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Fix missing word 'time' in ScheduleAt tutorial docs (#4490)
Fixes a missing word in the Unity and Unreal tutorial part-3 docs. **Before:** `specify a specific at which to call a reducer once` **After:** `specify a specific **time** at which to call a reducer once` Fixed in 4 files (current docs + v1.12.0 versioned docs), 6 occurrences total. Spotted by Tyler. Co-authored-by: clockwork-labs-bot <clockwork-labs-bot@users.noreply.github.com>
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docs/docs/00100-intro/00300-tutorials/00300-unity-tutorial/00400-part-3.md

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@@ -376,7 +376,7 @@ pub fn init(ctx: &ReducerContext) -> Result<(), String> {
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:::note
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You can use `ScheduleAt::Interval` to schedule a reducer call at an interval like we're doing here. SpacetimeDB will continue to call the reducer at this interval until you remove the row. You can also use `ScheduleAt::Time()` to specify a specific at which to call a reducer once. SpacetimeDB will remove that row automatically after the reducer has been called.
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You can use `ScheduleAt::Interval` to schedule a reducer call at an interval like we're doing here. SpacetimeDB will continue to call the reducer at this interval until you remove the row. You can also use `ScheduleAt::Time()` to specify a specific time at which to call a reducer once. SpacetimeDB will remove that row automatically after the reducer has been called.
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docs/docs/00100-intro/00300-tutorials/00400-unreal-tutorial/00400-part-3.md

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@@ -371,7 +371,7 @@ pub fn init(ctx: &ReducerContext) -> Result<(), String> {
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```
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:::note
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You can use `ScheduleAt::Interval` to schedule a reducer call at an interval like we're doing here. SpacetimeDB will continue to call the reducer at this interval until you remove the row. You can also use `ScheduleAt::Time()` to specify a specific at which to call a reducer once. SpacetimeDB will remove that row automatically after the reducer has been called.
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You can use `ScheduleAt::Interval` to schedule a reducer call at an interval like we're doing here. SpacetimeDB will continue to call the reducer at this interval until you remove the row. You can also use `ScheduleAt::Time()` to specify a specific time at which to call a reducer once. SpacetimeDB will remove that row automatically after the reducer has been called.
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</TabItem>

docs/versioned_docs/version-1.12.0/00100-intro/00300-tutorials/00300-unity-tutorial/00400-part-3.md

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@@ -247,7 +247,7 @@ public static void Init(ReducerContext ctx)
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:::note
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You can use `ScheduleAt.Interval` to schedule a reducer call at an interval like we're doing here. SpacetimeDB will continue to call the reducer at this interval until you remove the row. You can also use `ScheduleAt.Time()` to specify a specific at which to call a reducer once. SpacetimeDB will remove that row automatically after the reducer has been called.
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You can use `ScheduleAt.Interval` to schedule a reducer call at an interval like we're doing here. SpacetimeDB will continue to call the reducer at this interval until you remove the row. You can also use `ScheduleAt.Time()` to specify a specific time at which to call a reducer once. SpacetimeDB will remove that row automatically after the reducer has been called.
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@@ -273,7 +273,7 @@ pub fn init(ctx: &ReducerContext) -> Result<(), String> {
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:::note
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You can use `ScheduleAt::Interval` to schedule a reducer call at an interval like we're doing here. SpacetimeDB will continue to call the reducer at this interval until you remove the row. You can also use `ScheduleAt::Time()` to specify a specific at which to call a reducer once. SpacetimeDB will remove that row automatically after the reducer has been called.
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You can use `ScheduleAt::Interval` to schedule a reducer call at an interval like we're doing here. SpacetimeDB will continue to call the reducer at this interval until you remove the row. You can also use `ScheduleAt::Time()` to specify a specific time at which to call a reducer once. SpacetimeDB will remove that row automatically after the reducer has been called.
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docs/versioned_docs/version-1.12.0/00100-intro/00300-tutorials/00400-unreal-tutorial/00400-part-3.md

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Original file line numberDiff line numberDiff line change
@@ -244,7 +244,7 @@ public static void Init(ReducerContext ctx)
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```
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:::note
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You can use `ScheduleAt.Interval` to schedule a reducer call at an interval like we're doing here. SpacetimeDB will continue to call the reducer at this interval until you remove the row. You can also use `ScheduleAt.Time()` to specify a specific at which to call a reducer once. SpacetimeDB will remove that row automatically after the reducer has been called.
247+
You can use `ScheduleAt.Interval` to schedule a reducer call at an interval like we're doing here. SpacetimeDB will continue to call the reducer at this interval until you remove the row. You can also use `ScheduleAt.Time()` to specify a specific time at which to call a reducer once. SpacetimeDB will remove that row automatically after the reducer has been called.
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</TabItem>
@@ -268,7 +268,7 @@ pub fn init(ctx: &ReducerContext) -> Result<(), String> {
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```
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:::note
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You can use `ScheduleAt::Interval` to schedule a reducer call at an interval like we're doing here. SpacetimeDB will continue to call the reducer at this interval until you remove the row. You can also use `ScheduleAt::Time()` to specify a specific at which to call a reducer once. SpacetimeDB will remove that row automatically after the reducer has been called.
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You can use `ScheduleAt::Interval` to schedule a reducer call at an interval like we're doing here. SpacetimeDB will continue to call the reducer at this interval until you remove the row. You can also use `ScheduleAt::Time()` to specify a specific time at which to call a reducer once. SpacetimeDB will remove that row automatically after the reducer has been called.
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</TabItem>

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