You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: Editor/Mono/ImportSettings/SpeedTreeImporterMaterialEditor.cs
+1-1Lines changed: 1 addition & 1 deletion
Original file line number
Diff line number
Diff line change
@@ -33,7 +33,7 @@ private static class Styles
33
33
publicstaticGUIContentInternalMaterialHelp=EditorGUIUtility.TrTextContent("Materials are embedded inside the imported asset.");
34
34
publicstaticGUIContentMaterialAssignmentsHelp=EditorGUIUtility.TrTextContent("Material assignments can be remapped below.");
35
35
36
-
publicstaticGUIContentExternalMaterialSearchHelp=EditorGUIUtility.TrTextContent("Remap the imported materials to materials from the Unity project.");
36
+
publicstaticGUIContentExternalMaterialSearchHelp=EditorGUIUtility.TrTextContent("Searches the user provided directory and matches the materials that share the same name and LOD with the originally imported material.");
0 commit comments