You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Fix missing word 'time' in ScheduleAt tutorial docs (#4490)
Fixes a missing word in the Unity and Unreal tutorial part-3 docs.
**Before:** `specify a specific at which to call a reducer once`
**After:** `specify a specific **time** at which to call a reducer once`
Fixed in 4 files (current docs + v1.12.0 versioned docs), 6 occurrences
total.
Spotted by Tyler.
Co-authored-by: clockwork-labs-bot <clockwork-labs-bot@users.noreply.github.com>
You can use `ScheduleAt::Interval` to schedule a reducer call at an interval like we're doing here. SpacetimeDB will continue to call the reducer at this interval until you remove the row. You can also use `ScheduleAt::Time()` to specify a specific at which to call a reducer once. SpacetimeDB will remove that row automatically after the reducer has been called.
379
+
You can use `ScheduleAt::Interval` to schedule a reducer call at an interval like we're doing here. SpacetimeDB will continue to call the reducer at this interval until you remove the row. You can also use `ScheduleAt::Time()` to specify a specific time at which to call a reducer once. SpacetimeDB will remove that row automatically after the reducer has been called.
You can use `ScheduleAt::Interval` to schedule a reducer call at an interval like we're doing here. SpacetimeDB will continue to call the reducer at this interval until you remove the row. You can also use `ScheduleAt::Time()` to specify a specific at which to call a reducer once. SpacetimeDB will remove that row automatically after the reducer has been called.
374
+
You can use `ScheduleAt::Interval` to schedule a reducer call at an interval like we're doing here. SpacetimeDB will continue to call the reducer at this interval until you remove the row. You can also use `ScheduleAt::Time()` to specify a specific time at which to call a reducer once. SpacetimeDB will remove that row automatically after the reducer has been called.
Copy file name to clipboardExpand all lines: docs/versioned_docs/version-1.12.0/00100-intro/00300-tutorials/00300-unity-tutorial/00400-part-3.md
+2-2Lines changed: 2 additions & 2 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -247,7 +247,7 @@ public static void Init(ReducerContext ctx)
247
247
248
248
:::note
249
249
250
-
You can use `ScheduleAt.Interval` to schedule a reducer call at an interval like we're doing here. SpacetimeDB will continue to call the reducer at this interval until you remove the row. You can also use `ScheduleAt.Time()` to specify a specific at which to call a reducer once. SpacetimeDB will remove that row automatically after the reducer has been called.
250
+
You can use `ScheduleAt.Interval` to schedule a reducer call at an interval like we're doing here. SpacetimeDB will continue to call the reducer at this interval until you remove the row. You can also use `ScheduleAt.Time()` to specify a specific time at which to call a reducer once. SpacetimeDB will remove that row automatically after the reducer has been called.
You can use `ScheduleAt::Interval` to schedule a reducer call at an interval like we're doing here. SpacetimeDB will continue to call the reducer at this interval until you remove the row. You can also use `ScheduleAt::Time()` to specify a specific at which to call a reducer once. SpacetimeDB will remove that row automatically after the reducer has been called.
276
+
You can use `ScheduleAt::Interval` to schedule a reducer call at an interval like we're doing here. SpacetimeDB will continue to call the reducer at this interval until you remove the row. You can also use `ScheduleAt::Time()` to specify a specific time at which to call a reducer once. SpacetimeDB will remove that row automatically after the reducer has been called.
Copy file name to clipboardExpand all lines: docs/versioned_docs/version-1.12.0/00100-intro/00300-tutorials/00400-unreal-tutorial/00400-part-3.md
+2-2Lines changed: 2 additions & 2 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -244,7 +244,7 @@ public static void Init(ReducerContext ctx)
244
244
```
245
245
246
246
:::note
247
-
You can use `ScheduleAt.Interval` to schedule a reducer call at an interval like we're doing here. SpacetimeDB will continue to call the reducer at this interval until you remove the row. You can also use `ScheduleAt.Time()` to specify a specific at which to call a reducer once. SpacetimeDB will remove that row automatically after the reducer has been called.
247
+
You can use `ScheduleAt.Interval` to schedule a reducer call at an interval like we're doing here. SpacetimeDB will continue to call the reducer at this interval until you remove the row. You can also use `ScheduleAt.Time()` to specify a specific time at which to call a reducer once. SpacetimeDB will remove that row automatically after the reducer has been called.
You can use `ScheduleAt::Interval` to schedule a reducer call at an interval like we're doing here. SpacetimeDB will continue to call the reducer at this interval until you remove the row. You can also use `ScheduleAt::Time()` to specify a specific at which to call a reducer once. SpacetimeDB will remove that row automatically after the reducer has been called.
271
+
You can use `ScheduleAt::Interval` to schedule a reducer call at an interval like we're doing here. SpacetimeDB will continue to call the reducer at this interval until you remove the row. You can also use `ScheduleAt::Time()` to specify a specific time at which to call a reducer once. SpacetimeDB will remove that row automatically after the reducer has been called.
0 commit comments