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drm/msm/dpu: link DSPP_2/_3 blocks on SM8650
Link DSPP_2 to the LM_2 and DSPP_3 to the LM_3 mixer blocks. This allows using colour transformation matrix (aka night mode) with more outputs at the same time. Fixes: b94747f ("drm/msm/dpu: add support for SM8650 DPU") Reviewed-by: Abhinav Kumar <quic_abhinavk@quicinc.com> Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org> Patchwork: https://patchwork.freedesktop.org/patch/629962/ Link: https://lore.kernel.org/r/20241220-dpu-fix-catalog-v2-7-38fa961ea992@linaro.org
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drivers/gpu/drm/msm/disp/dpu1/catalog/dpu_10_0_sm8650.h

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@@ -160,13 +160,15 @@ static const struct dpu_lm_cfg sm8650_lm[] = {
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.sblk = &sdm845_lm_sblk,
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.lm_pair = LM_3,
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.pingpong = PINGPONG_2,
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.dspp = DSPP_2,
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}, {
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.name = "lm_3", .id = LM_3,
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.base = 0x47000, .len = 0x400,
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.features = MIXER_SDM845_MASK,
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.sblk = &sdm845_lm_sblk,
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.lm_pair = LM_2,
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.pingpong = PINGPONG_3,
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.dspp = DSPP_3,
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}, {
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.name = "lm_4", .id = LM_4,
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.base = 0x48000, .len = 0x400,

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