diff --git a/hoppys-adventure-arcade/modes/platformer/level.gd b/hoppys-adventure-arcade/modes/platformer/level.gd index 086f001f..cfa67f18 100644 --- a/hoppys-adventure-arcade/modes/platformer/level.gd +++ b/hoppys-adventure-arcade/modes/platformer/level.gd @@ -508,7 +508,7 @@ func _setup_session() -> void: var sound := AudioStreamPlayer.new() sound.stream = SFX[clip] sound.bus = "SFX" - sound.volume_db = -12 + sound.volume_db = -20 if clip == "jump" else -12 add_child(sound) sfx_players[clip] = sound for child in get_children():