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Fix wrong icons in Light theme (#656)
* Rename icons referenced by the IconAttribute - they land into the area where 'd_' defines the dark icon. * Extend the GetIcon method so it could be used with icons used by the IconAttribute * Revert non needed change * Update Changelog * Rename icons to follow the d_ convention * Migrate the code to use the common way to load editor icons with dark/light skin handling. * Clean up * Add gizmo icon * Fix warnings * Fix helpbox * Update XmlDoc * Revert changes on import settings * Revert changes * Delete non needed file * Fix ProBuilderMesh script icon * Readjust IconUtilityTest and add one test to check for calls with invalid paths * Fix guids
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CHANGELOG.md

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Content/Icons/Scripts/MeshFilter Icon.asset

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