Commit 02d8bb4
authored
Fix wrong icons in Light theme (#656)
* Rename icons referenced by the IconAttribute - they land into the area where 'd_' defines the dark icon.
* Extend the GetIcon method so it could be used with icons used by the IconAttribute
* Revert non needed change
* Update Changelog
* Rename icons to follow the d_ convention
* Migrate the code to use the common way to load editor icons with dark/light skin handling.
* Clean up
* Add gizmo icon
* Fix warnings
* Fix helpbox
* Update XmlDoc
* Revert changes on import settings
* Revert changes
* Delete non needed file
* Fix ProBuilderMesh script icon
* Readjust IconUtilityTest and add one test to check for calls with invalid paths
* Fix guids1 parent 017738a commit 02d8bb4
403 files changed
Lines changed: 232 additions & 158 deletions
File tree
- Content/Icons/Scripts
- Editor Default Resources
- Icons
- Cursors
- EditableMesh
- Modes
- Scene
- Toolbar
- Background
- Tools
- ShapeTool
- on
- UVEditor
- Editor
- EditorCore
- MenuActions
- Editors
- Geometry
- Interaction
- Overlays
- Runtime
- Core
- Shapes
- Tests/Editor/Editor
Some content is hidden
Large Commits have some content hidden by default. Use the searchbox below for content that may be hidden.
This file was deleted.
Lines changed: 3 additions & 3 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
0 commit comments