Skip to content

Commit 5a2c399

Browse files
committed
fbdev/vfb: Use struct fb_info.screen_buffer
Use info->screen_buffer when reading and writing framebuffers in system memory. It's the correct pointer for this address space. The struct fb_info has a union to store the framebuffer memory. This can either be info->screen_base if the framebuffer is stored in I/O memory, or info->screen_buffer if the framebuffer is stored in system memory. As the driver operates on the latter address space, it is wrong to use .screen_base and .screen_buffer must be used instead. This also gets rid of casting needed due to not using the correct data type. Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Reviewed-by: Javier Martinez Canillas <javierm@redhat.com> Link: https://patchwork.freedesktop.org/patch/msgid/20230428122452.4856-13-tzimmermann@suse.de
1 parent 962a3fa commit 5a2c399

1 file changed

Lines changed: 1 addition & 1 deletion

File tree

drivers/video/fbdev/vfb.c

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -439,7 +439,7 @@ static int vfb_probe(struct platform_device *dev)
439439
if (!info)
440440
goto err;
441441

442-
info->screen_base = (char __iomem *)videomemory;
442+
info->screen_buffer = videomemory;
443443
info->fbops = &vfb_ops;
444444

445445
if (!fb_find_mode(&info->var, info, mode_option,

0 commit comments

Comments
 (0)