About ProBuilder What's new in ProBuilder Getting started ProBuilder mesh components Edit modes and active contexts Tools vs. actions Installing ProBuilder Helpful links Glossary Interacting with ProBuilder Tool options overlays Scene Information Transform tools in ProBuilder Snap to Grid ProBuilder shortcuts Create meshes New PolyShape and Edit PolyShape tools New Shape and Edit Shape tools Arch Cone Cube Cylinder Door Pipe Plane Prism Sphere Sprite Stairs Torus ProBuilderize a standard object ProBuilder MeshFilter component Edit meshes Modeling tips Cut tool Vertex Positions Editor window Smooth hard edges Smooth Group Editor window reference Add materials, colors, and textures Create and apply materials Set vertex colors Map textures with UVs Material Editor window reference Vertex Colors window reference UV Editor window reference UV Editor toolbar UV drop-down menu Actions Panel: Auto UV Mode Actions Panel: Manual UV Mode Experimental features Create and edit Bezier shapes Perform Boolean operations Store meshes as assets Export and re-import meshes Debug and troubleshoot Debug ProBuilder Troubleshooting Repair meshes and strip scripts ProBuilder Preferences Lightmap UV Editor window Scripting API overview