@@ -107,10 +107,10 @@ void MiniGL::getOpenGLVersion(int &major_version, int &minor_version)
107107void MiniGL::coordinateSystem ()
108108{
109109 Vector3r a (0 ,0 ,0 );
110- Vector3r b (2 ,0 ,0 );
111- Vector3r c (0 ,2 ,0 );
112- Vector3r d (0 ,0 ,2 );
113- float lineWidth = 3 .0 ;
110+ Vector3r b (1 ,0 ,0 );
111+ Vector3r c (0 ,1 ,0 );
112+ Vector3r d (0 ,0 ,1 );
113+ float lineWidth = 1 .0 ;
114114 Vector3f color;
115115
116116 color << 1 ,0 ,0 ;
@@ -362,12 +362,12 @@ void MiniGL::drawGrid_xz(float *color)
362362 glDisableVertexAttribArray (0 );
363363 disableShader ();
364364
365- float lineWidth = 3 .0 ;
365+ float lineWidth = 1 .0 ;
366366
367367 drawVector (Vector3r (-size, 0.0 , 0.0 ), Vector3r (0.0 , 0.0 , 0.0 ), lineWidth, color);
368- drawVector (Vector3r (2 .0 , 0.0 , 0.0 ), Vector3r (size, 0.0 , 0.0 ), lineWidth, color);
368+ drawVector (Vector3r (1 .0 , 0.0 , 0.0 ), Vector3r (size, 0.0 , 0.0 ), lineWidth, color);
369369 drawVector (Vector3r (0.0 , 0.0 , -size), Vector3r (0.0 , 0.0 , 0.0 ), lineWidth, color);
370- drawVector (Vector3r (0.0 , 0.0 , 2 .0 ), Vector3r (0.0 , 0.0 , size), lineWidth, color);
370+ drawVector (Vector3r (0.0 , 0.0 , 1 .0 ), Vector3r (0.0 , 0.0 , size), lineWidth, color);
371371}
372372
373373void MiniGL::drawGrid_xy (float *color)
@@ -392,12 +392,12 @@ void MiniGL::drawGrid_xy(float *color)
392392 glDisableVertexAttribArray (0 );
393393 disableShader ();
394394
395- float lineWidth = 3 .0 ;
395+ float lineWidth = 1 .0 ;
396396
397397 drawVector (Vector3r (-size, 0.0 , 0.0 ), Vector3r (0.0 , 0.0 , 0.0 ), lineWidth, color);
398- drawVector (Vector3r (2 .0 , 0.0 , 0.0 ), Vector3r (size, 0.0 , 0.0 ), lineWidth, color);
398+ drawVector (Vector3r (1 .0 , 0.0 , 0.0 ), Vector3r (size, 0.0 , 0.0 ), lineWidth, color);
399399 drawVector (Vector3r (0.0 , -size, 0.0 ), Vector3r (0.0 , 0.0 , 0.0 ), lineWidth, color);
400- drawVector (Vector3r (0.0 , 2 .0 , 0.0 ), Vector3r (0.0 , size, 0.0 ), lineWidth, color);
400+ drawVector (Vector3r (0.0 , 1 .0 , 0.0 ), Vector3r (0.0 , size, 0.0 ), lineWidth, color);
401401}
402402
403403void MiniGL::setViewport (float pfovy, float pznear, float pzfar, const Vector3r &peyepoint, const Vector3r &plookat)
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