From de7a0fbb7f124e2ec520b8b548b63e3a7f664819 Mon Sep 17 00:00:00 2001 From: Juan Pablo Flores <6200135+juanpflores@users.noreply.github.com> Date: Thu, 22 Oct 2026 01:27:29 -0600 Subject: [PATCH] fix(runner): reduce intro sound effects by 6 dB (#91) Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com> --- hoppys-adventure-arcade/scenes/runner/audio/sfx_synth.gd | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/hoppys-adventure-arcade/scenes/runner/audio/sfx_synth.gd b/hoppys-adventure-arcade/scenes/runner/audio/sfx_synth.gd index 76a1021f..378a0408 100644 --- a/hoppys-adventure-arcade/scenes/runner/audio/sfx_synth.gd +++ b/hoppys-adventure-arcade/scenes/runner/audio/sfx_synth.gd @@ -10,10 +10,11 @@ const RECIPES := { &"boss_resolved": [1.15, 440.0, 880.0, "arpeggio", 0.68], &"boss_skip": [0.25, 1800.0, 180.0, "noise", 0.5], # Contract 2.7 ยง11.15 run intro: the fly-through, the title sting, the countdown tick and GO. - &"intro_whoosh": [2.2, 220.0, 1800.0, "sweep", 0.5], - &"intro_title": [0.9, 110.0, 220.0, "detuned", 0.6], - &"intro_count": [0.14, 880.0, 880.0, "square", 0.42], - &"intro_go": [0.7, 659.25, 1318.5, "chord", 0.62], + # Keep the opening cues about 6 dB softer for a gentler start. + &"intro_whoosh": [2.2, 220.0, 1800.0, "sweep", 0.25], + &"intro_title": [0.9, 110.0, 220.0, "detuned", 0.3], + &"intro_count": [0.14, 880.0, 880.0, "square", 0.21], + &"intro_go": [0.7, 659.25, 1318.5, "chord", 0.31], &"stage_clear": [1.0, 440.0, 880.0, "arpeggio", 0.65], &"telegraph_tick": [0.06, 1600.0, 1600.0, "square", 0.35], &"projectile_whoosh": [0.30, 900.0, 180.0, "noise", 0.45],