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blog: First Revival Milestone Achieved - Terasology’s Journey Continues (#221)
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---
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posttype: blog
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title: "First Revival Milestone Achieved - Terasology’s Journey Continues"
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cover: "./cover.jpg"
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description: "Terasology Revival Milestone 1: Success unlocked! We’re celebrating our achievements and planning our path ahead. Explore it with us and join us for crafting the future together! Your enthusiasm is our fuel!"
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author: "Niruandaleth & Skaldarnar"
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date: "2023-09-10"
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tags: ["Announcement"]
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---
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_Terasology Revival Milestone 1: Success unlocked!
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We’re celebrating our achievements and planning our path ahead.
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Explore it with us and join us for crafting the future together!
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Your enthusiasm is our fuel!_
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Hey there, fellow adventurers!
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🚀 Today, we're embarking on a journey through the incredible world of Terasology, a voxel game that has captured the hearts of (mostly) developers (and some gamers alike).
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But before we dive into the exciting details of Terasology's revival, let's take a step back and uncover the roots of this remarkable project.
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Terasology was born in 2011 from a Minecraft-inspired tech demo by Benjamin "Begla" Glatzel while researching procedural terrain generation and effective rendering techniques.
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Over the years, it has been a playground for different kinds of technical experiments and proof of concepts.
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But Terasology is not just a game; it's a community.
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A community that values warmth, inclusivity, and respect above all else.
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Within our blocky borders, harassment, attacks, and inappropriate activities find no place, fostering an environment where even the wildest dreams were sought to integrate.
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Yet, like all things in life, our project went not only over peaks but also through valleys.
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Our once-thriving community experienced a continuous decline in contributors and contributions over the past years.
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However, amidst the challenging times, a resilient few remained, refusing to let Terasology fade into obscurity.
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Why? Because we’re bound together by our unwavering love for Terasology and our belief in its untapped potential.
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Our shared desire to build a thriving community-driven voxel game sparked the current revival effort.
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So welcome aboard, dear fellow gooeys and gooeys-to-be, as we embark on a journey through the evolving tale of Terasology's revival.
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As we reflect on the past weeks, we're thrilled to share our plans and achievements for the first step that we took on our revival path.
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## 🚀 Goals & Challenges A Pledge to Playability and Collaboration in Complex Terrain
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In the early days, Terasology was known for being a tech playground for developers, filled with half-done proof of concepts aiming at realistic implementation of wildlife, weather, technology, and more.
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All of us worked in a corner of the huge codebase we call our engine, focused on our own pet projects, expanding what we built while losing sight of why we built it.
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With the revival, we make a solemn pledge to ourselves and our community.
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We commit to transforming Terasology from a mere tech showcase into a fully playable game.
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🎮 Our vision is crystal clear - to create a multiplayer game that revolves around exploration, crafting, and building.
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We want to forge a tight-knit community, united by their love for these very aspects of gameplay.
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We don’t want it to be just about lines of code anymore; we want to make it about shared interests and collaborative development.
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Unfortunately, the complexity of and technical debt in our engine codebase forces us to focus on exploring and improving our code base rather than the world we built - for now.
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We need to navigate the labyrinth we built up over years before we can get back to crafting the world of our dreams.
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As a very small team the weight of seemingly overwhelming work looms over us.
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We grapple with the potential for demotivation and energy drain, given the enormity of the task at hand.
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We are a dedicated few, each with our own areas of expertise and interest, but we know that to conquer this mountain, we need to find a way to channel our collective energy effectively. 💪
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So how did we do this? What did our first milestone truly entail? Let's dive into the heart of it and explore the significance of our achievements.
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## 📜 Definition of Done: A Checklist of Triumphs
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In a collaborative effort, we upgraded Gradle to 8.2 in our engine and several other key libraries required for our project: From Gestalt and TeraNUI over CrashReporter and SplashScreen to JNBullet and JNLua this upgrade sets the stage for smoother operations and enhanced development performance. 🏎️💨
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Special thanks go out to our newest gooeys _@PurityLake_ and _@soloturn_, past preparations for the upgrades by _@keturn_, and consistent support from commit over review to merge by _@BSA_.
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_@skaldarnar_ and _@niruandaleth_ bid farewell to VR support and multi-world functionality, streamlining the Terasology experience to focus on what truly matters.
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Some minor related removals are still outstanding and will accompany further engine refactorings in the next milestone.
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In addition, GDrive support was removed from CrashReporter and the ping system underwent a significant refactoring.
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Stay tuned for further streamlining and refactorings to unravel the labyrinthian corridors of our codebase and lay the groundwork for future enhancements. 🛠️
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Thanks to _@pollend_ and _@darkweird_, our rendering refactor proof of concept made a significant step forward - the window came up without evaluating any OpenGL code.
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Ensuring reproducibility on different machines remains a goal for the next milestone. 🖥️
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Considerations of switching to a mono-repository approach sparked discussions about current and future CI design.
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Together, _@Cervator_ and _@niruandaleth_ recapped and visualized the current setup.
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GitHub issue [#5136] summarizes requirements based on past experiences and outlines proposed future changes.
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For our next milestone, we plan to evaluate progress with these changes achieved via the ongoing CI work by _@Cervator_. 📊
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All in all, our first revival milestone was not just a mere stepping stone; it was a checklist of accomplishments that we ticked off with pride and now want to celebrate together.
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We’ve decided to come together for a special community event - playing Valheim, a game with many elements that we envision for Terasology, too, plus the blocks and gooeys of course. 😉
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_@qwc_ will play a central role in making this possible by hosting and providing technical support for this virtual gathering.
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## 💡 Lessons Learned and Future Outlook: A Catalyst for Growth
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As we stand on the threshold to starting into the second revival milestone, it's a fitting time to reflect on the lessons we've learned during our journey through the first one.
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These lessons help shape the scope of and expectations for our next endeavors.
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### 🔄 Mono-Repo vs. Multi-Repo - an Age-old Debate
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One of the most significant challenges we've encountered again is the mono-repo versus multi-repo conundrum that has no one-size-fits-all solution.
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While some advocated for the simplicity of a mono-repo setup, others preferred the flexibility of multiple smaller repos.
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In the end, we made a conscious decision not to merge modules into the engine repo because we realized that our main pain points stem from lack of tooling rather than the multi-repo setup.
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### 📆 Real Life vs. Voluntary Open Source
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In the world of voluntary open-source projects, real-life commitments often take precedence.
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Balancing work, family, and other responsibilities with our passion for Terasology wasn't always easy.
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However, we learned to adapt and support each other, finding ways to work harmoniously with our varying schedules and commitments.
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For example, we switched our community meetings from voice chat back to pure text-based communication to allow exchanging ideas and discussing progress even if you have a toddler or a puppy roaming around you or are otherwise partially occupied.
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### 🩹 Addressing Long-Standing Pain Points
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One of our most gratifying achievements during our first revival milestone was the initiation of efforts to address long-standing pain points within Terasology.
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These challenges had lingered for too long, and it was high time to modernize the project. 🛠️
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We rolled up our sleeves and started tackling these issues head-on.
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It was and still is a concerted effort to bring Terasology up to date, making it more accessible, efficient, and user-friendly.
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We will continue this effort as a testament to our commitment to the Terasology community.
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### 🌱 Exploring the Uncharted Territory
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In our quest for improvement, we ventured into the labyrinthian depths of our code base, areas that had largely remained uncharted where few dared to tread.
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And yet, we not only discovered spiders and cobwebs but also found open doors for fresh perspectives and ideas, presenting fertile ground for new contributors to join our ranks.
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We actively encourage you to join our exploration of these uncharted territories: your contributions are a vital part of our growth. 👥
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In conclusion, our first revival milestone served as a catalyst for growth and self-discovery.
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It taught us the value of balance, the power of persistence, and the importance of embracing change.
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As we look ahead to the next chapters of our journey, we do so with optimism and a renewed sense of purpose.
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Together, we'll continue to shape the future of Terasology, one milestone at a time. 🌠
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---
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_This article was written with the help of ChatGPT._
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[#5136]: https://github.com/MovingBlocks/terasology/issues/5136

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