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Use exact rust_gpu attribute paths with get_attrs_by_path, let
AggregatedSpirvAttributes parse filtered iterators directly, and replace the
manual debug filename arena allocation with DroplessArena::alloc_str.
Also port the rustc-private API drift in this nightly by importing
assert_matches from std, using rustc_span::Spanned directly, and renaming
BackendRepr::ScalableVector to SimdScalableVector.
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