;找出从我指向浮漂的向量,额外支付量就等于向量长度的平方。", + "fishcasting.page.focus_bobber.crafting": "与$(l:items/focus)$(thing)核心/$类似的制品。", + "fishcasting.page.fishy_business.1": "很有用的几则配方。那些不知道它们的真正价值——作为$(media)媒质/$来源——还光想着卖的蠢蛋,碰到就是赚到。", + "fishcasting.page.fishy_business.2": "这些小玩意对不具备高等智能的生物有着相对微弱但确实存在的影响。虽然在我的研究里没什么用,这种鱼线发出的声响也确实听着不错。要是这种鱼饵能更好闻就好了……", + "fishcasting.page.fishy_business.3": "来自一名过路渔夫的推荐——我其实不怎么想和他聊天——这些小物件肯定相当好用。$(br2)如果我将来能去海边度个长假。$(br)又投身于鲜鱼的腥咸味的话。", + "fishcasting.page.fishy_business.crystal_shrimp.shard": "这些$(thing)晶虾$()看着确实挺好吃的……", + "fishcasting.page.fishy_business.crystal_shrimp.charged": "尤其是好几只放一起的时候……", + "fishcasting.page.fishy_business.crystalline_carp": "这条漂亮的$(thing)晶鲤$()看着就像能毫不费力地引导媒质,如果它真有这个脑子的话。", + "fishcasting.page.fishy_business.hexlikes": "媒质灌注的钓鱼用具", + "fishcasting.page.fishy_business.misc": "渔夫的推荐", + "fishcasting.page.fanciful_fishing.1": "哈!就连那个渔夫都费了这么大的劲,只是为了钓鱼钓不停……不眠不休地钓一周鱼会对我的精神造成什么影响,想想就害怕。即便这种$(l:items/casting_rod#fishcasting:landing)$(thing)施法之竿/$看上去很不一样,但如果只讨论用$(l:items/focus_bobber)$(thing)核心浮漂/$施法的能力,除开耐久度之外它其实也没有什么长处。", + "fishcasting.page.fanciful_fishing.smithing": "与$(l:greatwork/fanciful_staves)$(thing)华丽法杖/$类似的制品。", + "fishcasting.page.fanciful_fishing.budding_amethyst": "部分商人的意识在极高压力下逐渐崩溃之时,有一瞬极其适合剥离。若在这些时间点剥离他们的意识,无论他们本来$(l:lore/fishlore/notes3#fishcasting:wandering_trader)$(thing)如何没经验/$,都能产出实际的成果。为此,他们必须$(l:lore/fishlore/notes3#fishcasting:chasm_eel)$(thing)完全沉入虚空/$。可以用$(l:items/focus_bobber)$(thing)核心浮漂/$将影响范围延伸到虚空中。", + "fishcasting.page.fanciful_fishing.budding_amethyst.hint": "无论$(l:lore/fishlore/notes3#fishcasting:wandering_trader)$(thing)流商如何没经验/$,似乎只要他的意识已被侵蚀得足够,就能在他眼前闪过人生的走马灯时,把他的意识剥离到物质之中。不幸的是,唯一能稳定让意识进入这种状态的环境仅存在于$(l:lore/fishlore/notes3#fishcasting:chasm_eel)$(thing)世界的深渊之下/$。鱼术师又是怎么$(t:鱼术师的鱼竿是他们自身的延伸。)$(thing)把自己的影响范围延展到自然极限之外的呢/$?$(br)", + "fishcasting.page.fanciful_fishing.budding_amethyst.clueless": "我听说有渔夫能剥离某些呆傻商人的意识。先不论有关离群$(#8ef3eb)鱼术师/$的传言可信与否,$(t:鱼术师们肯定留了线索供其他渔夫索引钩沉。)$(thing)能给我的研究带来新事物总归是好的,前提是真能发现东西。/$$(br)", + "fishcasting.page.fanciful_fishing.allay": "不管到底是什么占据了这种东西,都已经把它的身体扭曲得不像样子了。无论如何,光是听着它的声音,看着它搐动,我都觉得用$(l:patterns/great_spells/weather_manip#hexcasting:lightning)$(action)闪电/$$(l:lore/fishlore/notes4#fishcasting:annihilation)$(thing)放它自由/$算是行善积德。闪电过后,我可发现一只$(l:greatwork/quenching_allays)$(thing)悦灵/$,以供我的研究使用。", + "fishcasting.page.fanciful_fishing.allay.hint": "不管到底是什么占据了这种东西,都已经把它的身体扭曲得不像样子了。无论如何,光是听着它的声音,看着它搐动,我都觉得用$(l:patterns/great_spells/weather_manip#hexcasting:lightning)$(action)闪电/$$(l:lore/fishlore/notes4#fishcasting:annihilation)$(thing)放它自由/$算是行善积德。$(t:要找出答案,只有一种方法。)$(thing)我在想,闪电过后还会剩下什么呢?/$", + "fishcasting.page.fanciful_fishing.allay.clueless": "在我从渔夫那里收集到的笔记里,我找到了些非常怪异的说法,说要把鱼拆解成更小的物体,或者直接销毁。这种变化很明显无法发生,因为必然会有物质残余下来。$(t:鱼术师们肯定留了线索供其他渔夫索引钩沉。)$(thing)哪种鱼能这么难拆解呢?/$$(br)", + "fishcasting.page.fanciful_fishing.allay.header": "湮灭", + "fishcasting.page.lore.newsletter.1": "意见栏,讨论 1$(br2)$(#000000)保持下去,冠军。$()$(#5520ff)$(br)一个人从六强里踢走三个。就和之前一样是钻漏洞作弊。$() $(#541e18)$(br)穿同样的袍子就是同一个人吗。$() $(#d3d3d3)$(br)那些人穿的袍子都一个样,大概又是啥$(#8ef3eb)渔夫团/$$(#d3d3d3)的梗。$(br)$(#596979)明年看我夺冠,等着瞧吧。", + "fishcasting.page.lore.newsletter.2": "意见栏,讨论 2$(br)$(#99622e)这就是为什么我坚信锦标赛三强要么是施了咒术,要么是在共享鱼竿。漂布斯两天内领先第二名三百分,现在的第二第三名更是不知道从哪冒出来的,而且都在六百分往上,能和漂布斯拼一拼。我认识的人每天在那待少则九小时,多则十二小时,除了$(l:items/fishy_business#fishcasting:carp)$(item)晶鲤$()$(#99622e)什么都不抓,也完全拿不到这种分数$()", + "fishcasting.page.lore.newsletter.3": "$(#491499)你之前要真参与过类似等级的锦标赛你就知道,每天十二个小时根本不够领先的。$()$(#10B383)$(br)对啊,这种比赛就是要比没生活的人还没生活才行。要不就是和其他人共享鱼竿。$()$(#99622e)$(br)漂布斯是个出了名的作弊的,用咒术也不足为奇。$()$(#095909)$(br)不论他是做了什么事拿到这些分,能从榜外一步到领先是因为他一直攒着鱼到现在才交。你朋友大概率是还不够高效。$()", + "fishcasting.page.lore.newsletter.4": "意见栏,讨论 2(续)$(br2)$(#090980)六百九十分远没达到最高纪录,你先别急。最顶级的渔夫每天能弄到一百到两百分。去看看$(k)超级秘密$()$(#090980)高分榜吧。$(br)这位渔夫那年是九百分,和在这场锦标赛里的一样。对于高手来说不算奇怪。$(br)冠军到底有没有用咒术?我不知道,我也不关心。但同作为高分选手我真$(k)他妈$()$(#090980)讨厌有人因为别人分高就污蔑别人用咒术。大多数我们这类超高分选手每天都要花十五到二十一个小时坐在$(k)那里$()$(#090980)。$()", + "fishcasting.page.lore.newsletter.5": "$(#914149)$(k)有些人$()$(#914149)拿的分可真多。$(br)$(#d3d3d3)我认识的人里有以拿一千分为目标的,他们只是为证明自己拿到了这个分数。$(br)$(#99622e)我希望渔会至少检查下分数远超其他人的人。差距实在太明显了。$(br)$(#99992e)其他人用心个$(k)屁$()$(#99992e),真正在比赛的人屈指可数。想想看大马铃薯种植战争吧,其实就只有两个人一直在拼。$()", + "fishcasting.page.lore.newsletter.6": "意见栏,讨论 2.1$(br2)$(#491499)我认识这几位渔夫,从第一天起,他们只要醒着就一直待在$(k)那里$()$(#491499),找适合今年比赛的最佳钓鱼方案。在$(k)其他$()$(#491499)比赛和$(k)别的情景$()$(#491499)里他们也是这样做的。他们能把自己逼到极限,而且在结束前完全不会懈怠。$(br)$(#99622e)你认识他们不代表你清楚他们有没有用咒术。你真以为有人会和你说“对啊我在$(k)那里$()$(#99622e)用咒术了”吗?", + "fishcasting.page.lore.newsletter.7": "$(#491499)他们和我分享过钓鱼方法,我在实践后有不错的成效;要是每天不只花三小时而是九小时以上的话,我也能达成类似的成果。更别说所谓“咒术”没法直接让你变得更幸运。$(br)$(#99622e)咒术和分享鱼竿是能让你基本上实现每天二十四小时钓鱼,不考虑用餐、赶路、鱼提前跑掉之类。我清楚,三强的分数$(o)当然可以$()$(#99622e)是完全真实的,尤其是因为比赛现在刚到一半。但我朋友、我$(#8ef3eb)渔夫团/$里的其他人、甚至是我自己,每天花在钓鱼上的时间比工作还多,却还看不到他们的尾灯?这可就不只是有点可疑了。$()", + "fishcasting.page.lore.newsletter.8": "意见栏,讨论 2.1(续)$(#d3d3d3)$(br2)如果是从第一天开始就每天九小时的话,这个分数其实算低的了。去看看$(k)那里$()$(#d3d3d3)的分数吧。显然他们是没有第一时间上交鱼,而是为了玩梗憋到一起交。不少人种马铃薯也在六百分往上,而且也是每天涨个三百来分。$()", + "fishcasting.page.lore.newsletter.9": "$(#99622e)一天六百分啊,老兄,这么护啊?只要你每天比普通渔夫钓更长时间,一直每天这么钓,运气就不算事。要么是你无脑护$(#b38ef3)咒术师$(#99622e),要么是别人说啥你信啥。$(br)$(#105939)是三天七百分。很正常的节奏。$(br)$(#ee9e01)看其中两位过去二十四小时的得分,确实是一天接近七百分。但即便如此,也和其他人说的一样可能是攒了好几天的鱼,理论上可行。$(br)$(#105939)对,我个人看法,不是只有一天的货。在我看来上交的所有鱼应该均摊到整个比赛里。", + "fishcasting.page.lore.newsletter.10": "意见栏,讨论 2.2$(br)$(#009000)鱼会烂,但他们的分数不会烂。他们从头开始就在钓鱼,只是直到昨天一起交才有三人平局。我过去几天一直就坐在他们旁边跟他们聊天。$(br)$(#801010)我觉得不少人都没想到有人能没生活到这种程度 更别提现在其实有很多人在放假。每天十八个小时没生活地钓鱼完全可行 尤其是只这么干一周的话。$(br)$(#009000)我说真的。我自己就是放假来参加这个$(k)垃圾$()$(#009000)比赛,和我竞争的$(#8ef3eb)渔夫团/$真就轻轻松松一周七天每天投入十八个小时。$(br)$(#801010)别误会我的意思 我不觉得我能这么投时间 但我确实见过比这还疯狂的 比如马铃薯战争里的那几位。$(br)$(#009000)哦那当然了,肯定有人在某些方面上投入的要多得多。", + "fishcasting.page.lore.newsletter.11": "$(#FF024e)讨论版里一帮白痴。$(#004090)不得不+1,$(#99622e)“要么是你无脑护$(#b38ef3)咒术师$(#99622e),要么是别人说啥你信啥。”$(#004090)要么是你脑子里只有你自己,要么是你真的没意识到你可能是错的。我实在不知道哪种更糟。$(br)$(#99622e)不我认为是大多数人没意识到咒法学工具到底有多常见,甚至连$(k)艺术$()$(#99622e)都能自动化了。$(br)$(#FF024e)咒法学不难,但在比赛里用咒术等于求着被封。而且我也相信,真用了的话渔会不可能手软。但就事论事。考虑到背景,三强的分数没那么离谱。我觉得你真的低估了这类比赛里的部分选手。$(br)$(#491499)要不要让他们给您一份他们的$()$(l:patterns/readwrite)$(thing)真名$()$(#491499),以便您随时监视他们有没有真的在钓鱼?有几位选手没有其他事做,而且长时间钓鱼也不会厌烦,你理解不了这种可能,实在是令人难以理解。", + "fishcasting.page.lore.newsletter.12": "意见栏,讨论 2.3$(br)$(#909090)我非常希望能知道他们钓$(l:items/fishy_business#fishcasting:carp)$(item)晶鲤$()$(#909090)的最优方案。我去湖边去了十次,但拢共只$(o)抓到$()$(#909090)一条。算上咬钩只有大概四次。两次是鱼脱钩跑了,一次是鱼掉在地上滑了回去,我气炸了。$(br)$(#491499)要在今年的比赛里钓到,应该去地下,而且得是地下深处。我通常是在到基岩层一半的地方钓。", + "fishcasting.page.lore.newsletter.13": "意见栏,讨论 3$(br)$(#FF20FF)真$(k)他妈$()$(#FF20FF)搞笑,但都是合理的分数。$(br)$(#AA4020)我除了尊敬也没别的能表示的了。勤奋当如此。$(br)$(#090999)漂布斯现在就在洞穴里坐我对面,笑了。$(br)$(#000000)在跟冠军当渔伴吗?我挺担心那小子的。", + "fishcasting.page.lore.newsletter.title": "简讯", + "fishcasting.page.lore.newsletter.subtitle": "三人平局,常胜冠军依然领跑", + "fishcasting.page.lore.notes.1": "第 $(k)6666$() 年,第 1 天。$(br2)今年我又要去参加比赛。比赛明天就开始。我会和往常一样用我那把可靠的木钓竿。有人和我说让我换更好的钓竿,他们肯定是疯了,我的钓竿非常好用。至少,只有彻底的蠢货才会指控没有$(l:items/casting_rod#fishcasting:landing)$(thing)施法钓竿$()的人在施法。", + "fishcasting.page.lore.notes.2": "第 $(k)6666$() 年,第 2 天。", + "fishcasting.page.lore.notes.3": "第 $(k)6666$() 年,第 3 天。", + "fishcasting.page.lore.notes.4": "第 $(k)6666$() 年,第 4 天。", + "fishcasting.page.lore.notes.5": "第 $(k)6666$() 年,第 5 天。", + "fishcasting.page.lore.notes.6": "第 $(k)6666$() 年,第 6 天。", + "fishcasting.page.lore.notes.7": "第 $(k)6666$() 年,第 7 天。", + "fishcasting.page.lore.notes.8": "第 $(k)6666$() 年,第 8 天。", + "fishcasting.page.lore.notes.9": "第 $(k)6666$() 年,第 9 天。", + "fishcasting.page.lore.notes.10": "第 $(k)6666$() 年,第 10 天。", + "fishcasting.page.lore.notes.11": "第 $(k)6666$() 年,第 11 天。$(br2)今年我又没能抽时间放下钓竿来写日记。我又赢了。我在交上最后一批鱼之后就昏倒了,但也成功把我的最终分数提到了远超两千点,又一次成了世界冠军。我的朋友也花了相当多的功夫,都超过了一千点,也因此都排在了第六十九名。我明年应该不会钓鱼了。$(br)我要出去走走。", + "fishcasting.page.lore.newsletter2.1": "意见栏,讨论 1$(br2)$(#596979)我成功了!我打败漂布斯了!$(br)$(#491499)漂布斯没参加今年的比赛。$(br)$(#596979)你说什么?", + "fishcasting.page.lore.newsletter2.2": "意见栏,讨论 2$(br2)$(#99622e)谢天谢地那个$(#b38ef3)咒术师$(#99622e)今年没作弊。几个月前我刚见过有人挪用了超过$(o)十亿$()$(#99622e)枚绿宝石,就为了让人能用咒术,禽兽。$(br)$(#491499)如果你指的是上个月简讯里提到的交易,那篇文章其实是讽刺作品。", + "fishcasting.page.lore.notes2.1": "第 $(k)6667$() 年,第 90 天。$(br2)我搬了家,也不再有伴了,这一次我决定钓鱼时不再光站着了。我想试试看出海。也许我甚至想试试看好多人烦个没完的$(l:items/casting_rod#fishcasting:landing)$(thing)施法之竿$()。$(br)既然免不了要碰,那还是喝得烂醉再碰好点。我反正有这辈子都喝不完的酒。等弄完了,我就把瓶子和其他想扔的东西一块扔掉。", + "fishcasting.page.lore.notes3.1": "第 $(k)6669$() 年,第 33 天。$(br2)我找到了座小岛,然后没了兴致。我坐在一个洞旁边,在$(thing)裂隙鳗/$吃掉基岩之后就盯着开出来的黑洞看。大概是在海上独自钓鱼钓太久了。$(br2)我要往洞里抛次竿试试。", + "fishcasting.page.lore.notes3.2": "第 $(k)6669$() 年,第 34 天。$(br2)有东西在往我的意识里钻,只不过被我还算清醒的意识挡住了。附近的其他生物都像是没怎么受影响,是因为它们太简单了,还是因为别的什么?", + "fishcasting.page.lore.notes3.3": "第 $(k)6669$() 年,第 38 天。$(br2)又来了个流浪汉给我添乱。搞不清楚他是怎么找过来的。大概得用我的$(l:items/focus_bobber)$(thing)核心浮漂/$让那个商人见识见识厉害,把他吓走,让他永远别回来。不知为何,收竿之后那个商人就没影了。", + "fishcasting.page.lore.notes3.4": "第 $(k)6669$() 年,第 39 天。$(br2)这里的鱼都很奇怪。其中比较怪的一种没有鳍也没有鳃。它一直在吵,和闹钟一样,不过我大概会把它留下当宠物。一直晾着它似乎也没什么问题,而且这样一来我也有个伴了。", + "fishcasting.page.lore.notes4.1": "第 $(k)6669$() 年,第 102 天。$(br2)昼伏夜出的生活我过够了。这里已经没有别的鱼可抓。上周大部分时间我都在尝试拆开这条像鱼的东西。它没什么特点,智力和/$$(l:greatwork/quenching_allays)$(thing)悦灵/$差不多,不过是被诅咒活着的一团肉,完全不会死。", + "fishcasting.page.lore.notes4.2": "所有方法都试遍了,还是拆不开它。最后我把它丢进了虚空,想着它大概能在里面游泳,毕竟它就是那里来的。但它没游。好在我还有我可靠的宠物,在$(l:patterns/spells/fishing_spells#fishcasting:fish/to_item)$(action)我施法让它安静/$之后还活着。要不要用$(media)媒质/$$(l:patterns/great_spells/weather_manip#hexcasting:lightning)$(action)闪电/$把它蒸发掉呢?$(italic)还是算了,我得把它留到我的鱼类收藏里。", + "fishcasting.category.fishlore": "鱼法学", + "fishcasting.category.fishlore.desc": "和“鱼法学”社群中人物稍有关系的几则文本浮出了水面……字面意义的浮出了水面。", + "item.tide.crystal_fishing_rod": "水晶施法之竿", + "item.tide.amethyst_bobber": "紫晶核心浮漂", + "item.fishcasting.shepherds_casting_rod": "牧羊人施法之竿", + "item.fishcasting.blessed_focus_bobber": "福佑核心浮漂", + "item.fishcasting.loud_fishing_line": "响亮鱼线", + "item.fishcasting.loud_fishing_line.desc": "安抚苦力怕和幻翼", + "item.fishcasting.hookless_fishing_hook": "无钩钓钩", + "item.fishcasting.hookless_fishing_hook.desc": "不会钩到实体", + "item.fishcasting.unlucky_bait": "霉运鱼饵", + "item.fishcasting.unlucky_bait.desc": "阻止所有东西咬钩", + "item.fishcasting.benign_bait": "良味鱼饵", + "item.fishcasting.benign_bait.desc": "阻止除鱼之外的所有东西咬钩", + "item.fishcasting.message_in_a_bottle": "瓶中信", + "item.fishcasting.music_disc.returning_to_the_surface": "音乐唱片", + "item.fishcasting.tacklebox_chair": "渔具箱椅", + "item.fishcasting.fishy_fragment": "湿透的故事残卷", + "item.fishcasting.glass_shard": "玻璃碎片", + "item.fishcasting.cursed": "受诅之物", + "item.fishcasting.cursed_bucket": "受诅之物桶", + "item.fishcasting.cursed_spawn_egg": "受诅之物刷怪蛋", + "item.fishcasting.blessed_spawn_egg": "福佑商人刷怪蛋", + "accessory.item.fishcasting.blessed_focus_bobber": "福佑浮漂", + "accessory.item.fishcasting.loud_fishing_line": "响亮鱼线", + "accessory.item.fishcasting.hookless_fishing_hook": "无钩钓钩", + "text.fishcasting.rod_tooltip.casting_bonus": "可用作法杖", + "text.fishcasting.rod_tooltip.casting_bonus.momentary": "短暂使用时相当于法杖", + "text.fishcasting.rod_tooltip.casting_bonus.offhand": "副手持时相当于法杖", + "text.fishcasting.rod_tooltip.shepherds_bonus.1": "无法破坏", + "text.fishcasting.rod_tooltip.shepherds_bonus.2": "可在虚空中钓起末地鱼", + "text.fishcasting.bobber_tooltip.focus_bonus": "持有时和施法时可像核心一样写入", + "text.fishcasting.bobber_tooltip.sound_bonus": "有鱼咬钩时发出声音", + "text.fishcasting.bobber_tooltip.blessed_bonus": "有小概率获得任意类别的战利品", + "text.autoconfig.fishcasting.title": "鱼法学配置", + "text.autoconfig.fishcasting.category.gameplay": "游戏内容", + "text.autoconfig.fishcasting.category.client": "客户端", + "text.autoconfig.fishcasting.option.gameplay.castingTicksToCast": "施法之竿咒术蓄力刻数", + "text.autoconfig.fishcasting.option.gameplay.castingTicksToCast.@Tooltip": "指定蓄力时紫色耗尽所需的刻数。", + "text.autoconfig.fishcasting.option.gameplay.cooldownAfterFishing": "施法之竿冷却", + "text.autoconfig.fishcasting.option.gameplay.cooldownAfterFishing.@Tooltip": "指定收竿后经过多少刻才可再次使用施法之竿。", + "text.autoconfig.fishcasting.option.gameplay.castingType": "施法之竿施法方法", + "text.autoconfig.fishcasting.option.gameplay.castingType.@Tooltip": "指定施法是否需要蓄力。", + "text.autoconfig.fishcasting.option.gameplay.lengthPurificationOnlyFish": "长度之纯化仅可应用于鱼", + "text.autoconfig.fishcasting.option.gameplay.lengthPurificationOnlyFish.@Tooltip": "指定长度之纯化是否可应用于所有实体。", + "text.autoconfig.fishcasting.option.client.showForbiddenPatchouliKnowledge": "在咒术笔记的实体条目中显示长度之纯化", + "text.autoconfig.fishcasting.option.client.showForbiddenPatchouliKnowledge.@Tooltip": "由于可能导致困惑和影响理解,不推荐新玩家使用。在模组包中请关闭此项。需要JsonPatcher。", + "jukebox_song.fishcasting.returning_to_the_surface": "cookies+policy - Returning To The Surface", + "entity.fishcasting.tacklebox_chair": "渔具箱椅", + "entity.fishcasting.cursed": "受诅之物", + "entity.fishcasting.blessed": "福佑商人", + "journal.description.fishcasting.cursed": "它们似乎具有些许智能,但受躯体限制也做不了什么。也许我可以放它们自由……", + "_comment_pattern": "PATTERN STUFF", + "hexcasting.action.fishcasting:bobber/from_owner": "漂伯特之纯化", + "hexcasting.action.fishcasting:owner/from_bobber": "特伯漂之纯化", + "hexcasting.action.fishcasting:catch/from_bobber": "漂布斯之纯化", + "hexcasting.action.fishcasting:bobber/from_catch": "漂博之纯化", + "hexcasting.action.fishcasting:fish/length": "格鲁漂之纯化", + "hexcasting.action.fishcasting:fish/from_item": "鱼类运动", + "hexcasting.action.fishcasting:fish/to_item": "鱼类静止", + "hexcasting.action.fishcasting:fish/rarity": "PLACEHOLDER之纯化", + "hexcasting.mishap.bad_item.fishcasting.fishing_hook": "钓钩", + "hexcasting.mishap.bad_item.fishcasting.not_a_fish": "一条鱼", + "hexcasting.mishap.bad_item.fishcasting.not_a_fish.item": "一个鱼物品", + "hexcasting.mishap.bad_item.fishcasting.not_a_fish.entity": "一个鱼实体", + "hexcasting.mishap.bad_item.fishcasting.not_a_fish.bucketable": "一条可装桶的鱼", + "_commnent_lore": "LORE STUFF", + "advancement.fishcasting:lore/newsletter": "鱼法学:简讯 #1", + "advancement.fishcasting:lore/newsletter2": "鱼法学:简讯 #2", + "advancement.fishcasting:lore/notes": "鱼法学:笔记 #1", + "advancement.fishcasting:lore/notes2": "鱼法学:笔记 #2", + "advancement.fishcasting:lore/notes3": "鱼法学:笔记 #3", + "advancement.fishcasting:lore/notes4": "鱼法学:笔记 #4", + "_comment_config": "CONFIGURATION STUFF", + "compat.nomansland.tacklebox_chair": "配得上国王/的王座/,只由老百姓使用/。", + "yapping_tooltips.item.tide._comment": "I'm not entirely sure if I want to impose with these, but as they already are modified, I will be adding text to these until I have a better idea or understanding", + "yapping_tooltips.item.tide.amethyst_bobber.desc": "摸着有点鱼感。", + "yapping_tooltips.item.tide.crystal_fishing_rod.desc": "鱼术师想要我。鱼儿畏惧我。", + "yapping_tooltips.item.fishcasting.shepherds_casting_rod.desc": "由你不认识的某种木材制成。", + "yapping_tooltips.item.fishcasting.blessed_focus_bobber.desc": "它的气味让你想起往昔岁月。", + "yapping_tooltips.item.fishcasting.loud_fishing_line.desc": "时不时发出悦耳的轻响声。", + "yapping_tooltips.item.fishcasting.hookless_fishing_hook.desc": "至少你的朋友再也阻止不了你钓鱼了。", + "yapping_tooltips.item.fishcasting.unlucky_bait.desc": "这种鱼饵有股臭味……", + "yapping_tooltips.item.fishcasting.benign_bait.desc": "闻着不错,而且闪闪发亮。", + "yapping_tooltips.item.fishcasting.tacklebox_chair.desc": "配得上海洋领主的王座——海滩领主也行——本地小池塘领主也可以。", + "yapping_tooltips.item.fishcasting.message_in_a_bottle.desc": "尚不清楚是谁一直往海里丢这个……", + "yapping_tooltips.item.fishcasting.glass_shard.desc": "好痛!在它旁边走时注意看脚下!", + "yapping_tooltips.item.fishcasting.fishy_fragment.desc": "起码没湿到无法阅读。", + "yapping_tooltips.item.fishcasting.music_disc/returning_to_the_surface.desc": "可放入唱片机以播放邪门音乐", + "yapping_tooltips.item.fishcasting.cursed.desc": "不停搐动。", + "yapping_tooltips.item.fishcasting.cursed_bucket.desc": "不停搐动,不时溅出水花。", + "yapping_tooltips.item.fishcasting.cursed_spawn_egg.desc": "别对它们太狠了!", + "yapping_tooltips.item.fishcasting.blessed_spawn_egg.desc": "别对它们太狠了!", + "commands.fishing.entries.luck_tweaking_bobber_selector": "幸运浮漂选择器", + "commands.fishing.entries.benign_bait_selector": "良味鱼饵选择器" +}