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Updates the description of the method that retrieves instantiation data for a NetworkObject.
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com.unity.netcode.gameobjects/Runtime/Spawning/NetworkPrefabHandler.cs

Lines changed: 1 addition & 1 deletion
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@@ -247,7 +247,7 @@ internal bool TryGetHandlerWithData(uint objectHash, out INetworkPrefabInstanceH
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}
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/// <summary>
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/// Handles the instantiation data for a given <see cref="NetworkObject.GlobalObjectIdHash"/>
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/// Reads the instantiation data for a given <see cref="NetworkObject.GlobalObjectIdHash"/>
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/// </summary>
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/// <typeparam name="T"></typeparam>
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/// <param name="objectHash"></param>

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