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Uncomment commented code in InputTestStateManager
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Lines changed: 2 additions & 4 deletions

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Packages/com.unity.inputsystem/Tests/TestFixture/InputTestStateManager.cs

Lines changed: 2 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -52,8 +52,7 @@ public void SaveAndReset(bool enableRemoting, IInputRuntime runtime)
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managerState = InputSystem.manager.SaveState(),
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remotingState = InputSystem.remoting?.SaveState() ?? new InputRemoting.SerializedState(),
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#if UNITY_EDITOR
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// userSettings = InputEditorUserSettings.s_Settings,
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systemObject = JsonUtility.ToJson(InputSystemEditorInitializer.stateManager),
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userSettings = InputEditorUserSettings.s_Settings,
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systemObject = JsonUtility.ToJson(InputSystemEditorInitializer.domainStateManager),
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#endif
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inputActionState = InputActionState.SaveAndResetState(),
@@ -142,8 +141,7 @@ public void Restore()
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else InputSystem.manager.ApplySettings();
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#if UNITY_EDITOR
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// InputEditorUserSettings.s_Settings = state.userSettings;
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JsonUtility.FromJsonOverwrite(state.systemObject, InputSystemEditorInitializer.stateManager);
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InputEditorUserSettings.s_Settings = state.userSettings;
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JsonUtility.FromJsonOverwrite(state.systemObject, InputSystemEditorInitializer.domainStateManager);
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#endif
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