diff --git a/hoppys-adventure-arcade/scenes/runner/audio/sfx_synth.gd b/hoppys-adventure-arcade/scenes/runner/audio/sfx_synth.gd index 76a1021f..378a0408 100644 --- a/hoppys-adventure-arcade/scenes/runner/audio/sfx_synth.gd +++ b/hoppys-adventure-arcade/scenes/runner/audio/sfx_synth.gd @@ -10,10 +10,11 @@ const RECIPES := { &"boss_resolved": [1.15, 440.0, 880.0, "arpeggio", 0.68], &"boss_skip": [0.25, 1800.0, 180.0, "noise", 0.5], # Contract 2.7 ยง11.15 run intro: the fly-through, the title sting, the countdown tick and GO. - &"intro_whoosh": [2.2, 220.0, 1800.0, "sweep", 0.5], - &"intro_title": [0.9, 110.0, 220.0, "detuned", 0.6], - &"intro_count": [0.14, 880.0, 880.0, "square", 0.42], - &"intro_go": [0.7, 659.25, 1318.5, "chord", 0.62], + # Keep the opening cues about 6 dB softer for a gentler start. + &"intro_whoosh": [2.2, 220.0, 1800.0, "sweep", 0.25], + &"intro_title": [0.9, 110.0, 220.0, "detuned", 0.3], + &"intro_count": [0.14, 880.0, 880.0, "square", 0.21], + &"intro_go": [0.7, 659.25, 1318.5, "chord", 0.31], &"stage_clear": [1.0, 440.0, 880.0, "arpeggio", 0.65], &"telegraph_tick": [0.06, 1600.0, 1600.0, "square", 0.35], &"projectile_whoosh": [0.30, 900.0, 180.0, "noise", 0.45],