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SteveGibsonCLSteveGibsonXrekhoff
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Set name of network thread in C# SDK (#4090)
# Description of Changes Set name for C# SDK network thread. Helpful when profiling and debugging # API and ABI breaking changes No breaking changes # Expected complexity level and risk 1 - Trivial # Testing Tested in Unity Profiler Co-authored-by: SteveGibsonX <stevegibsonxj@gmail.com> Co-authored-by: Ryan <r.ekhoff@clockworklabs.io>
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sdks/csharp/src/SpacetimeDBClient.cs

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@@ -210,6 +210,7 @@ protected DbConnectionBase()
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#if !(UNITY_WEBGL && !UNITY_EDITOR)
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// For targets other than webgl we start a thread to parse messages
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networkMessageParseThread = new Thread(ParseMessages);
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networkMessageParseThread.Name = "SpacetimeDB Network Thread";
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networkMessageParseThread.Start();
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#endif
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}

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