diff --git a/.github/workflows/check-affected.yml b/.github/workflows/check-affected.yml
new file mode 100644
index 0000000000..f55a9a3e30
--- /dev/null
+++ b/.github/workflows/check-affected.yml
@@ -0,0 +1,91 @@
+name: Check Affected Natives/Bindings
+
+on:
+ pull_request:
+ types:
+ - synchronize
+
+permissions:
+ contents: read
+
+concurrency:
+ group: "${{ github.workflow }}-${{ github.event.number }}"
+ cancel-in-progress: false
+
+jobs:
+
+ # Unprivileged - Executes untrusted code
+ check:
+ name: Check affected (${{ matrix.type }})
+ runs-on: ubuntu-latest
+
+ strategy:
+ fail-fast: false
+ matrix:
+ type:
+ - native
+ - bindings
+
+ steps:
+
+ - name: Checkout repo
+ uses: actions/checkout@v7
+ with:
+ submodules: false
+ path: repo
+
+ - name: Identify job dependencies
+ id: dependencies
+ shell: pwsh
+ working-directory: repo/eng/workflows/${{ matrix.type }}
+ run: ./dependencies.ps1 >> $env:GITHUB_OUTPUT
+
+ - name: Determine which jobs need to be reran
+ id: affected
+ uses: dorny/paths-filter@v4
+ with:
+ filters: ${{ steps.dependencies.outputs.workflowFilters }}
+
+ - name: Generate reminder message
+ id: reminder
+ shell: pwsh
+ working-directory: repo/eng/workflows/${{ matrix.type }}
+ env:
+ AFFECTED_JOBS: ${{ steps.affected.outputs.changes }}
+ run: |
+ # Duplicate is to output to logs
+ ./reminder.ps1
+ ./reminder.ps1 >> $env:GITHUB_OUTPUT
+
+ - name: Output reminder to file
+ if: ${{ steps.reminder.outputs.comment }}
+ shell: pwsh
+ env:
+ COMMENT: ${{ steps.reminder.outputs.comment }}
+ run: $env:COMMENT > ${{ matrix.type }}.txt
+
+ - name: Upload reminder
+ if: ${{ steps.reminder.outputs.comment }}
+ uses: actions/upload-artifact@v7
+ with:
+ name: ${{ matrix.type }}-reminder-comment
+ path: ${{ matrix.type }}.txt
+
+ prNumber:
+ name: Output PR number
+ runs-on: ubuntu-latest
+
+ needs: [ check ]
+
+ steps:
+
+ - name: Output PR number
+ shell: pwsh
+ run: ${{ github.event.number }} > pr.txt
+
+ - name: Upload PR number
+ uses: actions/upload-artifact@v7
+ with:
+ name: pr-number
+ path: pr.txt
+ overwrite: true
diff --git a/.github/workflows/dotnet.yml b/.github/workflows/dotnet.yml
index b2306cecb8..5ba48df8d7 100644
--- a/.github/workflows/dotnet.yml
+++ b/.github/workflows/dotnet.yml
@@ -1,165 +1,205 @@
name: .NET
+
on:
- push:
- pull_request:
- merge_group:
- workflow_dispatch:
- inputs:
- release:
- description: "Release to NuGet"
- required: false
- type: boolean
- default: false
+ push:
+ pull_request:
+ merge_group:
+ workflow_dispatch:
+ inputs:
+ release:
+ description: "Release to NuGet"
+ required: false
+ type: boolean
+ default: false
+
permissions:
- statuses: write
- checks: write
- contents: write
- pull-requests: write
- actions: write
- packages: write
+ statuses: write
+ checks: write
+ contents: write
+ pull-requests: write
+ actions: write
+ packages: write
+
jobs:
- Build:
- runs-on: macos-latest
- steps:
- - uses: actions/checkout@v3
- - name: Setup .NET
- uses: actions/setup-dotnet@v5
- with:
- dotnet-version: |
- 9.0.x
- 10.0.x
- - name: Install Workloads
- run: dotnet workload restore
- - name: Pack
- # TODO decide whether we want experimental builds to use Debug or Release - using Release for now...
- run: >-
- dotnet run --project eng/build/Silk.NET.NUKE.csproj -c Release --
- Pack
- --configuration Release
- --msbuild-properties
- ${{ github.event_name == 'workflow_dispatch' && inputs.release && 'ContinuousIntegrationBuild=true' || github.event_name != 'pull_request' && format('ContinuousIntegrationBuild=true VersionSuffix=build{0}.0', github.run_number) || format('ContinuousIntegrationBuild=true VersionSuffix=pr{0}.{1}', github.event.number, github.run_number) }}
- - name: Upload Unsigned Artifacts to Actions
- uses: actions/upload-artifact@v4
- with:
- name: unsigned_nupkgs
- path: "artifacts/**/*nupkg"
- if-no-files-found: warn
- retention-days: 1
- - name: Determine whether we should push to experimental feed.
- id: check_token
- run: |
- if [ -z "${{ secrets.EXP_NUGET_PASSWORD }}" ]; then
- echo "push=false" >> $GITHUB_OUTPUT
- else
- echo "push=true" >> $GITHUB_OUTPUT
- fi
- - name: Push to Experimental Feed
- if: ${{ steps.check_token.outputs.push == 'true' }}
- run: ./build.sh PushToNuGet --skip Clean Compile Pack --nuget-feed https://dotnet.github.io/Silk.NET/nuget/experimental/index.json --nuget-username ${{ secrets.EXP_NUGET_USERNAME }} --nuget-password ${{ secrets.EXP_NUGET_PASSWORD }} --nuget-api-key ${{ secrets.EXP_NUGET_PASSWORD }}
- - name: Push to GitHub Packages
- if: ${{ steps.check_token.outputs.push == 'true' }}
- run: ./build.sh PushToNuGet --skip Clean Compile Pack --nuget-feed https://nuget.pkg.github.com/dotnet/index.json --nuget-api-key ${{ secrets.GITHUB_TOKEN }}
- Test:
- strategy:
- fail-fast: false
- matrix:
- include:
- - rid: win-x64
- os: windows-latest
- name: win-x64
- - rid: linux-x64
- os: ubuntu-22.04
- name: linux-x64
- - rid: osx-arm64
- os: macos-latest
- name: osx-arm64
- runs-on: ${{ matrix.os }}
- steps:
- - uses: actions/checkout@v3
- - name: Setup .NET
- uses: actions/setup-dotnet@v3
- with:
- dotnet-version: |
- 9.0.x
- 10.0.x
- - name: Install Workloads
- run: dotnet workload restore
- - name: Restore
- run: dotnet restore --runtime ${{ matrix.rid }}
- - name: Test
- run: dotnet test --results-directory coverage --coverage --coverage-output-format cobertura --report-trx -c Release
- # TODO: https://github.com/dorny/test-reporter?tab=readme-ov-file#recommended-setup-for-public-repositories
- #- name: Test Report
- # uses: dorny/test-reporter@v1
- # if: success() || failure()
- # with:
- # name: .NET Test Report (${{ matrix.rid }})
- # path: ./coverage/**/*.trx
- # reporter: dotnet-trx
- - name: Upload Coverage Results
- uses: actions/upload-artifact@v4
- with:
- name: coverage-${{ matrix.name }}
- path: ./coverage/**/*.cobertura.xml
- if-no-files-found: error
- Report-Coverage:
- name: "Report Coverage"
- runs-on: ubuntu-latest
- needs: Test
- permissions:
- pull-requests: write
- checks: write
- steps:
- - uses: actions/download-artifact@v4
- with:
- path: ./coverage
- - name: Setup .NET Core
- uses: actions/setup-dotnet@v1
- with:
- dotnet-version: 6.0.300
- - name: Generate Report
- uses: danielpalme/ReportGenerator-GitHub-Action@5.1.9
- with:
- reports: './coverage/**/*.cobertura.xml'
- targetdir: './coveragereport'
- reporttypes: 'Cobertura'
- verbosity: 'Info'
- tag: '${{ github.run_number }}_${{ github.run_id }}'
- - uses: 5monkeys/cobertura-action@master
- continue-on-error: true
- with:
- path: coveragereport/Cobertura.xml
- minimum_coverage: 0
- Release:
- runs-on: windows-latest
- if: ${{ github.event_name == 'workflow_dispatch' && inputs.release }}
- needs: [Build, Test]
- environment: Release
- steps:
- - uses: actions/checkout@v3
- with:
- ssh-key: ${{ secrets.SILK_ACTIONS_DEPLOY_KEY }}
- - uses: actions/download-artifact@v4
- with:
- name: unsigned_nupkgs
- path: artifacts
- - name: Push to NuGet
- if: ${{ github.repository == 'dotnet/Silk.NET' }}
- run: >-
- .\build.cmd SignPackages PushToNuGet FinishRelease --skip Clean Compile Pack
- --nuget-api-key ${{ secrets.NUGET_TOKEN }}
- --akv-certificate ${{ secrets.AKV_CERTIFICATE }}
- --akv-client-id ${{ secrets.AKV_CLIENT_ID }}
- --akv-client-secret ${{ secrets.AKV_CLIENT_SECRET }}
- --akv-tenant ${{ secrets.AKV_TENANT }}
- --akv-vault-url ${{ secrets.AKV_VAULT_URL }}
- --discord-webhook ${{ secrets.DISCORD_ANNOUNCEMENT_WEBHOOK }}
- env:
- GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- - name: Upload Signed Artifacts to Actions
- uses: actions/upload-artifact@v4
- with:
- name: signed_nupkgs
- path: "artifacts/**/*nupkg"
- if-no-files-found: warn
- retention-days: 30
+ build:
+ name: Build
+ runs-on: macos-latest
+
+ steps:
+
+ - uses: actions/checkout@v3
+
+ - name: Setup .NET
+ uses: actions/setup-dotnet@v5
+ with:
+ dotnet-version: |
+ 9.0.x
+ 10.0.x
+
+ - name: Install Workloads
+ run: dotnet workload restore
+
+ # TODO decide whether we want experimental builds to use Debug or Release - using Release for now...
+ - name: Pack
+ run: >-
+ dotnet run --project eng/build/Silk.NET.NUKE.csproj -c Release --
+ Pack
+ --configuration Release
+ --msbuild-properties
+ ${{ github.event_name == 'workflow_dispatch' && inputs.release && 'ContinuousIntegrationBuild=true' || github.event_name != 'pull_request' && format('ContinuousIntegrationBuild=true VersionSuffix=build{0}.0', github.run_number) || format('ContinuousIntegrationBuild=true VersionSuffix=pr{0}.{1}', github.event.number, github.run_number) }}
+
+ - name: Upload Unsigned Artifacts to Actions
+ uses: actions/upload-artifact@v4
+ with:
+ name: unsigned_nupkgs
+ path: "artifacts/**/*nupkg"
+ if-no-files-found: warn
+ retention-days: 1
+
+ - name: Determine whether we should push to experimental feed.
+ id: check_token
+ run: |
+ if [ -z "${{ secrets.EXP_NUGET_PASSWORD }}" ]; then
+ echo "push=false" >> $GITHUB_OUTPUT
+ else
+ echo "push=true" >> $GITHUB_OUTPUT
+ fi
+
+ - name: Push to Experimental Feed
+ if: ${{ steps.check_token.outputs.push == 'true' }}
+ run: ./build.sh PushToNuGet --skip Clean Compile Pack --nuget-feed https://dotnet.github.io/Silk.NET/nuget/experimental/index.json --nuget-username ${{ secrets.EXP_NUGET_USERNAME }} --nuget-password ${{ secrets.EXP_NUGET_PASSWORD }} --nuget-api-key ${{ secrets.EXP_NUGET_PASSWORD }}
+
+ - name: Push to GitHub Packages
+ if: ${{ steps.check_token.outputs.push == 'true' }}
+ run: ./build.sh PushToNuGet --skip Clean Compile Pack --nuget-feed https://nuget.pkg.github.com/dotnet/index.json --nuget-api-key ${{ secrets.GITHUB_TOKEN }}
+
+ test:
+ name: Test on ${{ matrix.os }}
+ runs-on: ${{ matrix.os }}
+
+ strategy:
+ fail-fast: false
+ matrix:
+ include:
+ - rid: win-x64
+ os: windows-latest
+ name: win-x64
+ - rid: linux-x64
+ os: ubuntu-latest
+ name: linux-x64
+ - rid: osx-arm64
+ os: macos-latest
+ name: osx-arm64
+
+ steps:
+ - uses: actions/checkout@v3
+
+ - name: Setup .NET
+ uses: actions/setup-dotnet@v3
+ with:
+ dotnet-version: |
+ 9.0.x
+ 10.0.x
+
+ - name: Install Workloads
+ run: dotnet workload restore
+
+ - name: Restore
+ run: dotnet restore --runtime ${{ matrix.rid }}
+
+ - name: Test
+ run: dotnet test --results-directory coverage --coverage --coverage-output-format cobertura --report-trx -c Release
+
+ # TODO: https://github.com/dorny/test-reporter?tab=readme-ov-file#recommended-setup-for-public-repositories
+ #- name: Test Report
+ # uses: dorny/test-reporter@v1
+ # if: success() || failure()
+ # with:
+ # name: .NET Test Report (${{ matrix.rid }})
+ # path: ./coverage/**/*.trx
+ # reporter: dotnet-trx
+
+ - name: Upload Coverage Results
+ uses: actions/upload-artifact@v4
+ with:
+ name: coverage-${{ matrix.name }}
+ path: ./coverage/**/*.cobertura.xml
+ if-no-files-found: error
+
+ report-coverage:
+ name: "Report Coverage"
+ runs-on: ubuntu-latest
+
+ needs: [test]
+
+ permissions:
+ pull-requests: write
+ checks: write
+
+ steps:
+
+ - uses: actions/download-artifact@v4
+ with:
+ path: ./coverage
+
+ - name: Setup .NET Core
+ uses: actions/setup-dotnet@v1
+ with:
+ dotnet-version: 6.0.300
+
+ - name: Generate Report
+ uses: danielpalme/ReportGenerator-GitHub-Action@5.1.9
+ with:
+ reports: './coverage/**/*.cobertura.xml'
+ targetdir: './coveragereport'
+ reporttypes: 'Cobertura'
+ verbosity: 'Info'
+ tag: '${{ github.run_number }}_${{ github.run_id }}'
+
+ - uses: 5monkeys/cobertura-action@master
+ continue-on-error: true
+ with:
+ path: coveragereport/Cobertura.xml
+ minimum_coverage: 0
+
+ release:
+ name: Release
+ runs-on: windows-latest
+
+ needs: [build, test]
+ if: ${{ github.event_name == 'workflow_dispatch' && inputs.release }}
+
+ environment: Release
+
+ steps:
+
+ - uses: actions/checkout@v3
+ with:
+ ssh-key: ${{ secrets.SILK_ACTIONS_DEPLOY_KEY }}
+
+ - uses: actions/download-artifact@v4
+ with:
+ name: unsigned_nupkgs
+ path: artifacts
+
+ - name: Push to NuGet
+ if: ${{ github.repository == 'dotnet/Silk.NET' }}
+ env:
+ GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
+ run: >-
+ .\build.cmd SignPackages PushToNuGet FinishRelease --skip Clean Compile Pack
+ --nuget-api-key ${{ secrets.NUGET_TOKEN }}
+ --akv-certificate ${{ secrets.AKV_CERTIFICATE }}
+ --akv-client-id ${{ secrets.AKV_CLIENT_ID }}
+ --akv-client-secret ${{ secrets.AKV_CLIENT_SECRET }}
+ --akv-tenant ${{ secrets.AKV_TENANT }}
+ --akv-vault-url ${{ secrets.AKV_VAULT_URL }}
+ --discord-webhook ${{ secrets.DISCORD_ANNOUNCEMENT_WEBHOOK }}
+
+ - name: Upload Signed Artifacts to Actions
+ uses: actions/upload-artifact@v4
+ with:
+ name: signed_nupkgs
+ path: "artifacts/**/*nupkg"
+ if-no-files-found: warn
+ retention-days: 30
diff --git a/.github/workflows/native.yml b/.github/workflows/native.yml
deleted file mode 100644
index 04a1cef8c5..0000000000
--- a/.github/workflows/native.yml
+++ /dev/null
@@ -1,104 +0,0 @@
-name: Native Builds
-on:
- pull_request:
- types: [opened, edited, synchronize]
-permissions:
- pull-requests: write
- contents: write
-env:
- # A space-separated list of paths to native libraries to build.
- NATIVE_LIBRARY_PATHS: "sources/SDL/Native sources/OpenAL/Soft.Native"
- # A space-separated list of submodule paths for each native library path. Use _ if a submodule is not used - this must
- # match the number of spaces in NATIVE_LIBRARY_PATHS.
- NATIVE_LIBRARY_SUBMODULE_PATHS: "eng/submodules/sdl eng/submodules/openal-soft"
- # A space-separated list of shorthands to the native library paths that will build the native library for each native
- # library path. This must match the number of spaces in NATIVE_LIBRARY_PATHS. If a shorthand builds multiple native
- # binary paths, these will be deduplicated.
- NATIVE_LIBRARY_SHORTHANDS: "SDL OpenAL-Soft"
-jobs:
- prerequisites:
- name: PR Check
- runs-on: ubuntu-latest
- steps:
- - uses: actions/checkout@v3
- - id: parse
- name: Determine which native libraries the user has asked to build, and where to look for changes.
- run: ./workflow-stage1.sh
- working-directory: eng/native/buildsystem
- env:
- PR_COMMENT: ${{ github.event.pull_request.body }}
- - uses: dorny/paths-filter@v3
- id: filter
- name: Determine which natives need to be rebuilt.
- with:
- filters: ${{ steps.parse.outputs.workflow_filters }}
- - name: Find a warning message from a previous run, if applicable.
- uses: peter-evans/find-comment@v3
- id: fc
- with:
- issue-number: ${{ github.event.number }}
- comment-author: "github-actions[bot]"
- body-includes: "Some of the native library builds modified in this PR were not referenced in the PR description."
- - id: strat
- name: Create the matrix strategy for the native builds.
- run: ./workflow-stage2.sh
- working-directory: eng/native/buildsystem
- env:
- NATIVE_LIBRARY_APPLICABLE_SHORTHANDS: ${{ join(fromJSON(steps.filter.outputs.changes), ' ') }}
- NATIVE_LIBRARY_USER_REFERENCED_SHORTHANDS: ${{ steps.parse.outputs.targets_referenced }}
- PR_EXISTING_NOTICE_ID: ${{ steps.fc.outputs.comment-id }}
- - name: Write a comment if needed.
- if: ${{ steps.strat.outputs.comment_to_write }}
- uses: peter-evans/create-or-update-comment@v4
- with:
- comment-id: ${{ steps.fc.outputs.comment-id }}
- issue-number: ${{ github.event.number }}
- body: ${{ steps.strat.outputs.comment_to_write }}
- edit-mode: replace
- outputs:
- matrix_strategy: ${{ steps.strat.outputs.matrix_strategy }}
- targets_referenced: ${{ steps.parse.outputs.targets_referenced }}
- build:
- needs: [prerequisites]
- strategy:
- fail-fast: false
- matrix:
- flat: ${{ fromJSON(needs.prerequisites.outputs.matrix_strategy) }}
- runs-on: ${{ (startsWith(matrix.flat.runtime, 'osx') || startsWith(matrix.flat.runtime, 'ios') || startsWith(matrix.flat.runtime, 'tvos')) && 'macos-latest' || startsWith(matrix.flat.runtime, 'win') && 'windows-latest' || 'ubuntu-latest' }}
- name: ${{ matrix.flat.target }} / ${{ matrix.flat.runtime }}
- steps:
- - uses: actions/checkout@v3
- - name: Build
- run: |
- echo "https://github.com/actions/upload-artifact/issues/174" > .workaround-${{ matrix.flat.target }}-${{ matrix.flat.runtime }}.txt
- ${{ format('.{0}{1}', startsWith(matrix.flat.runtime, 'win') && '\' || '/', matrix.flat.exec) }}
- working-directory: ${{ matrix.flat.dir }}
- - uses: actions/upload-artifact@v4
- with:
- name: natives-${{ matrix.flat.target }}-${{ matrix.flat.runtime }}
- path: |
- ./.workaround-*.txt
- ./${{ matrix.flat.dir }}/runtimes/${{ format('{0}{1}', matrix.flat.runtime, !contains(matrix.flat.runtime, '-') && '*' || '') }}/**/*
- ./${{ matrix.flat.dir }}/lib/*${{ matrix.flat.runtime }}*/**/*
- ./${{ matrix.flat.dir }}/*${{ matrix.flat.runtime }}*/**/*
- commit:
- name: Commit Binaries
- needs: [prerequisites, build]
- runs-on: ubuntu-latest
- if: ${{ needs.prerequisites.outputs.targets_referenced }}
- steps:
- - uses: actions/checkout@v4
- with:
- ref: ${{ github.head_ref }}
- - name: Download All Artifacts
- uses: actions/download-artifact@v4
- with:
- pattern: natives-*
- merge-multiple: true
- - name: Commit Artifacts
- run: |
- git config --local user.email "9011267+dotnet-bot@users.noreply.github.com"
- git config --local user.name "The Silk.NET Automaton"
- git add .
- git commit -m "Update native binaries for $(git rev-parse HEAD)"
- git push
diff --git a/.github/workflows/publish-site.yml b/.github/workflows/publish-site.yml
index 7fc2ac4d3a..f183992e3b 100644
--- a/.github/workflows/publish-site.yml
+++ b/.github/workflows/publish-site.yml
@@ -1,49 +1,65 @@
name: Website Build
+
on:
push:
branches:
- 'develop/3.0'
pull_request:
+
permissions:
contents: read
pages: write
id-token: write
jobs:
- Build:
+ build:
+ name: Build
runs-on: ubuntu-latest
+
steps:
- - uses: actions/checkout@v3
+
+ - name: Checkout repository
+ uses: actions/checkout@v3
+
- name: Setup .NET 8
uses: actions/setup-dotnet@v3
with:
dotnet-version: '8.0.x'
+
- name: Setup .NET 9
uses: actions/setup-dotnet@v3
with:
dotnet-version: '9.0.102'
+
- name: Build Website
+ env:
+ GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: |
git submodule update --init eng/submodules/silk.net-2.x
cd eng/submodules/silk.net-2.x
git fetch --all
cd ../../..
./build.sh website
- env:
- GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
+
- name: Upload artifact
if: ${{ github.repository == 'dotnet/Silk.NET' && github.ref == 'refs/heads/develop/3.0' }}
uses: actions/upload-pages-artifact@v3
with:
path: "artifacts/docs/Silk.NET"
- Deploy:
+
+ deploy:
+ name: Deploy to GitHub pages
+ runs-on: ubuntu-latest
+
if: ${{ github.repository == 'dotnet/Silk.NET' && github.ref == 'refs/heads/develop/3.0' }}
+ needs: [build]
+
environment:
name: github-pages
url: ${{ steps.deployment.outputs.page_url }}
- runs-on: ubuntu-latest
- needs: Build
+
steps:
+
- name: Deploy to GitHub Pages
id: deployment
uses: actions/deploy-pages@v4
diff --git a/.silktouch/openal-clangsharp.stout b/.silktouch/openal-clangsharp.stout
index d84ad03c4c..d572eb3000 100644
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diff --git a/.silktouch/opencl-clangsharp.stout b/.silktouch/opencl-clangsharp.stout
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diff --git a/.silktouch/opengl-clangsharp.stout b/.silktouch/opengl-clangsharp.stout
index 8c501366d4..4f1c1c5af0 100644
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diff --git a/.silktouch/openxr-linux-clangsharp.stout b/.silktouch/openxr-linux-clangsharp.stout
new file mode 100644
index 0000000000..62486dc6ea
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similarity index 61%
rename from .silktouch/openxr-clangsharp.stout
rename to .silktouch/openxr-mac-clangsharp.stout
index 6ddc4b0135..97727cdd72 100644
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new file mode 100644
index 0000000000..9935a24814
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diff --git a/.silktouch/sdl-clangsharp.stout b/.silktouch/sdl-clangsharp.stout
index 9d337d3386..c52faac1f4 100644
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diff --git a/.silktouch/vulkan-clangsharp.stout b/.silktouch/vulkan-clangsharp.stout
index faeb5ccb44..9c580865a6 100644
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diff --git a/Directory.Packages.props b/Directory.Packages.props
index 2a635eb496..ae946f6d17 100644
--- a/Directory.Packages.props
+++ b/Directory.Packages.props
@@ -23,7 +23,7 @@
-
+
diff --git a/docs/CHANGELOG.md b/docs/CHANGELOG.md
index 6461ddc456..75b7998a2d 100644
--- a/docs/CHANGELOG.md
+++ b/docs/CHANGELOG.md
@@ -13,7 +13,7 @@ Silk.NET 3.0 Preview 1
- Added combined OpenGL bindings using the 3.0 bindings style.
- Added OpenAL bindings using the 3.0 bindings style.
- Added OpenCL bindings using the 3.0 bindings style.
-- Added OpenXR bindings using the 3.0 bindings style (needs more work to be usable).
+- Added OpenXR bindings using the 3.0 bindings style.
- Added SDL3 bindings using the 3.0 bindings style.
- Added Vulkan bindings using the 3.0 bindings style.
- Improved the bindings style to be more accessible, IDE-friendly, and AOT-friendly. Learn more at **TODO ADD A LINK TO DOCUMENTATION HERE**.
diff --git a/docs/for-contributors/Generator/generator-mods.md b/docs/for-contributors/Generator/generator-mods.md
index d0c12ea055..2152702b0d 100644
--- a/docs/for-contributors/Generator/generator-mods.md
+++ b/docs/for-contributors/Generator/generator-mods.md
@@ -129,7 +129,11 @@ This mod merges multiple sets of source code into one set of source code.
Usage recommendations:
-(TODO: To be added)
+The main use case for this mod is for when an API has different APIs available depending on the platform. For example,
+OpenXR has platform-specific integrations. Silk handles this by generating the raw OpenXR bindings on Windows, Linux,
+and Mac, then combining the three sets of raw bindings into one before doing further transformations.
+
+Silk also uses this mod to merge the different OpenGL profiles into one.
### ChangeNamespace
diff --git a/docs/for-contributors/Generator/using-the-generator.md b/docs/for-contributors/Generator/using-the-generator.md
index 6aac8b34e6..1a8e4cc152 100644
--- a/docs/for-contributors/Generator/using-the-generator.md
+++ b/docs/for-contributors/Generator/using-the-generator.md
@@ -245,13 +245,13 @@ MSBuild under the hood.
The generator can be run directly from source using the following command:
```sh
-dotnet run --project sources/SilkTouch/SilkTouch/Silk.NET.SilkTouch.Jobs.csproj -c Release -- --only SDL
+dotnet run --project sources/SilkTouch/Jobs/Silk.NET.SilkTouch.Jobs.csproj -c Release -- --only SDL
```
You may use the `--help` option to display additional information about available options.
```
-dotnet run --project sources/SilkTouch/SilkTouch/Silk.NET.SilkTouch.Jobs.csproj -c Release -- --help
+dotnet run --project sources/SilkTouch/Jobs/Silk.NET.SilkTouch.Jobs.csproj -c Release -- --help
```
Some notable options include the `--only` and `--skip` options. `--only` lets you specify the exact jobs to run.
diff --git a/docs/for-contributors/build-system.md b/docs/for-contributors/build-system.md
index d6edd205fb..e9acac13ad 100644
--- a/docs/for-contributors/build-system.md
+++ b/docs/for-contributors/build-system.md
@@ -10,14 +10,14 @@ library itself that are provided by a auxiliary build system implemented using t
It is our goal to always target the latest LTS .NET release, and optionally multi-targeting to the next non-LTS version
thereafter. We also make use of the mobile frameworks e.g. `net8.0-android`, `net8.0-ios`, but these shall always be
-guarded using properties such as `SilkAndroidDisabled`, `SilkiOSDisabled` etc which are set in `Directory.Build.props`,
+guarded using properties such as `SilkAndroidDisabled`, `SilkiOSDisabled`, etc which are set in `Directory.Build.props`,
which in turn check whether a file named `excluded-platforms.txt` exists and contains the target platform identifier.
This can be quickly modified by using the NUKE target `nuke disable-platforms`, which just writes to this file the
values provided for `--platforms`.
### Package READMEs
-NuGet has recently added functionality to include a "README" rendered from Markdown on the front page of a package in
+NuGet recently added functionality to include a "README" rendered from Markdown on the front page of a package in
the NuGet Gallery. To ease maintenance, this is derived from the main README.md file for the repository but with some
deviations to account for NuGet's extremely limited Markdown renderer. To differentiate these contents, the following
markers are added to the README file.
@@ -105,8 +105,8 @@ The primary goals in the native packaging system used for Silk.NET 3.0 are:
- Ensuring that the native binary builds are maximally low-maintenance, in-keeping with the native library author's
intent, and resistant to breakage when we update the native library version used.
-There are two parts to this: the GitHub Actions workflow and the MSBuild Usage. Obviously as this is the MSBuild Usage
-section, we'll discuss the latter here.
+There are two parts to this: the GitHub Actions workflow and the MSBuild Usage. Since this is the MSBuild Usage section,
+we'll discuss the latter here.
NuGet's native packaging scheme in the simple case is fairly obvious - the native binaries are placed into the
`runtimes/rid/native` directory of the package where `rid` is replaced with the appropriate runtime identifier. For fat
@@ -184,45 +184,101 @@ This logic is defined in the `SilkProjectReferenceNatives` target in `Directory.
We currently have not explored doing this for static linking (i.e. iOS) builds.
-## Native Build Workflow
-
-As mentioned previously, we build all of our native binaries in CI to ensure they come from a trusted source and also to
-ensure silly mistakes like forgetting to update the binaries when we update the bindings don't happen. We check every
-single PR for changes to the native build and, if we detect any, tell the PR author that they need to declare those
-changes in their PR description. This is done by simply adding `/build-native sdl` for example in the description. This
-is to ensure an unrelated change or merge doesn't result in a rebuild of an unnecessary amount of native binaries, as
-was an issue with 2.X's build system. Also unlike 2.X, the binaries are committed straight to the PR rather than having
-a PR into that PR (as this was very annoying), in a single commit aggregating all the outputs from all of the builds.
-
-The workflow is split into three jobs:
-1. **PR Check** - runs on every PR, evaluates what binaries the author has indicated should be rebuilt.
-2. **Native Build** - a matrix job that uses a strategy determined dynamically as part of the PR Check to run all of the
- required native builds on the appropriate runners.
-3. **Commit Native Binaries** - all the outputs from the matrix jobs are downloaded, aggregated, and then committed to
- the PR.
-
-To add a new native build to this workflow, modify the `env` at the top of the `native.yml` GitHub Actions workflow:
-```yaml
-env:
- # A space-separated list of paths to native libraries to build.
- NATIVE_LIBRARY_PATHS: "sources/SDL/Native"
- # A space-separated list of submodule paths for each native library path. Use _ if a submodule is not used - this must
- # match the number of spaces in NATIVE_LIBRARY_PATHS.
- NATIVE_LIBRARY_SUBMODULE_PATHS: "eng/submodules/sdl"
- # A space-separated list of shorthands to the native library paths that will build the native library for each native
- # library path. This must match the number of spaces in NATIVE_LIBRARY_PATHS. If a shorthand builds multiple native
- # binary paths, these will be deduplicated.
- NATIVE_LIBRARY_SHORTHANDS: "SDL"
+## Native Build and Bindings Regeneration Workflows
+
+All native binaries and bindings are built in CI to ensure that the come from a consistent and trusted source.
+
+In order to ensure that we do not forget to update native builds and bindings, CI checks every PR for changes that
+affect the native builds and bindings. When these changes are detected, CI will post a reminder comment containing
+either a `/native` command or a `/bindings` command. This command can be commented by someone with **push privileges**
+to trigger a rebuild or regeneration.
+
+This is in contrast to 2.x where changes automatically triggered rebuilds and opened separate PRs requesting for the
+changes to be merged, which was very noisy and annoying.
+
+### Adding new native build and bindings regeneration jobs
+
+All CI jobs related to native build and bindings regeneration are defined in
+[build.json](../../eng/workflows/builds.json).
+
+This file contains two main sections: `native` and `bindings`, each with a `jobs` property. These properties are used
+by CI to figure out information such what jobs are available, which GitHub Actions runners to use, and which paths each
+job depends on.
+
+The below is an example `builds.json` config.
+
+```json
+{
+ "native": {
+ // Array of globs specifying dependencies shared by all native jobs
+ "sharedDependencies": [],
+ "jobs": {
+ "SDL": {
+ // Path to the output csproj folder
+ "path": "sources/SDL/Native",
+ // Submodule paths required by this job. Also treated as a dependency.
+ "submodules": [
+ "eng/submodules/sdl"
+ ],
+ // Runtime ID and which GitHub Actions runner to use
+ // The Runtime ID is used to determine which script to call
+ "builds": {
+ "android": "ubuntu-latest",
+ "ios": "macos-latest",
+ "iossimulator": "macos-latest",
+ "linux-arm64": "ubuntu-latest",
+ "linux-arm": "ubuntu-latest",
+ "linux-x64": "ubuntu-latest",
+ "osx": "macos-latest",
+ "tvos": "macos-latest",
+ "tvossimulator": "macos-latest",
+ "win-arm64": "windows-latest",
+ "win-x64": "windows-latest"
+ },
+ // Optional array of globs specifying any additional dependencies
+ "dependencies": []
+ }
+ }
+ },
+ "bindings": {
+ // Array of globs specifying dependencies shared by all bindings jobs
+ "sharedDependencies": [
+ "sources/SilkTouch/**"
+ ],
+ "jobs": {
+ "SDL": {
+ // Submodule paths required by this job. Also treated as a dependency.
+ "submodules": [
+ "eng/submodules/sdl"
+ ],
+ // Lists the cache files that will be generated by each GitHub Actions runner.
+ // This is to handle platform-specific scraping before a final
+ // ubuntu-latest runner regenerates the full set of bindings.
+ "caches": {
+ "windows-latest": [
+ "sdl-clangsharp.stout"
+ ]
+ },
+ // Optional array of globs specifying any additional dependencies
+ "dependencies": [
+ "eng/silktouch/sdl/**"
+ ]
+ }
+ }
+ }
+}
```
-This is obviously assuming the native library path is valid. After this, any PR that contains `/build-native whatever`
-where `whatever` is replaced with the "shorthand" added to `NATIVE_LIBRARY_SHORTHANDS` will run a native binary build on
-each PR change.
+For more information on how each property is used, please refer to the workflow scripts in
+[`eng/workflows`](../../eng/workflows) and the GitHub Actions workflows.
-After that, create the native package csproj as described in the MSBuild Usage section and add `build-rid.ext` scripts
-where `rid` is replaced with a runtime identifier and `ext` is replaced with `sh` or `cmd` if the build is running on
-Windows. All `osx`/`ios`/`tvos` prefixed RID builds run on macOS, all `win` prefixed RID builds run on Windows, and all
-other builds run on Linux. All of this again in the project directory/the directory added to `NATIVE_LIBRARY_PATHS`.
+### Creating new native projects
+
+Create the native package csproj as described in the MSBuild Usage section and add `build-rid.ext` scripts where `rid`
+is replaced with a runtime identifier and `ext` is replaced with `sh` or `cmd` if the build is running on Windows.
+
+Also ensure that this new project is registered both to [`Silk.NET.slnx`](../../Silk.NET.slnx) and to
+[`builds.json`](../../eng/workflows/builds.json).
Note that for Linux we strive to have compatibility with glibc 2.17 and above, which in our experience from 2.X is a
happy medium in terms of wide compatibility and feature set in most cases. It's not easy to build for a specific glibc
@@ -230,6 +286,7 @@ target on Linux, which is why we use `zig cc` for these targets. For CMake targe
relevant toolchain files all ready to use at `eng/native/cmake`. For the build scripts themselves, we include a
`eng/native/buildsystem/download-zig.py` script which will download the zig toolchain to `eng/native/buildsystem/zig`,
which should then be added to the `PATH`. This often looks similar to the following:
+
```bash
if [[ ! -z ${GITHUB_ACTIONS+x} ]]; then
../../../eng/native/buildsystem/download-zig.py
@@ -242,54 +299,95 @@ integrated into the build scripts, using the `GITHUB_ACTIONS` environment variab
this is used beyond downloading Zig is installing `apt` dependencies, installing Android toolchains using `sdkmanager`,
etc.
-### PR Check
+### Creating new bindings projects
-First, the script located at `eng/native/buildsystem/workflow-stage1.sh` is run. This script outputs something similar
-to the following to `GITHUB_OUTPUT`:
-```
-workflow_filters<> $GITHUB_OUTPUT
-for item in $NATIVE_LIBRARY_UNIQUE_SHORTHANDS; do
- # Add the submodule paths and a glob for the native folder to the workflow filters
- workflow_filter="$item: ["
- i=0
- filter_delim=""
- for target in ${NATIVE_LIBRARY_SHORTHANDS_ARRAY[@]}; do
- if [[ "$target" == "$item" ]]; then
- workflow_filter="$workflow_filter$filter_delim\"${NATIVE_LIBRARY_PATHS_ARRAY[$i]}/*\", \"${NATIVE_LIBRARY_SUBMODULE_PATHS_ARRAY[$i]}\""
- filter_delim=", "
- fi
- i=$(expr $i + 1)
- done
- echo "$workflow_filter]" >> $GITHUB_OUTPUT
-done
-echo EOF >> $GITHUB_OUTPUT
-
-# Get a list of targets referenced by the user - we won't build anything we're not asked to build, but at the same time
-# we want to yell at them (in stage 2) if they've built something they've gone and modified.
-TARGETS_REFERENCED=""
-ref_delim=""
-while read line
-do
- for item in $NATIVE_LIBRARY_UNIQUE_SHORTHANDS; do
- if [[ ${line,,} =~ ^/build-native.*[[:space:]]${item,,}([[:space:]].*)?$ ]]; then
- TARGETS_REFERENCED="$TARGETS_REFERENCED$ref_delim$item"
- ref_delim=" "
- continue
- fi
- done
-done <<< "$PR_COMMENT"
-echo "targets_referenced=$TARGETS_REFERENCED" >> $GITHUB_OUTPUT
diff --git a/eng/native/buildsystem/workflow-stage2.sh b/eng/native/buildsystem/workflow-stage2.sh
deleted file mode 100755
index e4a9c2cc7f..0000000000
--- a/eng/native/buildsystem/workflow-stage2.sh
+++ /dev/null
@@ -1,49 +0,0 @@
-#!/usr/bin/env -S bash -eu
-. workflow-common.sh
-
-# Now we determine the jobs we actually want to run
-IFS=' ' read -a NATIVE_LIBRARY_APPLICABLE_SHORTHANDS_ARRAY <<< "$NATIVE_LIBRARY_APPLICABLE_SHORTHANDS"
-IFS=' ' read -a NATIVE_LIBRARY_USER_REFERENCED_SHORTHANDS_ARRAY <<< "$NATIVE_LIBRARY_USER_REFERENCED_SHORTHANDS"
-
-COMMENT="Some of the native library builds modified in this PR were not referenced in the PR description. Please ensure that the PR description contains \`/build-native $NATIVE_LIBRARY_APPLICABLE_SHORTHANDS\`. These libraries won't be rebuilt without this being specified. If you believe this is in error, then please write a comment explaining why and ignore this suggestion. This comment will be automatically updated if rectified."
-if [[ ${PR_EXISTING_NOTICE_ID:-0} == 0 ]]; then
- PR_EXISTING_NOTICE_ID=""
-fi
-
-ANGRY_COMMENT=false
-if [ "${#NATIVE_LIBRARY_APPLICABLE_SHORTHANDS_ARRAY[@]}" -gt "${#NATIVE_LIBRARY_USER_REFERENCED_SHORTHANDS_ARRAY[@]}" ]; then
- ANGRY_COMMENT=true
-else
- COMMENT="All native library builds modified in this PR shall attempt to be built by CI."
-fi
-
-echo "matrix_strategy<> $GITHUB_OUTPUT
-echo "[" >> $GITHUB_OUTPUT
-json_open="{"
-for item in $NATIVE_LIBRARY_USER_REFERENCED_SHORTHANDS; do
- i=0
- for target in ${NATIVE_LIBRARY_SHORTHANDS_ARRAY[@]}; do
- if [[ "$target" == "$item" ]]; then
- shopt -s nullglob
- for runtime_script in "../../../${NATIVE_LIBRARY_PATHS_ARRAY[$i]}"/build-*.*; do
- runtime="$(basename "$runtime_script")"
- runtime="${runtime:6}" # trim build- prefix
- runtime="${runtime%.*}" # remove extension
- echo "$json_open" >> $GITHUB_OUTPUT
- json_open=",{"
- echo " \"target\": \"$target\"," >> $GITHUB_OUTPUT
- echo " \"runtime\": \"$runtime\"," >> $GITHUB_OUTPUT
- # :9 trim ../../../ prefix
- echo " \"exec\": \"$(basename "$runtime_script")\"," >> $GITHUB_OUTPUT
- echo " \"dir\": \"$(dirname "${runtime_script:9}")\"" >> $GITHUB_OUTPUT
- echo "}" >> $GITHUB_OUTPUT
- done
- fi
- i=$(expr $i + 1)
- done
-done
-echo "]" >> $GITHUB_OUTPUT
-echo EOF >> $GITHUB_OUTPUT
-if [[ $PR_EXISTING_NOTICE_ID != 0 && $PR_EXISTING_NOTICE_ID != "" || $ANGRY_COMMENT == true ]]; then
- echo "comment_to_write=$COMMENT" >> $GITHUB_OUTPUT
-fi
diff --git a/eng/silktouch/openal/alsoft/openal-soft-al.h b/eng/silktouch/openal/alsoft/alsoft.h
similarity index 100%
rename from eng/silktouch/openal/alsoft/openal-soft-al.h
rename to eng/silktouch/openal/alsoft/alsoft.h
diff --git a/eng/silktouch/openal/alsoft/generate.rsp b/eng/silktouch/openal/alsoft/generate.rsp
index 0fb25802c6..cdd1540914 100644
--- a/eng/silktouch/openal/alsoft/generate.rsp
+++ b/eng/silktouch/openal/alsoft/generate.rsp
@@ -5,7 +5,7 @@ _GUID
AL_CPLUSPLUS
ALC_CPLUSPLUS
--file
-openal-soft-al.h
+alsoft.h
--methodClassName
AL
--namespace
@@ -20,4 +20,4 @@ Silk.NET.OpenAL
../../../submodules/openal-soft/include/AL/alext.h
../../../submodules/openal-soft/include/AL/efx.h
../../../submodules/openal-soft/include/AL/efx-presets.h
-openal-soft-al.h
+alsoft.h
diff --git a/eng/silktouch/opencl/opencl/generate.rsp b/eng/silktouch/opencl/opencl/generate.rsp
index 6666cd0b15..a4775399b2 100644
--- a/eng/silktouch/opencl/opencl/generate.rsp
+++ b/eng/silktouch/opencl/opencl/generate.rsp
@@ -3,15 +3,15 @@
--additional
-Wno-invalid-constexpr
--file
-opencl-opencl.h
+opencl.h
--methodClassName
Cl
--namespace
Silk.NET.OpenCL
--output
-../../../../sources/OpenCL/OpenCL
+../../../../sources/OpenCL/cl
--test-output
-../../../../tests/OpenCL/OpenCL
+../../../../tests/OpenCL/cl
--traverse
../../../submodules/opencl-headers/CL/cl.h
../../../submodules/opencl-headers/CL/cl_ext.h
diff --git a/eng/silktouch/opencl/opencl/opencl-opencl.h b/eng/silktouch/opencl/opencl/opencl.h
similarity index 100%
rename from eng/silktouch/opencl/opencl/opencl-opencl.h
rename to eng/silktouch/opencl/opencl/opencl.h
diff --git a/eng/silktouch/opengl/glcompat/generate.rsp b/eng/silktouch/opengl/glcompat/generate.rsp
index 74f86e7635..c2e8f61c77 100644
--- a/eng/silktouch/opengl/glcompat/generate.rsp
+++ b/eng/silktouch/opengl/glcompat/generate.rsp
@@ -4,14 +4,14 @@
__gl_gl_h_
WIN32_LEAN_AND_MEAN
--file
-opengl-gl.h
+glcompat.h
--methodClassName
GL
--namespace
Silk.NET.OpenGL
--output
-../../../../sources/OpenGL/glcompat/gl
+../../../../sources/OpenGL/glcompat
--test-output
-../../../../tests/OpenGL/glcompat/gl
+../../../../tests/OpenGL/glcompat
--traverse
../../../include/glcompat/OpenGL/gl.h
diff --git a/eng/silktouch/opengl/glcompat/opengl-gl.h b/eng/silktouch/opengl/glcompat/glcompat.h
similarity index 100%
rename from eng/silktouch/opengl/glcompat/opengl-gl.h
rename to eng/silktouch/opengl/glcompat/glcompat.h
diff --git a/eng/silktouch/opengl/glcore/generate.rsp b/eng/silktouch/opengl/glcore/generate.rsp
index cbe7acaf68..07acb146d4 100644
--- a/eng/silktouch/opengl/glcore/generate.rsp
+++ b/eng/silktouch/opengl/glcore/generate.rsp
@@ -4,14 +4,14 @@
__gl_gl_h_
WIN32_LEAN_AND_MEAN
--file
-opengl-gl.h
+glcore.h
--methodClassName
GL
--namespace
Silk.NET.OpenGL
--output
-../../../../sources/OpenGL/glcore/gl
+../../../../sources/OpenGL/glcore
--test-output
-../../../../tests/OpenGL/glcore/gl
+../../../../tests/OpenGL/glcore
--traverse
../../../include/glcore/gl.h
diff --git a/eng/silktouch/opengl/glcore/opengl-gl.h b/eng/silktouch/opengl/glcore/glcore.h
similarity index 100%
rename from eng/silktouch/opengl/glcore/opengl-gl.h
rename to eng/silktouch/opengl/glcore/glcore.h
diff --git a/eng/silktouch/opengl/gles1/generate.rsp b/eng/silktouch/opengl/gles1/generate.rsp
index ad6ecdb709..f57bacaea7 100644
--- a/eng/silktouch/opengl/gles1/generate.rsp
+++ b/eng/silktouch/opengl/gles1/generate.rsp
@@ -4,14 +4,14 @@
__gles1_gl_h_
WIN32_LEAN_AND_MEAN
--file
-opengl-gl.h
+gles1.h
--methodClassName
GL
--namespace
Silk.NET.OpenGL
--output
-../../../../sources/OpenGL/gles1/gl
+../../../../sources/OpenGL/gles1
--test-output
-../../../../tests/OpenGL/gles1/gl
+../../../../tests/OpenGL/gles1
--traverse
../../../include/gles1/gl.h
diff --git a/eng/silktouch/opengl/gles1/opengl-gl.h b/eng/silktouch/opengl/gles1/gles1.h
similarity index 100%
rename from eng/silktouch/opengl/gles1/opengl-gl.h
rename to eng/silktouch/opengl/gles1/gles1.h
diff --git a/eng/silktouch/opengl/gles2/generate.rsp b/eng/silktouch/opengl/gles2/generate.rsp
index bfe02356df..3f2e7db046 100644
--- a/eng/silktouch/opengl/gles2/generate.rsp
+++ b/eng/silktouch/opengl/gles2/generate.rsp
@@ -1,17 +1,19 @@
@../settings.rsp
@../remap.rsp
+--remap
+GL_ACTIVE_PROGRAM_EXT=GLES_ACTIVE_PROGRAM_EXT
--exclude
__gles2_gl_h_
WIN32_LEAN_AND_MEAN
--file
-opengl-gl.h
+gles2.h
--methodClassName
GL
--namespace
Silk.NET.OpenGL
--output
-../../../../sources/OpenGL/gles2/gl
+../../../../sources/OpenGL/gles2
--test-output
-../../../../tests/OpenGL/gles2/gl
+../../../../tests/OpenGL/gles2
--traverse
../../../include/gles2/gl.h
diff --git a/eng/silktouch/opengl/gles2/opengl-gl.h b/eng/silktouch/opengl/gles2/gles2.h
similarity index 100%
rename from eng/silktouch/opengl/gles2/opengl-gl.h
rename to eng/silktouch/opengl/gles2/gles2.h
diff --git a/eng/silktouch/openxr/openxr-linux/generate.rsp b/eng/silktouch/openxr/openxr-linux/generate.rsp
new file mode 100644
index 0000000000..8c78498e02
--- /dev/null
+++ b/eng/silktouch/openxr/openxr-linux/generate.rsp
@@ -0,0 +1,25 @@
+@../settings.rsp
+@../remap.rsp
+--define-macro
+XR_USE_PLATFORM_XLIB
+XR_USE_PLATFORM_XCB
+XR_USE_PLATFORM_WAYLAND
+XR_USE_PLATFORM_EGL
+XR_USE_TIMESPEC
+XR_USE_GRAPHICS_API_OPENGL
+XR_USE_GRAPHICS_API_VULKAN
+--exclude
+XR_NULL_HANDLE
+--file
+openxr-linux.h
+--methodClassName
+Xr
+--namespace
+Silk.NET.OpenXR
+--output
+../../../../sources/OpenXR/xr-linux
+--test-output
+../../../../tests/OpenXR/xr-linux
+--traverse
+../../../submodules/openxr-sdk/include/openxr/openxr.h
+../../../submodules/openxr-sdk/include/openxr/openxr_platform.h
diff --git a/eng/silktouch/openxr/openxr-linux/openxr-linux.h b/eng/silktouch/openxr/openxr-linux/openxr-linux.h
new file mode 100644
index 0000000000..01ae9f3ce9
--- /dev/null
+++ b/eng/silktouch/openxr/openxr-linux/openxr-linux.h
@@ -0,0 +1,11 @@
+#include
+#include
+#include
+#include
+#include
+#include
+
+#include
+
+#include
+#include
diff --git a/eng/silktouch/openxr/openxr-mac/generate.rsp b/eng/silktouch/openxr/openxr-mac/generate.rsp
new file mode 100644
index 0000000000..c41a62c730
--- /dev/null
+++ b/eng/silktouch/openxr/openxr-mac/generate.rsp
@@ -0,0 +1,21 @@
+@../settings.rsp
+@../remap.rsp
+--define-macro
+XR_USE_GRAPHICS_API_METAL
+XR_USE_TIMESPEC
+XR_USE_GRAPHICS_API_VULKAN
+--exclude
+XR_NULL_HANDLE
+--file
+openxr-mac.h
+--methodClassName
+Xr
+--namespace
+Silk.NET.OpenXR
+--output
+../../../../sources/OpenXR/xr-mac
+--test-output
+../../../../tests/OpenXR/xr-mac
+--traverse
+../../../submodules/openxr-sdk/include/openxr/openxr.h
+../../../submodules/openxr-sdk/include/openxr/openxr_platform.h
diff --git a/eng/silktouch/openxr/openxr-mac/openxr-mac.h b/eng/silktouch/openxr/openxr-mac/openxr-mac.h
new file mode 100644
index 0000000000..25a5c9f64b
--- /dev/null
+++ b/eng/silktouch/openxr/openxr-mac/openxr-mac.h
@@ -0,0 +1,4 @@
+#include
+
+#include
+#include
diff --git a/eng/silktouch/openxr/openxr-windows/generate.rsp b/eng/silktouch/openxr/openxr-windows/generate.rsp
new file mode 100644
index 0000000000..de61677c01
--- /dev/null
+++ b/eng/silktouch/openxr/openxr-windows/generate.rsp
@@ -0,0 +1,23 @@
+@../settings.rsp
+@../remap.rsp
+--define-macro
+XR_USE_PLATFORM_WIN32
+XR_USE_GRAPHICS_API_D3D11
+XR_USE_GRAPHICS_API_D3D12
+XR_USE_GRAPHICS_API_OPENGL
+XR_USE_GRAPHICS_API_VULKAN
+--exclude
+XR_NULL_HANDLE
+--file
+openxr-windows.h
+--methodClassName
+Xr
+--namespace
+Silk.NET.OpenXR
+--output
+../../../../sources/OpenXR/xr-windows
+--test-output
+../../../../tests/OpenXR/xr-windows
+--traverse
+../../../submodules/openxr-sdk/include/openxr/openxr.h
+../../../submodules/openxr-sdk/include/openxr/openxr_platform.h
diff --git a/eng/silktouch/openxr/openxr-windows/openxr-windows.h b/eng/silktouch/openxr/openxr-windows/openxr-windows.h
new file mode 100644
index 0000000000..18e016678e
--- /dev/null
+++ b/eng/silktouch/openxr/openxr-windows/openxr-windows.h
@@ -0,0 +1,10 @@
+#include
+#include
+#include
+#include
+#include
+
+#include
+
+#include
+#include
diff --git a/eng/silktouch/openxr/openxr/generate.rsp b/eng/silktouch/openxr/openxr/generate.rsp
deleted file mode 100644
index 9c01404150..0000000000
--- a/eng/silktouch/openxr/openxr/generate.rsp
+++ /dev/null
@@ -1,16 +0,0 @@
-@../settings.rsp
-@../remap.rsp
---exclude
-XR_NULL_HANDLE
---file
-openxr-openxr.h
---methodClassName
-Xr
---namespace
-Silk.NET.OpenXR
---output
-../../../../sources/OpenXR/OpenXR
---test-output
-../../../../tests/OpenXR/OpenXR
---traverse
-../../../submodules/openxr-sdk/include/openxr/openxr.h
diff --git a/eng/silktouch/openxr/openxr/openxr-openxr.h b/eng/silktouch/openxr/openxr/openxr-openxr.h
deleted file mode 100644
index 17fc44a46d..0000000000
--- a/eng/silktouch/openxr/openxr/openxr-openxr.h
+++ /dev/null
@@ -1 +0,0 @@
-#include
diff --git a/eng/silktouch/openxr/remap.rsp b/eng/silktouch/openxr/remap.rsp
index 183bb5fb2a..3df953edbb 100644
--- a/eng/silktouch/openxr/remap.rsp
+++ b/eng/silktouch/openxr/remap.rsp
@@ -1 +1,31 @@
@../../remap-stdint.rsp
+--remap
+
+VkFilter=uint
+VkSamplerMipmapMode=uint
+VkSamplerAddressMode=uint
+VkComponentSwizzle=uint
+_LUID=ulong
+D3D_FEATURE_LEVEL=uint
+
+__GLXcontextRec*=void*
+__GLXFBConfigRec*=void*
+HDC__*=void*
+HGLRC__*=void*
+ID3D11Device*=void*
+ID3D11Texture2D*=void*
+ID3D12CommandQueue*=void*
+ID3D12Device*=void*
+ID3D12Resource*=void*
+IUnknown*=void*
+VkAllocationCallbacks*=void*
+VkDeviceCreateInfo*=void*
+VkDevice_T*=void*
+VkFormat*=void*
+VkImage_T*=void*
+VkInstanceCreateInfo*=void*
+VkInstance_T*=void*
+VkPhysicalDevice_T*=void*
+wl_display*=void*
+xcb_connection_t*=void*
+_XDisplay*=void*
diff --git a/eng/silktouch/openxr/settings.rsp b/eng/silktouch/openxr/settings.rsp
index dc50931060..62127335e8 100644
--- a/eng/silktouch/openxr/settings.rsp
+++ b/eng/silktouch/openxr/settings.rsp
@@ -5,6 +5,7 @@ TODO_DEFINE_MACROS=HERE
../header.txt
--include-directory
../../../submodules/openxr-sdk/include
+../../../submodules/vulkan-headers/include
--with-callconv
*=Winapi
--with-librarypath
diff --git a/eng/silktouch/sdl/SDL3/generate.rsp b/eng/silktouch/sdl/sdl3/generate.rsp
similarity index 97%
rename from eng/silktouch/sdl/SDL3/generate.rsp
rename to eng/silktouch/sdl/sdl3/generate.rsp
index 90701b84b3..32a8723529 100644
--- a/eng/silktouch/sdl/SDL3/generate.rsp
+++ b/eng/silktouch/sdl/sdl3/generate.rsp
@@ -17,15 +17,15 @@ SDL_FILE
SDL_LINE
SDL_NULL_WHILE_LOOP_CONDITION
--file
-sdl-SDL.h
+sdl3.h
--methodClassName
Sdl
--namespace
Silk.NET.SDL
--output
-../../../../sources/SDL/SDL3
+../../../../sources/SDL/sdl3
--test-output
-../../../../tests/SDL/SDL3
+../../../../tests/SDL/sdl3
--traverse
../../../submodules/sdl/include/SDL3/SDL_assert.h
../../../submodules/sdl/include/SDL3/SDL_atomic.h
diff --git a/eng/silktouch/sdl/SDL3/sdl-SDL.h b/eng/silktouch/sdl/sdl3/sdl3.h
similarity index 100%
rename from eng/silktouch/sdl/SDL3/sdl-SDL.h
rename to eng/silktouch/sdl/sdl3/sdl3.h
diff --git a/eng/silktouch/vulkan/vulkan/generate.rsp b/eng/silktouch/vulkan/vulkan/generate.rsp
index df74316c3c..fd4c5597f3 100644
--- a/eng/silktouch/vulkan/vulkan/generate.rsp
+++ b/eng/silktouch/vulkan/vulkan/generate.rsp
@@ -3,15 +3,15 @@
--exclude
VK_NULL_HANDLE
--file
-vulkan-vulkan.h
+vulkan.h
--methodClassName
Vk
--namespace
Silk.NET.Vulkan
--output
-../../../../sources/Vulkan/Vulkan
+../../../../sources/Vulkan/vk
--test-output
-../../../../tests/Vulkan/Vulkan
+../../../../tests/Vulkan/vk
--traverse
../../../submodules/vulkan-headers/include/vk_video/vulkan_video_codec_av1std.h
../../../submodules/vulkan-headers/include/vk_video/vulkan_video_codec_av1std_decode.h
diff --git a/eng/silktouch/vulkan/vulkan/vulkan-vulkan.h b/eng/silktouch/vulkan/vulkan/vulkan.h
similarity index 100%
rename from eng/silktouch/vulkan/vulkan/vulkan-vulkan.h
rename to eng/silktouch/vulkan/vulkan/vulkan.h
diff --git a/eng/workflows/bindings/dependencies.ps1 b/eng/workflows/bindings/dependencies.ps1
new file mode 100755
index 0000000000..d5c47d16cd
--- /dev/null
+++ b/eng/workflows/bindings/dependencies.ps1
@@ -0,0 +1,26 @@
+#!/usr/bin/env pwsh
+$ErrorActionPreference = "Stop"
+$PSNativeCommandUseErrorActionPreference = $true
+Set-StrictMode -Version Latest
+
+# Config
+$buildsJsonPath = Join-Path $PSScriptRoot "../builds.json"
+$buildsJson = Get-Content -Path $buildsJsonPath -Raw | ConvertFrom-Json
+$jobNames = @($buildsJson.bindings.jobs.PSObject.Properties.Name | Sort-Object -Unique)
+
+# Path filters
+Write-Output "workflowFilters<&1
+($output | Out-String) > "test-snapshot.txt"
diff --git a/sources/Core/Core/PublicAPI/net10.0-android/PublicAPI.Shipped.txt b/sources/Core/Core/PublicAPI/net10.0-android/PublicAPI.Shipped.txt
new file mode 100644
index 0000000000..7dc5c58110
--- /dev/null
+++ b/sources/Core/Core/PublicAPI/net10.0-android/PublicAPI.Shipped.txt
@@ -0,0 +1 @@
+#nullable enable
diff --git a/sources/Core/Core/PublicAPI/net10.0-android/PublicAPI.Unshipped.txt b/sources/Core/Core/PublicAPI/net10.0-android/PublicAPI.Unshipped.txt
new file mode 100644
index 0000000000..7dc5c58110
--- /dev/null
+++ b/sources/Core/Core/PublicAPI/net10.0-android/PublicAPI.Unshipped.txt
@@ -0,0 +1 @@
+#nullable enable
diff --git a/sources/OpenAL/Soft.Native/build-android-arm.sh b/sources/OpenAL/Soft.Native/build-android-arm.sh
index 3448490952..d2cbd49607 100755
--- a/sources/OpenAL/Soft.Native/build-android-arm.sh
+++ b/sources/OpenAL/Soft.Native/build-android-arm.sh
@@ -7,11 +7,6 @@ if [ ! -z "$GITHUB_ACTIONS" ]; then
${sdkmanager[-1]} --install "platforms;android-21"
fi
-# Submodule
-if [ ! -e ../../../eng/submodules/openal-soft/CMakeLists.txt ]; then
- git submodule update --init --recursive --depth 1 ../../../eng/submodules/openal-soft
-fi
-
# Build
rm -rf build
mkdir build
diff --git a/sources/OpenAL/Soft.Native/build-android-arm64.sh b/sources/OpenAL/Soft.Native/build-android-arm64.sh
index a8a104b2e6..591cca508a 100755
--- a/sources/OpenAL/Soft.Native/build-android-arm64.sh
+++ b/sources/OpenAL/Soft.Native/build-android-arm64.sh
@@ -7,11 +7,6 @@ if [ ! -z "$GITHUB_ACTIONS" ]; then
${sdkmanager[-1]} --install "platforms;android-21"
fi
-# Submodule
-if [ ! -e ../../../eng/submodules/openal-soft/CMakeLists.txt ]; then
- git submodule update --init --recursive --depth 1 ../../../eng/submodules/openal-soft
-fi
-
# Build
rm -rf build
mkdir build
diff --git a/sources/OpenAL/Soft.Native/build-android-x64.sh b/sources/OpenAL/Soft.Native/build-android-x64.sh
index 198cee0321..f738cfff9c 100755
--- a/sources/OpenAL/Soft.Native/build-android-x64.sh
+++ b/sources/OpenAL/Soft.Native/build-android-x64.sh
@@ -7,11 +7,6 @@ if [ ! -z "$GITHUB_ACTIONS" ]; then
${sdkmanager[-1]} --install "platforms;android-21"
fi
-# Submodule
-if [ ! -e ../../../eng/submodules/openal-soft/CMakeLists.txt ]; then
- git submodule update --init --recursive --depth 1 ../../../eng/submodules/openal-soft
-fi
-
# Build
rm -rf build
mkdir build
diff --git a/sources/OpenAL/Soft.Native/build-android-x86.sh b/sources/OpenAL/Soft.Native/build-android-x86.sh
index 8b69d53b13..b731fcb532 100755
--- a/sources/OpenAL/Soft.Native/build-android-x86.sh
+++ b/sources/OpenAL/Soft.Native/build-android-x86.sh
@@ -7,11 +7,6 @@ if [ ! -z "$GITHUB_ACTIONS" ]; then
${sdkmanager[-1]} --install "platforms;android-21"
fi
-# Submodule
-if [ ! -e ../../../eng/submodules/openal-soft/CMakeLists.txt ]; then
- git submodule update --init --recursive --depth 1 ../../../eng/submodules/openal-soft
-fi
-
# Build
rm -rf build
mkdir build
diff --git a/sources/OpenAL/Soft.Native/build-ios.sh b/sources/OpenAL/Soft.Native/build-ios.sh
index 9746c6cf9a..467eaddcda 100755
--- a/sources/OpenAL/Soft.Native/build-ios.sh
+++ b/sources/OpenAL/Soft.Native/build-ios.sh
@@ -1,10 +1,5 @@
#!/usr/bin/env -S bash -eu
-# Submodule
-if [ ! -e ../../../eng/submodules/openal-soft/CMakeLists.txt ]; then
- git submodule update --init --recursive --depth 1 ../../../eng/submodules/openal-soft
-fi
-
# Build
rm -rf build
mkdir build
diff --git a/sources/OpenAL/Soft.Native/build-iossimulator.sh b/sources/OpenAL/Soft.Native/build-iossimulator.sh
index 4e4c2a688c..4217006816 100755
--- a/sources/OpenAL/Soft.Native/build-iossimulator.sh
+++ b/sources/OpenAL/Soft.Native/build-iossimulator.sh
@@ -1,10 +1,5 @@
#!/usr/bin/env -S bash -eu
-# Submodule
-if [ ! -e ../../../eng/submodules/openal-soft/CMakeLists.txt ]; then
- git submodule update --init --recursive --depth 1 ../../../eng/submodules/openal-soft
-fi
-
# Build
rm -rf build
mkdir build
diff --git a/sources/OpenAL/Soft.Native/build-linux-arm.sh b/sources/OpenAL/Soft.Native/build-linux-arm.sh
index d296c235ee..8689d6e127 100755
--- a/sources/OpenAL/Soft.Native/build-linux-arm.sh
+++ b/sources/OpenAL/Soft.Native/build-linux-arm.sh
@@ -22,11 +22,6 @@ if [[ ! -z ${GITHUB_ACTIONS+x} ]]; then
fi
fi
-# Submodule
-if [ ! -e ../../../eng/submodules/openal-soft/CMakeLists.txt ]; then
- git submodule update --init --recursive --depth 1 ../../../eng/submodules/openal-soft
-fi
-
# Build
rm -rf build
mkdir build
diff --git a/sources/OpenAL/Soft.Native/build-linux-arm64.sh b/sources/OpenAL/Soft.Native/build-linux-arm64.sh
index 20e0430bed..7e11262549 100755
--- a/sources/OpenAL/Soft.Native/build-linux-arm64.sh
+++ b/sources/OpenAL/Soft.Native/build-linux-arm64.sh
@@ -22,11 +22,6 @@ if [[ ! -z ${GITHUB_ACTIONS+x} ]]; then
fi
fi
-# Submodule
-if [ ! -e ../../../eng/submodules/openal-soft/CMakeLists.txt ]; then
- git submodule update --init --recursive --depth 1 ../../../eng/submodules/openal-soft
-fi
-
# Build
rm -rf build
mkdir build
diff --git a/sources/OpenAL/Soft.Native/build-linux-x64.sh b/sources/OpenAL/Soft.Native/build-linux-x64.sh
index d64f047801..7f7d8bcdd3 100755
--- a/sources/OpenAL/Soft.Native/build-linux-x64.sh
+++ b/sources/OpenAL/Soft.Native/build-linux-x64.sh
@@ -10,11 +10,6 @@ if [[ ! -z ${GITHUB_ACTIONS+x} ]]; then
libpipewire-0.3-dev:amd64 qt6-base-dev:amd64 pulseaudio:amd64
fi
-# Submodule
-if [ ! -e ../../../eng/submodules/openal-soft/CMakeLists.txt ]; then
- git submodule update --init --recursive --depth 1 ../../../eng/submodules/openal-soft
-fi
-
# Build
rm -rf build
mkdir build
diff --git a/sources/OpenAL/Soft.Native/build-osx.sh b/sources/OpenAL/Soft.Native/build-osx.sh
index 7cf042b885..12017562dd 100755
--- a/sources/OpenAL/Soft.Native/build-osx.sh
+++ b/sources/OpenAL/Soft.Native/build-osx.sh
@@ -1,10 +1,5 @@
#!/usr/bin/env -S bash -eu
-# Submodule
-if [ ! -e ../../../eng/submodules/openal-soft/CMakeLists.txt ]; then
- git submodule update --init --recursive --depth 1 ../../../eng/submodules/openal-soft
-fi
-
# Build
rm -rf build
mkdir build
diff --git a/sources/OpenAL/Soft.Native/build-tvos.sh b/sources/OpenAL/Soft.Native/build-tvos.sh
index f4b15a61b8..631ed9b91b 100755
--- a/sources/OpenAL/Soft.Native/build-tvos.sh
+++ b/sources/OpenAL/Soft.Native/build-tvos.sh
@@ -1,10 +1,5 @@
#!/usr/bin/env -S bash -eu
-# Submodule
-if [ ! -e ../../../eng/submodules/openal-soft/CMakeLists.txt ]; then
- git submodule update --init --recursive --depth 1 ../../../eng/submodules/openal-soft
-fi
-
# Build
rm -rf build
mkdir build
diff --git a/sources/OpenAL/Soft.Native/build-tvossimulator.sh b/sources/OpenAL/Soft.Native/build-tvossimulator.sh
index 2567ca080a..025d6c0a9c 100755
--- a/sources/OpenAL/Soft.Native/build-tvossimulator.sh
+++ b/sources/OpenAL/Soft.Native/build-tvossimulator.sh
@@ -1,10 +1,5 @@
#!/usr/bin/env -S bash -eu
-# Submodule
-if [ ! -e ../../../eng/submodules/openal-soft/CMakeLists.txt ]; then
- git submodule update --init --recursive --depth 1 ../../../eng/submodules/openal-soft
-fi
-
# Build
rm -rf build
mkdir build
diff --git a/sources/OpenAL/Soft.Native/build-win-arm64.cmd b/sources/OpenAL/Soft.Native/build-win-arm64.cmd
index 2c0a4e399d..13cbbe1487 100755
--- a/sources/OpenAL/Soft.Native/build-win-arm64.cmd
+++ b/sources/OpenAL/Soft.Native/build-win-arm64.cmd
@@ -1,8 +1,3 @@
-@REM Submodule
-if not exist "../../../eng/submodules/openal-soft/CMakeLists.txt" (
- git submodule update --init --recursive --depth 1 ..\..\..\eng\submodules\openal-soft
-)
-
@REM Build
call "C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\Build\vcvarsall.bat" amd64_arm64
rd /s /q build
diff --git a/sources/OpenAL/Soft.Native/build-win-x64.cmd b/sources/OpenAL/Soft.Native/build-win-x64.cmd
index 5cf7acc947..68ee29954b 100755
--- a/sources/OpenAL/Soft.Native/build-win-x64.cmd
+++ b/sources/OpenAL/Soft.Native/build-win-x64.cmd
@@ -1,8 +1,3 @@
-@REM Submodule
-if not exist "../../../eng/submodules/openal-soft/CMakeLists.txt" (
- git submodule update --init --recursive --depth 1 ..\..\..\eng\submodules\openal-soft
-)
-
@REM Build
call "C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\Build\vcvarsall.bat" x64
rd /s /q build
diff --git a/sources/OpenCL/OpenCL/OpenCL/BufferRegion.gen.cs b/sources/OpenCL/OpenCL/cl/BufferRegion.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/BufferRegion.gen.cs
rename to sources/OpenCL/OpenCL/cl/BufferRegion.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/BuildProgramPfnNotify.gen.cs b/sources/OpenCL/OpenCL/cl/BuildProgramPfnNotify.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/BuildProgramPfnNotify.gen.cs
rename to sources/OpenCL/OpenCL/cl/BuildProgramPfnNotify.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/BuildProgramPfnNotifyDelegate.gen.cs b/sources/OpenCL/OpenCL/cl/BuildProgramPfnNotifyDelegate.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/BuildProgramPfnNotifyDelegate.gen.cs
rename to sources/OpenCL/OpenCL/cl/BuildProgramPfnNotifyDelegate.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/Cl.gen.cs b/sources/OpenCL/OpenCL/cl/Cl.gen.cs
similarity index 99%
rename from sources/OpenCL/OpenCL/OpenCL/Cl.gen.cs
rename to sources/OpenCL/OpenCL/cl/Cl.gen.cs
index 844d317c06..d0003ef323 100644
--- a/sources/OpenCL/OpenCL/OpenCL/Cl.gen.cs
+++ b/sources/OpenCL/OpenCL/cl/Cl.gen.cs
@@ -27054,7 +27054,7 @@ public static int WaitForEvents(uint num_events, Ref event_list)
[NativeName("CL_PARTITION_BY_NAMES_LIST_END_EXT")]
[SupportedApiProfile("opencl", ["cl_ext_device_fission"])]
- public const ulong PartitionByNamesListEndEXT = unchecked((ulong)(0) - 1);
+ public const ulong PartitionByNamesListEndEXT = unchecked((ulong)((ulong)(0) - 1));
[NativeName("CL_EXT_MIGRATE_MEMOBJECT_EXTENSION_NAME")]
public static Utf8String ExtMigrateMemobjectExtensionName => "cl_ext_migrate_memobject"u8;
diff --git a/sources/OpenCL/OpenCL/OpenCL/CompileProgramPfnNotify.gen.cs b/sources/OpenCL/OpenCL/cl/CompileProgramPfnNotify.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/CompileProgramPfnNotify.gen.cs
rename to sources/OpenCL/OpenCL/cl/CompileProgramPfnNotify.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/CompileProgramPfnNotifyDelegate.gen.cs b/sources/OpenCL/OpenCL/cl/CompileProgramPfnNotifyDelegate.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/CompileProgramPfnNotifyDelegate.gen.cs
rename to sources/OpenCL/OpenCL/cl/CompileProgramPfnNotifyDelegate.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/CreateContextFromTypePfnNotify.gen.cs b/sources/OpenCL/OpenCL/cl/CreateContextFromTypePfnNotify.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/CreateContextFromTypePfnNotify.gen.cs
rename to sources/OpenCL/OpenCL/cl/CreateContextFromTypePfnNotify.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/CreateContextFromTypePfnNotifyDelegate.gen.cs b/sources/OpenCL/OpenCL/cl/CreateContextFromTypePfnNotifyDelegate.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/CreateContextFromTypePfnNotifyDelegate.gen.cs
rename to sources/OpenCL/OpenCL/cl/CreateContextFromTypePfnNotifyDelegate.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/CreateContextPfnNotify.gen.cs b/sources/OpenCL/OpenCL/cl/CreateContextPfnNotify.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/CreateContextPfnNotify.gen.cs
rename to sources/OpenCL/OpenCL/cl/CreateContextPfnNotify.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/CreateContextPfnNotifyDelegate.gen.cs b/sources/OpenCL/OpenCL/cl/CreateContextPfnNotifyDelegate.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/CreateContextPfnNotifyDelegate.gen.cs
rename to sources/OpenCL/OpenCL/cl/CreateContextPfnNotifyDelegate.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/DeviceIntegerDotProductAccelerationProperties.gen.cs b/sources/OpenCL/OpenCL/cl/DeviceIntegerDotProductAccelerationProperties.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/DeviceIntegerDotProductAccelerationProperties.gen.cs
rename to sources/OpenCL/OpenCL/cl/DeviceIntegerDotProductAccelerationProperties.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/DeviceIntegerDotProductAccelerationPropertiesKHR.gen.cs b/sources/OpenCL/OpenCL/cl/DeviceIntegerDotProductAccelerationPropertiesKHR.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/DeviceIntegerDotProductAccelerationPropertiesKHR.gen.cs
rename to sources/OpenCL/OpenCL/cl/DeviceIntegerDotProductAccelerationPropertiesKHR.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/DevicePciBusInfoKHR.gen.cs b/sources/OpenCL/OpenCL/cl/DevicePciBusInfoKHR.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/DevicePciBusInfoKHR.gen.cs
rename to sources/OpenCL/OpenCL/cl/DevicePciBusInfoKHR.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/EnqueueNativeKernelUserFunc.gen.cs b/sources/OpenCL/OpenCL/cl/EnqueueNativeKernelUserFunc.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/EnqueueNativeKernelUserFunc.gen.cs
rename to sources/OpenCL/OpenCL/cl/EnqueueNativeKernelUserFunc.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/EnqueueNativeKernelUserFuncDelegate.gen.cs b/sources/OpenCL/OpenCL/cl/EnqueueNativeKernelUserFuncDelegate.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/EnqueueNativeKernelUserFuncDelegate.gen.cs
rename to sources/OpenCL/OpenCL/cl/EnqueueNativeKernelUserFuncDelegate.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/EnqueueSvmFreeARMPfnFreeFunc.gen.cs b/sources/OpenCL/OpenCL/cl/EnqueueSvmFreeARMPfnFreeFunc.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/EnqueueSvmFreeARMPfnFreeFunc.gen.cs
rename to sources/OpenCL/OpenCL/cl/EnqueueSvmFreeARMPfnFreeFunc.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/EnqueueSvmFreeARMPfnFreeFuncDelegate.gen.cs b/sources/OpenCL/OpenCL/cl/EnqueueSvmFreeARMPfnFreeFuncDelegate.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/EnqueueSvmFreeARMPfnFreeFuncDelegate.gen.cs
rename to sources/OpenCL/OpenCL/cl/EnqueueSvmFreeARMPfnFreeFuncDelegate.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/EnqueueSvmFreePfnFreeFunc.gen.cs b/sources/OpenCL/OpenCL/cl/EnqueueSvmFreePfnFreeFunc.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/EnqueueSvmFreePfnFreeFunc.gen.cs
rename to sources/OpenCL/OpenCL/cl/EnqueueSvmFreePfnFreeFunc.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/EnqueueSvmFreePfnFreeFuncDelegate.gen.cs b/sources/OpenCL/OpenCL/cl/EnqueueSvmFreePfnFreeFuncDelegate.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/EnqueueSvmFreePfnFreeFuncDelegate.gen.cs
rename to sources/OpenCL/OpenCL/cl/EnqueueSvmFreePfnFreeFuncDelegate.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/ICl.gen.cs b/sources/OpenCL/OpenCL/cl/ICl.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/ICl.gen.cs
rename to sources/OpenCL/OpenCL/cl/ICl.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/ImageDesc.gen.cs b/sources/OpenCL/OpenCL/cl/ImageDesc.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/ImageDesc.gen.cs
rename to sources/OpenCL/OpenCL/cl/ImageDesc.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/ImageDescAnonymous.gen.cs b/sources/OpenCL/OpenCL/cl/ImageDescAnonymous.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/ImageDescAnonymous.gen.cs
rename to sources/OpenCL/OpenCL/cl/ImageDescAnonymous.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/ImageFormat.gen.cs b/sources/OpenCL/OpenCL/cl/ImageFormat.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/ImageFormat.gen.cs
rename to sources/OpenCL/OpenCL/cl/ImageFormat.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/KernelAllocationInfoINTEL.gen.cs b/sources/OpenCL/OpenCL/cl/KernelAllocationInfoINTEL.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/KernelAllocationInfoINTEL.gen.cs
rename to sources/OpenCL/OpenCL/cl/KernelAllocationInfoINTEL.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/LinkProgramPfnNotify.gen.cs b/sources/OpenCL/OpenCL/cl/LinkProgramPfnNotify.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/LinkProgramPfnNotify.gen.cs
rename to sources/OpenCL/OpenCL/cl/LinkProgramPfnNotify.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/LinkProgramPfnNotifyDelegate.gen.cs b/sources/OpenCL/OpenCL/cl/LinkProgramPfnNotifyDelegate.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/LinkProgramPfnNotifyDelegate.gen.cs
rename to sources/OpenCL/OpenCL/cl/LinkProgramPfnNotifyDelegate.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/MemAndroidNativeBufferHostPtr.gen.cs b/sources/OpenCL/OpenCL/cl/MemAndroidNativeBufferHostPtr.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/MemAndroidNativeBufferHostPtr.gen.cs
rename to sources/OpenCL/OpenCL/cl/MemAndroidNativeBufferHostPtr.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/MemExtHostPtr.gen.cs b/sources/OpenCL/OpenCL/cl/MemExtHostPtr.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/MemExtHostPtr.gen.cs
rename to sources/OpenCL/OpenCL/cl/MemExtHostPtr.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/MemIonHostPtr.gen.cs b/sources/OpenCL/OpenCL/cl/MemIonHostPtr.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/MemIonHostPtr.gen.cs
rename to sources/OpenCL/OpenCL/cl/MemIonHostPtr.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/MotionEstimationDescINTEL.gen.cs b/sources/OpenCL/OpenCL/cl/MotionEstimationDescINTEL.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/MotionEstimationDescINTEL.gen.cs
rename to sources/OpenCL/OpenCL/cl/MotionEstimationDescINTEL.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/NameVersion.gen.cs b/sources/OpenCL/OpenCL/cl/NameVersion.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/NameVersion.gen.cs
rename to sources/OpenCL/OpenCL/cl/NameVersion.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/NameVersionKHR.gen.cs b/sources/OpenCL/OpenCL/cl/NameVersionKHR.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/NameVersionKHR.gen.cs
rename to sources/OpenCL/OpenCL/cl/NameVersionKHR.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/NameVersionKHRName.gen.cs b/sources/OpenCL/OpenCL/cl/NameVersionKHRName.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/NameVersionKHRName.gen.cs
rename to sources/OpenCL/OpenCL/cl/NameVersionKHRName.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/NameVersionName.gen.cs b/sources/OpenCL/OpenCL/cl/NameVersionName.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/NameVersionName.gen.cs
rename to sources/OpenCL/OpenCL/cl/NameVersionName.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/QueueFamilyPropertiesINTEL.gen.cs b/sources/OpenCL/OpenCL/cl/QueueFamilyPropertiesINTEL.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/QueueFamilyPropertiesINTEL.gen.cs
rename to sources/OpenCL/OpenCL/cl/QueueFamilyPropertiesINTEL.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/QueueFamilyPropertiesINTELName.gen.cs b/sources/OpenCL/OpenCL/cl/QueueFamilyPropertiesINTELName.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/QueueFamilyPropertiesINTELName.gen.cs
rename to sources/OpenCL/OpenCL/cl/QueueFamilyPropertiesINTELName.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/SetContextDestructorCallbackPfnNotify.gen.cs b/sources/OpenCL/OpenCL/cl/SetContextDestructorCallbackPfnNotify.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/SetContextDestructorCallbackPfnNotify.gen.cs
rename to sources/OpenCL/OpenCL/cl/SetContextDestructorCallbackPfnNotify.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/SetContextDestructorCallbackPfnNotifyDelegate.gen.cs b/sources/OpenCL/OpenCL/cl/SetContextDestructorCallbackPfnNotifyDelegate.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/SetContextDestructorCallbackPfnNotifyDelegate.gen.cs
rename to sources/OpenCL/OpenCL/cl/SetContextDestructorCallbackPfnNotifyDelegate.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/SetEventCallbackPfnNotify.gen.cs b/sources/OpenCL/OpenCL/cl/SetEventCallbackPfnNotify.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/SetEventCallbackPfnNotify.gen.cs
rename to sources/OpenCL/OpenCL/cl/SetEventCallbackPfnNotify.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/SetEventCallbackPfnNotifyDelegate.gen.cs b/sources/OpenCL/OpenCL/cl/SetEventCallbackPfnNotifyDelegate.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/SetEventCallbackPfnNotifyDelegate.gen.cs
rename to sources/OpenCL/OpenCL/cl/SetEventCallbackPfnNotifyDelegate.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/SetMemObjectDestructorAPPLEPfnNotify.gen.cs b/sources/OpenCL/OpenCL/cl/SetMemObjectDestructorAPPLEPfnNotify.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/SetMemObjectDestructorAPPLEPfnNotify.gen.cs
rename to sources/OpenCL/OpenCL/cl/SetMemObjectDestructorAPPLEPfnNotify.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/SetMemObjectDestructorAPPLEPfnNotifyDelegate.gen.cs b/sources/OpenCL/OpenCL/cl/SetMemObjectDestructorAPPLEPfnNotifyDelegate.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/SetMemObjectDestructorAPPLEPfnNotifyDelegate.gen.cs
rename to sources/OpenCL/OpenCL/cl/SetMemObjectDestructorAPPLEPfnNotifyDelegate.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/SetMemObjectDestructorCallbackPfnNotify.gen.cs b/sources/OpenCL/OpenCL/cl/SetMemObjectDestructorCallbackPfnNotify.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/SetMemObjectDestructorCallbackPfnNotify.gen.cs
rename to sources/OpenCL/OpenCL/cl/SetMemObjectDestructorCallbackPfnNotify.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/SetMemObjectDestructorCallbackPfnNotifyDelegate.gen.cs b/sources/OpenCL/OpenCL/cl/SetMemObjectDestructorCallbackPfnNotifyDelegate.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/SetMemObjectDestructorCallbackPfnNotifyDelegate.gen.cs
rename to sources/OpenCL/OpenCL/cl/SetMemObjectDestructorCallbackPfnNotifyDelegate.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/SetProgramReleaseCallbackPfnNotify.gen.cs b/sources/OpenCL/OpenCL/cl/SetProgramReleaseCallbackPfnNotify.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/SetProgramReleaseCallbackPfnNotify.gen.cs
rename to sources/OpenCL/OpenCL/cl/SetProgramReleaseCallbackPfnNotify.gen.cs
diff --git a/sources/OpenCL/OpenCL/OpenCL/SetProgramReleaseCallbackPfnNotifyDelegate.gen.cs b/sources/OpenCL/OpenCL/cl/SetProgramReleaseCallbackPfnNotifyDelegate.gen.cs
similarity index 100%
rename from sources/OpenCL/OpenCL/OpenCL/SetProgramReleaseCallbackPfnNotifyDelegate.gen.cs
rename to sources/OpenCL/OpenCL/cl/SetProgramReleaseCallbackPfnNotifyDelegate.gen.cs
diff --git a/sources/OpenGL/OpenGL/Enums/AttributeType.gen.cs b/sources/OpenGL/OpenGL/Enums/AttributeType.gen.cs
index f872dd0196..e51709f43c 100644
--- a/sources/OpenGL/OpenGL/Enums/AttributeType.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/AttributeType.gen.cs
@@ -10,6 +10,30 @@ namespace Silk.NET.OpenGL;
[NativeName("AttributeType")]
public enum AttributeType : uint
{
+ [NativeName("GL_SAMPLER_3D_OES")]
+ Sampler3DOES = 35679,
+
+ [NativeName("GL_SAMPLER_2D_SHADOW_EXT")]
+ Sampler2DShadowEXT = 35682,
+
+ [NativeName("GL_FLOAT_MAT2x3_NV")]
+ FloatMat2x3NV = 35685,
+
+ [NativeName("GL_FLOAT_MAT2x4_NV")]
+ FloatMat2x4NV = 35686,
+
+ [NativeName("GL_FLOAT_MAT3x2_NV")]
+ FloatMat3x2NV = 35687,
+
+ [NativeName("GL_FLOAT_MAT3x4_NV")]
+ FloatMat3x4NV = 35688,
+
+ [NativeName("GL_FLOAT_MAT4x2_NV")]
+ FloatMat4x2NV = 35689,
+
+ [NativeName("GL_FLOAT_MAT4x3_NV")]
+ FloatMat4x3NV = 35690,
+
[NativeName("GL_INT")]
Int = 5124,
@@ -429,28 +453,4 @@ public enum AttributeType : uint
[NativeName("GL_UNSIGNED_INT64_NV")]
UnsignedInt64NV = 5135,
-
- [NativeName("GL_SAMPLER_3D_OES")]
- Sampler3DOES = 35679,
-
- [NativeName("GL_SAMPLER_2D_SHADOW_EXT")]
- Sampler2DShadowEXT = 35682,
-
- [NativeName("GL_FLOAT_MAT2x3_NV")]
- FloatMat2x3NV = 35685,
-
- [NativeName("GL_FLOAT_MAT2x4_NV")]
- FloatMat2x4NV = 35686,
-
- [NativeName("GL_FLOAT_MAT3x2_NV")]
- FloatMat3x2NV = 35687,
-
- [NativeName("GL_FLOAT_MAT3x4_NV")]
- FloatMat3x4NV = 35688,
-
- [NativeName("GL_FLOAT_MAT4x2_NV")]
- FloatMat4x2NV = 35689,
-
- [NativeName("GL_FLOAT_MAT4x3_NV")]
- FloatMat4x3NV = 35690,
}
diff --git a/sources/OpenGL/OpenGL/Enums/BufferStorageMask.gen.cs b/sources/OpenGL/OpenGL/Enums/BufferStorageMask.gen.cs
index 59d71ff1a6..b2e6530cf7 100644
--- a/sources/OpenGL/OpenGL/Enums/BufferStorageMask.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/BufferStorageMask.gen.cs
@@ -13,6 +13,24 @@ public enum BufferStorageMask : uint
{
None = 0x0,
+ [NativeName("GL_MAP_READ_BIT_EXT")]
+ MapReadBitEXT = 0x1,
+
+ [NativeName("GL_MAP_WRITE_BIT_EXT")]
+ MapWriteBitEXT = 0x2,
+
+ [NativeName("GL_MAP_PERSISTENT_BIT_EXT")]
+ MapPersistentBitEXT = 0x40,
+
+ [NativeName("GL_MAP_COHERENT_BIT_EXT")]
+ MapCoherentBitEXT = 0x80,
+
+ [NativeName("GL_DYNAMIC_STORAGE_BIT_EXT")]
+ DynamicStorageBitEXT = 0x100,
+
+ [NativeName("GL_CLIENT_STORAGE_BIT_EXT")]
+ ClientStorageBitEXT = 0x200,
+
[NativeName("GL_MAP_READ_BIT")]
MapReadBit = 0x1,
@@ -39,22 +57,4 @@ public enum BufferStorageMask : uint
[NativeName("GL_PER_GPU_STORAGE_BIT_NV")]
PerGpuStorageBitNV = 0x800,
-
- [NativeName("GL_MAP_PERSISTENT_BIT_EXT")]
- MapPersistentBitEXT = 0x40,
-
- [NativeName("GL_MAP_COHERENT_BIT_EXT")]
- MapCoherentBitEXT = 0x80,
-
- [NativeName("GL_DYNAMIC_STORAGE_BIT_EXT")]
- DynamicStorageBitEXT = 0x100,
-
- [NativeName("GL_CLIENT_STORAGE_BIT_EXT")]
- ClientStorageBitEXT = 0x200,
-
- [NativeName("GL_MAP_READ_BIT_EXT")]
- MapReadBitEXT = 0x1,
-
- [NativeName("GL_MAP_WRITE_BIT_EXT")]
- MapWriteBitEXT = 0x2,
}
diff --git a/sources/OpenGL/OpenGL/Enums/ClearBufferMask.gen.cs b/sources/OpenGL/OpenGL/Enums/ClearBufferMask.gen.cs
index bea440ff7b..ec5af838c1 100644
--- a/sources/OpenGL/OpenGL/Enums/ClearBufferMask.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/ClearBufferMask.gen.cs
@@ -13,6 +13,9 @@ public enum ClearBufferMask : uint
{
None = 0x0,
+ [NativeName("GL_COVERAGE_BUFFER_BIT_NV")]
+ CoverageBufferBitNV = 0x8000,
+
[NativeName("GL_DEPTH_BUFFER_BIT")]
DepthBufferBit = 0x100,
@@ -24,7 +27,4 @@ public enum ClearBufferMask : uint
[NativeName("GL_ACCUM_BUFFER_BIT")]
AccumBufferBit = 0x200,
-
- [NativeName("GL_COVERAGE_BUFFER_BIT_NV")]
- CoverageBufferBitNV = 0x8000,
}
diff --git a/sources/OpenGL/OpenGL/Enums/ContextFlagMask.gen.cs b/sources/OpenGL/OpenGL/Enums/ContextFlagMask.gen.cs
index 1167caed43..1aa5f97608 100644
--- a/sources/OpenGL/OpenGL/Enums/ContextFlagMask.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/ContextFlagMask.gen.cs
@@ -13,6 +13,12 @@ public enum ContextFlagMask : uint
{
None = 0x0,
+ [NativeName("GL_CONTEXT_FLAG_DEBUG_BIT_KHR")]
+ DebugBitKHR = 0x2,
+
+ [NativeName("GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT")]
+ ProtectedContentBitEXT = 0x10,
+
[NativeName("GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT")]
ForwardCompatibleBit = 0x1,
@@ -30,10 +36,4 @@ public enum ContextFlagMask : uint
[NativeName("GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR")]
NoErrorBitKHR = 0x8,
-
- [NativeName("GL_CONTEXT_FLAG_DEBUG_BIT_KHR")]
- DebugBitKHR = 0x2,
-
- [NativeName("GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT")]
- ProtectedContentBitEXT = 0x10,
}
diff --git a/sources/OpenGL/OpenGL/Enums/DrawBufferMode.gen.cs b/sources/OpenGL/OpenGL/Enums/DrawBufferMode.gen.cs
index c6fff88ece..7b09441b4c 100644
--- a/sources/OpenGL/OpenGL/Enums/DrawBufferMode.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/DrawBufferMode.gen.cs
@@ -10,6 +10,57 @@ namespace Silk.NET.OpenGL;
[NativeName("DrawBufferMode")]
public enum DrawBufferMode : uint
{
+ [NativeName("GL_NONE_OES")]
+ NoneOES = 0,
+
+ [NativeName("GL_COLOR_ATTACHMENT0_NV")]
+ ColorAttachment0NV = 36064,
+
+ [NativeName("GL_COLOR_ATTACHMENT1_NV")]
+ ColorAttachment1NV = 36065,
+
+ [NativeName("GL_COLOR_ATTACHMENT2_NV")]
+ ColorAttachment2NV = 36066,
+
+ [NativeName("GL_COLOR_ATTACHMENT3_NV")]
+ ColorAttachment3NV = 36067,
+
+ [NativeName("GL_COLOR_ATTACHMENT4_NV")]
+ ColorAttachment4NV = 36068,
+
+ [NativeName("GL_COLOR_ATTACHMENT5_NV")]
+ ColorAttachment5NV = 36069,
+
+ [NativeName("GL_COLOR_ATTACHMENT6_NV")]
+ ColorAttachment6NV = 36070,
+
+ [NativeName("GL_COLOR_ATTACHMENT7_NV")]
+ ColorAttachment7NV = 36071,
+
+ [NativeName("GL_COLOR_ATTACHMENT8_NV")]
+ ColorAttachment8NV = 36072,
+
+ [NativeName("GL_COLOR_ATTACHMENT9_NV")]
+ ColorAttachment9NV = 36073,
+
+ [NativeName("GL_COLOR_ATTACHMENT10_NV")]
+ ColorAttachment10NV = 36074,
+
+ [NativeName("GL_COLOR_ATTACHMENT11_NV")]
+ ColorAttachment11NV = 36075,
+
+ [NativeName("GL_COLOR_ATTACHMENT12_NV")]
+ ColorAttachment12NV = 36076,
+
+ [NativeName("GL_COLOR_ATTACHMENT13_NV")]
+ ColorAttachment13NV = 36077,
+
+ [NativeName("GL_COLOR_ATTACHMENT14_NV")]
+ ColorAttachment14NV = 36078,
+
+ [NativeName("GL_COLOR_ATTACHMENT15_NV")]
+ ColorAttachment15NV = 36079,
+
[NativeName("GL_NONE")]
None = 0,
@@ -147,55 +198,4 @@ public enum DrawBufferMode : uint
[NativeName("GL_COLOR_ATTACHMENT31")]
ColorAttachment31 = 36095,
-
- [NativeName("GL_COLOR_ATTACHMENT0_NV")]
- ColorAttachment0NV = 36064,
-
- [NativeName("GL_COLOR_ATTACHMENT1_NV")]
- ColorAttachment1NV = 36065,
-
- [NativeName("GL_COLOR_ATTACHMENT2_NV")]
- ColorAttachment2NV = 36066,
-
- [NativeName("GL_COLOR_ATTACHMENT3_NV")]
- ColorAttachment3NV = 36067,
-
- [NativeName("GL_COLOR_ATTACHMENT4_NV")]
- ColorAttachment4NV = 36068,
-
- [NativeName("GL_COLOR_ATTACHMENT5_NV")]
- ColorAttachment5NV = 36069,
-
- [NativeName("GL_COLOR_ATTACHMENT6_NV")]
- ColorAttachment6NV = 36070,
-
- [NativeName("GL_COLOR_ATTACHMENT7_NV")]
- ColorAttachment7NV = 36071,
-
- [NativeName("GL_COLOR_ATTACHMENT8_NV")]
- ColorAttachment8NV = 36072,
-
- [NativeName("GL_COLOR_ATTACHMENT9_NV")]
- ColorAttachment9NV = 36073,
-
- [NativeName("GL_COLOR_ATTACHMENT10_NV")]
- ColorAttachment10NV = 36074,
-
- [NativeName("GL_COLOR_ATTACHMENT11_NV")]
- ColorAttachment11NV = 36075,
-
- [NativeName("GL_COLOR_ATTACHMENT12_NV")]
- ColorAttachment12NV = 36076,
-
- [NativeName("GL_COLOR_ATTACHMENT13_NV")]
- ColorAttachment13NV = 36077,
-
- [NativeName("GL_COLOR_ATTACHMENT14_NV")]
- ColorAttachment14NV = 36078,
-
- [NativeName("GL_COLOR_ATTACHMENT15_NV")]
- ColorAttachment15NV = 36079,
-
- [NativeName("GL_NONE_OES")]
- NoneOES = 0,
}
diff --git a/sources/OpenGL/OpenGL/Enums/EnableCap.gen.cs b/sources/OpenGL/OpenGL/Enums/EnableCap.gen.cs
index d0c3ba4c3a..179c541b76 100644
--- a/sources/OpenGL/OpenGL/Enums/EnableCap.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/EnableCap.gen.cs
@@ -10,6 +10,21 @@ namespace Silk.NET.OpenGL;
[NativeName("EnableCap")]
public enum EnableCap : uint
{
+ [NativeName("GL_TEXTURE_CUBE_MAP_OES")]
+ TextureCubeMapOES = 34067,
+
+ [NativeName("GL_TEXTURE_GEN_STR_OES")]
+ TextureGenStrOES = 36192,
+
+ [NativeName("GL_FETCH_PER_SAMPLE_ARM")]
+ FetchPerSampleARM = 36709,
+
+ [NativeName("GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM")]
+ FramebufferFetchNoncoherentQCOM = 38562,
+
+ [NativeName("GL_SHADING_RATE_PRESERVE_ASPECT_RATIO_QCOM")]
+ ShadingRatePreserveAspectRatioQCOM = 38565,
+
[NativeName("GL_LINE_SMOOTH")]
LineSmooth = 2848,
@@ -426,19 +441,4 @@ public enum EnableCap : uint
[NativeName("GL_TEXTURE_COLOR_TABLE_SGI")]
TextureColorTableSGI = 32956,
-
- [NativeName("GL_FETCH_PER_SAMPLE_ARM")]
- FetchPerSampleARM = 36709,
-
- [NativeName("GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM")]
- FramebufferFetchNoncoherentQCOM = 38562,
-
- [NativeName("GL_SHADING_RATE_PRESERVE_ASPECT_RATIO_QCOM")]
- ShadingRatePreserveAspectRatioQCOM = 38565,
-
- [NativeName("GL_TEXTURE_CUBE_MAP_OES")]
- TextureCubeMapOES = 34067,
-
- [NativeName("GL_TEXTURE_GEN_STR_OES")]
- TextureGenStrOES = 36192,
}
diff --git a/sources/OpenGL/OpenGL/Enums/ErrorCode.gen.cs b/sources/OpenGL/OpenGL/Enums/ErrorCode.gen.cs
index 83d21c6378..e3a2ee4d0a 100644
--- a/sources/OpenGL/OpenGL/Enums/ErrorCode.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/ErrorCode.gen.cs
@@ -10,6 +10,9 @@ namespace Silk.NET.OpenGL;
[NativeName("ErrorCode")]
public enum ErrorCode : uint
{
+ [NativeName("GL_INVALID_FRAMEBUFFER_OPERATION_OES")]
+ InvalidFramebufferOperationOES = 1286,
+
[NativeName("GL_NO_ERROR")]
NoError = 0,
@@ -45,7 +48,4 @@ public enum ErrorCode : uint
[NativeName("GL_TEXTURE_TOO_LARGE_EXT")]
TextureTooLargeEXT = 32869,
-
- [NativeName("GL_INVALID_FRAMEBUFFER_OPERATION_OES")]
- InvalidFramebufferOperationOES = 1286,
}
diff --git a/sources/OpenGL/OpenGL/Enums/FramebufferAttachment.gen.cs b/sources/OpenGL/OpenGL/Enums/FramebufferAttachment.gen.cs
index 404f40c7e9..248366c56a 100644
--- a/sources/OpenGL/OpenGL/Enums/FramebufferAttachment.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/FramebufferAttachment.gen.cs
@@ -10,6 +10,9 @@ namespace Silk.NET.OpenGL;
[NativeName("FramebufferAttachment")]
public enum FramebufferAttachment : uint
{
+ [NativeName("GL_SHADING_RATE_ATTACHMENT_EXT")]
+ ShadingRateAttachmentEXT = 38609,
+
[NativeName("GL_DEPTH_STENCIL_ATTACHMENT")]
DepthStencilAttachment = 33306,
@@ -114,7 +117,4 @@ public enum FramebufferAttachment : uint
[NativeName("GL_STENCIL_ATTACHMENT")]
StencilAttachment = 36128,
-
- [NativeName("GL_SHADING_RATE_ATTACHMENT_EXT")]
- ShadingRateAttachmentEXT = 38609,
}
diff --git a/sources/OpenGL/OpenGL/Enums/FramebufferAttachmentParameterName.gen.cs b/sources/OpenGL/OpenGL/Enums/FramebufferAttachmentParameterName.gen.cs
index 9895337601..3f3388dc26 100644
--- a/sources/OpenGL/OpenGL/Enums/FramebufferAttachmentParameterName.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/FramebufferAttachmentParameterName.gen.cs
@@ -10,6 +10,36 @@ namespace Silk.NET.OpenGL;
[NativeName("FramebufferAttachmentParameterName")]
public enum FramebufferAttachmentParameterName : uint
{
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES")]
+ ObjectTypeOES = 36048,
+
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES")]
+ ObjectNameOES = 36049,
+
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES")]
+ TextureLevelOES = 36050,
+
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES")]
+ TextureCubeMapFaceOES = 36051,
+
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT")]
+ TextureSamplesEXT = 36204,
+
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT")]
+ ColorEncodingEXT = 33296,
+
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES")]
+ LayeredOES = 36263,
+
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES")]
+ Texture3DZoffsetOES = 36052,
+
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT")]
+ ComponentTypeEXT = 33297,
+
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG")]
+ TextureScaleIMG = 37183,
+
[NativeName("GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING")]
ColorEncoding = 33296,
@@ -81,34 +111,4 @@ public enum FramebufferAttachmentParameterName : uint
[NativeName("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR")]
TextureBaseViewIndexOVR = 38450,
-
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES")]
- LayeredOES = 36263,
-
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES")]
- Texture3DZoffsetOES = 36052,
-
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT")]
- ComponentTypeEXT = 33297,
-
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT")]
- TextureSamplesEXT = 36204,
-
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT")]
- ColorEncodingEXT = 33296,
-
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG")]
- TextureScaleIMG = 37183,
-
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES")]
- ObjectTypeOES = 36048,
-
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES")]
- ObjectNameOES = 36049,
-
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES")]
- TextureLevelOES = 36050,
-
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES")]
- TextureCubeMapFaceOES = 36051,
}
diff --git a/sources/OpenGL/OpenGL/Enums/FramebufferTarget.gen.cs b/sources/OpenGL/OpenGL/Enums/FramebufferTarget.gen.cs
index 53e4f3dd4c..fdc84501d0 100644
--- a/sources/OpenGL/OpenGL/Enums/FramebufferTarget.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/FramebufferTarget.gen.cs
@@ -10,6 +10,9 @@ namespace Silk.NET.OpenGL;
[NativeName("FramebufferTarget")]
public enum FramebufferTarget : uint
{
+ [NativeName("GL_FRAMEBUFFER_OES")]
+ FramebufferOES = 36160,
+
[NativeName("GL_READ_FRAMEBUFFER")]
ReadFramebuffer = 36008,
@@ -18,7 +21,4 @@ public enum FramebufferTarget : uint
[NativeName("GL_FRAMEBUFFER")]
Framebuffer = 36160,
-
- [NativeName("GL_FRAMEBUFFER_OES")]
- FramebufferOES = 36160,
}
diff --git a/sources/OpenGL/OpenGL/Enums/GLEnum.gen.cs b/sources/OpenGL/OpenGL/Enums/GLEnum.gen.cs
index c1f9b5201f..194af70514 100644
--- a/sources/OpenGL/OpenGL/Enums/GLEnum.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/GLEnum.gen.cs
@@ -10,17538 +10,17541 @@ namespace Silk.NET.OpenGL;
[NativeName("GLenum")]
public enum GLEnum : uint
{
- [NativeName("GL_DEPTH_BUFFER_BIT")]
- DepthBufferBit = 256,
+ [NativeName("GL_VERSION_ES_CL_1_0")]
+ VersionEsCl1x0 = 1,
- [NativeName("GL_STENCIL_BUFFER_BIT")]
- StencilBufferBit = 1024,
+ [NativeName("GL_VERSION_ES_CM_1_1")]
+ VersionEsCm1x1 = 1,
- [NativeName("GL_COLOR_BUFFER_BIT")]
- ColorBufferBit = 16384,
+ [NativeName("GL_VERSION_ES_CL_1_1")]
+ VersionEsCl1x1 = 1,
- [NativeName("GL_FALSE")]
- False = 0,
+ [NativeName("GL_TEXTURE_EXTERNAL_OES")]
+ TextureExternalOES = 36197,
- [NativeName("GL_TRUE")]
- True = 1,
+ [NativeName("GL_TEXTURE_BINDING_EXTERNAL_OES")]
+ TextureBindingExternalOES = 36199,
- [NativeName("GL_POINTS")]
- Points = 0,
+ [NativeName("GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES")]
+ RequiredTextureImageUnitsOES = 36200,
- [NativeName("GL_LINES")]
- Lines = 1,
+ [NativeName("GL_BLEND_EQUATION_RGB_OES")]
+ BlendEquationRgbOES = 32777,
- [NativeName("GL_LINE_LOOP")]
- LineLoop = 2,
+ [NativeName("GL_BLEND_EQUATION_ALPHA_OES")]
+ BlendEquationAlphaOES = 34877,
- [NativeName("GL_LINE_STRIP")]
- LineStrip = 3,
+ [NativeName("GL_BLEND_DST_RGB_OES")]
+ BlendDstRgbOES = 32968,
- [NativeName("GL_TRIANGLES")]
- Triangles = 4,
+ [NativeName("GL_BLEND_SRC_RGB_OES")]
+ BlendSrcRgbOES = 32969,
- [NativeName("GL_TRIANGLE_STRIP")]
- TriangleStrip = 5,
+ [NativeName("GL_BLEND_DST_ALPHA_OES")]
+ BlendDstAlphaOES = 32970,
- [NativeName("GL_TRIANGLE_FAN")]
- TriangleFan = 6,
+ [NativeName("GL_BLEND_SRC_ALPHA_OES")]
+ BlendSrcAlphaOES = 32971,
- [NativeName("GL_QUADS")]
- Quads = 7,
+ [NativeName("GL_BLEND_EQUATION_OES")]
+ BlendEquationOES = 32777,
- [NativeName("GL_NEVER")]
- Never = 512,
+ [NativeName("GL_FUNC_ADD_OES")]
+ FuncAddOES = 32774,
- [NativeName("GL_LESS")]
- Less = 513,
+ [NativeName("GL_FUNC_SUBTRACT_OES")]
+ FuncSubtractOES = 32778,
- [NativeName("GL_EQUAL")]
- Equal = 514,
+ [NativeName("GL_FUNC_REVERSE_SUBTRACT_OES")]
+ FuncReverseSubtractOES = 32779,
- [NativeName("GL_LEQUAL")]
- Lequal = 515,
+ [NativeName("GL_ETC1_RGB8_OES")]
+ Etc1Rgb8OES = 36196,
- [NativeName("GL_GREATER")]
- Greater = 516,
+ [NativeName("GL_DEPTH_COMPONENT24_OES")]
+ DepthComponent24OES = 33190,
- [NativeName("GL_NOTEQUAL")]
- Notequal = 517,
+ [NativeName("GL_DEPTH_COMPONENT32_OES")]
+ DepthComponent32OES = 33191,
- [NativeName("GL_GEQUAL")]
- Gequal = 518,
+ [NativeName("GL_TEXTURE_CROP_RECT_OES")]
+ TextureCropRectOES = 35741,
- [NativeName("GL_ALWAYS")]
- Always = 519,
+ [NativeName("GL_NONE_OES")]
+ NoneOES = 0,
- [NativeName("GL_ZERO")]
- Zero = 0,
+ [NativeName("GL_FRAMEBUFFER_OES")]
+ FramebufferOES = 36160,
- [NativeName("GL_ONE")]
- One = 1,
+ [NativeName("GL_RENDERBUFFER_OES")]
+ RenderbufferOES = 36161,
- [NativeName("GL_SRC_COLOR")]
- SrcColor = 768,
+ [NativeName("GL_RGBA4_OES")]
+ Rgba4OES = 32854,
- [NativeName("GL_ONE_MINUS_SRC_COLOR")]
- OneMinusSrcColor = 769,
+ [NativeName("GL_RGB5_A1_OES")]
+ Rgb5A1OES = 32855,
- [NativeName("GL_SRC_ALPHA")]
- SrcAlpha = 770,
+ [NativeName("GL_RGB565_OES")]
+ Rgb565OES = 36194,
- [NativeName("GL_ONE_MINUS_SRC_ALPHA")]
- OneMinusSrcAlpha = 771,
+ [NativeName("GL_DEPTH_COMPONENT16_OES")]
+ DepthComponent16OES = 33189,
- [NativeName("GL_DST_ALPHA")]
- DstAlpha = 772,
+ [NativeName("GL_RENDERBUFFER_WIDTH_OES")]
+ RenderbufferWidthOES = 36162,
- [NativeName("GL_ONE_MINUS_DST_ALPHA")]
- OneMinusDstAlpha = 773,
+ [NativeName("GL_RENDERBUFFER_HEIGHT_OES")]
+ RenderbufferHeightOES = 36163,
- [NativeName("GL_DST_COLOR")]
- DstColor = 774,
+ [NativeName("GL_RENDERBUFFER_INTERNAL_FORMAT_OES")]
+ RenderbufferInternalFormatOES = 36164,
- [NativeName("GL_ONE_MINUS_DST_COLOR")]
- OneMinusDstColor = 775,
+ [NativeName("GL_RENDERBUFFER_RED_SIZE_OES")]
+ RenderbufferRedSizeOES = 36176,
- [NativeName("GL_SRC_ALPHA_SATURATE")]
- SrcAlphaSaturate = 776,
+ [NativeName("GL_RENDERBUFFER_GREEN_SIZE_OES")]
+ RenderbufferGreenSizeOES = 36177,
- [NativeName("GL_NONE")]
- None = 0,
+ [NativeName("GL_RENDERBUFFER_BLUE_SIZE_OES")]
+ RenderbufferBlueSizeOES = 36178,
- [NativeName("GL_FRONT_LEFT")]
- FrontLeft = 1024,
+ [NativeName("GL_RENDERBUFFER_ALPHA_SIZE_OES")]
+ RenderbufferAlphaSizeOES = 36179,
- [NativeName("GL_FRONT_RIGHT")]
- FrontRight = 1025,
+ [NativeName("GL_RENDERBUFFER_DEPTH_SIZE_OES")]
+ RenderbufferDepthSizeOES = 36180,
- [NativeName("GL_BACK_LEFT")]
- BackLeft = 1026,
+ [NativeName("GL_RENDERBUFFER_STENCIL_SIZE_OES")]
+ RenderbufferStencilSizeOES = 36181,
- [NativeName("GL_BACK_RIGHT")]
- BackRight = 1027,
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES")]
+ FramebufferAttachmentObjectTypeOES = 36048,
- [NativeName("GL_FRONT")]
- Front = 1028,
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES")]
+ FramebufferAttachmentObjectNameOES = 36049,
- [NativeName("GL_BACK")]
- Back = 1029,
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES")]
+ FramebufferAttachmentTextureLevelOES = 36050,
- [NativeName("GL_LEFT")]
- Left = 1030,
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES")]
+ FramebufferAttachmentTextureCubeMapFaceOES = 36051,
- [NativeName("GL_RIGHT")]
- Right = 1031,
+ [NativeName("GL_COLOR_ATTACHMENT0_OES")]
+ ColorAttachment0OES = 36064,
- [NativeName("GL_FRONT_AND_BACK")]
- FrontAndBack = 1032,
+ [NativeName("GL_DEPTH_ATTACHMENT_OES")]
+ DepthAttachmentOES = 36096,
- [NativeName("GL_NO_ERROR")]
- NoError = 0,
+ [NativeName("GL_STENCIL_ATTACHMENT_OES")]
+ StencilAttachmentOES = 36128,
- [NativeName("GL_INVALID_ENUM")]
- InvalidEnum = 1280,
+ [NativeName("GL_FRAMEBUFFER_COMPLETE_OES")]
+ FramebufferCompleteOES = 36053,
- [NativeName("GL_INVALID_VALUE")]
- InvalidValue = 1281,
+ [NativeName("GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES")]
+ FramebufferIncompleteAttachmentOES = 36054,
- [NativeName("GL_INVALID_OPERATION")]
- InvalidOperation = 1282,
+ [NativeName("GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES")]
+ FramebufferIncompleteMissingAttachmentOES = 36055,
- [NativeName("GL_OUT_OF_MEMORY")]
- OutOfMemory = 1285,
+ [NativeName("GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES")]
+ FramebufferIncompleteDimensionsOES = 36057,
- [NativeName("GL_CW")]
- Cw = 2304,
+ [NativeName("GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES")]
+ FramebufferIncompleteFormatsOES = 36058,
- [NativeName("GL_CCW")]
- Ccw = 2305,
+ [NativeName("GL_FRAMEBUFFER_UNSUPPORTED_OES")]
+ FramebufferUnsupportedOES = 36061,
- [NativeName("GL_POINT_SIZE")]
- PointSize = 2833,
+ [NativeName("GL_FRAMEBUFFER_BINDING_OES")]
+ FramebufferBindingOES = 36006,
- [NativeName("GL_POINT_SIZE_RANGE")]
- PointSizeRange = 2834,
+ [NativeName("GL_RENDERBUFFER_BINDING_OES")]
+ RenderbufferBindingOES = 36007,
- [NativeName("GL_POINT_SIZE_GRANULARITY")]
- PointSizeGranularity = 2835,
+ [NativeName("GL_MAX_RENDERBUFFER_SIZE_OES")]
+ MaxRenderbufferSizeOES = 34024,
- [NativeName("GL_LINE_SMOOTH")]
- LineSmooth = 2848,
+ [NativeName("GL_INVALID_FRAMEBUFFER_OPERATION_OES")]
+ InvalidFramebufferOperationOES = 1286,
- [NativeName("GL_LINE_WIDTH")]
- LineWidth = 2849,
+ [NativeName("GL_WRITE_ONLY_OES")]
+ WriteOnlyOES = 35001,
- [NativeName("GL_LINE_WIDTH_RANGE")]
- LineWidthRange = 2850,
+ [NativeName("GL_BUFFER_ACCESS_OES")]
+ BufferAccessOES = 35003,
- [NativeName("GL_LINE_WIDTH_GRANULARITY")]
- LineWidthGranularity = 2851,
+ [NativeName("GL_BUFFER_MAPPED_OES")]
+ BufferMappedOES = 35004,
- [NativeName("GL_POLYGON_MODE")]
- PolygonMode = 2880,
+ [NativeName("GL_BUFFER_MAP_POINTER_OES")]
+ BufferMapPointerOES = 35005,
- [NativeName("GL_POLYGON_SMOOTH")]
- PolygonSmooth = 2881,
+ [NativeName("GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES")]
+ ModelviewMatrixFloatAsIntBitsOES = 35213,
- [NativeName("GL_CULL_FACE")]
- CullFace = 2884,
+ [NativeName("GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES")]
+ ProjectionMatrixFloatAsIntBitsOES = 35214,
- [NativeName("GL_CULL_FACE_MODE")]
- CullFaceMode = 2885,
+ [NativeName("GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES")]
+ TextureMatrixFloatAsIntBitsOES = 35215,
- [NativeName("GL_FRONT_FACE")]
- FrontFace = 2886,
+ [NativeName("GL_MAX_VERTEX_UNITS_OES")]
+ MaxVertexUnitsOES = 34468,
- [NativeName("GL_DEPTH_RANGE")]
- DepthRange = 2928,
+ [NativeName("GL_MAX_PALETTE_MATRICES_OES")]
+ MaxPaletteMatricesOES = 34882,
- [NativeName("GL_DEPTH_TEST")]
- DepthTest = 2929,
+ [NativeName("GL_MATRIX_PALETTE_OES")]
+ MatrixPaletteOES = 34880,
- [NativeName("GL_DEPTH_WRITEMASK")]
- DepthWritemask = 2930,
+ [NativeName("GL_MATRIX_INDEX_ARRAY_OES")]
+ MatrixIndexArrayOES = 34884,
- [NativeName("GL_DEPTH_CLEAR_VALUE")]
- DepthClearValue = 2931,
+ [NativeName("GL_WEIGHT_ARRAY_OES")]
+ WeightArrayOES = 34477,
- [NativeName("GL_DEPTH_FUNC")]
- DepthFunc = 2932,
+ [NativeName("GL_CURRENT_PALETTE_MATRIX_OES")]
+ CurrentPaletteMatrixOES = 34883,
- [NativeName("GL_STENCIL_TEST")]
- StencilTest = 2960,
+ [NativeName("GL_MATRIX_INDEX_ARRAY_SIZE_OES")]
+ MatrixIndexArraySizeOES = 34886,
- [NativeName("GL_STENCIL_CLEAR_VALUE")]
- StencilClearValue = 2961,
+ [NativeName("GL_MATRIX_INDEX_ARRAY_TYPE_OES")]
+ MatrixIndexArrayTypeOES = 34887,
- [NativeName("GL_STENCIL_FUNC")]
- StencilFunc = 2962,
+ [NativeName("GL_MATRIX_INDEX_ARRAY_STRIDE_OES")]
+ MatrixIndexArrayStrideOES = 34888,
- [NativeName("GL_STENCIL_VALUE_MASK")]
- StencilValueMask = 2963,
+ [NativeName("GL_MATRIX_INDEX_ARRAY_POINTER_OES")]
+ MatrixIndexArrayPointerOES = 34889,
- [NativeName("GL_STENCIL_FAIL")]
- StencilFail = 2964,
+ [NativeName("GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES")]
+ MatrixIndexArrayBufferBindingOES = 35742,
- [NativeName("GL_STENCIL_PASS_DEPTH_FAIL")]
- StencilPassDepthFail = 2965,
+ [NativeName("GL_WEIGHT_ARRAY_SIZE_OES")]
+ WeightArraySizeOES = 34475,
- [NativeName("GL_STENCIL_PASS_DEPTH_PASS")]
- StencilPassDepthPass = 2966,
+ [NativeName("GL_WEIGHT_ARRAY_TYPE_OES")]
+ WeightArrayTypeOES = 34473,
- [NativeName("GL_STENCIL_REF")]
- StencilRef = 2967,
+ [NativeName("GL_WEIGHT_ARRAY_STRIDE_OES")]
+ WeightArrayStrideOES = 34474,
- [NativeName("GL_STENCIL_WRITEMASK")]
- StencilWritemask = 2968,
+ [NativeName("GL_WEIGHT_ARRAY_POINTER_OES")]
+ WeightArrayPointerOES = 34476,
- [NativeName("GL_VIEWPORT")]
- Viewport = 2978,
+ [NativeName("GL_WEIGHT_ARRAY_BUFFER_BINDING_OES")]
+ WeightArrayBufferBindingOES = 34974,
- [NativeName("GL_DITHER")]
- Dither = 3024,
+ [NativeName("GL_DEPTH_STENCIL_OES")]
+ DepthStencilOES = 34041,
- [NativeName("GL_BLEND_DST")]
- BlendDst = 3040,
+ [NativeName("GL_UNSIGNED_INT_24_8_OES")]
+ UnsignedInt24x8OES = 34042,
- [NativeName("GL_BLEND_SRC")]
- BlendSrc = 3041,
+ [NativeName("GL_DEPTH24_STENCIL8_OES")]
+ Depth24Stencil8OES = 35056,
- [NativeName("GL_BLEND")]
- Blend = 3042,
+ [NativeName("GL_POINT_SIZE_ARRAY_OES")]
+ PointSizeArrayOES = 35740,
- [NativeName("GL_LOGIC_OP_MODE")]
- LogicOpMode = 3056,
+ [NativeName("GL_POINT_SIZE_ARRAY_TYPE_OES")]
+ PointSizeArrayTypeOES = 35210,
- [NativeName("GL_DRAW_BUFFER")]
- DrawBuffer = 3073,
+ [NativeName("GL_POINT_SIZE_ARRAY_STRIDE_OES")]
+ PointSizeArrayStrideOES = 35211,
- [NativeName("GL_READ_BUFFER")]
- ReadBuffer = 3074,
+ [NativeName("GL_POINT_SIZE_ARRAY_POINTER_OES")]
+ PointSizeArrayPointerOES = 35212,
- [NativeName("GL_SCISSOR_BOX")]
- ScissorBox = 3088,
+ [NativeName("GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES")]
+ PointSizeArrayBufferBindingOES = 35743,
+
+ [NativeName("GL_POINT_SPRITE_OES")]
+ PointSpriteOES = 34913,
- [NativeName("GL_SCISSOR_TEST")]
- ScissorTest = 3089,
+ [NativeName("GL_COORD_REPLACE_OES")]
+ CoordReplaceOES = 34914,
- [NativeName("GL_COLOR_CLEAR_VALUE")]
- ColorClearValue = 3106,
+ [NativeName("GL_ALPHA8_OES")]
+ Alpha8OES = 32828,
- [NativeName("GL_COLOR_WRITEMASK")]
- ColorWritemask = 3107,
+ [NativeName("GL_LUMINANCE4_ALPHA4_OES")]
+ Luminance4Alpha4OES = 32835,
- [NativeName("GL_DOUBLEBUFFER")]
- Doublebuffer = 3122,
+ [NativeName("GL_LUMINANCE8_ALPHA8_OES")]
+ Luminance8Alpha8OES = 32837,
- [NativeName("GL_STEREO")]
- Stereo = 3123,
+ [NativeName("GL_LUMINANCE8_OES")]
+ Luminance8OES = 32832,
- [NativeName("GL_LINE_SMOOTH_HINT")]
- LineSmoothHint = 3154,
+ [NativeName("GL_RGB8_OES")]
+ Rgb8OES = 32849,
- [NativeName("GL_POLYGON_SMOOTH_HINT")]
- PolygonSmoothHint = 3155,
+ [NativeName("GL_RGBA8_OES")]
+ Rgba8OES = 32856,
- [NativeName("GL_UNPACK_SWAP_BYTES")]
- UnpackSwapBytes = 3312,
+ [NativeName("GL_STENCIL_INDEX1_OES")]
+ StencilIndex1OES = 36166,
- [NativeName("GL_UNPACK_LSB_FIRST")]
- UnpackLsbFirst = 3313,
+ [NativeName("GL_STENCIL_INDEX4_OES")]
+ StencilIndex4OES = 36167,
- [NativeName("GL_UNPACK_ROW_LENGTH")]
- UnpackRowLength = 3314,
+ [NativeName("GL_STENCIL_INDEX8_OES")]
+ StencilIndex8OES = 36168,
- [NativeName("GL_UNPACK_SKIP_ROWS")]
- UnpackSkipRows = 3315,
+ [NativeName("GL_INCR_WRAP_OES")]
+ IncrWrapOES = 34055,
- [NativeName("GL_UNPACK_SKIP_PIXELS")]
- UnpackSkipPixels = 3316,
+ [NativeName("GL_DECR_WRAP_OES")]
+ DecrWrapOES = 34056,
- [NativeName("GL_UNPACK_ALIGNMENT")]
- UnpackAlignment = 3317,
+ [NativeName("GL_FRAMEBUFFER_UNDEFINED_OES")]
+ FramebufferUndefinedOES = 33305,
- [NativeName("GL_PACK_SWAP_BYTES")]
- PackSwapBytes = 3328,
+ [NativeName("GL_NORMAL_MAP_OES")]
+ NormalMapOES = 34065,
- [NativeName("GL_PACK_LSB_FIRST")]
- PackLsbFirst = 3329,
+ [NativeName("GL_REFLECTION_MAP_OES")]
+ ReflectionMapOES = 34066,
- [NativeName("GL_PACK_ROW_LENGTH")]
- PackRowLength = 3330,
+ [NativeName("GL_TEXTURE_CUBE_MAP_OES")]
+ TextureCubeMapOES = 34067,
- [NativeName("GL_PACK_SKIP_ROWS")]
- PackSkipRows = 3331,
+ [NativeName("GL_TEXTURE_BINDING_CUBE_MAP_OES")]
+ TextureBindingCubeMapOES = 34068,
- [NativeName("GL_PACK_SKIP_PIXELS")]
- PackSkipPixels = 3332,
+ [NativeName("GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES")]
+ TextureCubeMapPositiveXOES = 34069,
- [NativeName("GL_PACK_ALIGNMENT")]
- PackAlignment = 3333,
+ [NativeName("GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES")]
+ TextureCubeMapNegativeXOES = 34070,
- [NativeName("GL_MAX_TEXTURE_SIZE")]
- MaxTextureSize = 3379,
+ [NativeName("GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES")]
+ TextureCubeMapPositiveYOES = 34071,
- [NativeName("GL_MAX_VIEWPORT_DIMS")]
- MaxViewportDims = 3386,
+ [NativeName("GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES")]
+ TextureCubeMapNegativeYOES = 34072,
- [NativeName("GL_SUBPIXEL_BITS")]
- SubpixelBits = 3408,
+ [NativeName("GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES")]
+ TextureCubeMapPositiveZOES = 34073,
- [NativeName("GL_TEXTURE_1D")]
- Texture1D = 3552,
+ [NativeName("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES")]
+ TextureCubeMapNegativeZOES = 34074,
- [NativeName("GL_TEXTURE_2D")]
- Texture2D = 3553,
+ [NativeName("GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES")]
+ MaxCubeMapTextureSizeOES = 34076,
- [NativeName("GL_TEXTURE_WIDTH")]
- TextureWidth = 4096,
+ [NativeName("GL_TEXTURE_GEN_MODE_OES")]
+ TextureGenModeOES = 9472,
- [NativeName("GL_TEXTURE_HEIGHT")]
- TextureHeight = 4097,
+ [NativeName("GL_TEXTURE_GEN_STR_OES")]
+ TextureGenStrOES = 36192,
- [NativeName("GL_TEXTURE_BORDER_COLOR")]
- TextureBorderColor = 4100,
+ [NativeName("GL_MIRRORED_REPEAT_OES")]
+ MirroredRepeatOES = 33648,
- [NativeName("GL_DONT_CARE")]
- DontCare = 4352,
+ [NativeName("GL_VERTEX_ARRAY_BINDING_OES")]
+ VertexArrayBindingOES = 34229,
- [NativeName("GL_FASTEST")]
- Fastest = 4353,
+ [NativeName("GL_3DC_X_AMD")]
+ X3DcXAMD = 34809,
- [NativeName("GL_NICEST")]
- Nicest = 4354,
+ [NativeName("GL_3DC_XY_AMD")]
+ X3DcXyAMD = 34810,
- [NativeName("GL_BYTE")]
- Byte = 5120,
+ [NativeName("GL_ATC_RGB_AMD")]
+ AtcRgbAMD = 35986,
- [NativeName("GL_UNSIGNED_BYTE")]
- UnsignedByte = 5121,
+ [NativeName("GL_ATC_RGBA_EXPLICIT_ALPHA_AMD")]
+ AtcRgbaExplicitAlphaAMD = 35987,
- [NativeName("GL_SHORT")]
- Short = 5122,
+ [NativeName("GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD")]
+ AtcRgbaInterpolatedAlphaAMD = 34798,
- [NativeName("GL_UNSIGNED_SHORT")]
- UnsignedShort = 5123,
+ [NativeName("GL_RENDERBUFFER_SAMPLES_APPLE")]
+ RenderbufferSamplesAPPLE = 36011,
- [NativeName("GL_INT")]
- Int = 5124,
+ [NativeName("GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE")]
+ FramebufferIncompleteMultisampleAPPLE = 36182,
- [NativeName("GL_UNSIGNED_INT")]
- UnsignedInt = 5125,
+ [NativeName("GL_MAX_SAMPLES_APPLE")]
+ MaxSamplesAPPLE = 36183,
- [NativeName("GL_FLOAT")]
- Float = 5126,
+ [NativeName("GL_READ_FRAMEBUFFER_APPLE")]
+ ReadFramebufferAPPLE = 36008,
- [NativeName("GL_STACK_OVERFLOW")]
- StackOverflow = 1283,
+ [NativeName("GL_DRAW_FRAMEBUFFER_APPLE")]
+ DrawFramebufferAPPLE = 36009,
- [NativeName("GL_STACK_UNDERFLOW")]
- StackUnderflow = 1284,
+ [NativeName("GL_DRAW_FRAMEBUFFER_BINDING_APPLE")]
+ DrawFramebufferBindingAPPLE = 36006,
- [NativeName("GL_CLEAR")]
- Clear = 5376,
+ [NativeName("GL_READ_FRAMEBUFFER_BINDING_APPLE")]
+ ReadFramebufferBindingAPPLE = 36010,
- [NativeName("GL_AND")]
- And = 5377,
+ [NativeName("GL_SYNC_OBJECT_APPLE")]
+ SyncObjectAPPLE = 35411,
- [NativeName("GL_AND_REVERSE")]
- AndReverse = 5378,
+ [NativeName("GL_MAX_SERVER_WAIT_TIMEOUT_APPLE")]
+ MaxServerWaitTimeoutAPPLE = 37137,
- [NativeName("GL_COPY")]
- Copy = 5379,
+ [NativeName("GL_OBJECT_TYPE_APPLE")]
+ ObjectTypeAPPLE = 37138,
- [NativeName("GL_AND_INVERTED")]
- AndInverted = 5380,
+ [NativeName("GL_SYNC_CONDITION_APPLE")]
+ SyncConditionAPPLE = 37139,
- [NativeName("GL_NOOP")]
- Noop = 5381,
+ [NativeName("GL_SYNC_STATUS_APPLE")]
+ SyncStatusAPPLE = 37140,
- [NativeName("GL_XOR")]
- Xor = 5382,
+ [NativeName("GL_SYNC_FLAGS_APPLE")]
+ SyncFlagsAPPLE = 37141,
- [NativeName("GL_OR")]
- Or = 5383,
+ [NativeName("GL_SYNC_FENCE_APPLE")]
+ SyncFenceAPPLE = 37142,
- [NativeName("GL_NOR")]
- Nor = 5384,
+ [NativeName("GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE")]
+ SyncGpuCommandsCompleteAPPLE = 37143,
- [NativeName("GL_EQUIV")]
- Equiv = 5385,
+ [NativeName("GL_UNSIGNALED_APPLE")]
+ UnsignaledAPPLE = 37144,
- [NativeName("GL_INVERT")]
- Invert = 5386,
+ [NativeName("GL_SIGNALED_APPLE")]
+ SignaledAPPLE = 37145,
- [NativeName("GL_OR_REVERSE")]
- OrReverse = 5387,
+ [NativeName("GL_ALREADY_SIGNALED_APPLE")]
+ AlreadySignaledAPPLE = 37146,
- [NativeName("GL_COPY_INVERTED")]
- CopyInverted = 5388,
+ [NativeName("GL_TIMEOUT_EXPIRED_APPLE")]
+ TimeoutExpiredAPPLE = 37147,
- [NativeName("GL_OR_INVERTED")]
- OrInverted = 5389,
+ [NativeName("GL_CONDITION_SATISFIED_APPLE")]
+ ConditionSatisfiedAPPLE = 37148,
- [NativeName("GL_NAND")]
- Nand = 5390,
+ [NativeName("GL_WAIT_FAILED_APPLE")]
+ WaitFailedAPPLE = 37149,
- [NativeName("GL_SET")]
- Set = 5391,
+ [NativeName("GL_SYNC_FLUSH_COMMANDS_BIT_APPLE")]
+ SyncFlushCommandsBitAPPLE = 1,
- [NativeName("GL_TEXTURE")]
- Texture = 5890,
+ [NativeName("GL_TIMEOUT_IGNORED_APPLE")]
+ TimeoutIgnoredAPPLE = 4294967295,
- [NativeName("GL_COLOR")]
- Color = 6144,
+ [NativeName("GL_TEXTURE_MAX_LEVEL_APPLE")]
+ TextureMaxLevelAPPLE = 33085,
- [NativeName("GL_DEPTH")]
- Depth = 6145,
+ [NativeName("GL_COLOR_EXT")]
+ ColorEXT = 6144,
- [NativeName("GL_STENCIL")]
- Stencil = 6146,
+ [NativeName("GL_DEPTH_EXT")]
+ DepthEXT = 6145,
- [NativeName("GL_STENCIL_INDEX")]
- StencilIndex = 6401,
+ [NativeName("GL_STENCIL_EXT")]
+ StencilEXT = 6146,
- [NativeName("GL_DEPTH_COMPONENT")]
- DepthComponent = 6402,
+ [NativeName("GL_MAP_READ_BIT_EXT")]
+ MapReadBitEXT = 1,
- [NativeName("GL_RED")]
- Red = 6403,
+ [NativeName("GL_MAP_WRITE_BIT_EXT")]
+ MapWriteBitEXT = 2,
- [NativeName("GL_GREEN")]
- Green = 6404,
+ [NativeName("GL_MAP_INVALIDATE_RANGE_BIT_EXT")]
+ MapInvalidateRangeBitEXT = 4,
- [NativeName("GL_BLUE")]
- Blue = 6405,
+ [NativeName("GL_MAP_INVALIDATE_BUFFER_BIT_EXT")]
+ MapInvalidateBufferBitEXT = 8,
- [NativeName("GL_ALPHA")]
- Alpha = 6406,
+ [NativeName("GL_MAP_FLUSH_EXPLICIT_BIT_EXT")]
+ MapFlushExplicitBitEXT = 16,
- [NativeName("GL_RGB")]
- Rgb = 6407,
+ [NativeName("GL_MAP_UNSYNCHRONIZED_BIT_EXT")]
+ MapUnsynchronizedBitEXT = 32,
- [NativeName("GL_RGBA")]
- Rgba = 6408,
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT")]
+ FramebufferAttachmentTextureSamplesEXT = 36204,
- [NativeName("GL_POINT")]
- Point = 6912,
+ [NativeName("GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT")]
+ UnsignedShort4x4x4x4RevEXT = 33637,
- [NativeName("GL_LINE")]
- Line = 6913,
+ [NativeName("GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT")]
+ UnsignedShort1x5x5x5RevEXT = 33638,
- [NativeName("GL_FILL")]
- Fill = 6914,
+ [NativeName("GL_GUILTY_CONTEXT_RESET_EXT")]
+ GuiltyContextResetEXT = 33363,
- [NativeName("GL_KEEP")]
- Keep = 7680,
+ [NativeName("GL_INNOCENT_CONTEXT_RESET_EXT")]
+ InnocentContextResetEXT = 33364,
- [NativeName("GL_REPLACE")]
- Replace = 7681,
+ [NativeName("GL_UNKNOWN_CONTEXT_RESET_EXT")]
+ UnknownContextResetEXT = 33365,
- [NativeName("GL_INCR")]
- Incr = 7682,
+ [NativeName("GL_CONTEXT_ROBUST_ACCESS_EXT")]
+ ContextRobustAccessEXT = 37107,
- [NativeName("GL_DECR")]
- Decr = 7683,
+ [NativeName("GL_RESET_NOTIFICATION_STRATEGY_EXT")]
+ ResetNotificationStrategyEXT = 33366,
- [NativeName("GL_VENDOR")]
- Vendor = 7936,
+ [NativeName("GL_LOSE_CONTEXT_ON_RESET_EXT")]
+ LoseContextOnResetEXT = 33362,
- [NativeName("GL_RENDERER")]
- Renderer = 7937,
+ [NativeName("GL_NO_RESET_NOTIFICATION_EXT")]
+ NoResetNotificationEXT = 33377,
- [NativeName("GL_VERSION")]
- Version = 7938,
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT")]
+ FramebufferAttachmentColorEncodingEXT = 33296,
- [NativeName("GL_EXTENSIONS")]
- Extensions = 7939,
+ [NativeName("GL_RENDERBUFFER_SAMPLES_IMG")]
+ RenderbufferSamplesIMG = 37171,
- [NativeName("GL_NEAREST")]
- Nearest = 9728,
+ [NativeName("GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG")]
+ FramebufferIncompleteMultisampleIMG = 37172,
- [NativeName("GL_LINEAR")]
- Linear = 9729,
+ [NativeName("GL_MAX_SAMPLES_IMG")]
+ MaxSamplesIMG = 37173,
- [NativeName("GL_NEAREST_MIPMAP_NEAREST")]
- NearestMipmapNearest = 9984,
+ [NativeName("GL_TEXTURE_SAMPLES_IMG")]
+ TextureSamplesIMG = 37174,
- [NativeName("GL_LINEAR_MIPMAP_NEAREST")]
- LinearMipmapNearest = 9985,
+ [NativeName("GL_BGRA_IMG")]
+ BgraIMG = 32993,
- [NativeName("GL_NEAREST_MIPMAP_LINEAR")]
- NearestMipmapLinear = 9986,
+ [NativeName("GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG")]
+ UnsignedShort4x4x4x4RevIMG = 33637,
- [NativeName("GL_LINEAR_MIPMAP_LINEAR")]
- LinearMipmapLinear = 9987,
+ [NativeName("GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG")]
+ CompressedRgbPvrtc4Bppv1IMG = 35840,
- [NativeName("GL_TEXTURE_MAG_FILTER")]
- TextureMagFilter = 10240,
+ [NativeName("GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG")]
+ CompressedRgbPvrtc2Bppv1IMG = 35841,
- [NativeName("GL_TEXTURE_MIN_FILTER")]
- TextureMinFilter = 10241,
+ [NativeName("GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG")]
+ CompressedRgbaPvrtc4Bppv1IMG = 35842,
- [NativeName("GL_TEXTURE_WRAP_S")]
- TextureWrapS = 10242,
+ [NativeName("GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG")]
+ CompressedRgbaPvrtc2Bppv1IMG = 35843,
- [NativeName("GL_TEXTURE_WRAP_T")]
- TextureWrapT = 10243,
+ [NativeName("GL_MODULATE_COLOR_IMG")]
+ ModulateColorIMG = 35844,
- [NativeName("GL_REPEAT")]
- Repeat = 10497,
+ [NativeName("GL_RECIP_ADD_SIGNED_ALPHA_IMG")]
+ RecipAddSignedAlphaIMG = 35845,
- [NativeName("GL_CURRENT_BIT")]
- CurrentBit = 1,
+ [NativeName("GL_TEXTURE_ALPHA_MODULATE_IMG")]
+ TextureAlphaModulateIMG = 35846,
- [NativeName("GL_POINT_BIT")]
- PointBit = 2,
+ [NativeName("GL_FACTOR_ALPHA_MODULATE_IMG")]
+ FactorAlphaModulateIMG = 35847,
- [NativeName("GL_LINE_BIT")]
- LineBit = 4,
+ [NativeName("GL_FRAGMENT_ALPHA_MODULATE_IMG")]
+ FragmentAlphaModulateIMG = 35848,
- [NativeName("GL_POLYGON_BIT")]
- PolygonBit = 8,
+ [NativeName("GL_ADD_BLEND_IMG")]
+ AddBlendIMG = 35849,
- [NativeName("GL_POLYGON_STIPPLE_BIT")]
- PolygonStippleBit = 16,
+ [NativeName("GL_DOT3_RGBA_IMG")]
+ Dot3RgbaIMG = 34479,
- [NativeName("GL_PIXEL_MODE_BIT")]
- PixelModeBit = 32,
+ [NativeName("GL_CLIP_PLANE0_IMG")]
+ ClipPlane0IMG = 12288,
- [NativeName("GL_LIGHTING_BIT")]
- LightingBit = 64,
+ [NativeName("GL_CLIP_PLANE1_IMG")]
+ ClipPlane1IMG = 12289,
- [NativeName("GL_FOG_BIT")]
- FogBit = 128,
+ [NativeName("GL_CLIP_PLANE2_IMG")]
+ ClipPlane2IMG = 12290,
- [NativeName("GL_ACCUM_BUFFER_BIT")]
- AccumBufferBit = 512,
+ [NativeName("GL_CLIP_PLANE3_IMG")]
+ ClipPlane3IMG = 12291,
- [NativeName("GL_VIEWPORT_BIT")]
- ViewportBit = 2048,
+ [NativeName("GL_CLIP_PLANE4_IMG")]
+ ClipPlane4IMG = 12292,
- [NativeName("GL_TRANSFORM_BIT")]
- TransformBit = 4096,
+ [NativeName("GL_CLIP_PLANE5_IMG")]
+ ClipPlane5IMG = 12293,
- [NativeName("GL_ENABLE_BIT")]
- EnableBit = 8192,
+ [NativeName("GL_MAX_CLIP_PLANES_IMG")]
+ MaxClipPlanesIMG = 3378,
- [NativeName("GL_HINT_BIT")]
- HintBit = 32768,
+ [NativeName("GL_TEXTURE_WIDTH_QCOM")]
+ TextureWidthQCOM = 35794,
- [NativeName("GL_EVAL_BIT")]
- EvalBit = 65536,
+ [NativeName("GL_TEXTURE_HEIGHT_QCOM")]
+ TextureHeightQCOM = 35795,
- [NativeName("GL_LIST_BIT")]
- ListBit = 131072,
+ [NativeName("GL_TEXTURE_DEPTH_QCOM")]
+ TextureDepthQCOM = 35796,
- [NativeName("GL_TEXTURE_BIT")]
- TextureBit = 262144,
+ [NativeName("GL_TEXTURE_INTERNAL_FORMAT_QCOM")]
+ TextureInternalFormatQCOM = 35797,
- [NativeName("GL_SCISSOR_BIT")]
- ScissorBit = 524288,
+ [NativeName("GL_TEXTURE_FORMAT_QCOM")]
+ TextureFormatQCOM = 35798,
- [NativeName("GL_ALL_ATTRIB_BITS")]
- AllAttribBits = 4294967295,
+ [NativeName("GL_TEXTURE_TYPE_QCOM")]
+ TextureTypeQCOM = 35799,
- [NativeName("GL_QUAD_STRIP")]
- QuadStrip = 8,
+ [NativeName("GL_TEXTURE_IMAGE_VALID_QCOM")]
+ TextureImageValidQCOM = 35800,
- [NativeName("GL_POLYGON")]
- Polygon = 9,
+ [NativeName("GL_TEXTURE_NUM_LEVELS_QCOM")]
+ TextureNumLevelsQCOM = 35801,
- [NativeName("GL_ACCUM")]
- Accum = 256,
+ [NativeName("GL_TEXTURE_TARGET_QCOM")]
+ TextureTargetQCOM = 35802,
- [NativeName("GL_LOAD")]
- Load = 257,
+ [NativeName("GL_TEXTURE_OBJECT_VALID_QCOM")]
+ TextureObjectValidQCOM = 35803,
- [NativeName("GL_RETURN")]
- Return = 258,
+ [NativeName("GL_STATE_RESTORE")]
+ StateRestore = 35804,
- [NativeName("GL_MULT")]
- Mult = 259,
+ [NativeName("GL_PERFMON_GLOBAL_MODE_QCOM")]
+ PerfmonGlobalModeQCOM = 36768,
- [NativeName("GL_ADD")]
- Add = 260,
+ [NativeName("GL_COLOR_BUFFER_BIT0_QCOM")]
+ ColorBufferBit0QCOM = 1,
- [NativeName("GL_AUX0")]
- Aux0 = 1033,
+ [NativeName("GL_COLOR_BUFFER_BIT1_QCOM")]
+ ColorBufferBit1QCOM = 2,
- [NativeName("GL_AUX1")]
- Aux1 = 1034,
+ [NativeName("GL_COLOR_BUFFER_BIT2_QCOM")]
+ ColorBufferBit2QCOM = 4,
- [NativeName("GL_AUX2")]
- Aux2 = 1035,
+ [NativeName("GL_COLOR_BUFFER_BIT3_QCOM")]
+ ColorBufferBit3QCOM = 8,
- [NativeName("GL_AUX3")]
- Aux3 = 1036,
+ [NativeName("GL_COLOR_BUFFER_BIT4_QCOM")]
+ ColorBufferBit4QCOM = 16,
- [NativeName("GL_2D")]
- X2D = 1536,
+ [NativeName("GL_COLOR_BUFFER_BIT5_QCOM")]
+ ColorBufferBit5QCOM = 32,
- [NativeName("GL_3D")]
- X3D = 1537,
+ [NativeName("GL_COLOR_BUFFER_BIT6_QCOM")]
+ ColorBufferBit6QCOM = 64,
- [NativeName("GL_3D_COLOR")]
- X3DColor = 1538,
+ [NativeName("GL_COLOR_BUFFER_BIT7_QCOM")]
+ ColorBufferBit7QCOM = 128,
- [NativeName("GL_3D_COLOR_TEXTURE")]
- X3DColorTexture = 1539,
+ [NativeName("GL_DEPTH_BUFFER_BIT0_QCOM")]
+ DepthBufferBit0QCOM = 256,
- [NativeName("GL_4D_COLOR_TEXTURE")]
- X4DColorTexture = 1540,
+ [NativeName("GL_DEPTH_BUFFER_BIT1_QCOM")]
+ DepthBufferBit1QCOM = 512,
- [NativeName("GL_PASS_THROUGH_TOKEN")]
- PassThroughToken = 1792,
+ [NativeName("GL_DEPTH_BUFFER_BIT2_QCOM")]
+ DepthBufferBit2QCOM = 1024,
- [NativeName("GL_POINT_TOKEN")]
- PointToken = 1793,
+ [NativeName("GL_DEPTH_BUFFER_BIT3_QCOM")]
+ DepthBufferBit3QCOM = 2048,
- [NativeName("GL_LINE_TOKEN")]
- LineToken = 1794,
+ [NativeName("GL_DEPTH_BUFFER_BIT4_QCOM")]
+ DepthBufferBit4QCOM = 4096,
- [NativeName("GL_POLYGON_TOKEN")]
- PolygonToken = 1795,
+ [NativeName("GL_DEPTH_BUFFER_BIT5_QCOM")]
+ DepthBufferBit5QCOM = 8192,
- [NativeName("GL_BITMAP_TOKEN")]
- BitmapToken = 1796,
+ [NativeName("GL_DEPTH_BUFFER_BIT6_QCOM")]
+ DepthBufferBit6QCOM = 16384,
- [NativeName("GL_DRAW_PIXEL_TOKEN")]
- DrawPixelToken = 1797,
+ [NativeName("GL_DEPTH_BUFFER_BIT7_QCOM")]
+ DepthBufferBit7QCOM = 32768,
- [NativeName("GL_COPY_PIXEL_TOKEN")]
- CopyPixelToken = 1798,
+ [NativeName("GL_STENCIL_BUFFER_BIT0_QCOM")]
+ StencilBufferBit0QCOM = 65536,
- [NativeName("GL_LINE_RESET_TOKEN")]
- LineResetToken = 1799,
+ [NativeName("GL_STENCIL_BUFFER_BIT1_QCOM")]
+ StencilBufferBit1QCOM = 131072,
- [NativeName("GL_EXP")]
- Exp = 2048,
+ [NativeName("GL_STENCIL_BUFFER_BIT2_QCOM")]
+ StencilBufferBit2QCOM = 262144,
- [NativeName("GL_EXP2")]
- Exp2 = 2049,
+ [NativeName("GL_STENCIL_BUFFER_BIT3_QCOM")]
+ StencilBufferBit3QCOM = 524288,
- [NativeName("GL_COEFF")]
- Coeff = 2560,
+ [NativeName("GL_STENCIL_BUFFER_BIT4_QCOM")]
+ StencilBufferBit4QCOM = 1048576,
- [NativeName("GL_ORDER")]
- Order = 2561,
+ [NativeName("GL_STENCIL_BUFFER_BIT5_QCOM")]
+ StencilBufferBit5QCOM = 2097152,
- [NativeName("GL_DOMAIN")]
- Domain = 2562,
+ [NativeName("GL_STENCIL_BUFFER_BIT6_QCOM")]
+ StencilBufferBit6QCOM = 4194304,
- [NativeName("GL_PIXEL_MAP_I_TO_I")]
- PixelMapIToI = 3184,
+ [NativeName("GL_STENCIL_BUFFER_BIT7_QCOM")]
+ StencilBufferBit7QCOM = 8388608,
- [NativeName("GL_PIXEL_MAP_S_TO_S")]
- PixelMapSToS = 3185,
+ [NativeName("GL_MULTISAMPLE_BUFFER_BIT0_QCOM")]
+ MultisampleBufferBit0QCOM = 16777216,
- [NativeName("GL_PIXEL_MAP_I_TO_R")]
- PixelMapIToR = 3186,
+ [NativeName("GL_MULTISAMPLE_BUFFER_BIT1_QCOM")]
+ MultisampleBufferBit1QCOM = 33554432,
- [NativeName("GL_PIXEL_MAP_I_TO_G")]
- PixelMapIToG = 3187,
+ [NativeName("GL_MULTISAMPLE_BUFFER_BIT2_QCOM")]
+ MultisampleBufferBit2QCOM = 67108864,
- [NativeName("GL_PIXEL_MAP_I_TO_B")]
- PixelMapIToB = 3188,
+ [NativeName("GL_MULTISAMPLE_BUFFER_BIT3_QCOM")]
+ MultisampleBufferBit3QCOM = 134217728,
- [NativeName("GL_PIXEL_MAP_I_TO_A")]
- PixelMapIToA = 3189,
+ [NativeName("GL_MULTISAMPLE_BUFFER_BIT4_QCOM")]
+ MultisampleBufferBit4QCOM = 268435456,
- [NativeName("GL_PIXEL_MAP_R_TO_R")]
- PixelMapRToR = 3190,
+ [NativeName("GL_MULTISAMPLE_BUFFER_BIT5_QCOM")]
+ MultisampleBufferBit5QCOM = 536870912,
- [NativeName("GL_PIXEL_MAP_G_TO_G")]
- PixelMapGToG = 3191,
+ [NativeName("GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS")]
+ FramebufferIncompleteDimensions = 36057,
- [NativeName("GL_PIXEL_MAP_B_TO_B")]
- PixelMapBToB = 3192,
+ [NativeName("GL_MULTISAMPLE_BUFFER_BIT6_QCOM")]
+ MultisampleBufferBit6QCOM = 1073741824,
- [NativeName("GL_PIXEL_MAP_A_TO_A")]
- PixelMapAToA = 3193,
+ [NativeName("GL_MULTISAMPLE_BUFFER_BIT7_QCOM")]
+ MultisampleBufferBit7QCOM = 2147483648,
- [NativeName("GL_CURRENT_COLOR")]
- CurrentColor = 2816,
+ [NativeName("GL_WRITEONLY_RENDERING_QCOM")]
+ WriteonlyRenderingQCOM = 34851,
- [NativeName("GL_CURRENT_INDEX")]
- CurrentIndex = 2817,
+ [NativeName("GL_CONTEXT_RELEASE_BEHAVIOR_KHR")]
+ ContextReleaseBehaviorKHR = 33531,
- [NativeName("GL_CURRENT_NORMAL")]
- CurrentNormal = 2818,
+ [NativeName("GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR")]
+ ContextReleaseBehaviorFlushKHR = 33532,
- [NativeName("GL_CURRENT_TEXTURE_COORDS")]
- CurrentTextureCoords = 2819,
+ [NativeName("GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR")]
+ DebugOutputSynchronousKHR = 33346,
- [NativeName("GL_CURRENT_RASTER_COLOR")]
- CurrentRasterColor = 2820,
+ [NativeName("GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR")]
+ DebugNextLoggedMessageLengthKHR = 33347,
- [NativeName("GL_CURRENT_RASTER_INDEX")]
- CurrentRasterIndex = 2821,
+ [NativeName("GL_DEBUG_CALLBACK_FUNCTION_KHR")]
+ DebugCallbackFunctionKHR = 33348,
- [NativeName("GL_CURRENT_RASTER_TEXTURE_COORDS")]
- CurrentRasterTextureCoords = 2822,
+ [NativeName("GL_DEBUG_CALLBACK_USER_PARAM_KHR")]
+ DebugCallbackUserParamKHR = 33349,
- [NativeName("GL_CURRENT_RASTER_POSITION")]
- CurrentRasterPosition = 2823,
+ [NativeName("GL_DEBUG_SOURCE_API_KHR")]
+ DebugSourceApiKHR = 33350,
- [NativeName("GL_CURRENT_RASTER_POSITION_VALID")]
- CurrentRasterPositionValid = 2824,
+ [NativeName("GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR")]
+ DebugSourceWindowSystemKHR = 33351,
- [NativeName("GL_CURRENT_RASTER_DISTANCE")]
- CurrentRasterDistance = 2825,
+ [NativeName("GL_DEBUG_SOURCE_SHADER_COMPILER_KHR")]
+ DebugSourceShaderCompilerKHR = 33352,
- [NativeName("GL_POINT_SMOOTH")]
- PointSmooth = 2832,
+ [NativeName("GL_DEBUG_SOURCE_THIRD_PARTY_KHR")]
+ DebugSourceThirdPartyKHR = 33353,
- [NativeName("GL_LINE_STIPPLE")]
- LineStipple = 2852,
+ [NativeName("GL_DEBUG_SOURCE_APPLICATION_KHR")]
+ DebugSourceApplicationKHR = 33354,
- [NativeName("GL_LINE_STIPPLE_PATTERN")]
- LineStipplePattern = 2853,
+ [NativeName("GL_DEBUG_SOURCE_OTHER_KHR")]
+ DebugSourceOtherKHR = 33355,
- [NativeName("GL_LINE_STIPPLE_REPEAT")]
- LineStippleRepeat = 2854,
+ [NativeName("GL_DEBUG_TYPE_ERROR_KHR")]
+ DebugTypeErrorKHR = 33356,
- [NativeName("GL_LIST_MODE")]
- ListMode = 2864,
+ [NativeName("GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR")]
+ DebugTypeDeprecatedBehaviorKHR = 33357,
- [NativeName("GL_MAX_LIST_NESTING")]
- MaxListNesting = 2865,
+ [NativeName("GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR")]
+ DebugTypeUndefinedBehaviorKHR = 33358,
- [NativeName("GL_LIST_BASE")]
- ListBase = 2866,
+ [NativeName("GL_DEBUG_TYPE_PORTABILITY_KHR")]
+ DebugTypePortabilityKHR = 33359,
- [NativeName("GL_LIST_INDEX")]
- ListIndex = 2867,
+ [NativeName("GL_DEBUG_TYPE_PERFORMANCE_KHR")]
+ DebugTypePerformanceKHR = 33360,
- [NativeName("GL_POLYGON_STIPPLE")]
- PolygonStipple = 2882,
+ [NativeName("GL_DEBUG_TYPE_OTHER_KHR")]
+ DebugTypeOtherKHR = 33361,
- [NativeName("GL_EDGE_FLAG")]
- EdgeFlag = 2883,
+ [NativeName("GL_DEBUG_TYPE_MARKER_KHR")]
+ DebugTypeMarkerKHR = 33384,
- [NativeName("GL_LIGHTING")]
- Lighting = 2896,
+ [NativeName("GL_DEBUG_TYPE_PUSH_GROUP_KHR")]
+ DebugTypePushGroupKHR = 33385,
- [NativeName("GL_LIGHT_MODEL_LOCAL_VIEWER")]
- LightModelLocalViewer = 2897,
+ [NativeName("GL_DEBUG_TYPE_POP_GROUP_KHR")]
+ DebugTypePopGroupKHR = 33386,
- [NativeName("GL_LIGHT_MODEL_TWO_SIDE")]
- LightModelTwoSide = 2898,
+ [NativeName("GL_DEBUG_SEVERITY_NOTIFICATION_KHR")]
+ DebugSeverityNotificationKHR = 33387,
- [NativeName("GL_LIGHT_MODEL_AMBIENT")]
- LightModelAmbient = 2899,
+ [NativeName("GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR")]
+ MaxDebugGroupStackDepthKHR = 33388,
- [NativeName("GL_SHADE_MODEL")]
- ShadeModel = 2900,
+ [NativeName("GL_DEBUG_GROUP_STACK_DEPTH_KHR")]
+ DebugGroupStackDepthKHR = 33389,
- [NativeName("GL_COLOR_MATERIAL_FACE")]
- ColorMaterialFace = 2901,
+ [NativeName("GL_BUFFER_KHR")]
+ BufferKHR = 33504,
- [NativeName("GL_COLOR_MATERIAL_PARAMETER")]
- ColorMaterialParameter = 2902,
+ [NativeName("GL_SHADER_KHR")]
+ ShaderKHR = 33505,
- [NativeName("GL_COLOR_MATERIAL")]
- ColorMaterial = 2903,
+ [NativeName("GL_PROGRAM_KHR")]
+ ProgramKHR = 33506,
- [NativeName("GL_FOG")]
- Fog = 2912,
+ [NativeName("GL_VERTEX_ARRAY_KHR")]
+ VertexArrayKHR = 32884,
- [NativeName("GL_FOG_INDEX")]
- FogIndex = 2913,
+ [NativeName("GL_QUERY_KHR")]
+ QueryKHR = 33507,
- [NativeName("GL_FOG_DENSITY")]
- FogDensity = 2914,
+ [NativeName("GL_PROGRAM_PIPELINE_KHR")]
+ ProgramPipelineKHR = 33508,
- [NativeName("GL_FOG_START")]
- FogStart = 2915,
+ [NativeName("GL_SAMPLER_KHR")]
+ SamplerKHR = 33510,
- [NativeName("GL_FOG_END")]
- FogEnd = 2916,
+ [NativeName("GL_MAX_LABEL_LENGTH_KHR")]
+ MaxLabelLengthKHR = 33512,
- [NativeName("GL_FOG_MODE")]
- FogMode = 2917,
+ [NativeName("GL_MAX_DEBUG_MESSAGE_LENGTH_KHR")]
+ MaxDebugMessageLengthKHR = 37187,
- [NativeName("GL_FOG_COLOR")]
- FogColor = 2918,
+ [NativeName("GL_MAX_DEBUG_LOGGED_MESSAGES_KHR")]
+ MaxDebugLoggedMessagesKHR = 37188,
- [NativeName("GL_ACCUM_CLEAR_VALUE")]
- AccumClearValue = 2944,
+ [NativeName("GL_DEBUG_LOGGED_MESSAGES_KHR")]
+ DebugLoggedMessagesKHR = 37189,
- [NativeName("GL_MATRIX_MODE")]
- MatrixMode = 2976,
+ [NativeName("GL_DEBUG_SEVERITY_HIGH_KHR")]
+ DebugSeverityHighKHR = 37190,
- [NativeName("GL_NORMALIZE")]
- Normalize = 2977,
+ [NativeName("GL_DEBUG_SEVERITY_MEDIUM_KHR")]
+ DebugSeverityMediumKHR = 37191,
- [NativeName("GL_MODELVIEW_STACK_DEPTH")]
- ModelviewStackDepth = 2979,
+ [NativeName("GL_DEBUG_SEVERITY_LOW_KHR")]
+ DebugSeverityLowKHR = 37192,
- [NativeName("GL_PROJECTION_STACK_DEPTH")]
- ProjectionStackDepth = 2980,
+ [NativeName("GL_DEBUG_OUTPUT_KHR")]
+ DebugOutputKHR = 37600,
- [NativeName("GL_TEXTURE_STACK_DEPTH")]
- TextureStackDepth = 2981,
+ [NativeName("GL_CONTEXT_FLAG_DEBUG_BIT_KHR")]
+ ContextFlagDebugBitKHR = 2,
- [NativeName("GL_MODELVIEW_MATRIX")]
- ModelviewMatrix = 2982,
+ [NativeName("GL_STACK_OVERFLOW_KHR")]
+ StackOverflowKHR = 1283,
- [NativeName("GL_PROJECTION_MATRIX")]
- ProjectionMatrix = 2983,
+ [NativeName("GL_STACK_UNDERFLOW_KHR")]
+ StackUnderflowKHR = 1284,
- [NativeName("GL_TEXTURE_MATRIX")]
- TextureMatrix = 2984,
+ [NativeName("GL_CONTEXT_ROBUST_ACCESS_KHR")]
+ ContextRobustAccessKHR = 37107,
- [NativeName("GL_ATTRIB_STACK_DEPTH")]
- AttribStackDepth = 2992,
+ [NativeName("GL_LOSE_CONTEXT_ON_RESET_KHR")]
+ LoseContextOnResetKHR = 33362,
- [NativeName("GL_ALPHA_TEST")]
- AlphaTest = 3008,
+ [NativeName("GL_GUILTY_CONTEXT_RESET_KHR")]
+ GuiltyContextResetKHR = 33363,
- [NativeName("GL_ALPHA_TEST_FUNC")]
- AlphaTestFunc = 3009,
+ [NativeName("GL_INNOCENT_CONTEXT_RESET_KHR")]
+ InnocentContextResetKHR = 33364,
- [NativeName("GL_ALPHA_TEST_REF")]
- AlphaTestRef = 3010,
+ [NativeName("GL_UNKNOWN_CONTEXT_RESET_KHR")]
+ UnknownContextResetKHR = 33365,
- [NativeName("GL_LOGIC_OP")]
- LogicOp = 3057,
+ [NativeName("GL_RESET_NOTIFICATION_STRATEGY_KHR")]
+ ResetNotificationStrategyKHR = 33366,
- [NativeName("GL_AUX_BUFFERS")]
- AuxBuffers = 3072,
+ [NativeName("GL_NO_RESET_NOTIFICATION_KHR")]
+ NoResetNotificationKHR = 33377,
- [NativeName("GL_INDEX_CLEAR_VALUE")]
- IndexClearValue = 3104,
+ [NativeName("GL_CONTEXT_LOST_KHR")]
+ ContextLostKHR = 1287,
- [NativeName("GL_INDEX_WRITEMASK")]
- IndexWritemask = 3105,
+ [NativeName("GL_SAMPLER_EXTERNAL_OES")]
+ SamplerExternalOES = 36198,
- [NativeName("GL_INDEX_MODE")]
- IndexMode = 3120,
+ [NativeName("GL_GEOMETRY_SHADER_OES")]
+ GeometryShaderOES = 36313,
- [NativeName("GL_RGBA_MODE")]
- RgbaMode = 3121,
+ [NativeName("GL_GEOMETRY_SHADER_BIT_OES")]
+ GeometryShaderBitOES = 4,
- [NativeName("GL_RENDER_MODE")]
- RenderMode = 3136,
+ [NativeName("GL_GEOMETRY_LINKED_VERTICES_OUT_OES")]
+ GeometryLinkedVerticesOutOES = 35094,
- [NativeName("GL_PERSPECTIVE_CORRECTION_HINT")]
- PerspectiveCorrectionHint = 3152,
+ [NativeName("GL_GEOMETRY_LINKED_INPUT_TYPE_OES")]
+ GeometryLinkedInputTypeOES = 35095,
- [NativeName("GL_POINT_SMOOTH_HINT")]
- PointSmoothHint = 3153,
+ [NativeName("GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES")]
+ GeometryLinkedOutputTypeOES = 35096,
- [NativeName("GL_FOG_HINT")]
- FogHint = 3156,
+ [NativeName("GL_GEOMETRY_SHADER_INVOCATIONS_OES")]
+ GeometryShaderInvocationsOES = 34943,
- [NativeName("GL_TEXTURE_GEN_S")]
- TextureGenS = 3168,
+ [NativeName("GL_LAYER_PROVOKING_VERTEX_OES")]
+ LayerProvokingVertexOES = 33374,
- [NativeName("GL_TEXTURE_GEN_T")]
- TextureGenT = 3169,
+ [NativeName("GL_LINES_ADJACENCY_OES")]
+ LinesAdjacencyOES = 10,
- [NativeName("GL_TEXTURE_GEN_R")]
- TextureGenR = 3170,
+ [NativeName("GL_LINE_STRIP_ADJACENCY_OES")]
+ LineStripAdjacencyOES = 11,
- [NativeName("GL_TEXTURE_GEN_Q")]
- TextureGenQ = 3171,
+ [NativeName("GL_TRIANGLES_ADJACENCY_OES")]
+ TrianglesAdjacencyOES = 12,
- [NativeName("GL_PIXEL_MAP_I_TO_I_SIZE")]
- PixelMapIToISize = 3248,
+ [NativeName("GL_TRIANGLE_STRIP_ADJACENCY_OES")]
+ TriangleStripAdjacencyOES = 13,
- [NativeName("GL_PIXEL_MAP_S_TO_S_SIZE")]
- PixelMapSToSSize = 3249,
+ [NativeName("GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES")]
+ MaxGeometryUniformComponentsOES = 36319,
- [NativeName("GL_PIXEL_MAP_I_TO_R_SIZE")]
- PixelMapIToRSize = 3250,
+ [NativeName("GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES")]
+ MaxGeometryUniformBlocksOES = 35372,
- [NativeName("GL_PIXEL_MAP_I_TO_G_SIZE")]
- PixelMapIToGSize = 3251,
+ [NativeName("GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES")]
+ MaxCombinedGeometryUniformComponentsOES = 35378,
- [NativeName("GL_PIXEL_MAP_I_TO_B_SIZE")]
- PixelMapIToBSize = 3252,
+ [NativeName("GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES")]
+ MaxGeometryInputComponentsOES = 37155,
- [NativeName("GL_PIXEL_MAP_I_TO_A_SIZE")]
- PixelMapIToASize = 3253,
+ [NativeName("GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES")]
+ MaxGeometryOutputComponentsOES = 37156,
- [NativeName("GL_PIXEL_MAP_R_TO_R_SIZE")]
- PixelMapRToRSize = 3254,
+ [NativeName("GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES")]
+ MaxGeometryOutputVerticesOES = 36320,
- [NativeName("GL_PIXEL_MAP_G_TO_G_SIZE")]
- PixelMapGToGSize = 3255,
+ [NativeName("GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES")]
+ MaxGeometryTotalOutputComponentsOES = 36321,
- [NativeName("GL_PIXEL_MAP_B_TO_B_SIZE")]
- PixelMapBToBSize = 3256,
+ [NativeName("GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES")]
+ MaxGeometryShaderInvocationsOES = 36442,
- [NativeName("GL_PIXEL_MAP_A_TO_A_SIZE")]
- PixelMapAToASize = 3257,
+ [NativeName("GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES")]
+ MaxGeometryTextureImageUnitsOES = 35881,
- [NativeName("GL_MAP_COLOR")]
- MapColor = 3344,
+ [NativeName("GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES")]
+ MaxGeometryAtomicCounterBuffersOES = 37583,
- [NativeName("GL_MAP_STENCIL")]
- MapStencil = 3345,
+ [NativeName("GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES")]
+ MaxGeometryAtomicCountersOES = 37589,
- [NativeName("GL_INDEX_SHIFT")]
- IndexShift = 3346,
+ [NativeName("GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES")]
+ MaxGeometryImageUniformsOES = 37069,
- [NativeName("GL_INDEX_OFFSET")]
- IndexOffset = 3347,
+ [NativeName("GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES")]
+ MaxGeometryShaderStorageBlocksOES = 37079,
- [NativeName("GL_RED_SCALE")]
- RedScale = 3348,
+ [NativeName("GL_FIRST_VERTEX_CONVENTION_OES")]
+ FirstVertexConventionOES = 36429,
- [NativeName("GL_RED_BIAS")]
- RedBias = 3349,
+ [NativeName("GL_LAST_VERTEX_CONVENTION_OES")]
+ LastVertexConventionOES = 36430,
- [NativeName("GL_ZOOM_X")]
- ZoomX = 3350,
+ [NativeName("GL_UNDEFINED_VERTEX_OES")]
+ UndefinedVertexOES = 33376,
- [NativeName("GL_ZOOM_Y")]
- ZoomY = 3351,
+ [NativeName("GL_PRIMITIVES_GENERATED_OES")]
+ PrimitivesGeneratedOES = 35975,
- [NativeName("GL_GREEN_SCALE")]
- GreenScale = 3352,
+ [NativeName("GL_FRAMEBUFFER_DEFAULT_LAYERS_OES")]
+ FramebufferDefaultLayersOES = 37650,
- [NativeName("GL_GREEN_BIAS")]
- GreenBias = 3353,
+ [NativeName("GL_MAX_FRAMEBUFFER_LAYERS_OES")]
+ MaxFramebufferLayersOES = 37655,
- [NativeName("GL_BLUE_SCALE")]
- BlueScale = 3354,
+ [NativeName("GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES")]
+ FramebufferIncompleteLayerTargetsOES = 36264,
- [NativeName("GL_BLUE_BIAS")]
- BlueBias = 3355,
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES")]
+ FramebufferAttachmentLayeredOES = 36263,
- [NativeName("GL_ALPHA_SCALE")]
- AlphaScale = 3356,
+ [NativeName("GL_REFERENCED_BY_GEOMETRY_SHADER_OES")]
+ ReferencedByGeometryShaderOES = 37641,
- [NativeName("GL_ALPHA_BIAS")]
- AlphaBias = 3357,
+ [NativeName("GL_PROGRAM_BINARY_LENGTH_OES")]
+ ProgramBinaryLengthOES = 34625,
- [NativeName("GL_DEPTH_SCALE")]
- DepthScale = 3358,
+ [NativeName("GL_NUM_PROGRAM_BINARY_FORMATS_OES")]
+ NumProgramBinaryFormatsOES = 34814,
- [NativeName("GL_DEPTH_BIAS")]
- DepthBias = 3359,
+ [NativeName("GL_PROGRAM_BINARY_FORMATS_OES")]
+ ProgramBinaryFormatsOES = 34815,
- [NativeName("GL_MAX_EVAL_ORDER")]
- MaxEvalOrder = 3376,
+ [NativeName("GL_PRIMITIVE_BOUNDING_BOX_OES")]
+ PrimitiveBoundingBoxOES = 37566,
- [NativeName("GL_MAX_LIGHTS")]
- MaxLights = 3377,
+ [NativeName("GL_SAMPLE_SHADING_OES")]
+ SampleShadingOES = 35894,
- [NativeName("GL_MAX_CLIP_PLANES")]
- MaxClipPlanes = 3378,
+ [NativeName("GL_MIN_SAMPLE_SHADING_VALUE_OES")]
+ MinSampleShadingValueOES = 35895,
- [NativeName("GL_MAX_PIXEL_MAP_TABLE")]
- MaxPixelMapTable = 3380,
+ [NativeName("GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES")]
+ MinFragmentInterpolationOffsetOES = 36443,
- [NativeName("GL_MAX_ATTRIB_STACK_DEPTH")]
- MaxAttribStackDepth = 3381,
+ [NativeName("GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES")]
+ MaxFragmentInterpolationOffsetOES = 36444,
- [NativeName("GL_MAX_MODELVIEW_STACK_DEPTH")]
- MaxModelviewStackDepth = 3382,
+ [NativeName("GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES")]
+ FragmentInterpolationOffsetBitsOES = 36445,
- [NativeName("GL_MAX_NAME_STACK_DEPTH")]
- MaxNameStackDepth = 3383,
+ [NativeName("GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES")]
+ FragmentShaderDerivativeHintOES = 35723,
- [NativeName("GL_MAX_PROJECTION_STACK_DEPTH")]
- MaxProjectionStackDepth = 3384,
+ [NativeName("GL_PATCHES_OES")]
+ PatchesOES = 14,
- [NativeName("GL_MAX_TEXTURE_STACK_DEPTH")]
- MaxTextureStackDepth = 3385,
+ [NativeName("GL_PATCH_VERTICES_OES")]
+ PatchVerticesOES = 36466,
- [NativeName("GL_INDEX_BITS")]
- IndexBits = 3409,
+ [NativeName("GL_TESS_CONTROL_OUTPUT_VERTICES_OES")]
+ TessControlOutputVerticesOES = 36469,
- [NativeName("GL_RED_BITS")]
- RedBits = 3410,
+ [NativeName("GL_TESS_GEN_MODE_OES")]
+ TessGenModeOES = 36470,
- [NativeName("GL_GREEN_BITS")]
- GreenBits = 3411,
+ [NativeName("GL_TESS_GEN_SPACING_OES")]
+ TessGenSpacingOES = 36471,
- [NativeName("GL_BLUE_BITS")]
- BlueBits = 3412,
+ [NativeName("GL_TESS_GEN_VERTEX_ORDER_OES")]
+ TessGenVertexOrderOES = 36472,
- [NativeName("GL_ALPHA_BITS")]
- AlphaBits = 3413,
+ [NativeName("GL_TESS_GEN_POINT_MODE_OES")]
+ TessGenPointModeOES = 36473,
- [NativeName("GL_DEPTH_BITS")]
- DepthBits = 3414,
+ [NativeName("GL_ISOLINES_OES")]
+ IsolinesOES = 36474,
- [NativeName("GL_STENCIL_BITS")]
- StencilBits = 3415,
+ [NativeName("GL_QUADS_OES")]
+ QuadsOES = 7,
- [NativeName("GL_ACCUM_RED_BITS")]
- AccumRedBits = 3416,
+ [NativeName("GL_FRACTIONAL_ODD_OES")]
+ FractionalOddOES = 36475,
- [NativeName("GL_ACCUM_GREEN_BITS")]
- AccumGreenBits = 3417,
+ [NativeName("GL_FRACTIONAL_EVEN_OES")]
+ FractionalEvenOES = 36476,
- [NativeName("GL_ACCUM_BLUE_BITS")]
- AccumBlueBits = 3418,
+ [NativeName("GL_MAX_PATCH_VERTICES_OES")]
+ MaxPatchVerticesOES = 36477,
- [NativeName("GL_ACCUM_ALPHA_BITS")]
- AccumAlphaBits = 3419,
+ [NativeName("GL_MAX_TESS_GEN_LEVEL_OES")]
+ MaxTessGenLevelOES = 36478,
- [NativeName("GL_NAME_STACK_DEPTH")]
- NameStackDepth = 3440,
+ [NativeName("GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES")]
+ MaxTessControlUniformComponentsOES = 36479,
- [NativeName("GL_AUTO_NORMAL")]
- AutoNormal = 3456,
+ [NativeName("GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES")]
+ MaxTessEvaluationUniformComponentsOES = 36480,
- [NativeName("GL_MAP1_COLOR_4")]
- Map1Color4 = 3472,
+ [NativeName("GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES")]
+ MaxTessControlTextureImageUnitsOES = 36481,
- [NativeName("GL_MAP1_INDEX")]
- Map1Index = 3473,
+ [NativeName("GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES")]
+ MaxTessEvaluationTextureImageUnitsOES = 36482,
- [NativeName("GL_MAP1_NORMAL")]
- Map1Normal = 3474,
+ [NativeName("GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES")]
+ MaxTessControlOutputComponentsOES = 36483,
- [NativeName("GL_MAP1_TEXTURE_COORD_1")]
- Map1TextureCoord1 = 3475,
+ [NativeName("GL_MAX_TESS_PATCH_COMPONENTS_OES")]
+ MaxTessPatchComponentsOES = 36484,
- [NativeName("GL_MAP1_TEXTURE_COORD_2")]
- Map1TextureCoord2 = 3476,
+ [NativeName("GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES")]
+ MaxTessControlTotalOutputComponentsOES = 36485,
- [NativeName("GL_MAP1_TEXTURE_COORD_3")]
- Map1TextureCoord3 = 3477,
+ [NativeName("GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES")]
+ MaxTessEvaluationOutputComponentsOES = 36486,
- [NativeName("GL_MAP1_TEXTURE_COORD_4")]
- Map1TextureCoord4 = 3478,
+ [NativeName("GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES")]
+ MaxTessControlUniformBlocksOES = 36489,
- [NativeName("GL_MAP1_VERTEX_3")]
- Map1Vertex3 = 3479,
+ [NativeName("GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES")]
+ MaxTessEvaluationUniformBlocksOES = 36490,
- [NativeName("GL_MAP1_VERTEX_4")]
- Map1Vertex4 = 3480,
+ [NativeName("GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES")]
+ MaxTessControlInputComponentsOES = 34924,
- [NativeName("GL_MAP2_COLOR_4")]
- Map2Color4 = 3504,
+ [NativeName("GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES")]
+ MaxTessEvaluationInputComponentsOES = 34925,
- [NativeName("GL_MAP2_INDEX")]
- Map2Index = 3505,
+ [NativeName("GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES")]
+ MaxCombinedTessControlUniformComponentsOES = 36382,
- [NativeName("GL_MAP2_NORMAL")]
- Map2Normal = 3506,
+ [NativeName("GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES")]
+ MaxCombinedTessEvaluationUniformComponentsOES = 36383,
- [NativeName("GL_MAP2_TEXTURE_COORD_1")]
- Map2TextureCoord1 = 3507,
+ [NativeName("GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES")]
+ MaxTessControlAtomicCounterBuffersOES = 37581,
- [NativeName("GL_MAP2_TEXTURE_COORD_2")]
- Map2TextureCoord2 = 3508,
+ [NativeName("GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES")]
+ MaxTessEvaluationAtomicCounterBuffersOES = 37582,
- [NativeName("GL_MAP2_TEXTURE_COORD_3")]
- Map2TextureCoord3 = 3509,
+ [NativeName("GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES")]
+ MaxTessControlAtomicCountersOES = 37587,
- [NativeName("GL_MAP2_TEXTURE_COORD_4")]
- Map2TextureCoord4 = 3510,
+ [NativeName("GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES")]
+ MaxTessEvaluationAtomicCountersOES = 37588,
- [NativeName("GL_MAP2_VERTEX_3")]
- Map2Vertex3 = 3511,
+ [NativeName("GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES")]
+ MaxTessControlImageUniformsOES = 37067,
- [NativeName("GL_MAP2_VERTEX_4")]
- Map2Vertex4 = 3512,
+ [NativeName("GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES")]
+ MaxTessEvaluationImageUniformsOES = 37068,
- [NativeName("GL_MAP1_GRID_DOMAIN")]
- Map1GridDomain = 3536,
+ [NativeName("GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES")]
+ MaxTessControlShaderStorageBlocksOES = 37080,
- [NativeName("GL_MAP1_GRID_SEGMENTS")]
- Map1GridSegments = 3537,
+ [NativeName("GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES")]
+ MaxTessEvaluationShaderStorageBlocksOES = 37081,
- [NativeName("GL_MAP2_GRID_DOMAIN")]
- Map2GridDomain = 3538,
+ [NativeName("GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES")]
+ PrimitiveRestartForPatchesSupportedOES = 33313,
- [NativeName("GL_MAP2_GRID_SEGMENTS")]
- Map2GridSegments = 3539,
+ [NativeName("GL_IS_PER_PATCH_OES")]
+ IsPerPatchOES = 37607,
- [NativeName("GL_TEXTURE_COMPONENTS")]
- TextureComponents = 4099,
+ [NativeName("GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES")]
+ ReferencedByTessControlShaderOES = 37639,
- [NativeName("GL_TEXTURE_BORDER")]
- TextureBorder = 4101,
+ [NativeName("GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES")]
+ ReferencedByTessEvaluationShaderOES = 37640,
- [NativeName("GL_AMBIENT")]
- Ambient = 4608,
+ [NativeName("GL_TESS_CONTROL_SHADER_OES")]
+ TessControlShaderOES = 36488,
- [NativeName("GL_DIFFUSE")]
- Diffuse = 4609,
+ [NativeName("GL_TESS_EVALUATION_SHADER_OES")]
+ TessEvaluationShaderOES = 36487,
- [NativeName("GL_SPECULAR")]
- Specular = 4610,
+ [NativeName("GL_TESS_CONTROL_SHADER_BIT_OES")]
+ TessControlShaderBitOES = 8,
- [NativeName("GL_POSITION")]
- Position = 4611,
+ [NativeName("GL_TESS_EVALUATION_SHADER_BIT_OES")]
+ TessEvaluationShaderBitOES = 16,
- [NativeName("GL_SPOT_DIRECTION")]
- SpotDirection = 4612,
+ [NativeName("GL_TEXTURE_WRAP_R_OES")]
+ TextureWrapROES = 32882,
- [NativeName("GL_SPOT_EXPONENT")]
- SpotExponent = 4613,
+ [NativeName("GL_TEXTURE_3D_OES")]
+ Texture3DOES = 32879,
- [NativeName("GL_SPOT_CUTOFF")]
- SpotCutoff = 4614,
+ [NativeName("GL_TEXTURE_BINDING_3D_OES")]
+ TextureBinding3DOES = 32874,
- [NativeName("GL_CONSTANT_ATTENUATION")]
- ConstantAttenuation = 4615,
+ [NativeName("GL_MAX_3D_TEXTURE_SIZE_OES")]
+ Max3DTextureSizeOES = 32883,
- [NativeName("GL_LINEAR_ATTENUATION")]
- LinearAttenuation = 4616,
+ [NativeName("GL_SAMPLER_3D_OES")]
+ Sampler3DOES = 35679,
- [NativeName("GL_QUADRATIC_ATTENUATION")]
- QuadraticAttenuation = 4617,
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES")]
+ FramebufferAttachmentTexture3DZoffsetOES = 36052,
- [NativeName("GL_COMPILE")]
- Compile = 4864,
+ [NativeName("GL_TEXTURE_BORDER_COLOR_OES")]
+ TextureBorderColorOES = 4100,
- [NativeName("GL_COMPILE_AND_EXECUTE")]
- CompileAndExecute = 4865,
+ [NativeName("GL_CLAMP_TO_BORDER_OES")]
+ ClampToBorderOES = 33069,
- [NativeName("GL_2_BYTES")]
- X2Bytes = 5127,
+ [NativeName("GL_TEXTURE_BUFFER_OES")]
+ TextureBufferOES = 35882,
- [NativeName("GL_3_BYTES")]
- X3Bytes = 5128,
+ [NativeName("GL_TEXTURE_BUFFER_BINDING_OES")]
+ TextureBufferBindingOES = 35882,
- [NativeName("GL_4_BYTES")]
- X4Bytes = 5129,
+ [NativeName("GL_MAX_TEXTURE_BUFFER_SIZE_OES")]
+ MaxTextureBufferSizeOES = 35883,
- [NativeName("GL_EMISSION")]
- Emission = 5632,
+ [NativeName("GL_TEXTURE_BINDING_BUFFER_OES")]
+ TextureBindingBufferOES = 35884,
- [NativeName("GL_SHININESS")]
- Shininess = 5633,
+ [NativeName("GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES")]
+ TextureBufferDataStoreBindingOES = 35885,
- [NativeName("GL_AMBIENT_AND_DIFFUSE")]
- AmbientAndDiffuse = 5634,
+ [NativeName("GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES")]
+ TextureBufferOffsetAlignmentOES = 37279,
- [NativeName("GL_COLOR_INDEXES")]
- ColorIndexes = 5635,
+ [NativeName("GL_SAMPLER_BUFFER_OES")]
+ SamplerBufferOES = 36290,
- [NativeName("GL_MODELVIEW")]
- Modelview = 5888,
+ [NativeName("GL_INT_SAMPLER_BUFFER_OES")]
+ IntSamplerBufferOES = 36304,
- [NativeName("GL_PROJECTION")]
- Projection = 5889,
+ [NativeName("GL_UNSIGNED_INT_SAMPLER_BUFFER_OES")]
+ UnsignedIntSamplerBufferOES = 36312,
- [NativeName("GL_COLOR_INDEX")]
- ColorIndex = 6400,
+ [NativeName("GL_IMAGE_BUFFER_OES")]
+ ImageBufferOES = 36945,
- [NativeName("GL_LUMINANCE")]
- Luminance = 6409,
+ [NativeName("GL_INT_IMAGE_BUFFER_OES")]
+ IntImageBufferOES = 36956,
- [NativeName("GL_LUMINANCE_ALPHA")]
- LuminanceAlpha = 6410,
+ [NativeName("GL_UNSIGNED_INT_IMAGE_BUFFER_OES")]
+ UnsignedIntImageBufferOES = 36967,
- [NativeName("GL_BITMAP")]
- Bitmap = 6656,
+ [NativeName("GL_TEXTURE_BUFFER_OFFSET_OES")]
+ TextureBufferOffsetOES = 37277,
- [NativeName("GL_RENDER")]
- Render = 7168,
+ [NativeName("GL_TEXTURE_BUFFER_SIZE_OES")]
+ TextureBufferSizeOES = 37278,
- [NativeName("GL_FEEDBACK")]
- Feedback = 7169,
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_3x3x3_OES")]
+ CompressedRgbaAstc3x3x3OES = 37824,
- [NativeName("GL_SELECT")]
- Select = 7170,
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_4x3x3_OES")]
+ CompressedRgbaAstc4x3x3OES = 37825,
- [NativeName("GL_FLAT")]
- Flat = 7424,
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_4x4x3_OES")]
+ CompressedRgbaAstc4x4x3OES = 37826,
- [NativeName("GL_SMOOTH")]
- Smooth = 7425,
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_4x4x4_OES")]
+ CompressedRgbaAstc4x4x4OES = 37827,
- [NativeName("GL_S")]
- S = 8192,
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_5x4x4_OES")]
+ CompressedRgbaAstc5x4x4OES = 37828,
- [NativeName("GL_T")]
- T = 8193,
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_5x5x4_OES")]
+ CompressedRgbaAstc5x5x4OES = 37829,
- [NativeName("GL_R")]
- R = 8194,
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_5x5x5_OES")]
+ CompressedRgbaAstc5x5x5OES = 37830,
- [NativeName("GL_Q")]
- Q = 8195,
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_6x5x5_OES")]
+ CompressedRgbaAstc6x5x5OES = 37831,
- [NativeName("GL_MODULATE")]
- Modulate = 8448,
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_6x6x5_OES")]
+ CompressedRgbaAstc6x6x5OES = 37832,
- [NativeName("GL_DECAL")]
- Decal = 8449,
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_6x6x6_OES")]
+ CompressedRgbaAstc6x6x6OES = 37833,
- [NativeName("GL_TEXTURE_ENV_MODE")]
- TextureEnvMode = 8704,
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES")]
+ CompressedSrgb8Alpha8Astc3x3x3OES = 37856,
- [NativeName("GL_TEXTURE_ENV_COLOR")]
- TextureEnvColor = 8705,
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES")]
+ CompressedSrgb8Alpha8Astc4x3x3OES = 37857,
- [NativeName("GL_TEXTURE_ENV")]
- TextureENV = 8960,
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES")]
+ CompressedSrgb8Alpha8Astc4x4x3OES = 37858,
- [NativeName("GL_EYE_LINEAR")]
- EyeLinear = 9216,
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES")]
+ CompressedSrgb8Alpha8Astc4x4x4OES = 37859,
- [NativeName("GL_OBJECT_LINEAR")]
- ObjectLinear = 9217,
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES")]
+ CompressedSrgb8Alpha8Astc5x4x4OES = 37860,
- [NativeName("GL_SPHERE_MAP")]
- SphereMap = 9218,
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES")]
+ CompressedSrgb8Alpha8Astc5x5x4OES = 37861,
- [NativeName("GL_TEXTURE_GEN_MODE")]
- TextureGenMode = 9472,
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES")]
+ CompressedSrgb8Alpha8Astc5x5x5OES = 37862,
- [NativeName("GL_OBJECT_PLANE")]
- ObjectPlane = 9473,
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES")]
+ CompressedSrgb8Alpha8Astc6x5x5OES = 37863,
- [NativeName("GL_EYE_PLANE")]
- EyePlane = 9474,
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES")]
+ CompressedSrgb8Alpha8Astc6x6x5OES = 37864,
- [NativeName("GL_CLAMP")]
- Clamp = 10496,
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES")]
+ CompressedSrgb8Alpha8Astc6x6x6OES = 37865,
- [NativeName("GL_CLIP_PLANE0")]
- ClipPlane0 = 12288,
+ [NativeName("GL_TEXTURE_CUBE_MAP_ARRAY_OES")]
+ TextureCubeMapArrayOES = 36873,
- [NativeName("GL_CLIP_PLANE1")]
- ClipPlane1 = 12289,
+ [NativeName("GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES")]
+ TextureBindingCubeMapArrayOES = 36874,
- [NativeName("GL_CLIP_PLANE2")]
- ClipPlane2 = 12290,
+ [NativeName("GL_SAMPLER_CUBE_MAP_ARRAY_OES")]
+ SamplerCubeMapArrayOES = 36876,
- [NativeName("GL_CLIP_PLANE3")]
- ClipPlane3 = 12291,
+ [NativeName("GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES")]
+ SamplerCubeMapArrayShadowOES = 36877,
- [NativeName("GL_CLIP_PLANE4")]
- ClipPlane4 = 12292,
+ [NativeName("GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES")]
+ IntSamplerCubeMapArrayOES = 36878,
- [NativeName("GL_CLIP_PLANE5")]
- ClipPlane5 = 12293,
+ [NativeName("GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES")]
+ UnsignedIntSamplerCubeMapArrayOES = 36879,
- [NativeName("GL_LIGHT0")]
- Light0 = 16384,
+ [NativeName("GL_IMAGE_CUBE_MAP_ARRAY_OES")]
+ ImageCubeMapArrayOES = 36948,
- [NativeName("GL_LIGHT1")]
- Light1 = 16385,
+ [NativeName("GL_INT_IMAGE_CUBE_MAP_ARRAY_OES")]
+ IntImageCubeMapArrayOES = 36959,
- [NativeName("GL_LIGHT2")]
- Light2 = 16386,
+ [NativeName("GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES")]
+ UnsignedIntImageCubeMapArrayOES = 36970,
- [NativeName("GL_LIGHT3")]
- Light3 = 16387,
+ [NativeName("GL_HALF_FLOAT_OES")]
+ HalfFloatOES = 36193,
- [NativeName("GL_LIGHT4")]
- Light4 = 16388,
+ [NativeName("GL_STENCIL_INDEX_OES")]
+ StencilIndexOES = 6401,
- [NativeName("GL_LIGHT5")]
- Light5 = 16389,
+ [NativeName("GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES")]
+ Texture2DMultisampleArrayOES = 37122,
- [NativeName("GL_LIGHT6")]
- Light6 = 16390,
+ [NativeName("GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES")]
+ TextureBinding2DMultisampleArrayOES = 37125,
- [NativeName("GL_LIGHT7")]
- Light7 = 16391,
+ [NativeName("GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES")]
+ Sampler2DMultisampleArrayOES = 37131,
- [NativeName("GL_COLOR_LOGIC_OP")]
- ColorLogicOp = 3058,
+ [NativeName("GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES")]
+ IntSampler2DMultisampleArrayOES = 37132,
- [NativeName("GL_POLYGON_OFFSET_UNITS")]
- PolygonOffsetUnits = 10752,
+ [NativeName("GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES")]
+ UnsignedIntSampler2DMultisampleArrayOES = 37133,
- [NativeName("GL_POLYGON_OFFSET_POINT")]
- PolygonOffsetPoint = 10753,
+ [NativeName("GL_TEXTURE_VIEW_MIN_LEVEL_OES")]
+ TextureViewMinLevelOES = 33499,
- [NativeName("GL_POLYGON_OFFSET_LINE")]
- PolygonOffsetLine = 10754,
+ [NativeName("GL_TEXTURE_VIEW_NUM_LEVELS_OES")]
+ TextureViewNumLevelsOES = 33500,
- [NativeName("GL_POLYGON_OFFSET_FILL")]
- PolygonOffsetFill = 32823,
+ [NativeName("GL_TEXTURE_VIEW_MIN_LAYER_OES")]
+ TextureViewMinLayerOES = 33501,
- [NativeName("GL_POLYGON_OFFSET_FACTOR")]
- PolygonOffsetFactor = 32824,
+ [NativeName("GL_TEXTURE_VIEW_NUM_LAYERS_OES")]
+ TextureViewNumLayersOES = 33502,
- [NativeName("GL_TEXTURE_BINDING_1D")]
- TextureBinding1D = 32872,
+ [NativeName("GL_UNSIGNED_INT_10_10_10_2_OES")]
+ UnsignedInt10x10x10x2OES = 36342,
- [NativeName("GL_TEXTURE_BINDING_2D")]
- TextureBinding2D = 32873,
+ [NativeName("GL_INT_10_10_10_2_OES")]
+ Int10x10x10x2OES = 36343,
- [NativeName("GL_TEXTURE_INTERNAL_FORMAT")]
- TextureInternalFormat = 4099,
+ [NativeName("GL_MAX_VIEWPORTS_OES")]
+ MaxViewportsOES = 33371,
- [NativeName("GL_TEXTURE_RED_SIZE")]
- TextureRedSize = 32860,
+ [NativeName("GL_VIEWPORT_SUBPIXEL_BITS_OES")]
+ ViewportSubpixelBitsOES = 33372,
- [NativeName("GL_TEXTURE_GREEN_SIZE")]
- TextureGreenSize = 32861,
+ [NativeName("GL_VIEWPORT_BOUNDS_RANGE_OES")]
+ ViewportBoundsRangeOES = 33373,
- [NativeName("GL_TEXTURE_BLUE_SIZE")]
- TextureBlueSize = 32862,
+ [NativeName("GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES")]
+ ViewportIndexProvokingVertexOES = 33375,
- [NativeName("GL_TEXTURE_ALPHA_SIZE")]
- TextureAlphaSize = 32863,
+ [NativeName("GL_Z400_BINARY_AMD")]
+ Z400BinaryAMD = 34624,
- [NativeName("GL_DOUBLE")]
- Double = 5130,
+ [NativeName("GL_READ_FRAMEBUFFER_ANGLE")]
+ ReadFramebufferANGLE = 36008,
- [NativeName("GL_PROXY_TEXTURE_1D")]
- ProxyTexture1D = 32867,
+ [NativeName("GL_DRAW_FRAMEBUFFER_ANGLE")]
+ DrawFramebufferANGLE = 36009,
- [NativeName("GL_PROXY_TEXTURE_2D")]
- ProxyTexture2D = 32868,
+ [NativeName("GL_DRAW_FRAMEBUFFER_BINDING_ANGLE")]
+ DrawFramebufferBindingANGLE = 36006,
- [NativeName("GL_R3_G3_B2")]
- R3G3B2 = 10768,
+ [NativeName("GL_READ_FRAMEBUFFER_BINDING_ANGLE")]
+ ReadFramebufferBindingANGLE = 36010,
- [NativeName("GL_RGB4")]
- Rgb4 = 32847,
+ [NativeName("GL_RENDERBUFFER_SAMPLES_ANGLE")]
+ RenderbufferSamplesANGLE = 36011,
- [NativeName("GL_RGB5")]
- Rgb5 = 32848,
+ [NativeName("GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE")]
+ FramebufferIncompleteMultisampleANGLE = 36182,
- [NativeName("GL_RGB8")]
- Rgb8 = 32849,
+ [NativeName("GL_MAX_SAMPLES_ANGLE")]
+ MaxSamplesANGLE = 36183,
- [NativeName("GL_RGB10")]
- Rgb10 = 32850,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE")]
+ VertexAttribArrayDivisorANGLE = 35070,
- [NativeName("GL_RGB12")]
- Rgb12 = 32851,
+ [NativeName("GL_PACK_REVERSE_ROW_ORDER_ANGLE")]
+ PackReverseRowOrderANGLE = 37796,
- [NativeName("GL_RGB16")]
- Rgb16 = 32852,
+ [NativeName("GL_PROGRAM_BINARY_ANGLE")]
+ ProgramBinaryANGLE = 37798,
- [NativeName("GL_RGBA2")]
- Rgba2 = 32853,
+ [NativeName("GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE")]
+ CompressedRgbaS3TcDxt3ANGLE = 33778,
- [NativeName("GL_RGBA4")]
- Rgba4 = 32854,
+ [NativeName("GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE")]
+ CompressedRgbaS3TcDxt5ANGLE = 33779,
- [NativeName("GL_RGB5_A1")]
- Rgb5A1 = 32855,
+ [NativeName("GL_TEXTURE_USAGE_ANGLE")]
+ TextureUsageANGLE = 37794,
- [NativeName("GL_RGBA8")]
- Rgba8 = 32856,
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_ANGLE")]
+ FramebufferAttachmentANGLE = 37795,
- [NativeName("GL_RGB10_A2")]
- Rgb10A2 = 32857,
+ [NativeName("GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE")]
+ TranslatedShaderSourceLengthANGLE = 37792,
- [NativeName("GL_RGBA12")]
- Rgba12 = 32858,
+ [NativeName("GL_MAX_CLIP_DISTANCES_APPLE")]
+ MaxClipDistancesAPPLE = 3378,
- [NativeName("GL_RGBA16")]
- Rgba16 = 32859,
+ [NativeName("GL_CLIP_DISTANCE0_APPLE")]
+ ClipDistance0APPLE = 12288,
- [NativeName("GL_CLIENT_PIXEL_STORE_BIT")]
- ClientPixelStoreBit = 1,
+ [NativeName("GL_CLIP_DISTANCE1_APPLE")]
+ ClipDistance1APPLE = 12289,
- [NativeName("GL_CLIENT_VERTEX_ARRAY_BIT")]
- ClientVertexArrayBit = 2,
+ [NativeName("GL_CLIP_DISTANCE2_APPLE")]
+ ClipDistance2APPLE = 12290,
- [NativeName("GL_CLIENT_ALL_ATTRIB_BITS")]
- ClientAllAttribBits = 4294967295,
+ [NativeName("GL_CLIP_DISTANCE3_APPLE")]
+ ClipDistance3APPLE = 12291,
- [NativeName("GL_VERTEX_ARRAY_POINTER")]
- VertexArrayPointer = 32910,
+ [NativeName("GL_CLIP_DISTANCE4_APPLE")]
+ ClipDistance4APPLE = 12292,
- [NativeName("GL_NORMAL_ARRAY_POINTER")]
- NormalArrayPointer = 32911,
+ [NativeName("GL_CLIP_DISTANCE5_APPLE")]
+ ClipDistance5APPLE = 12293,
- [NativeName("GL_COLOR_ARRAY_POINTER")]
- ColorArrayPointer = 32912,
+ [NativeName("GL_CLIP_DISTANCE6_APPLE")]
+ ClipDistance6APPLE = 12294,
- [NativeName("GL_INDEX_ARRAY_POINTER")]
- IndexArrayPointer = 32913,
+ [NativeName("GL_CLIP_DISTANCE7_APPLE")]
+ ClipDistance7APPLE = 12295,
- [NativeName("GL_TEXTURE_COORD_ARRAY_POINTER")]
- TextureCoordArrayPointer = 32914,
+ [NativeName("GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE")]
+ UnsignedInt10F11F11FRevAPPLE = 35899,
- [NativeName("GL_EDGE_FLAG_ARRAY_POINTER")]
- EdgeFlagArrayPointer = 32915,
+ [NativeName("GL_UNSIGNED_INT_5_9_9_9_REV_APPLE")]
+ UnsignedInt5x9x9x9RevAPPLE = 35902,
- [NativeName("GL_FEEDBACK_BUFFER_POINTER")]
- FeedbackBufferPointer = 3568,
+ [NativeName("GL_R11F_G11F_B10F_APPLE")]
+ R11FG11FB10FAPPLE = 35898,
- [NativeName("GL_SELECTION_BUFFER_POINTER")]
- SelectionBufferPointer = 3571,
+ [NativeName("GL_RGB9_E5_APPLE")]
+ Rgb9E5APPLE = 35901,
- [NativeName("GL_CLIENT_ATTRIB_STACK_DEPTH")]
- ClientAttribStackDepth = 2993,
+ [NativeName("GL_MALI_PROGRAM_BINARY_ARM")]
+ MaliProgramBinaryARM = 36705,
- [NativeName("GL_INDEX_LOGIC_OP")]
- IndexLogicOp = 3057,
+ [NativeName("GL_MALI_SHADER_BINARY_ARM")]
+ MaliShaderBinaryARM = 36704,
- [NativeName("GL_MAX_CLIENT_ATTRIB_STACK_DEPTH")]
- MaxClientAttribStackDepth = 3387,
+ [NativeName("GL_FETCH_PER_SAMPLE_ARM")]
+ FetchPerSampleARM = 36709,
- [NativeName("GL_FEEDBACK_BUFFER_SIZE")]
- FeedbackBufferSize = 3569,
+ [NativeName("GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM")]
+ FragmentShaderFramebufferFetchMrtARM = 36710,
- [NativeName("GL_FEEDBACK_BUFFER_TYPE")]
- FeedbackBufferType = 3570,
+ [NativeName("GL_TEXTURE_UNNORMALIZED_COORDINATES_ARM")]
+ TextureUnnormalizedCoordinatesARM = 36714,
- [NativeName("GL_SELECTION_BUFFER_SIZE")]
- SelectionBufferSize = 3572,
+ [NativeName("GL_SMAPHS30_PROGRAM_BINARY_DMP")]
+ Smaphs30ProgramBinaryDMP = 37457,
- [NativeName("GL_VERTEX_ARRAY")]
- VertexArray = 32884,
+ [NativeName("GL_SMAPHS_PROGRAM_BINARY_DMP")]
+ SmaphsProgramBinaryDMP = 37458,
- [NativeName("GL_NORMAL_ARRAY")]
- NormalArray = 32885,
+ [NativeName("GL_DMP_PROGRAM_BINARY_DMP")]
+ DmpProgramBinaryDMP = 37459,
- [NativeName("GL_COLOR_ARRAY")]
- ColorArray = 32886,
+ [NativeName("GL_SHADER_BINARY_DMP")]
+ ShaderBinaryDMP = 37456,
- [NativeName("GL_INDEX_ARRAY")]
- IndexArray = 32887,
+ [NativeName("GL_SURFACE_COMPRESSION_EXT")]
+ SurfaceCompressionEXT = 38592,
- [NativeName("GL_TEXTURE_COORD_ARRAY")]
- TextureCoordArray = 32888,
+ [NativeName("GL_SURFACE_COMPRESSION_FIXED_RATE_NONE_EXT")]
+ SurfaceCompressionFixedRateNoneEXT = 38593,
- [NativeName("GL_EDGE_FLAG_ARRAY")]
- EdgeFlagArray = 32889,
+ [NativeName("GL_SURFACE_COMPRESSION_FIXED_RATE_DEFAULT_EXT")]
+ SurfaceCompressionFixedRateDefaultEXT = 38594,
- [NativeName("GL_VERTEX_ARRAY_SIZE")]
- VertexArraySize = 32890,
+ [NativeName("GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT")]
+ SamplerExternal2DY2YEXT = 35815,
- [NativeName("GL_VERTEX_ARRAY_TYPE")]
- VertexArrayType = 32891,
+ [NativeName("GL_SRC1_COLOR_EXT")]
+ Src1ColorEXT = 35065,
- [NativeName("GL_VERTEX_ARRAY_STRIDE")]
- VertexArrayStride = 32892,
+ [NativeName("GL_SRC1_ALPHA_EXT")]
+ Src1AlphaEXT = 34185,
- [NativeName("GL_NORMAL_ARRAY_TYPE")]
- NormalArrayType = 32894,
+ [NativeName("GL_ONE_MINUS_SRC1_COLOR_EXT")]
+ OneMinusSrc1ColorEXT = 35066,
- [NativeName("GL_NORMAL_ARRAY_STRIDE")]
- NormalArrayStride = 32895,
+ [NativeName("GL_ONE_MINUS_SRC1_ALPHA_EXT")]
+ OneMinusSrc1AlphaEXT = 35067,
- [NativeName("GL_COLOR_ARRAY_SIZE")]
- ColorArraySize = 32897,
+ [NativeName("GL_SRC_ALPHA_SATURATE_EXT")]
+ SrcAlphaSaturateEXT = 776,
- [NativeName("GL_COLOR_ARRAY_TYPE")]
- ColorArrayType = 32898,
+ [NativeName("GL_LOCATION_INDEX_EXT")]
+ LocationIndexEXT = 37647,
- [NativeName("GL_COLOR_ARRAY_STRIDE")]
- ColorArrayStride = 32899,
+ [NativeName("GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT")]
+ MaxDualSourceDrawBuffersEXT = 35068,
- [NativeName("GL_INDEX_ARRAY_TYPE")]
- IndexArrayType = 32901,
+ [NativeName("GL_MAP_PERSISTENT_BIT_EXT")]
+ MapPersistentBitEXT = 64,
- [NativeName("GL_INDEX_ARRAY_STRIDE")]
- IndexArrayStride = 32902,
+ [NativeName("GL_MAP_COHERENT_BIT_EXT")]
+ MapCoherentBitEXT = 128,
- [NativeName("GL_TEXTURE_COORD_ARRAY_SIZE")]
- TextureCoordArraySize = 32904,
+ [NativeName("GL_DYNAMIC_STORAGE_BIT_EXT")]
+ DynamicStorageBitEXT = 256,
- [NativeName("GL_TEXTURE_COORD_ARRAY_TYPE")]
- TextureCoordArrayType = 32905,
+ [NativeName("GL_CLIENT_STORAGE_BIT_EXT")]
+ ClientStorageBitEXT = 512,
- [NativeName("GL_TEXTURE_COORD_ARRAY_STRIDE")]
- TextureCoordArrayStride = 32906,
+ [NativeName("GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT")]
+ ClientMappedBufferBarrierBitEXT = 16384,
- [NativeName("GL_EDGE_FLAG_ARRAY_STRIDE")]
- EdgeFlagArrayStride = 32908,
+ [NativeName("GL_BUFFER_IMMUTABLE_STORAGE_EXT")]
+ BufferImmutableStorageEXT = 33311,
- [NativeName("GL_TEXTURE_LUMINANCE_SIZE")]
- TextureLuminanceSize = 32864,
+ [NativeName("GL_BUFFER_STORAGE_FLAGS_EXT")]
+ BufferStorageFlagsEXT = 33312,
- [NativeName("GL_TEXTURE_INTENSITY_SIZE")]
- TextureIntensitySize = 32865,
+ [NativeName("GL_LOWER_LEFT_EXT")]
+ LowerLeftEXT = 36001,
- [NativeName("GL_TEXTURE_PRIORITY")]
- TexturePriority = 32870,
+ [NativeName("GL_UPPER_LEFT_EXT")]
+ UpperLeftEXT = 36002,
- [NativeName("GL_TEXTURE_RESIDENT")]
- TextureResident = 32871,
+ [NativeName("GL_NEGATIVE_ONE_TO_ONE_EXT")]
+ NegativeOneToOneEXT = 37726,
- [NativeName("GL_ALPHA4")]
- Alpha4 = 32827,
+ [NativeName("GL_ZERO_TO_ONE_EXT")]
+ ZeroToOneEXT = 37727,
- [NativeName("GL_ALPHA8")]
- Alpha8 = 32828,
+ [NativeName("GL_CLIP_ORIGIN_EXT")]
+ ClipOriginEXT = 37724,
- [NativeName("GL_ALPHA12")]
- Alpha12 = 32829,
+ [NativeName("GL_CLIP_DEPTH_MODE_EXT")]
+ ClipDepthModeEXT = 37725,
- [NativeName("GL_ALPHA16")]
- Alpha16 = 32830,
+ [NativeName("GL_MAX_CLIP_DISTANCES_EXT")]
+ MaxClipDistancesEXT = 3378,
- [NativeName("GL_LUMINANCE4")]
- Luminance4 = 32831,
+ [NativeName("GL_MAX_CULL_DISTANCES_EXT")]
+ MaxCullDistancesEXT = 33529,
- [NativeName("GL_LUMINANCE8")]
- Luminance8 = 32832,
+ [NativeName("GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT")]
+ MaxCombinedClipAndCullDistancesEXT = 33530,
- [NativeName("GL_LUMINANCE12")]
- Luminance12 = 32833,
+ [NativeName("GL_CLIP_DISTANCE0_EXT")]
+ ClipDistance0EXT = 12288,
- [NativeName("GL_LUMINANCE16")]
- Luminance16 = 32834,
+ [NativeName("GL_CLIP_DISTANCE1_EXT")]
+ ClipDistance1EXT = 12289,
- [NativeName("GL_LUMINANCE4_ALPHA4")]
- Luminance4Alpha4 = 32835,
+ [NativeName("GL_CLIP_DISTANCE2_EXT")]
+ ClipDistance2EXT = 12290,
- [NativeName("GL_LUMINANCE6_ALPHA2")]
- Luminance6Alpha2 = 32836,
+ [NativeName("GL_CLIP_DISTANCE3_EXT")]
+ ClipDistance3EXT = 12291,
- [NativeName("GL_LUMINANCE8_ALPHA8")]
- Luminance8Alpha8 = 32837,
+ [NativeName("GL_CLIP_DISTANCE4_EXT")]
+ ClipDistance4EXT = 12292,
- [NativeName("GL_LUMINANCE12_ALPHA4")]
- Luminance12Alpha4 = 32838,
+ [NativeName("GL_CLIP_DISTANCE5_EXT")]
+ ClipDistance5EXT = 12293,
- [NativeName("GL_LUMINANCE12_ALPHA12")]
- Luminance12Alpha12 = 32839,
+ [NativeName("GL_CLIP_DISTANCE6_EXT")]
+ ClipDistance6EXT = 12294,
- [NativeName("GL_LUMINANCE16_ALPHA16")]
- Luminance16Alpha16 = 32840,
+ [NativeName("GL_CLIP_DISTANCE7_EXT")]
+ ClipDistance7EXT = 12295,
- [NativeName("GL_INTENSITY")]
- Intensity = 32841,
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT")]
+ FramebufferAttachmentComponentTypeEXT = 33297,
- [NativeName("GL_INTENSITY4")]
- Intensity4 = 32842,
+ [NativeName("GL_UNSIGNED_NORMALIZED_EXT")]
+ UnsignedNormalizedEXT = 35863,
- [NativeName("GL_INTENSITY8")]
- Intensity8 = 32843,
+ [NativeName("GL_DEPTH_CLAMP_EXT")]
+ DepthClampEXT = 34383,
- [NativeName("GL_INTENSITY12")]
- Intensity12 = 32844,
+ [NativeName("GL_QUERY_COUNTER_BITS_EXT")]
+ QueryCounterBitsEXT = 34916,
- [NativeName("GL_INTENSITY16")]
- Intensity16 = 32845,
+ [NativeName("GL_CURRENT_QUERY_EXT")]
+ CurrentQueryEXT = 34917,
- [NativeName("GL_V2F")]
- V2F = 10784,
+ [NativeName("GL_QUERY_RESULT_EXT")]
+ QueryResultEXT = 34918,
- [NativeName("GL_V3F")]
- V3F = 10785,
+ [NativeName("GL_QUERY_RESULT_AVAILABLE_EXT")]
+ QueryResultAvailableEXT = 34919,
- [NativeName("GL_C4UB_V2F")]
- C4UbV2F = 10786,
+ [NativeName("GL_TIMESTAMP_EXT")]
+ TimestampEXT = 36392,
- [NativeName("GL_C4UB_V3F")]
- C4UbV3F = 10787,
+ [NativeName("GL_GPU_DISJOINT_EXT")]
+ GpuDisjointEXT = 36795,
- [NativeName("GL_C3F_V3F")]
- C3FV3F = 10788,
+ [NativeName("GL_MAX_DRAW_BUFFERS_EXT")]
+ MaxDrawBuffersEXT = 34852,
- [NativeName("GL_N3F_V3F")]
- N3FV3F = 10789,
+ [NativeName("GL_DRAW_BUFFER0_EXT")]
+ DrawBuffer0EXT = 34853,
- [NativeName("GL_C4F_N3F_V3F")]
- C4FN3FV3F = 10790,
+ [NativeName("GL_DRAW_BUFFER1_EXT")]
+ DrawBuffer1EXT = 34854,
- [NativeName("GL_T2F_V3F")]
- T2FV3F = 10791,
+ [NativeName("GL_DRAW_BUFFER2_EXT")]
+ DrawBuffer2EXT = 34855,
- [NativeName("GL_T4F_V4F")]
- T4FV4F = 10792,
+ [NativeName("GL_DRAW_BUFFER3_EXT")]
+ DrawBuffer3EXT = 34856,
- [NativeName("GL_T2F_C4UB_V3F")]
- T2FC4UbV3F = 10793,
+ [NativeName("GL_DRAW_BUFFER4_EXT")]
+ DrawBuffer4EXT = 34857,
- [NativeName("GL_T2F_C3F_V3F")]
- T2FC3FV3F = 10794,
+ [NativeName("GL_DRAW_BUFFER5_EXT")]
+ DrawBuffer5EXT = 34858,
- [NativeName("GL_T2F_N3F_V3F")]
- T2FN3FV3F = 10795,
+ [NativeName("GL_DRAW_BUFFER6_EXT")]
+ DrawBuffer6EXT = 34859,
- [NativeName("GL_T2F_C4F_N3F_V3F")]
- T2FC4FN3FV3F = 10796,
+ [NativeName("GL_DRAW_BUFFER7_EXT")]
+ DrawBuffer7EXT = 34860,
- [NativeName("GL_T4F_C4F_N3F_V4F")]
- T4FC4FN3FV4F = 10797,
+ [NativeName("GL_DRAW_BUFFER8_EXT")]
+ DrawBuffer8EXT = 34861,
- [NativeName("GL_UNSIGNED_BYTE_3_3_2")]
- UnsignedByte3x3x2 = 32818,
+ [NativeName("GL_DRAW_BUFFER9_EXT")]
+ DrawBuffer9EXT = 34862,
- [NativeName("GL_UNSIGNED_SHORT_4_4_4_4")]
- UnsignedShort4x4x4x4 = 32819,
+ [NativeName("GL_DRAW_BUFFER10_EXT")]
+ DrawBuffer10EXT = 34863,
- [NativeName("GL_UNSIGNED_SHORT_5_5_5_1")]
- UnsignedShort5x5x5x1 = 32820,
+ [NativeName("GL_DRAW_BUFFER11_EXT")]
+ DrawBuffer11EXT = 34864,
- [NativeName("GL_UNSIGNED_INT_8_8_8_8")]
- UnsignedInt8x8x8x8 = 32821,
+ [NativeName("GL_DRAW_BUFFER12_EXT")]
+ DrawBuffer12EXT = 34865,
- [NativeName("GL_UNSIGNED_INT_10_10_10_2")]
- UnsignedInt10x10x10x2 = 32822,
+ [NativeName("GL_DRAW_BUFFER13_EXT")]
+ DrawBuffer13EXT = 34866,
- [NativeName("GL_TEXTURE_BINDING_3D")]
- TextureBinding3D = 32874,
+ [NativeName("GL_DRAW_BUFFER14_EXT")]
+ DrawBuffer14EXT = 34867,
- [NativeName("GL_PACK_SKIP_IMAGES")]
- PackSkipImages = 32875,
+ [NativeName("GL_DRAW_BUFFER15_EXT")]
+ DrawBuffer15EXT = 34868,
- [NativeName("GL_PACK_IMAGE_HEIGHT")]
- PackImageHeight = 32876,
+ [NativeName("GL_SHADING_RATE_1X1_PIXELS_EXT")]
+ ShadingRate1x1PixelsEXT = 38566,
- [NativeName("GL_UNPACK_SKIP_IMAGES")]
- UnpackSkipImages = 32877,
+ [NativeName("GL_SHADING_RATE_1X2_PIXELS_EXT")]
+ ShadingRate1x2PixelsEXT = 38567,
- [NativeName("GL_UNPACK_IMAGE_HEIGHT")]
- UnpackImageHeight = 32878,
+ [NativeName("GL_SHADING_RATE_2X1_PIXELS_EXT")]
+ ShadingRate2x1PixelsEXT = 38568,
- [NativeName("GL_TEXTURE_3D")]
- Texture3D = 32879,
+ [NativeName("GL_SHADING_RATE_2X2_PIXELS_EXT")]
+ ShadingRate2x2PixelsEXT = 38569,
- [NativeName("GL_PROXY_TEXTURE_3D")]
- ProxyTexture3D = 32880,
+ [NativeName("GL_SHADING_RATE_1X4_PIXELS_EXT")]
+ ShadingRate1x4PixelsEXT = 38570,
- [NativeName("GL_TEXTURE_DEPTH")]
- TextureDepth = 32881,
+ [NativeName("GL_SHADING_RATE_4X1_PIXELS_EXT")]
+ ShadingRate4x1PixelsEXT = 38571,
- [NativeName("GL_TEXTURE_WRAP_R")]
- TextureWrapR = 32882,
+ [NativeName("GL_SHADING_RATE_4X2_PIXELS_EXT")]
+ ShadingRate4x2PixelsEXT = 38572,
- [NativeName("GL_MAX_3D_TEXTURE_SIZE")]
- Max3DTextureSize = 32883,
+ [NativeName("GL_SHADING_RATE_2X4_PIXELS_EXT")]
+ ShadingRate2x4PixelsEXT = 38573,
- [NativeName("GL_UNSIGNED_BYTE_2_3_3_REV")]
- UnsignedByte2x3x3Rev = 33634,
+ [NativeName("GL_SHADING_RATE_4X4_PIXELS_EXT")]
+ ShadingRate4x4PixelsEXT = 38574,
- [NativeName("GL_UNSIGNED_SHORT_5_6_5")]
- UnsignedShort5x6x5 = 33635,
+ [NativeName("GL_SHADING_RATE_EXT")]
+ ShadingRateEXT = 38608,
- [NativeName("GL_UNSIGNED_SHORT_5_6_5_REV")]
- UnsignedShort5x6x5Rev = 33636,
+ [NativeName("GL_SHADING_RATE_ATTACHMENT_EXT")]
+ ShadingRateAttachmentEXT = 38609,
- [NativeName("GL_UNSIGNED_SHORT_4_4_4_4_REV")]
- UnsignedShort4x4x4x4Rev = 33637,
+ [NativeName("GL_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_EXT")]
+ FragmentShadingRateCombinerOpKeepEXT = 38610,
- [NativeName("GL_UNSIGNED_SHORT_1_5_5_5_REV")]
- UnsignedShort1x5x5x5Rev = 33638,
+ [NativeName("GL_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_EXT")]
+ FragmentShadingRateCombinerOpReplaceEXT = 38611,
- [NativeName("GL_UNSIGNED_INT_8_8_8_8_REV")]
- UnsignedInt8x8x8x8Rev = 33639,
+ [NativeName("GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_EXT")]
+ FragmentShadingRateCombinerOpMinEXT = 38612,
- [NativeName("GL_UNSIGNED_INT_2_10_10_10_REV")]
- UnsignedInt2x10x10x10Rev = 33640,
+ [NativeName("GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_EXT")]
+ FragmentShadingRateCombinerOpMaxEXT = 38613,
- [NativeName("GL_BGR")]
- Bgr = 32992,
+ [NativeName("GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_EXT")]
+ FragmentShadingRateCombinerOpMulEXT = 38614,
- [NativeName("GL_BGRA")]
- Bgra = 32993,
+ [NativeName("GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT")]
+ MinFragmentShadingRateAttachmentTexelWidthEXT = 38615,
- [NativeName("GL_MAX_ELEMENTS_VERTICES")]
- MaxElementsVertices = 33000,
+ [NativeName("GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT")]
+ MaxFragmentShadingRateAttachmentTexelWidthEXT = 38616,
- [NativeName("GL_MAX_ELEMENTS_INDICES")]
- MaxElementsIndices = 33001,
+ [NativeName("GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT")]
+ MinFragmentShadingRateAttachmentTexelHeightEXT = 38617,
- [NativeName("GL_CLAMP_TO_EDGE")]
- ClampToEdge = 33071,
+ [NativeName("GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT")]
+ MaxFragmentShadingRateAttachmentTexelHeightEXT = 38618,
- [NativeName("GL_TEXTURE_MIN_LOD")]
- TextureMinLod = 33082,
+ [NativeName("GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_ASPECT_RATIO_EXT")]
+ MaxFragmentShadingRateAttachmentTexelAspectRatioEXT = 38619,
- [NativeName("GL_TEXTURE_MAX_LOD")]
- TextureMaxLod = 33083,
+ [NativeName("GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_LAYERS_EXT")]
+ MaxFragmentShadingRateAttachmentLayersEXT = 38620,
- [NativeName("GL_TEXTURE_BASE_LEVEL")]
- TextureBaseLevel = 33084,
+ [NativeName("GL_FRAGMENT_SHADING_RATE_WITH_SHADER_DEPTH_STENCIL_WRITES_SUPPORTED_EXT")]
+ FragmentShadingRateWithShaderDepthStencilWritesSupportedEXT = 38621,
- [NativeName("GL_TEXTURE_MAX_LEVEL")]
- TextureMaxLevel = 33085,
+ [NativeName("GL_FRAGMENT_SHADING_RATE_WITH_SAMPLE_MASK_SUPPORTED_EXT")]
+ FragmentShadingRateWithSampleMaskSupportedEXT = 38622,
- [NativeName("GL_SMOOTH_POINT_SIZE_RANGE")]
- SmoothPointSizeRange = 2834,
+ [NativeName("GL_FRAGMENT_SHADING_RATE_ATTACHMENT_WITH_DEFAULT_FRAMEBUFFER_SUPPORTED_EXT")]
+ FragmentShadingRateAttachmentWithDefaultFramebufferSupportedEXT = 38623,
- [NativeName("GL_SMOOTH_POINT_SIZE_GRANULARITY")]
- SmoothPointSizeGranularity = 2835,
+ [NativeName("GL_FRAGMENT_SHADING_RATE_NON_TRIVIAL_COMBINERS_SUPPORTED_EXT")]
+ FragmentShadingRateNonTrivialCombinersSupportedEXT = 36719,
- [NativeName("GL_SMOOTH_LINE_WIDTH_RANGE")]
- SmoothLineWidthRange = 2850,
+ [NativeName("GL_GEOMETRY_SHADER_BIT_EXT")]
+ GeometryShaderBitEXT = 4,
- [NativeName("GL_SMOOTH_LINE_WIDTH_GRANULARITY")]
- SmoothLineWidthGranularity = 2851,
+ [NativeName("GL_GEOMETRY_LINKED_VERTICES_OUT_EXT")]
+ GeometryLinkedVerticesOutEXT = 35094,
- [NativeName("GL_ALIASED_LINE_WIDTH_RANGE")]
- AliasedLineWidthRange = 33902,
+ [NativeName("GL_GEOMETRY_LINKED_INPUT_TYPE_EXT")]
+ GeometryLinkedInputTypeEXT = 35095,
- [NativeName("GL_RESCALE_NORMAL")]
- RescaleNormal = 32826,
+ [NativeName("GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT")]
+ GeometryLinkedOutputTypeEXT = 35096,
- [NativeName("GL_LIGHT_MODEL_COLOR_CONTROL")]
- LightModelColorControl = 33272,
+ [NativeName("GL_GEOMETRY_SHADER_INVOCATIONS_EXT")]
+ GeometryShaderInvocationsEXT = 34943,
- [NativeName("GL_SINGLE_COLOR")]
- SingleColor = 33273,
+ [NativeName("GL_LAYER_PROVOKING_VERTEX_EXT")]
+ LayerProvokingVertexEXT = 33374,
- [NativeName("GL_SEPARATE_SPECULAR_COLOR")]
- SeparateSpecularColor = 33274,
+ [NativeName("GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT")]
+ MaxGeometryUniformBlocksEXT = 35372,
- [NativeName("GL_ALIASED_POINT_SIZE_RANGE")]
- AliasedPointSizeRange = 33901,
+ [NativeName("GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT")]
+ MaxCombinedGeometryUniformComponentsEXT = 35378,
- [NativeName("GL_TEXTURE0")]
- Texture0 = 33984,
+ [NativeName("GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT")]
+ MaxGeometryInputComponentsEXT = 37155,
- [NativeName("GL_TEXTURE1")]
- Texture1 = 33985,
+ [NativeName("GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT")]
+ MaxGeometryOutputComponentsEXT = 37156,
- [NativeName("GL_TEXTURE2")]
- Texture2 = 33986,
+ [NativeName("GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT")]
+ MaxGeometryShaderInvocationsEXT = 36442,
- [NativeName("GL_TEXTURE3")]
- Texture3 = 33987,
+ [NativeName("GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT")]
+ MaxGeometryAtomicCounterBuffersEXT = 37583,
- [NativeName("GL_TEXTURE4")]
- Texture4 = 33988,
+ [NativeName("GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT")]
+ MaxGeometryAtomicCountersEXT = 37589,
- [NativeName("GL_TEXTURE5")]
- Texture5 = 33989,
+ [NativeName("GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT")]
+ MaxGeometryImageUniformsEXT = 37069,
- [NativeName("GL_TEXTURE6")]
- Texture6 = 33990,
+ [NativeName("GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT")]
+ MaxGeometryShaderStorageBlocksEXT = 37079,
- [NativeName("GL_TEXTURE7")]
- Texture7 = 33991,
+ [NativeName("GL_UNDEFINED_VERTEX_EXT")]
+ UndefinedVertexEXT = 33376,
- [NativeName("GL_TEXTURE8")]
- Texture8 = 33992,
+ [NativeName("GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT")]
+ FramebufferDefaultLayersEXT = 37650,
- [NativeName("GL_TEXTURE9")]
- Texture9 = 33993,
+ [NativeName("GL_MAX_FRAMEBUFFER_LAYERS_EXT")]
+ MaxFramebufferLayersEXT = 37655,
- [NativeName("GL_TEXTURE10")]
- Texture10 = 33994,
+ [NativeName("GL_REFERENCED_BY_GEOMETRY_SHADER_EXT")]
+ ReferencedByGeometryShaderEXT = 37641,
- [NativeName("GL_TEXTURE11")]
- Texture11 = 33995,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT")]
+ VertexAttribArrayDivisorEXT = 35070,
- [NativeName("GL_TEXTURE12")]
- Texture12 = 33996,
+ [NativeName("GL_COLOR_ATTACHMENT_EXT")]
+ ColorAttachmentEXT = 37104,
- [NativeName("GL_TEXTURE13")]
- Texture13 = 33997,
+ [NativeName("GL_MULTIVIEW_EXT")]
+ MultiviewEXT = 37105,
- [NativeName("GL_TEXTURE14")]
- Texture14 = 33998,
+ [NativeName("GL_DRAW_BUFFER_EXT")]
+ DrawBufferEXT = 3073,
- [NativeName("GL_TEXTURE15")]
- Texture15 = 33999,
+ [NativeName("GL_READ_BUFFER_EXT")]
+ ReadBufferEXT = 3074,
- [NativeName("GL_TEXTURE16")]
- Texture16 = 34000,
+ [NativeName("GL_MAX_MULTIVIEW_BUFFERS_EXT")]
+ MaxMultiviewBuffersEXT = 37106,
- [NativeName("GL_TEXTURE17")]
- Texture17 = 34001,
+ [NativeName("GL_ANY_SAMPLES_PASSED_EXT")]
+ AnySamplesPassedEXT = 35887,
- [NativeName("GL_TEXTURE18")]
- Texture18 = 34002,
+ [NativeName("GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT")]
+ AnySamplesPassedConservativeEXT = 36202,
- [NativeName("GL_TEXTURE19")]
- Texture19 = 34003,
+ [NativeName("GL_PRIMITIVE_BOUNDING_BOX_EXT")]
+ PrimitiveBoundingBoxEXT = 37566,
- [NativeName("GL_TEXTURE20")]
- Texture20 = 34004,
+ [NativeName("GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT")]
+ ContextFlagProtectedContentBitEXT = 16,
- [NativeName("GL_TEXTURE21")]
- Texture21 = 34005,
+ [NativeName("GL_TEXTURE_PROTECTED_EXT")]
+ TextureProtectedEXT = 35834,
- [NativeName("GL_TEXTURE22")]
- Texture22 = 34006,
+ [NativeName("GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT")]
+ CompressedSrgbPvrtc2Bppv1EXT = 35412,
- [NativeName("GL_TEXTURE23")]
- Texture23 = 34007,
+ [NativeName("GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT")]
+ CompressedSrgbPvrtc4Bppv1EXT = 35413,
- [NativeName("GL_TEXTURE24")]
- Texture24 = 34008,
+ [NativeName("GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT")]
+ CompressedSrgbAlphaPvrtc2Bppv1EXT = 35414,
- [NativeName("GL_TEXTURE25")]
- Texture25 = 34009,
+ [NativeName("GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT")]
+ CompressedSrgbAlphaPvrtc4Bppv1EXT = 35415,
- [NativeName("GL_TEXTURE26")]
- Texture26 = 34010,
+ [NativeName("GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG")]
+ CompressedSrgbAlphaPvrtc2Bppv2IMG = 37872,
- [NativeName("GL_TEXTURE27")]
- Texture27 = 34011,
+ [NativeName("GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG")]
+ CompressedSrgbAlphaPvrtc4Bppv2IMG = 37873,
- [NativeName("GL_TEXTURE28")]
- Texture28 = 34012,
+ [NativeName("GL_R16_SNORM_EXT")]
+ R16SnormEXT = 36760,
- [NativeName("GL_TEXTURE29")]
- Texture29 = 34013,
+ [NativeName("GL_RG16_SNORM_EXT")]
+ Rg16SnormEXT = 36761,
- [NativeName("GL_TEXTURE30")]
- Texture30 = 34014,
+ [NativeName("GL_RGBA16_SNORM_EXT")]
+ Rgba16SnormEXT = 36763,
- [NativeName("GL_TEXTURE31")]
- Texture31 = 34015,
+ [NativeName("GLES_ACTIVE_PROGRAM_EXT")]
+ EsActiveProgramEXT = 33369,
- [NativeName("GL_ACTIVE_TEXTURE")]
- ActiveTexture = 34016,
+ [NativeName("GL_VERTEX_SHADER_BIT_EXT")]
+ VertexShaderBitEXT = 1,
- [NativeName("GL_MULTISAMPLE")]
- Multisample = 32925,
+ [NativeName("GL_FRAGMENT_SHADER_BIT_EXT")]
+ FragmentShaderBitEXT = 2,
- [NativeName("GL_SAMPLE_ALPHA_TO_COVERAGE")]
- SampleAlphaToCoverage = 32926,
+ [NativeName("GL_ALL_SHADER_BITS_EXT")]
+ AllShaderBitsEXT = 4294967295,
- [NativeName("GL_SAMPLE_ALPHA_TO_ONE")]
- SampleAlphaToOne = 32927,
+ [NativeName("GL_PROGRAM_SEPARABLE_EXT")]
+ ProgramSeparableEXT = 33368,
- [NativeName("GL_SAMPLE_COVERAGE")]
- SampleCoverage = 32928,
+ [NativeName("GL_PROGRAM_PIPELINE_BINDING_EXT")]
+ ProgramPipelineBindingEXT = 33370,
- [NativeName("GL_SAMPLE_BUFFERS")]
- SampleBuffers = 32936,
+ [NativeName("GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT")]
+ MaxShaderPixelLocalStorageFastSizeEXT = 36707,
- [NativeName("GL_SAMPLES")]
- Samples = 32937,
+ [NativeName("GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT")]
+ MaxShaderPixelLocalStorageSizeEXT = 36711,
- [NativeName("GL_SAMPLE_COVERAGE_VALUE")]
- SampleCoverageValue = 32938,
+ [NativeName("GL_SHADER_PIXEL_LOCAL_STORAGE_EXT")]
+ ShaderPixelLocalStorageEXT = 36708,
- [NativeName("GL_SAMPLE_COVERAGE_INVERT")]
- SampleCoverageInvert = 32939,
+ [NativeName("GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT")]
+ MaxShaderCombinedLocalStorageFastSizeEXT = 38480,
- [NativeName("GL_TEXTURE_CUBE_MAP")]
- TextureCubeMap = 34067,
+ [NativeName("GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT")]
+ MaxShaderCombinedLocalStorageSizeEXT = 38481,
- [NativeName("GL_TEXTURE_BINDING_CUBE_MAP")]
- TextureBindingCubeMap = 34068,
+ [NativeName("GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT")]
+ FramebufferIncompleteInsufficientShaderCombinedLocalStorageEXT = 38482,
- [NativeName("GL_TEXTURE_CUBE_MAP_POSITIVE_X")]
- TextureCubeMapPositiveX = 34069,
+ [NativeName("GL_TEXTURE_COMPARE_MODE_EXT")]
+ TextureCompareModeEXT = 34892,
- [NativeName("GL_TEXTURE_CUBE_MAP_NEGATIVE_X")]
- TextureCubeMapNegativeX = 34070,
+ [NativeName("GL_TEXTURE_COMPARE_FUNC_EXT")]
+ TextureCompareFuncEXT = 34893,
- [NativeName("GL_TEXTURE_CUBE_MAP_POSITIVE_Y")]
- TextureCubeMapPositiveY = 34071,
+ [NativeName("GL_COMPARE_REF_TO_TEXTURE_EXT")]
+ CompareRefToTextureEXT = 34894,
- [NativeName("GL_TEXTURE_CUBE_MAP_NEGATIVE_Y")]
- TextureCubeMapNegativeY = 34072,
+ [NativeName("GL_SAMPLER_2D_SHADOW_EXT")]
+ Sampler2DShadowEXT = 35682,
- [NativeName("GL_TEXTURE_CUBE_MAP_POSITIVE_Z")]
- TextureCubeMapPositiveZ = 34073,
+ [NativeName("GL_TEXTURE_SPARSE_EXT")]
+ TextureSparseEXT = 37286,
- [NativeName("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z")]
- TextureCubeMapNegativeZ = 34074,
+ [NativeName("GL_VIRTUAL_PAGE_SIZE_INDEX_EXT")]
+ VirtualPageSizeIndexEXT = 37287,
- [NativeName("GL_PROXY_TEXTURE_CUBE_MAP")]
- ProxyTextureCubeMap = 34075,
+ [NativeName("GL_NUM_SPARSE_LEVELS_EXT")]
+ NumSparseLevelsEXT = 37290,
- [NativeName("GL_MAX_CUBE_MAP_TEXTURE_SIZE")]
- MaxCubeMapTextureSize = 34076,
+ [NativeName("GL_NUM_VIRTUAL_PAGE_SIZES_EXT")]
+ NumVirtualPageSizesEXT = 37288,
- [NativeName("GL_COMPRESSED_RGB")]
- CompressedRgb = 34029,
+ [NativeName("GL_VIRTUAL_PAGE_SIZE_X_EXT")]
+ VirtualPageSizeXEXT = 37269,
- [NativeName("GL_COMPRESSED_RGBA")]
- CompressedRgba = 34030,
+ [NativeName("GL_VIRTUAL_PAGE_SIZE_Y_EXT")]
+ VirtualPageSizeYEXT = 37270,
- [NativeName("GL_TEXTURE_COMPRESSION_HINT")]
- TextureCompressionHint = 34031,
+ [NativeName("GL_VIRTUAL_PAGE_SIZE_Z_EXT")]
+ VirtualPageSizeZEXT = 37271,
- [NativeName("GL_TEXTURE_COMPRESSED_IMAGE_SIZE")]
- TextureCompressedImageSize = 34464,
+ [NativeName("GL_MAX_SPARSE_TEXTURE_SIZE_EXT")]
+ MaxSparseTextureSizeEXT = 37272,
- [NativeName("GL_TEXTURE_COMPRESSED")]
- TextureCompressed = 34465,
+ [NativeName("GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT")]
+ MaxSparse3DTextureSizeEXT = 37273,
- [NativeName("GL_NUM_COMPRESSED_TEXTURE_FORMATS")]
- NumCompressedTextureFormats = 34466,
+ [NativeName("GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT")]
+ MaxSparseArrayTextureLayersEXT = 37274,
- [NativeName("GL_COMPRESSED_TEXTURE_FORMATS")]
- CompressedTextureFormats = 34467,
+ [NativeName("GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT")]
+ SparseTextureFullArrayCubeMipmapsEXT = 37289,
- [NativeName("GL_CLAMP_TO_BORDER")]
- ClampToBorder = 33069,
+ [NativeName("GL_PATCHES_EXT")]
+ PatchesEXT = 14,
- [NativeName("GL_CLIENT_ACTIVE_TEXTURE")]
- ClientActiveTexture = 34017,
+ [NativeName("GL_PATCH_VERTICES_EXT")]
+ PatchVerticesEXT = 36466,
- [NativeName("GL_MAX_TEXTURE_UNITS")]
- MaxTextureUnits = 34018,
+ [NativeName("GL_TESS_CONTROL_OUTPUT_VERTICES_EXT")]
+ TessControlOutputVerticesEXT = 36469,
- [NativeName("GL_TRANSPOSE_MODELVIEW_MATRIX")]
- TransposeModelviewMatrix = 34019,
+ [NativeName("GL_TESS_GEN_MODE_EXT")]
+ TessGenModeEXT = 36470,
- [NativeName("GL_TRANSPOSE_PROJECTION_MATRIX")]
- TransposeProjectionMatrix = 34020,
+ [NativeName("GL_TESS_GEN_SPACING_EXT")]
+ TessGenSpacingEXT = 36471,
- [NativeName("GL_TRANSPOSE_TEXTURE_MATRIX")]
- TransposeTextureMatrix = 34021,
+ [NativeName("GL_TESS_GEN_VERTEX_ORDER_EXT")]
+ TessGenVertexOrderEXT = 36472,
- [NativeName("GL_TRANSPOSE_COLOR_MATRIX")]
- TransposeColorMatrix = 34022,
+ [NativeName("GL_TESS_GEN_POINT_MODE_EXT")]
+ TessGenPointModeEXT = 36473,
- [NativeName("GL_MULTISAMPLE_BIT")]
- MultisampleBit = 536870912,
+ [NativeName("GL_ISOLINES_EXT")]
+ IsolinesEXT = 36474,
- [NativeName("GL_NORMAL_MAP")]
- NormalMap = 34065,
+ [NativeName("GL_QUADS_EXT")]
+ QuadsEXT = 7,
- [NativeName("GL_REFLECTION_MAP")]
- ReflectionMap = 34066,
+ [NativeName("GL_FRACTIONAL_ODD_EXT")]
+ FractionalOddEXT = 36475,
- [NativeName("GL_COMPRESSED_ALPHA")]
- CompressedAlpha = 34025,
+ [NativeName("GL_FRACTIONAL_EVEN_EXT")]
+ FractionalEvenEXT = 36476,
- [NativeName("GL_COMPRESSED_LUMINANCE")]
- CompressedLuminance = 34026,
+ [NativeName("GL_MAX_PATCH_VERTICES_EXT")]
+ MaxPatchVerticesEXT = 36477,
- [NativeName("GL_COMPRESSED_LUMINANCE_ALPHA")]
- CompressedLuminanceAlpha = 34027,
+ [NativeName("GL_MAX_TESS_GEN_LEVEL_EXT")]
+ MaxTessGenLevelEXT = 36478,
- [NativeName("GL_COMPRESSED_INTENSITY")]
- CompressedIntensity = 34028,
+ [NativeName("GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT")]
+ MaxTessControlUniformComponentsEXT = 36479,
- [NativeName("GL_COMBINE")]
- Combine = 34160,
+ [NativeName("GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT")]
+ MaxTessEvaluationUniformComponentsEXT = 36480,
- [NativeName("GL_COMBINE_RGB")]
- CombineRgb = 34161,
+ [NativeName("GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT")]
+ MaxTessControlTextureImageUnitsEXT = 36481,
- [NativeName("GL_COMBINE_ALPHA")]
- CombineAlpha = 34162,
+ [NativeName("GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT")]
+ MaxTessEvaluationTextureImageUnitsEXT = 36482,
- [NativeName("GL_SOURCE0_RGB")]
- Source0Rgb = 34176,
+ [NativeName("GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT")]
+ MaxTessControlOutputComponentsEXT = 36483,
- [NativeName("GL_SOURCE1_RGB")]
- Source1Rgb = 34177,
+ [NativeName("GL_MAX_TESS_PATCH_COMPONENTS_EXT")]
+ MaxTessPatchComponentsEXT = 36484,
- [NativeName("GL_SOURCE2_RGB")]
- Source2Rgb = 34178,
+ [NativeName("GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT")]
+ MaxTessControlTotalOutputComponentsEXT = 36485,
- [NativeName("GL_SOURCE0_ALPHA")]
- Source0Alpha = 34184,
+ [NativeName("GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT")]
+ MaxTessEvaluationOutputComponentsEXT = 36486,
- [NativeName("GL_SOURCE1_ALPHA")]
- Source1Alpha = 34185,
+ [NativeName("GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT")]
+ MaxTessControlUniformBlocksEXT = 36489,
- [NativeName("GL_SOURCE2_ALPHA")]
- Source2Alpha = 34186,
+ [NativeName("GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT")]
+ MaxTessEvaluationUniformBlocksEXT = 36490,
- [NativeName("GL_OPERAND0_RGB")]
- Operand0Rgb = 34192,
+ [NativeName("GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT")]
+ MaxTessControlInputComponentsEXT = 34924,
- [NativeName("GL_OPERAND1_RGB")]
- Operand1Rgb = 34193,
+ [NativeName("GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT")]
+ MaxTessEvaluationInputComponentsEXT = 34925,
- [NativeName("GL_OPERAND2_RGB")]
- Operand2Rgb = 34194,
+ [NativeName("GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT")]
+ MaxCombinedTessControlUniformComponentsEXT = 36382,
- [NativeName("GL_OPERAND0_ALPHA")]
- Operand0Alpha = 34200,
+ [NativeName("GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT")]
+ MaxCombinedTessEvaluationUniformComponentsEXT = 36383,
- [NativeName("GL_OPERAND1_ALPHA")]
- Operand1Alpha = 34201,
+ [NativeName("GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT")]
+ MaxTessControlAtomicCounterBuffersEXT = 37581,
- [NativeName("GL_OPERAND2_ALPHA")]
- Operand2Alpha = 34202,
+ [NativeName("GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT")]
+ MaxTessEvaluationAtomicCounterBuffersEXT = 37582,
- [NativeName("GL_RGB_SCALE")]
- RgbScale = 34163,
+ [NativeName("GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT")]
+ MaxTessControlAtomicCountersEXT = 37587,
- [NativeName("GL_ADD_SIGNED")]
- AddSigned = 34164,
+ [NativeName("GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT")]
+ MaxTessEvaluationAtomicCountersEXT = 37588,
- [NativeName("GL_INTERPOLATE")]
- Interpolate = 34165,
+ [NativeName("GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT")]
+ MaxTessControlImageUniformsEXT = 37067,
- [NativeName("GL_SUBTRACT")]
- Subtract = 34023,
+ [NativeName("GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT")]
+ MaxTessEvaluationImageUniformsEXT = 37068,
- [NativeName("GL_CONSTANT")]
- Constant = 34166,
+ [NativeName("GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT")]
+ MaxTessControlShaderStorageBlocksEXT = 37080,
- [NativeName("GL_PRIMARY_COLOR")]
- PrimaryColor = 34167,
+ [NativeName("GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT")]
+ MaxTessEvaluationShaderStorageBlocksEXT = 37081,
- [NativeName("GL_PREVIOUS")]
- Previous = 34168,
+ [NativeName("GL_IS_PER_PATCH_EXT")]
+ IsPerPatchEXT = 37607,
- [NativeName("GL_DOT3_RGB")]
- Dot3Rgb = 34478,
+ [NativeName("GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT")]
+ ReferencedByTessControlShaderEXT = 37639,
- [NativeName("GL_DOT3_RGBA")]
- Dot3Rgba = 34479,
+ [NativeName("GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT")]
+ ReferencedByTessEvaluationShaderEXT = 37640,
- [NativeName("GL_BLEND_DST_RGB")]
- BlendDstRgb = 32968,
+ [NativeName("GL_TESS_CONTROL_SHADER_EXT")]
+ TessControlShaderEXT = 36488,
- [NativeName("GL_BLEND_SRC_RGB")]
- BlendSrcRgb = 32969,
+ [NativeName("GL_TESS_EVALUATION_SHADER_EXT")]
+ TessEvaluationShaderEXT = 36487,
- [NativeName("GL_BLEND_DST_ALPHA")]
- BlendDstAlpha = 32970,
+ [NativeName("GL_TESS_CONTROL_SHADER_BIT_EXT")]
+ TessControlShaderBitEXT = 8,
- [NativeName("GL_BLEND_SRC_ALPHA")]
- BlendSrcAlpha = 32971,
+ [NativeName("GL_TESS_EVALUATION_SHADER_BIT_EXT")]
+ TessEvaluationShaderBitEXT = 16,
- [NativeName("GL_POINT_FADE_THRESHOLD_SIZE")]
- PointFadeThresholdSize = 33064,
+ [NativeName("GL_TEXTURE_BORDER_COLOR_EXT")]
+ TextureBorderColorEXT = 4100,
- [NativeName("GL_DEPTH_COMPONENT16")]
- DepthComponent16 = 33189,
+ [NativeName("GL_CLAMP_TO_BORDER_EXT")]
+ ClampToBorderEXT = 33069,
- [NativeName("GL_DEPTH_COMPONENT24")]
- DepthComponent24 = 33190,
+ [NativeName("GL_TEXTURE_BUFFER_BINDING_EXT")]
+ TextureBufferBindingEXT = 35882,
- [NativeName("GL_DEPTH_COMPONENT32")]
- DepthComponent32 = 33191,
+ [NativeName("GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT")]
+ TextureBufferOffsetAlignmentEXT = 37279,
- [NativeName("GL_MIRRORED_REPEAT")]
- MirroredRepeat = 33648,
+ [NativeName("GL_TEXTURE_BUFFER_OFFSET_EXT")]
+ TextureBufferOffsetEXT = 37277,
- [NativeName("GL_MAX_TEXTURE_LOD_BIAS")]
- MaxTextureLodBias = 34045,
+ [NativeName("GL_TEXTURE_BUFFER_SIZE_EXT")]
+ TextureBufferSizeEXT = 37278,
- [NativeName("GL_TEXTURE_LOD_BIAS")]
- TextureLodBias = 34049,
+ [NativeName("GL_TEXTURE_ASTC_DECODE_PRECISION_EXT")]
+ TextureAstcDecodePrecisionEXT = 36713,
- [NativeName("GL_INCR_WRAP")]
- IncrWrap = 34055,
+ [NativeName("GL_COMPRESSED_RGBA_BPTC_UNORM_EXT")]
+ CompressedRgbaBptcUnormEXT = 36492,
- [NativeName("GL_DECR_WRAP")]
- DecrWrap = 34056,
+ [NativeName("GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT")]
+ CompressedSrgbAlphaBptcUnormEXT = 36493,
- [NativeName("GL_TEXTURE_DEPTH_SIZE")]
- TextureDepthSize = 34890,
+ [NativeName("GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT")]
+ CompressedRgbBptcSignedFloatEXT = 36494,
- [NativeName("GL_TEXTURE_COMPARE_MODE")]
- TextureCompareMode = 34892,
+ [NativeName("GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT")]
+ CompressedRgbBptcUnsignedFloatEXT = 36495,
- [NativeName("GL_TEXTURE_COMPARE_FUNC")]
- TextureCompareFunc = 34893,
+ [NativeName("GL_TEXTURE_CUBE_MAP_ARRAY_EXT")]
+ TextureCubeMapArrayEXT = 36873,
- [NativeName("GL_POINT_SIZE_MIN")]
- PointSizeMin = 33062,
+ [NativeName("GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT")]
+ TextureBindingCubeMapArrayEXT = 36874,
- [NativeName("GL_POINT_SIZE_MAX")]
- PointSizeMax = 33063,
+ [NativeName("GL_SAMPLER_CUBE_MAP_ARRAY_EXT")]
+ SamplerCubeMapArrayEXT = 36876,
- [NativeName("GL_POINT_DISTANCE_ATTENUATION")]
- PointDistanceAttenuation = 33065,
+ [NativeName("GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT")]
+ SamplerCubeMapArrayShadowEXT = 36877,
- [NativeName("GL_GENERATE_MIPMAP")]
- GenerateMipmap = 33169,
+ [NativeName("GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT")]
+ IntSamplerCubeMapArrayEXT = 36878,
- [NativeName("GL_GENERATE_MIPMAP_HINT")]
- GenerateMipmapHint = 33170,
+ [NativeName("GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT")]
+ UnsignedIntSamplerCubeMapArrayEXT = 36879,
- [NativeName("GL_FOG_COORDINATE_SOURCE")]
- FogCoordinateSource = 33872,
+ [NativeName("GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT")]
+ TextureFormatSrgbOverrideEXT = 36799,
- [NativeName("GL_FOG_COORDINATE")]
- FogCoordinate = 33873,
+ [NativeName("GL_R16_EXT")]
+ R16EXT = 33322,
- [NativeName("GL_FRAGMENT_DEPTH")]
- FragmentDepth = 33874,
+ [NativeName("GL_RG16_EXT")]
+ Rg16EXT = 33324,
- [NativeName("GL_CURRENT_FOG_COORDINATE")]
- CurrentFogCoordinate = 33875,
+ [NativeName("GL_RGB16_SNORM_EXT")]
+ Rgb16SnormEXT = 36762,
- [NativeName("GL_FOG_COORDINATE_ARRAY_TYPE")]
- FogCoordinateArrayType = 33876,
+ [NativeName("GL_RED_EXT")]
+ RedEXT = 6403,
- [NativeName("GL_FOG_COORDINATE_ARRAY_STRIDE")]
- FogCoordinateArrayStride = 33877,
+ [NativeName("GL_RG_EXT")]
+ RgEXT = 33319,
- [NativeName("GL_FOG_COORDINATE_ARRAY_POINTER")]
- FogCoordinateArrayPointer = 33878,
+ [NativeName("GL_NUM_SURFACE_COMPRESSION_FIXED_RATES_EXT")]
+ NumSurfaceCompressionFixedRatesEXT = 36718,
- [NativeName("GL_FOG_COORDINATE_ARRAY")]
- FogCoordinateArray = 33879,
+ [NativeName("GL_SURFACE_COMPRESSION_FIXED_RATE_1BPC_EXT")]
+ SurfaceCompressionFixedRate1BpcEXT = 38596,
- [NativeName("GL_COLOR_SUM")]
- ColorSum = 33880,
+ [NativeName("GL_SURFACE_COMPRESSION_FIXED_RATE_2BPC_EXT")]
+ SurfaceCompressionFixedRate2BpcEXT = 38597,
- [NativeName("GL_CURRENT_SECONDARY_COLOR")]
- CurrentSecondaryColor = 33881,
+ [NativeName("GL_SURFACE_COMPRESSION_FIXED_RATE_3BPC_EXT")]
+ SurfaceCompressionFixedRate3BpcEXT = 38598,
- [NativeName("GL_SECONDARY_COLOR_ARRAY_SIZE")]
- SecondaryColorArraySize = 33882,
+ [NativeName("GL_SURFACE_COMPRESSION_FIXED_RATE_4BPC_EXT")]
+ SurfaceCompressionFixedRate4BpcEXT = 38599,
- [NativeName("GL_SECONDARY_COLOR_ARRAY_TYPE")]
- SecondaryColorArrayType = 33883,
+ [NativeName("GL_SURFACE_COMPRESSION_FIXED_RATE_5BPC_EXT")]
+ SurfaceCompressionFixedRate5BpcEXT = 38600,
- [NativeName("GL_SECONDARY_COLOR_ARRAY_STRIDE")]
- SecondaryColorArrayStride = 33884,
+ [NativeName("GL_SURFACE_COMPRESSION_FIXED_RATE_6BPC_EXT")]
+ SurfaceCompressionFixedRate6BpcEXT = 38601,
- [NativeName("GL_SECONDARY_COLOR_ARRAY_POINTER")]
- SecondaryColorArrayPointer = 33885,
+ [NativeName("GL_SURFACE_COMPRESSION_FIXED_RATE_7BPC_EXT")]
+ SurfaceCompressionFixedRate7BpcEXT = 38602,
- [NativeName("GL_SECONDARY_COLOR_ARRAY")]
- SecondaryColorArray = 33886,
+ [NativeName("GL_SURFACE_COMPRESSION_FIXED_RATE_8BPC_EXT")]
+ SurfaceCompressionFixedRate8BpcEXT = 38603,
- [NativeName("GL_TEXTURE_FILTER_CONTROL")]
- TextureFilterControl = 34048,
+ [NativeName("GL_SURFACE_COMPRESSION_FIXED_RATE_9BPC_EXT")]
+ SurfaceCompressionFixedRate9BpcEXT = 38604,
- [NativeName("GL_DEPTH_TEXTURE_MODE")]
- DepthTextureMode = 34891,
+ [NativeName("GL_SURFACE_COMPRESSION_FIXED_RATE_10BPC_EXT")]
+ SurfaceCompressionFixedRate10BpcEXT = 38605,
- [NativeName("GL_COMPARE_R_TO_TEXTURE")]
- CompareRToTexture = 34894,
+ [NativeName("GL_SURFACE_COMPRESSION_FIXED_RATE_11BPC_EXT")]
+ SurfaceCompressionFixedRate11BpcEXT = 38606,
- [NativeName("GL_BLEND_COLOR")]
- BlendColor = 32773,
+ [NativeName("GL_SURFACE_COMPRESSION_FIXED_RATE_12BPC_EXT")]
+ SurfaceCompressionFixedRate12BpcEXT = 38607,
- [NativeName("GL_BLEND_EQUATION")]
- BlendEquation = 32777,
+ [NativeName("GL_UNSIGNED_INT_2_10_10_10_REV_EXT")]
+ UnsignedInt2x10x10x10RevEXT = 33640,
- [NativeName("GL_CONSTANT_COLOR")]
- ConstantColor = 32769,
+ [NativeName("GL_TEXTURE_VIEW_MIN_LEVEL_EXT")]
+ TextureViewMinLevelEXT = 33499,
- [NativeName("GL_ONE_MINUS_CONSTANT_COLOR")]
- OneMinusConstantColor = 32770,
+ [NativeName("GL_TEXTURE_VIEW_NUM_LEVELS_EXT")]
+ TextureViewNumLevelsEXT = 33500,
- [NativeName("GL_CONSTANT_ALPHA")]
- ConstantAlpha = 32771,
+ [NativeName("GL_TEXTURE_VIEW_MIN_LAYER_EXT")]
+ TextureViewMinLayerEXT = 33501,
- [NativeName("GL_ONE_MINUS_CONSTANT_ALPHA")]
- OneMinusConstantAlpha = 32772,
+ [NativeName("GL_TEXTURE_VIEW_NUM_LAYERS_EXT")]
+ TextureViewNumLayersEXT = 33502,
- [NativeName("GL_FUNC_ADD")]
- FuncAdd = 32774,
+ [NativeName("GL_UNPACK_ROW_LENGTH_EXT")]
+ UnpackRowLengthEXT = 3314,
- [NativeName("GL_FUNC_REVERSE_SUBTRACT")]
- FuncReverseSubtract = 32779,
+ [NativeName("GL_UNPACK_SKIP_ROWS_EXT")]
+ UnpackSkipRowsEXT = 3315,
- [NativeName("GL_FUNC_SUBTRACT")]
- FuncSubtract = 32778,
+ [NativeName("GL_UNPACK_SKIP_PIXELS_EXT")]
+ UnpackSkipPixelsEXT = 3316,
- [NativeName("GL_MIN")]
- Min = 32775,
+ [NativeName("GL_GCCSO_SHADER_BINARY_FJ")]
+ GccsoShaderBinaryFJ = 37472,
- [NativeName("GL_MAX")]
- Max = 32776,
+ [NativeName("GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG")]
+ FramebufferIncompleteMultisampleAndDownsampleIMG = 37180,
- [NativeName("GL_BUFFER_SIZE")]
- BufferSize = 34660,
+ [NativeName("GL_NUM_DOWNSAMPLE_SCALES_IMG")]
+ NumDownsampleScalesIMG = 37181,
- [NativeName("GL_BUFFER_USAGE")]
- BufferUsage = 34661,
+ [NativeName("GL_DOWNSAMPLE_SCALES_IMG")]
+ DownsampleScalesIMG = 37182,
- [NativeName("GL_QUERY_COUNTER_BITS")]
- QueryCounterBits = 34916,
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG")]
+ FramebufferAttachmentTextureScaleIMG = 37183,
- [NativeName("GL_CURRENT_QUERY")]
- CurrentQuery = 34917,
+ [NativeName("GL_SGX_PROGRAM_BINARY_IMG")]
+ SgxProgramBinaryIMG = 37168,
- [NativeName("GL_QUERY_RESULT")]
- QueryResult = 34918,
+ [NativeName("GL_SGX_BINARY_IMG")]
+ SgxBinaryIMG = 35850,
- [NativeName("GL_QUERY_RESULT_AVAILABLE")]
- QueryResultAvailable = 34919,
+ [NativeName("GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG")]
+ CompressedRgbaPvrtc2Bppv2IMG = 37175,
- [NativeName("GL_ARRAY_BUFFER")]
- ArrayBuffer = 34962,
+ [NativeName("GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG")]
+ CompressedRgbaPvrtc4Bppv2IMG = 37176,
- [NativeName("GL_ELEMENT_ARRAY_BUFFER")]
- ElementArrayBuffer = 34963,
+ [NativeName("GL_CUBIC_IMG")]
+ CubicIMG = 37177,
- [NativeName("GL_ARRAY_BUFFER_BINDING")]
- ArrayBufferBinding = 34964,
+ [NativeName("GL_CUBIC_MIPMAP_NEAREST_IMG")]
+ CubicMipmapNearestIMG = 37178,
- [NativeName("GL_ELEMENT_ARRAY_BUFFER_BINDING")]
- ElementArrayBufferBinding = 34965,
+ [NativeName("GL_CUBIC_MIPMAP_LINEAR_IMG")]
+ CubicMipmapLinearIMG = 37179,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING")]
- VertexAttribArrayBufferBinding = 34975,
+ [NativeName("GL_COPY_READ_BUFFER_NV")]
+ CopyReadBufferNV = 36662,
- [NativeName("GL_READ_ONLY")]
- ReadOnly = 35000,
+ [NativeName("GL_COPY_WRITE_BUFFER_NV")]
+ CopyWriteBufferNV = 36663,
- [NativeName("GL_WRITE_ONLY")]
- WriteOnly = 35001,
+ [NativeName("GL_COVERAGE_COMPONENT_NV")]
+ CoverageComponentNV = 36560,
- [NativeName("GL_READ_WRITE")]
- ReadWrite = 35002,
+ [NativeName("GL_COVERAGE_COMPONENT4_NV")]
+ CoverageComponent4NV = 36561,
- [NativeName("GL_BUFFER_ACCESS")]
- BufferAccess = 35003,
+ [NativeName("GL_COVERAGE_ATTACHMENT_NV")]
+ CoverageAttachmentNV = 36562,
- [NativeName("GL_BUFFER_MAPPED")]
- BufferMapped = 35004,
+ [NativeName("GL_COVERAGE_BUFFERS_NV")]
+ CoverageBuffersNV = 36563,
- [NativeName("GL_BUFFER_MAP_POINTER")]
- BufferMapPointer = 35005,
+ [NativeName("GL_COVERAGE_SAMPLES_NV")]
+ CoverageSamplesNV = 36564,
- [NativeName("GL_STREAM_DRAW")]
- StreamDraw = 35040,
+ [NativeName("GL_COVERAGE_ALL_FRAGMENTS_NV")]
+ CoverageAllFragmentsNV = 36565,
- [NativeName("GL_STREAM_READ")]
- StreamRead = 35041,
+ [NativeName("GL_COVERAGE_EDGE_FRAGMENTS_NV")]
+ CoverageEdgeFragmentsNV = 36566,
- [NativeName("GL_STREAM_COPY")]
- StreamCopy = 35042,
+ [NativeName("GL_COVERAGE_AUTOMATIC_NV")]
+ CoverageAutomaticNV = 36567,
- [NativeName("GL_STATIC_DRAW")]
- StaticDraw = 35044,
+ [NativeName("GL_COVERAGE_BUFFER_BIT_NV")]
+ CoverageBufferBitNV = 32768,
- [NativeName("GL_STATIC_READ")]
- StaticRead = 35045,
+ [NativeName("GL_DEPTH_COMPONENT16_NONLINEAR_NV")]
+ DepthComponent16NonlinearNV = 36396,
- [NativeName("GL_STATIC_COPY")]
- StaticCopy = 35046,
+ [NativeName("GL_MAX_DRAW_BUFFERS_NV")]
+ MaxDrawBuffersNV = 34852,
- [NativeName("GL_DYNAMIC_DRAW")]
- DynamicDraw = 35048,
+ [NativeName("GL_DRAW_BUFFER0_NV")]
+ DrawBuffer0NV = 34853,
- [NativeName("GL_DYNAMIC_READ")]
- DynamicRead = 35049,
+ [NativeName("GL_DRAW_BUFFER1_NV")]
+ DrawBuffer1NV = 34854,
- [NativeName("GL_DYNAMIC_COPY")]
- DynamicCopy = 35050,
+ [NativeName("GL_DRAW_BUFFER2_NV")]
+ DrawBuffer2NV = 34855,
- [NativeName("GL_SAMPLES_PASSED")]
- SamplesPassed = 35092,
+ [NativeName("GL_DRAW_BUFFER3_NV")]
+ DrawBuffer3NV = 34856,
- [NativeName("GL_SRC1_ALPHA")]
- Src1Alpha = 34185,
+ [NativeName("GL_DRAW_BUFFER4_NV")]
+ DrawBuffer4NV = 34857,
- [NativeName("GL_VERTEX_ARRAY_BUFFER_BINDING")]
- VertexArrayBufferBinding = 34966,
+ [NativeName("GL_DRAW_BUFFER5_NV")]
+ DrawBuffer5NV = 34858,
- [NativeName("GL_NORMAL_ARRAY_BUFFER_BINDING")]
- NormalArrayBufferBinding = 34967,
+ [NativeName("GL_DRAW_BUFFER6_NV")]
+ DrawBuffer6NV = 34859,
- [NativeName("GL_COLOR_ARRAY_BUFFER_BINDING")]
- ColorArrayBufferBinding = 34968,
+ [NativeName("GL_DRAW_BUFFER7_NV")]
+ DrawBuffer7NV = 34860,
- [NativeName("GL_INDEX_ARRAY_BUFFER_BINDING")]
- IndexArrayBufferBinding = 34969,
+ [NativeName("GL_DRAW_BUFFER8_NV")]
+ DrawBuffer8NV = 34861,
- [NativeName("GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING")]
- TextureCoordArrayBufferBinding = 34970,
+ [NativeName("GL_DRAW_BUFFER9_NV")]
+ DrawBuffer9NV = 34862,
- [NativeName("GL_EDGE_FLAG_ARRAY_BUFFER_BINDING")]
- EdgeFlagArrayBufferBinding = 34971,
+ [NativeName("GL_DRAW_BUFFER10_NV")]
+ DrawBuffer10NV = 34863,
- [NativeName("GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING")]
- SecondaryColorArrayBufferBinding = 34972,
+ [NativeName("GL_DRAW_BUFFER11_NV")]
+ DrawBuffer11NV = 34864,
- [NativeName("GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING")]
- FogCoordinateArrayBufferBinding = 34973,
+ [NativeName("GL_DRAW_BUFFER12_NV")]
+ DrawBuffer12NV = 34865,
- [NativeName("GL_WEIGHT_ARRAY_BUFFER_BINDING")]
- WeightArrayBufferBinding = 34974,
+ [NativeName("GL_DRAW_BUFFER13_NV")]
+ DrawBuffer13NV = 34866,
- [NativeName("GL_FOG_COORD_SRC")]
- FogCoordSrc = 33872,
+ [NativeName("GL_DRAW_BUFFER14_NV")]
+ DrawBuffer14NV = 34867,
- [NativeName("GL_FOG_COORD")]
- FogCoord = 33873,
+ [NativeName("GL_DRAW_BUFFER15_NV")]
+ DrawBuffer15NV = 34868,
- [NativeName("GL_CURRENT_FOG_COORD")]
- CurrentFogCoord = 33875,
+ [NativeName("GL_COLOR_ATTACHMENT0_NV")]
+ ColorAttachment0NV = 36064,
- [NativeName("GL_FOG_COORD_ARRAY_TYPE")]
- FogCoordArrayType = 33876,
+ [NativeName("GL_COLOR_ATTACHMENT1_NV")]
+ ColorAttachment1NV = 36065,
- [NativeName("GL_FOG_COORD_ARRAY_STRIDE")]
- FogCoordArrayStride = 33877,
+ [NativeName("GL_COLOR_ATTACHMENT2_NV")]
+ ColorAttachment2NV = 36066,
- [NativeName("GL_FOG_COORD_ARRAY_POINTER")]
- FogCoordArrayPointer = 33878,
+ [NativeName("GL_COLOR_ATTACHMENT3_NV")]
+ ColorAttachment3NV = 36067,
- [NativeName("GL_FOG_COORD_ARRAY")]
- FogCoordArray = 33879,
+ [NativeName("GL_COLOR_ATTACHMENT4_NV")]
+ ColorAttachment4NV = 36068,
- [NativeName("GL_FOG_COORD_ARRAY_BUFFER_BINDING")]
- FogCoordArrayBufferBinding = 34973,
+ [NativeName("GL_COLOR_ATTACHMENT5_NV")]
+ ColorAttachment5NV = 36069,
- [NativeName("GL_SRC0_RGB")]
- Src0Rgb = 34176,
+ [NativeName("GL_COLOR_ATTACHMENT6_NV")]
+ ColorAttachment6NV = 36070,
- [NativeName("GL_SRC1_RGB")]
- Src1Rgb = 34177,
+ [NativeName("GL_COLOR_ATTACHMENT7_NV")]
+ ColorAttachment7NV = 36071,
- [NativeName("GL_SRC2_RGB")]
- Src2Rgb = 34178,
+ [NativeName("GL_COLOR_ATTACHMENT8_NV")]
+ ColorAttachment8NV = 36072,
- [NativeName("GL_SRC0_ALPHA")]
- Src0Alpha = 34184,
+ [NativeName("GL_COLOR_ATTACHMENT9_NV")]
+ ColorAttachment9NV = 36073,
- [NativeName("GL_SRC2_ALPHA")]
- Src2Alpha = 34186,
+ [NativeName("GL_COLOR_ATTACHMENT10_NV")]
+ ColorAttachment10NV = 36074,
- [NativeName("GL_BLEND_EQUATION_RGB")]
- BlendEquationRgb = 32777,
+ [NativeName("GL_COLOR_ATTACHMENT11_NV")]
+ ColorAttachment11NV = 36075,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY_ENABLED")]
- VertexAttribArrayEnabled = 34338,
+ [NativeName("GL_COLOR_ATTACHMENT12_NV")]
+ ColorAttachment12NV = 36076,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY_SIZE")]
- VertexAttribArraySize = 34339,
+ [NativeName("GL_COLOR_ATTACHMENT13_NV")]
+ ColorAttachment13NV = 36077,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY_STRIDE")]
- VertexAttribArrayStride = 34340,
+ [NativeName("GL_COLOR_ATTACHMENT14_NV")]
+ ColorAttachment14NV = 36078,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY_TYPE")]
- VertexAttribArrayType = 34341,
+ [NativeName("GL_COLOR_ATTACHMENT15_NV")]
+ ColorAttachment15NV = 36079,
- [NativeName("GL_CURRENT_VERTEX_ATTRIB")]
- CurrentVertexAttrib = 34342,
+ [NativeName("GL_MAX_COLOR_ATTACHMENTS_NV")]
+ MaxColorAttachmentsNV = 36063,
- [NativeName("GL_VERTEX_PROGRAM_POINT_SIZE")]
- VertexProgramPointSize = 34370,
+ [NativeName("GL_READ_FRAMEBUFFER_NV")]
+ ReadFramebufferNV = 36008,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY_POINTER")]
- VertexAttribArrayPointer = 34373,
+ [NativeName("GL_DRAW_FRAMEBUFFER_NV")]
+ DrawFramebufferNV = 36009,
- [NativeName("GL_STENCIL_BACK_FUNC")]
- StencilBackFunc = 34816,
+ [NativeName("GL_DRAW_FRAMEBUFFER_BINDING_NV")]
+ DrawFramebufferBindingNV = 36006,
- [NativeName("GL_STENCIL_BACK_FAIL")]
- StencilBackFail = 34817,
+ [NativeName("GL_READ_FRAMEBUFFER_BINDING_NV")]
+ ReadFramebufferBindingNV = 36010,
- [NativeName("GL_STENCIL_BACK_PASS_DEPTH_FAIL")]
- StencilBackPassDepthFail = 34818,
+ [NativeName("GL_RENDERBUFFER_SAMPLES_NV")]
+ RenderbufferSamplesNV = 36011,
- [NativeName("GL_STENCIL_BACK_PASS_DEPTH_PASS")]
- StencilBackPassDepthPass = 34819,
+ [NativeName("GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV")]
+ FramebufferIncompleteMultisampleNV = 36182,
- [NativeName("GL_MAX_DRAW_BUFFERS")]
- MaxDrawBuffers = 34852,
+ [NativeName("GL_MAX_SAMPLES_NV")]
+ MaxSamplesNV = 36183,
- [NativeName("GL_DRAW_BUFFER0")]
- DrawBuffer0 = 34853,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV")]
+ VertexAttribArrayDivisorNV = 35070,
- [NativeName("GL_DRAW_BUFFER1")]
- DrawBuffer1 = 34854,
+ [NativeName("GL_FLOAT_MAT2x3_NV")]
+ FloatMat2x3NV = 35685,
- [NativeName("GL_DRAW_BUFFER2")]
- DrawBuffer2 = 34855,
+ [NativeName("GL_FLOAT_MAT2x4_NV")]
+ FloatMat2x4NV = 35686,
- [NativeName("GL_DRAW_BUFFER3")]
- DrawBuffer3 = 34856,
+ [NativeName("GL_FLOAT_MAT3x2_NV")]
+ FloatMat3x2NV = 35687,
- [NativeName("GL_DRAW_BUFFER4")]
- DrawBuffer4 = 34857,
+ [NativeName("GL_FLOAT_MAT3x4_NV")]
+ FloatMat3x4NV = 35688,
- [NativeName("GL_DRAW_BUFFER5")]
- DrawBuffer5 = 34858,
+ [NativeName("GL_FLOAT_MAT4x2_NV")]
+ FloatMat4x2NV = 35689,
- [NativeName("GL_DRAW_BUFFER6")]
- DrawBuffer6 = 34859,
+ [NativeName("GL_FLOAT_MAT4x3_NV")]
+ FloatMat4x3NV = 35690,
- [NativeName("GL_DRAW_BUFFER7")]
- DrawBuffer7 = 34860,
+ [NativeName("GL_PACK_ROW_LENGTH_NV")]
+ PackRowLengthNV = 3330,
- [NativeName("GL_DRAW_BUFFER8")]
- DrawBuffer8 = 34861,
+ [NativeName("GL_PACK_SKIP_ROWS_NV")]
+ PackSkipRowsNV = 3331,
- [NativeName("GL_DRAW_BUFFER9")]
- DrawBuffer9 = 34862,
+ [NativeName("GL_PACK_SKIP_PIXELS_NV")]
+ PackSkipPixelsNV = 3332,
- [NativeName("GL_DRAW_BUFFER10")]
- DrawBuffer10 = 34863,
+ [NativeName("GL_PIXEL_PACK_BUFFER_NV")]
+ PixelPackBufferNV = 35051,
- [NativeName("GL_DRAW_BUFFER11")]
- DrawBuffer11 = 34864,
+ [NativeName("GL_PIXEL_UNPACK_BUFFER_NV")]
+ PixelUnpackBufferNV = 35052,
- [NativeName("GL_DRAW_BUFFER12")]
- DrawBuffer12 = 34865,
+ [NativeName("GL_PIXEL_PACK_BUFFER_BINDING_NV")]
+ PixelPackBufferBindingNV = 35053,
- [NativeName("GL_DRAW_BUFFER13")]
- DrawBuffer13 = 34866,
+ [NativeName("GL_PIXEL_UNPACK_BUFFER_BINDING_NV")]
+ PixelUnpackBufferBindingNV = 35055,
- [NativeName("GL_DRAW_BUFFER14")]
- DrawBuffer14 = 34867,
+ [NativeName("GL_POLYGON_MODE_NV")]
+ PolygonModeNV = 2880,
- [NativeName("GL_DRAW_BUFFER15")]
- DrawBuffer15 = 34868,
+ [NativeName("GL_POLYGON_OFFSET_POINT_NV")]
+ PolygonOffsetPointNV = 10753,
- [NativeName("GL_BLEND_EQUATION_ALPHA")]
- BlendEquationAlpha = 34877,
+ [NativeName("GL_POLYGON_OFFSET_LINE_NV")]
+ PolygonOffsetLineNV = 10754,
- [NativeName("GL_MAX_VERTEX_ATTRIBS")]
- MaxVertexAttribs = 34921,
+ [NativeName("GL_POINT_NV")]
+ PointNV = 6912,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY_NORMALIZED")]
- VertexAttribArrayNormalized = 34922,
+ [NativeName("GL_LINE_NV")]
+ LineNV = 6913,
- [NativeName("GL_MAX_TEXTURE_IMAGE_UNITS")]
- MaxTextureImageUnits = 34930,
+ [NativeName("GL_FILL_NV")]
+ FillNV = 6914,
- [NativeName("GL_FRAGMENT_SHADER")]
- FragmentShader = 35632,
+ [NativeName("GL_READ_BUFFER_NV")]
+ ReadBufferNV = 3074,
- [NativeName("GL_VERTEX_SHADER")]
- VertexShader = 35633,
+ [NativeName("GL_SLUMINANCE_NV")]
+ SluminanceNV = 35910,
- [NativeName("GL_MAX_FRAGMENT_UNIFORM_COMPONENTS")]
- MaxFragmentUniformComponents = 35657,
+ [NativeName("GL_SLUMINANCE_ALPHA_NV")]
+ SluminanceAlphaNV = 35908,
- [NativeName("GL_MAX_VERTEX_UNIFORM_COMPONENTS")]
- MaxVertexUniformComponents = 35658,
+ [NativeName("GL_SRGB8_NV")]
+ Srgb8NV = 35905,
- [NativeName("GL_MAX_VARYING_FLOATS")]
- MaxVaryingFloats = 35659,
+ [NativeName("GL_SLUMINANCE8_NV")]
+ Sluminance8NV = 35911,
- [NativeName("GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS")]
- MaxVertexTextureImageUnits = 35660,
+ [NativeName("GL_SLUMINANCE8_ALPHA8_NV")]
+ Sluminance8Alpha8NV = 35909,
- [NativeName("GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS")]
- MaxCombinedTextureImageUnits = 35661,
+ [NativeName("GL_COMPRESSED_SRGB_S3TC_DXT1_NV")]
+ CompressedSrgbS3TcDxt1NV = 35916,
- [NativeName("GL_SHADER_TYPE")]
- ShaderType = 35663,
+ [NativeName("GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV")]
+ CompressedSrgbAlphaS3TcDxt1NV = 35917,
- [NativeName("GL_FLOAT_VEC2")]
- FloatVec2 = 35664,
+ [NativeName("GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV")]
+ CompressedSrgbAlphaS3TcDxt3NV = 35918,
- [NativeName("GL_FLOAT_VEC3")]
- FloatVec3 = 35665,
+ [NativeName("GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV")]
+ CompressedSrgbAlphaS3TcDxt5NV = 35919,
- [NativeName("GL_FLOAT_VEC4")]
- FloatVec4 = 35666,
+ [NativeName("GL_ETC1_SRGB8_NV")]
+ Etc1Srgb8NV = 35054,
- [NativeName("GL_INT_VEC2")]
- IntVec2 = 35667,
+ [NativeName("GL_SAMPLER_2D_ARRAY_SHADOW_NV")]
+ Sampler2DArrayShadowNV = 36292,
- [NativeName("GL_INT_VEC3")]
- IntVec3 = 35668,
+ [NativeName("GL_SAMPLER_CUBE_SHADOW_NV")]
+ SamplerCubeShadowNV = 36293,
- [NativeName("GL_INT_VEC4")]
- IntVec4 = 35669,
+ [NativeName("GL_TEXTURE_BORDER_COLOR_NV")]
+ TextureBorderColorNV = 4100,
- [NativeName("GL_BOOL")]
- Bool = 35670,
+ [NativeName("GL_CLAMP_TO_BORDER_NV")]
+ ClampToBorderNV = 33069,
- [NativeName("GL_BOOL_VEC2")]
- BoolVec2 = 35671,
+ [NativeName("GL_MAX_VIEWPORTS_NV")]
+ MaxViewportsNV = 33371,
- [NativeName("GL_BOOL_VEC3")]
- BoolVec3 = 35672,
+ [NativeName("GL_VIEWPORT_SUBPIXEL_BITS_NV")]
+ ViewportSubpixelBitsNV = 33372,
- [NativeName("GL_BOOL_VEC4")]
- BoolVec4 = 35673,
+ [NativeName("GL_VIEWPORT_BOUNDS_RANGE_NV")]
+ ViewportBoundsRangeNV = 33373,
- [NativeName("GL_FLOAT_MAT2")]
- FloatMat2 = 35674,
+ [NativeName("GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV")]
+ ViewportIndexProvokingVertexNV = 33375,
- [NativeName("GL_FLOAT_MAT3")]
- FloatMat3 = 35675,
+ [NativeName("GL_ALPHA_TEST_QCOM")]
+ AlphaTestQCOM = 3008,
- [NativeName("GL_FLOAT_MAT4")]
- FloatMat4 = 35676,
+ [NativeName("GL_ALPHA_TEST_FUNC_QCOM")]
+ AlphaTestFuncQCOM = 3009,
- [NativeName("GL_SAMPLER_1D")]
- Sampler1D = 35677,
+ [NativeName("GL_ALPHA_TEST_REF_QCOM")]
+ AlphaTestRefQCOM = 3010,
- [NativeName("GL_SAMPLER_2D")]
- Sampler2D = 35678,
+ [NativeName("GL_BINNING_CONTROL_HINT_QCOM")]
+ BinningControlHintQCOM = 36784,
- [NativeName("GL_SAMPLER_3D")]
- Sampler3D = 35679,
+ [NativeName("GL_CPU_OPTIMIZED_QCOM")]
+ CpuOptimizedQCOM = 36785,
- [NativeName("GL_SAMPLER_CUBE")]
- SamplerCube = 35680,
+ [NativeName("GL_GPU_OPTIMIZED_QCOM")]
+ GpuOptimizedQCOM = 36786,
- [NativeName("GL_SAMPLER_1D_SHADOW")]
- Sampler1DShadow = 35681,
+ [NativeName("GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM")]
+ RenderDirectToFramebufferQCOM = 36787,
- [NativeName("GL_SAMPLER_2D_SHADOW")]
- Sampler2DShadow = 35682,
+ [NativeName("GL_FOVEATION_ENABLE_BIT_QCOM")]
+ FoveationEnableBitQCOM = 1,
- [NativeName("GL_DELETE_STATUS")]
- DeleteStatus = 35712,
+ [NativeName("GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM")]
+ FoveationScaledBinMethodBitQCOM = 2,
- [NativeName("GL_COMPILE_STATUS")]
- CompileStatus = 35713,
+ [NativeName("GL_MOTION_ESTIMATION_SEARCH_BLOCK_X_QCOM")]
+ MotionEstimationSearchBlockXQCOM = 35984,
- [NativeName("GL_LINK_STATUS")]
- LinkStatus = 35714,
+ [NativeName("GL_MOTION_ESTIMATION_SEARCH_BLOCK_Y_QCOM")]
+ MotionEstimationSearchBlockYQCOM = 35985,
- [NativeName("GL_VALIDATE_STATUS")]
- ValidateStatus = 35715,
+ [NativeName("GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM")]
+ FramebufferFetchNoncoherentQCOM = 38562,
- [NativeName("GL_INFO_LOG_LENGTH")]
- InfoLogLength = 35716,
+ [NativeName("GL_SHADING_RATE_QCOM")]
+ ShadingRateQCOM = 38564,
- [NativeName("GL_ATTACHED_SHADERS")]
- AttachedShaders = 35717,
+ [NativeName("GL_SHADING_RATE_PRESERVE_ASPECT_RATIO_QCOM")]
+ ShadingRatePreserveAspectRatioQCOM = 38565,
- [NativeName("GL_ACTIVE_UNIFORMS")]
- ActiveUniforms = 35718,
+ [NativeName("GL_SHADING_RATE_1X1_PIXELS_QCOM")]
+ ShadingRate1x1PixelsQCOM = 38566,
- [NativeName("GL_ACTIVE_UNIFORM_MAX_LENGTH")]
- ActiveUniformMaxLength = 35719,
+ [NativeName("GL_SHADING_RATE_1X2_PIXELS_QCOM")]
+ ShadingRate1x2PixelsQCOM = 38567,
- [NativeName("GL_SHADER_SOURCE_LENGTH")]
- ShaderSourceLength = 35720,
+ [NativeName("GL_SHADING_RATE_2X1_PIXELS_QCOM")]
+ ShadingRate2x1PixelsQCOM = 38568,
- [NativeName("GL_ACTIVE_ATTRIBUTES")]
- ActiveAttributes = 35721,
+ [NativeName("GL_SHADING_RATE_2X2_PIXELS_QCOM")]
+ ShadingRate2x2PixelsQCOM = 38569,
- [NativeName("GL_ACTIVE_ATTRIBUTE_MAX_LENGTH")]
- ActiveAttributeMaxLength = 35722,
+ [NativeName("GL_SHADING_RATE_4X2_PIXELS_QCOM")]
+ ShadingRate4x2PixelsQCOM = 38572,
- [NativeName("GL_FRAGMENT_SHADER_DERIVATIVE_HINT")]
- FragmentShaderDerivativeHint = 35723,
+ [NativeName("GL_SHADING_RATE_4X4_PIXELS_QCOM")]
+ ShadingRate4x4PixelsQCOM = 38574,
- [NativeName("GL_SHADING_LANGUAGE_VERSION")]
- ShadingLanguageVersion = 35724,
+ [NativeName("GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM")]
+ TextureFoveatedFeatureBitsQCOM = 35835,
- [NativeName("GL_CURRENT_PROGRAM")]
- CurrentProgram = 35725,
+ [NativeName("GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM")]
+ TextureFoveatedMinPixelDensityQCOM = 35836,
- [NativeName("GL_POINT_SPRITE_COORD_ORIGIN")]
- PointSpriteCoordOrigin = 36000,
+ [NativeName("GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM")]
+ TextureFoveatedFeatureQueryQCOM = 35837,
- [NativeName("GL_LOWER_LEFT")]
- LowerLeft = 36001,
+ [NativeName("GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM")]
+ TextureFoveatedNumFocalPointsQueryQCOM = 35838,
- [NativeName("GL_UPPER_LEFT")]
- UpperLeft = 36002,
+ [NativeName("GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM")]
+ FramebufferIncompleteFoveationQCOM = 35839,
- [NativeName("GL_STENCIL_BACK_REF")]
- StencilBackRef = 36003,
+ [NativeName("GL_TEXTURE_FOVEATED_CUTOFF_DENSITY_QCOM")]
+ TextureFoveatedCutoffDensityQCOM = 38560,
- [NativeName("GL_STENCIL_BACK_VALUE_MASK")]
- StencilBackValueMask = 36004,
+ [NativeName("GL_FOVEATION_SUBSAMPLED_LAYOUT_METHOD_BIT_QCOM")]
+ FoveationSubsampledLayoutMethodBitQCOM = 4,
- [NativeName("GL_STENCIL_BACK_WRITEMASK")]
- StencilBackWritemask = 36005,
+ [NativeName("GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM")]
+ MaxShaderSubsampledImageUnitsQCOM = 36769,
- [NativeName("GL_VERTEX_PROGRAM_TWO_SIDE")]
- VertexProgramTwoSide = 34371,
+ [NativeName("GL_TEXTURE_LOD_BIAS_QCOM")]
+ TextureLodBiasQCOM = 35990,
- [NativeName("GL_POINT_SPRITE")]
- PointSprite = 34913,
+ [NativeName("GL_SHADER_BINARY_VIV")]
+ ShaderBinaryVIV = 36804,
- [NativeName("GL_COORD_REPLACE")]
- CoordReplace = 34914,
+ [NativeName("GL_DEPTH_BUFFER_BIT")]
+ DepthBufferBit = 256,
- [NativeName("GL_MAX_TEXTURE_COORDS")]
- MaxTextureCoords = 34929,
+ [NativeName("GL_STENCIL_BUFFER_BIT")]
+ StencilBufferBit = 1024,
- [NativeName("GL_PIXEL_PACK_BUFFER")]
- PixelPackBuffer = 35051,
+ [NativeName("GL_COLOR_BUFFER_BIT")]
+ ColorBufferBit = 16384,
- [NativeName("GL_PIXEL_UNPACK_BUFFER")]
- PixelUnpackBuffer = 35052,
+ [NativeName("GL_FALSE")]
+ False = 0,
- [NativeName("GL_PIXEL_PACK_BUFFER_BINDING")]
- PixelPackBufferBinding = 35053,
+ [NativeName("GL_TRUE")]
+ True = 1,
- [NativeName("GL_PIXEL_UNPACK_BUFFER_BINDING")]
- PixelUnpackBufferBinding = 35055,
+ [NativeName("GL_POINTS")]
+ Points = 0,
- [NativeName("GL_FLOAT_MAT2x3")]
- FloatMat2x3 = 35685,
+ [NativeName("GL_LINES")]
+ Lines = 1,
- [NativeName("GL_FLOAT_MAT2x4")]
- FloatMat2x4 = 35686,
+ [NativeName("GL_LINE_LOOP")]
+ LineLoop = 2,
- [NativeName("GL_FLOAT_MAT3x2")]
- FloatMat3x2 = 35687,
+ [NativeName("GL_LINE_STRIP")]
+ LineStrip = 3,
- [NativeName("GL_FLOAT_MAT3x4")]
- FloatMat3x4 = 35688,
+ [NativeName("GL_TRIANGLES")]
+ Triangles = 4,
- [NativeName("GL_FLOAT_MAT4x2")]
- FloatMat4x2 = 35689,
+ [NativeName("GL_TRIANGLE_STRIP")]
+ TriangleStrip = 5,
- [NativeName("GL_FLOAT_MAT4x3")]
- FloatMat4x3 = 35690,
+ [NativeName("GL_TRIANGLE_FAN")]
+ TriangleFan = 6,
- [NativeName("GL_SRGB")]
- Srgb = 35904,
+ [NativeName("GL_QUADS")]
+ Quads = 7,
- [NativeName("GL_SRGB8")]
- Srgb8 = 35905,
+ [NativeName("GL_NEVER")]
+ Never = 512,
- [NativeName("GL_SRGB_ALPHA")]
- SrgbAlpha = 35906,
+ [NativeName("GL_LESS")]
+ Less = 513,
- [NativeName("GL_SRGB8_ALPHA8")]
- Srgb8Alpha8 = 35907,
+ [NativeName("GL_EQUAL")]
+ Equal = 514,
- [NativeName("GL_COMPRESSED_SRGB")]
- CompressedSrgb = 35912,
+ [NativeName("GL_LEQUAL")]
+ Lequal = 515,
- [NativeName("GL_COMPRESSED_SRGB_ALPHA")]
- CompressedSrgbAlpha = 35913,
+ [NativeName("GL_GREATER")]
+ Greater = 516,
- [NativeName("GL_CURRENT_RASTER_SECONDARY_COLOR")]
- CurrentRasterSecondaryColor = 33887,
+ [NativeName("GL_NOTEQUAL")]
+ Notequal = 517,
- [NativeName("GL_SLUMINANCE_ALPHA")]
- SluminanceAlpha = 35908,
+ [NativeName("GL_GEQUAL")]
+ Gequal = 518,
- [NativeName("GL_SLUMINANCE8_ALPHA8")]
- Sluminance8Alpha8 = 35909,
+ [NativeName("GL_ALWAYS")]
+ Always = 519,
- [NativeName("GL_SLUMINANCE")]
- Sluminance = 35910,
+ [NativeName("GL_ZERO")]
+ Zero = 0,
- [NativeName("GL_SLUMINANCE8")]
- Sluminance8 = 35911,
+ [NativeName("GL_ONE")]
+ One = 1,
- [NativeName("GL_COMPRESSED_SLUMINANCE")]
- CompressedSluminance = 35914,
+ [NativeName("GL_SRC_COLOR")]
+ SrcColor = 768,
- [NativeName("GL_COMPRESSED_SLUMINANCE_ALPHA")]
- CompressedSluminanceAlpha = 35915,
+ [NativeName("GL_ONE_MINUS_SRC_COLOR")]
+ OneMinusSrcColor = 769,
- [NativeName("GL_COMPARE_REF_TO_TEXTURE")]
- CompareRefToTexture = 34894,
+ [NativeName("GL_SRC_ALPHA")]
+ SrcAlpha = 770,
- [NativeName("GL_CLIP_DISTANCE0")]
- ClipDistance0 = 12288,
+ [NativeName("GL_ONE_MINUS_SRC_ALPHA")]
+ OneMinusSrcAlpha = 771,
- [NativeName("GL_CLIP_DISTANCE1")]
- ClipDistance1 = 12289,
+ [NativeName("GL_DST_ALPHA")]
+ DstAlpha = 772,
- [NativeName("GL_CLIP_DISTANCE2")]
- ClipDistance2 = 12290,
+ [NativeName("GL_ONE_MINUS_DST_ALPHA")]
+ OneMinusDstAlpha = 773,
- [NativeName("GL_CLIP_DISTANCE3")]
- ClipDistance3 = 12291,
+ [NativeName("GL_DST_COLOR")]
+ DstColor = 774,
- [NativeName("GL_CLIP_DISTANCE4")]
- ClipDistance4 = 12292,
+ [NativeName("GL_ONE_MINUS_DST_COLOR")]
+ OneMinusDstColor = 775,
- [NativeName("GL_CLIP_DISTANCE5")]
- ClipDistance5 = 12293,
+ [NativeName("GL_SRC_ALPHA_SATURATE")]
+ SrcAlphaSaturate = 776,
- [NativeName("GL_CLIP_DISTANCE6")]
- ClipDistance6 = 12294,
+ [NativeName("GL_NONE")]
+ None = 0,
- [NativeName("GL_CLIP_DISTANCE7")]
- ClipDistance7 = 12295,
+ [NativeName("GL_FRONT_LEFT")]
+ FrontLeft = 1024,
- [NativeName("GL_MAX_CLIP_DISTANCES")]
- MaxClipDistances = 3378,
+ [NativeName("GL_FRONT_RIGHT")]
+ FrontRight = 1025,
- [NativeName("GL_MAJOR_VERSION")]
- MajorVersion = 33307,
+ [NativeName("GL_BACK_LEFT")]
+ BackLeft = 1026,
- [NativeName("GL_MINOR_VERSION")]
- MinorVersion = 33308,
+ [NativeName("GL_BACK_RIGHT")]
+ BackRight = 1027,
- [NativeName("GL_NUM_EXTENSIONS")]
- NumExtensions = 33309,
+ [NativeName("GL_FRONT")]
+ Front = 1028,
- [NativeName("GL_CONTEXT_FLAGS")]
- ContextFlags = 33310,
+ [NativeName("GL_BACK")]
+ Back = 1029,
- [NativeName("GL_COMPRESSED_RED")]
- CompressedRed = 33317,
+ [NativeName("GL_LEFT")]
+ Left = 1030,
- [NativeName("GL_COMPRESSED_RG")]
- CompressedRg = 33318,
+ [NativeName("GL_RIGHT")]
+ Right = 1031,
- [NativeName("GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT")]
- ContextFlagForwardCompatibleBit = 1,
+ [NativeName("GL_FRONT_AND_BACK")]
+ FrontAndBack = 1032,
- [NativeName("GL_RGBA32F")]
- Rgba32F = 34836,
+ [NativeName("GL_NO_ERROR")]
+ NoError = 0,
- [NativeName("GL_RGB32F")]
- Rgb32F = 34837,
+ [NativeName("GL_INVALID_ENUM")]
+ InvalidEnum = 1280,
- [NativeName("GL_RGBA16F")]
- Rgba16F = 34842,
+ [NativeName("GL_INVALID_VALUE")]
+ InvalidValue = 1281,
- [NativeName("GL_RGB16F")]
- Rgb16F = 34843,
+ [NativeName("GL_INVALID_OPERATION")]
+ InvalidOperation = 1282,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY_INTEGER")]
- VertexAttribArrayInteger = 35069,
+ [NativeName("GL_OUT_OF_MEMORY")]
+ OutOfMemory = 1285,
- [NativeName("GL_MAX_ARRAY_TEXTURE_LAYERS")]
- MaxArrayTextureLayers = 35071,
+ [NativeName("GL_CW")]
+ Cw = 2304,
- [NativeName("GL_MIN_PROGRAM_TEXEL_OFFSET")]
- MinProgramTexelOffset = 35076,
+ [NativeName("GL_CCW")]
+ Ccw = 2305,
- [NativeName("GL_MAX_PROGRAM_TEXEL_OFFSET")]
- MaxProgramTexelOffset = 35077,
+ [NativeName("GL_POINT_SIZE")]
+ PointSize = 2833,
- [NativeName("GL_CLAMP_READ_COLOR")]
- ClampReadColor = 35100,
+ [NativeName("GL_POINT_SIZE_RANGE")]
+ PointSizeRange = 2834,
- [NativeName("GL_FIXED_ONLY")]
- FixedOnly = 35101,
+ [NativeName("GL_POINT_SIZE_GRANULARITY")]
+ PointSizeGranularity = 2835,
- [NativeName("GL_MAX_VARYING_COMPONENTS")]
- MaxVaryingComponents = 35659,
+ [NativeName("GL_LINE_SMOOTH")]
+ LineSmooth = 2848,
- [NativeName("GL_TEXTURE_1D_ARRAY")]
- Texture1DArray = 35864,
+ [NativeName("GL_LINE_WIDTH")]
+ LineWidth = 2849,
- [NativeName("GL_PROXY_TEXTURE_1D_ARRAY")]
- ProxyTexture1DArray = 35865,
+ [NativeName("GL_LINE_WIDTH_RANGE")]
+ LineWidthRange = 2850,
- [NativeName("GL_TEXTURE_2D_ARRAY")]
- Texture2DArray = 35866,
+ [NativeName("GL_LINE_WIDTH_GRANULARITY")]
+ LineWidthGranularity = 2851,
- [NativeName("GL_PROXY_TEXTURE_2D_ARRAY")]
- ProxyTexture2DArray = 35867,
+ [NativeName("GL_POLYGON_MODE")]
+ PolygonMode = 2880,
- [NativeName("GL_TEXTURE_BINDING_1D_ARRAY")]
- TextureBinding1DArray = 35868,
+ [NativeName("GL_POLYGON_SMOOTH")]
+ PolygonSmooth = 2881,
- [NativeName("GL_TEXTURE_BINDING_2D_ARRAY")]
- TextureBinding2DArray = 35869,
+ [NativeName("GL_CULL_FACE")]
+ CullFace = 2884,
- [NativeName("GL_R11F_G11F_B10F")]
- R11FG11FB10F = 35898,
+ [NativeName("GL_CULL_FACE_MODE")]
+ CullFaceMode = 2885,
- [NativeName("GL_UNSIGNED_INT_10F_11F_11F_REV")]
- UnsignedInt10F11F11FRev = 35899,
+ [NativeName("GL_FRONT_FACE")]
+ FrontFace = 2886,
- [NativeName("GL_RGB9_E5")]
- Rgb9E5 = 35901,
+ [NativeName("GL_DEPTH_RANGE")]
+ DepthRange = 2928,
- [NativeName("GL_UNSIGNED_INT_5_9_9_9_REV")]
- UnsignedInt5x9x9x9Rev = 35902,
+ [NativeName("GL_DEPTH_TEST")]
+ DepthTest = 2929,
- [NativeName("GL_TEXTURE_SHARED_SIZE")]
- TextureSharedSize = 35903,
+ [NativeName("GL_DEPTH_WRITEMASK")]
+ DepthWritemask = 2930,
- [NativeName("GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH")]
- TransformFeedbackVaryingMaxLength = 35958,
+ [NativeName("GL_DEPTH_CLEAR_VALUE")]
+ DepthClearValue = 2931,
- [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_MODE")]
- TransformFeedbackBufferMode = 35967,
+ [NativeName("GL_DEPTH_FUNC")]
+ DepthFunc = 2932,
- [NativeName("GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS")]
- MaxTransformFeedbackSeparateComponents = 35968,
+ [NativeName("GL_STENCIL_TEST")]
+ StencilTest = 2960,
- [NativeName("GL_TRANSFORM_FEEDBACK_VARYINGS")]
- TransformFeedbackVaryings = 35971,
+ [NativeName("GL_STENCIL_CLEAR_VALUE")]
+ StencilClearValue = 2961,
- [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_START")]
- TransformFeedbackBufferStart = 35972,
+ [NativeName("GL_STENCIL_FUNC")]
+ StencilFunc = 2962,
- [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_SIZE")]
- TransformFeedbackBufferSize = 35973,
+ [NativeName("GL_STENCIL_VALUE_MASK")]
+ StencilValueMask = 2963,
- [NativeName("GL_PRIMITIVES_GENERATED")]
- PrimitivesGenerated = 35975,
+ [NativeName("GL_STENCIL_FAIL")]
+ StencilFail = 2964,
- [NativeName("GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN")]
- TransformFeedbackPrimitivesWritten = 35976,
+ [NativeName("GL_STENCIL_PASS_DEPTH_FAIL")]
+ StencilPassDepthFail = 2965,
- [NativeName("GL_RASTERIZER_DISCARD")]
- RasterizerDiscard = 35977,
+ [NativeName("GL_STENCIL_PASS_DEPTH_PASS")]
+ StencilPassDepthPass = 2966,
- [NativeName("GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS")]
- MaxTransformFeedbackInterleavedComponents = 35978,
+ [NativeName("GL_STENCIL_REF")]
+ StencilRef = 2967,
- [NativeName("GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS")]
- MaxTransformFeedbackSeparateAttribs = 35979,
+ [NativeName("GL_STENCIL_WRITEMASK")]
+ StencilWritemask = 2968,
- [NativeName("GL_INTERLEAVED_ATTRIBS")]
- InterleavedAttribs = 35980,
+ [NativeName("GL_VIEWPORT")]
+ Viewport = 2978,
- [NativeName("GL_SEPARATE_ATTRIBS")]
- SeparateAttribs = 35981,
+ [NativeName("GL_DITHER")]
+ Dither = 3024,
- [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER")]
- TransformFeedbackBuffer = 35982,
+ [NativeName("GL_BLEND_DST")]
+ BlendDst = 3040,
- [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_BINDING")]
- TransformFeedbackBufferBinding = 35983,
+ [NativeName("GL_BLEND_SRC")]
+ BlendSrc = 3041,
- [NativeName("GL_RGBA32UI")]
- Rgba32Ui = 36208,
+ [NativeName("GL_BLEND")]
+ Blend = 3042,
- [NativeName("GL_RGB32UI")]
- Rgb32Ui = 36209,
+ [NativeName("GL_LOGIC_OP_MODE")]
+ LogicOpMode = 3056,
- [NativeName("GL_RGBA16UI")]
- Rgba16Ui = 36214,
+ [NativeName("GL_DRAW_BUFFER")]
+ DrawBuffer = 3073,
- [NativeName("GL_RGB16UI")]
- Rgb16Ui = 36215,
+ [NativeName("GL_READ_BUFFER")]
+ ReadBuffer = 3074,
- [NativeName("GL_RGBA8UI")]
- Rgba8Ui = 36220,
+ [NativeName("GL_SCISSOR_BOX")]
+ ScissorBox = 3088,
- [NativeName("GL_RGB8UI")]
- Rgb8Ui = 36221,
+ [NativeName("GL_SCISSOR_TEST")]
+ ScissorTest = 3089,
- [NativeName("GL_RGBA32I")]
- Rgba32I = 36226,
+ [NativeName("GL_COLOR_CLEAR_VALUE")]
+ ColorClearValue = 3106,
- [NativeName("GL_RGB32I")]
- Rgb32I = 36227,
+ [NativeName("GL_COLOR_WRITEMASK")]
+ ColorWritemask = 3107,
- [NativeName("GL_RGBA16I")]
- Rgba16I = 36232,
+ [NativeName("GL_DOUBLEBUFFER")]
+ Doublebuffer = 3122,
- [NativeName("GL_RGB16I")]
- Rgb16I = 36233,
+ [NativeName("GL_STEREO")]
+ Stereo = 3123,
- [NativeName("GL_RGBA8I")]
- Rgba8I = 36238,
+ [NativeName("GL_LINE_SMOOTH_HINT")]
+ LineSmoothHint = 3154,
- [NativeName("GL_RGB8I")]
- Rgb8I = 36239,
+ [NativeName("GL_POLYGON_SMOOTH_HINT")]
+ PolygonSmoothHint = 3155,
- [NativeName("GL_RED_INTEGER")]
- RedInteger = 36244,
+ [NativeName("GL_UNPACK_SWAP_BYTES")]
+ UnpackSwapBytes = 3312,
- [NativeName("GL_GREEN_INTEGER")]
- GreenInteger = 36245,
+ [NativeName("GL_UNPACK_LSB_FIRST")]
+ UnpackLsbFirst = 3313,
- [NativeName("GL_BLUE_INTEGER")]
- BlueInteger = 36246,
+ [NativeName("GL_UNPACK_ROW_LENGTH")]
+ UnpackRowLength = 3314,
- [NativeName("GL_RGB_INTEGER")]
- RgbInteger = 36248,
+ [NativeName("GL_UNPACK_SKIP_ROWS")]
+ UnpackSkipRows = 3315,
- [NativeName("GL_RGBA_INTEGER")]
- RgbaInteger = 36249,
+ [NativeName("GL_UNPACK_SKIP_PIXELS")]
+ UnpackSkipPixels = 3316,
- [NativeName("GL_BGR_INTEGER")]
- BgrInteger = 36250,
+ [NativeName("GL_UNPACK_ALIGNMENT")]
+ UnpackAlignment = 3317,
- [NativeName("GL_BGRA_INTEGER")]
- BgraInteger = 36251,
+ [NativeName("GL_PACK_SWAP_BYTES")]
+ PackSwapBytes = 3328,
- [NativeName("GL_SAMPLER_1D_ARRAY")]
- Sampler1DArray = 36288,
+ [NativeName("GL_PACK_LSB_FIRST")]
+ PackLsbFirst = 3329,
- [NativeName("GL_SAMPLER_2D_ARRAY")]
- Sampler2DArray = 36289,
+ [NativeName("GL_PACK_ROW_LENGTH")]
+ PackRowLength = 3330,
- [NativeName("GL_SAMPLER_1D_ARRAY_SHADOW")]
- Sampler1DArrayShadow = 36291,
+ [NativeName("GL_PACK_SKIP_ROWS")]
+ PackSkipRows = 3331,
- [NativeName("GL_SAMPLER_2D_ARRAY_SHADOW")]
- Sampler2DArrayShadow = 36292,
+ [NativeName("GL_PACK_SKIP_PIXELS")]
+ PackSkipPixels = 3332,
- [NativeName("GL_SAMPLER_CUBE_SHADOW")]
- SamplerCubeShadow = 36293,
+ [NativeName("GL_PACK_ALIGNMENT")]
+ PackAlignment = 3333,
- [NativeName("GL_UNSIGNED_INT_VEC2")]
- UnsignedIntVec2 = 36294,
+ [NativeName("GL_MAX_TEXTURE_SIZE")]
+ MaxTextureSize = 3379,
- [NativeName("GL_UNSIGNED_INT_VEC3")]
- UnsignedIntVec3 = 36295,
+ [NativeName("GL_MAX_VIEWPORT_DIMS")]
+ MaxViewportDims = 3386,
- [NativeName("GL_UNSIGNED_INT_VEC4")]
- UnsignedIntVec4 = 36296,
+ [NativeName("GL_SUBPIXEL_BITS")]
+ SubpixelBits = 3408,
- [NativeName("GL_INT_SAMPLER_1D")]
- IntSampler1D = 36297,
+ [NativeName("GL_TEXTURE_1D")]
+ Texture1D = 3552,
- [NativeName("GL_INT_SAMPLER_2D")]
- IntSampler2D = 36298,
+ [NativeName("GL_TEXTURE_2D")]
+ Texture2D = 3553,
- [NativeName("GL_INT_SAMPLER_3D")]
- IntSampler3D = 36299,
+ [NativeName("GL_TEXTURE_WIDTH")]
+ TextureWidth = 4096,
- [NativeName("GL_INT_SAMPLER_CUBE")]
- IntSamplerCube = 36300,
+ [NativeName("GL_TEXTURE_HEIGHT")]
+ TextureHeight = 4097,
- [NativeName("GL_INT_SAMPLER_1D_ARRAY")]
- IntSampler1DArray = 36302,
+ [NativeName("GL_TEXTURE_BORDER_COLOR")]
+ TextureBorderColor = 4100,
- [NativeName("GL_INT_SAMPLER_2D_ARRAY")]
- IntSampler2DArray = 36303,
+ [NativeName("GL_DONT_CARE")]
+ DontCare = 4352,
- [NativeName("GL_UNSIGNED_INT_SAMPLER_1D")]
- UnsignedIntSampler1D = 36305,
+ [NativeName("GL_FASTEST")]
+ Fastest = 4353,
- [NativeName("GL_UNSIGNED_INT_SAMPLER_2D")]
- UnsignedIntSampler2D = 36306,
+ [NativeName("GL_NICEST")]
+ Nicest = 4354,
- [NativeName("GL_UNSIGNED_INT_SAMPLER_3D")]
- UnsignedIntSampler3D = 36307,
+ [NativeName("GL_BYTE")]
+ Byte = 5120,
- [NativeName("GL_UNSIGNED_INT_SAMPLER_CUBE")]
- UnsignedIntSamplerCube = 36308,
+ [NativeName("GL_UNSIGNED_BYTE")]
+ UnsignedByte = 5121,
- [NativeName("GL_UNSIGNED_INT_SAMPLER_1D_ARRAY")]
- UnsignedIntSampler1DArray = 36310,
+ [NativeName("GL_SHORT")]
+ Short = 5122,
- [NativeName("GL_UNSIGNED_INT_SAMPLER_2D_ARRAY")]
- UnsignedIntSampler2DArray = 36311,
+ [NativeName("GL_UNSIGNED_SHORT")]
+ UnsignedShort = 5123,
- [NativeName("GL_QUERY_WAIT")]
- QueryWait = 36371,
+ [NativeName("GL_INT")]
+ Int = 5124,
- [NativeName("GL_QUERY_NO_WAIT")]
- QueryNoWait = 36372,
+ [NativeName("GL_UNSIGNED_INT")]
+ UnsignedInt = 5125,
- [NativeName("GL_QUERY_BY_REGION_WAIT")]
- QueryByRegionWait = 36373,
+ [NativeName("GL_FLOAT")]
+ Float = 5126,
- [NativeName("GL_QUERY_BY_REGION_NO_WAIT")]
- QueryByRegionNoWait = 36374,
+ [NativeName("GL_STACK_OVERFLOW")]
+ StackOverflow = 1283,
- [NativeName("GL_BUFFER_ACCESS_FLAGS")]
- BufferAccessFlags = 37151,
+ [NativeName("GL_STACK_UNDERFLOW")]
+ StackUnderflow = 1284,
- [NativeName("GL_BUFFER_MAP_LENGTH")]
- BufferMapLength = 37152,
+ [NativeName("GL_CLEAR")]
+ Clear = 5376,
- [NativeName("GL_BUFFER_MAP_OFFSET")]
- BufferMapOffset = 37153,
+ [NativeName("GL_AND")]
+ And = 5377,
- [NativeName("GL_DEPTH_COMPONENT32F")]
- DepthComponent32F = 36012,
+ [NativeName("GL_AND_REVERSE")]
+ AndReverse = 5378,
- [NativeName("GL_DEPTH32F_STENCIL8")]
- Depth32FStencil8 = 36013,
+ [NativeName("GL_COPY")]
+ Copy = 5379,
- [NativeName("GL_FLOAT_32_UNSIGNED_INT_24_8_REV")]
- Float32UnsignedInt24x8Rev = 36269,
+ [NativeName("GL_AND_INVERTED")]
+ AndInverted = 5380,
- [NativeName("GL_INVALID_FRAMEBUFFER_OPERATION")]
- InvalidFramebufferOperation = 1286,
+ [NativeName("GL_NOOP")]
+ Noop = 5381,
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING")]
- FramebufferAttachmentColorEncoding = 33296,
+ [NativeName("GL_XOR")]
+ Xor = 5382,
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE")]
- FramebufferAttachmentComponentType = 33297,
+ [NativeName("GL_OR")]
+ Or = 5383,
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE")]
- FramebufferAttachmentRedSize = 33298,
+ [NativeName("GL_NOR")]
+ Nor = 5384,
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE")]
- FramebufferAttachmentGreenSize = 33299,
+ [NativeName("GL_EQUIV")]
+ Equiv = 5385,
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE")]
- FramebufferAttachmentBlueSize = 33300,
+ [NativeName("GL_INVERT")]
+ Invert = 5386,
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE")]
- FramebufferAttachmentAlphaSize = 33301,
+ [NativeName("GL_OR_REVERSE")]
+ OrReverse = 5387,
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE")]
- FramebufferAttachmentDepthSize = 33302,
+ [NativeName("GL_COPY_INVERTED")]
+ CopyInverted = 5388,
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE")]
- FramebufferAttachmentStencilSize = 33303,
+ [NativeName("GL_OR_INVERTED")]
+ OrInverted = 5389,
- [NativeName("GL_FRAMEBUFFER_DEFAULT")]
- FramebufferDefault = 33304,
+ [NativeName("GL_NAND")]
+ Nand = 5390,
- [NativeName("GL_FRAMEBUFFER_UNDEFINED")]
- FramebufferUndefined = 33305,
+ [NativeName("GL_SET")]
+ Set = 5391,
- [NativeName("GL_DEPTH_STENCIL_ATTACHMENT")]
- DepthStencilAttachment = 33306,
+ [NativeName("GL_TEXTURE")]
+ Texture = 5890,
- [NativeName("GL_MAX_RENDERBUFFER_SIZE")]
- MaxRenderbufferSize = 34024,
+ [NativeName("GL_COLOR")]
+ Color = 6144,
- [NativeName("GL_DEPTH_STENCIL")]
- DepthStencil = 34041,
+ [NativeName("GL_DEPTH")]
+ Depth = 6145,
- [NativeName("GL_UNSIGNED_INT_24_8")]
- UnsignedInt24x8 = 34042,
+ [NativeName("GL_STENCIL")]
+ Stencil = 6146,
- [NativeName("GL_DEPTH24_STENCIL8")]
- Depth24Stencil8 = 35056,
+ [NativeName("GL_STENCIL_INDEX")]
+ StencilIndex = 6401,
- [NativeName("GL_TEXTURE_STENCIL_SIZE")]
- TextureStencilSize = 35057,
+ [NativeName("GL_DEPTH_COMPONENT")]
+ DepthComponent = 6402,
- [NativeName("GL_TEXTURE_RED_TYPE")]
- TextureRedType = 35856,
+ [NativeName("GL_RED")]
+ Red = 6403,
- [NativeName("GL_TEXTURE_GREEN_TYPE")]
- TextureGreenType = 35857,
+ [NativeName("GL_GREEN")]
+ Green = 6404,
- [NativeName("GL_TEXTURE_BLUE_TYPE")]
- TextureBlueType = 35858,
+ [NativeName("GL_BLUE")]
+ Blue = 6405,
- [NativeName("GL_TEXTURE_ALPHA_TYPE")]
- TextureAlphaType = 35859,
+ [NativeName("GL_ALPHA")]
+ Alpha = 6406,
- [NativeName("GL_TEXTURE_DEPTH_TYPE")]
- TextureDepthType = 35862,
+ [NativeName("GL_RGB")]
+ Rgb = 6407,
- [NativeName("GL_UNSIGNED_NORMALIZED")]
- UnsignedNormalized = 35863,
+ [NativeName("GL_RGBA")]
+ Rgba = 6408,
- [NativeName("GL_FRAMEBUFFER_BINDING")]
- FramebufferBinding = 36006,
+ [NativeName("GL_POINT")]
+ Point = 6912,
- [NativeName("GL_DRAW_FRAMEBUFFER_BINDING")]
- DrawFramebufferBinding = 36006,
+ [NativeName("GL_LINE")]
+ Line = 6913,
- [NativeName("GL_RENDERBUFFER_BINDING")]
- RenderbufferBinding = 36007,
+ [NativeName("GL_FILL")]
+ Fill = 6914,
- [NativeName("GL_READ_FRAMEBUFFER")]
- ReadFramebuffer = 36008,
+ [NativeName("GL_KEEP")]
+ Keep = 7680,
- [NativeName("GL_DRAW_FRAMEBUFFER")]
- DrawFramebuffer = 36009,
+ [NativeName("GL_REPLACE")]
+ Replace = 7681,
- [NativeName("GL_READ_FRAMEBUFFER_BINDING")]
- ReadFramebufferBinding = 36010,
+ [NativeName("GL_INCR")]
+ Incr = 7682,
- [NativeName("GL_RENDERBUFFER_SAMPLES")]
- RenderbufferSamples = 36011,
+ [NativeName("GL_DECR")]
+ Decr = 7683,
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE")]
- FramebufferAttachmentObjectType = 36048,
+ [NativeName("GL_VENDOR")]
+ Vendor = 7936,
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME")]
- FramebufferAttachmentObjectName = 36049,
+ [NativeName("GL_RENDERER")]
+ Renderer = 7937,
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL")]
- FramebufferAttachmentTextureLevel = 36050,
+ [NativeName("GL_VERSION")]
+ Version = 7938,
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE")]
- FramebufferAttachmentTextureCubeMapFace = 36051,
+ [NativeName("GL_EXTENSIONS")]
+ Extensions = 7939,
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER")]
- FramebufferAttachmentTextureLayer = 36052,
+ [NativeName("GL_NEAREST")]
+ Nearest = 9728,
- [NativeName("GL_FRAMEBUFFER_COMPLETE")]
- FramebufferComplete = 36053,
+ [NativeName("GL_LINEAR")]
+ Linear = 9729,
- [NativeName("GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT")]
- FramebufferIncompleteAttachment = 36054,
+ [NativeName("GL_NEAREST_MIPMAP_NEAREST")]
+ NearestMipmapNearest = 9984,
- [NativeName("GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT")]
- FramebufferIncompleteMissingAttachment = 36055,
+ [NativeName("GL_LINEAR_MIPMAP_NEAREST")]
+ LinearMipmapNearest = 9985,
- [NativeName("GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER")]
- FramebufferIncompleteDrawBuffer = 36059,
+ [NativeName("GL_NEAREST_MIPMAP_LINEAR")]
+ NearestMipmapLinear = 9986,
- [NativeName("GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER")]
- FramebufferIncompleteReadBuffer = 36060,
+ [NativeName("GL_LINEAR_MIPMAP_LINEAR")]
+ LinearMipmapLinear = 9987,
- [NativeName("GL_FRAMEBUFFER_UNSUPPORTED")]
- FramebufferUnsupported = 36061,
+ [NativeName("GL_TEXTURE_MAG_FILTER")]
+ TextureMagFilter = 10240,
- [NativeName("GL_MAX_COLOR_ATTACHMENTS")]
- MaxColorAttachments = 36063,
+ [NativeName("GL_TEXTURE_MIN_FILTER")]
+ TextureMinFilter = 10241,
- [NativeName("GL_COLOR_ATTACHMENT0")]
- ColorAttachment0 = 36064,
+ [NativeName("GL_TEXTURE_WRAP_S")]
+ TextureWrapS = 10242,
- [NativeName("GL_COLOR_ATTACHMENT1")]
- ColorAttachment1 = 36065,
+ [NativeName("GL_TEXTURE_WRAP_T")]
+ TextureWrapT = 10243,
- [NativeName("GL_COLOR_ATTACHMENT2")]
- ColorAttachment2 = 36066,
+ [NativeName("GL_REPEAT")]
+ Repeat = 10497,
- [NativeName("GL_COLOR_ATTACHMENT3")]
- ColorAttachment3 = 36067,
+ [NativeName("GL_CURRENT_BIT")]
+ CurrentBit = 1,
- [NativeName("GL_COLOR_ATTACHMENT4")]
- ColorAttachment4 = 36068,
+ [NativeName("GL_POINT_BIT")]
+ PointBit = 2,
- [NativeName("GL_COLOR_ATTACHMENT5")]
- ColorAttachment5 = 36069,
+ [NativeName("GL_LINE_BIT")]
+ LineBit = 4,
- [NativeName("GL_COLOR_ATTACHMENT6")]
- ColorAttachment6 = 36070,
+ [NativeName("GL_POLYGON_BIT")]
+ PolygonBit = 8,
- [NativeName("GL_COLOR_ATTACHMENT7")]
- ColorAttachment7 = 36071,
+ [NativeName("GL_POLYGON_STIPPLE_BIT")]
+ PolygonStippleBit = 16,
- [NativeName("GL_COLOR_ATTACHMENT8")]
- ColorAttachment8 = 36072,
+ [NativeName("GL_PIXEL_MODE_BIT")]
+ PixelModeBit = 32,
- [NativeName("GL_COLOR_ATTACHMENT9")]
- ColorAttachment9 = 36073,
+ [NativeName("GL_LIGHTING_BIT")]
+ LightingBit = 64,
- [NativeName("GL_COLOR_ATTACHMENT10")]
- ColorAttachment10 = 36074,
+ [NativeName("GL_FOG_BIT")]
+ FogBit = 128,
- [NativeName("GL_COLOR_ATTACHMENT11")]
- ColorAttachment11 = 36075,
+ [NativeName("GL_ACCUM_BUFFER_BIT")]
+ AccumBufferBit = 512,
- [NativeName("GL_COLOR_ATTACHMENT12")]
- ColorAttachment12 = 36076,
+ [NativeName("GL_VIEWPORT_BIT")]
+ ViewportBit = 2048,
- [NativeName("GL_COLOR_ATTACHMENT13")]
- ColorAttachment13 = 36077,
+ [NativeName("GL_TRANSFORM_BIT")]
+ TransformBit = 4096,
- [NativeName("GL_COLOR_ATTACHMENT14")]
- ColorAttachment14 = 36078,
+ [NativeName("GL_ENABLE_BIT")]
+ EnableBit = 8192,
- [NativeName("GL_COLOR_ATTACHMENT15")]
- ColorAttachment15 = 36079,
+ [NativeName("GL_HINT_BIT")]
+ HintBit = 32768,
- [NativeName("GL_COLOR_ATTACHMENT16")]
- ColorAttachment16 = 36080,
+ [NativeName("GL_EVAL_BIT")]
+ EvalBit = 65536,
- [NativeName("GL_COLOR_ATTACHMENT17")]
- ColorAttachment17 = 36081,
+ [NativeName("GL_LIST_BIT")]
+ ListBit = 131072,
- [NativeName("GL_COLOR_ATTACHMENT18")]
- ColorAttachment18 = 36082,
+ [NativeName("GL_TEXTURE_BIT")]
+ TextureBit = 262144,
- [NativeName("GL_COLOR_ATTACHMENT19")]
- ColorAttachment19 = 36083,
+ [NativeName("GL_SCISSOR_BIT")]
+ ScissorBit = 524288,
- [NativeName("GL_COLOR_ATTACHMENT20")]
- ColorAttachment20 = 36084,
+ [NativeName("GL_ALL_ATTRIB_BITS")]
+ AllAttribBits = 4294967295,
- [NativeName("GL_COLOR_ATTACHMENT21")]
- ColorAttachment21 = 36085,
+ [NativeName("GL_QUAD_STRIP")]
+ QuadStrip = 8,
- [NativeName("GL_COLOR_ATTACHMENT22")]
- ColorAttachment22 = 36086,
+ [NativeName("GL_POLYGON")]
+ Polygon = 9,
- [NativeName("GL_COLOR_ATTACHMENT23")]
- ColorAttachment23 = 36087,
+ [NativeName("GL_ACCUM")]
+ Accum = 256,
- [NativeName("GL_COLOR_ATTACHMENT24")]
- ColorAttachment24 = 36088,
+ [NativeName("GL_LOAD")]
+ Load = 257,
- [NativeName("GL_COLOR_ATTACHMENT25")]
- ColorAttachment25 = 36089,
+ [NativeName("GL_RETURN")]
+ Return = 258,
- [NativeName("GL_COLOR_ATTACHMENT26")]
- ColorAttachment26 = 36090,
+ [NativeName("GL_MULT")]
+ Mult = 259,
- [NativeName("GL_COLOR_ATTACHMENT27")]
- ColorAttachment27 = 36091,
+ [NativeName("GL_ADD")]
+ Add = 260,
- [NativeName("GL_COLOR_ATTACHMENT28")]
- ColorAttachment28 = 36092,
+ [NativeName("GL_AUX0")]
+ Aux0 = 1033,
- [NativeName("GL_COLOR_ATTACHMENT29")]
- ColorAttachment29 = 36093,
+ [NativeName("GL_AUX1")]
+ Aux1 = 1034,
- [NativeName("GL_COLOR_ATTACHMENT30")]
- ColorAttachment30 = 36094,
+ [NativeName("GL_AUX2")]
+ Aux2 = 1035,
- [NativeName("GL_COLOR_ATTACHMENT31")]
- ColorAttachment31 = 36095,
+ [NativeName("GL_AUX3")]
+ Aux3 = 1036,
- [NativeName("GL_DEPTH_ATTACHMENT")]
- DepthAttachment = 36096,
+ [NativeName("GL_2D")]
+ X2D = 1536,
- [NativeName("GL_STENCIL_ATTACHMENT")]
- StencilAttachment = 36128,
+ [NativeName("GL_3D")]
+ X3D = 1537,
- [NativeName("GL_FRAMEBUFFER")]
- Framebuffer = 36160,
+ [NativeName("GL_3D_COLOR")]
+ X3DColor = 1538,
- [NativeName("GL_RENDERBUFFER")]
- Renderbuffer = 36161,
+ [NativeName("GL_3D_COLOR_TEXTURE")]
+ X3DColorTexture = 1539,
- [NativeName("GL_RENDERBUFFER_WIDTH")]
- RenderbufferWidth = 36162,
+ [NativeName("GL_4D_COLOR_TEXTURE")]
+ X4DColorTexture = 1540,
- [NativeName("GL_RENDERBUFFER_HEIGHT")]
- RenderbufferHeight = 36163,
+ [NativeName("GL_PASS_THROUGH_TOKEN")]
+ PassThroughToken = 1792,
- [NativeName("GL_RENDERBUFFER_INTERNAL_FORMAT")]
- RenderbufferInternalFormat = 36164,
+ [NativeName("GL_POINT_TOKEN")]
+ PointToken = 1793,
- [NativeName("GL_STENCIL_INDEX1")]
- StencilIndex1 = 36166,
+ [NativeName("GL_LINE_TOKEN")]
+ LineToken = 1794,
- [NativeName("GL_STENCIL_INDEX4")]
- StencilIndex4 = 36167,
+ [NativeName("GL_POLYGON_TOKEN")]
+ PolygonToken = 1795,
- [NativeName("GL_STENCIL_INDEX8")]
- StencilIndex8 = 36168,
+ [NativeName("GL_BITMAP_TOKEN")]
+ BitmapToken = 1796,
- [NativeName("GL_STENCIL_INDEX16")]
- StencilIndex16 = 36169,
+ [NativeName("GL_DRAW_PIXEL_TOKEN")]
+ DrawPixelToken = 1797,
- [NativeName("GL_RENDERBUFFER_RED_SIZE")]
- RenderbufferRedSize = 36176,
+ [NativeName("GL_COPY_PIXEL_TOKEN")]
+ CopyPixelToken = 1798,
- [NativeName("GL_RENDERBUFFER_GREEN_SIZE")]
- RenderbufferGreenSize = 36177,
+ [NativeName("GL_LINE_RESET_TOKEN")]
+ LineResetToken = 1799,
- [NativeName("GL_RENDERBUFFER_BLUE_SIZE")]
- RenderbufferBlueSize = 36178,
+ [NativeName("GL_EXP")]
+ Exp = 2048,
- [NativeName("GL_RENDERBUFFER_ALPHA_SIZE")]
- RenderbufferAlphaSize = 36179,
+ [NativeName("GL_EXP2")]
+ Exp2 = 2049,
- [NativeName("GL_RENDERBUFFER_DEPTH_SIZE")]
- RenderbufferDepthSize = 36180,
+ [NativeName("GL_COEFF")]
+ Coeff = 2560,
- [NativeName("GL_RENDERBUFFER_STENCIL_SIZE")]
- RenderbufferStencilSize = 36181,
+ [NativeName("GL_ORDER")]
+ Order = 2561,
- [NativeName("GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE")]
- FramebufferIncompleteMultisample = 36182,
+ [NativeName("GL_DOMAIN")]
+ Domain = 2562,
- [NativeName("GL_MAX_SAMPLES")]
- MaxSamples = 36183,
+ [NativeName("GL_PIXEL_MAP_I_TO_I")]
+ PixelMapIToI = 3184,
- [NativeName("GL_INDEX")]
- Index = 33314,
+ [NativeName("GL_PIXEL_MAP_S_TO_S")]
+ PixelMapSToS = 3185,
- [NativeName("GL_TEXTURE_LUMINANCE_TYPE")]
- TextureLuminanceType = 35860,
+ [NativeName("GL_PIXEL_MAP_I_TO_R")]
+ PixelMapIToR = 3186,
- [NativeName("GL_TEXTURE_INTENSITY_TYPE")]
- TextureIntensityType = 35861,
+ [NativeName("GL_PIXEL_MAP_I_TO_G")]
+ PixelMapIToG = 3187,
- [NativeName("GL_FRAMEBUFFER_SRGB")]
- FramebufferSrgb = 36281,
+ [NativeName("GL_PIXEL_MAP_I_TO_B")]
+ PixelMapIToB = 3188,
- [NativeName("GL_HALF_FLOAT")]
- HalfFloat = 5131,
+ [NativeName("GL_PIXEL_MAP_I_TO_A")]
+ PixelMapIToA = 3189,
- [NativeName("GL_MAP_READ_BIT")]
- MapReadBit = 1,
+ [NativeName("GL_PIXEL_MAP_R_TO_R")]
+ PixelMapRToR = 3190,
- [NativeName("GL_MAP_WRITE_BIT")]
- MapWriteBit = 2,
+ [NativeName("GL_PIXEL_MAP_G_TO_G")]
+ PixelMapGToG = 3191,
- [NativeName("GL_MAP_INVALIDATE_RANGE_BIT")]
- MapInvalidateRangeBit = 4,
+ [NativeName("GL_PIXEL_MAP_B_TO_B")]
+ PixelMapBToB = 3192,
- [NativeName("GL_MAP_INVALIDATE_BUFFER_BIT")]
- MapInvalidateBufferBit = 8,
+ [NativeName("GL_PIXEL_MAP_A_TO_A")]
+ PixelMapAToA = 3193,
- [NativeName("GL_MAP_FLUSH_EXPLICIT_BIT")]
- MapFlushExplicitBit = 16,
+ [NativeName("GL_CURRENT_COLOR")]
+ CurrentColor = 2816,
- [NativeName("GL_MAP_UNSYNCHRONIZED_BIT")]
- MapUnsynchronizedBit = 32,
+ [NativeName("GL_CURRENT_INDEX")]
+ CurrentIndex = 2817,
- [NativeName("GL_COMPRESSED_RED_RGTC1")]
- CompressedRedRgtc1 = 36283,
+ [NativeName("GL_CURRENT_NORMAL")]
+ CurrentNormal = 2818,
- [NativeName("GL_COMPRESSED_SIGNED_RED_RGTC1")]
- CompressedSignedRedRgtc1 = 36284,
+ [NativeName("GL_CURRENT_TEXTURE_COORDS")]
+ CurrentTextureCoords = 2819,
- [NativeName("GL_COMPRESSED_RG_RGTC2")]
- CompressedRgRgtc2 = 36285,
+ [NativeName("GL_CURRENT_RASTER_COLOR")]
+ CurrentRasterColor = 2820,
- [NativeName("GL_COMPRESSED_SIGNED_RG_RGTC2")]
- CompressedSignedRgRgtc2 = 36286,
+ [NativeName("GL_CURRENT_RASTER_INDEX")]
+ CurrentRasterIndex = 2821,
- [NativeName("GL_RG")]
- Rg = 33319,
+ [NativeName("GL_CURRENT_RASTER_TEXTURE_COORDS")]
+ CurrentRasterTextureCoords = 2822,
- [NativeName("GL_RG_INTEGER")]
- RgInteger = 33320,
+ [NativeName("GL_CURRENT_RASTER_POSITION")]
+ CurrentRasterPosition = 2823,
- [NativeName("GL_R8")]
- R8 = 33321,
+ [NativeName("GL_CURRENT_RASTER_POSITION_VALID")]
+ CurrentRasterPositionValid = 2824,
- [NativeName("GL_R16")]
- R16 = 33322,
+ [NativeName("GL_CURRENT_RASTER_DISTANCE")]
+ CurrentRasterDistance = 2825,
- [NativeName("GL_RG8")]
- Rg8 = 33323,
+ [NativeName("GL_POINT_SMOOTH")]
+ PointSmooth = 2832,
- [NativeName("GL_RG16")]
- Rg16 = 33324,
+ [NativeName("GL_LINE_STIPPLE")]
+ LineStipple = 2852,
- [NativeName("GL_R16F")]
- R16F = 33325,
+ [NativeName("GL_LINE_STIPPLE_PATTERN")]
+ LineStipplePattern = 2853,
- [NativeName("GL_R32F")]
- R32F = 33326,
+ [NativeName("GL_LINE_STIPPLE_REPEAT")]
+ LineStippleRepeat = 2854,
- [NativeName("GL_RG16F")]
- Rg16F = 33327,
+ [NativeName("GL_LIST_MODE")]
+ ListMode = 2864,
- [NativeName("GL_RG32F")]
- Rg32F = 33328,
+ [NativeName("GL_MAX_LIST_NESTING")]
+ MaxListNesting = 2865,
- [NativeName("GL_R8I")]
- R8I = 33329,
+ [NativeName("GL_LIST_BASE")]
+ ListBase = 2866,
- [NativeName("GL_R8UI")]
- R8Ui = 33330,
+ [NativeName("GL_LIST_INDEX")]
+ ListIndex = 2867,
- [NativeName("GL_R16I")]
- R16I = 33331,
+ [NativeName("GL_POLYGON_STIPPLE")]
+ PolygonStipple = 2882,
- [NativeName("GL_R16UI")]
- R16Ui = 33332,
+ [NativeName("GL_EDGE_FLAG")]
+ EdgeFlag = 2883,
- [NativeName("GL_R32I")]
- R32I = 33333,
+ [NativeName("GL_LIGHTING")]
+ Lighting = 2896,
- [NativeName("GL_R32UI")]
- R32Ui = 33334,
+ [NativeName("GL_LIGHT_MODEL_LOCAL_VIEWER")]
+ LightModelLocalViewer = 2897,
- [NativeName("GL_RG8I")]
- Rg8I = 33335,
+ [NativeName("GL_LIGHT_MODEL_TWO_SIDE")]
+ LightModelTwoSide = 2898,
- [NativeName("GL_RG8UI")]
- Rg8Ui = 33336,
+ [NativeName("GL_LIGHT_MODEL_AMBIENT")]
+ LightModelAmbient = 2899,
- [NativeName("GL_RG16I")]
- Rg16I = 33337,
+ [NativeName("GL_SHADE_MODEL")]
+ ShadeModel = 2900,
- [NativeName("GL_RG16UI")]
- Rg16Ui = 33338,
+ [NativeName("GL_COLOR_MATERIAL_FACE")]
+ ColorMaterialFace = 2901,
- [NativeName("GL_RG32I")]
- Rg32I = 33339,
+ [NativeName("GL_COLOR_MATERIAL_PARAMETER")]
+ ColorMaterialParameter = 2902,
- [NativeName("GL_RG32UI")]
- Rg32Ui = 33340,
+ [NativeName("GL_COLOR_MATERIAL")]
+ ColorMaterial = 2903,
- [NativeName("GL_VERTEX_ARRAY_BINDING")]
- VertexArrayBinding = 34229,
+ [NativeName("GL_FOG")]
+ Fog = 2912,
- [NativeName("GL_CLAMP_VERTEX_COLOR")]
- ClampVertexColor = 35098,
+ [NativeName("GL_FOG_INDEX")]
+ FogIndex = 2913,
- [NativeName("GL_CLAMP_FRAGMENT_COLOR")]
- ClampFragmentColor = 35099,
+ [NativeName("GL_FOG_DENSITY")]
+ FogDensity = 2914,
- [NativeName("GL_ALPHA_INTEGER")]
- AlphaInteger = 36247,
+ [NativeName("GL_FOG_START")]
+ FogStart = 2915,
- [NativeName("GL_SAMPLER_2D_RECT")]
- Sampler2DRect = 35683,
+ [NativeName("GL_FOG_END")]
+ FogEnd = 2916,
- [NativeName("GL_SAMPLER_2D_RECT_SHADOW")]
- Sampler2DRectShadow = 35684,
+ [NativeName("GL_FOG_MODE")]
+ FogMode = 2917,
- [NativeName("GL_SAMPLER_BUFFER")]
- SamplerBuffer = 36290,
+ [NativeName("GL_FOG_COLOR")]
+ FogColor = 2918,
- [NativeName("GL_INT_SAMPLER_2D_RECT")]
- IntSampler2DRect = 36301,
+ [NativeName("GL_ACCUM_CLEAR_VALUE")]
+ AccumClearValue = 2944,
- [NativeName("GL_INT_SAMPLER_BUFFER")]
- IntSamplerBuffer = 36304,
+ [NativeName("GL_MATRIX_MODE")]
+ MatrixMode = 2976,
- [NativeName("GL_UNSIGNED_INT_SAMPLER_2D_RECT")]
- UnsignedIntSampler2DRect = 36309,
+ [NativeName("GL_NORMALIZE")]
+ Normalize = 2977,
- [NativeName("GL_UNSIGNED_INT_SAMPLER_BUFFER")]
- UnsignedIntSamplerBuffer = 36312,
+ [NativeName("GL_MODELVIEW_STACK_DEPTH")]
+ ModelviewStackDepth = 2979,
- [NativeName("GL_TEXTURE_BUFFER")]
- TextureBuffer = 35882,
+ [NativeName("GL_PROJECTION_STACK_DEPTH")]
+ ProjectionStackDepth = 2980,
- [NativeName("GL_MAX_TEXTURE_BUFFER_SIZE")]
- MaxTextureBufferSize = 35883,
+ [NativeName("GL_TEXTURE_STACK_DEPTH")]
+ TextureStackDepth = 2981,
- [NativeName("GL_TEXTURE_BINDING_BUFFER")]
- TextureBindingBuffer = 35884,
+ [NativeName("GL_MODELVIEW_MATRIX")]
+ ModelviewMatrix = 2982,
- [NativeName("GL_TEXTURE_BUFFER_DATA_STORE_BINDING")]
- TextureBufferDataStoreBinding = 35885,
+ [NativeName("GL_PROJECTION_MATRIX")]
+ ProjectionMatrix = 2983,
- [NativeName("GL_TEXTURE_RECTANGLE")]
- TextureRectANGLE = 34037,
+ [NativeName("GL_TEXTURE_MATRIX")]
+ TextureMatrix = 2984,
- [NativeName("GL_TEXTURE_BINDING_RECTANGLE")]
- TextureBindingRectANGLE = 34038,
+ [NativeName("GL_ATTRIB_STACK_DEPTH")]
+ AttribStackDepth = 2992,
- [NativeName("GL_PROXY_TEXTURE_RECTANGLE")]
- ProxyTextureRectANGLE = 34039,
+ [NativeName("GL_ALPHA_TEST")]
+ AlphaTest = 3008,
- [NativeName("GL_MAX_RECTANGLE_TEXTURE_SIZE")]
- MaxRectangleTextureSize = 34040,
+ [NativeName("GL_ALPHA_TEST_FUNC")]
+ AlphaTestFunc = 3009,
- [NativeName("GL_R8_SNORM")]
- R8Snorm = 36756,
+ [NativeName("GL_ALPHA_TEST_REF")]
+ AlphaTestRef = 3010,
- [NativeName("GL_RG8_SNORM")]
- Rg8Snorm = 36757,
+ [NativeName("GL_LOGIC_OP")]
+ LogicOp = 3057,
- [NativeName("GL_RGB8_SNORM")]
- Rgb8Snorm = 36758,
+ [NativeName("GL_AUX_BUFFERS")]
+ AuxBuffers = 3072,
- [NativeName("GL_RGBA8_SNORM")]
- Rgba8Snorm = 36759,
+ [NativeName("GL_INDEX_CLEAR_VALUE")]
+ IndexClearValue = 3104,
- [NativeName("GL_R16_SNORM")]
- R16Snorm = 36760,
+ [NativeName("GL_INDEX_WRITEMASK")]
+ IndexWritemask = 3105,
- [NativeName("GL_RG16_SNORM")]
- Rg16Snorm = 36761,
+ [NativeName("GL_INDEX_MODE")]
+ IndexMode = 3120,
- [NativeName("GL_RGB16_SNORM")]
- Rgb16Snorm = 36762,
+ [NativeName("GL_RGBA_MODE")]
+ RgbaMode = 3121,
- [NativeName("GL_RGBA16_SNORM")]
- Rgba16Snorm = 36763,
+ [NativeName("GL_RENDER_MODE")]
+ RenderMode = 3136,
- [NativeName("GL_SIGNED_NORMALIZED")]
- SignedNormalized = 36764,
+ [NativeName("GL_PERSPECTIVE_CORRECTION_HINT")]
+ PerspectiveCorrectionHint = 3152,
- [NativeName("GL_PRIMITIVE_RESTART")]
- PrimitiveRestart = 36765,
+ [NativeName("GL_POINT_SMOOTH_HINT")]
+ PointSmoothHint = 3153,
- [NativeName("GL_PRIMITIVE_RESTART_INDEX")]
- PrimitiveRestartIndex = 36766,
+ [NativeName("GL_FOG_HINT")]
+ FogHint = 3156,
- [NativeName("GL_COPY_READ_BUFFER")]
- CopyReadBuffer = 36662,
+ [NativeName("GL_TEXTURE_GEN_S")]
+ TextureGenS = 3168,
- [NativeName("GL_COPY_WRITE_BUFFER")]
- CopyWriteBuffer = 36663,
+ [NativeName("GL_TEXTURE_GEN_T")]
+ TextureGenT = 3169,
- [NativeName("GL_UNIFORM_BUFFER")]
- UniformBuffer = 35345,
+ [NativeName("GL_TEXTURE_GEN_R")]
+ TextureGenR = 3170,
- [NativeName("GL_UNIFORM_BUFFER_BINDING")]
- UniformBufferBinding = 35368,
+ [NativeName("GL_TEXTURE_GEN_Q")]
+ TextureGenQ = 3171,
- [NativeName("GL_UNIFORM_BUFFER_START")]
- UniformBufferStart = 35369,
+ [NativeName("GL_PIXEL_MAP_I_TO_I_SIZE")]
+ PixelMapIToISize = 3248,
- [NativeName("GL_UNIFORM_BUFFER_SIZE")]
- UniformBufferSize = 35370,
+ [NativeName("GL_PIXEL_MAP_S_TO_S_SIZE")]
+ PixelMapSToSSize = 3249,
- [NativeName("GL_MAX_VERTEX_UNIFORM_BLOCKS")]
- MaxVertexUniformBlocks = 35371,
+ [NativeName("GL_PIXEL_MAP_I_TO_R_SIZE")]
+ PixelMapIToRSize = 3250,
- [NativeName("GL_MAX_GEOMETRY_UNIFORM_BLOCKS")]
- MaxGeometryUniformBlocks = 35372,
+ [NativeName("GL_PIXEL_MAP_I_TO_G_SIZE")]
+ PixelMapIToGSize = 3251,
- [NativeName("GL_MAX_FRAGMENT_UNIFORM_BLOCKS")]
- MaxFragmentUniformBlocks = 35373,
+ [NativeName("GL_PIXEL_MAP_I_TO_B_SIZE")]
+ PixelMapIToBSize = 3252,
- [NativeName("GL_MAX_COMBINED_UNIFORM_BLOCKS")]
- MaxCombinedUniformBlocks = 35374,
+ [NativeName("GL_PIXEL_MAP_I_TO_A_SIZE")]
+ PixelMapIToASize = 3253,
- [NativeName("GL_MAX_UNIFORM_BUFFER_BINDINGS")]
- MaxUniformBufferBindings = 35375,
+ [NativeName("GL_PIXEL_MAP_R_TO_R_SIZE")]
+ PixelMapRToRSize = 3254,
- [NativeName("GL_MAX_UNIFORM_BLOCK_SIZE")]
- MaxUniformBlockSize = 35376,
+ [NativeName("GL_PIXEL_MAP_G_TO_G_SIZE")]
+ PixelMapGToGSize = 3255,
- [NativeName("GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS")]
- MaxCombinedVertexUniformComponents = 35377,
+ [NativeName("GL_PIXEL_MAP_B_TO_B_SIZE")]
+ PixelMapBToBSize = 3256,
- [NativeName("GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS")]
- MaxCombinedGeometryUniformComponents = 35378,
+ [NativeName("GL_PIXEL_MAP_A_TO_A_SIZE")]
+ PixelMapAToASize = 3257,
- [NativeName("GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS")]
- MaxCombinedFragmentUniformComponents = 35379,
+ [NativeName("GL_MAP_COLOR")]
+ MapColor = 3344,
- [NativeName("GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT")]
- UniformBufferOffsetAlignment = 35380,
+ [NativeName("GL_MAP_STENCIL")]
+ MapStencil = 3345,
- [NativeName("GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH")]
- ActiveUniformBlockMaxNameLength = 35381,
+ [NativeName("GL_INDEX_SHIFT")]
+ IndexShift = 3346,
- [NativeName("GL_ACTIVE_UNIFORM_BLOCKS")]
- ActiveUniformBlocks = 35382,
+ [NativeName("GL_INDEX_OFFSET")]
+ IndexOffset = 3347,
- [NativeName("GL_UNIFORM_TYPE")]
- UniformType = 35383,
+ [NativeName("GL_RED_SCALE")]
+ RedScale = 3348,
- [NativeName("GL_UNIFORM_SIZE")]
- UniformSize = 35384,
+ [NativeName("GL_RED_BIAS")]
+ RedBias = 3349,
- [NativeName("GL_UNIFORM_NAME_LENGTH")]
- UniformNameLength = 35385,
+ [NativeName("GL_ZOOM_X")]
+ ZoomX = 3350,
- [NativeName("GL_UNIFORM_BLOCK_INDEX")]
- UniformBlockIndex = 35386,
+ [NativeName("GL_ZOOM_Y")]
+ ZoomY = 3351,
- [NativeName("GL_UNIFORM_OFFSET")]
- UniformOffset = 35387,
+ [NativeName("GL_GREEN_SCALE")]
+ GreenScale = 3352,
- [NativeName("GL_UNIFORM_ARRAY_STRIDE")]
- UniformArrayStride = 35388,
+ [NativeName("GL_GREEN_BIAS")]
+ GreenBias = 3353,
- [NativeName("GL_UNIFORM_MATRIX_STRIDE")]
- UniformMatrixStride = 35389,
+ [NativeName("GL_BLUE_SCALE")]
+ BlueScale = 3354,
- [NativeName("GL_UNIFORM_IS_ROW_MAJOR")]
- UniformIsRowMajor = 35390,
+ [NativeName("GL_BLUE_BIAS")]
+ BlueBias = 3355,
- [NativeName("GL_UNIFORM_BLOCK_BINDING")]
- UniformBlockBinding = 35391,
+ [NativeName("GL_ALPHA_SCALE")]
+ AlphaScale = 3356,
- [NativeName("GL_UNIFORM_BLOCK_DATA_SIZE")]
- UniformBlockDataSize = 35392,
+ [NativeName("GL_ALPHA_BIAS")]
+ AlphaBias = 3357,
- [NativeName("GL_UNIFORM_BLOCK_NAME_LENGTH")]
- UniformBlockNameLength = 35393,
+ [NativeName("GL_DEPTH_SCALE")]
+ DepthScale = 3358,
- [NativeName("GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS")]
- UniformBlockActiveUniforms = 35394,
+ [NativeName("GL_DEPTH_BIAS")]
+ DepthBias = 3359,
- [NativeName("GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES")]
- UniformBlockActiveUniformIndices = 35395,
+ [NativeName("GL_MAX_EVAL_ORDER")]
+ MaxEvalOrder = 3376,
- [NativeName("GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER")]
- UniformBlockReferencedByVertexShader = 35396,
+ [NativeName("GL_MAX_LIGHTS")]
+ MaxLights = 3377,
- [NativeName("GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER")]
- UniformBlockReferencedByGeometryShader = 35397,
+ [NativeName("GL_MAX_CLIP_PLANES")]
+ MaxClipPlanes = 3378,
- [NativeName("GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER")]
- UniformBlockReferencedByFragmentShader = 35398,
+ [NativeName("GL_MAX_PIXEL_MAP_TABLE")]
+ MaxPixelMapTable = 3380,
- [NativeName("GL_INVALID_INDEX")]
- InvalidIndex = 4294967295,
+ [NativeName("GL_MAX_ATTRIB_STACK_DEPTH")]
+ MaxAttribStackDepth = 3381,
- [NativeName("GL_CONTEXT_CORE_PROFILE_BIT")]
- ContextCoreProfileBit = 1,
+ [NativeName("GL_MAX_MODELVIEW_STACK_DEPTH")]
+ MaxModelviewStackDepth = 3382,
- [NativeName("GL_CONTEXT_COMPATIBILITY_PROFILE_BIT")]
- ContextCompatibilityProfileBit = 2,
+ [NativeName("GL_MAX_NAME_STACK_DEPTH")]
+ MaxNameStackDepth = 3383,
- [NativeName("GL_LINES_ADJACENCY")]
- LinesAdjacency = 10,
+ [NativeName("GL_MAX_PROJECTION_STACK_DEPTH")]
+ MaxProjectionStackDepth = 3384,
- [NativeName("GL_LINE_STRIP_ADJACENCY")]
- LineStripAdjacency = 11,
+ [NativeName("GL_MAX_TEXTURE_STACK_DEPTH")]
+ MaxTextureStackDepth = 3385,
- [NativeName("GL_TRIANGLES_ADJACENCY")]
- TrianglesAdjacency = 12,
+ [NativeName("GL_INDEX_BITS")]
+ IndexBits = 3409,
- [NativeName("GL_TRIANGLE_STRIP_ADJACENCY")]
- TriangleStripAdjacency = 13,
+ [NativeName("GL_RED_BITS")]
+ RedBits = 3410,
- [NativeName("GL_PROGRAM_POINT_SIZE")]
- ProgramPointSize = 34370,
+ [NativeName("GL_GREEN_BITS")]
+ GreenBits = 3411,
- [NativeName("GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS")]
- MaxGeometryTextureImageUnits = 35881,
+ [NativeName("GL_BLUE_BITS")]
+ BlueBits = 3412,
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_LAYERED")]
- FramebufferAttachmentLayered = 36263,
+ [NativeName("GL_ALPHA_BITS")]
+ AlphaBits = 3413,
- [NativeName("GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS")]
- FramebufferIncompleteLayerTargets = 36264,
+ [NativeName("GL_DEPTH_BITS")]
+ DepthBits = 3414,
- [NativeName("GL_GEOMETRY_SHADER")]
- GeometryShader = 36313,
+ [NativeName("GL_STENCIL_BITS")]
+ StencilBits = 3415,
- [NativeName("GL_GEOMETRY_VERTICES_OUT")]
- GeometryVerticesOut = 35094,
+ [NativeName("GL_ACCUM_RED_BITS")]
+ AccumRedBits = 3416,
- [NativeName("GL_GEOMETRY_INPUT_TYPE")]
- GeometryInputType = 35095,
+ [NativeName("GL_ACCUM_GREEN_BITS")]
+ AccumGreenBits = 3417,
- [NativeName("GL_GEOMETRY_OUTPUT_TYPE")]
- GeometryOutputType = 35096,
+ [NativeName("GL_ACCUM_BLUE_BITS")]
+ AccumBlueBits = 3418,
- [NativeName("GL_MAX_GEOMETRY_UNIFORM_COMPONENTS")]
- MaxGeometryUniformComponents = 36319,
+ [NativeName("GL_ACCUM_ALPHA_BITS")]
+ AccumAlphaBits = 3419,
- [NativeName("GL_MAX_GEOMETRY_OUTPUT_VERTICES")]
- MaxGeometryOutputVertices = 36320,
+ [NativeName("GL_NAME_STACK_DEPTH")]
+ NameStackDepth = 3440,
- [NativeName("GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS")]
- MaxGeometryTotalOutputComponents = 36321,
+ [NativeName("GL_AUTO_NORMAL")]
+ AutoNormal = 3456,
- [NativeName("GL_MAX_VERTEX_OUTPUT_COMPONENTS")]
- MaxVertexOutputComponents = 37154,
+ [NativeName("GL_MAP1_COLOR_4")]
+ Map1Color4 = 3472,
- [NativeName("GL_MAX_GEOMETRY_INPUT_COMPONENTS")]
- MaxGeometryInputComponents = 37155,
+ [NativeName("GL_MAP1_INDEX")]
+ Map1Index = 3473,
- [NativeName("GL_MAX_GEOMETRY_OUTPUT_COMPONENTS")]
- MaxGeometryOutputComponents = 37156,
+ [NativeName("GL_MAP1_NORMAL")]
+ Map1Normal = 3474,
- [NativeName("GL_MAX_FRAGMENT_INPUT_COMPONENTS")]
- MaxFragmentInputComponents = 37157,
+ [NativeName("GL_MAP1_TEXTURE_COORD_1")]
+ Map1TextureCoord1 = 3475,
- [NativeName("GL_CONTEXT_PROFILE_MASK")]
- ContextProfileMask = 37158,
+ [NativeName("GL_MAP1_TEXTURE_COORD_2")]
+ Map1TextureCoord2 = 3476,
- [NativeName("GL_DEPTH_CLAMP")]
- DepthClamp = 34383,
+ [NativeName("GL_MAP1_TEXTURE_COORD_3")]
+ Map1TextureCoord3 = 3477,
- [NativeName("GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION")]
- QuadsFollowProvokingVertexConvention = 36428,
+ [NativeName("GL_MAP1_TEXTURE_COORD_4")]
+ Map1TextureCoord4 = 3478,
- [NativeName("GL_FIRST_VERTEX_CONVENTION")]
- FirstVertexConvention = 36429,
+ [NativeName("GL_MAP1_VERTEX_3")]
+ Map1Vertex3 = 3479,
- [NativeName("GL_LAST_VERTEX_CONVENTION")]
- LastVertexConvention = 36430,
+ [NativeName("GL_MAP1_VERTEX_4")]
+ Map1Vertex4 = 3480,
- [NativeName("GL_PROVOKING_VERTEX")]
- ProvokingVertex = 36431,
+ [NativeName("GL_MAP2_COLOR_4")]
+ Map2Color4 = 3504,
- [NativeName("GL_TEXTURE_CUBE_MAP_SEAMLESS")]
- TextureCubeMapSeamless = 34895,
+ [NativeName("GL_MAP2_INDEX")]
+ Map2Index = 3505,
- [NativeName("GL_MAX_SERVER_WAIT_TIMEOUT")]
- MaxServerWaitTimeout = 37137,
+ [NativeName("GL_MAP2_NORMAL")]
+ Map2Normal = 3506,
- [NativeName("GL_OBJECT_TYPE")]
- ObjectType = 37138,
+ [NativeName("GL_MAP2_TEXTURE_COORD_1")]
+ Map2TextureCoord1 = 3507,
- [NativeName("GL_SYNC_CONDITION")]
- SyncCondition = 37139,
+ [NativeName("GL_MAP2_TEXTURE_COORD_2")]
+ Map2TextureCoord2 = 3508,
- [NativeName("GL_SYNC_STATUS")]
- SyncStatus = 37140,
+ [NativeName("GL_MAP2_TEXTURE_COORD_3")]
+ Map2TextureCoord3 = 3509,
- [NativeName("GL_SYNC_FLAGS")]
- SyncFlags = 37141,
+ [NativeName("GL_MAP2_TEXTURE_COORD_4")]
+ Map2TextureCoord4 = 3510,
- [NativeName("GL_SYNC_FENCE")]
- SyncFence = 37142,
+ [NativeName("GL_MAP2_VERTEX_3")]
+ Map2Vertex3 = 3511,
- [NativeName("GL_SYNC_GPU_COMMANDS_COMPLETE")]
- SyncGpuCommandsComplete = 37143,
+ [NativeName("GL_MAP2_VERTEX_4")]
+ Map2Vertex4 = 3512,
- [NativeName("GL_UNSIGNALED")]
- Unsignaled = 37144,
+ [NativeName("GL_MAP1_GRID_DOMAIN")]
+ Map1GridDomain = 3536,
- [NativeName("GL_SIGNALED")]
- Signaled = 37145,
+ [NativeName("GL_MAP1_GRID_SEGMENTS")]
+ Map1GridSegments = 3537,
- [NativeName("GL_ALREADY_SIGNALED")]
- AlreadySignaled = 37146,
+ [NativeName("GL_MAP2_GRID_DOMAIN")]
+ Map2GridDomain = 3538,
- [NativeName("GL_TIMEOUT_EXPIRED")]
- TimeoutExpired = 37147,
+ [NativeName("GL_MAP2_GRID_SEGMENTS")]
+ Map2GridSegments = 3539,
- [NativeName("GL_CONDITION_SATISFIED")]
- ConditionSatisfied = 37148,
+ [NativeName("GL_TEXTURE_COMPONENTS")]
+ TextureComponents = 4099,
- [NativeName("GL_WAIT_FAILED")]
- WaitFailed = 37149,
+ [NativeName("GL_TEXTURE_BORDER")]
+ TextureBorder = 4101,
- [NativeName("GL_TIMEOUT_IGNORED")]
- TimeoutIgnored = 4294967295,
+ [NativeName("GL_AMBIENT")]
+ Ambient = 4608,
- [NativeName("GL_SYNC_FLUSH_COMMANDS_BIT")]
- SyncFlushCommandsBit = 1,
+ [NativeName("GL_DIFFUSE")]
+ Diffuse = 4609,
- [NativeName("GL_SAMPLE_POSITION")]
- SamplePosition = 36432,
+ [NativeName("GL_SPECULAR")]
+ Specular = 4610,
- [NativeName("GL_SAMPLE_MASK")]
- SampleMask = 36433,
+ [NativeName("GL_POSITION")]
+ Position = 4611,
- [NativeName("GL_SAMPLE_MASK_VALUE")]
- SampleMaskValue = 36434,
+ [NativeName("GL_SPOT_DIRECTION")]
+ SpotDirection = 4612,
- [NativeName("GL_MAX_SAMPLE_MASK_WORDS")]
- MaxSampleMaskWords = 36441,
+ [NativeName("GL_SPOT_EXPONENT")]
+ SpotExponent = 4613,
- [NativeName("GL_TEXTURE_2D_MULTISAMPLE")]
- Texture2DMultisample = 37120,
+ [NativeName("GL_SPOT_CUTOFF")]
+ SpotCutoff = 4614,
- [NativeName("GL_PROXY_TEXTURE_2D_MULTISAMPLE")]
- ProxyTexture2DMultisample = 37121,
+ [NativeName("GL_CONSTANT_ATTENUATION")]
+ ConstantAttenuation = 4615,
- [NativeName("GL_TEXTURE_2D_MULTISAMPLE_ARRAY")]
- Texture2DMultisampleArray = 37122,
+ [NativeName("GL_LINEAR_ATTENUATION")]
+ LinearAttenuation = 4616,
- [NativeName("GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY")]
- ProxyTexture2DMultisampleArray = 37123,
+ [NativeName("GL_QUADRATIC_ATTENUATION")]
+ QuadraticAttenuation = 4617,
- [NativeName("GL_TEXTURE_BINDING_2D_MULTISAMPLE")]
- TextureBinding2DMultisample = 37124,
+ [NativeName("GL_COMPILE")]
+ Compile = 4864,
- [NativeName("GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY")]
- TextureBinding2DMultisampleArray = 37125,
+ [NativeName("GL_COMPILE_AND_EXECUTE")]
+ CompileAndExecute = 4865,
- [NativeName("GL_TEXTURE_SAMPLES")]
- TextureSamples = 37126,
+ [NativeName("GL_2_BYTES")]
+ X2Bytes = 5127,
- [NativeName("GL_TEXTURE_FIXED_SAMPLE_LOCATIONS")]
- TextureFixedSampleLocations = 37127,
+ [NativeName("GL_3_BYTES")]
+ X3Bytes = 5128,
- [NativeName("GL_SAMPLER_2D_MULTISAMPLE")]
- Sampler2DMultisample = 37128,
+ [NativeName("GL_4_BYTES")]
+ X4Bytes = 5129,
- [NativeName("GL_INT_SAMPLER_2D_MULTISAMPLE")]
- IntSampler2DMultisample = 37129,
+ [NativeName("GL_EMISSION")]
+ Emission = 5632,
- [NativeName("GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE")]
- UnsignedIntSampler2DMultisample = 37130,
+ [NativeName("GL_SHININESS")]
+ Shininess = 5633,
- [NativeName("GL_SAMPLER_2D_MULTISAMPLE_ARRAY")]
- Sampler2DMultisampleArray = 37131,
+ [NativeName("GL_AMBIENT_AND_DIFFUSE")]
+ AmbientAndDiffuse = 5634,
- [NativeName("GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY")]
- IntSampler2DMultisampleArray = 37132,
+ [NativeName("GL_COLOR_INDEXES")]
+ ColorIndexes = 5635,
- [NativeName("GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY")]
- UnsignedIntSampler2DMultisampleArray = 37133,
+ [NativeName("GL_MODELVIEW")]
+ Modelview = 5888,
- [NativeName("GL_MAX_COLOR_TEXTURE_SAMPLES")]
- MaxColorTextureSamples = 37134,
+ [NativeName("GL_PROJECTION")]
+ Projection = 5889,
- [NativeName("GL_MAX_DEPTH_TEXTURE_SAMPLES")]
- MaxDepthTextureSamples = 37135,
+ [NativeName("GL_COLOR_INDEX")]
+ ColorIndex = 6400,
- [NativeName("GL_MAX_INTEGER_SAMPLES")]
- MaxIntegerSamples = 37136,
+ [NativeName("GL_LUMINANCE")]
+ Luminance = 6409,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY_DIVISOR")]
- VertexAttribArrayDivisor = 35070,
+ [NativeName("GL_LUMINANCE_ALPHA")]
+ LuminanceAlpha = 6410,
- [NativeName("GL_SRC1_COLOR")]
- Src1Color = 35065,
+ [NativeName("GL_BITMAP")]
+ Bitmap = 6656,
- [NativeName("GL_ONE_MINUS_SRC1_COLOR")]
- OneMinusSrc1Color = 35066,
+ [NativeName("GL_RENDER")]
+ Render = 7168,
- [NativeName("GL_ONE_MINUS_SRC1_ALPHA")]
- OneMinusSrc1Alpha = 35067,
+ [NativeName("GL_FEEDBACK")]
+ Feedback = 7169,
- [NativeName("GL_MAX_DUAL_SOURCE_DRAW_BUFFERS")]
- MaxDualSourceDrawBuffers = 35068,
+ [NativeName("GL_SELECT")]
+ Select = 7170,
- [NativeName("GL_ANY_SAMPLES_PASSED")]
- AnySamplesPassed = 35887,
+ [NativeName("GL_FLAT")]
+ Flat = 7424,
- [NativeName("GL_SAMPLER_BINDING")]
- SamplerBinding = 35097,
+ [NativeName("GL_SMOOTH")]
+ Smooth = 7425,
- [NativeName("GL_RGB10_A2UI")]
- Rgb10A2Ui = 36975,
+ [NativeName("GL_S")]
+ S = 8192,
- [NativeName("GL_TEXTURE_SWIZZLE_R")]
- TextureSwizzleR = 36418,
+ [NativeName("GL_T")]
+ T = 8193,
- [NativeName("GL_TEXTURE_SWIZZLE_G")]
- TextureSwizzleG = 36419,
+ [NativeName("GL_R")]
+ R = 8194,
- [NativeName("GL_TEXTURE_SWIZZLE_B")]
- TextureSwizzleB = 36420,
+ [NativeName("GL_Q")]
+ Q = 8195,
- [NativeName("GL_TEXTURE_SWIZZLE_A")]
- TextureSwizzleA = 36421,
+ [NativeName("GL_MODULATE")]
+ Modulate = 8448,
- [NativeName("GL_TEXTURE_SWIZZLE_RGBA")]
- TextureSwizzleRgba = 36422,
+ [NativeName("GL_DECAL")]
+ Decal = 8449,
- [NativeName("GL_TIME_ELAPSED")]
- TimeElapsed = 35007,
+ [NativeName("GL_TEXTURE_ENV_MODE")]
+ TextureEnvMode = 8704,
- [NativeName("GL_TIMESTAMP")]
- Timestamp = 36392,
+ [NativeName("GL_TEXTURE_ENV_COLOR")]
+ TextureEnvColor = 8705,
- [NativeName("GL_INT_2_10_10_10_REV")]
- Int2x10x10x10Rev = 36255,
+ [NativeName("GL_TEXTURE_ENV")]
+ TextureENV = 8960,
- [NativeName("GL_SAMPLE_SHADING")]
- SampleShading = 35894,
+ [NativeName("GL_EYE_LINEAR")]
+ EyeLinear = 9216,
- [NativeName("GL_MIN_SAMPLE_SHADING_VALUE")]
- MinSampleShadingValue = 35895,
+ [NativeName("GL_OBJECT_LINEAR")]
+ ObjectLinear = 9217,
- [NativeName("GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET")]
- MinProgramTextureGatherOffset = 36446,
+ [NativeName("GL_SPHERE_MAP")]
+ SphereMap = 9218,
- [NativeName("GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET")]
- MaxProgramTextureGatherOffset = 36447,
+ [NativeName("GL_TEXTURE_GEN_MODE")]
+ TextureGenMode = 9472,
- [NativeName("GL_TEXTURE_CUBE_MAP_ARRAY")]
- TextureCubeMapArray = 36873,
+ [NativeName("GL_OBJECT_PLANE")]
+ ObjectPlane = 9473,
- [NativeName("GL_TEXTURE_BINDING_CUBE_MAP_ARRAY")]
- TextureBindingCubeMapArray = 36874,
+ [NativeName("GL_EYE_PLANE")]
+ EyePlane = 9474,
- [NativeName("GL_PROXY_TEXTURE_CUBE_MAP_ARRAY")]
- ProxyTextureCubeMapArray = 36875,
+ [NativeName("GL_CLAMP")]
+ Clamp = 10496,
- [NativeName("GL_SAMPLER_CUBE_MAP_ARRAY")]
- SamplerCubeMapArray = 36876,
+ [NativeName("GL_CLIP_PLANE0")]
+ ClipPlane0 = 12288,
- [NativeName("GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW")]
- SamplerCubeMapArrayShadow = 36877,
+ [NativeName("GL_CLIP_PLANE1")]
+ ClipPlane1 = 12289,
- [NativeName("GL_INT_SAMPLER_CUBE_MAP_ARRAY")]
- IntSamplerCubeMapArray = 36878,
+ [NativeName("GL_CLIP_PLANE2")]
+ ClipPlane2 = 12290,
- [NativeName("GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY")]
- UnsignedIntSamplerCubeMapArray = 36879,
+ [NativeName("GL_CLIP_PLANE3")]
+ ClipPlane3 = 12291,
- [NativeName("GL_DRAW_INDIRECT_BUFFER")]
- DrawIndirectBuffer = 36671,
+ [NativeName("GL_CLIP_PLANE4")]
+ ClipPlane4 = 12292,
- [NativeName("GL_DRAW_INDIRECT_BUFFER_BINDING")]
- DrawIndirectBufferBinding = 36675,
+ [NativeName("GL_CLIP_PLANE5")]
+ ClipPlane5 = 12293,
- [NativeName("GL_GEOMETRY_SHADER_INVOCATIONS")]
- GeometryShaderInvocations = 34943,
+ [NativeName("GL_LIGHT0")]
+ Light0 = 16384,
- [NativeName("GL_MAX_GEOMETRY_SHADER_INVOCATIONS")]
- MaxGeometryShaderInvocations = 36442,
+ [NativeName("GL_LIGHT1")]
+ Light1 = 16385,
- [NativeName("GL_MIN_FRAGMENT_INTERPOLATION_OFFSET")]
- MinFragmentInterpolationOffset = 36443,
+ [NativeName("GL_LIGHT2")]
+ Light2 = 16386,
- [NativeName("GL_MAX_FRAGMENT_INTERPOLATION_OFFSET")]
- MaxFragmentInterpolationOffset = 36444,
+ [NativeName("GL_LIGHT3")]
+ Light3 = 16387,
- [NativeName("GL_FRAGMENT_INTERPOLATION_OFFSET_BITS")]
- FragmentInterpolationOffsetBits = 36445,
+ [NativeName("GL_LIGHT4")]
+ Light4 = 16388,
- [NativeName("GL_MAX_VERTEX_STREAMS")]
- MaxVertexStreams = 36465,
+ [NativeName("GL_LIGHT5")]
+ Light5 = 16389,
- [NativeName("GL_DOUBLE_VEC2")]
- DoubleVec2 = 36860,
+ [NativeName("GL_LIGHT6")]
+ Light6 = 16390,
- [NativeName("GL_DOUBLE_VEC3")]
- DoubleVec3 = 36861,
+ [NativeName("GL_LIGHT7")]
+ Light7 = 16391,
- [NativeName("GL_DOUBLE_VEC4")]
- DoubleVec4 = 36862,
+ [NativeName("GL_COLOR_LOGIC_OP")]
+ ColorLogicOp = 3058,
- [NativeName("GL_DOUBLE_MAT2")]
- DoubleMat2 = 36678,
+ [NativeName("GL_POLYGON_OFFSET_UNITS")]
+ PolygonOffsetUnits = 10752,
- [NativeName("GL_DOUBLE_MAT3")]
- DoubleMat3 = 36679,
+ [NativeName("GL_POLYGON_OFFSET_POINT")]
+ PolygonOffsetPoint = 10753,
- [NativeName("GL_DOUBLE_MAT4")]
- DoubleMat4 = 36680,
+ [NativeName("GL_POLYGON_OFFSET_LINE")]
+ PolygonOffsetLine = 10754,
- [NativeName("GL_DOUBLE_MAT2x3")]
- DoubleMat2x3 = 36681,
+ [NativeName("GL_POLYGON_OFFSET_FILL")]
+ PolygonOffsetFill = 32823,
- [NativeName("GL_DOUBLE_MAT2x4")]
- DoubleMat2x4 = 36682,
+ [NativeName("GL_POLYGON_OFFSET_FACTOR")]
+ PolygonOffsetFactor = 32824,
- [NativeName("GL_DOUBLE_MAT3x2")]
- DoubleMat3x2 = 36683,
+ [NativeName("GL_TEXTURE_BINDING_1D")]
+ TextureBinding1D = 32872,
- [NativeName("GL_DOUBLE_MAT3x4")]
- DoubleMat3x4 = 36684,
+ [NativeName("GL_TEXTURE_BINDING_2D")]
+ TextureBinding2D = 32873,
- [NativeName("GL_DOUBLE_MAT4x2")]
- DoubleMat4x2 = 36685,
+ [NativeName("GL_TEXTURE_INTERNAL_FORMAT")]
+ TextureInternalFormat = 4099,
- [NativeName("GL_DOUBLE_MAT4x3")]
- DoubleMat4x3 = 36686,
+ [NativeName("GL_TEXTURE_RED_SIZE")]
+ TextureRedSize = 32860,
- [NativeName("GL_ACTIVE_SUBROUTINES")]
- ActiveSubroutines = 36325,
+ [NativeName("GL_TEXTURE_GREEN_SIZE")]
+ TextureGreenSize = 32861,
- [NativeName("GL_ACTIVE_SUBROUTINE_UNIFORMS")]
- ActiveSubroutineUniforms = 36326,
+ [NativeName("GL_TEXTURE_BLUE_SIZE")]
+ TextureBlueSize = 32862,
- [NativeName("GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS")]
- ActiveSubroutineUniformLocations = 36423,
+ [NativeName("GL_TEXTURE_ALPHA_SIZE")]
+ TextureAlphaSize = 32863,
- [NativeName("GL_ACTIVE_SUBROUTINE_MAX_LENGTH")]
- ActiveSubroutineMaxLength = 36424,
+ [NativeName("GL_DOUBLE")]
+ Double = 5130,
- [NativeName("GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH")]
- ActiveSubroutineUniformMaxLength = 36425,
+ [NativeName("GL_PROXY_TEXTURE_1D")]
+ ProxyTexture1D = 32867,
- [NativeName("GL_MAX_SUBROUTINES")]
- MaxSubroutines = 36327,
+ [NativeName("GL_PROXY_TEXTURE_2D")]
+ ProxyTexture2D = 32868,
- [NativeName("GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS")]
- MaxSubroutineUniformLocations = 36328,
+ [NativeName("GL_R3_G3_B2")]
+ R3G3B2 = 10768,
- [NativeName("GL_NUM_COMPATIBLE_SUBROUTINES")]
- NumCompatibleSubroutines = 36426,
+ [NativeName("GL_RGB4")]
+ Rgb4 = 32847,
- [NativeName("GL_COMPATIBLE_SUBROUTINES")]
- CompatibleSubroutines = 36427,
+ [NativeName("GL_RGB5")]
+ Rgb5 = 32848,
- [NativeName("GL_PATCHES")]
- Patches = 14,
+ [NativeName("GL_RGB8")]
+ Rgb8 = 32849,
- [NativeName("GL_PATCH_VERTICES")]
- PatchVertices = 36466,
+ [NativeName("GL_RGB10")]
+ Rgb10 = 32850,
- [NativeName("GL_PATCH_DEFAULT_INNER_LEVEL")]
- PatchDefaultInnerLevel = 36467,
+ [NativeName("GL_RGB12")]
+ Rgb12 = 32851,
- [NativeName("GL_PATCH_DEFAULT_OUTER_LEVEL")]
- PatchDefaultOuterLevel = 36468,
+ [NativeName("GL_RGB16")]
+ Rgb16 = 32852,
- [NativeName("GL_TESS_CONTROL_OUTPUT_VERTICES")]
- TessControlOutputVertices = 36469,
+ [NativeName("GL_RGBA2")]
+ Rgba2 = 32853,
- [NativeName("GL_TESS_GEN_MODE")]
- TessGenMode = 36470,
+ [NativeName("GL_RGBA4")]
+ Rgba4 = 32854,
- [NativeName("GL_TESS_GEN_SPACING")]
- TessGenSpacing = 36471,
+ [NativeName("GL_RGB5_A1")]
+ Rgb5A1 = 32855,
- [NativeName("GL_TESS_GEN_VERTEX_ORDER")]
- TessGenVertexOrder = 36472,
+ [NativeName("GL_RGBA8")]
+ Rgba8 = 32856,
- [NativeName("GL_TESS_GEN_POINT_MODE")]
- TessGenPointMode = 36473,
+ [NativeName("GL_RGB10_A2")]
+ Rgb10A2 = 32857,
- [NativeName("GL_ISOLINES")]
- Isolines = 36474,
+ [NativeName("GL_RGBA12")]
+ Rgba12 = 32858,
- [NativeName("GL_FRACTIONAL_ODD")]
- FractionalOdd = 36475,
+ [NativeName("GL_RGBA16")]
+ Rgba16 = 32859,
- [NativeName("GL_FRACTIONAL_EVEN")]
- FractionalEven = 36476,
+ [NativeName("GL_CLIENT_PIXEL_STORE_BIT")]
+ ClientPixelStoreBit = 1,
- [NativeName("GL_MAX_PATCH_VERTICES")]
- MaxPatchVertices = 36477,
+ [NativeName("GL_CLIENT_VERTEX_ARRAY_BIT")]
+ ClientVertexArrayBit = 2,
- [NativeName("GL_MAX_TESS_GEN_LEVEL")]
- MaxTessGenLevel = 36478,
+ [NativeName("GL_CLIENT_ALL_ATTRIB_BITS")]
+ ClientAllAttribBits = 4294967295,
- [NativeName("GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS")]
- MaxTessControlUniformComponents = 36479,
+ [NativeName("GL_VERTEX_ARRAY_POINTER")]
+ VertexArrayPointer = 32910,
- [NativeName("GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS")]
- MaxTessEvaluationUniformComponents = 36480,
+ [NativeName("GL_NORMAL_ARRAY_POINTER")]
+ NormalArrayPointer = 32911,
- [NativeName("GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS")]
- MaxTessControlTextureImageUnits = 36481,
+ [NativeName("GL_COLOR_ARRAY_POINTER")]
+ ColorArrayPointer = 32912,
- [NativeName("GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS")]
- MaxTessEvaluationTextureImageUnits = 36482,
+ [NativeName("GL_INDEX_ARRAY_POINTER")]
+ IndexArrayPointer = 32913,
- [NativeName("GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS")]
- MaxTessControlOutputComponents = 36483,
+ [NativeName("GL_TEXTURE_COORD_ARRAY_POINTER")]
+ TextureCoordArrayPointer = 32914,
- [NativeName("GL_MAX_TESS_PATCH_COMPONENTS")]
- MaxTessPatchComponents = 36484,
+ [NativeName("GL_EDGE_FLAG_ARRAY_POINTER")]
+ EdgeFlagArrayPointer = 32915,
- [NativeName("GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS")]
- MaxTessControlTotalOutputComponents = 36485,
+ [NativeName("GL_FEEDBACK_BUFFER_POINTER")]
+ FeedbackBufferPointer = 3568,
- [NativeName("GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS")]
- MaxTessEvaluationOutputComponents = 36486,
+ [NativeName("GL_SELECTION_BUFFER_POINTER")]
+ SelectionBufferPointer = 3571,
- [NativeName("GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS")]
- MaxTessControlUniformBlocks = 36489,
+ [NativeName("GL_CLIENT_ATTRIB_STACK_DEPTH")]
+ ClientAttribStackDepth = 2993,
- [NativeName("GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS")]
- MaxTessEvaluationUniformBlocks = 36490,
+ [NativeName("GL_INDEX_LOGIC_OP")]
+ IndexLogicOp = 3057,
- [NativeName("GL_MAX_TESS_CONTROL_INPUT_COMPONENTS")]
- MaxTessControlInputComponents = 34924,
+ [NativeName("GL_MAX_CLIENT_ATTRIB_STACK_DEPTH")]
+ MaxClientAttribStackDepth = 3387,
- [NativeName("GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS")]
- MaxTessEvaluationInputComponents = 34925,
+ [NativeName("GL_FEEDBACK_BUFFER_SIZE")]
+ FeedbackBufferSize = 3569,
- [NativeName("GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS")]
- MaxCombinedTessControlUniformComponents = 36382,
+ [NativeName("GL_FEEDBACK_BUFFER_TYPE")]
+ FeedbackBufferType = 3570,
- [NativeName("GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS")]
- MaxCombinedTessEvaluationUniformComponents = 36383,
+ [NativeName("GL_SELECTION_BUFFER_SIZE")]
+ SelectionBufferSize = 3572,
- [NativeName("GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER")]
- UniformBlockReferencedByTessControlShader = 34032,
+ [NativeName("GL_VERTEX_ARRAY")]
+ VertexArray = 32884,
- [NativeName("GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER")]
- UniformBlockReferencedByTessEvaluationShader = 34033,
+ [NativeName("GL_NORMAL_ARRAY")]
+ NormalArray = 32885,
- [NativeName("GL_TESS_EVALUATION_SHADER")]
- TessEvaluationShader = 36487,
+ [NativeName("GL_COLOR_ARRAY")]
+ ColorArray = 32886,
- [NativeName("GL_TESS_CONTROL_SHADER")]
- TessControlShader = 36488,
+ [NativeName("GL_INDEX_ARRAY")]
+ IndexArray = 32887,
- [NativeName("GL_TRANSFORM_FEEDBACK")]
- TransformFeedback = 36386,
+ [NativeName("GL_TEXTURE_COORD_ARRAY")]
+ TextureCoordArray = 32888,
- [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED")]
- TransformFeedbackBufferPaused = 36387,
+ [NativeName("GL_EDGE_FLAG_ARRAY")]
+ EdgeFlagArray = 32889,
- [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE")]
- TransformFeedbackBufferActive = 36388,
+ [NativeName("GL_VERTEX_ARRAY_SIZE")]
+ VertexArraySize = 32890,
- [NativeName("GL_TRANSFORM_FEEDBACK_BINDING")]
- TransformFeedbackBinding = 36389,
+ [NativeName("GL_VERTEX_ARRAY_TYPE")]
+ VertexArrayType = 32891,
- [NativeName("GL_MAX_TRANSFORM_FEEDBACK_BUFFERS")]
- MaxTransformFeedbackBuffers = 36464,
+ [NativeName("GL_VERTEX_ARRAY_STRIDE")]
+ VertexArrayStride = 32892,
- [NativeName("GL_FIXED")]
- Fixed = 5132,
+ [NativeName("GL_NORMAL_ARRAY_TYPE")]
+ NormalArrayType = 32894,
- [NativeName("GL_IMPLEMENTATION_COLOR_READ_TYPE")]
- ImplementationColorReadType = 35738,
+ [NativeName("GL_NORMAL_ARRAY_STRIDE")]
+ NormalArrayStride = 32895,
- [NativeName("GL_IMPLEMENTATION_COLOR_READ_FORMAT")]
- ImplementationColorReadFormat = 35739,
+ [NativeName("GL_COLOR_ARRAY_SIZE")]
+ ColorArraySize = 32897,
- [NativeName("GL_LOW_FLOAT")]
- LowFloat = 36336,
+ [NativeName("GL_COLOR_ARRAY_TYPE")]
+ ColorArrayType = 32898,
- [NativeName("GL_MEDIUM_FLOAT")]
- MediumFloat = 36337,
+ [NativeName("GL_COLOR_ARRAY_STRIDE")]
+ ColorArrayStride = 32899,
- [NativeName("GL_HIGH_FLOAT")]
- HighFloat = 36338,
+ [NativeName("GL_INDEX_ARRAY_TYPE")]
+ IndexArrayType = 32901,
- [NativeName("GL_LOW_INT")]
- LowInt = 36339,
+ [NativeName("GL_INDEX_ARRAY_STRIDE")]
+ IndexArrayStride = 32902,
- [NativeName("GL_MEDIUM_INT")]
- MediumInt = 36340,
+ [NativeName("GL_TEXTURE_COORD_ARRAY_SIZE")]
+ TextureCoordArraySize = 32904,
- [NativeName("GL_HIGH_INT")]
- HighInt = 36341,
+ [NativeName("GL_TEXTURE_COORD_ARRAY_TYPE")]
+ TextureCoordArrayType = 32905,
- [NativeName("GL_SHADER_COMPILER")]
- ShaderCompiler = 36346,
+ [NativeName("GL_TEXTURE_COORD_ARRAY_STRIDE")]
+ TextureCoordArrayStride = 32906,
- [NativeName("GL_SHADER_BINARY_FORMATS")]
- ShaderBinaryFormats = 36344,
+ [NativeName("GL_EDGE_FLAG_ARRAY_STRIDE")]
+ EdgeFlagArrayStride = 32908,
- [NativeName("GL_NUM_SHADER_BINARY_FORMATS")]
- NumShaderBinaryFormats = 36345,
+ [NativeName("GL_TEXTURE_LUMINANCE_SIZE")]
+ TextureLuminanceSize = 32864,
- [NativeName("GL_MAX_VERTEX_UNIFORM_VECTORS")]
- MaxVertexUniformVectors = 36347,
+ [NativeName("GL_TEXTURE_INTENSITY_SIZE")]
+ TextureIntensitySize = 32865,
- [NativeName("GL_MAX_VARYING_VECTORS")]
- MaxVaryingVectors = 36348,
+ [NativeName("GL_TEXTURE_PRIORITY")]
+ TexturePriority = 32870,
- [NativeName("GL_MAX_FRAGMENT_UNIFORM_VECTORS")]
- MaxFragmentUniformVectors = 36349,
+ [NativeName("GL_TEXTURE_RESIDENT")]
+ TextureResident = 32871,
- [NativeName("GL_RGB565")]
- Rgb565 = 36194,
+ [NativeName("GL_ALPHA4")]
+ Alpha4 = 32827,
- [NativeName("GL_PROGRAM_BINARY_RETRIEVABLE_HINT")]
- ProgramBinaryRetrievableHint = 33367,
+ [NativeName("GL_ALPHA8")]
+ Alpha8 = 32828,
- [NativeName("GL_PROGRAM_BINARY_LENGTH")]
- ProgramBinaryLength = 34625,
+ [NativeName("GL_ALPHA12")]
+ Alpha12 = 32829,
- [NativeName("GL_NUM_PROGRAM_BINARY_FORMATS")]
- NumProgramBinaryFormats = 34814,
+ [NativeName("GL_ALPHA16")]
+ Alpha16 = 32830,
- [NativeName("GL_PROGRAM_BINARY_FORMATS")]
- ProgramBinaryFormats = 34815,
+ [NativeName("GL_LUMINANCE4")]
+ Luminance4 = 32831,
- [NativeName("GL_VERTEX_SHADER_BIT")]
- VertexShaderBit = 1,
+ [NativeName("GL_LUMINANCE8")]
+ Luminance8 = 32832,
- [NativeName("GL_FRAGMENT_SHADER_BIT")]
- FragmentShaderBit = 2,
+ [NativeName("GL_LUMINANCE12")]
+ Luminance12 = 32833,
- [NativeName("GL_GEOMETRY_SHADER_BIT")]
- GeometryShaderBit = 4,
+ [NativeName("GL_LUMINANCE16")]
+ Luminance16 = 32834,
- [NativeName("GL_TESS_CONTROL_SHADER_BIT")]
- TessControlShaderBit = 8,
+ [NativeName("GL_LUMINANCE4_ALPHA4")]
+ Luminance4Alpha4 = 32835,
- [NativeName("GL_TESS_EVALUATION_SHADER_BIT")]
- TessEvaluationShaderBit = 16,
+ [NativeName("GL_LUMINANCE6_ALPHA2")]
+ Luminance6Alpha2 = 32836,
- [NativeName("GL_ALL_SHADER_BITS")]
- AllShaderBits = 4294967295,
+ [NativeName("GL_LUMINANCE8_ALPHA8")]
+ Luminance8Alpha8 = 32837,
- [NativeName("GL_PROGRAM_SEPARABLE")]
- ProgramSeparable = 33368,
+ [NativeName("GL_LUMINANCE12_ALPHA4")]
+ Luminance12Alpha4 = 32838,
- [NativeName("GL_ACTIVE_PROGRAM")]
- ActiveProgram = 33369,
+ [NativeName("GL_LUMINANCE12_ALPHA12")]
+ Luminance12Alpha12 = 32839,
- [NativeName("GL_PROGRAM_PIPELINE_BINDING")]
- ProgramPipelineBinding = 33370,
+ [NativeName("GL_LUMINANCE16_ALPHA16")]
+ Luminance16Alpha16 = 32840,
- [NativeName("GL_MAX_VIEWPORTS")]
- MaxViewports = 33371,
+ [NativeName("GL_INTENSITY")]
+ Intensity = 32841,
- [NativeName("GL_VIEWPORT_SUBPIXEL_BITS")]
- ViewportSubpixelBits = 33372,
+ [NativeName("GL_INTENSITY4")]
+ Intensity4 = 32842,
- [NativeName("GL_VIEWPORT_BOUNDS_RANGE")]
- ViewportBoundsRange = 33373,
+ [NativeName("GL_INTENSITY8")]
+ Intensity8 = 32843,
- [NativeName("GL_LAYER_PROVOKING_VERTEX")]
- LayerProvokingVertex = 33374,
+ [NativeName("GL_INTENSITY12")]
+ Intensity12 = 32844,
- [NativeName("GL_VIEWPORT_INDEX_PROVOKING_VERTEX")]
- ViewportIndexProvokingVertex = 33375,
+ [NativeName("GL_INTENSITY16")]
+ Intensity16 = 32845,
- [NativeName("GL_UNDEFINED_VERTEX")]
- UndefinedVertex = 33376,
+ [NativeName("GL_V2F")]
+ V2F = 10784,
- [NativeName("GL_COPY_READ_BUFFER_BINDING")]
- CopyReadBufferBinding = 36662,
+ [NativeName("GL_V3F")]
+ V3F = 10785,
- [NativeName("GL_COPY_WRITE_BUFFER_BINDING")]
- CopyWriteBufferBinding = 36663,
+ [NativeName("GL_C4UB_V2F")]
+ C4UbV2F = 10786,
- [NativeName("GL_TRANSFORM_FEEDBACK_ACTIVE")]
- TransformFeedbackActive = 36388,
+ [NativeName("GL_C4UB_V3F")]
+ C4UbV3F = 10787,
- [NativeName("GL_TRANSFORM_FEEDBACK_PAUSED")]
- TransformFeedbackPaused = 36387,
+ [NativeName("GL_C3F_V3F")]
+ C3FV3F = 10788,
- [NativeName("GL_UNPACK_COMPRESSED_BLOCK_WIDTH")]
- UnpackCompressedBlockWidth = 37159,
+ [NativeName("GL_N3F_V3F")]
+ N3FV3F = 10789,
- [NativeName("GL_UNPACK_COMPRESSED_BLOCK_HEIGHT")]
- UnpackCompressedBlockHeight = 37160,
+ [NativeName("GL_C4F_N3F_V3F")]
+ C4FN3FV3F = 10790,
- [NativeName("GL_UNPACK_COMPRESSED_BLOCK_DEPTH")]
- UnpackCompressedBlockDepth = 37161,
+ [NativeName("GL_T2F_V3F")]
+ T2FV3F = 10791,
- [NativeName("GL_UNPACK_COMPRESSED_BLOCK_SIZE")]
- UnpackCompressedBlockSize = 37162,
+ [NativeName("GL_T4F_V4F")]
+ T4FV4F = 10792,
- [NativeName("GL_PACK_COMPRESSED_BLOCK_WIDTH")]
- PackCompressedBlockWidth = 37163,
+ [NativeName("GL_T2F_C4UB_V3F")]
+ T2FC4UbV3F = 10793,
- [NativeName("GL_PACK_COMPRESSED_BLOCK_HEIGHT")]
- PackCompressedBlockHeight = 37164,
+ [NativeName("GL_T2F_C3F_V3F")]
+ T2FC3FV3F = 10794,
- [NativeName("GL_PACK_COMPRESSED_BLOCK_DEPTH")]
- PackCompressedBlockDepth = 37165,
+ [NativeName("GL_T2F_N3F_V3F")]
+ T2FN3FV3F = 10795,
- [NativeName("GL_PACK_COMPRESSED_BLOCK_SIZE")]
- PackCompressedBlockSize = 37166,
+ [NativeName("GL_T2F_C4F_N3F_V3F")]
+ T2FC4FN3FV3F = 10796,
- [NativeName("GL_NUM_SAMPLE_COUNTS")]
- NumSampleCounts = 37760,
+ [NativeName("GL_T4F_C4F_N3F_V4F")]
+ T4FC4FN3FV4F = 10797,
- [NativeName("GL_MIN_MAP_BUFFER_ALIGNMENT")]
- MinMapBufferAlignment = 37052,
+ [NativeName("GL_UNSIGNED_BYTE_3_3_2")]
+ UnsignedByte3x3x2 = 32818,
- [NativeName("GL_ATOMIC_COUNTER_BUFFER")]
- AtomicCounterBuffer = 37568,
+ [NativeName("GL_UNSIGNED_SHORT_4_4_4_4")]
+ UnsignedShort4x4x4x4 = 32819,
- [NativeName("GL_ATOMIC_COUNTER_BUFFER_BINDING")]
- AtomicCounterBufferBinding = 37569,
+ [NativeName("GL_UNSIGNED_SHORT_5_5_5_1")]
+ UnsignedShort5x5x5x1 = 32820,
- [NativeName("GL_ATOMIC_COUNTER_BUFFER_START")]
- AtomicCounterBufferStart = 37570,
+ [NativeName("GL_UNSIGNED_INT_8_8_8_8")]
+ UnsignedInt8x8x8x8 = 32821,
- [NativeName("GL_ATOMIC_COUNTER_BUFFER_SIZE")]
- AtomicCounterBufferSize = 37571,
+ [NativeName("GL_UNSIGNED_INT_10_10_10_2")]
+ UnsignedInt10x10x10x2 = 32822,
- [NativeName("GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE")]
- AtomicCounterBufferDataSize = 37572,
+ [NativeName("GL_TEXTURE_BINDING_3D")]
+ TextureBinding3D = 32874,
- [NativeName("GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS")]
- AtomicCounterBufferActiveAtomicCounters = 37573,
+ [NativeName("GL_PACK_SKIP_IMAGES")]
+ PackSkipImages = 32875,
- [NativeName("GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES")]
- AtomicCounterBufferActiveAtomicCounterIndices = 37574,
+ [NativeName("GL_PACK_IMAGE_HEIGHT")]
+ PackImageHeight = 32876,
- [NativeName("GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER")]
- AtomicCounterBufferReferencedByVertexShader = 37575,
+ [NativeName("GL_UNPACK_SKIP_IMAGES")]
+ UnpackSkipImages = 32877,
- [NativeName("GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER")]
- AtomicCounterBufferReferencedByTessControlShader = 37576,
+ [NativeName("GL_UNPACK_IMAGE_HEIGHT")]
+ UnpackImageHeight = 32878,
- [NativeName("GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER")]
- AtomicCounterBufferReferencedByTessEvaluationShader = 37577,
+ [NativeName("GL_TEXTURE_3D")]
+ Texture3D = 32879,
- [NativeName("GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER")]
- AtomicCounterBufferReferencedByGeometryShader = 37578,
+ [NativeName("GL_PROXY_TEXTURE_3D")]
+ ProxyTexture3D = 32880,
- [NativeName("GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER")]
- AtomicCounterBufferReferencedByFragmentShader = 37579,
+ [NativeName("GL_TEXTURE_DEPTH")]
+ TextureDepth = 32881,
- [NativeName("GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS")]
- MaxVertexAtomicCounterBuffers = 37580,
+ [NativeName("GL_TEXTURE_WRAP_R")]
+ TextureWrapR = 32882,
- [NativeName("GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS")]
- MaxTessControlAtomicCounterBuffers = 37581,
+ [NativeName("GL_MAX_3D_TEXTURE_SIZE")]
+ Max3DTextureSize = 32883,
- [NativeName("GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS")]
- MaxTessEvaluationAtomicCounterBuffers = 37582,
+ [NativeName("GL_UNSIGNED_BYTE_2_3_3_REV")]
+ UnsignedByte2x3x3Rev = 33634,
- [NativeName("GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS")]
- MaxGeometryAtomicCounterBuffers = 37583,
+ [NativeName("GL_UNSIGNED_SHORT_5_6_5")]
+ UnsignedShort5x6x5 = 33635,
- [NativeName("GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS")]
- MaxFragmentAtomicCounterBuffers = 37584,
+ [NativeName("GL_UNSIGNED_SHORT_5_6_5_REV")]
+ UnsignedShort5x6x5Rev = 33636,
- [NativeName("GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS")]
- MaxCombinedAtomicCounterBuffers = 37585,
+ [NativeName("GL_UNSIGNED_SHORT_4_4_4_4_REV")]
+ UnsignedShort4x4x4x4Rev = 33637,
- [NativeName("GL_MAX_VERTEX_ATOMIC_COUNTERS")]
- MaxVertexAtomicCounters = 37586,
+ [NativeName("GL_UNSIGNED_SHORT_1_5_5_5_REV")]
+ UnsignedShort1x5x5x5Rev = 33638,
- [NativeName("GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS")]
- MaxTessControlAtomicCounters = 37587,
+ [NativeName("GL_UNSIGNED_INT_8_8_8_8_REV")]
+ UnsignedInt8x8x8x8Rev = 33639,
- [NativeName("GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS")]
- MaxTessEvaluationAtomicCounters = 37588,
+ [NativeName("GL_UNSIGNED_INT_2_10_10_10_REV")]
+ UnsignedInt2x10x10x10Rev = 33640,
- [NativeName("GL_MAX_GEOMETRY_ATOMIC_COUNTERS")]
- MaxGeometryAtomicCounters = 37589,
+ [NativeName("GL_BGR")]
+ Bgr = 32992,
- [NativeName("GL_MAX_FRAGMENT_ATOMIC_COUNTERS")]
- MaxFragmentAtomicCounters = 37590,
+ [NativeName("GL_BGRA")]
+ Bgra = 32993,
- [NativeName("GL_MAX_COMBINED_ATOMIC_COUNTERS")]
- MaxCombinedAtomicCounters = 37591,
+ [NativeName("GL_MAX_ELEMENTS_VERTICES")]
+ MaxElementsVertices = 33000,
- [NativeName("GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE")]
- MaxAtomicCounterBufferSize = 37592,
+ [NativeName("GL_MAX_ELEMENTS_INDICES")]
+ MaxElementsIndices = 33001,
- [NativeName("GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS")]
- MaxAtomicCounterBufferBindings = 37596,
+ [NativeName("GL_CLAMP_TO_EDGE")]
+ ClampToEdge = 33071,
- [NativeName("GL_ACTIVE_ATOMIC_COUNTER_BUFFERS")]
- ActiveAtomicCounterBuffers = 37593,
+ [NativeName("GL_TEXTURE_MIN_LOD")]
+ TextureMinLod = 33082,
- [NativeName("GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX")]
- UniformAtomicCounterBufferIndex = 37594,
+ [NativeName("GL_TEXTURE_MAX_LOD")]
+ TextureMaxLod = 33083,
- [NativeName("GL_UNSIGNED_INT_ATOMIC_COUNTER")]
- UnsignedIntAtomicCounter = 37595,
+ [NativeName("GL_TEXTURE_BASE_LEVEL")]
+ TextureBaseLevel = 33084,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT")]
- VertexAttribArrayBarrierBit = 1,
+ [NativeName("GL_TEXTURE_MAX_LEVEL")]
+ TextureMaxLevel = 33085,
- [NativeName("GL_ELEMENT_ARRAY_BARRIER_BIT")]
- ElementArrayBarrierBit = 2,
+ [NativeName("GL_SMOOTH_POINT_SIZE_RANGE")]
+ SmoothPointSizeRange = 2834,
- [NativeName("GL_UNIFORM_BARRIER_BIT")]
- UniformBarrierBit = 4,
+ [NativeName("GL_SMOOTH_POINT_SIZE_GRANULARITY")]
+ SmoothPointSizeGranularity = 2835,
- [NativeName("GL_TEXTURE_FETCH_BARRIER_BIT")]
- TextureFetchBarrierBit = 8,
+ [NativeName("GL_SMOOTH_LINE_WIDTH_RANGE")]
+ SmoothLineWidthRange = 2850,
- [NativeName("GL_SHADER_IMAGE_ACCESS_BARRIER_BIT")]
- ShaderImageAccessBarrierBit = 32,
+ [NativeName("GL_SMOOTH_LINE_WIDTH_GRANULARITY")]
+ SmoothLineWidthGranularity = 2851,
- [NativeName("GL_COMMAND_BARRIER_BIT")]
- CommandBarrierBit = 64,
+ [NativeName("GL_ALIASED_LINE_WIDTH_RANGE")]
+ AliasedLineWidthRange = 33902,
- [NativeName("GL_PIXEL_BUFFER_BARRIER_BIT")]
- PixelBufferBarrierBit = 128,
+ [NativeName("GL_RESCALE_NORMAL")]
+ RescaleNormal = 32826,
- [NativeName("GL_TEXTURE_UPDATE_BARRIER_BIT")]
- TextureUpdateBarrierBit = 256,
+ [NativeName("GL_LIGHT_MODEL_COLOR_CONTROL")]
+ LightModelColorControl = 33272,
- [NativeName("GL_BUFFER_UPDATE_BARRIER_BIT")]
- BufferUpdateBarrierBit = 512,
+ [NativeName("GL_SINGLE_COLOR")]
+ SingleColor = 33273,
- [NativeName("GL_FRAMEBUFFER_BARRIER_BIT")]
- FramebufferBarrierBit = 1024,
+ [NativeName("GL_SEPARATE_SPECULAR_COLOR")]
+ SeparateSpecularColor = 33274,
- [NativeName("GL_TRANSFORM_FEEDBACK_BARRIER_BIT")]
- TransformFeedbackBarrierBit = 2048,
+ [NativeName("GL_ALIASED_POINT_SIZE_RANGE")]
+ AliasedPointSizeRange = 33901,
- [NativeName("GL_ATOMIC_COUNTER_BARRIER_BIT")]
- AtomicCounterBarrierBit = 4096,
+ [NativeName("GL_TEXTURE0")]
+ Texture0 = 33984,
- [NativeName("GL_ALL_BARRIER_BITS")]
- AllBarrierBits = 4294967295,
+ [NativeName("GL_TEXTURE1")]
+ Texture1 = 33985,
- [NativeName("GL_MAX_IMAGE_UNITS")]
- MaxImageUnits = 36664,
+ [NativeName("GL_TEXTURE2")]
+ Texture2 = 33986,
- [NativeName("GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS")]
- MaxCombinedImageUnitsAndFragmentOutputs = 36665,
+ [NativeName("GL_TEXTURE3")]
+ Texture3 = 33987,
- [NativeName("GL_IMAGE_BINDING_NAME")]
- ImageBindingName = 36666,
+ [NativeName("GL_TEXTURE4")]
+ Texture4 = 33988,
- [NativeName("GL_IMAGE_BINDING_LEVEL")]
- ImageBindingLevel = 36667,
+ [NativeName("GL_TEXTURE5")]
+ Texture5 = 33989,
- [NativeName("GL_IMAGE_BINDING_LAYERED")]
- ImageBindingLayered = 36668,
+ [NativeName("GL_TEXTURE6")]
+ Texture6 = 33990,
- [NativeName("GL_IMAGE_BINDING_LAYER")]
- ImageBindingLayer = 36669,
+ [NativeName("GL_TEXTURE7")]
+ Texture7 = 33991,
- [NativeName("GL_IMAGE_BINDING_ACCESS")]
- ImageBindingAccess = 36670,
+ [NativeName("GL_TEXTURE8")]
+ Texture8 = 33992,
- [NativeName("GL_IMAGE_1D")]
- Image1D = 36940,
+ [NativeName("GL_TEXTURE9")]
+ Texture9 = 33993,
- [NativeName("GL_IMAGE_2D")]
- Image2D = 36941,
+ [NativeName("GL_TEXTURE10")]
+ Texture10 = 33994,
- [NativeName("GL_IMAGE_3D")]
- Image3D = 36942,
+ [NativeName("GL_TEXTURE11")]
+ Texture11 = 33995,
- [NativeName("GL_IMAGE_2D_RECT")]
- Image2DRect = 36943,
+ [NativeName("GL_TEXTURE12")]
+ Texture12 = 33996,
- [NativeName("GL_IMAGE_CUBE")]
- ImageCube = 36944,
+ [NativeName("GL_TEXTURE13")]
+ Texture13 = 33997,
- [NativeName("GL_IMAGE_BUFFER")]
- ImageBuffer = 36945,
+ [NativeName("GL_TEXTURE14")]
+ Texture14 = 33998,
- [NativeName("GL_IMAGE_1D_ARRAY")]
- Image1DArray = 36946,
+ [NativeName("GL_TEXTURE15")]
+ Texture15 = 33999,
- [NativeName("GL_IMAGE_2D_ARRAY")]
- Image2DArray = 36947,
+ [NativeName("GL_TEXTURE16")]
+ Texture16 = 34000,
- [NativeName("GL_IMAGE_CUBE_MAP_ARRAY")]
- ImageCubeMapArray = 36948,
+ [NativeName("GL_TEXTURE17")]
+ Texture17 = 34001,
- [NativeName("GL_IMAGE_2D_MULTISAMPLE")]
- Image2DMultisample = 36949,
+ [NativeName("GL_TEXTURE18")]
+ Texture18 = 34002,
- [NativeName("GL_IMAGE_2D_MULTISAMPLE_ARRAY")]
- Image2DMultisampleArray = 36950,
+ [NativeName("GL_TEXTURE19")]
+ Texture19 = 34003,
- [NativeName("GL_INT_IMAGE_1D")]
- IntImage1D = 36951,
+ [NativeName("GL_TEXTURE20")]
+ Texture20 = 34004,
- [NativeName("GL_INT_IMAGE_2D")]
- IntImage2D = 36952,
+ [NativeName("GL_TEXTURE21")]
+ Texture21 = 34005,
- [NativeName("GL_INT_IMAGE_3D")]
- IntImage3D = 36953,
+ [NativeName("GL_TEXTURE22")]
+ Texture22 = 34006,
- [NativeName("GL_INT_IMAGE_2D_RECT")]
- IntImage2DRect = 36954,
+ [NativeName("GL_TEXTURE23")]
+ Texture23 = 34007,
- [NativeName("GL_INT_IMAGE_CUBE")]
- IntImageCube = 36955,
+ [NativeName("GL_TEXTURE24")]
+ Texture24 = 34008,
- [NativeName("GL_INT_IMAGE_BUFFER")]
- IntImageBuffer = 36956,
+ [NativeName("GL_TEXTURE25")]
+ Texture25 = 34009,
- [NativeName("GL_INT_IMAGE_1D_ARRAY")]
- IntImage1DArray = 36957,
+ [NativeName("GL_TEXTURE26")]
+ Texture26 = 34010,
- [NativeName("GL_INT_IMAGE_2D_ARRAY")]
- IntImage2DArray = 36958,
+ [NativeName("GL_TEXTURE27")]
+ Texture27 = 34011,
- [NativeName("GL_INT_IMAGE_CUBE_MAP_ARRAY")]
- IntImageCubeMapArray = 36959,
+ [NativeName("GL_TEXTURE28")]
+ Texture28 = 34012,
- [NativeName("GL_INT_IMAGE_2D_MULTISAMPLE")]
- IntImage2DMultisample = 36960,
+ [NativeName("GL_TEXTURE29")]
+ Texture29 = 34013,
- [NativeName("GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY")]
- IntImage2DMultisampleArray = 36961,
+ [NativeName("GL_TEXTURE30")]
+ Texture30 = 34014,
- [NativeName("GL_UNSIGNED_INT_IMAGE_1D")]
- UnsignedIntImage1D = 36962,
+ [NativeName("GL_TEXTURE31")]
+ Texture31 = 34015,
- [NativeName("GL_UNSIGNED_INT_IMAGE_2D")]
- UnsignedIntImage2D = 36963,
+ [NativeName("GL_ACTIVE_TEXTURE")]
+ ActiveTexture = 34016,
- [NativeName("GL_UNSIGNED_INT_IMAGE_3D")]
- UnsignedIntImage3D = 36964,
+ [NativeName("GL_MULTISAMPLE")]
+ Multisample = 32925,
- [NativeName("GL_UNSIGNED_INT_IMAGE_2D_RECT")]
- UnsignedIntImage2DRect = 36965,
+ [NativeName("GL_SAMPLE_ALPHA_TO_COVERAGE")]
+ SampleAlphaToCoverage = 32926,
- [NativeName("GL_UNSIGNED_INT_IMAGE_CUBE")]
- UnsignedIntImageCube = 36966,
+ [NativeName("GL_SAMPLE_ALPHA_TO_ONE")]
+ SampleAlphaToOne = 32927,
- [NativeName("GL_UNSIGNED_INT_IMAGE_BUFFER")]
- UnsignedIntImageBuffer = 36967,
+ [NativeName("GL_SAMPLE_COVERAGE")]
+ SampleCoverage = 32928,
- [NativeName("GL_UNSIGNED_INT_IMAGE_1D_ARRAY")]
- UnsignedIntImage1DArray = 36968,
+ [NativeName("GL_SAMPLE_BUFFERS")]
+ SampleBuffers = 32936,
- [NativeName("GL_UNSIGNED_INT_IMAGE_2D_ARRAY")]
- UnsignedIntImage2DArray = 36969,
+ [NativeName("GL_SAMPLES")]
+ Samples = 32937,
- [NativeName("GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY")]
- UnsignedIntImageCubeMapArray = 36970,
+ [NativeName("GL_SAMPLE_COVERAGE_VALUE")]
+ SampleCoverageValue = 32938,
- [NativeName("GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE")]
- UnsignedIntImage2DMultisample = 36971,
+ [NativeName("GL_SAMPLE_COVERAGE_INVERT")]
+ SampleCoverageInvert = 32939,
- [NativeName("GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY")]
- UnsignedIntImage2DMultisampleArray = 36972,
+ [NativeName("GL_TEXTURE_CUBE_MAP")]
+ TextureCubeMap = 34067,
- [NativeName("GL_MAX_IMAGE_SAMPLES")]
- MaxImageSamples = 36973,
+ [NativeName("GL_TEXTURE_BINDING_CUBE_MAP")]
+ TextureBindingCubeMap = 34068,
- [NativeName("GL_IMAGE_BINDING_FORMAT")]
- ImageBindingFormat = 36974,
+ [NativeName("GL_TEXTURE_CUBE_MAP_POSITIVE_X")]
+ TextureCubeMapPositiveX = 34069,
- [NativeName("GL_IMAGE_FORMAT_COMPATIBILITY_TYPE")]
- ImageFormatCompatibilityType = 37063,
+ [NativeName("GL_TEXTURE_CUBE_MAP_NEGATIVE_X")]
+ TextureCubeMapNegativeX = 34070,
- [NativeName("GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE")]
- ImageFormatCompatibilityBySize = 37064,
+ [NativeName("GL_TEXTURE_CUBE_MAP_POSITIVE_Y")]
+ TextureCubeMapPositiveY = 34071,
- [NativeName("GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS")]
- ImageFormatCompatibilityByClass = 37065,
+ [NativeName("GL_TEXTURE_CUBE_MAP_NEGATIVE_Y")]
+ TextureCubeMapNegativeY = 34072,
- [NativeName("GL_MAX_VERTEX_IMAGE_UNIFORMS")]
- MaxVertexImageUniforms = 37066,
+ [NativeName("GL_TEXTURE_CUBE_MAP_POSITIVE_Z")]
+ TextureCubeMapPositiveZ = 34073,
- [NativeName("GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS")]
- MaxTessControlImageUniforms = 37067,
+ [NativeName("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z")]
+ TextureCubeMapNegativeZ = 34074,
- [NativeName("GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS")]
- MaxTessEvaluationImageUniforms = 37068,
+ [NativeName("GL_PROXY_TEXTURE_CUBE_MAP")]
+ ProxyTextureCubeMap = 34075,
- [NativeName("GL_MAX_GEOMETRY_IMAGE_UNIFORMS")]
- MaxGeometryImageUniforms = 37069,
+ [NativeName("GL_MAX_CUBE_MAP_TEXTURE_SIZE")]
+ MaxCubeMapTextureSize = 34076,
- [NativeName("GL_MAX_FRAGMENT_IMAGE_UNIFORMS")]
- MaxFragmentImageUniforms = 37070,
+ [NativeName("GL_COMPRESSED_RGB")]
+ CompressedRgb = 34029,
- [NativeName("GL_MAX_COMBINED_IMAGE_UNIFORMS")]
- MaxCombinedImageUniforms = 37071,
+ [NativeName("GL_COMPRESSED_RGBA")]
+ CompressedRgba = 34030,
- [NativeName("GL_COMPRESSED_RGBA_BPTC_UNORM")]
- CompressedRgbaBptcUnorm = 36492,
+ [NativeName("GL_TEXTURE_COMPRESSION_HINT")]
+ TextureCompressionHint = 34031,
- [NativeName("GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM")]
- CompressedSrgbAlphaBptcUnorm = 36493,
+ [NativeName("GL_TEXTURE_COMPRESSED_IMAGE_SIZE")]
+ TextureCompressedImageSize = 34464,
- [NativeName("GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT")]
- CompressedRgbBptcSignedFloat = 36494,
+ [NativeName("GL_TEXTURE_COMPRESSED")]
+ TextureCompressed = 34465,
- [NativeName("GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT")]
- CompressedRgbBptcUnsignedFloat = 36495,
+ [NativeName("GL_NUM_COMPRESSED_TEXTURE_FORMATS")]
+ NumCompressedTextureFormats = 34466,
- [NativeName("GL_TEXTURE_IMMUTABLE_FORMAT")]
- TextureImmutableFormat = 37167,
+ [NativeName("GL_COMPRESSED_TEXTURE_FORMATS")]
+ CompressedTextureFormats = 34467,
- [NativeName("GL_NUM_SHADING_LANGUAGE_VERSIONS")]
- NumShadingLanguageVersions = 33513,
+ [NativeName("GL_CLAMP_TO_BORDER")]
+ ClampToBorder = 33069,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY_LONG")]
- VertexAttribArrayLong = 34638,
+ [NativeName("GL_CLIENT_ACTIVE_TEXTURE")]
+ ClientActiveTexture = 34017,
- [NativeName("GL_COMPRESSED_RGB8_ETC2")]
- CompressedRgb8Etc2 = 37492,
+ [NativeName("GL_MAX_TEXTURE_UNITS")]
+ MaxTextureUnits = 34018,
- [NativeName("GL_COMPRESSED_SRGB8_ETC2")]
- CompressedSrgb8Etc2 = 37493,
+ [NativeName("GL_TRANSPOSE_MODELVIEW_MATRIX")]
+ TransposeModelviewMatrix = 34019,
- [NativeName("GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2")]
- CompressedRgb8PunchthroughAlpha1Etc2 = 37494,
+ [NativeName("GL_TRANSPOSE_PROJECTION_MATRIX")]
+ TransposeProjectionMatrix = 34020,
- [NativeName("GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2")]
- CompressedSrgb8PunchthroughAlpha1Etc2 = 37495,
+ [NativeName("GL_TRANSPOSE_TEXTURE_MATRIX")]
+ TransposeTextureMatrix = 34021,
- [NativeName("GL_COMPRESSED_RGBA8_ETC2_EAC")]
- CompressedRgba8Etc2Eac = 37496,
+ [NativeName("GL_TRANSPOSE_COLOR_MATRIX")]
+ TransposeColorMatrix = 34022,
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC")]
- CompressedSrgb8Alpha8Etc2Eac = 37497,
+ [NativeName("GL_MULTISAMPLE_BIT")]
+ MultisampleBit = 536870912,
- [NativeName("GL_COMPRESSED_R11_EAC")]
- CompressedR11Eac = 37488,
+ [NativeName("GL_NORMAL_MAP")]
+ NormalMap = 34065,
- [NativeName("GL_COMPRESSED_SIGNED_R11_EAC")]
- CompressedSignedR11Eac = 37489,
+ [NativeName("GL_REFLECTION_MAP")]
+ ReflectionMap = 34066,
- [NativeName("GL_COMPRESSED_RG11_EAC")]
- CompressedRg11Eac = 37490,
+ [NativeName("GL_COMPRESSED_ALPHA")]
+ CompressedAlpha = 34025,
- [NativeName("GL_COMPRESSED_SIGNED_RG11_EAC")]
- CompressedSignedRg11Eac = 37491,
+ [NativeName("GL_COMPRESSED_LUMINANCE")]
+ CompressedLuminance = 34026,
- [NativeName("GL_PRIMITIVE_RESTART_FIXED_INDEX")]
- PrimitiveRestartFixedIndex = 36201,
+ [NativeName("GL_COMPRESSED_LUMINANCE_ALPHA")]
+ CompressedLuminanceAlpha = 34027,
- [NativeName("GL_ANY_SAMPLES_PASSED_CONSERVATIVE")]
- AnySamplesPassedConservative = 36202,
+ [NativeName("GL_COMPRESSED_INTENSITY")]
+ CompressedIntensity = 34028,
- [NativeName("GL_MAX_ELEMENT_INDEX")]
- MaxElementIndex = 36203,
+ [NativeName("GL_COMBINE")]
+ Combine = 34160,
- [NativeName("GL_COMPUTE_SHADER")]
- ComputeShader = 37305,
+ [NativeName("GL_COMBINE_RGB")]
+ CombineRgb = 34161,
- [NativeName("GL_MAX_COMPUTE_UNIFORM_BLOCKS")]
- MaxComputeUniformBlocks = 37307,
+ [NativeName("GL_COMBINE_ALPHA")]
+ CombineAlpha = 34162,
- [NativeName("GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS")]
- MaxComputeTextureImageUnits = 37308,
+ [NativeName("GL_SOURCE0_RGB")]
+ Source0Rgb = 34176,
- [NativeName("GL_MAX_COMPUTE_IMAGE_UNIFORMS")]
- MaxComputeImageUniforms = 37309,
+ [NativeName("GL_SOURCE1_RGB")]
+ Source1Rgb = 34177,
- [NativeName("GL_MAX_COMPUTE_SHARED_MEMORY_SIZE")]
- MaxComputeSharedMemorySize = 33378,
+ [NativeName("GL_SOURCE2_RGB")]
+ Source2Rgb = 34178,
- [NativeName("GL_MAX_COMPUTE_UNIFORM_COMPONENTS")]
- MaxComputeUniformComponents = 33379,
+ [NativeName("GL_SOURCE0_ALPHA")]
+ Source0Alpha = 34184,
- [NativeName("GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS")]
- MaxComputeAtomicCounterBuffers = 33380,
+ [NativeName("GL_SOURCE1_ALPHA")]
+ Source1Alpha = 34185,
- [NativeName("GL_MAX_COMPUTE_ATOMIC_COUNTERS")]
- MaxComputeAtomicCounters = 33381,
+ [NativeName("GL_SOURCE2_ALPHA")]
+ Source2Alpha = 34186,
- [NativeName("GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS")]
- MaxCombinedComputeUniformComponents = 33382,
+ [NativeName("GL_OPERAND0_RGB")]
+ Operand0Rgb = 34192,
- [NativeName("GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS")]
- MaxComputeWorkGroupInvocations = 37099,
+ [NativeName("GL_OPERAND1_RGB")]
+ Operand1Rgb = 34193,
- [NativeName("GL_MAX_COMPUTE_WORK_GROUP_COUNT")]
- MaxComputeWorkGroupCount = 37310,
+ [NativeName("GL_OPERAND2_RGB")]
+ Operand2Rgb = 34194,
- [NativeName("GL_MAX_COMPUTE_WORK_GROUP_SIZE")]
- MaxComputeWorkGroupSize = 37311,
+ [NativeName("GL_OPERAND0_ALPHA")]
+ Operand0Alpha = 34200,
- [NativeName("GL_COMPUTE_WORK_GROUP_SIZE")]
- ComputeWorkGroupSize = 33383,
+ [NativeName("GL_OPERAND1_ALPHA")]
+ Operand1Alpha = 34201,
- [NativeName("GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER")]
- UniformBlockReferencedByComputeShader = 37100,
+ [NativeName("GL_OPERAND2_ALPHA")]
+ Operand2Alpha = 34202,
- [NativeName("GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER")]
- AtomicCounterBufferReferencedByComputeShader = 37101,
+ [NativeName("GL_RGB_SCALE")]
+ RgbScale = 34163,
- [NativeName("GL_DISPATCH_INDIRECT_BUFFER")]
- DispatchIndirectBuffer = 37102,
+ [NativeName("GL_ADD_SIGNED")]
+ AddSigned = 34164,
- [NativeName("GL_DISPATCH_INDIRECT_BUFFER_BINDING")]
- DispatchIndirectBufferBinding = 37103,
+ [NativeName("GL_INTERPOLATE")]
+ Interpolate = 34165,
- [NativeName("GL_COMPUTE_SHADER_BIT")]
- ComputeShaderBit = 32,
+ [NativeName("GL_SUBTRACT")]
+ Subtract = 34023,
- [NativeName("GL_DEBUG_OUTPUT_SYNCHRONOUS")]
- DebugOutputSynchronous = 33346,
+ [NativeName("GL_CONSTANT")]
+ Constant = 34166,
- [NativeName("GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH")]
- DebugNextLoggedMessageLength = 33347,
+ [NativeName("GL_PRIMARY_COLOR")]
+ PrimaryColor = 34167,
- [NativeName("GL_DEBUG_CALLBACK_FUNCTION")]
- DebugCallbackFunction = 33348,
+ [NativeName("GL_PREVIOUS")]
+ Previous = 34168,
- [NativeName("GL_DEBUG_CALLBACK_USER_PARAM")]
- DebugCallbackUserParam = 33349,
+ [NativeName("GL_DOT3_RGB")]
+ Dot3Rgb = 34478,
- [NativeName("GL_DEBUG_SOURCE_API")]
- DebugSourceApi = 33350,
+ [NativeName("GL_DOT3_RGBA")]
+ Dot3Rgba = 34479,
- [NativeName("GL_DEBUG_SOURCE_WINDOW_SYSTEM")]
- DebugSourceWindowSystem = 33351,
+ [NativeName("GL_BLEND_DST_RGB")]
+ BlendDstRgb = 32968,
- [NativeName("GL_DEBUG_SOURCE_SHADER_COMPILER")]
- DebugSourceShaderCompiler = 33352,
+ [NativeName("GL_BLEND_SRC_RGB")]
+ BlendSrcRgb = 32969,
- [NativeName("GL_DEBUG_SOURCE_THIRD_PARTY")]
- DebugSourceThirdParty = 33353,
+ [NativeName("GL_BLEND_DST_ALPHA")]
+ BlendDstAlpha = 32970,
- [NativeName("GL_DEBUG_SOURCE_APPLICATION")]
- DebugSourceApplication = 33354,
+ [NativeName("GL_BLEND_SRC_ALPHA")]
+ BlendSrcAlpha = 32971,
- [NativeName("GL_DEBUG_SOURCE_OTHER")]
- DebugSourceOther = 33355,
+ [NativeName("GL_POINT_FADE_THRESHOLD_SIZE")]
+ PointFadeThresholdSize = 33064,
- [NativeName("GL_DEBUG_TYPE_ERROR")]
- DebugTypeError = 33356,
+ [NativeName("GL_DEPTH_COMPONENT16")]
+ DepthComponent16 = 33189,
- [NativeName("GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR")]
- DebugTypeDeprecatedBehavior = 33357,
+ [NativeName("GL_DEPTH_COMPONENT24")]
+ DepthComponent24 = 33190,
- [NativeName("GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR")]
- DebugTypeUndefinedBehavior = 33358,
+ [NativeName("GL_DEPTH_COMPONENT32")]
+ DepthComponent32 = 33191,
- [NativeName("GL_DEBUG_TYPE_PORTABILITY")]
- DebugTypePortability = 33359,
+ [NativeName("GL_MIRRORED_REPEAT")]
+ MirroredRepeat = 33648,
- [NativeName("GL_DEBUG_TYPE_PERFORMANCE")]
- DebugTypePerformance = 33360,
+ [NativeName("GL_MAX_TEXTURE_LOD_BIAS")]
+ MaxTextureLodBias = 34045,
- [NativeName("GL_DEBUG_TYPE_OTHER")]
- DebugTypeOther = 33361,
+ [NativeName("GL_TEXTURE_LOD_BIAS")]
+ TextureLodBias = 34049,
- [NativeName("GL_MAX_DEBUG_MESSAGE_LENGTH")]
- MaxDebugMessageLength = 37187,
+ [NativeName("GL_INCR_WRAP")]
+ IncrWrap = 34055,
- [NativeName("GL_MAX_DEBUG_LOGGED_MESSAGES")]
- MaxDebugLoggedMessages = 37188,
+ [NativeName("GL_DECR_WRAP")]
+ DecrWrap = 34056,
- [NativeName("GL_DEBUG_LOGGED_MESSAGES")]
- DebugLoggedMessages = 37189,
+ [NativeName("GL_TEXTURE_DEPTH_SIZE")]
+ TextureDepthSize = 34890,
- [NativeName("GL_DEBUG_SEVERITY_HIGH")]
- DebugSeverityHigh = 37190,
+ [NativeName("GL_TEXTURE_COMPARE_MODE")]
+ TextureCompareMode = 34892,
- [NativeName("GL_DEBUG_SEVERITY_MEDIUM")]
- DebugSeverityMedium = 37191,
+ [NativeName("GL_TEXTURE_COMPARE_FUNC")]
+ TextureCompareFunc = 34893,
- [NativeName("GL_DEBUG_SEVERITY_LOW")]
- DebugSeverityLow = 37192,
+ [NativeName("GL_POINT_SIZE_MIN")]
+ PointSizeMin = 33062,
- [NativeName("GL_DEBUG_TYPE_MARKER")]
- DebugTypeMarker = 33384,
+ [NativeName("GL_POINT_SIZE_MAX")]
+ PointSizeMax = 33063,
- [NativeName("GL_DEBUG_TYPE_PUSH_GROUP")]
- DebugTypePushGroup = 33385,
+ [NativeName("GL_POINT_DISTANCE_ATTENUATION")]
+ PointDistanceAttenuation = 33065,
- [NativeName("GL_DEBUG_TYPE_POP_GROUP")]
- DebugTypePopGroup = 33386,
+ [NativeName("GL_GENERATE_MIPMAP")]
+ GenerateMipmap = 33169,
- [NativeName("GL_DEBUG_SEVERITY_NOTIFICATION")]
- DebugSeverityNotification = 33387,
+ [NativeName("GL_GENERATE_MIPMAP_HINT")]
+ GenerateMipmapHint = 33170,
- [NativeName("GL_MAX_DEBUG_GROUP_STACK_DEPTH")]
- MaxDebugGroupStackDepth = 33388,
+ [NativeName("GL_FOG_COORDINATE_SOURCE")]
+ FogCoordinateSource = 33872,
- [NativeName("GL_DEBUG_GROUP_STACK_DEPTH")]
- DebugGroupStackDepth = 33389,
+ [NativeName("GL_FOG_COORDINATE")]
+ FogCoordinate = 33873,
- [NativeName("GL_BUFFER")]
- Buffer = 33504,
+ [NativeName("GL_FRAGMENT_DEPTH")]
+ FragmentDepth = 33874,
- [NativeName("GL_SHADER")]
- Shader = 33505,
+ [NativeName("GL_CURRENT_FOG_COORDINATE")]
+ CurrentFogCoordinate = 33875,
- [NativeName("GL_PROGRAM")]
- Program = 33506,
+ [NativeName("GL_FOG_COORDINATE_ARRAY_TYPE")]
+ FogCoordinateArrayType = 33876,
- [NativeName("GL_QUERY")]
- Query = 33507,
+ [NativeName("GL_FOG_COORDINATE_ARRAY_STRIDE")]
+ FogCoordinateArrayStride = 33877,
- [NativeName("GL_PROGRAM_PIPELINE")]
- ProgramPipeline = 33508,
+ [NativeName("GL_FOG_COORDINATE_ARRAY_POINTER")]
+ FogCoordinateArrayPointer = 33878,
- [NativeName("GL_SAMPLER")]
- Sampler = 33510,
+ [NativeName("GL_FOG_COORDINATE_ARRAY")]
+ FogCoordinateArray = 33879,
- [NativeName("GL_MAX_LABEL_LENGTH")]
- MaxLabelLength = 33512,
+ [NativeName("GL_COLOR_SUM")]
+ ColorSum = 33880,
- [NativeName("GL_DEBUG_OUTPUT")]
- DebugOutput = 37600,
+ [NativeName("GL_CURRENT_SECONDARY_COLOR")]
+ CurrentSecondaryColor = 33881,
- [NativeName("GL_CONTEXT_FLAG_DEBUG_BIT")]
- ContextFlagDebugBit = 2,
+ [NativeName("GL_SECONDARY_COLOR_ARRAY_SIZE")]
+ SecondaryColorArraySize = 33882,
- [NativeName("GL_MAX_UNIFORM_LOCATIONS")]
- MaxUniformLocations = 33390,
+ [NativeName("GL_SECONDARY_COLOR_ARRAY_TYPE")]
+ SecondaryColorArrayType = 33883,
- [NativeName("GL_FRAMEBUFFER_DEFAULT_WIDTH")]
- FramebufferDefaultWidth = 37648,
+ [NativeName("GL_SECONDARY_COLOR_ARRAY_STRIDE")]
+ SecondaryColorArrayStride = 33884,
- [NativeName("GL_FRAMEBUFFER_DEFAULT_HEIGHT")]
- FramebufferDefaultHeight = 37649,
+ [NativeName("GL_SECONDARY_COLOR_ARRAY_POINTER")]
+ SecondaryColorArrayPointer = 33885,
- [NativeName("GL_FRAMEBUFFER_DEFAULT_LAYERS")]
- FramebufferDefaultLayers = 37650,
+ [NativeName("GL_SECONDARY_COLOR_ARRAY")]
+ SecondaryColorArray = 33886,
- [NativeName("GL_FRAMEBUFFER_DEFAULT_SAMPLES")]
- FramebufferDefaultSamples = 37651,
+ [NativeName("GL_TEXTURE_FILTER_CONTROL")]
+ TextureFilterControl = 34048,
- [NativeName("GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS")]
- FramebufferDefaultFixedSampleLocations = 37652,
+ [NativeName("GL_DEPTH_TEXTURE_MODE")]
+ DepthTextureMode = 34891,
- [NativeName("GL_MAX_FRAMEBUFFER_WIDTH")]
- MaxFramebufferWidth = 37653,
+ [NativeName("GL_COMPARE_R_TO_TEXTURE")]
+ CompareRToTexture = 34894,
- [NativeName("GL_MAX_FRAMEBUFFER_HEIGHT")]
- MaxFramebufferHeight = 37654,
+ [NativeName("GL_BLEND_COLOR")]
+ BlendColor = 32773,
- [NativeName("GL_MAX_FRAMEBUFFER_LAYERS")]
- MaxFramebufferLayers = 37655,
+ [NativeName("GL_BLEND_EQUATION")]
+ BlendEquation = 32777,
- [NativeName("GL_MAX_FRAMEBUFFER_SAMPLES")]
- MaxFramebufferSamples = 37656,
+ [NativeName("GL_CONSTANT_COLOR")]
+ ConstantColor = 32769,
- [NativeName("GL_INTERNALFORMAT_SUPPORTED")]
- InternalformatSupported = 33391,
+ [NativeName("GL_ONE_MINUS_CONSTANT_COLOR")]
+ OneMinusConstantColor = 32770,
- [NativeName("GL_INTERNALFORMAT_PREFERRED")]
- InternalformatPreferred = 33392,
+ [NativeName("GL_CONSTANT_ALPHA")]
+ ConstantAlpha = 32771,
- [NativeName("GL_INTERNALFORMAT_RED_SIZE")]
- InternalformatRedSize = 33393,
+ [NativeName("GL_ONE_MINUS_CONSTANT_ALPHA")]
+ OneMinusConstantAlpha = 32772,
- [NativeName("GL_INTERNALFORMAT_GREEN_SIZE")]
- InternalformatGreenSize = 33394,
+ [NativeName("GL_FUNC_ADD")]
+ FuncAdd = 32774,
- [NativeName("GL_INTERNALFORMAT_BLUE_SIZE")]
- InternalformatBlueSize = 33395,
+ [NativeName("GL_FUNC_REVERSE_SUBTRACT")]
+ FuncReverseSubtract = 32779,
- [NativeName("GL_INTERNALFORMAT_ALPHA_SIZE")]
- InternalformatAlphaSize = 33396,
+ [NativeName("GL_FUNC_SUBTRACT")]
+ FuncSubtract = 32778,
- [NativeName("GL_INTERNALFORMAT_DEPTH_SIZE")]
- InternalformatDepthSize = 33397,
+ [NativeName("GL_MIN")]
+ Min = 32775,
- [NativeName("GL_INTERNALFORMAT_STENCIL_SIZE")]
- InternalformatStencilSize = 33398,
+ [NativeName("GL_MAX")]
+ Max = 32776,
- [NativeName("GL_INTERNALFORMAT_SHARED_SIZE")]
- InternalformatSharedSize = 33399,
+ [NativeName("GL_BUFFER_SIZE")]
+ BufferSize = 34660,
- [NativeName("GL_INTERNALFORMAT_RED_TYPE")]
- InternalformatRedType = 33400,
+ [NativeName("GL_BUFFER_USAGE")]
+ BufferUsage = 34661,
- [NativeName("GL_INTERNALFORMAT_GREEN_TYPE")]
- InternalformatGreenType = 33401,
+ [NativeName("GL_QUERY_COUNTER_BITS")]
+ QueryCounterBits = 34916,
- [NativeName("GL_INTERNALFORMAT_BLUE_TYPE")]
- InternalformatBlueType = 33402,
+ [NativeName("GL_CURRENT_QUERY")]
+ CurrentQuery = 34917,
- [NativeName("GL_INTERNALFORMAT_ALPHA_TYPE")]
- InternalformatAlphaType = 33403,
+ [NativeName("GL_QUERY_RESULT")]
+ QueryResult = 34918,
- [NativeName("GL_INTERNALFORMAT_DEPTH_TYPE")]
- InternalformatDepthType = 33404,
+ [NativeName("GL_QUERY_RESULT_AVAILABLE")]
+ QueryResultAvailable = 34919,
- [NativeName("GL_INTERNALFORMAT_STENCIL_TYPE")]
- InternalformatStencilType = 33405,
+ [NativeName("GL_ARRAY_BUFFER")]
+ ArrayBuffer = 34962,
- [NativeName("GL_MAX_WIDTH")]
- MaxWidth = 33406,
+ [NativeName("GL_ELEMENT_ARRAY_BUFFER")]
+ ElementArrayBuffer = 34963,
- [NativeName("GL_MAX_HEIGHT")]
- MaxHeight = 33407,
+ [NativeName("GL_ARRAY_BUFFER_BINDING")]
+ ArrayBufferBinding = 34964,
- [NativeName("GL_MAX_DEPTH")]
- MaxDepth = 33408,
+ [NativeName("GL_ELEMENT_ARRAY_BUFFER_BINDING")]
+ ElementArrayBufferBinding = 34965,
- [NativeName("GL_MAX_LAYERS")]
- MaxLayers = 33409,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING")]
+ VertexAttribArrayBufferBinding = 34975,
- [NativeName("GL_MAX_COMBINED_DIMENSIONS")]
- MaxCombinedDimensions = 33410,
+ [NativeName("GL_READ_ONLY")]
+ ReadOnly = 35000,
- [NativeName("GL_COLOR_COMPONENTS")]
- ColorComponents = 33411,
+ [NativeName("GL_WRITE_ONLY")]
+ WriteOnly = 35001,
- [NativeName("GL_DEPTH_COMPONENTS")]
- DepthComponents = 33412,
+ [NativeName("GL_READ_WRITE")]
+ ReadWrite = 35002,
- [NativeName("GL_STENCIL_COMPONENTS")]
- StencilComponents = 33413,
+ [NativeName("GL_BUFFER_ACCESS")]
+ BufferAccess = 35003,
- [NativeName("GL_COLOR_RENDERABLE")]
- ColorRenderable = 33414,
+ [NativeName("GL_BUFFER_MAPPED")]
+ BufferMapped = 35004,
- [NativeName("GL_DEPTH_RENDERABLE")]
- DepthRenderable = 33415,
+ [NativeName("GL_BUFFER_MAP_POINTER")]
+ BufferMapPointer = 35005,
- [NativeName("GL_STENCIL_RENDERABLE")]
- StencilRenderable = 33416,
+ [NativeName("GL_STREAM_DRAW")]
+ StreamDraw = 35040,
- [NativeName("GL_FRAMEBUFFER_RENDERABLE")]
- FramebufferRenderable = 33417,
+ [NativeName("GL_STREAM_READ")]
+ StreamRead = 35041,
- [NativeName("GL_FRAMEBUFFER_RENDERABLE_LAYERED")]
- FramebufferRenderableLayered = 33418,
+ [NativeName("GL_STREAM_COPY")]
+ StreamCopy = 35042,
- [NativeName("GL_FRAMEBUFFER_BLEND")]
- FramebufferBlend = 33419,
+ [NativeName("GL_STATIC_DRAW")]
+ StaticDraw = 35044,
- [NativeName("GL_READ_PIXELS")]
- ReadPixels = 33420,
+ [NativeName("GL_STATIC_READ")]
+ StaticRead = 35045,
- [NativeName("GL_READ_PIXELS_FORMAT")]
- ReadPixelsFormat = 33421,
+ [NativeName("GL_STATIC_COPY")]
+ StaticCopy = 35046,
- [NativeName("GL_READ_PIXELS_TYPE")]
- ReadPixelsType = 33422,
+ [NativeName("GL_DYNAMIC_DRAW")]
+ DynamicDraw = 35048,
- [NativeName("GL_TEXTURE_IMAGE_FORMAT")]
- TextureImageFormat = 33423,
+ [NativeName("GL_DYNAMIC_READ")]
+ DynamicRead = 35049,
- [NativeName("GL_TEXTURE_IMAGE_TYPE")]
- TextureImageType = 33424,
+ [NativeName("GL_DYNAMIC_COPY")]
+ DynamicCopy = 35050,
- [NativeName("GL_GET_TEXTURE_IMAGE_FORMAT")]
- GetTextureImageFormat = 33425,
+ [NativeName("GL_SAMPLES_PASSED")]
+ SamplesPassed = 35092,
- [NativeName("GL_GET_TEXTURE_IMAGE_TYPE")]
- GetTextureImageType = 33426,
+ [NativeName("GL_SRC1_ALPHA")]
+ Src1Alpha = 34185,
- [NativeName("GL_MIPMAP")]
- Mipmap = 33427,
+ [NativeName("GL_VERTEX_ARRAY_BUFFER_BINDING")]
+ VertexArrayBufferBinding = 34966,
- [NativeName("GL_MANUAL_GENERATE_MIPMAP")]
- ManualGenerateMipmap = 33428,
+ [NativeName("GL_NORMAL_ARRAY_BUFFER_BINDING")]
+ NormalArrayBufferBinding = 34967,
- [NativeName("GL_AUTO_GENERATE_MIPMAP")]
- AutoGenerateMipmap = 33429,
+ [NativeName("GL_COLOR_ARRAY_BUFFER_BINDING")]
+ ColorArrayBufferBinding = 34968,
- [NativeName("GL_COLOR_ENCODING")]
- ColorEncoding = 33430,
+ [NativeName("GL_INDEX_ARRAY_BUFFER_BINDING")]
+ IndexArrayBufferBinding = 34969,
- [NativeName("GL_SRGB_READ")]
- SrgbRead = 33431,
+ [NativeName("GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING")]
+ TextureCoordArrayBufferBinding = 34970,
- [NativeName("GL_SRGB_WRITE")]
- SrgbWrite = 33432,
+ [NativeName("GL_EDGE_FLAG_ARRAY_BUFFER_BINDING")]
+ EdgeFlagArrayBufferBinding = 34971,
- [NativeName("GL_FILTER")]
- Filter = 33434,
+ [NativeName("GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING")]
+ SecondaryColorArrayBufferBinding = 34972,
- [NativeName("GL_VERTEX_TEXTURE")]
- VertexTexture = 33435,
+ [NativeName("GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING")]
+ FogCoordinateArrayBufferBinding = 34973,
- [NativeName("GL_TESS_CONTROL_TEXTURE")]
- TessControlTexture = 33436,
+ [NativeName("GL_WEIGHT_ARRAY_BUFFER_BINDING")]
+ WeightArrayBufferBinding = 34974,
- [NativeName("GL_TESS_EVALUATION_TEXTURE")]
- TessEvaluationTexture = 33437,
+ [NativeName("GL_FOG_COORD_SRC")]
+ FogCoordSrc = 33872,
- [NativeName("GL_GEOMETRY_TEXTURE")]
- GeometryTexture = 33438,
+ [NativeName("GL_FOG_COORD")]
+ FogCoord = 33873,
- [NativeName("GL_FRAGMENT_TEXTURE")]
- FragmentTexture = 33439,
+ [NativeName("GL_CURRENT_FOG_COORD")]
+ CurrentFogCoord = 33875,
- [NativeName("GL_COMPUTE_TEXTURE")]
- ComputeTexture = 33440,
+ [NativeName("GL_FOG_COORD_ARRAY_TYPE")]
+ FogCoordArrayType = 33876,
- [NativeName("GL_TEXTURE_SHADOW")]
- TextureShadow = 33441,
+ [NativeName("GL_FOG_COORD_ARRAY_STRIDE")]
+ FogCoordArrayStride = 33877,
- [NativeName("GL_TEXTURE_GATHER")]
- TextureGather = 33442,
+ [NativeName("GL_FOG_COORD_ARRAY_POINTER")]
+ FogCoordArrayPointer = 33878,
- [NativeName("GL_TEXTURE_GATHER_SHADOW")]
- TextureGatherShadow = 33443,
+ [NativeName("GL_FOG_COORD_ARRAY")]
+ FogCoordArray = 33879,
- [NativeName("GL_SHADER_IMAGE_LOAD")]
- ShaderImageLoad = 33444,
+ [NativeName("GL_FOG_COORD_ARRAY_BUFFER_BINDING")]
+ FogCoordArrayBufferBinding = 34973,
- [NativeName("GL_SHADER_IMAGE_STORE")]
- ShaderImageStore = 33445,
+ [NativeName("GL_SRC0_RGB")]
+ Src0Rgb = 34176,
- [NativeName("GL_SHADER_IMAGE_ATOMIC")]
- ShaderImageAtomic = 33446,
+ [NativeName("GL_SRC1_RGB")]
+ Src1Rgb = 34177,
- [NativeName("GL_IMAGE_TEXEL_SIZE")]
- ImageTexelSize = 33447,
+ [NativeName("GL_SRC2_RGB")]
+ Src2Rgb = 34178,
- [NativeName("GL_IMAGE_COMPATIBILITY_CLASS")]
- ImageCompatibilityClass = 33448,
+ [NativeName("GL_SRC0_ALPHA")]
+ Src0Alpha = 34184,
- [NativeName("GL_IMAGE_PIXEL_FORMAT")]
- ImagePixelFormat = 33449,
+ [NativeName("GL_SRC2_ALPHA")]
+ Src2Alpha = 34186,
- [NativeName("GL_IMAGE_PIXEL_TYPE")]
- ImagePixelType = 33450,
+ [NativeName("GL_BLEND_EQUATION_RGB")]
+ BlendEquationRgb = 32777,
- [NativeName("GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST")]
- SimultaneousTextureAndDepthTest = 33452,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY_ENABLED")]
+ VertexAttribArrayEnabled = 34338,
- [NativeName("GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST")]
- SimultaneousTextureAndStencilTest = 33453,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY_SIZE")]
+ VertexAttribArraySize = 34339,
- [NativeName("GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE")]
- SimultaneousTextureAndDepthWrite = 33454,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY_STRIDE")]
+ VertexAttribArrayStride = 34340,
- [NativeName("GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE")]
- SimultaneousTextureAndStencilWrite = 33455,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY_TYPE")]
+ VertexAttribArrayType = 34341,
- [NativeName("GL_TEXTURE_COMPRESSED_BLOCK_WIDTH")]
- TextureCompressedBlockWidth = 33457,
+ [NativeName("GL_CURRENT_VERTEX_ATTRIB")]
+ CurrentVertexAttrib = 34342,
- [NativeName("GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT")]
- TextureCompressedBlockHeight = 33458,
+ [NativeName("GL_VERTEX_PROGRAM_POINT_SIZE")]
+ VertexProgramPointSize = 34370,
- [NativeName("GL_TEXTURE_COMPRESSED_BLOCK_SIZE")]
- TextureCompressedBlockSize = 33459,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY_POINTER")]
+ VertexAttribArrayPointer = 34373,
- [NativeName("GL_CLEAR_BUFFER")]
- ClearBuffer = 33460,
+ [NativeName("GL_STENCIL_BACK_FUNC")]
+ StencilBackFunc = 34816,
- [NativeName("GL_TEXTURE_VIEW")]
- TextureView = 33461,
+ [NativeName("GL_STENCIL_BACK_FAIL")]
+ StencilBackFail = 34817,
- [NativeName("GL_VIEW_COMPATIBILITY_CLASS")]
- ViewCompatibilityClass = 33462,
+ [NativeName("GL_STENCIL_BACK_PASS_DEPTH_FAIL")]
+ StencilBackPassDepthFail = 34818,
- [NativeName("GL_FULL_SUPPORT")]
- FullSupport = 33463,
+ [NativeName("GL_STENCIL_BACK_PASS_DEPTH_PASS")]
+ StencilBackPassDepthPass = 34819,
- [NativeName("GL_CAVEAT_SUPPORT")]
- CaveatSupport = 33464,
+ [NativeName("GL_MAX_DRAW_BUFFERS")]
+ MaxDrawBuffers = 34852,
- [NativeName("GL_IMAGE_CLASS_4_X_32")]
- ImageClass4x32 = 33465,
+ [NativeName("GL_DRAW_BUFFER0")]
+ DrawBuffer0 = 34853,
- [NativeName("GL_IMAGE_CLASS_2_X_32")]
- ImageClass2x32 = 33466,
+ [NativeName("GL_DRAW_BUFFER1")]
+ DrawBuffer1 = 34854,
- [NativeName("GL_IMAGE_CLASS_1_X_32")]
- ImageClass1x32 = 33467,
+ [NativeName("GL_DRAW_BUFFER2")]
+ DrawBuffer2 = 34855,
- [NativeName("GL_IMAGE_CLASS_4_X_16")]
- ImageClass4x16 = 33468,
+ [NativeName("GL_DRAW_BUFFER3")]
+ DrawBuffer3 = 34856,
- [NativeName("GL_IMAGE_CLASS_2_X_16")]
- ImageClass2x16 = 33469,
+ [NativeName("GL_DRAW_BUFFER4")]
+ DrawBuffer4 = 34857,
- [NativeName("GL_IMAGE_CLASS_1_X_16")]
- ImageClass1x16 = 33470,
+ [NativeName("GL_DRAW_BUFFER5")]
+ DrawBuffer5 = 34858,
- [NativeName("GL_IMAGE_CLASS_4_X_8")]
- ImageClass4x8 = 33471,
+ [NativeName("GL_DRAW_BUFFER6")]
+ DrawBuffer6 = 34859,
- [NativeName("GL_IMAGE_CLASS_2_X_8")]
- ImageClass2x8 = 33472,
+ [NativeName("GL_DRAW_BUFFER7")]
+ DrawBuffer7 = 34860,
- [NativeName("GL_IMAGE_CLASS_1_X_8")]
- ImageClass1x8 = 33473,
+ [NativeName("GL_DRAW_BUFFER8")]
+ DrawBuffer8 = 34861,
- [NativeName("GL_IMAGE_CLASS_11_11_10")]
- ImageClass11x11x10 = 33474,
+ [NativeName("GL_DRAW_BUFFER9")]
+ DrawBuffer9 = 34862,
- [NativeName("GL_IMAGE_CLASS_10_10_10_2")]
- ImageClass10x10x10x2 = 33475,
+ [NativeName("GL_DRAW_BUFFER10")]
+ DrawBuffer10 = 34863,
- [NativeName("GL_VIEW_CLASS_128_BITS")]
- ViewClass128Bits = 33476,
+ [NativeName("GL_DRAW_BUFFER11")]
+ DrawBuffer11 = 34864,
- [NativeName("GL_VIEW_CLASS_96_BITS")]
- ViewClass96Bits = 33477,
+ [NativeName("GL_DRAW_BUFFER12")]
+ DrawBuffer12 = 34865,
- [NativeName("GL_VIEW_CLASS_64_BITS")]
- ViewClass64Bits = 33478,
+ [NativeName("GL_DRAW_BUFFER13")]
+ DrawBuffer13 = 34866,
- [NativeName("GL_VIEW_CLASS_48_BITS")]
- ViewClass48Bits = 33479,
+ [NativeName("GL_DRAW_BUFFER14")]
+ DrawBuffer14 = 34867,
- [NativeName("GL_VIEW_CLASS_32_BITS")]
- ViewClass32Bits = 33480,
+ [NativeName("GL_DRAW_BUFFER15")]
+ DrawBuffer15 = 34868,
- [NativeName("GL_VIEW_CLASS_24_BITS")]
- ViewClass24Bits = 33481,
+ [NativeName("GL_BLEND_EQUATION_ALPHA")]
+ BlendEquationAlpha = 34877,
- [NativeName("GL_VIEW_CLASS_16_BITS")]
- ViewClass16Bits = 33482,
+ [NativeName("GL_MAX_VERTEX_ATTRIBS")]
+ MaxVertexAttribs = 34921,
- [NativeName("GL_VIEW_CLASS_8_BITS")]
- ViewClass8Bits = 33483,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY_NORMALIZED")]
+ VertexAttribArrayNormalized = 34922,
- [NativeName("GL_VIEW_CLASS_S3TC_DXT1_RGB")]
- ViewClassS3TcDxt1Rgb = 33484,
+ [NativeName("GL_MAX_TEXTURE_IMAGE_UNITS")]
+ MaxTextureImageUnits = 34930,
- [NativeName("GL_VIEW_CLASS_S3TC_DXT1_RGBA")]
- ViewClassS3TcDxt1Rgba = 33485,
+ [NativeName("GL_FRAGMENT_SHADER")]
+ FragmentShader = 35632,
- [NativeName("GL_VIEW_CLASS_S3TC_DXT3_RGBA")]
- ViewClassS3TcDxt3Rgba = 33486,
+ [NativeName("GL_VERTEX_SHADER")]
+ VertexShader = 35633,
- [NativeName("GL_VIEW_CLASS_S3TC_DXT5_RGBA")]
- ViewClassS3TcDxt5Rgba = 33487,
+ [NativeName("GL_MAX_FRAGMENT_UNIFORM_COMPONENTS")]
+ MaxFragmentUniformComponents = 35657,
- [NativeName("GL_VIEW_CLASS_RGTC1_RED")]
- ViewClassRgtc1Red = 33488,
+ [NativeName("GL_MAX_VERTEX_UNIFORM_COMPONENTS")]
+ MaxVertexUniformComponents = 35658,
- [NativeName("GL_VIEW_CLASS_RGTC2_RG")]
- ViewClassRgtc2Rg = 33489,
+ [NativeName("GL_MAX_VARYING_FLOATS")]
+ MaxVaryingFloats = 35659,
- [NativeName("GL_VIEW_CLASS_BPTC_UNORM")]
- ViewClassBptcUnorm = 33490,
+ [NativeName("GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS")]
+ MaxVertexTextureImageUnits = 35660,
- [NativeName("GL_VIEW_CLASS_BPTC_FLOAT")]
- ViewClassBptcFloat = 33491,
+ [NativeName("GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS")]
+ MaxCombinedTextureImageUnits = 35661,
- [NativeName("GL_UNIFORM")]
- Uniform = 37601,
+ [NativeName("GL_SHADER_TYPE")]
+ ShaderType = 35663,
- [NativeName("GL_UNIFORM_BLOCK")]
- UniformBlock = 37602,
+ [NativeName("GL_FLOAT_VEC2")]
+ FloatVec2 = 35664,
- [NativeName("GL_PROGRAM_INPUT")]
- ProgramInput = 37603,
+ [NativeName("GL_FLOAT_VEC3")]
+ FloatVec3 = 35665,
- [NativeName("GL_PROGRAM_OUTPUT")]
- ProgramOutput = 37604,
+ [NativeName("GL_FLOAT_VEC4")]
+ FloatVec4 = 35666,
- [NativeName("GL_BUFFER_VARIABLE")]
- BufferVariable = 37605,
+ [NativeName("GL_INT_VEC2")]
+ IntVec2 = 35667,
- [NativeName("GL_SHADER_STORAGE_BLOCK")]
- ShaderStorageBlock = 37606,
+ [NativeName("GL_INT_VEC3")]
+ IntVec3 = 35668,
- [NativeName("GL_VERTEX_SUBROUTINE")]
- VertexSubroutine = 37608,
+ [NativeName("GL_INT_VEC4")]
+ IntVec4 = 35669,
- [NativeName("GL_TESS_CONTROL_SUBROUTINE")]
- TessControlSubroutine = 37609,
+ [NativeName("GL_BOOL")]
+ Bool = 35670,
- [NativeName("GL_TESS_EVALUATION_SUBROUTINE")]
- TessEvaluationSubroutine = 37610,
+ [NativeName("GL_BOOL_VEC2")]
+ BoolVec2 = 35671,
- [NativeName("GL_GEOMETRY_SUBROUTINE")]
- GeometrySubroutine = 37611,
+ [NativeName("GL_BOOL_VEC3")]
+ BoolVec3 = 35672,
- [NativeName("GL_FRAGMENT_SUBROUTINE")]
- FragmentSubroutine = 37612,
+ [NativeName("GL_BOOL_VEC4")]
+ BoolVec4 = 35673,
- [NativeName("GL_COMPUTE_SUBROUTINE")]
- ComputeSubroutine = 37613,
+ [NativeName("GL_FLOAT_MAT2")]
+ FloatMat2 = 35674,
- [NativeName("GL_VERTEX_SUBROUTINE_UNIFORM")]
- VertexSubroutineUniform = 37614,
+ [NativeName("GL_FLOAT_MAT3")]
+ FloatMat3 = 35675,
- [NativeName("GL_TESS_CONTROL_SUBROUTINE_UNIFORM")]
- TessControlSubroutineUniform = 37615,
+ [NativeName("GL_FLOAT_MAT4")]
+ FloatMat4 = 35676,
- [NativeName("GL_TESS_EVALUATION_SUBROUTINE_UNIFORM")]
- TessEvaluationSubroutineUniform = 37616,
+ [NativeName("GL_SAMPLER_1D")]
+ Sampler1D = 35677,
- [NativeName("GL_GEOMETRY_SUBROUTINE_UNIFORM")]
- GeometrySubroutineUniform = 37617,
+ [NativeName("GL_SAMPLER_2D")]
+ Sampler2D = 35678,
- [NativeName("GL_FRAGMENT_SUBROUTINE_UNIFORM")]
- FragmentSubroutineUniform = 37618,
+ [NativeName("GL_SAMPLER_3D")]
+ Sampler3D = 35679,
- [NativeName("GL_COMPUTE_SUBROUTINE_UNIFORM")]
- ComputeSubroutineUniform = 37619,
+ [NativeName("GL_SAMPLER_CUBE")]
+ SamplerCube = 35680,
- [NativeName("GL_TRANSFORM_FEEDBACK_VARYING")]
- TransformFeedbackVarying = 37620,
+ [NativeName("GL_SAMPLER_1D_SHADOW")]
+ Sampler1DShadow = 35681,
- [NativeName("GL_ACTIVE_RESOURCES")]
- ActiveResources = 37621,
+ [NativeName("GL_SAMPLER_2D_SHADOW")]
+ Sampler2DShadow = 35682,
- [NativeName("GL_MAX_NAME_LENGTH")]
- MaxNameLength = 37622,
+ [NativeName("GL_DELETE_STATUS")]
+ DeleteStatus = 35712,
- [NativeName("GL_MAX_NUM_ACTIVE_VARIABLES")]
- MaxNumActiveVariables = 37623,
+ [NativeName("GL_COMPILE_STATUS")]
+ CompileStatus = 35713,
- [NativeName("GL_MAX_NUM_COMPATIBLE_SUBROUTINES")]
- MaxNumCompatibleSubroutines = 37624,
+ [NativeName("GL_LINK_STATUS")]
+ LinkStatus = 35714,
- [NativeName("GL_NAME_LENGTH")]
- NameLength = 37625,
+ [NativeName("GL_VALIDATE_STATUS")]
+ ValidateStatus = 35715,
- [NativeName("GL_TYPE")]
- Type = 37626,
+ [NativeName("GL_INFO_LOG_LENGTH")]
+ InfoLogLength = 35716,
- [NativeName("GL_ARRAY_SIZE")]
- ArraySize = 37627,
+ [NativeName("GL_ATTACHED_SHADERS")]
+ AttachedShaders = 35717,
- [NativeName("GL_OFFSET")]
- Offset = 37628,
+ [NativeName("GL_ACTIVE_UNIFORMS")]
+ ActiveUniforms = 35718,
- [NativeName("GL_BLOCK_INDEX")]
- BlockIndex = 37629,
+ [NativeName("GL_ACTIVE_UNIFORM_MAX_LENGTH")]
+ ActiveUniformMaxLength = 35719,
- [NativeName("GL_ARRAY_STRIDE")]
- ArrayStride = 37630,
+ [NativeName("GL_SHADER_SOURCE_LENGTH")]
+ ShaderSourceLength = 35720,
- [NativeName("GL_MATRIX_STRIDE")]
- MatrixStride = 37631,
+ [NativeName("GL_ACTIVE_ATTRIBUTES")]
+ ActiveAttributes = 35721,
- [NativeName("GL_IS_ROW_MAJOR")]
- IsRowMajor = 37632,
+ [NativeName("GL_ACTIVE_ATTRIBUTE_MAX_LENGTH")]
+ ActiveAttributeMaxLength = 35722,
- [NativeName("GL_ATOMIC_COUNTER_BUFFER_INDEX")]
- AtomicCounterBufferIndex = 37633,
+ [NativeName("GL_FRAGMENT_SHADER_DERIVATIVE_HINT")]
+ FragmentShaderDerivativeHint = 35723,
- [NativeName("GL_BUFFER_BINDING")]
- BufferBinding = 37634,
+ [NativeName("GL_SHADING_LANGUAGE_VERSION")]
+ ShadingLanguageVersion = 35724,
- [NativeName("GL_BUFFER_DATA_SIZE")]
- BufferDataSize = 37635,
+ [NativeName("GL_CURRENT_PROGRAM")]
+ CurrentProgram = 35725,
- [NativeName("GL_NUM_ACTIVE_VARIABLES")]
- NumActiveVariables = 37636,
+ [NativeName("GL_POINT_SPRITE_COORD_ORIGIN")]
+ PointSpriteCoordOrigin = 36000,
- [NativeName("GL_ACTIVE_VARIABLES")]
- ActiveVariables = 37637,
+ [NativeName("GL_LOWER_LEFT")]
+ LowerLeft = 36001,
- [NativeName("GL_REFERENCED_BY_VERTEX_SHADER")]
- ReferencedByVertexShader = 37638,
+ [NativeName("GL_UPPER_LEFT")]
+ UpperLeft = 36002,
- [NativeName("GL_REFERENCED_BY_TESS_CONTROL_SHADER")]
- ReferencedByTessControlShader = 37639,
+ [NativeName("GL_STENCIL_BACK_REF")]
+ StencilBackRef = 36003,
- [NativeName("GL_REFERENCED_BY_TESS_EVALUATION_SHADER")]
- ReferencedByTessEvaluationShader = 37640,
+ [NativeName("GL_STENCIL_BACK_VALUE_MASK")]
+ StencilBackValueMask = 36004,
- [NativeName("GL_REFERENCED_BY_GEOMETRY_SHADER")]
- ReferencedByGeometryShader = 37641,
+ [NativeName("GL_STENCIL_BACK_WRITEMASK")]
+ StencilBackWritemask = 36005,
- [NativeName("GL_REFERENCED_BY_FRAGMENT_SHADER")]
- ReferencedByFragmentShader = 37642,
+ [NativeName("GL_VERTEX_PROGRAM_TWO_SIDE")]
+ VertexProgramTwoSide = 34371,
- [NativeName("GL_REFERENCED_BY_COMPUTE_SHADER")]
- ReferencedByComputeShader = 37643,
+ [NativeName("GL_POINT_SPRITE")]
+ PointSprite = 34913,
- [NativeName("GL_TOP_LEVEL_ARRAY_SIZE")]
- TopLevelArraySize = 37644,
+ [NativeName("GL_COORD_REPLACE")]
+ CoordReplace = 34914,
- [NativeName("GL_TOP_LEVEL_ARRAY_STRIDE")]
- TopLevelArrayStride = 37645,
+ [NativeName("GL_MAX_TEXTURE_COORDS")]
+ MaxTextureCoords = 34929,
- [NativeName("GL_LOCATION")]
- Location = 37646,
+ [NativeName("GL_PIXEL_PACK_BUFFER")]
+ PixelPackBuffer = 35051,
- [NativeName("GL_LOCATION_INDEX")]
- LocationIndex = 37647,
+ [NativeName("GL_PIXEL_UNPACK_BUFFER")]
+ PixelUnpackBuffer = 35052,
- [NativeName("GL_IS_PER_PATCH")]
- IsPerPatch = 37607,
+ [NativeName("GL_PIXEL_PACK_BUFFER_BINDING")]
+ PixelPackBufferBinding = 35053,
- [NativeName("GL_SHADER_STORAGE_BUFFER")]
- ShaderStorageBuffer = 37074,
+ [NativeName("GL_PIXEL_UNPACK_BUFFER_BINDING")]
+ PixelUnpackBufferBinding = 35055,
- [NativeName("GL_SHADER_STORAGE_BUFFER_BINDING")]
- ShaderStorageBufferBinding = 37075,
+ [NativeName("GL_FLOAT_MAT2x3")]
+ FloatMat2x3 = 35685,
- [NativeName("GL_SHADER_STORAGE_BUFFER_START")]
- ShaderStorageBufferStart = 37076,
+ [NativeName("GL_FLOAT_MAT2x4")]
+ FloatMat2x4 = 35686,
- [NativeName("GL_SHADER_STORAGE_BUFFER_SIZE")]
- ShaderStorageBufferSize = 37077,
+ [NativeName("GL_FLOAT_MAT3x2")]
+ FloatMat3x2 = 35687,
- [NativeName("GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS")]
- MaxVertexShaderStorageBlocks = 37078,
+ [NativeName("GL_FLOAT_MAT3x4")]
+ FloatMat3x4 = 35688,
- [NativeName("GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS")]
- MaxGeometryShaderStorageBlocks = 37079,
+ [NativeName("GL_FLOAT_MAT4x2")]
+ FloatMat4x2 = 35689,
- [NativeName("GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS")]
- MaxTessControlShaderStorageBlocks = 37080,
+ [NativeName("GL_FLOAT_MAT4x3")]
+ FloatMat4x3 = 35690,
- [NativeName("GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS")]
- MaxTessEvaluationShaderStorageBlocks = 37081,
+ [NativeName("GL_SRGB")]
+ Srgb = 35904,
- [NativeName("GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS")]
- MaxFragmentShaderStorageBlocks = 37082,
+ [NativeName("GL_SRGB8")]
+ Srgb8 = 35905,
- [NativeName("GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS")]
- MaxComputeShaderStorageBlocks = 37083,
+ [NativeName("GL_SRGB_ALPHA")]
+ SrgbAlpha = 35906,
- [NativeName("GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS")]
- MaxCombinedShaderStorageBlocks = 37084,
+ [NativeName("GL_SRGB8_ALPHA8")]
+ Srgb8Alpha8 = 35907,
- [NativeName("GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS")]
- MaxShaderStorageBufferBindings = 37085,
+ [NativeName("GL_COMPRESSED_SRGB")]
+ CompressedSrgb = 35912,
- [NativeName("GL_MAX_SHADER_STORAGE_BLOCK_SIZE")]
- MaxShaderStorageBlockSize = 37086,
+ [NativeName("GL_COMPRESSED_SRGB_ALPHA")]
+ CompressedSrgbAlpha = 35913,
- [NativeName("GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT")]
- ShaderStorageBufferOffsetAlignment = 37087,
+ [NativeName("GL_CURRENT_RASTER_SECONDARY_COLOR")]
+ CurrentRasterSecondaryColor = 33887,
- [NativeName("GL_SHADER_STORAGE_BARRIER_BIT")]
- ShaderStorageBarrierBit = 8192,
+ [NativeName("GL_SLUMINANCE_ALPHA")]
+ SluminanceAlpha = 35908,
- [NativeName("GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES")]
- MaxCombinedShaderOutputResources = 36665,
+ [NativeName("GL_SLUMINANCE8_ALPHA8")]
+ Sluminance8Alpha8 = 35909,
- [NativeName("GL_DEPTH_STENCIL_TEXTURE_MODE")]
- DepthStencilTextureMode = 37098,
+ [NativeName("GL_SLUMINANCE")]
+ Sluminance = 35910,
- [NativeName("GL_TEXTURE_BUFFER_OFFSET")]
- TextureBufferOffset = 37277,
+ [NativeName("GL_SLUMINANCE8")]
+ Sluminance8 = 35911,
- [NativeName("GL_TEXTURE_BUFFER_SIZE")]
- TextureBufferSize = 37278,
+ [NativeName("GL_COMPRESSED_SLUMINANCE")]
+ CompressedSluminance = 35914,
- [NativeName("GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT")]
- TextureBufferOffsetAlignment = 37279,
+ [NativeName("GL_COMPRESSED_SLUMINANCE_ALPHA")]
+ CompressedSluminanceAlpha = 35915,
- [NativeName("GL_TEXTURE_VIEW_MIN_LEVEL")]
- TextureViewMinLevel = 33499,
+ [NativeName("GL_COMPARE_REF_TO_TEXTURE")]
+ CompareRefToTexture = 34894,
- [NativeName("GL_TEXTURE_VIEW_NUM_LEVELS")]
- TextureViewNumLevels = 33500,
+ [NativeName("GL_CLIP_DISTANCE0")]
+ ClipDistance0 = 12288,
- [NativeName("GL_TEXTURE_VIEW_MIN_LAYER")]
- TextureViewMinLayer = 33501,
+ [NativeName("GL_CLIP_DISTANCE1")]
+ ClipDistance1 = 12289,
- [NativeName("GL_TEXTURE_VIEW_NUM_LAYERS")]
- TextureViewNumLayers = 33502,
+ [NativeName("GL_CLIP_DISTANCE2")]
+ ClipDistance2 = 12290,
- [NativeName("GL_TEXTURE_IMMUTABLE_LEVELS")]
- TextureImmutableLevels = 33503,
+ [NativeName("GL_CLIP_DISTANCE3")]
+ ClipDistance3 = 12291,
- [NativeName("GL_VERTEX_ATTRIB_BINDING")]
- VertexAttribBinding = 33492,
+ [NativeName("GL_CLIP_DISTANCE4")]
+ ClipDistance4 = 12292,
- [NativeName("GL_VERTEX_ATTRIB_RELATIVE_OFFSET")]
- VertexAttribRelativeOffset = 33493,
+ [NativeName("GL_CLIP_DISTANCE5")]
+ ClipDistance5 = 12293,
- [NativeName("GL_VERTEX_BINDING_DIVISOR")]
- VertexBindingDivisor = 33494,
+ [NativeName("GL_CLIP_DISTANCE6")]
+ ClipDistance6 = 12294,
- [NativeName("GL_VERTEX_BINDING_OFFSET")]
- VertexBindingOffset = 33495,
+ [NativeName("GL_CLIP_DISTANCE7")]
+ ClipDistance7 = 12295,
- [NativeName("GL_VERTEX_BINDING_STRIDE")]
- VertexBindingStride = 33496,
+ [NativeName("GL_MAX_CLIP_DISTANCES")]
+ MaxClipDistances = 3378,
- [NativeName("GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET")]
- MaxVertexAttribRelativeOffset = 33497,
+ [NativeName("GL_MAJOR_VERSION")]
+ MajorVersion = 33307,
- [NativeName("GL_MAX_VERTEX_ATTRIB_BINDINGS")]
- MaxVertexAttribBindings = 33498,
+ [NativeName("GL_MINOR_VERSION")]
+ MinorVersion = 33308,
- [NativeName("GL_VERTEX_BINDING_BUFFER")]
- VertexBindingBuffer = 36687,
+ [NativeName("GL_NUM_EXTENSIONS")]
+ NumExtensions = 33309,
- [NativeName("GL_DISPLAY_LIST")]
- DisplayList = 33511,
+ [NativeName("GL_CONTEXT_FLAGS")]
+ ContextFlags = 33310,
- [NativeName("GL_MAX_VERTEX_ATTRIB_STRIDE")]
- MaxVertexAttribStride = 33509,
+ [NativeName("GL_COMPRESSED_RED")]
+ CompressedRed = 33317,
- [NativeName("GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED")]
- PrimitiveRestartForPatchesSupported = 33313,
+ [NativeName("GL_COMPRESSED_RG")]
+ CompressedRg = 33318,
- [NativeName("GL_TEXTURE_BUFFER_BINDING")]
- TextureBufferBinding = 35882,
+ [NativeName("GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT")]
+ ContextFlagForwardCompatibleBit = 1,
- [NativeName("GL_MAP_PERSISTENT_BIT")]
- MapPersistentBit = 64,
+ [NativeName("GL_RGBA32F")]
+ Rgba32F = 34836,
- [NativeName("GL_MAP_COHERENT_BIT")]
- MapCoherentBit = 128,
+ [NativeName("GL_RGB32F")]
+ Rgb32F = 34837,
- [NativeName("GL_DYNAMIC_STORAGE_BIT")]
- DynamicStorageBit = 256,
+ [NativeName("GL_RGBA16F")]
+ Rgba16F = 34842,
- [NativeName("GL_CLIENT_STORAGE_BIT")]
- ClientStorageBit = 512,
+ [NativeName("GL_RGB16F")]
+ Rgb16F = 34843,
- [NativeName("GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT")]
- ClientMappedBufferBarrierBit = 16384,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY_INTEGER")]
+ VertexAttribArrayInteger = 35069,
- [NativeName("GL_BUFFER_IMMUTABLE_STORAGE")]
- BufferImmutableStorage = 33311,
+ [NativeName("GL_MAX_ARRAY_TEXTURE_LAYERS")]
+ MaxArrayTextureLayers = 35071,
- [NativeName("GL_BUFFER_STORAGE_FLAGS")]
- BufferStorageFlags = 33312,
+ [NativeName("GL_MIN_PROGRAM_TEXEL_OFFSET")]
+ MinProgramTexelOffset = 35076,
- [NativeName("GL_CLEAR_TEXTURE")]
- ClearTexture = 37733,
+ [NativeName("GL_MAX_PROGRAM_TEXEL_OFFSET")]
+ MaxProgramTexelOffset = 35077,
- [NativeName("GL_LOCATION_COMPONENT")]
- LocationComponent = 37706,
+ [NativeName("GL_CLAMP_READ_COLOR")]
+ ClampReadColor = 35100,
- [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_INDEX")]
- TransformFeedbackBufferIndex = 37707,
+ [NativeName("GL_FIXED_ONLY")]
+ FixedOnly = 35101,
- [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE")]
- TransformFeedbackBufferStride = 37708,
+ [NativeName("GL_MAX_VARYING_COMPONENTS")]
+ MaxVaryingComponents = 35659,
- [NativeName("GL_QUERY_BUFFER")]
- QueryBuffer = 37266,
+ [NativeName("GL_TEXTURE_1D_ARRAY")]
+ Texture1DArray = 35864,
- [NativeName("GL_QUERY_BUFFER_BARRIER_BIT")]
- QueryBufferBarrierBit = 32768,
+ [NativeName("GL_PROXY_TEXTURE_1D_ARRAY")]
+ ProxyTexture1DArray = 35865,
- [NativeName("GL_QUERY_BUFFER_BINDING")]
- QueryBufferBinding = 37267,
+ [NativeName("GL_TEXTURE_2D_ARRAY")]
+ Texture2DArray = 35866,
- [NativeName("GL_QUERY_RESULT_NO_WAIT")]
- QueryResultNoWait = 37268,
+ [NativeName("GL_PROXY_TEXTURE_2D_ARRAY")]
+ ProxyTexture2DArray = 35867,
- [NativeName("GL_MIRROR_CLAMP_TO_EDGE")]
- MirrorClampToEdge = 34627,
+ [NativeName("GL_TEXTURE_BINDING_1D_ARRAY")]
+ TextureBinding1DArray = 35868,
- [NativeName("GL_CONTEXT_LOST")]
- ContextLost = 1287,
+ [NativeName("GL_TEXTURE_BINDING_2D_ARRAY")]
+ TextureBinding2DArray = 35869,
- [NativeName("GL_NEGATIVE_ONE_TO_ONE")]
- NegativeOneToOne = 37726,
+ [NativeName("GL_R11F_G11F_B10F")]
+ R11FG11FB10F = 35898,
- [NativeName("GL_ZERO_TO_ONE")]
- ZeroToOne = 37727,
+ [NativeName("GL_UNSIGNED_INT_10F_11F_11F_REV")]
+ UnsignedInt10F11F11FRev = 35899,
- [NativeName("GL_CLIP_ORIGIN")]
- ClipOrigin = 37724,
+ [NativeName("GL_RGB9_E5")]
+ Rgb9E5 = 35901,
- [NativeName("GL_CLIP_DEPTH_MODE")]
- ClipDepthMode = 37725,
+ [NativeName("GL_UNSIGNED_INT_5_9_9_9_REV")]
+ UnsignedInt5x9x9x9Rev = 35902,
- [NativeName("GL_QUERY_WAIT_INVERTED")]
- QueryWaitInverted = 36375,
+ [NativeName("GL_TEXTURE_SHARED_SIZE")]
+ TextureSharedSize = 35903,
- [NativeName("GL_QUERY_NO_WAIT_INVERTED")]
- QueryNoWaitInverted = 36376,
+ [NativeName("GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH")]
+ TransformFeedbackVaryingMaxLength = 35958,
- [NativeName("GL_QUERY_BY_REGION_WAIT_INVERTED")]
- QueryByRegionWaitInverted = 36377,
+ [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_MODE")]
+ TransformFeedbackBufferMode = 35967,
- [NativeName("GL_QUERY_BY_REGION_NO_WAIT_INVERTED")]
- QueryByRegionNoWaitInverted = 36378,
+ [NativeName("GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS")]
+ MaxTransformFeedbackSeparateComponents = 35968,
- [NativeName("GL_MAX_CULL_DISTANCES")]
- MaxCullDistances = 33529,
+ [NativeName("GL_TRANSFORM_FEEDBACK_VARYINGS")]
+ TransformFeedbackVaryings = 35971,
- [NativeName("GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES")]
- MaxCombinedClipAndCullDistances = 33530,
+ [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_START")]
+ TransformFeedbackBufferStart = 35972,
- [NativeName("GL_TEXTURE_TARGET")]
- TextureTarget = 4102,
+ [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_SIZE")]
+ TransformFeedbackBufferSize = 35973,
- [NativeName("GL_QUERY_TARGET")]
- QueryTarget = 33514,
+ [NativeName("GL_PRIMITIVES_GENERATED")]
+ PrimitivesGenerated = 35975,
- [NativeName("GL_GUILTY_CONTEXT_RESET")]
- GuiltyContextReset = 33363,
+ [NativeName("GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN")]
+ TransformFeedbackPrimitivesWritten = 35976,
- [NativeName("GL_INNOCENT_CONTEXT_RESET")]
- InnocentContextReset = 33364,
+ [NativeName("GL_RASTERIZER_DISCARD")]
+ RasterizerDiscard = 35977,
- [NativeName("GL_UNKNOWN_CONTEXT_RESET")]
- UnknownContextReset = 33365,
+ [NativeName("GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS")]
+ MaxTransformFeedbackInterleavedComponents = 35978,
- [NativeName("GL_RESET_NOTIFICATION_STRATEGY")]
- ResetNotificationStrategy = 33366,
+ [NativeName("GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS")]
+ MaxTransformFeedbackSeparateAttribs = 35979,
- [NativeName("GL_LOSE_CONTEXT_ON_RESET")]
- LoseContextOnReset = 33362,
+ [NativeName("GL_INTERLEAVED_ATTRIBS")]
+ InterleavedAttribs = 35980,
- [NativeName("GL_NO_RESET_NOTIFICATION")]
- NoResetNotification = 33377,
+ [NativeName("GL_SEPARATE_ATTRIBS")]
+ SeparateAttribs = 35981,
- [NativeName("GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT")]
- ContextFlagRobustAccessBit = 4,
+ [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER")]
+ TransformFeedbackBuffer = 35982,
- [NativeName("GL_COLOR_TABLE")]
- ColorTable = 32976,
+ [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_BINDING")]
+ TransformFeedbackBufferBinding = 35983,
- [NativeName("GL_POST_CONVOLUTION_COLOR_TABLE")]
- PostConvolutionColorTable = 32977,
+ [NativeName("GL_RGBA32UI")]
+ Rgba32Ui = 36208,
- [NativeName("GL_POST_COLOR_MATRIX_COLOR_TABLE")]
- PostColorMatrixColorTable = 32978,
+ [NativeName("GL_RGB32UI")]
+ Rgb32Ui = 36209,
- [NativeName("GL_PROXY_COLOR_TABLE")]
- ProxyColorTable = 32979,
+ [NativeName("GL_RGBA16UI")]
+ Rgba16Ui = 36214,
- [NativeName("GL_PROXY_POST_CONVOLUTION_COLOR_TABLE")]
- ProxyPostConvolutionColorTable = 32980,
+ [NativeName("GL_RGB16UI")]
+ Rgb16Ui = 36215,
- [NativeName("GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE")]
- ProxyPostColorMatrixColorTable = 32981,
+ [NativeName("GL_RGBA8UI")]
+ Rgba8Ui = 36220,
- [NativeName("GL_CONVOLUTION_1D")]
- Convolution1D = 32784,
+ [NativeName("GL_RGB8UI")]
+ Rgb8Ui = 36221,
- [NativeName("GL_CONVOLUTION_2D")]
- Convolution2D = 32785,
+ [NativeName("GL_RGBA32I")]
+ Rgba32I = 36226,
- [NativeName("GL_SEPARABLE_2D")]
- Separable2D = 32786,
+ [NativeName("GL_RGB32I")]
+ Rgb32I = 36227,
- [NativeName("GL_HISTOGRAM")]
- Histogram = 32804,
+ [NativeName("GL_RGBA16I")]
+ Rgba16I = 36232,
- [NativeName("GL_PROXY_HISTOGRAM")]
- ProxyHistogram = 32805,
+ [NativeName("GL_RGB16I")]
+ Rgb16I = 36233,
- [NativeName("GL_MINMAX")]
- Minmax = 32814,
+ [NativeName("GL_RGBA8I")]
+ Rgba8I = 36238,
- [NativeName("GL_CONTEXT_RELEASE_BEHAVIOR")]
- ContextReleaseBehavior = 33531,
+ [NativeName("GL_RGB8I")]
+ Rgb8I = 36239,
- [NativeName("GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH")]
- ContextReleaseBehaviorFlush = 33532,
+ [NativeName("GL_RED_INTEGER")]
+ RedInteger = 36244,
- [NativeName("GL_SHADER_BINARY_FORMAT_SPIR_V")]
- ShaderBinaryFormatSpirV = 38225,
+ [NativeName("GL_GREEN_INTEGER")]
+ GreenInteger = 36245,
- [NativeName("GL_SPIR_V_BINARY")]
- SpirVBinary = 38226,
+ [NativeName("GL_BLUE_INTEGER")]
+ BlueInteger = 36246,
- [NativeName("GL_PARAMETER_BUFFER")]
- ParameterBuffer = 33006,
+ [NativeName("GL_RGB_INTEGER")]
+ RgbInteger = 36248,
- [NativeName("GL_PARAMETER_BUFFER_BINDING")]
- ParameterBufferBinding = 33007,
+ [NativeName("GL_RGBA_INTEGER")]
+ RgbaInteger = 36249,
- [NativeName("GL_CONTEXT_FLAG_NO_ERROR_BIT")]
- ContextFlagNoErrorBit = 8,
+ [NativeName("GL_BGR_INTEGER")]
+ BgrInteger = 36250,
- [NativeName("GL_VERTICES_SUBMITTED")]
- VerticesSubmitted = 33518,
+ [NativeName("GL_BGRA_INTEGER")]
+ BgraInteger = 36251,
- [NativeName("GL_PRIMITIVES_SUBMITTED")]
- PrimitivesSubmitted = 33519,
+ [NativeName("GL_SAMPLER_1D_ARRAY")]
+ Sampler1DArray = 36288,
- [NativeName("GL_VERTEX_SHADER_INVOCATIONS")]
- VertexShaderInvocations = 33520,
+ [NativeName("GL_SAMPLER_2D_ARRAY")]
+ Sampler2DArray = 36289,
- [NativeName("GL_TESS_CONTROL_SHADER_PATCHES")]
- TessControlShaderPatches = 33521,
+ [NativeName("GL_SAMPLER_1D_ARRAY_SHADOW")]
+ Sampler1DArrayShadow = 36291,
- [NativeName("GL_TESS_EVALUATION_SHADER_INVOCATIONS")]
- TessEvaluationShaderInvocations = 33522,
+ [NativeName("GL_SAMPLER_2D_ARRAY_SHADOW")]
+ Sampler2DArrayShadow = 36292,
- [NativeName("GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED")]
- GeometryShaderPrimitivesEmitted = 33523,
+ [NativeName("GL_SAMPLER_CUBE_SHADOW")]
+ SamplerCubeShadow = 36293,
- [NativeName("GL_FRAGMENT_SHADER_INVOCATIONS")]
- FragmentShaderInvocations = 33524,
+ [NativeName("GL_UNSIGNED_INT_VEC2")]
+ UnsignedIntVec2 = 36294,
- [NativeName("GL_COMPUTE_SHADER_INVOCATIONS")]
- ComputeShaderInvocations = 33525,
+ [NativeName("GL_UNSIGNED_INT_VEC3")]
+ UnsignedIntVec3 = 36295,
- [NativeName("GL_CLIPPING_INPUT_PRIMITIVES")]
- ClippingInputPrimitives = 33526,
+ [NativeName("GL_UNSIGNED_INT_VEC4")]
+ UnsignedIntVec4 = 36296,
- [NativeName("GL_CLIPPING_OUTPUT_PRIMITIVES")]
- ClippingOutputPrimitives = 33527,
+ [NativeName("GL_INT_SAMPLER_1D")]
+ IntSampler1D = 36297,
- [NativeName("GL_POLYGON_OFFSET_CLAMP")]
- PolygonOffsetClamp = 36379,
+ [NativeName("GL_INT_SAMPLER_2D")]
+ IntSampler2D = 36298,
- [NativeName("GL_SPIR_V_EXTENSIONS")]
- SpirVExtensions = 38227,
+ [NativeName("GL_INT_SAMPLER_3D")]
+ IntSampler3D = 36299,
- [NativeName("GL_NUM_SPIR_V_EXTENSIONS")]
- NumSpirVExtensions = 38228,
+ [NativeName("GL_INT_SAMPLER_CUBE")]
+ IntSamplerCube = 36300,
- [NativeName("GL_TEXTURE_MAX_ANISOTROPY")]
- TextureMaxAnisotropy = 34046,
+ [NativeName("GL_INT_SAMPLER_1D_ARRAY")]
+ IntSampler1DArray = 36302,
- [NativeName("GL_MAX_TEXTURE_MAX_ANISOTROPY")]
- MaxTextureMaxAnisotropy = 34047,
+ [NativeName("GL_INT_SAMPLER_2D_ARRAY")]
+ IntSampler2DArray = 36303,
- [NativeName("GL_TRANSFORM_FEEDBACK_OVERFLOW")]
- TransformFeedbackOverflow = 33516,
+ [NativeName("GL_UNSIGNED_INT_SAMPLER_1D")]
+ UnsignedIntSampler1D = 36305,
- [NativeName("GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW")]
- TransformFeedbackStreamOverflow = 33517,
+ [NativeName("GL_UNSIGNED_INT_SAMPLER_2D")]
+ UnsignedIntSampler2D = 36306,
- [NativeName("GL_PRIMITIVE_BOUNDING_BOX_ARB")]
- PrimitiveBoundingBoxARB = 37566,
+ [NativeName("GL_UNSIGNED_INT_SAMPLER_3D")]
+ UnsignedIntSampler3D = 36307,
- [NativeName("GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB")]
- MultisampleLineWidthRangeARB = 37761,
+ [NativeName("GL_UNSIGNED_INT_SAMPLER_CUBE")]
+ UnsignedIntSamplerCube = 36308,
- [NativeName("GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB")]
- MultisampleLineWidthGranularityARB = 37762,
+ [NativeName("GL_UNSIGNED_INT_SAMPLER_1D_ARRAY")]
+ UnsignedIntSampler1DArray = 36310,
- [NativeName("GL_UNSIGNED_INT64_ARB")]
- UnsignedInt64ARB = 5135,
+ [NativeName("GL_UNSIGNED_INT_SAMPLER_2D_ARRAY")]
+ UnsignedIntSampler2DArray = 36311,
- [NativeName("GL_SYNC_CL_EVENT_ARB")]
- SyncClEventARB = 33344,
+ [NativeName("GL_QUERY_WAIT")]
+ QueryWait = 36371,
- [NativeName("GL_SYNC_CL_EVENT_COMPLETE_ARB")]
- SyncClEventCompleteARB = 33345,
+ [NativeName("GL_QUERY_NO_WAIT")]
+ QueryNoWait = 36372,
- [NativeName("GL_RGBA_FLOAT_MODE_ARB")]
- RgbaFloatModeARB = 34848,
+ [NativeName("GL_QUERY_BY_REGION_WAIT")]
+ QueryByRegionWait = 36373,
- [NativeName("GL_CLAMP_VERTEX_COLOR_ARB")]
- ClampVertexColorARB = 35098,
+ [NativeName("GL_QUERY_BY_REGION_NO_WAIT")]
+ QueryByRegionNoWait = 36374,
- [NativeName("GL_CLAMP_FRAGMENT_COLOR_ARB")]
- ClampFragmentColorARB = 35099,
+ [NativeName("GL_BUFFER_ACCESS_FLAGS")]
+ BufferAccessFlags = 37151,
- [NativeName("GL_CLAMP_READ_COLOR_ARB")]
- ClampReadColorARB = 35100,
+ [NativeName("GL_BUFFER_MAP_LENGTH")]
+ BufferMapLength = 37152,
- [NativeName("GL_FIXED_ONLY_ARB")]
- FixedOnlyARB = 35101,
+ [NativeName("GL_BUFFER_MAP_OFFSET")]
+ BufferMapOffset = 37153,
- [NativeName("GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB")]
- MaxComputeVariableGroupInvocationsARB = 37700,
+ [NativeName("GL_DEPTH_COMPONENT32F")]
+ DepthComponent32F = 36012,
- [NativeName("GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB")]
- MaxComputeFixedGroupInvocationsARB = 37099,
+ [NativeName("GL_DEPTH32F_STENCIL8")]
+ Depth32FStencil8 = 36013,
- [NativeName("GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB")]
- MaxComputeVariableGroupSizeARB = 37701,
+ [NativeName("GL_FLOAT_32_UNSIGNED_INT_24_8_REV")]
+ Float32UnsignedInt24x8Rev = 36269,
- [NativeName("GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB")]
- MaxComputeFixedGroupSizeARB = 37311,
+ [NativeName("GL_INVALID_FRAMEBUFFER_OPERATION")]
+ InvalidFramebufferOperation = 1286,
- [NativeName("GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB")]
- DebugOutputSynchronousARB = 33346,
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING")]
+ FramebufferAttachmentColorEncoding = 33296,
- [NativeName("GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB")]
- DebugNextLoggedMessageLengthARB = 33347,
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE")]
+ FramebufferAttachmentComponentType = 33297,
- [NativeName("GL_DEBUG_CALLBACK_FUNCTION_ARB")]
- DebugCallbackFunctionARB = 33348,
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE")]
+ FramebufferAttachmentRedSize = 33298,
- [NativeName("GL_DEBUG_CALLBACK_USER_PARAM_ARB")]
- DebugCallbackUserParamARB = 33349,
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE")]
+ FramebufferAttachmentGreenSize = 33299,
- [NativeName("GL_DEBUG_SOURCE_API_ARB")]
- DebugSourceApiARB = 33350,
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE")]
+ FramebufferAttachmentBlueSize = 33300,
- [NativeName("GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB")]
- DebugSourceWindowSystemARB = 33351,
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE")]
+ FramebufferAttachmentAlphaSize = 33301,
- [NativeName("GL_DEBUG_SOURCE_SHADER_COMPILER_ARB")]
- DebugSourceShaderCompilerARB = 33352,
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE")]
+ FramebufferAttachmentDepthSize = 33302,
- [NativeName("GL_DEBUG_SOURCE_THIRD_PARTY_ARB")]
- DebugSourceThirdPartyARB = 33353,
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE")]
+ FramebufferAttachmentStencilSize = 33303,
- [NativeName("GL_DEBUG_SOURCE_APPLICATION_ARB")]
- DebugSourceApplicationARB = 33354,
+ [NativeName("GL_FRAMEBUFFER_DEFAULT")]
+ FramebufferDefault = 33304,
- [NativeName("GL_DEBUG_SOURCE_OTHER_ARB")]
- DebugSourceOtherARB = 33355,
+ [NativeName("GL_FRAMEBUFFER_UNDEFINED")]
+ FramebufferUndefined = 33305,
- [NativeName("GL_DEBUG_TYPE_ERROR_ARB")]
- DebugTypeErrorARB = 33356,
+ [NativeName("GL_DEPTH_STENCIL_ATTACHMENT")]
+ DepthStencilAttachment = 33306,
- [NativeName("GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB")]
- DebugTypeDeprecatedBehaviorARB = 33357,
+ [NativeName("GL_MAX_RENDERBUFFER_SIZE")]
+ MaxRenderbufferSize = 34024,
- [NativeName("GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB")]
- DebugTypeUndefinedBehaviorARB = 33358,
+ [NativeName("GL_DEPTH_STENCIL")]
+ DepthStencil = 34041,
- [NativeName("GL_DEBUG_TYPE_PORTABILITY_ARB")]
- DebugTypePortabilityARB = 33359,
+ [NativeName("GL_UNSIGNED_INT_24_8")]
+ UnsignedInt24x8 = 34042,
- [NativeName("GL_DEBUG_TYPE_PERFORMANCE_ARB")]
- DebugTypePerformanceARB = 33360,
+ [NativeName("GL_DEPTH24_STENCIL8")]
+ Depth24Stencil8 = 35056,
- [NativeName("GL_DEBUG_TYPE_OTHER_ARB")]
- DebugTypeOtherARB = 33361,
+ [NativeName("GL_TEXTURE_STENCIL_SIZE")]
+ TextureStencilSize = 35057,
- [NativeName("GL_MAX_DEBUG_MESSAGE_LENGTH_ARB")]
- MaxDebugMessageLengthARB = 37187,
+ [NativeName("GL_TEXTURE_RED_TYPE")]
+ TextureRedType = 35856,
- [NativeName("GL_MAX_DEBUG_LOGGED_MESSAGES_ARB")]
- MaxDebugLoggedMessagesARB = 37188,
+ [NativeName("GL_TEXTURE_GREEN_TYPE")]
+ TextureGreenType = 35857,
- [NativeName("GL_DEBUG_LOGGED_MESSAGES_ARB")]
- DebugLoggedMessagesARB = 37189,
+ [NativeName("GL_TEXTURE_BLUE_TYPE")]
+ TextureBlueType = 35858,
- [NativeName("GL_DEBUG_SEVERITY_HIGH_ARB")]
- DebugSeverityHighARB = 37190,
+ [NativeName("GL_TEXTURE_ALPHA_TYPE")]
+ TextureAlphaType = 35859,
- [NativeName("GL_DEBUG_SEVERITY_MEDIUM_ARB")]
- DebugSeverityMediumARB = 37191,
+ [NativeName("GL_TEXTURE_DEPTH_TYPE")]
+ TextureDepthType = 35862,
- [NativeName("GL_DEBUG_SEVERITY_LOW_ARB")]
- DebugSeverityLowARB = 37192,
+ [NativeName("GL_UNSIGNED_NORMALIZED")]
+ UnsignedNormalized = 35863,
- [NativeName("GL_DEPTH_COMPONENT16_ARB")]
- DepthComponent16ARB = 33189,
+ [NativeName("GL_FRAMEBUFFER_BINDING")]
+ FramebufferBinding = 36006,
- [NativeName("GL_DEPTH_COMPONENT24_ARB")]
- DepthComponent24ARB = 33190,
+ [NativeName("GL_DRAW_FRAMEBUFFER_BINDING")]
+ DrawFramebufferBinding = 36006,
- [NativeName("GL_DEPTH_COMPONENT32_ARB")]
- DepthComponent32ARB = 33191,
+ [NativeName("GL_RENDERBUFFER_BINDING")]
+ RenderbufferBinding = 36007,
- [NativeName("GL_TEXTURE_DEPTH_SIZE_ARB")]
- TextureDepthSizeARB = 34890,
+ [NativeName("GL_READ_FRAMEBUFFER")]
+ ReadFramebuffer = 36008,
- [NativeName("GL_DEPTH_TEXTURE_MODE_ARB")]
- DepthTextureModeARB = 34891,
+ [NativeName("GL_DRAW_FRAMEBUFFER")]
+ DrawFramebuffer = 36009,
- [NativeName("GL_MAX_DRAW_BUFFERS_ARB")]
- MaxDrawBuffersARB = 34852,
+ [NativeName("GL_READ_FRAMEBUFFER_BINDING")]
+ ReadFramebufferBinding = 36010,
- [NativeName("GL_DRAW_BUFFER0_ARB")]
- DrawBuffer0ARB = 34853,
+ [NativeName("GL_RENDERBUFFER_SAMPLES")]
+ RenderbufferSamples = 36011,
- [NativeName("GL_DRAW_BUFFER1_ARB")]
- DrawBuffer1ARB = 34854,
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE")]
+ FramebufferAttachmentObjectType = 36048,
- [NativeName("GL_DRAW_BUFFER2_ARB")]
- DrawBuffer2ARB = 34855,
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME")]
+ FramebufferAttachmentObjectName = 36049,
- [NativeName("GL_DRAW_BUFFER3_ARB")]
- DrawBuffer3ARB = 34856,
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL")]
+ FramebufferAttachmentTextureLevel = 36050,
- [NativeName("GL_DRAW_BUFFER4_ARB")]
- DrawBuffer4ARB = 34857,
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE")]
+ FramebufferAttachmentTextureCubeMapFace = 36051,
- [NativeName("GL_DRAW_BUFFER5_ARB")]
- DrawBuffer5ARB = 34858,
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER")]
+ FramebufferAttachmentTextureLayer = 36052,
- [NativeName("GL_DRAW_BUFFER6_ARB")]
- DrawBuffer6ARB = 34859,
+ [NativeName("GL_FRAMEBUFFER_COMPLETE")]
+ FramebufferComplete = 36053,
- [NativeName("GL_DRAW_BUFFER7_ARB")]
- DrawBuffer7ARB = 34860,
+ [NativeName("GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT")]
+ FramebufferIncompleteAttachment = 36054,
- [NativeName("GL_DRAW_BUFFER8_ARB")]
- DrawBuffer8ARB = 34861,
+ [NativeName("GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT")]
+ FramebufferIncompleteMissingAttachment = 36055,
- [NativeName("GL_DRAW_BUFFER9_ARB")]
- DrawBuffer9ARB = 34862,
+ [NativeName("GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER")]
+ FramebufferIncompleteDrawBuffer = 36059,
- [NativeName("GL_DRAW_BUFFER10_ARB")]
- DrawBuffer10ARB = 34863,
+ [NativeName("GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER")]
+ FramebufferIncompleteReadBuffer = 36060,
- [NativeName("GL_DRAW_BUFFER11_ARB")]
- DrawBuffer11ARB = 34864,
+ [NativeName("GL_FRAMEBUFFER_UNSUPPORTED")]
+ FramebufferUnsupported = 36061,
- [NativeName("GL_DRAW_BUFFER12_ARB")]
- DrawBuffer12ARB = 34865,
+ [NativeName("GL_MAX_COLOR_ATTACHMENTS")]
+ MaxColorAttachments = 36063,
- [NativeName("GL_DRAW_BUFFER13_ARB")]
- DrawBuffer13ARB = 34866,
+ [NativeName("GL_COLOR_ATTACHMENT0")]
+ ColorAttachment0 = 36064,
- [NativeName("GL_DRAW_BUFFER14_ARB")]
- DrawBuffer14ARB = 34867,
+ [NativeName("GL_COLOR_ATTACHMENT1")]
+ ColorAttachment1 = 36065,
- [NativeName("GL_DRAW_BUFFER15_ARB")]
- DrawBuffer15ARB = 34868,
+ [NativeName("GL_COLOR_ATTACHMENT2")]
+ ColorAttachment2 = 36066,
- [NativeName("GL_FRAGMENT_PROGRAM_ARB")]
- FragmentProgramARB = 34820,
+ [NativeName("GL_COLOR_ATTACHMENT3")]
+ ColorAttachment3 = 36067,
- [NativeName("GL_PROGRAM_FORMAT_ASCII_ARB")]
- ProgramFormatAsciiARB = 34933,
+ [NativeName("GL_COLOR_ATTACHMENT4")]
+ ColorAttachment4 = 36068,
- [NativeName("GL_PROGRAM_LENGTH_ARB")]
- ProgramLengthARB = 34343,
+ [NativeName("GL_COLOR_ATTACHMENT5")]
+ ColorAttachment5 = 36069,
- [NativeName("GL_PROGRAM_FORMAT_ARB")]
- ProgramFormatARB = 34934,
+ [NativeName("GL_COLOR_ATTACHMENT6")]
+ ColorAttachment6 = 36070,
- [NativeName("GL_PROGRAM_BINDING_ARB")]
- ProgramBindingARB = 34423,
+ [NativeName("GL_COLOR_ATTACHMENT7")]
+ ColorAttachment7 = 36071,
- [NativeName("GL_PROGRAM_INSTRUCTIONS_ARB")]
- ProgramInstructionsARB = 34976,
+ [NativeName("GL_COLOR_ATTACHMENT8")]
+ ColorAttachment8 = 36072,
- [NativeName("GL_MAX_PROGRAM_INSTRUCTIONS_ARB")]
- MaxProgramInstructionsARB = 34977,
+ [NativeName("GL_COLOR_ATTACHMENT9")]
+ ColorAttachment9 = 36073,
- [NativeName("GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB")]
- ProgramNativeInstructionsARB = 34978,
+ [NativeName("GL_COLOR_ATTACHMENT10")]
+ ColorAttachment10 = 36074,
- [NativeName("GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB")]
- MaxProgramNativeInstructionsARB = 34979,
+ [NativeName("GL_COLOR_ATTACHMENT11")]
+ ColorAttachment11 = 36075,
- [NativeName("GL_PROGRAM_TEMPORARIES_ARB")]
- ProgramTemporariesARB = 34980,
+ [NativeName("GL_COLOR_ATTACHMENT12")]
+ ColorAttachment12 = 36076,
- [NativeName("GL_MAX_PROGRAM_TEMPORARIES_ARB")]
- MaxProgramTemporariesARB = 34981,
+ [NativeName("GL_COLOR_ATTACHMENT13")]
+ ColorAttachment13 = 36077,
- [NativeName("GL_PROGRAM_NATIVE_TEMPORARIES_ARB")]
- ProgramNativeTemporariesARB = 34982,
+ [NativeName("GL_COLOR_ATTACHMENT14")]
+ ColorAttachment14 = 36078,
- [NativeName("GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB")]
- MaxProgramNativeTemporariesARB = 34983,
+ [NativeName("GL_COLOR_ATTACHMENT15")]
+ ColorAttachment15 = 36079,
- [NativeName("GL_PROGRAM_PARAMETERS_ARB")]
- ProgramParametersARB = 34984,
+ [NativeName("GL_COLOR_ATTACHMENT16")]
+ ColorAttachment16 = 36080,
- [NativeName("GL_MAX_PROGRAM_PARAMETERS_ARB")]
- MaxProgramParametersARB = 34985,
+ [NativeName("GL_COLOR_ATTACHMENT17")]
+ ColorAttachment17 = 36081,
- [NativeName("GL_PROGRAM_NATIVE_PARAMETERS_ARB")]
- ProgramNativeParametersARB = 34986,
+ [NativeName("GL_COLOR_ATTACHMENT18")]
+ ColorAttachment18 = 36082,
- [NativeName("GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB")]
- MaxProgramNativeParametersARB = 34987,
+ [NativeName("GL_COLOR_ATTACHMENT19")]
+ ColorAttachment19 = 36083,
- [NativeName("GL_PROGRAM_ATTRIBS_ARB")]
- ProgramAttribsARB = 34988,
+ [NativeName("GL_COLOR_ATTACHMENT20")]
+ ColorAttachment20 = 36084,
- [NativeName("GL_MAX_PROGRAM_ATTRIBS_ARB")]
- MaxProgramAttribsARB = 34989,
+ [NativeName("GL_COLOR_ATTACHMENT21")]
+ ColorAttachment21 = 36085,
- [NativeName("GL_PROGRAM_NATIVE_ATTRIBS_ARB")]
- ProgramNativeAttribsARB = 34990,
+ [NativeName("GL_COLOR_ATTACHMENT22")]
+ ColorAttachment22 = 36086,
- [NativeName("GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB")]
- MaxProgramNativeAttribsARB = 34991,
+ [NativeName("GL_COLOR_ATTACHMENT23")]
+ ColorAttachment23 = 36087,
- [NativeName("GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB")]
- MaxProgramLocalParametersARB = 34996,
+ [NativeName("GL_COLOR_ATTACHMENT24")]
+ ColorAttachment24 = 36088,
- [NativeName("GL_MAX_PROGRAM_ENV_PARAMETERS_ARB")]
- MaxProgramEnvParametersARB = 34997,
+ [NativeName("GL_COLOR_ATTACHMENT25")]
+ ColorAttachment25 = 36089,
- [NativeName("GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB")]
- ProgramUnderNativeLimitsARB = 34998,
+ [NativeName("GL_COLOR_ATTACHMENT26")]
+ ColorAttachment26 = 36090,
- [NativeName("GL_PROGRAM_ALU_INSTRUCTIONS_ARB")]
- ProgramAluInstructionsARB = 34821,
+ [NativeName("GL_COLOR_ATTACHMENT27")]
+ ColorAttachment27 = 36091,
- [NativeName("GL_PROGRAM_TEX_INSTRUCTIONS_ARB")]
- ProgramTexInstructionsARB = 34822,
+ [NativeName("GL_COLOR_ATTACHMENT28")]
+ ColorAttachment28 = 36092,
- [NativeName("GL_PROGRAM_TEX_INDIRECTIONS_ARB")]
- ProgramTexIndirectionsARB = 34823,
+ [NativeName("GL_COLOR_ATTACHMENT29")]
+ ColorAttachment29 = 36093,
- [NativeName("GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB")]
- ProgramNativeAluInstructionsARB = 34824,
+ [NativeName("GL_COLOR_ATTACHMENT30")]
+ ColorAttachment30 = 36094,
- [NativeName("GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB")]
- ProgramNativeTexInstructionsARB = 34825,
+ [NativeName("GL_COLOR_ATTACHMENT31")]
+ ColorAttachment31 = 36095,
- [NativeName("GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB")]
- ProgramNativeTexIndirectionsARB = 34826,
+ [NativeName("GL_DEPTH_ATTACHMENT")]
+ DepthAttachment = 36096,
- [NativeName("GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB")]
- MaxProgramAluInstructionsARB = 34827,
+ [NativeName("GL_STENCIL_ATTACHMENT")]
+ StencilAttachment = 36128,
- [NativeName("GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB")]
- MaxProgramTexInstructionsARB = 34828,
+ [NativeName("GL_FRAMEBUFFER")]
+ Framebuffer = 36160,
- [NativeName("GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB")]
- MaxProgramTexIndirectionsARB = 34829,
+ [NativeName("GL_RENDERBUFFER")]
+ Renderbuffer = 36161,
- [NativeName("GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB")]
- MaxProgramNativeAluInstructionsARB = 34830,
+ [NativeName("GL_RENDERBUFFER_WIDTH")]
+ RenderbufferWidth = 36162,
- [NativeName("GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB")]
- MaxProgramNativeTexInstructionsARB = 34831,
+ [NativeName("GL_RENDERBUFFER_HEIGHT")]
+ RenderbufferHeight = 36163,
- [NativeName("GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB")]
- MaxProgramNativeTexIndirectionsARB = 34832,
+ [NativeName("GL_RENDERBUFFER_INTERNAL_FORMAT")]
+ RenderbufferInternalFormat = 36164,
- [NativeName("GL_PROGRAM_STRING_ARB")]
- ProgramStringARB = 34344,
+ [NativeName("GL_STENCIL_INDEX1")]
+ StencilIndex1 = 36166,
- [NativeName("GL_PROGRAM_ERROR_POSITION_ARB")]
- ProgramErrorPositionARB = 34379,
+ [NativeName("GL_STENCIL_INDEX4")]
+ StencilIndex4 = 36167,
- [NativeName("GL_CURRENT_MATRIX_ARB")]
- CurrentMatrixARB = 34369,
+ [NativeName("GL_STENCIL_INDEX8")]
+ StencilIndex8 = 36168,
- [NativeName("GL_TRANSPOSE_CURRENT_MATRIX_ARB")]
- TransposeCurrentMatrixARB = 34999,
+ [NativeName("GL_STENCIL_INDEX16")]
+ StencilIndex16 = 36169,
- [NativeName("GL_CURRENT_MATRIX_STACK_DEPTH_ARB")]
- CurrentMatrixStackDepthARB = 34368,
+ [NativeName("GL_RENDERBUFFER_RED_SIZE")]
+ RenderbufferRedSize = 36176,
- [NativeName("GL_MAX_PROGRAM_MATRICES_ARB")]
- MaxProgramMatricesARB = 34351,
+ [NativeName("GL_RENDERBUFFER_GREEN_SIZE")]
+ RenderbufferGreenSize = 36177,
- [NativeName("GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB")]
- MaxProgramMatrixStackDepthARB = 34350,
+ [NativeName("GL_RENDERBUFFER_BLUE_SIZE")]
+ RenderbufferBlueSize = 36178,
- [NativeName("GL_MAX_TEXTURE_COORDS_ARB")]
- MaxTextureCoordsARB = 34929,
+ [NativeName("GL_RENDERBUFFER_ALPHA_SIZE")]
+ RenderbufferAlphaSize = 36179,
- [NativeName("GL_MAX_TEXTURE_IMAGE_UNITS_ARB")]
- MaxTextureImageUnitsARB = 34930,
+ [NativeName("GL_RENDERBUFFER_DEPTH_SIZE")]
+ RenderbufferDepthSize = 36180,
- [NativeName("GL_PROGRAM_ERROR_STRING_ARB")]
- ProgramErrorStringARB = 34932,
+ [NativeName("GL_RENDERBUFFER_STENCIL_SIZE")]
+ RenderbufferStencilSize = 36181,
- [NativeName("GL_MATRIX0_ARB")]
- Matrix0ARB = 35008,
+ [NativeName("GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE")]
+ FramebufferIncompleteMultisample = 36182,
- [NativeName("GL_MATRIX1_ARB")]
- Matrix1ARB = 35009,
+ [NativeName("GL_MAX_SAMPLES")]
+ MaxSamples = 36183,
- [NativeName("GL_MATRIX2_ARB")]
- Matrix2ARB = 35010,
+ [NativeName("GL_INDEX")]
+ Index = 33314,
- [NativeName("GL_MATRIX3_ARB")]
- Matrix3ARB = 35011,
+ [NativeName("GL_TEXTURE_LUMINANCE_TYPE")]
+ TextureLuminanceType = 35860,
- [NativeName("GL_MATRIX4_ARB")]
- Matrix4ARB = 35012,
+ [NativeName("GL_TEXTURE_INTENSITY_TYPE")]
+ TextureIntensityType = 35861,
- [NativeName("GL_MATRIX5_ARB")]
- Matrix5ARB = 35013,
+ [NativeName("GL_FRAMEBUFFER_SRGB")]
+ FramebufferSrgb = 36281,
- [NativeName("GL_MATRIX6_ARB")]
- Matrix6ARB = 35014,
+ [NativeName("GL_HALF_FLOAT")]
+ HalfFloat = 5131,
- [NativeName("GL_MATRIX7_ARB")]
- Matrix7ARB = 35015,
+ [NativeName("GL_MAP_READ_BIT")]
+ MapReadBit = 1,
- [NativeName("GL_MATRIX8_ARB")]
- Matrix8ARB = 35016,
+ [NativeName("GL_MAP_WRITE_BIT")]
+ MapWriteBit = 2,
- [NativeName("GL_MATRIX9_ARB")]
- Matrix9ARB = 35017,
+ [NativeName("GL_MAP_INVALIDATE_RANGE_BIT")]
+ MapInvalidateRangeBit = 4,
- [NativeName("GL_MATRIX10_ARB")]
- Matrix10ARB = 35018,
+ [NativeName("GL_MAP_INVALIDATE_BUFFER_BIT")]
+ MapInvalidateBufferBit = 8,
- [NativeName("GL_MATRIX11_ARB")]
- Matrix11ARB = 35019,
+ [NativeName("GL_MAP_FLUSH_EXPLICIT_BIT")]
+ MapFlushExplicitBit = 16,
- [NativeName("GL_MATRIX12_ARB")]
- Matrix12ARB = 35020,
+ [NativeName("GL_MAP_UNSYNCHRONIZED_BIT")]
+ MapUnsynchronizedBit = 32,
- [NativeName("GL_MATRIX13_ARB")]
- Matrix13ARB = 35021,
+ [NativeName("GL_COMPRESSED_RED_RGTC1")]
+ CompressedRedRgtc1 = 36283,
- [NativeName("GL_MATRIX14_ARB")]
- Matrix14ARB = 35022,
+ [NativeName("GL_COMPRESSED_SIGNED_RED_RGTC1")]
+ CompressedSignedRedRgtc1 = 36284,
- [NativeName("GL_MATRIX15_ARB")]
- Matrix15ARB = 35023,
+ [NativeName("GL_COMPRESSED_RG_RGTC2")]
+ CompressedRgRgtc2 = 36285,
- [NativeName("GL_MATRIX16_ARB")]
- Matrix16ARB = 35024,
+ [NativeName("GL_COMPRESSED_SIGNED_RG_RGTC2")]
+ CompressedSignedRgRgtc2 = 36286,
- [NativeName("GL_MATRIX17_ARB")]
- Matrix17ARB = 35025,
+ [NativeName("GL_RG")]
+ Rg = 33319,
- [NativeName("GL_MATRIX18_ARB")]
- Matrix18ARB = 35026,
+ [NativeName("GL_RG_INTEGER")]
+ RgInteger = 33320,
- [NativeName("GL_MATRIX19_ARB")]
- Matrix19ARB = 35027,
+ [NativeName("GL_R8")]
+ R8 = 33321,
- [NativeName("GL_MATRIX20_ARB")]
- Matrix20ARB = 35028,
+ [NativeName("GL_R16")]
+ R16 = 33322,
- [NativeName("GL_MATRIX21_ARB")]
- Matrix21ARB = 35029,
+ [NativeName("GL_RG8")]
+ Rg8 = 33323,
- [NativeName("GL_MATRIX22_ARB")]
- Matrix22ARB = 35030,
+ [NativeName("GL_RG16")]
+ Rg16 = 33324,
- [NativeName("GL_MATRIX23_ARB")]
- Matrix23ARB = 35031,
+ [NativeName("GL_R16F")]
+ R16F = 33325,
- [NativeName("GL_MATRIX24_ARB")]
- Matrix24ARB = 35032,
+ [NativeName("GL_R32F")]
+ R32F = 33326,
- [NativeName("GL_MATRIX25_ARB")]
- Matrix25ARB = 35033,
+ [NativeName("GL_RG16F")]
+ Rg16F = 33327,
- [NativeName("GL_MATRIX26_ARB")]
- Matrix26ARB = 35034,
+ [NativeName("GL_RG32F")]
+ Rg32F = 33328,
- [NativeName("GL_MATRIX27_ARB")]
- Matrix27ARB = 35035,
+ [NativeName("GL_R8I")]
+ R8I = 33329,
- [NativeName("GL_MATRIX28_ARB")]
- Matrix28ARB = 35036,
+ [NativeName("GL_R8UI")]
+ R8Ui = 33330,
- [NativeName("GL_MATRIX29_ARB")]
- Matrix29ARB = 35037,
+ [NativeName("GL_R16I")]
+ R16I = 33331,
- [NativeName("GL_MATRIX30_ARB")]
- Matrix30ARB = 35038,
+ [NativeName("GL_R16UI")]
+ R16Ui = 33332,
- [NativeName("GL_MATRIX31_ARB")]
- Matrix31ARB = 35039,
+ [NativeName("GL_R32I")]
+ R32I = 33333,
- [NativeName("GL_FRAGMENT_SHADER_ARB")]
- FragmentShaderARB = 35632,
+ [NativeName("GL_R32UI")]
+ R32Ui = 33334,
- [NativeName("GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB")]
- MaxFragmentUniformComponentsARB = 35657,
+ [NativeName("GL_RG8I")]
+ Rg8I = 33335,
- [NativeName("GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB")]
- FragmentShaderDerivativeHintARB = 35723,
+ [NativeName("GL_RG8UI")]
+ Rg8Ui = 33336,
- [NativeName("GL_LINES_ADJACENCY_ARB")]
- LinesAdjacencyARB = 10,
+ [NativeName("GL_RG16I")]
+ Rg16I = 33337,
- [NativeName("GL_LINE_STRIP_ADJACENCY_ARB")]
- LineStripAdjacencyARB = 11,
+ [NativeName("GL_RG16UI")]
+ Rg16Ui = 33338,
- [NativeName("GL_TRIANGLES_ADJACENCY_ARB")]
- TrianglesAdjacencyARB = 12,
+ [NativeName("GL_RG32I")]
+ Rg32I = 33339,
- [NativeName("GL_TRIANGLE_STRIP_ADJACENCY_ARB")]
- TriangleStripAdjacencyARB = 13,
+ [NativeName("GL_RG32UI")]
+ Rg32Ui = 33340,
- [NativeName("GL_PROGRAM_POINT_SIZE_ARB")]
- ProgramPointSizeARB = 34370,
+ [NativeName("GL_VERTEX_ARRAY_BINDING")]
+ VertexArrayBinding = 34229,
- [NativeName("GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB")]
- MaxGeometryTextureImageUnitsARB = 35881,
+ [NativeName("GL_CLAMP_VERTEX_COLOR")]
+ ClampVertexColor = 35098,
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB")]
- FramebufferAttachmentLayeredARB = 36263,
+ [NativeName("GL_CLAMP_FRAGMENT_COLOR")]
+ ClampFragmentColor = 35099,
- [NativeName("GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB")]
- FramebufferIncompleteLayerTargetsARB = 36264,
+ [NativeName("GL_ALPHA_INTEGER")]
+ AlphaInteger = 36247,
- [NativeName("GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB")]
- FramebufferIncompleteLayerCountARB = 36265,
+ [NativeName("GL_SAMPLER_2D_RECT")]
+ Sampler2DRect = 35683,
- [NativeName("GL_GEOMETRY_SHADER_ARB")]
- GeometryShaderARB = 36313,
+ [NativeName("GL_SAMPLER_2D_RECT_SHADOW")]
+ Sampler2DRectShadow = 35684,
- [NativeName("GL_GEOMETRY_VERTICES_OUT_ARB")]
- GeometryVerticesOutARB = 36314,
+ [NativeName("GL_SAMPLER_BUFFER")]
+ SamplerBuffer = 36290,
- [NativeName("GL_GEOMETRY_INPUT_TYPE_ARB")]
- GeometryInputTypeARB = 36315,
+ [NativeName("GL_INT_SAMPLER_2D_RECT")]
+ IntSampler2DRect = 36301,
- [NativeName("GL_GEOMETRY_OUTPUT_TYPE_ARB")]
- GeometryOutputTypeARB = 36316,
+ [NativeName("GL_INT_SAMPLER_BUFFER")]
+ IntSamplerBuffer = 36304,
- [NativeName("GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB")]
- MaxGeometryVaryingComponentsARB = 36317,
+ [NativeName("GL_UNSIGNED_INT_SAMPLER_2D_RECT")]
+ UnsignedIntSampler2DRect = 36309,
- [NativeName("GL_MAX_VERTEX_VARYING_COMPONENTS_ARB")]
- MaxVertexVaryingComponentsARB = 36318,
+ [NativeName("GL_UNSIGNED_INT_SAMPLER_BUFFER")]
+ UnsignedIntSamplerBuffer = 36312,
- [NativeName("GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB")]
- MaxGeometryUniformComponentsARB = 36319,
+ [NativeName("GL_TEXTURE_BUFFER")]
+ TextureBuffer = 35882,
- [NativeName("GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB")]
- MaxGeometryOutputVerticesARB = 36320,
+ [NativeName("GL_MAX_TEXTURE_BUFFER_SIZE")]
+ MaxTextureBufferSize = 35883,
- [NativeName("GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB")]
- MaxGeometryTotalOutputComponentsARB = 36321,
+ [NativeName("GL_TEXTURE_BINDING_BUFFER")]
+ TextureBindingBuffer = 35884,
- [NativeName("GL_SHADER_BINARY_FORMAT_SPIR_V_ARB")]
- ShaderBinaryFormatSpirVARB = 38225,
+ [NativeName("GL_TEXTURE_BUFFER_DATA_STORE_BINDING")]
+ TextureBufferDataStoreBinding = 35885,
- [NativeName("GL_SPIR_V_BINARY_ARB")]
- SpirVBinaryARB = 38226,
+ [NativeName("GL_TEXTURE_RECTANGLE")]
+ TextureRectANGLE = 34037,
- [NativeName("GL_INT64_ARB")]
- Int64ARB = 5134,
+ [NativeName("GL_TEXTURE_BINDING_RECTANGLE")]
+ TextureBindingRectANGLE = 34038,
- [NativeName("GL_INT64_VEC2_ARB")]
- Int64Vec2ARB = 36841,
+ [NativeName("GL_PROXY_TEXTURE_RECTANGLE")]
+ ProxyTextureRectANGLE = 34039,
- [NativeName("GL_INT64_VEC3_ARB")]
- Int64Vec3ARB = 36842,
+ [NativeName("GL_MAX_RECTANGLE_TEXTURE_SIZE")]
+ MaxRectangleTextureSize = 34040,
- [NativeName("GL_INT64_VEC4_ARB")]
- Int64Vec4ARB = 36843,
+ [NativeName("GL_R8_SNORM")]
+ R8Snorm = 36756,
- [NativeName("GL_UNSIGNED_INT64_VEC2_ARB")]
- UnsignedInt64Vec2ARB = 36853,
+ [NativeName("GL_RG8_SNORM")]
+ Rg8Snorm = 36757,
- [NativeName("GL_UNSIGNED_INT64_VEC3_ARB")]
- UnsignedInt64Vec3ARB = 36854,
+ [NativeName("GL_RGB8_SNORM")]
+ Rgb8Snorm = 36758,
- [NativeName("GL_UNSIGNED_INT64_VEC4_ARB")]
- UnsignedInt64Vec4ARB = 36855,
+ [NativeName("GL_RGBA8_SNORM")]
+ Rgba8Snorm = 36759,
- [NativeName("GL_HALF_FLOAT_ARB")]
- HalfFloatARB = 5131,
+ [NativeName("GL_R16_SNORM")]
+ R16Snorm = 36760,
- [NativeName("GL_CONVOLUTION_BORDER_MODE")]
- ConvolutionBorderMode = 32787,
+ [NativeName("GL_RG16_SNORM")]
+ Rg16Snorm = 36761,
- [NativeName("GL_CONVOLUTION_FILTER_SCALE")]
- ConvolutionFilterScale = 32788,
+ [NativeName("GL_RGB16_SNORM")]
+ Rgb16Snorm = 36762,
- [NativeName("GL_CONVOLUTION_FILTER_BIAS")]
- ConvolutionFilterBias = 32789,
+ [NativeName("GL_RGBA16_SNORM")]
+ Rgba16Snorm = 36763,
- [NativeName("GL_REDUCE")]
- Reduce = 32790,
+ [NativeName("GL_SIGNED_NORMALIZED")]
+ SignedNormalized = 36764,
- [NativeName("GL_CONVOLUTION_FORMAT")]
- ConvolutionFormat = 32791,
+ [NativeName("GL_PRIMITIVE_RESTART")]
+ PrimitiveRestart = 36765,
- [NativeName("GL_CONVOLUTION_WIDTH")]
- ConvolutionWidth = 32792,
+ [NativeName("GL_PRIMITIVE_RESTART_INDEX")]
+ PrimitiveRestartIndex = 36766,
- [NativeName("GL_CONVOLUTION_HEIGHT")]
- ConvolutionHeight = 32793,
+ [NativeName("GL_COPY_READ_BUFFER")]
+ CopyReadBuffer = 36662,
- [NativeName("GL_MAX_CONVOLUTION_WIDTH")]
- MaxConvolutionWidth = 32794,
+ [NativeName("GL_COPY_WRITE_BUFFER")]
+ CopyWriteBuffer = 36663,
- [NativeName("GL_MAX_CONVOLUTION_HEIGHT")]
- MaxConvolutionHeight = 32795,
+ [NativeName("GL_UNIFORM_BUFFER")]
+ UniformBuffer = 35345,
- [NativeName("GL_POST_CONVOLUTION_RED_SCALE")]
- PostConvolutionRedScale = 32796,
+ [NativeName("GL_UNIFORM_BUFFER_BINDING")]
+ UniformBufferBinding = 35368,
- [NativeName("GL_POST_CONVOLUTION_GREEN_SCALE")]
- PostConvolutionGreenScale = 32797,
+ [NativeName("GL_UNIFORM_BUFFER_START")]
+ UniformBufferStart = 35369,
- [NativeName("GL_POST_CONVOLUTION_BLUE_SCALE")]
- PostConvolutionBlueScale = 32798,
+ [NativeName("GL_UNIFORM_BUFFER_SIZE")]
+ UniformBufferSize = 35370,
- [NativeName("GL_POST_CONVOLUTION_ALPHA_SCALE")]
- PostConvolutionAlphaScale = 32799,
+ [NativeName("GL_MAX_VERTEX_UNIFORM_BLOCKS")]
+ MaxVertexUniformBlocks = 35371,
- [NativeName("GL_POST_CONVOLUTION_RED_BIAS")]
- PostConvolutionRedBias = 32800,
+ [NativeName("GL_MAX_GEOMETRY_UNIFORM_BLOCKS")]
+ MaxGeometryUniformBlocks = 35372,
- [NativeName("GL_POST_CONVOLUTION_GREEN_BIAS")]
- PostConvolutionGreenBias = 32801,
+ [NativeName("GL_MAX_FRAGMENT_UNIFORM_BLOCKS")]
+ MaxFragmentUniformBlocks = 35373,
- [NativeName("GL_POST_CONVOLUTION_BLUE_BIAS")]
- PostConvolutionBlueBias = 32802,
+ [NativeName("GL_MAX_COMBINED_UNIFORM_BLOCKS")]
+ MaxCombinedUniformBlocks = 35374,
- [NativeName("GL_POST_CONVOLUTION_ALPHA_BIAS")]
- PostConvolutionAlphaBias = 32803,
+ [NativeName("GL_MAX_UNIFORM_BUFFER_BINDINGS")]
+ MaxUniformBufferBindings = 35375,
- [NativeName("GL_HISTOGRAM_WIDTH")]
- HistogramWidth = 32806,
+ [NativeName("GL_MAX_UNIFORM_BLOCK_SIZE")]
+ MaxUniformBlockSize = 35376,
- [NativeName("GL_HISTOGRAM_FORMAT")]
- HistogramFormat = 32807,
+ [NativeName("GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS")]
+ MaxCombinedVertexUniformComponents = 35377,
- [NativeName("GL_HISTOGRAM_RED_SIZE")]
- HistogramRedSize = 32808,
+ [NativeName("GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS")]
+ MaxCombinedGeometryUniformComponents = 35378,
- [NativeName("GL_HISTOGRAM_GREEN_SIZE")]
- HistogramGreenSize = 32809,
+ [NativeName("GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS")]
+ MaxCombinedFragmentUniformComponents = 35379,
- [NativeName("GL_HISTOGRAM_BLUE_SIZE")]
- HistogramBlueSize = 32810,
+ [NativeName("GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT")]
+ UniformBufferOffsetAlignment = 35380,
- [NativeName("GL_HISTOGRAM_ALPHA_SIZE")]
- HistogramAlphaSize = 32811,
+ [NativeName("GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH")]
+ ActiveUniformBlockMaxNameLength = 35381,
- [NativeName("GL_HISTOGRAM_LUMINANCE_SIZE")]
- HistogramLuminanceSize = 32812,
+ [NativeName("GL_ACTIVE_UNIFORM_BLOCKS")]
+ ActiveUniformBlocks = 35382,
- [NativeName("GL_HISTOGRAM_SINK")]
- HistogramSink = 32813,
+ [NativeName("GL_UNIFORM_TYPE")]
+ UniformType = 35383,
- [NativeName("GL_MINMAX_FORMAT")]
- MinmaxFormat = 32815,
+ [NativeName("GL_UNIFORM_SIZE")]
+ UniformSize = 35384,
- [NativeName("GL_MINMAX_SINK")]
- MinmaxSink = 32816,
+ [NativeName("GL_UNIFORM_NAME_LENGTH")]
+ UniformNameLength = 35385,
- [NativeName("GL_TABLE_TOO_LARGE")]
- TableTooLarge = 32817,
+ [NativeName("GL_UNIFORM_BLOCK_INDEX")]
+ UniformBlockIndex = 35386,
- [NativeName("GL_COLOR_MATRIX")]
- ColorMatrix = 32945,
+ [NativeName("GL_UNIFORM_OFFSET")]
+ UniformOffset = 35387,
- [NativeName("GL_COLOR_MATRIX_STACK_DEPTH")]
- ColorMatrixStackDepth = 32946,
+ [NativeName("GL_UNIFORM_ARRAY_STRIDE")]
+ UniformArrayStride = 35388,
- [NativeName("GL_MAX_COLOR_MATRIX_STACK_DEPTH")]
- MaxColorMatrixStackDepth = 32947,
+ [NativeName("GL_UNIFORM_MATRIX_STRIDE")]
+ UniformMatrixStride = 35389,
- [NativeName("GL_POST_COLOR_MATRIX_RED_SCALE")]
- PostColorMatrixRedScale = 32948,
+ [NativeName("GL_UNIFORM_IS_ROW_MAJOR")]
+ UniformIsRowMajor = 35390,
- [NativeName("GL_POST_COLOR_MATRIX_GREEN_SCALE")]
- PostColorMatrixGreenScale = 32949,
+ [NativeName("GL_UNIFORM_BLOCK_BINDING")]
+ UniformBlockBinding = 35391,
- [NativeName("GL_POST_COLOR_MATRIX_BLUE_SCALE")]
- PostColorMatrixBlueScale = 32950,
+ [NativeName("GL_UNIFORM_BLOCK_DATA_SIZE")]
+ UniformBlockDataSize = 35392,
- [NativeName("GL_POST_COLOR_MATRIX_ALPHA_SCALE")]
- PostColorMatrixAlphaScale = 32951,
+ [NativeName("GL_UNIFORM_BLOCK_NAME_LENGTH")]
+ UniformBlockNameLength = 35393,
- [NativeName("GL_POST_COLOR_MATRIX_RED_BIAS")]
- PostColorMatrixRedBias = 32952,
+ [NativeName("GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS")]
+ UniformBlockActiveUniforms = 35394,
- [NativeName("GL_POST_COLOR_MATRIX_GREEN_BIAS")]
- PostColorMatrixGreenBias = 32953,
+ [NativeName("GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES")]
+ UniformBlockActiveUniformIndices = 35395,
- [NativeName("GL_POST_COLOR_MATRIX_BLUE_BIAS")]
- PostColorMatrixBlueBias = 32954,
+ [NativeName("GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER")]
+ UniformBlockReferencedByVertexShader = 35396,
- [NativeName("GL_POST_COLOR_MATRIX_ALPHA_BIAS")]
- PostColorMatrixAlphaBias = 32955,
+ [NativeName("GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER")]
+ UniformBlockReferencedByGeometryShader = 35397,
- [NativeName("GL_COLOR_TABLE_SCALE")]
- ColorTableScale = 32982,
+ [NativeName("GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER")]
+ UniformBlockReferencedByFragmentShader = 35398,
- [NativeName("GL_COLOR_TABLE_BIAS")]
- ColorTableBias = 32983,
+ [NativeName("GL_INVALID_INDEX")]
+ InvalidIndex = 4294967295,
- [NativeName("GL_COLOR_TABLE_FORMAT")]
- ColorTableFormat = 32984,
+ [NativeName("GL_CONTEXT_CORE_PROFILE_BIT")]
+ ContextCoreProfileBit = 1,
- [NativeName("GL_COLOR_TABLE_WIDTH")]
- ColorTableWidth = 32985,
+ [NativeName("GL_CONTEXT_COMPATIBILITY_PROFILE_BIT")]
+ ContextCompatibilityProfileBit = 2,
- [NativeName("GL_COLOR_TABLE_RED_SIZE")]
- ColorTableRedSize = 32986,
+ [NativeName("GL_LINES_ADJACENCY")]
+ LinesAdjacency = 10,
- [NativeName("GL_COLOR_TABLE_GREEN_SIZE")]
- ColorTableGreenSize = 32987,
+ [NativeName("GL_LINE_STRIP_ADJACENCY")]
+ LineStripAdjacency = 11,
- [NativeName("GL_COLOR_TABLE_BLUE_SIZE")]
- ColorTableBlueSize = 32988,
+ [NativeName("GL_TRIANGLES_ADJACENCY")]
+ TrianglesAdjacency = 12,
- [NativeName("GL_COLOR_TABLE_ALPHA_SIZE")]
- ColorTableAlphaSize = 32989,
+ [NativeName("GL_TRIANGLE_STRIP_ADJACENCY")]
+ TriangleStripAdjacency = 13,
- [NativeName("GL_COLOR_TABLE_LUMINANCE_SIZE")]
- ColorTableLuminanceSize = 32990,
+ [NativeName("GL_PROGRAM_POINT_SIZE")]
+ ProgramPointSize = 34370,
- [NativeName("GL_COLOR_TABLE_INTENSITY_SIZE")]
- ColorTableIntensitySize = 32991,
+ [NativeName("GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS")]
+ MaxGeometryTextureImageUnits = 35881,
- [NativeName("GL_CONSTANT_BORDER")]
- ConstantBorder = 33105,
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_LAYERED")]
+ FramebufferAttachmentLayered = 36263,
- [NativeName("GL_REPLICATE_BORDER")]
- ReplicateBorder = 33107,
+ [NativeName("GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS")]
+ FramebufferIncompleteLayerTargets = 36264,
- [NativeName("GL_CONVOLUTION_BORDER_COLOR")]
- ConvolutionBorderColor = 33108,
+ [NativeName("GL_GEOMETRY_SHADER")]
+ GeometryShader = 36313,
- [NativeName("GL_PARAMETER_BUFFER_ARB")]
- ParameterBufferARB = 33006,
+ [NativeName("GL_GEOMETRY_VERTICES_OUT")]
+ GeometryVerticesOut = 35094,
- [NativeName("GL_PARAMETER_BUFFER_BINDING_ARB")]
- ParameterBufferBindingARB = 33007,
+ [NativeName("GL_GEOMETRY_INPUT_TYPE")]
+ GeometryInputType = 35095,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB")]
- VertexAttribArrayDivisorARB = 35070,
+ [NativeName("GL_GEOMETRY_OUTPUT_TYPE")]
+ GeometryOutputType = 35096,
- [NativeName("GL_SRGB_DECODE_ARB")]
- SrgbDecodeARB = 33433,
+ [NativeName("GL_MAX_GEOMETRY_UNIFORM_COMPONENTS")]
+ MaxGeometryUniformComponents = 36319,
- [NativeName("GL_VIEW_CLASS_EAC_R11")]
- ViewClassEacR11 = 37763,
+ [NativeName("GL_MAX_GEOMETRY_OUTPUT_VERTICES")]
+ MaxGeometryOutputVertices = 36320,
- [NativeName("GL_VIEW_CLASS_EAC_RG11")]
- ViewClassEacRg11 = 37764,
+ [NativeName("GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS")]
+ MaxGeometryTotalOutputComponents = 36321,
- [NativeName("GL_VIEW_CLASS_ETC2_RGB")]
- ViewClassEtc2Rgb = 37765,
+ [NativeName("GL_MAX_VERTEX_OUTPUT_COMPONENTS")]
+ MaxVertexOutputComponents = 37154,
- [NativeName("GL_VIEW_CLASS_ETC2_RGBA")]
- ViewClassEtc2Rgba = 37766,
+ [NativeName("GL_MAX_GEOMETRY_INPUT_COMPONENTS")]
+ MaxGeometryInputComponents = 37155,
- [NativeName("GL_VIEW_CLASS_ETC2_EAC_RGBA")]
- ViewClassEtc2EacRgba = 37767,
+ [NativeName("GL_MAX_GEOMETRY_OUTPUT_COMPONENTS")]
+ MaxGeometryOutputComponents = 37156,
- [NativeName("GL_VIEW_CLASS_ASTC_4x4_RGBA")]
- ViewClassAstc4x4Rgba = 37768,
+ [NativeName("GL_MAX_FRAGMENT_INPUT_COMPONENTS")]
+ MaxFragmentInputComponents = 37157,
- [NativeName("GL_VIEW_CLASS_ASTC_5x4_RGBA")]
- ViewClassAstc5x4Rgba = 37769,
+ [NativeName("GL_CONTEXT_PROFILE_MASK")]
+ ContextProfileMask = 37158,
- [NativeName("GL_VIEW_CLASS_ASTC_5x5_RGBA")]
- ViewClassAstc5x5Rgba = 37770,
+ [NativeName("GL_DEPTH_CLAMP")]
+ DepthClamp = 34383,
- [NativeName("GL_VIEW_CLASS_ASTC_6x5_RGBA")]
- ViewClassAstc6x5Rgba = 37771,
+ [NativeName("GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION")]
+ QuadsFollowProvokingVertexConvention = 36428,
- [NativeName("GL_VIEW_CLASS_ASTC_6x6_RGBA")]
- ViewClassAstc6x6Rgba = 37772,
+ [NativeName("GL_FIRST_VERTEX_CONVENTION")]
+ FirstVertexConvention = 36429,
- [NativeName("GL_VIEW_CLASS_ASTC_8x5_RGBA")]
- ViewClassAstc8x5Rgba = 37773,
+ [NativeName("GL_LAST_VERTEX_CONVENTION")]
+ LastVertexConvention = 36430,
- [NativeName("GL_VIEW_CLASS_ASTC_8x6_RGBA")]
- ViewClassAstc8x6Rgba = 37774,
+ [NativeName("GL_PROVOKING_VERTEX")]
+ ProvokingVertex = 36431,
- [NativeName("GL_VIEW_CLASS_ASTC_8x8_RGBA")]
- ViewClassAstc8x8Rgba = 37775,
+ [NativeName("GL_TEXTURE_CUBE_MAP_SEAMLESS")]
+ TextureCubeMapSeamless = 34895,
- [NativeName("GL_VIEW_CLASS_ASTC_10x5_RGBA")]
- ViewClassAstc10x5Rgba = 37776,
+ [NativeName("GL_MAX_SERVER_WAIT_TIMEOUT")]
+ MaxServerWaitTimeout = 37137,
- [NativeName("GL_VIEW_CLASS_ASTC_10x6_RGBA")]
- ViewClassAstc10x6Rgba = 37777,
+ [NativeName("GL_OBJECT_TYPE")]
+ ObjectType = 37138,
- [NativeName("GL_VIEW_CLASS_ASTC_10x8_RGBA")]
- ViewClassAstc10x8Rgba = 37778,
+ [NativeName("GL_SYNC_CONDITION")]
+ SyncCondition = 37139,
- [NativeName("GL_VIEW_CLASS_ASTC_10x10_RGBA")]
- ViewClassAstc10x10Rgba = 37779,
+ [NativeName("GL_SYNC_STATUS")]
+ SyncStatus = 37140,
- [NativeName("GL_VIEW_CLASS_ASTC_12x10_RGBA")]
- ViewClassAstc12x10Rgba = 37780,
+ [NativeName("GL_SYNC_FLAGS")]
+ SyncFlags = 37141,
- [NativeName("GL_VIEW_CLASS_ASTC_12x12_RGBA")]
- ViewClassAstc12x12Rgba = 37781,
+ [NativeName("GL_SYNC_FENCE")]
+ SyncFence = 37142,
- [NativeName("GL_MATRIX_PALETTE_ARB")]
- MatrixPaletteARB = 34880,
+ [NativeName("GL_SYNC_GPU_COMMANDS_COMPLETE")]
+ SyncGpuCommandsComplete = 37143,
- [NativeName("GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB")]
- MaxMatrixPaletteStackDepthARB = 34881,
+ [NativeName("GL_UNSIGNALED")]
+ Unsignaled = 37144,
- [NativeName("GL_MAX_PALETTE_MATRICES_ARB")]
- MaxPaletteMatricesARB = 34882,
+ [NativeName("GL_SIGNALED")]
+ Signaled = 37145,
- [NativeName("GL_CURRENT_PALETTE_MATRIX_ARB")]
- CurrentPaletteMatrixARB = 34883,
+ [NativeName("GL_ALREADY_SIGNALED")]
+ AlreadySignaled = 37146,
- [NativeName("GL_MATRIX_INDEX_ARRAY_ARB")]
- MatrixIndexArrayARB = 34884,
+ [NativeName("GL_TIMEOUT_EXPIRED")]
+ TimeoutExpired = 37147,
- [NativeName("GL_CURRENT_MATRIX_INDEX_ARB")]
- CurrentMatrixIndexARB = 34885,
+ [NativeName("GL_CONDITION_SATISFIED")]
+ ConditionSatisfied = 37148,
- [NativeName("GL_MATRIX_INDEX_ARRAY_SIZE_ARB")]
- MatrixIndexArraySizeARB = 34886,
+ [NativeName("GL_WAIT_FAILED")]
+ WaitFailed = 37149,
- [NativeName("GL_MATRIX_INDEX_ARRAY_TYPE_ARB")]
- MatrixIndexArrayTypeARB = 34887,
+ [NativeName("GL_TIMEOUT_IGNORED")]
+ TimeoutIgnored = 4294967295,
- [NativeName("GL_MATRIX_INDEX_ARRAY_STRIDE_ARB")]
- MatrixIndexArrayStrideARB = 34888,
+ [NativeName("GL_SYNC_FLUSH_COMMANDS_BIT")]
+ SyncFlushCommandsBit = 1,
- [NativeName("GL_MATRIX_INDEX_ARRAY_POINTER_ARB")]
- MatrixIndexArrayPointerARB = 34889,
+ [NativeName("GL_SAMPLE_POSITION")]
+ SamplePosition = 36432,
- [NativeName("GL_MULTISAMPLE_ARB")]
- MultisampleARB = 32925,
+ [NativeName("GL_SAMPLE_MASK")]
+ SampleMask = 36433,
- [NativeName("GL_SAMPLE_ALPHA_TO_COVERAGE_ARB")]
- SampleAlphaToCoverageARB = 32926,
+ [NativeName("GL_SAMPLE_MASK_VALUE")]
+ SampleMaskValue = 36434,
- [NativeName("GL_SAMPLE_ALPHA_TO_ONE_ARB")]
- SampleAlphaToOneARB = 32927,
+ [NativeName("GL_MAX_SAMPLE_MASK_WORDS")]
+ MaxSampleMaskWords = 36441,
- [NativeName("GL_SAMPLE_COVERAGE_ARB")]
- SampleCoverageARB = 32928,
+ [NativeName("GL_TEXTURE_2D_MULTISAMPLE")]
+ Texture2DMultisample = 37120,
- [NativeName("GL_SAMPLE_BUFFERS_ARB")]
- SampleBuffersARB = 32936,
+ [NativeName("GL_PROXY_TEXTURE_2D_MULTISAMPLE")]
+ ProxyTexture2DMultisample = 37121,
- [NativeName("GL_SAMPLES_ARB")]
- SamplesARB = 32937,
+ [NativeName("GL_TEXTURE_2D_MULTISAMPLE_ARRAY")]
+ Texture2DMultisampleArray = 37122,
- [NativeName("GL_SAMPLE_COVERAGE_VALUE_ARB")]
- SampleCoverageValueARB = 32938,
+ [NativeName("GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY")]
+ ProxyTexture2DMultisampleArray = 37123,
- [NativeName("GL_SAMPLE_COVERAGE_INVERT_ARB")]
- SampleCoverageInvertARB = 32939,
+ [NativeName("GL_TEXTURE_BINDING_2D_MULTISAMPLE")]
+ TextureBinding2DMultisample = 37124,
- [NativeName("GL_MULTISAMPLE_BIT_ARB")]
- MultisampleBitARB = 536870912,
+ [NativeName("GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY")]
+ TextureBinding2DMultisampleArray = 37125,
- [NativeName("GL_TEXTURE0_ARB")]
- Texture0ARB = 33984,
+ [NativeName("GL_TEXTURE_SAMPLES")]
+ TextureSamples = 37126,
- [NativeName("GL_TEXTURE1_ARB")]
- Texture1ARB = 33985,
+ [NativeName("GL_TEXTURE_FIXED_SAMPLE_LOCATIONS")]
+ TextureFixedSampleLocations = 37127,
- [NativeName("GL_TEXTURE2_ARB")]
- Texture2ARB = 33986,
+ [NativeName("GL_SAMPLER_2D_MULTISAMPLE")]
+ Sampler2DMultisample = 37128,
- [NativeName("GL_TEXTURE3_ARB")]
- Texture3ARB = 33987,
+ [NativeName("GL_INT_SAMPLER_2D_MULTISAMPLE")]
+ IntSampler2DMultisample = 37129,
- [NativeName("GL_TEXTURE4_ARB")]
- Texture4ARB = 33988,
+ [NativeName("GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE")]
+ UnsignedIntSampler2DMultisample = 37130,
- [NativeName("GL_TEXTURE5_ARB")]
- Texture5ARB = 33989,
+ [NativeName("GL_SAMPLER_2D_MULTISAMPLE_ARRAY")]
+ Sampler2DMultisampleArray = 37131,
- [NativeName("GL_TEXTURE6_ARB")]
- Texture6ARB = 33990,
+ [NativeName("GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY")]
+ IntSampler2DMultisampleArray = 37132,
- [NativeName("GL_TEXTURE7_ARB")]
- Texture7ARB = 33991,
+ [NativeName("GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY")]
+ UnsignedIntSampler2DMultisampleArray = 37133,
- [NativeName("GL_TEXTURE8_ARB")]
- Texture8ARB = 33992,
+ [NativeName("GL_MAX_COLOR_TEXTURE_SAMPLES")]
+ MaxColorTextureSamples = 37134,
- [NativeName("GL_TEXTURE9_ARB")]
- Texture9ARB = 33993,
+ [NativeName("GL_MAX_DEPTH_TEXTURE_SAMPLES")]
+ MaxDepthTextureSamples = 37135,
- [NativeName("GL_TEXTURE10_ARB")]
- Texture10ARB = 33994,
+ [NativeName("GL_MAX_INTEGER_SAMPLES")]
+ MaxIntegerSamples = 37136,
- [NativeName("GL_TEXTURE11_ARB")]
- Texture11ARB = 33995,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY_DIVISOR")]
+ VertexAttribArrayDivisor = 35070,
- [NativeName("GL_TEXTURE12_ARB")]
- Texture12ARB = 33996,
+ [NativeName("GL_SRC1_COLOR")]
+ Src1Color = 35065,
- [NativeName("GL_TEXTURE13_ARB")]
- Texture13ARB = 33997,
+ [NativeName("GL_ONE_MINUS_SRC1_COLOR")]
+ OneMinusSrc1Color = 35066,
- [NativeName("GL_TEXTURE14_ARB")]
- Texture14ARB = 33998,
+ [NativeName("GL_ONE_MINUS_SRC1_ALPHA")]
+ OneMinusSrc1Alpha = 35067,
- [NativeName("GL_TEXTURE15_ARB")]
- Texture15ARB = 33999,
+ [NativeName("GL_MAX_DUAL_SOURCE_DRAW_BUFFERS")]
+ MaxDualSourceDrawBuffers = 35068,
- [NativeName("GL_TEXTURE16_ARB")]
- Texture16ARB = 34000,
+ [NativeName("GL_ANY_SAMPLES_PASSED")]
+ AnySamplesPassed = 35887,
- [NativeName("GL_TEXTURE17_ARB")]
- Texture17ARB = 34001,
+ [NativeName("GL_SAMPLER_BINDING")]
+ SamplerBinding = 35097,
- [NativeName("GL_TEXTURE18_ARB")]
- Texture18ARB = 34002,
+ [NativeName("GL_RGB10_A2UI")]
+ Rgb10A2Ui = 36975,
- [NativeName("GL_TEXTURE19_ARB")]
- Texture19ARB = 34003,
+ [NativeName("GL_TEXTURE_SWIZZLE_R")]
+ TextureSwizzleR = 36418,
- [NativeName("GL_TEXTURE20_ARB")]
- Texture20ARB = 34004,
+ [NativeName("GL_TEXTURE_SWIZZLE_G")]
+ TextureSwizzleG = 36419,
- [NativeName("GL_TEXTURE21_ARB")]
- Texture21ARB = 34005,
+ [NativeName("GL_TEXTURE_SWIZZLE_B")]
+ TextureSwizzleB = 36420,
- [NativeName("GL_TEXTURE22_ARB")]
- Texture22ARB = 34006,
+ [NativeName("GL_TEXTURE_SWIZZLE_A")]
+ TextureSwizzleA = 36421,
- [NativeName("GL_TEXTURE23_ARB")]
- Texture23ARB = 34007,
+ [NativeName("GL_TEXTURE_SWIZZLE_RGBA")]
+ TextureSwizzleRgba = 36422,
- [NativeName("GL_TEXTURE24_ARB")]
- Texture24ARB = 34008,
+ [NativeName("GL_TIME_ELAPSED")]
+ TimeElapsed = 35007,
- [NativeName("GL_TEXTURE25_ARB")]
- Texture25ARB = 34009,
+ [NativeName("GL_TIMESTAMP")]
+ Timestamp = 36392,
- [NativeName("GL_TEXTURE26_ARB")]
- Texture26ARB = 34010,
+ [NativeName("GL_INT_2_10_10_10_REV")]
+ Int2x10x10x10Rev = 36255,
- [NativeName("GL_TEXTURE27_ARB")]
- Texture27ARB = 34011,
+ [NativeName("GL_SAMPLE_SHADING")]
+ SampleShading = 35894,
- [NativeName("GL_TEXTURE28_ARB")]
- Texture28ARB = 34012,
+ [NativeName("GL_MIN_SAMPLE_SHADING_VALUE")]
+ MinSampleShadingValue = 35895,
- [NativeName("GL_TEXTURE29_ARB")]
- Texture29ARB = 34013,
+ [NativeName("GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET")]
+ MinProgramTextureGatherOffset = 36446,
- [NativeName("GL_TEXTURE30_ARB")]
- Texture30ARB = 34014,
+ [NativeName("GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET")]
+ MaxProgramTextureGatherOffset = 36447,
- [NativeName("GL_TEXTURE31_ARB")]
- Texture31ARB = 34015,
+ [NativeName("GL_TEXTURE_CUBE_MAP_ARRAY")]
+ TextureCubeMapArray = 36873,
- [NativeName("GL_ACTIVE_TEXTURE_ARB")]
- ActiveTextureARB = 34016,
+ [NativeName("GL_TEXTURE_BINDING_CUBE_MAP_ARRAY")]
+ TextureBindingCubeMapArray = 36874,
- [NativeName("GL_CLIENT_ACTIVE_TEXTURE_ARB")]
- ClientActiveTextureARB = 34017,
+ [NativeName("GL_PROXY_TEXTURE_CUBE_MAP_ARRAY")]
+ ProxyTextureCubeMapArray = 36875,
- [NativeName("GL_MAX_TEXTURE_UNITS_ARB")]
- MaxTextureUnitsARB = 34018,
+ [NativeName("GL_SAMPLER_CUBE_MAP_ARRAY")]
+ SamplerCubeMapArray = 36876,
- [NativeName("GL_QUERY_COUNTER_BITS_ARB")]
- QueryCounterBitsARB = 34916,
+ [NativeName("GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW")]
+ SamplerCubeMapArrayShadow = 36877,
- [NativeName("GL_CURRENT_QUERY_ARB")]
- CurrentQueryARB = 34917,
+ [NativeName("GL_INT_SAMPLER_CUBE_MAP_ARRAY")]
+ IntSamplerCubeMapArray = 36878,
- [NativeName("GL_QUERY_RESULT_ARB")]
- QueryResultARB = 34918,
+ [NativeName("GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY")]
+ UnsignedIntSamplerCubeMapArray = 36879,
- [NativeName("GL_QUERY_RESULT_AVAILABLE_ARB")]
- QueryResultAvailableARB = 34919,
+ [NativeName("GL_DRAW_INDIRECT_BUFFER")]
+ DrawIndirectBuffer = 36671,
- [NativeName("GL_SAMPLES_PASSED_ARB")]
- SamplesPassedARB = 35092,
+ [NativeName("GL_DRAW_INDIRECT_BUFFER_BINDING")]
+ DrawIndirectBufferBinding = 36675,
- [NativeName("GL_MAX_SHADER_COMPILER_THREADS_ARB")]
- MaxShaderCompilerThreadsARB = 37296,
+ [NativeName("GL_GEOMETRY_SHADER_INVOCATIONS")]
+ GeometryShaderInvocations = 34943,
- [NativeName("GL_COMPLETION_STATUS_ARB")]
- CompletionStatusARB = 37297,
+ [NativeName("GL_MAX_GEOMETRY_SHADER_INVOCATIONS")]
+ MaxGeometryShaderInvocations = 36442,
- [NativeName("GL_VERTICES_SUBMITTED_ARB")]
- VerticesSubmittedARB = 33518,
+ [NativeName("GL_MIN_FRAGMENT_INTERPOLATION_OFFSET")]
+ MinFragmentInterpolationOffset = 36443,
- [NativeName("GL_PRIMITIVES_SUBMITTED_ARB")]
- PrimitivesSubmittedARB = 33519,
+ [NativeName("GL_MAX_FRAGMENT_INTERPOLATION_OFFSET")]
+ MaxFragmentInterpolationOffset = 36444,
- [NativeName("GL_VERTEX_SHADER_INVOCATIONS_ARB")]
- VertexShaderInvocationsARB = 33520,
+ [NativeName("GL_FRAGMENT_INTERPOLATION_OFFSET_BITS")]
+ FragmentInterpolationOffsetBits = 36445,
- [NativeName("GL_TESS_CONTROL_SHADER_PATCHES_ARB")]
- TessControlShaderPatchesARB = 33521,
+ [NativeName("GL_MAX_VERTEX_STREAMS")]
+ MaxVertexStreams = 36465,
- [NativeName("GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB")]
- TessEvaluationShaderInvocationsARB = 33522,
+ [NativeName("GL_DOUBLE_VEC2")]
+ DoubleVec2 = 36860,
- [NativeName("GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB")]
- GeometryShaderPrimitivesEmittedARB = 33523,
+ [NativeName("GL_DOUBLE_VEC3")]
+ DoubleVec3 = 36861,
- [NativeName("GL_FRAGMENT_SHADER_INVOCATIONS_ARB")]
- FragmentShaderInvocationsARB = 33524,
+ [NativeName("GL_DOUBLE_VEC4")]
+ DoubleVec4 = 36862,
- [NativeName("GL_COMPUTE_SHADER_INVOCATIONS_ARB")]
- ComputeShaderInvocationsARB = 33525,
+ [NativeName("GL_DOUBLE_MAT2")]
+ DoubleMat2 = 36678,
- [NativeName("GL_CLIPPING_INPUT_PRIMITIVES_ARB")]
- ClippingInputPrimitivesARB = 33526,
+ [NativeName("GL_DOUBLE_MAT3")]
+ DoubleMat3 = 36679,
- [NativeName("GL_CLIPPING_OUTPUT_PRIMITIVES_ARB")]
- ClippingOutputPrimitivesARB = 33527,
+ [NativeName("GL_DOUBLE_MAT4")]
+ DoubleMat4 = 36680,
- [NativeName("GL_PIXEL_PACK_BUFFER_ARB")]
- PixelPackBufferARB = 35051,
+ [NativeName("GL_DOUBLE_MAT2x3")]
+ DoubleMat2x3 = 36681,
- [NativeName("GL_PIXEL_UNPACK_BUFFER_ARB")]
- PixelUnpackBufferARB = 35052,
+ [NativeName("GL_DOUBLE_MAT2x4")]
+ DoubleMat2x4 = 36682,
- [NativeName("GL_PIXEL_PACK_BUFFER_BINDING_ARB")]
- PixelPackBufferBindingARB = 35053,
+ [NativeName("GL_DOUBLE_MAT3x2")]
+ DoubleMat3x2 = 36683,
- [NativeName("GL_PIXEL_UNPACK_BUFFER_BINDING_ARB")]
- PixelUnpackBufferBindingARB = 35055,
+ [NativeName("GL_DOUBLE_MAT3x4")]
+ DoubleMat3x4 = 36684,
- [NativeName("GL_POINT_SIZE_MIN_ARB")]
- PointSizeMinARB = 33062,
+ [NativeName("GL_DOUBLE_MAT4x2")]
+ DoubleMat4x2 = 36685,
- [NativeName("GL_POINT_SIZE_MAX_ARB")]
- PointSizeMaxARB = 33063,
+ [NativeName("GL_DOUBLE_MAT4x3")]
+ DoubleMat4x3 = 36686,
- [NativeName("GL_POINT_FADE_THRESHOLD_SIZE_ARB")]
- PointFadeThresholdSizeARB = 33064,
+ [NativeName("GL_ACTIVE_SUBROUTINES")]
+ ActiveSubroutines = 36325,
- [NativeName("GL_POINT_DISTANCE_ATTENUATION_ARB")]
- PointDistanceAttenuationARB = 33065,
+ [NativeName("GL_ACTIVE_SUBROUTINE_UNIFORMS")]
+ ActiveSubroutineUniforms = 36326,
- [NativeName("GL_POINT_SPRITE_ARB")]
- PointSpriteARB = 34913,
+ [NativeName("GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS")]
+ ActiveSubroutineUniformLocations = 36423,
- [NativeName("GL_COORD_REPLACE_ARB")]
- CoordReplaceARB = 34914,
+ [NativeName("GL_ACTIVE_SUBROUTINE_MAX_LENGTH")]
+ ActiveSubroutineMaxLength = 36424,
- [NativeName("GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB")]
- ContextFlagRobustAccessBitARB = 4,
+ [NativeName("GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH")]
+ ActiveSubroutineUniformMaxLength = 36425,
- [NativeName("GL_LOSE_CONTEXT_ON_RESET_ARB")]
- LoseContextOnResetARB = 33362,
+ [NativeName("GL_MAX_SUBROUTINES")]
+ MaxSubroutines = 36327,
- [NativeName("GL_GUILTY_CONTEXT_RESET_ARB")]
- GuiltyContextResetARB = 33363,
+ [NativeName("GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS")]
+ MaxSubroutineUniformLocations = 36328,
- [NativeName("GL_INNOCENT_CONTEXT_RESET_ARB")]
- InnocentContextResetARB = 33364,
+ [NativeName("GL_NUM_COMPATIBLE_SUBROUTINES")]
+ NumCompatibleSubroutines = 36426,
- [NativeName("GL_UNKNOWN_CONTEXT_RESET_ARB")]
- UnknownContextResetARB = 33365,
+ [NativeName("GL_COMPATIBLE_SUBROUTINES")]
+ CompatibleSubroutines = 36427,
- [NativeName("GL_RESET_NOTIFICATION_STRATEGY_ARB")]
- ResetNotificationStrategyARB = 33366,
+ [NativeName("GL_PATCHES")]
+ Patches = 14,
- [NativeName("GL_NO_RESET_NOTIFICATION_ARB")]
- NoResetNotificationARB = 33377,
+ [NativeName("GL_PATCH_VERTICES")]
+ PatchVertices = 36466,
- [NativeName("GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB")]
- SampleLocationSubpixelBitsARB = 37693,
+ [NativeName("GL_PATCH_DEFAULT_INNER_LEVEL")]
+ PatchDefaultInnerLevel = 36467,
- [NativeName("GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB")]
- SampleLocationPixelGridWidthARB = 37694,
+ [NativeName("GL_PATCH_DEFAULT_OUTER_LEVEL")]
+ PatchDefaultOuterLevel = 36468,
- [NativeName("GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB")]
- SampleLocationPixelGridHeightARB = 37695,
+ [NativeName("GL_TESS_CONTROL_OUTPUT_VERTICES")]
+ TessControlOutputVertices = 36469,
- [NativeName("GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB")]
- ProgrammableSampleLocationTableSizeARB = 37696,
+ [NativeName("GL_TESS_GEN_MODE")]
+ TessGenMode = 36470,
- [NativeName("GL_SAMPLE_LOCATION_ARB")]
- SampleLocationARB = 36432,
+ [NativeName("GL_TESS_GEN_SPACING")]
+ TessGenSpacing = 36471,
- [NativeName("GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB")]
- ProgrammableSampleLocationARB = 37697,
+ [NativeName("GL_TESS_GEN_VERTEX_ORDER")]
+ TessGenVertexOrder = 36472,
- [NativeName("GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB")]
- FramebufferProgrammableSampleLocationsARB = 37698,
+ [NativeName("GL_TESS_GEN_POINT_MODE")]
+ TessGenPointMode = 36473,
- [NativeName("GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB")]
- FramebufferSampleLocationPixelGridARB = 37699,
+ [NativeName("GL_ISOLINES")]
+ Isolines = 36474,
- [NativeName("GL_SAMPLE_SHADING_ARB")]
- SampleShadingARB = 35894,
+ [NativeName("GL_FRACTIONAL_ODD")]
+ FractionalOdd = 36475,
- [NativeName("GL_MIN_SAMPLE_SHADING_VALUE_ARB")]
- MinSampleShadingValueARB = 35895,
+ [NativeName("GL_FRACTIONAL_EVEN")]
+ FractionalEven = 36476,
- [NativeName("GL_PROGRAM_OBJECT_ARB")]
- ProgramObjectARB = 35648,
+ [NativeName("GL_MAX_PATCH_VERTICES")]
+ MaxPatchVertices = 36477,
- [NativeName("GL_SHADER_OBJECT_ARB")]
- ShaderObjectARB = 35656,
+ [NativeName("GL_MAX_TESS_GEN_LEVEL")]
+ MaxTessGenLevel = 36478,
- [NativeName("GL_OBJECT_TYPE_ARB")]
- ObjectTypeARB = 35662,
+ [NativeName("GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS")]
+ MaxTessControlUniformComponents = 36479,
- [NativeName("GL_OBJECT_SUBTYPE_ARB")]
- ObjectSubtypeARB = 35663,
+ [NativeName("GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS")]
+ MaxTessEvaluationUniformComponents = 36480,
- [NativeName("GL_FLOAT_VEC2_ARB")]
- FloatVec2ARB = 35664,
+ [NativeName("GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS")]
+ MaxTessControlTextureImageUnits = 36481,
- [NativeName("GL_FLOAT_VEC3_ARB")]
- FloatVec3ARB = 35665,
+ [NativeName("GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS")]
+ MaxTessEvaluationTextureImageUnits = 36482,
- [NativeName("GL_FLOAT_VEC4_ARB")]
- FloatVec4ARB = 35666,
+ [NativeName("GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS")]
+ MaxTessControlOutputComponents = 36483,
- [NativeName("GL_INT_VEC2_ARB")]
- IntVec2ARB = 35667,
+ [NativeName("GL_MAX_TESS_PATCH_COMPONENTS")]
+ MaxTessPatchComponents = 36484,
- [NativeName("GL_INT_VEC3_ARB")]
- IntVec3ARB = 35668,
+ [NativeName("GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS")]
+ MaxTessControlTotalOutputComponents = 36485,
- [NativeName("GL_INT_VEC4_ARB")]
- IntVec4ARB = 35669,
+ [NativeName("GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS")]
+ MaxTessEvaluationOutputComponents = 36486,
- [NativeName("GL_BOOL_ARB")]
- BoolARB = 35670,
+ [NativeName("GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS")]
+ MaxTessControlUniformBlocks = 36489,
- [NativeName("GL_BOOL_VEC2_ARB")]
- BoolVec2ARB = 35671,
+ [NativeName("GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS")]
+ MaxTessEvaluationUniformBlocks = 36490,
- [NativeName("GL_BOOL_VEC3_ARB")]
- BoolVec3ARB = 35672,
+ [NativeName("GL_MAX_TESS_CONTROL_INPUT_COMPONENTS")]
+ MaxTessControlInputComponents = 34924,
- [NativeName("GL_BOOL_VEC4_ARB")]
- BoolVec4ARB = 35673,
+ [NativeName("GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS")]
+ MaxTessEvaluationInputComponents = 34925,
- [NativeName("GL_FLOAT_MAT2_ARB")]
- FloatMat2ARB = 35674,
+ [NativeName("GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS")]
+ MaxCombinedTessControlUniformComponents = 36382,
- [NativeName("GL_FLOAT_MAT3_ARB")]
- FloatMat3ARB = 35675,
+ [NativeName("GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS")]
+ MaxCombinedTessEvaluationUniformComponents = 36383,
- [NativeName("GL_FLOAT_MAT4_ARB")]
- FloatMat4ARB = 35676,
+ [NativeName("GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER")]
+ UniformBlockReferencedByTessControlShader = 34032,
- [NativeName("GL_SAMPLER_1D_ARB")]
- Sampler1DARB = 35677,
+ [NativeName("GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER")]
+ UniformBlockReferencedByTessEvaluationShader = 34033,
- [NativeName("GL_SAMPLER_2D_ARB")]
- Sampler2DARB = 35678,
+ [NativeName("GL_TESS_EVALUATION_SHADER")]
+ TessEvaluationShader = 36487,
- [NativeName("GL_SAMPLER_3D_ARB")]
- Sampler3DARB = 35679,
+ [NativeName("GL_TESS_CONTROL_SHADER")]
+ TessControlShader = 36488,
- [NativeName("GL_SAMPLER_CUBE_ARB")]
- SamplerCubeARB = 35680,
+ [NativeName("GL_TRANSFORM_FEEDBACK")]
+ TransformFeedback = 36386,
- [NativeName("GL_SAMPLER_1D_SHADOW_ARB")]
- Sampler1DShadowARB = 35681,
+ [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED")]
+ TransformFeedbackBufferPaused = 36387,
- [NativeName("GL_SAMPLER_2D_SHADOW_ARB")]
- Sampler2DShadowARB = 35682,
+ [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE")]
+ TransformFeedbackBufferActive = 36388,
- [NativeName("GL_SAMPLER_2D_RECT_ARB")]
- Sampler2DRectARB = 35683,
+ [NativeName("GL_TRANSFORM_FEEDBACK_BINDING")]
+ TransformFeedbackBinding = 36389,
- [NativeName("GL_SAMPLER_2D_RECT_SHADOW_ARB")]
- Sampler2DRectShadowARB = 35684,
+ [NativeName("GL_MAX_TRANSFORM_FEEDBACK_BUFFERS")]
+ MaxTransformFeedbackBuffers = 36464,
- [NativeName("GL_OBJECT_DELETE_STATUS_ARB")]
- ObjectDeleteStatusARB = 35712,
+ [NativeName("GL_FIXED")]
+ Fixed = 5132,
- [NativeName("GL_OBJECT_COMPILE_STATUS_ARB")]
- ObjectCompileStatusARB = 35713,
+ [NativeName("GL_IMPLEMENTATION_COLOR_READ_TYPE")]
+ ImplementationColorReadType = 35738,
- [NativeName("GL_OBJECT_LINK_STATUS_ARB")]
- ObjectLinkStatusARB = 35714,
+ [NativeName("GL_IMPLEMENTATION_COLOR_READ_FORMAT")]
+ ImplementationColorReadFormat = 35739,
- [NativeName("GL_OBJECT_VALIDATE_STATUS_ARB")]
- ObjectValidateStatusARB = 35715,
+ [NativeName("GL_LOW_FLOAT")]
+ LowFloat = 36336,
- [NativeName("GL_OBJECT_INFO_LOG_LENGTH_ARB")]
- ObjectInfoLogLengthARB = 35716,
+ [NativeName("GL_MEDIUM_FLOAT")]
+ MediumFloat = 36337,
- [NativeName("GL_OBJECT_ATTACHED_OBJECTS_ARB")]
- ObjectAttachedObjectsARB = 35717,
+ [NativeName("GL_HIGH_FLOAT")]
+ HighFloat = 36338,
- [NativeName("GL_OBJECT_ACTIVE_UNIFORMS_ARB")]
- ObjectActiveUniformsARB = 35718,
+ [NativeName("GL_LOW_INT")]
+ LowInt = 36339,
- [NativeName("GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB")]
- ObjectActiveUniformMaxLengthARB = 35719,
+ [NativeName("GL_MEDIUM_INT")]
+ MediumInt = 36340,
- [NativeName("GL_OBJECT_SHADER_SOURCE_LENGTH_ARB")]
- ObjectShaderSourceLengthARB = 35720,
+ [NativeName("GL_HIGH_INT")]
+ HighInt = 36341,
- [NativeName("GL_SHADING_LANGUAGE_VERSION_ARB")]
- ShadingLanguageVersionARB = 35724,
+ [NativeName("GL_SHADER_COMPILER")]
+ ShaderCompiler = 36346,
- [NativeName("GL_SHADER_INCLUDE_ARB")]
- ShaderIncludeARB = 36270,
+ [NativeName("GL_SHADER_BINARY_FORMATS")]
+ ShaderBinaryFormats = 36344,
- [NativeName("GL_NAMED_STRING_LENGTH_ARB")]
- NamedStringLengthARB = 36329,
+ [NativeName("GL_NUM_SHADER_BINARY_FORMATS")]
+ NumShaderBinaryFormats = 36345,
- [NativeName("GL_NAMED_STRING_TYPE_ARB")]
- NamedStringTypeARB = 36330,
+ [NativeName("GL_MAX_VERTEX_UNIFORM_VECTORS")]
+ MaxVertexUniformVectors = 36347,
- [NativeName("GL_TEXTURE_COMPARE_MODE_ARB")]
- TextureCompareModeARB = 34892,
+ [NativeName("GL_MAX_VARYING_VECTORS")]
+ MaxVaryingVectors = 36348,
- [NativeName("GL_TEXTURE_COMPARE_FUNC_ARB")]
- TextureCompareFuncARB = 34893,
+ [NativeName("GL_MAX_FRAGMENT_UNIFORM_VECTORS")]
+ MaxFragmentUniformVectors = 36349,
- [NativeName("GL_COMPARE_R_TO_TEXTURE_ARB")]
- CompareRToTextureARB = 34894,
+ [NativeName("GL_RGB565")]
+ Rgb565 = 36194,
- [NativeName("GL_TEXTURE_COMPARE_FAIL_VALUE_ARB")]
- TextureCompareFailValueARB = 32959,
+ [NativeName("GL_PROGRAM_BINARY_RETRIEVABLE_HINT")]
+ ProgramBinaryRetrievableHint = 33367,
- [NativeName("GL_SPARSE_STORAGE_BIT_ARB")]
- SparseStorageBitARB = 1024,
+ [NativeName("GL_PROGRAM_BINARY_LENGTH")]
+ ProgramBinaryLength = 34625,
- [NativeName("GL_SPARSE_BUFFER_PAGE_SIZE_ARB")]
- SparseBufferPageSizeARB = 33528,
+ [NativeName("GL_NUM_PROGRAM_BINARY_FORMATS")]
+ NumProgramBinaryFormats = 34814,
- [NativeName("GL_TEXTURE_SPARSE_ARB")]
- TextureSparseARB = 37286,
+ [NativeName("GL_PROGRAM_BINARY_FORMATS")]
+ ProgramBinaryFormats = 34815,
- [NativeName("GL_VIRTUAL_PAGE_SIZE_INDEX_ARB")]
- VirtualPageSizeIndexARB = 37287,
+ [NativeName("GL_VERTEX_SHADER_BIT")]
+ VertexShaderBit = 1,
- [NativeName("GL_NUM_SPARSE_LEVELS_ARB")]
- NumSparseLevelsARB = 37290,
+ [NativeName("GL_FRAGMENT_SHADER_BIT")]
+ FragmentShaderBit = 2,
- [NativeName("GL_NUM_VIRTUAL_PAGE_SIZES_ARB")]
- NumVirtualPageSizesARB = 37288,
+ [NativeName("GL_GEOMETRY_SHADER_BIT")]
+ GeometryShaderBit = 4,
- [NativeName("GL_VIRTUAL_PAGE_SIZE_X_ARB")]
- VirtualPageSizeXARB = 37269,
+ [NativeName("GL_TESS_CONTROL_SHADER_BIT")]
+ TessControlShaderBit = 8,
- [NativeName("GL_VIRTUAL_PAGE_SIZE_Y_ARB")]
- VirtualPageSizeYARB = 37270,
+ [NativeName("GL_TESS_EVALUATION_SHADER_BIT")]
+ TessEvaluationShaderBit = 16,
- [NativeName("GL_VIRTUAL_PAGE_SIZE_Z_ARB")]
- VirtualPageSizeZARB = 37271,
+ [NativeName("GL_ALL_SHADER_BITS")]
+ AllShaderBits = 4294967295,
- [NativeName("GL_MAX_SPARSE_TEXTURE_SIZE_ARB")]
- MaxSparseTextureSizeARB = 37272,
+ [NativeName("GL_PROGRAM_SEPARABLE")]
+ ProgramSeparable = 33368,
- [NativeName("GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB")]
- MaxSparse3DTextureSizeARB = 37273,
+ [NativeName("GL_ACTIVE_PROGRAM")]
+ ActiveProgram = 33369,
- [NativeName("GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB")]
- MaxSparseArrayTextureLayersARB = 37274,
+ [NativeName("GL_PROGRAM_PIPELINE_BINDING")]
+ ProgramPipelineBinding = 33370,
- [NativeName("GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB")]
- SparseTextureFullArrayCubeMipmapsARB = 37289,
+ [NativeName("GL_MAX_VIEWPORTS")]
+ MaxViewports = 33371,
- [NativeName("GL_CLAMP_TO_BORDER_ARB")]
- ClampToBorderARB = 33069,
+ [NativeName("GL_VIEWPORT_SUBPIXEL_BITS")]
+ ViewportSubpixelBits = 33372,
- [NativeName("GL_TEXTURE_BUFFER_ARB")]
- TextureBufferARB = 35882,
+ [NativeName("GL_VIEWPORT_BOUNDS_RANGE")]
+ ViewportBoundsRange = 33373,
- [NativeName("GL_MAX_TEXTURE_BUFFER_SIZE_ARB")]
- MaxTextureBufferSizeARB = 35883,
+ [NativeName("GL_LAYER_PROVOKING_VERTEX")]
+ LayerProvokingVertex = 33374,
- [NativeName("GL_TEXTURE_BINDING_BUFFER_ARB")]
- TextureBindingBufferARB = 35884,
+ [NativeName("GL_VIEWPORT_INDEX_PROVOKING_VERTEX")]
+ ViewportIndexProvokingVertex = 33375,
- [NativeName("GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB")]
- TextureBufferDataStoreBindingARB = 35885,
+ [NativeName("GL_UNDEFINED_VERTEX")]
+ UndefinedVertex = 33376,
- [NativeName("GL_TEXTURE_BUFFER_FORMAT_ARB")]
- TextureBufferFormatARB = 35886,
+ [NativeName("GL_COPY_READ_BUFFER_BINDING")]
+ CopyReadBufferBinding = 36662,
- [NativeName("GL_COMPRESSED_ALPHA_ARB")]
- CompressedAlphaARB = 34025,
+ [NativeName("GL_COPY_WRITE_BUFFER_BINDING")]
+ CopyWriteBufferBinding = 36663,
- [NativeName("GL_COMPRESSED_LUMINANCE_ARB")]
- CompressedLuminanceARB = 34026,
+ [NativeName("GL_TRANSFORM_FEEDBACK_ACTIVE")]
+ TransformFeedbackActive = 36388,
- [NativeName("GL_COMPRESSED_LUMINANCE_ALPHA_ARB")]
- CompressedLuminanceAlphaARB = 34027,
+ [NativeName("GL_TRANSFORM_FEEDBACK_PAUSED")]
+ TransformFeedbackPaused = 36387,
- [NativeName("GL_COMPRESSED_INTENSITY_ARB")]
- CompressedIntensityARB = 34028,
+ [NativeName("GL_UNPACK_COMPRESSED_BLOCK_WIDTH")]
+ UnpackCompressedBlockWidth = 37159,
- [NativeName("GL_COMPRESSED_RGB_ARB")]
- CompressedRgbARB = 34029,
+ [NativeName("GL_UNPACK_COMPRESSED_BLOCK_HEIGHT")]
+ UnpackCompressedBlockHeight = 37160,
- [NativeName("GL_COMPRESSED_RGBA_ARB")]
- CompressedRgbaARB = 34030,
+ [NativeName("GL_UNPACK_COMPRESSED_BLOCK_DEPTH")]
+ UnpackCompressedBlockDepth = 37161,
- [NativeName("GL_TEXTURE_COMPRESSION_HINT_ARB")]
- TextureCompressionHintARB = 34031,
+ [NativeName("GL_UNPACK_COMPRESSED_BLOCK_SIZE")]
+ UnpackCompressedBlockSize = 37162,
- [NativeName("GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB")]
- TextureCompressedImageSizeARB = 34464,
+ [NativeName("GL_PACK_COMPRESSED_BLOCK_WIDTH")]
+ PackCompressedBlockWidth = 37163,
- [NativeName("GL_TEXTURE_COMPRESSED_ARB")]
- TextureCompressedARB = 34465,
+ [NativeName("GL_PACK_COMPRESSED_BLOCK_HEIGHT")]
+ PackCompressedBlockHeight = 37164,
- [NativeName("GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB")]
- NumCompressedTextureFormatsARB = 34466,
+ [NativeName("GL_PACK_COMPRESSED_BLOCK_DEPTH")]
+ PackCompressedBlockDepth = 37165,
- [NativeName("GL_COMPRESSED_TEXTURE_FORMATS_ARB")]
- CompressedTextureFormatsARB = 34467,
+ [NativeName("GL_PACK_COMPRESSED_BLOCK_SIZE")]
+ PackCompressedBlockSize = 37166,
- [NativeName("GL_COMPRESSED_RGBA_BPTC_UNORM_ARB")]
- CompressedRgbaBptcUnormARB = 36492,
+ [NativeName("GL_NUM_SAMPLE_COUNTS")]
+ NumSampleCounts = 37760,
- [NativeName("GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB")]
- CompressedSrgbAlphaBptcUnormARB = 36493,
+ [NativeName("GL_MIN_MAP_BUFFER_ALIGNMENT")]
+ MinMapBufferAlignment = 37052,
- [NativeName("GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB")]
- CompressedRgbBptcSignedFloatARB = 36494,
+ [NativeName("GL_ATOMIC_COUNTER_BUFFER")]
+ AtomicCounterBuffer = 37568,
- [NativeName("GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB")]
- CompressedRgbBptcUnsignedFloatARB = 36495,
+ [NativeName("GL_ATOMIC_COUNTER_BUFFER_BINDING")]
+ AtomicCounterBufferBinding = 37569,
- [NativeName("GL_NORMAL_MAP_ARB")]
- NormalMapARB = 34065,
+ [NativeName("GL_ATOMIC_COUNTER_BUFFER_START")]
+ AtomicCounterBufferStart = 37570,
- [NativeName("GL_REFLECTION_MAP_ARB")]
- ReflectionMapARB = 34066,
+ [NativeName("GL_ATOMIC_COUNTER_BUFFER_SIZE")]
+ AtomicCounterBufferSize = 37571,
- [NativeName("GL_TEXTURE_CUBE_MAP_ARB")]
- TextureCubeMapARB = 34067,
+ [NativeName("GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE")]
+ AtomicCounterBufferDataSize = 37572,
- [NativeName("GL_TEXTURE_BINDING_CUBE_MAP_ARB")]
- TextureBindingCubeMapARB = 34068,
+ [NativeName("GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS")]
+ AtomicCounterBufferActiveAtomicCounters = 37573,
- [NativeName("GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB")]
- TextureCubeMapPositiveXARB = 34069,
+ [NativeName("GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES")]
+ AtomicCounterBufferActiveAtomicCounterIndices = 37574,
- [NativeName("GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB")]
- TextureCubeMapNegativeXARB = 34070,
+ [NativeName("GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER")]
+ AtomicCounterBufferReferencedByVertexShader = 37575,
- [NativeName("GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB")]
- TextureCubeMapPositiveYARB = 34071,
+ [NativeName("GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER")]
+ AtomicCounterBufferReferencedByTessControlShader = 37576,
- [NativeName("GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB")]
- TextureCubeMapNegativeYARB = 34072,
+ [NativeName("GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER")]
+ AtomicCounterBufferReferencedByTessEvaluationShader = 37577,
- [NativeName("GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB")]
- TextureCubeMapPositiveZARB = 34073,
+ [NativeName("GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER")]
+ AtomicCounterBufferReferencedByGeometryShader = 37578,
- [NativeName("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB")]
- TextureCubeMapNegativeZARB = 34074,
+ [NativeName("GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER")]
+ AtomicCounterBufferReferencedByFragmentShader = 37579,
- [NativeName("GL_PROXY_TEXTURE_CUBE_MAP_ARB")]
- ProxyTextureCubeMapARB = 34075,
+ [NativeName("GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS")]
+ MaxVertexAtomicCounterBuffers = 37580,
- [NativeName("GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB")]
- MaxCubeMapTextureSizeARB = 34076,
+ [NativeName("GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS")]
+ MaxTessControlAtomicCounterBuffers = 37581,
- [NativeName("GL_TEXTURE_CUBE_MAP_ARRAY_ARB")]
- TextureCubeMapArrayARB = 36873,
+ [NativeName("GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS")]
+ MaxTessEvaluationAtomicCounterBuffers = 37582,
- [NativeName("GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB")]
- TextureBindingCubeMapArrayARB = 36874,
+ [NativeName("GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS")]
+ MaxGeometryAtomicCounterBuffers = 37583,
- [NativeName("GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB")]
- ProxyTextureCubeMapArrayARB = 36875,
+ [NativeName("GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS")]
+ MaxFragmentAtomicCounterBuffers = 37584,
- [NativeName("GL_SAMPLER_CUBE_MAP_ARRAY_ARB")]
- SamplerCubeMapArrayARB = 36876,
+ [NativeName("GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS")]
+ MaxCombinedAtomicCounterBuffers = 37585,
- [NativeName("GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB")]
- SamplerCubeMapArrayShadowARB = 36877,
+ [NativeName("GL_MAX_VERTEX_ATOMIC_COUNTERS")]
+ MaxVertexAtomicCounters = 37586,
- [NativeName("GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB")]
- IntSamplerCubeMapArrayARB = 36878,
+ [NativeName("GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS")]
+ MaxTessControlAtomicCounters = 37587,
- [NativeName("GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB")]
- UnsignedIntSamplerCubeMapArrayARB = 36879,
+ [NativeName("GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS")]
+ MaxTessEvaluationAtomicCounters = 37588,
- [NativeName("GL_COMBINE_ARB")]
- CombineARB = 34160,
+ [NativeName("GL_MAX_GEOMETRY_ATOMIC_COUNTERS")]
+ MaxGeometryAtomicCounters = 37589,
- [NativeName("GL_COMBINE_RGB_ARB")]
- CombineRgbARB = 34161,
+ [NativeName("GL_MAX_FRAGMENT_ATOMIC_COUNTERS")]
+ MaxFragmentAtomicCounters = 37590,
- [NativeName("GL_COMBINE_ALPHA_ARB")]
- CombineAlphaARB = 34162,
+ [NativeName("GL_MAX_COMBINED_ATOMIC_COUNTERS")]
+ MaxCombinedAtomicCounters = 37591,
- [NativeName("GL_SOURCE0_RGB_ARB")]
- Source0RgbARB = 34176,
+ [NativeName("GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE")]
+ MaxAtomicCounterBufferSize = 37592,
- [NativeName("GL_SOURCE1_RGB_ARB")]
- Source1RgbARB = 34177,
+ [NativeName("GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS")]
+ MaxAtomicCounterBufferBindings = 37596,
- [NativeName("GL_SOURCE2_RGB_ARB")]
- Source2RgbARB = 34178,
+ [NativeName("GL_ACTIVE_ATOMIC_COUNTER_BUFFERS")]
+ ActiveAtomicCounterBuffers = 37593,
- [NativeName("GL_SOURCE0_ALPHA_ARB")]
- Source0AlphaARB = 34184,
+ [NativeName("GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX")]
+ UniformAtomicCounterBufferIndex = 37594,
- [NativeName("GL_SOURCE1_ALPHA_ARB")]
- Source1AlphaARB = 34185,
+ [NativeName("GL_UNSIGNED_INT_ATOMIC_COUNTER")]
+ UnsignedIntAtomicCounter = 37595,
- [NativeName("GL_SOURCE2_ALPHA_ARB")]
- Source2AlphaARB = 34186,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT")]
+ VertexAttribArrayBarrierBit = 1,
- [NativeName("GL_OPERAND0_RGB_ARB")]
- Operand0RgbARB = 34192,
+ [NativeName("GL_ELEMENT_ARRAY_BARRIER_BIT")]
+ ElementArrayBarrierBit = 2,
- [NativeName("GL_OPERAND1_RGB_ARB")]
- Operand1RgbARB = 34193,
+ [NativeName("GL_UNIFORM_BARRIER_BIT")]
+ UniformBarrierBit = 4,
- [NativeName("GL_OPERAND2_RGB_ARB")]
- Operand2RgbARB = 34194,
+ [NativeName("GL_TEXTURE_FETCH_BARRIER_BIT")]
+ TextureFetchBarrierBit = 8,
- [NativeName("GL_OPERAND0_ALPHA_ARB")]
- Operand0AlphaARB = 34200,
+ [NativeName("GL_SHADER_IMAGE_ACCESS_BARRIER_BIT")]
+ ShaderImageAccessBarrierBit = 32,
- [NativeName("GL_OPERAND1_ALPHA_ARB")]
- Operand1AlphaARB = 34201,
+ [NativeName("GL_COMMAND_BARRIER_BIT")]
+ CommandBarrierBit = 64,
- [NativeName("GL_OPERAND2_ALPHA_ARB")]
- Operand2AlphaARB = 34202,
+ [NativeName("GL_PIXEL_BUFFER_BARRIER_BIT")]
+ PixelBufferBarrierBit = 128,
- [NativeName("GL_RGB_SCALE_ARB")]
- RgbScaleARB = 34163,
+ [NativeName("GL_TEXTURE_UPDATE_BARRIER_BIT")]
+ TextureUpdateBarrierBit = 256,
- [NativeName("GL_ADD_SIGNED_ARB")]
- AddSignedARB = 34164,
+ [NativeName("GL_BUFFER_UPDATE_BARRIER_BIT")]
+ BufferUpdateBarrierBit = 512,
- [NativeName("GL_INTERPOLATE_ARB")]
- InterpolateARB = 34165,
+ [NativeName("GL_FRAMEBUFFER_BARRIER_BIT")]
+ FramebufferBarrierBit = 1024,
- [NativeName("GL_SUBTRACT_ARB")]
- SubtractARB = 34023,
+ [NativeName("GL_TRANSFORM_FEEDBACK_BARRIER_BIT")]
+ TransformFeedbackBarrierBit = 2048,
- [NativeName("GL_CONSTANT_ARB")]
- ConstantARB = 34166,
+ [NativeName("GL_ATOMIC_COUNTER_BARRIER_BIT")]
+ AtomicCounterBarrierBit = 4096,
- [NativeName("GL_PRIMARY_COLOR_ARB")]
- PrimaryColorARB = 34167,
+ [NativeName("GL_ALL_BARRIER_BITS")]
+ AllBarrierBits = 4294967295,
- [NativeName("GL_PREVIOUS_ARB")]
- PreviousARB = 34168,
+ [NativeName("GL_MAX_IMAGE_UNITS")]
+ MaxImageUnits = 36664,
- [NativeName("GL_DOT3_RGB_ARB")]
- Dot3RgbARB = 34478,
+ [NativeName("GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS")]
+ MaxCombinedImageUnitsAndFragmentOutputs = 36665,
- [NativeName("GL_DOT3_RGBA_ARB")]
- Dot3RgbaARB = 34479,
+ [NativeName("GL_IMAGE_BINDING_NAME")]
+ ImageBindingName = 36666,
- [NativeName("GL_TEXTURE_REDUCTION_MODE_ARB")]
- TextureReductionModeARB = 37734,
+ [NativeName("GL_IMAGE_BINDING_LEVEL")]
+ ImageBindingLevel = 36667,
- [NativeName("GL_WEIGHTED_AVERAGE_ARB")]
- WeightedAverageARB = 37735,
+ [NativeName("GL_IMAGE_BINDING_LAYERED")]
+ ImageBindingLayered = 36668,
- [NativeName("GL_TEXTURE_RED_TYPE_ARB")]
- TextureRedTypeARB = 35856,
+ [NativeName("GL_IMAGE_BINDING_LAYER")]
+ ImageBindingLayer = 36669,
- [NativeName("GL_TEXTURE_GREEN_TYPE_ARB")]
- TextureGreenTypeARB = 35857,
+ [NativeName("GL_IMAGE_BINDING_ACCESS")]
+ ImageBindingAccess = 36670,
- [NativeName("GL_TEXTURE_BLUE_TYPE_ARB")]
- TextureBlueTypeARB = 35858,
+ [NativeName("GL_IMAGE_1D")]
+ Image1D = 36940,
- [NativeName("GL_TEXTURE_ALPHA_TYPE_ARB")]
- TextureAlphaTypeARB = 35859,
+ [NativeName("GL_IMAGE_2D")]
+ Image2D = 36941,
- [NativeName("GL_TEXTURE_LUMINANCE_TYPE_ARB")]
- TextureLuminanceTypeARB = 35860,
+ [NativeName("GL_IMAGE_3D")]
+ Image3D = 36942,
- [NativeName("GL_TEXTURE_INTENSITY_TYPE_ARB")]
- TextureIntensityTypeARB = 35861,
+ [NativeName("GL_IMAGE_2D_RECT")]
+ Image2DRect = 36943,
- [NativeName("GL_TEXTURE_DEPTH_TYPE_ARB")]
- TextureDepthTypeARB = 35862,
+ [NativeName("GL_IMAGE_CUBE")]
+ ImageCube = 36944,
- [NativeName("GL_UNSIGNED_NORMALIZED_ARB")]
- UnsignedNormalizedARB = 35863,
+ [NativeName("GL_IMAGE_BUFFER")]
+ ImageBuffer = 36945,
- [NativeName("GL_RGBA32F_ARB")]
- Rgba32FARB = 34836,
+ [NativeName("GL_IMAGE_1D_ARRAY")]
+ Image1DArray = 36946,
- [NativeName("GL_RGB32F_ARB")]
- Rgb32FARB = 34837,
+ [NativeName("GL_IMAGE_2D_ARRAY")]
+ Image2DArray = 36947,
- [NativeName("GL_ALPHA32F_ARB")]
- Alpha32FARB = 34838,
+ [NativeName("GL_IMAGE_CUBE_MAP_ARRAY")]
+ ImageCubeMapArray = 36948,
- [NativeName("GL_INTENSITY32F_ARB")]
- Intensity32FARB = 34839,
+ [NativeName("GL_IMAGE_2D_MULTISAMPLE")]
+ Image2DMultisample = 36949,
- [NativeName("GL_LUMINANCE32F_ARB")]
- Luminance32FARB = 34840,
+ [NativeName("GL_IMAGE_2D_MULTISAMPLE_ARRAY")]
+ Image2DMultisampleArray = 36950,
- [NativeName("GL_LUMINANCE_ALPHA32F_ARB")]
- LuminanceAlpha32FARB = 34841,
+ [NativeName("GL_INT_IMAGE_1D")]
+ IntImage1D = 36951,
- [NativeName("GL_RGBA16F_ARB")]
- Rgba16FARB = 34842,
+ [NativeName("GL_INT_IMAGE_2D")]
+ IntImage2D = 36952,
- [NativeName("GL_RGB16F_ARB")]
- Rgb16FARB = 34843,
+ [NativeName("GL_INT_IMAGE_3D")]
+ IntImage3D = 36953,
- [NativeName("GL_ALPHA16F_ARB")]
- Alpha16FARB = 34844,
+ [NativeName("GL_INT_IMAGE_2D_RECT")]
+ IntImage2DRect = 36954,
- [NativeName("GL_INTENSITY16F_ARB")]
- Intensity16FARB = 34845,
+ [NativeName("GL_INT_IMAGE_CUBE")]
+ IntImageCube = 36955,
- [NativeName("GL_LUMINANCE16F_ARB")]
- Luminance16FARB = 34846,
+ [NativeName("GL_INT_IMAGE_BUFFER")]
+ IntImageBuffer = 36956,
- [NativeName("GL_LUMINANCE_ALPHA16F_ARB")]
- LuminanceAlpha16FARB = 34847,
+ [NativeName("GL_INT_IMAGE_1D_ARRAY")]
+ IntImage1DArray = 36957,
- [NativeName("GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB")]
- MinProgramTextureGatherOffsetARB = 36446,
+ [NativeName("GL_INT_IMAGE_2D_ARRAY")]
+ IntImage2DArray = 36958,
- [NativeName("GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB")]
- MaxProgramTextureGatherOffsetARB = 36447,
+ [NativeName("GL_INT_IMAGE_CUBE_MAP_ARRAY")]
+ IntImageCubeMapArray = 36959,
- [NativeName("GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB")]
- MaxProgramTextureGatherComponentsARB = 36767,
+ [NativeName("GL_INT_IMAGE_2D_MULTISAMPLE")]
+ IntImage2DMultisample = 36960,
- [NativeName("GL_MIRRORED_REPEAT_ARB")]
- MirroredRepeatARB = 33648,
+ [NativeName("GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY")]
+ IntImage2DMultisampleArray = 36961,
- [NativeName("GL_TEXTURE_RECTANGLE_ARB")]
- TextureRectangleARB = 34037,
+ [NativeName("GL_UNSIGNED_INT_IMAGE_1D")]
+ UnsignedIntImage1D = 36962,
- [NativeName("GL_TEXTURE_BINDING_RECTANGLE_ARB")]
- TextureBindingRectangleARB = 34038,
+ [NativeName("GL_UNSIGNED_INT_IMAGE_2D")]
+ UnsignedIntImage2D = 36963,
- [NativeName("GL_PROXY_TEXTURE_RECTANGLE_ARB")]
- ProxyTextureRectangleARB = 34039,
+ [NativeName("GL_UNSIGNED_INT_IMAGE_3D")]
+ UnsignedIntImage3D = 36964,
- [NativeName("GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB")]
- MaxRectangleTextureSizeARB = 34040,
+ [NativeName("GL_UNSIGNED_INT_IMAGE_2D_RECT")]
+ UnsignedIntImage2DRect = 36965,
- [NativeName("GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB")]
- TransformFeedbackOverflowARB = 33516,
+ [NativeName("GL_UNSIGNED_INT_IMAGE_CUBE")]
+ UnsignedIntImageCube = 36966,
- [NativeName("GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB")]
- TransformFeedbackStreamOverflowARB = 33517,
+ [NativeName("GL_UNSIGNED_INT_IMAGE_BUFFER")]
+ UnsignedIntImageBuffer = 36967,
- [NativeName("GL_TRANSPOSE_MODELVIEW_MATRIX_ARB")]
- TransposeModelviewMatrixARB = 34019,
+ [NativeName("GL_UNSIGNED_INT_IMAGE_1D_ARRAY")]
+ UnsignedIntImage1DArray = 36968,
- [NativeName("GL_TRANSPOSE_PROJECTION_MATRIX_ARB")]
- TransposeProjectionMatrixARB = 34020,
+ [NativeName("GL_UNSIGNED_INT_IMAGE_2D_ARRAY")]
+ UnsignedIntImage2DArray = 36969,
- [NativeName("GL_TRANSPOSE_TEXTURE_MATRIX_ARB")]
- TransposeTextureMatrixARB = 34021,
+ [NativeName("GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY")]
+ UnsignedIntImageCubeMapArray = 36970,
- [NativeName("GL_TRANSPOSE_COLOR_MATRIX_ARB")]
- TransposeColorMatrixARB = 34022,
+ [NativeName("GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE")]
+ UnsignedIntImage2DMultisample = 36971,
- [NativeName("GL_MAX_VERTEX_UNITS_ARB")]
- MaxVertexUnitsARB = 34468,
+ [NativeName("GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY")]
+ UnsignedIntImage2DMultisampleArray = 36972,
- [NativeName("GL_ACTIVE_VERTEX_UNITS_ARB")]
- ActiveVertexUnitsARB = 34469,
+ [NativeName("GL_MAX_IMAGE_SAMPLES")]
+ MaxImageSamples = 36973,
- [NativeName("GL_WEIGHT_SUM_UNITY_ARB")]
- WeightSumUnityARB = 34470,
+ [NativeName("GL_IMAGE_BINDING_FORMAT")]
+ ImageBindingFormat = 36974,
- [NativeName("GL_VERTEX_BLEND_ARB")]
- VertexBlendARB = 34471,
+ [NativeName("GL_IMAGE_FORMAT_COMPATIBILITY_TYPE")]
+ ImageFormatCompatibilityType = 37063,
- [NativeName("GL_CURRENT_WEIGHT_ARB")]
- CurrentWeightARB = 34472,
+ [NativeName("GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE")]
+ ImageFormatCompatibilityBySize = 37064,
- [NativeName("GL_WEIGHT_ARRAY_TYPE_ARB")]
- WeightArrayTypeARB = 34473,
+ [NativeName("GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS")]
+ ImageFormatCompatibilityByClass = 37065,
- [NativeName("GL_WEIGHT_ARRAY_STRIDE_ARB")]
- WeightArrayStrideARB = 34474,
+ [NativeName("GL_MAX_VERTEX_IMAGE_UNIFORMS")]
+ MaxVertexImageUniforms = 37066,
- [NativeName("GL_WEIGHT_ARRAY_SIZE_ARB")]
- WeightArraySizeARB = 34475,
+ [NativeName("GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS")]
+ MaxTessControlImageUniforms = 37067,
- [NativeName("GL_WEIGHT_ARRAY_POINTER_ARB")]
- WeightArrayPointerARB = 34476,
+ [NativeName("GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS")]
+ MaxTessEvaluationImageUniforms = 37068,
- [NativeName("GL_WEIGHT_ARRAY_ARB")]
- WeightArrayARB = 34477,
+ [NativeName("GL_MAX_GEOMETRY_IMAGE_UNIFORMS")]
+ MaxGeometryImageUniforms = 37069,
- [NativeName("GL_MODELVIEW0_ARB")]
- Modelview0ARB = 5888,
+ [NativeName("GL_MAX_FRAGMENT_IMAGE_UNIFORMS")]
+ MaxFragmentImageUniforms = 37070,
- [NativeName("GL_MODELVIEW1_ARB")]
- Modelview1ARB = 34058,
+ [NativeName("GL_MAX_COMBINED_IMAGE_UNIFORMS")]
+ MaxCombinedImageUniforms = 37071,
- [NativeName("GL_MODELVIEW2_ARB")]
- Modelview2ARB = 34594,
+ [NativeName("GL_COMPRESSED_RGBA_BPTC_UNORM")]
+ CompressedRgbaBptcUnorm = 36492,
- [NativeName("GL_MODELVIEW3_ARB")]
- Modelview3ARB = 34595,
+ [NativeName("GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM")]
+ CompressedSrgbAlphaBptcUnorm = 36493,
- [NativeName("GL_MODELVIEW4_ARB")]
- Modelview4ARB = 34596,
+ [NativeName("GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT")]
+ CompressedRgbBptcSignedFloat = 36494,
- [NativeName("GL_MODELVIEW5_ARB")]
- Modelview5ARB = 34597,
+ [NativeName("GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT")]
+ CompressedRgbBptcUnsignedFloat = 36495,
- [NativeName("GL_MODELVIEW6_ARB")]
- Modelview6ARB = 34598,
+ [NativeName("GL_TEXTURE_IMMUTABLE_FORMAT")]
+ TextureImmutableFormat = 37167,
- [NativeName("GL_MODELVIEW7_ARB")]
- Modelview7ARB = 34599,
+ [NativeName("GL_NUM_SHADING_LANGUAGE_VERSIONS")]
+ NumShadingLanguageVersions = 33513,
- [NativeName("GL_MODELVIEW8_ARB")]
- Modelview8ARB = 34600,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY_LONG")]
+ VertexAttribArrayLong = 34638,
- [NativeName("GL_MODELVIEW9_ARB")]
- Modelview9ARB = 34601,
+ [NativeName("GL_COMPRESSED_RGB8_ETC2")]
+ CompressedRgb8Etc2 = 37492,
- [NativeName("GL_MODELVIEW10_ARB")]
- Modelview10ARB = 34602,
+ [NativeName("GL_COMPRESSED_SRGB8_ETC2")]
+ CompressedSrgb8Etc2 = 37493,
- [NativeName("GL_MODELVIEW11_ARB")]
- Modelview11ARB = 34603,
+ [NativeName("GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2")]
+ CompressedRgb8PunchthroughAlpha1Etc2 = 37494,
- [NativeName("GL_MODELVIEW12_ARB")]
- Modelview12ARB = 34604,
+ [NativeName("GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2")]
+ CompressedSrgb8PunchthroughAlpha1Etc2 = 37495,
- [NativeName("GL_MODELVIEW13_ARB")]
- Modelview13ARB = 34605,
+ [NativeName("GL_COMPRESSED_RGBA8_ETC2_EAC")]
+ CompressedRgba8Etc2Eac = 37496,
- [NativeName("GL_MODELVIEW14_ARB")]
- Modelview14ARB = 34606,
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC")]
+ CompressedSrgb8Alpha8Etc2Eac = 37497,
- [NativeName("GL_MODELVIEW15_ARB")]
- Modelview15ARB = 34607,
+ [NativeName("GL_COMPRESSED_R11_EAC")]
+ CompressedR11Eac = 37488,
- [NativeName("GL_MODELVIEW16_ARB")]
- Modelview16ARB = 34608,
+ [NativeName("GL_COMPRESSED_SIGNED_R11_EAC")]
+ CompressedSignedR11Eac = 37489,
- [NativeName("GL_MODELVIEW17_ARB")]
- Modelview17ARB = 34609,
+ [NativeName("GL_COMPRESSED_RG11_EAC")]
+ CompressedRg11Eac = 37490,
- [NativeName("GL_MODELVIEW18_ARB")]
- Modelview18ARB = 34610,
+ [NativeName("GL_COMPRESSED_SIGNED_RG11_EAC")]
+ CompressedSignedRg11Eac = 37491,
- [NativeName("GL_MODELVIEW19_ARB")]
- Modelview19ARB = 34611,
+ [NativeName("GL_PRIMITIVE_RESTART_FIXED_INDEX")]
+ PrimitiveRestartFixedIndex = 36201,
- [NativeName("GL_MODELVIEW20_ARB")]
- Modelview20ARB = 34612,
+ [NativeName("GL_ANY_SAMPLES_PASSED_CONSERVATIVE")]
+ AnySamplesPassedConservative = 36202,
- [NativeName("GL_MODELVIEW21_ARB")]
- Modelview21ARB = 34613,
+ [NativeName("GL_MAX_ELEMENT_INDEX")]
+ MaxElementIndex = 36203,
- [NativeName("GL_MODELVIEW22_ARB")]
- Modelview22ARB = 34614,
+ [NativeName("GL_COMPUTE_SHADER")]
+ ComputeShader = 37305,
- [NativeName("GL_MODELVIEW23_ARB")]
- Modelview23ARB = 34615,
+ [NativeName("GL_MAX_COMPUTE_UNIFORM_BLOCKS")]
+ MaxComputeUniformBlocks = 37307,
- [NativeName("GL_MODELVIEW24_ARB")]
- Modelview24ARB = 34616,
+ [NativeName("GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS")]
+ MaxComputeTextureImageUnits = 37308,
- [NativeName("GL_MODELVIEW25_ARB")]
- Modelview25ARB = 34617,
+ [NativeName("GL_MAX_COMPUTE_IMAGE_UNIFORMS")]
+ MaxComputeImageUniforms = 37309,
- [NativeName("GL_MODELVIEW26_ARB")]
- Modelview26ARB = 34618,
+ [NativeName("GL_MAX_COMPUTE_SHARED_MEMORY_SIZE")]
+ MaxComputeSharedMemorySize = 33378,
- [NativeName("GL_MODELVIEW27_ARB")]
- Modelview27ARB = 34619,
+ [NativeName("GL_MAX_COMPUTE_UNIFORM_COMPONENTS")]
+ MaxComputeUniformComponents = 33379,
- [NativeName("GL_MODELVIEW28_ARB")]
- Modelview28ARB = 34620,
+ [NativeName("GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS")]
+ MaxComputeAtomicCounterBuffers = 33380,
- [NativeName("GL_MODELVIEW29_ARB")]
- Modelview29ARB = 34621,
+ [NativeName("GL_MAX_COMPUTE_ATOMIC_COUNTERS")]
+ MaxComputeAtomicCounters = 33381,
- [NativeName("GL_MODELVIEW30_ARB")]
- Modelview30ARB = 34622,
+ [NativeName("GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS")]
+ MaxCombinedComputeUniformComponents = 33382,
- [NativeName("GL_MODELVIEW31_ARB")]
- Modelview31ARB = 34623,
+ [NativeName("GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS")]
+ MaxComputeWorkGroupInvocations = 37099,
- [NativeName("GL_BUFFER_SIZE_ARB")]
- BufferSizeARB = 34660,
+ [NativeName("GL_MAX_COMPUTE_WORK_GROUP_COUNT")]
+ MaxComputeWorkGroupCount = 37310,
- [NativeName("GL_BUFFER_USAGE_ARB")]
- BufferUsageARB = 34661,
+ [NativeName("GL_MAX_COMPUTE_WORK_GROUP_SIZE")]
+ MaxComputeWorkGroupSize = 37311,
- [NativeName("GL_ARRAY_BUFFER_ARB")]
- ArrayBufferARB = 34962,
+ [NativeName("GL_COMPUTE_WORK_GROUP_SIZE")]
+ ComputeWorkGroupSize = 33383,
- [NativeName("GL_ELEMENT_ARRAY_BUFFER_ARB")]
- ElementArrayBufferARB = 34963,
+ [NativeName("GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER")]
+ UniformBlockReferencedByComputeShader = 37100,
- [NativeName("GL_ARRAY_BUFFER_BINDING_ARB")]
- ArrayBufferBindingARB = 34964,
+ [NativeName("GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER")]
+ AtomicCounterBufferReferencedByComputeShader = 37101,
- [NativeName("GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB")]
- ElementArrayBufferBindingARB = 34965,
+ [NativeName("GL_DISPATCH_INDIRECT_BUFFER")]
+ DispatchIndirectBuffer = 37102,
- [NativeName("GL_VERTEX_ARRAY_BUFFER_BINDING_ARB")]
- VertexArrayBufferBindingARB = 34966,
+ [NativeName("GL_DISPATCH_INDIRECT_BUFFER_BINDING")]
+ DispatchIndirectBufferBinding = 37103,
- [NativeName("GL_NORMAL_ARRAY_BUFFER_BINDING_ARB")]
- NormalArrayBufferBindingARB = 34967,
+ [NativeName("GL_COMPUTE_SHADER_BIT")]
+ ComputeShaderBit = 32,
- [NativeName("GL_COLOR_ARRAY_BUFFER_BINDING_ARB")]
- ColorArrayBufferBindingARB = 34968,
+ [NativeName("GL_DEBUG_OUTPUT_SYNCHRONOUS")]
+ DebugOutputSynchronous = 33346,
- [NativeName("GL_INDEX_ARRAY_BUFFER_BINDING_ARB")]
- IndexArrayBufferBindingARB = 34969,
+ [NativeName("GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH")]
+ DebugNextLoggedMessageLength = 33347,
- [NativeName("GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB")]
- TextureCoordArrayBufferBindingARB = 34970,
+ [NativeName("GL_DEBUG_CALLBACK_FUNCTION")]
+ DebugCallbackFunction = 33348,
- [NativeName("GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB")]
- EdgeFlagArrayBufferBindingARB = 34971,
+ [NativeName("GL_DEBUG_CALLBACK_USER_PARAM")]
+ DebugCallbackUserParam = 33349,
- [NativeName("GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB")]
- SecondaryColorArrayBufferBindingARB = 34972,
+ [NativeName("GL_DEBUG_SOURCE_API")]
+ DebugSourceApi = 33350,
- [NativeName("GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB")]
- FogCoordinateArrayBufferBindingARB = 34973,
+ [NativeName("GL_DEBUG_SOURCE_WINDOW_SYSTEM")]
+ DebugSourceWindowSystem = 33351,
- [NativeName("GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB")]
- WeightArrayBufferBindingARB = 34974,
+ [NativeName("GL_DEBUG_SOURCE_SHADER_COMPILER")]
+ DebugSourceShaderCompiler = 33352,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB")]
- VertexAttribArrayBufferBindingARB = 34975,
+ [NativeName("GL_DEBUG_SOURCE_THIRD_PARTY")]
+ DebugSourceThirdParty = 33353,
- [NativeName("GL_READ_ONLY_ARB")]
- ReadOnlyARB = 35000,
+ [NativeName("GL_DEBUG_SOURCE_APPLICATION")]
+ DebugSourceApplication = 33354,
- [NativeName("GL_WRITE_ONLY_ARB")]
- WriteOnlyARB = 35001,
+ [NativeName("GL_DEBUG_SOURCE_OTHER")]
+ DebugSourceOther = 33355,
- [NativeName("GL_READ_WRITE_ARB")]
- ReadWriteARB = 35002,
+ [NativeName("GL_DEBUG_TYPE_ERROR")]
+ DebugTypeError = 33356,
- [NativeName("GL_BUFFER_ACCESS_ARB")]
- BufferAccessARB = 35003,
+ [NativeName("GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR")]
+ DebugTypeDeprecatedBehavior = 33357,
- [NativeName("GL_BUFFER_MAPPED_ARB")]
- BufferMappedARB = 35004,
+ [NativeName("GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR")]
+ DebugTypeUndefinedBehavior = 33358,
- [NativeName("GL_BUFFER_MAP_POINTER_ARB")]
- BufferMapPointerARB = 35005,
+ [NativeName("GL_DEBUG_TYPE_PORTABILITY")]
+ DebugTypePortability = 33359,
- [NativeName("GL_STREAM_DRAW_ARB")]
- StreamDrawARB = 35040,
+ [NativeName("GL_DEBUG_TYPE_PERFORMANCE")]
+ DebugTypePerformance = 33360,
- [NativeName("GL_STREAM_READ_ARB")]
- StreamReadARB = 35041,
+ [NativeName("GL_DEBUG_TYPE_OTHER")]
+ DebugTypeOther = 33361,
- [NativeName("GL_STREAM_COPY_ARB")]
- StreamCopyARB = 35042,
+ [NativeName("GL_MAX_DEBUG_MESSAGE_LENGTH")]
+ MaxDebugMessageLength = 37187,
- [NativeName("GL_STATIC_DRAW_ARB")]
- StaticDrawARB = 35044,
+ [NativeName("GL_MAX_DEBUG_LOGGED_MESSAGES")]
+ MaxDebugLoggedMessages = 37188,
- [NativeName("GL_STATIC_READ_ARB")]
- StaticReadARB = 35045,
+ [NativeName("GL_DEBUG_LOGGED_MESSAGES")]
+ DebugLoggedMessages = 37189,
- [NativeName("GL_STATIC_COPY_ARB")]
- StaticCopyARB = 35046,
+ [NativeName("GL_DEBUG_SEVERITY_HIGH")]
+ DebugSeverityHigh = 37190,
- [NativeName("GL_DYNAMIC_DRAW_ARB")]
- DynamicDrawARB = 35048,
+ [NativeName("GL_DEBUG_SEVERITY_MEDIUM")]
+ DebugSeverityMedium = 37191,
- [NativeName("GL_DYNAMIC_READ_ARB")]
- DynamicReadARB = 35049,
+ [NativeName("GL_DEBUG_SEVERITY_LOW")]
+ DebugSeverityLow = 37192,
- [NativeName("GL_DYNAMIC_COPY_ARB")]
- DynamicCopyARB = 35050,
+ [NativeName("GL_DEBUG_TYPE_MARKER")]
+ DebugTypeMarker = 33384,
- [NativeName("GL_COLOR_SUM_ARB")]
- ColorSumARB = 33880,
+ [NativeName("GL_DEBUG_TYPE_PUSH_GROUP")]
+ DebugTypePushGroup = 33385,
- [NativeName("GL_VERTEX_PROGRAM_ARB")]
- VertexProgramARB = 34336,
+ [NativeName("GL_DEBUG_TYPE_POP_GROUP")]
+ DebugTypePopGroup = 33386,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB")]
- VertexAttribArrayEnabledARB = 34338,
+ [NativeName("GL_DEBUG_SEVERITY_NOTIFICATION")]
+ DebugSeverityNotification = 33387,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB")]
- VertexAttribArraySizeARB = 34339,
+ [NativeName("GL_MAX_DEBUG_GROUP_STACK_DEPTH")]
+ MaxDebugGroupStackDepth = 33388,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB")]
- VertexAttribArrayStrideARB = 34340,
+ [NativeName("GL_DEBUG_GROUP_STACK_DEPTH")]
+ DebugGroupStackDepth = 33389,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB")]
- VertexAttribArrayTypeARB = 34341,
+ [NativeName("GL_BUFFER")]
+ Buffer = 33504,
- [NativeName("GL_CURRENT_VERTEX_ATTRIB_ARB")]
- CurrentVertexAttribARB = 34342,
+ [NativeName("GL_SHADER")]
+ Shader = 33505,
- [NativeName("GL_VERTEX_PROGRAM_POINT_SIZE_ARB")]
- VertexProgramPointSizeARB = 34370,
+ [NativeName("GL_PROGRAM")]
+ Program = 33506,
- [NativeName("GL_VERTEX_PROGRAM_TWO_SIDE_ARB")]
- VertexProgramTwoSideARB = 34371,
+ [NativeName("GL_QUERY")]
+ Query = 33507,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB")]
- VertexAttribArrayPointerARB = 34373,
+ [NativeName("GL_PROGRAM_PIPELINE")]
+ ProgramPipeline = 33508,
- [NativeName("GL_MAX_VERTEX_ATTRIBS_ARB")]
- MaxVertexAttribsARB = 34921,
+ [NativeName("GL_SAMPLER")]
+ Sampler = 33510,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB")]
- VertexAttribArrayNormalizedARB = 34922,
+ [NativeName("GL_MAX_LABEL_LENGTH")]
+ MaxLabelLength = 33512,
- [NativeName("GL_PROGRAM_ADDRESS_REGISTERS_ARB")]
- ProgramAddressRegistersARB = 34992,
+ [NativeName("GL_DEBUG_OUTPUT")]
+ DebugOutput = 37600,
- [NativeName("GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB")]
- MaxProgramAddressRegistersARB = 34993,
+ [NativeName("GL_CONTEXT_FLAG_DEBUG_BIT")]
+ ContextFlagDebugBit = 2,
- [NativeName("GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB")]
- ProgramNativeAddressRegistersARB = 34994,
+ [NativeName("GL_MAX_UNIFORM_LOCATIONS")]
+ MaxUniformLocations = 33390,
- [NativeName("GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB")]
- MaxProgramNativeAddressRegistersARB = 34995,
+ [NativeName("GL_FRAMEBUFFER_DEFAULT_WIDTH")]
+ FramebufferDefaultWidth = 37648,
- [NativeName("GL_VERTEX_SHADER_ARB")]
- VertexShaderARB = 35633,
+ [NativeName("GL_FRAMEBUFFER_DEFAULT_HEIGHT")]
+ FramebufferDefaultHeight = 37649,
- [NativeName("GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB")]
- MaxVertexUniformComponentsARB = 35658,
+ [NativeName("GL_FRAMEBUFFER_DEFAULT_LAYERS")]
+ FramebufferDefaultLayers = 37650,
- [NativeName("GL_MAX_VARYING_FLOATS_ARB")]
- MaxVaryingFloatsARB = 35659,
+ [NativeName("GL_FRAMEBUFFER_DEFAULT_SAMPLES")]
+ FramebufferDefaultSamples = 37651,
- [NativeName("GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB")]
- MaxVertexTextureImageUnitsARB = 35660,
+ [NativeName("GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS")]
+ FramebufferDefaultFixedSampleLocations = 37652,
- [NativeName("GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB")]
- MaxCombinedTextureImageUnitsARB = 35661,
+ [NativeName("GL_MAX_FRAMEBUFFER_WIDTH")]
+ MaxFramebufferWidth = 37653,
- [NativeName("GL_OBJECT_ACTIVE_ATTRIBUTES_ARB")]
- ObjectActiveAttributesARB = 35721,
+ [NativeName("GL_MAX_FRAMEBUFFER_HEIGHT")]
+ MaxFramebufferHeight = 37654,
- [NativeName("GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB")]
- ObjectActiveAttributeMaxLengthARB = 35722,
+ [NativeName("GL_MAX_FRAMEBUFFER_LAYERS")]
+ MaxFramebufferLayers = 37655,
- [NativeName("GL_MULTIPLY_KHR")]
- MultiplyKHR = 37524,
+ [NativeName("GL_MAX_FRAMEBUFFER_SAMPLES")]
+ MaxFramebufferSamples = 37656,
- [NativeName("GL_SCREEN_KHR")]
- ScreenKHR = 37525,
+ [NativeName("GL_INTERNALFORMAT_SUPPORTED")]
+ InternalformatSupported = 33391,
- [NativeName("GL_OVERLAY_KHR")]
- OverlayKHR = 37526,
+ [NativeName("GL_INTERNALFORMAT_PREFERRED")]
+ InternalformatPreferred = 33392,
- [NativeName("GL_DARKEN_KHR")]
- DarkenKHR = 37527,
+ [NativeName("GL_INTERNALFORMAT_RED_SIZE")]
+ InternalformatRedSize = 33393,
- [NativeName("GL_LIGHTEN_KHR")]
- LightenKHR = 37528,
+ [NativeName("GL_INTERNALFORMAT_GREEN_SIZE")]
+ InternalformatGreenSize = 33394,
- [NativeName("GL_COLORDODGE_KHR")]
- ColordodgeKHR = 37529,
+ [NativeName("GL_INTERNALFORMAT_BLUE_SIZE")]
+ InternalformatBlueSize = 33395,
- [NativeName("GL_COLORBURN_KHR")]
- ColorburnKHR = 37530,
+ [NativeName("GL_INTERNALFORMAT_ALPHA_SIZE")]
+ InternalformatAlphaSize = 33396,
- [NativeName("GL_HARDLIGHT_KHR")]
- HardlightKHR = 37531,
+ [NativeName("GL_INTERNALFORMAT_DEPTH_SIZE")]
+ InternalformatDepthSize = 33397,
- [NativeName("GL_SOFTLIGHT_KHR")]
- SoftlightKHR = 37532,
+ [NativeName("GL_INTERNALFORMAT_STENCIL_SIZE")]
+ InternalformatStencilSize = 33398,
- [NativeName("GL_DIFFERENCE_KHR")]
- DifferenceKHR = 37534,
+ [NativeName("GL_INTERNALFORMAT_SHARED_SIZE")]
+ InternalformatSharedSize = 33399,
- [NativeName("GL_EXCLUSION_KHR")]
- ExclusionKHR = 37536,
+ [NativeName("GL_INTERNALFORMAT_RED_TYPE")]
+ InternalformatRedType = 33400,
- [NativeName("GL_HSL_HUE_KHR")]
- HslHueKHR = 37549,
+ [NativeName("GL_INTERNALFORMAT_GREEN_TYPE")]
+ InternalformatGreenType = 33401,
- [NativeName("GL_HSL_SATURATION_KHR")]
- HslSaturationKHR = 37550,
+ [NativeName("GL_INTERNALFORMAT_BLUE_TYPE")]
+ InternalformatBlueType = 33402,
- [NativeName("GL_HSL_COLOR_KHR")]
- HslColorKHR = 37551,
+ [NativeName("GL_INTERNALFORMAT_ALPHA_TYPE")]
+ InternalformatAlphaType = 33403,
- [NativeName("GL_HSL_LUMINOSITY_KHR")]
- HslLuminosityKHR = 37552,
+ [NativeName("GL_INTERNALFORMAT_DEPTH_TYPE")]
+ InternalformatDepthType = 33404,
- [NativeName("GL_BLEND_ADVANCED_COHERENT_KHR")]
- BlendAdvancedCoherentKHR = 37509,
+ [NativeName("GL_INTERNALFORMAT_STENCIL_TYPE")]
+ InternalformatStencilType = 33405,
- [NativeName("GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR")]
- ContextFlagNoErrorBitKHR = 8,
+ [NativeName("GL_MAX_WIDTH")]
+ MaxWidth = 33406,
- [NativeName("GL_MAX_SHADER_COMPILER_THREADS_KHR")]
- MaxShaderCompilerThreadsKHR = 37296,
+ [NativeName("GL_MAX_HEIGHT")]
+ MaxHeight = 33407,
- [NativeName("GL_COMPLETION_STATUS_KHR")]
- CompletionStatusKHR = 37297,
+ [NativeName("GL_MAX_DEPTH")]
+ MaxDepth = 33408,
- [NativeName("GL_CONTEXT_ROBUST_ACCESS")]
- ContextRobustAccess = 37107,
+ [NativeName("GL_MAX_LAYERS")]
+ MaxLayers = 33409,
- [NativeName("GL_SUBGROUP_SIZE_KHR")]
- SubgroupSizeKHR = 38194,
+ [NativeName("GL_MAX_COMBINED_DIMENSIONS")]
+ MaxCombinedDimensions = 33410,
- [NativeName("GL_SUBGROUP_SUPPORTED_STAGES_KHR")]
- SubgroupSupportedStagesKHR = 38195,
+ [NativeName("GL_COLOR_COMPONENTS")]
+ ColorComponents = 33411,
- [NativeName("GL_SUBGROUP_SUPPORTED_FEATURES_KHR")]
- SubgroupSupportedFeaturesKHR = 38196,
+ [NativeName("GL_DEPTH_COMPONENTS")]
+ DepthComponents = 33412,
- [NativeName("GL_SUBGROUP_QUAD_ALL_STAGES_KHR")]
- SubgroupQuadAllStagesKHR = 38197,
+ [NativeName("GL_STENCIL_COMPONENTS")]
+ StencilComponents = 33413,
- [NativeName("GL_SUBGROUP_FEATURE_BASIC_BIT_KHR")]
- SubgroupFeatureBasicBitKHR = 1,
+ [NativeName("GL_COLOR_RENDERABLE")]
+ ColorRenderable = 33414,
- [NativeName("GL_SUBGROUP_FEATURE_VOTE_BIT_KHR")]
- SubgroupFeatureVoteBitKHR = 2,
+ [NativeName("GL_DEPTH_RENDERABLE")]
+ DepthRenderable = 33415,
- [NativeName("GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR")]
- SubgroupFeatureArithmeticBitKHR = 4,
+ [NativeName("GL_STENCIL_RENDERABLE")]
+ StencilRenderable = 33416,
- [NativeName("GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR")]
- SubgroupFeatureBallotBitKHR = 8,
+ [NativeName("GL_FRAMEBUFFER_RENDERABLE")]
+ FramebufferRenderable = 33417,
- [NativeName("GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR")]
- SubgroupFeatureShuffleBitKHR = 16,
+ [NativeName("GL_FRAMEBUFFER_RENDERABLE_LAYERED")]
+ FramebufferRenderableLayered = 33418,
- [NativeName("GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR")]
- SubgroupFeatureShuffleRelativeBitKHR = 32,
+ [NativeName("GL_FRAMEBUFFER_BLEND")]
+ FramebufferBlend = 33419,
- [NativeName("GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR")]
- SubgroupFeatureClusteredBitKHR = 64,
+ [NativeName("GL_READ_PIXELS")]
+ ReadPixels = 33420,
- [NativeName("GL_SUBGROUP_FEATURE_QUAD_BIT_KHR")]
- SubgroupFeatureQuadBitKHR = 128,
+ [NativeName("GL_READ_PIXELS_FORMAT")]
+ ReadPixelsFormat = 33421,
- [NativeName("GL_COMPRESSED_RGBA_ASTC_4x4_KHR")]
- CompressedRgbaAstc4x4KHR = 37808,
+ [NativeName("GL_READ_PIXELS_TYPE")]
+ ReadPixelsType = 33422,
- [NativeName("GL_COMPRESSED_RGBA_ASTC_5x4_KHR")]
- CompressedRgbaAstc5x4KHR = 37809,
+ [NativeName("GL_TEXTURE_IMAGE_FORMAT")]
+ TextureImageFormat = 33423,
- [NativeName("GL_COMPRESSED_RGBA_ASTC_5x5_KHR")]
- CompressedRgbaAstc5x5KHR = 37810,
+ [NativeName("GL_TEXTURE_IMAGE_TYPE")]
+ TextureImageType = 33424,
- [NativeName("GL_COMPRESSED_RGBA_ASTC_6x5_KHR")]
- CompressedRgbaAstc6x5KHR = 37811,
+ [NativeName("GL_GET_TEXTURE_IMAGE_FORMAT")]
+ GetTextureImageFormat = 33425,
- [NativeName("GL_COMPRESSED_RGBA_ASTC_6x6_KHR")]
- CompressedRgbaAstc6x6KHR = 37812,
+ [NativeName("GL_GET_TEXTURE_IMAGE_TYPE")]
+ GetTextureImageType = 33426,
- [NativeName("GL_COMPRESSED_RGBA_ASTC_8x5_KHR")]
- CompressedRgbaAstc8x5KHR = 37813,
+ [NativeName("GL_MIPMAP")]
+ Mipmap = 33427,
- [NativeName("GL_COMPRESSED_RGBA_ASTC_8x6_KHR")]
- CompressedRgbaAstc8x6KHR = 37814,
+ [NativeName("GL_MANUAL_GENERATE_MIPMAP")]
+ ManualGenerateMipmap = 33428,
- [NativeName("GL_COMPRESSED_RGBA_ASTC_8x8_KHR")]
- CompressedRgbaAstc8x8KHR = 37815,
+ [NativeName("GL_AUTO_GENERATE_MIPMAP")]
+ AutoGenerateMipmap = 33429,
- [NativeName("GL_COMPRESSED_RGBA_ASTC_10x5_KHR")]
- CompressedRgbaAstc10x5KHR = 37816,
+ [NativeName("GL_COLOR_ENCODING")]
+ ColorEncoding = 33430,
- [NativeName("GL_COMPRESSED_RGBA_ASTC_10x6_KHR")]
- CompressedRgbaAstc10x6KHR = 37817,
+ [NativeName("GL_SRGB_READ")]
+ SrgbRead = 33431,
- [NativeName("GL_COMPRESSED_RGBA_ASTC_10x8_KHR")]
- CompressedRgbaAstc10x8KHR = 37818,
+ [NativeName("GL_SRGB_WRITE")]
+ SrgbWrite = 33432,
- [NativeName("GL_COMPRESSED_RGBA_ASTC_10x10_KHR")]
- CompressedRgbaAstc10x10KHR = 37819,
+ [NativeName("GL_FILTER")]
+ Filter = 33434,
- [NativeName("GL_COMPRESSED_RGBA_ASTC_12x10_KHR")]
- CompressedRgbaAstc12x10KHR = 37820,
+ [NativeName("GL_VERTEX_TEXTURE")]
+ VertexTexture = 33435,
- [NativeName("GL_COMPRESSED_RGBA_ASTC_12x12_KHR")]
- CompressedRgbaAstc12x12KHR = 37821,
+ [NativeName("GL_TESS_CONTROL_TEXTURE")]
+ TessControlTexture = 33436,
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR")]
- CompressedSrgb8Alpha8Astc4x4KHR = 37840,
+ [NativeName("GL_TESS_EVALUATION_TEXTURE")]
+ TessEvaluationTexture = 33437,
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR")]
- CompressedSrgb8Alpha8Astc5x4KHR = 37841,
+ [NativeName("GL_GEOMETRY_TEXTURE")]
+ GeometryTexture = 33438,
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR")]
- CompressedSrgb8Alpha8Astc5x5KHR = 37842,
+ [NativeName("GL_FRAGMENT_TEXTURE")]
+ FragmentTexture = 33439,
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR")]
- CompressedSrgb8Alpha8Astc6x5KHR = 37843,
+ [NativeName("GL_COMPUTE_TEXTURE")]
+ ComputeTexture = 33440,
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR")]
- CompressedSrgb8Alpha8Astc6x6KHR = 37844,
+ [NativeName("GL_TEXTURE_SHADOW")]
+ TextureShadow = 33441,
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR")]
- CompressedSrgb8Alpha8Astc8x5KHR = 37845,
+ [NativeName("GL_TEXTURE_GATHER")]
+ TextureGather = 33442,
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR")]
- CompressedSrgb8Alpha8Astc8x6KHR = 37846,
+ [NativeName("GL_TEXTURE_GATHER_SHADOW")]
+ TextureGatherShadow = 33443,
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR")]
- CompressedSrgb8Alpha8Astc8x8KHR = 37847,
+ [NativeName("GL_SHADER_IMAGE_LOAD")]
+ ShaderImageLoad = 33444,
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR")]
- CompressedSrgb8Alpha8Astc10x5KHR = 37848,
+ [NativeName("GL_SHADER_IMAGE_STORE")]
+ ShaderImageStore = 33445,
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR")]
- CompressedSrgb8Alpha8Astc10x6KHR = 37849,
+ [NativeName("GL_SHADER_IMAGE_ATOMIC")]
+ ShaderImageAtomic = 33446,
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR")]
- CompressedSrgb8Alpha8Astc10x8KHR = 37850,
+ [NativeName("GL_IMAGE_TEXEL_SIZE")]
+ ImageTexelSize = 33447,
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR")]
- CompressedSrgb8Alpha8Astc10x10KHR = 37851,
+ [NativeName("GL_IMAGE_COMPATIBILITY_CLASS")]
+ ImageCompatibilityClass = 33448,
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR")]
- CompressedSrgb8Alpha8Astc12x10KHR = 37852,
+ [NativeName("GL_IMAGE_PIXEL_FORMAT")]
+ ImagePixelFormat = 33449,
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR")]
- CompressedSrgb8Alpha8Astc12x12KHR = 37853,
+ [NativeName("GL_IMAGE_PIXEL_TYPE")]
+ ImagePixelType = 33450,
- [NativeName("GL_PALETTE4_RGB8_OES")]
- Palette4Rgb8OES = 35728,
+ [NativeName("GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST")]
+ SimultaneousTextureAndDepthTest = 33452,
- [NativeName("GL_PALETTE4_RGBA8_OES")]
- Palette4Rgba8OES = 35729,
+ [NativeName("GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST")]
+ SimultaneousTextureAndStencilTest = 33453,
- [NativeName("GL_PALETTE4_R5_G6_B5_OES")]
- Palette4R5G6B5OES = 35730,
+ [NativeName("GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE")]
+ SimultaneousTextureAndDepthWrite = 33454,
- [NativeName("GL_PALETTE4_RGBA4_OES")]
- Palette4Rgba4OES = 35731,
+ [NativeName("GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE")]
+ SimultaneousTextureAndStencilWrite = 33455,
- [NativeName("GL_PALETTE4_RGB5_A1_OES")]
- Palette4Rgb5A1OES = 35732,
+ [NativeName("GL_TEXTURE_COMPRESSED_BLOCK_WIDTH")]
+ TextureCompressedBlockWidth = 33457,
- [NativeName("GL_PALETTE8_RGB8_OES")]
- Palette8Rgb8OES = 35733,
+ [NativeName("GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT")]
+ TextureCompressedBlockHeight = 33458,
- [NativeName("GL_PALETTE8_RGBA8_OES")]
- Palette8Rgba8OES = 35734,
+ [NativeName("GL_TEXTURE_COMPRESSED_BLOCK_SIZE")]
+ TextureCompressedBlockSize = 33459,
- [NativeName("GL_PALETTE8_R5_G6_B5_OES")]
- Palette8R5G6B5OES = 35735,
+ [NativeName("GL_CLEAR_BUFFER")]
+ ClearBuffer = 33460,
- [NativeName("GL_PALETTE8_RGBA4_OES")]
- Palette8Rgba4OES = 35736,
+ [NativeName("GL_TEXTURE_VIEW")]
+ TextureView = 33461,
- [NativeName("GL_PALETTE8_RGB5_A1_OES")]
- Palette8Rgb5A1OES = 35737,
+ [NativeName("GL_VIEW_COMPATIBILITY_CLASS")]
+ ViewCompatibilityClass = 33462,
- [NativeName("GL_FIXED_OES")]
- FixedOES = 5132,
+ [NativeName("GL_FULL_SUPPORT")]
+ FullSupport = 33463,
- [NativeName("GL_IMPLEMENTATION_COLOR_READ_TYPE_OES")]
- ImplementationColorReadTypeOES = 35738,
+ [NativeName("GL_CAVEAT_SUPPORT")]
+ CaveatSupport = 33464,
- [NativeName("GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES")]
- ImplementationColorReadFormatOES = 35739,
+ [NativeName("GL_IMAGE_CLASS_4_X_32")]
+ ImageClass4x32 = 33465,
- [NativeName("GL_MULTISAMPLE_3DFX")]
- Multisample3DFX = 34482,
+ [NativeName("GL_IMAGE_CLASS_2_X_32")]
+ ImageClass2x32 = 33466,
- [NativeName("GL_SAMPLE_BUFFERS_3DFX")]
- SampleBuffers3DFX = 34483,
+ [NativeName("GL_IMAGE_CLASS_1_X_32")]
+ ImageClass1x32 = 33467,
- [NativeName("GL_SAMPLES_3DFX")]
- Samples3DFX = 34484,
+ [NativeName("GL_IMAGE_CLASS_4_X_16")]
+ ImageClass4x16 = 33468,
- [NativeName("GL_MULTISAMPLE_BIT_3DFX")]
- MultisampleBit3DFX = 536870912,
+ [NativeName("GL_IMAGE_CLASS_2_X_16")]
+ ImageClass2x16 = 33469,
- [NativeName("GL_COMPRESSED_RGB_FXT1_3DFX")]
- CompressedRgbFxt13DFX = 34480,
+ [NativeName("GL_IMAGE_CLASS_1_X_16")]
+ ImageClass1x16 = 33470,
- [NativeName("GL_COMPRESSED_RGBA_FXT1_3DFX")]
- CompressedRgbaFxt13DFX = 34481,
+ [NativeName("GL_IMAGE_CLASS_4_X_8")]
+ ImageClass4x8 = 33471,
- [NativeName("GL_FACTOR_MIN_AMD")]
- FactorMinAMD = 36892,
+ [NativeName("GL_IMAGE_CLASS_2_X_8")]
+ ImageClass2x8 = 33472,
- [NativeName("GL_FACTOR_MAX_AMD")]
- FactorMaxAMD = 36893,
+ [NativeName("GL_IMAGE_CLASS_1_X_8")]
+ ImageClass1x8 = 33473,
- [NativeName("GL_MAX_DEBUG_MESSAGE_LENGTH_AMD")]
- MaxDebugMessageLengthAMD = 37187,
+ [NativeName("GL_IMAGE_CLASS_11_11_10")]
+ ImageClass11x11x10 = 33474,
- [NativeName("GL_MAX_DEBUG_LOGGED_MESSAGES_AMD")]
- MaxDebugLoggedMessagesAMD = 37188,
+ [NativeName("GL_IMAGE_CLASS_10_10_10_2")]
+ ImageClass10x10x10x2 = 33475,
- [NativeName("GL_DEBUG_LOGGED_MESSAGES_AMD")]
- DebugLoggedMessagesAMD = 37189,
+ [NativeName("GL_VIEW_CLASS_128_BITS")]
+ ViewClass128Bits = 33476,
- [NativeName("GL_DEBUG_SEVERITY_HIGH_AMD")]
- DebugSeverityHighAMD = 37190,
+ [NativeName("GL_VIEW_CLASS_96_BITS")]
+ ViewClass96Bits = 33477,
- [NativeName("GL_DEBUG_SEVERITY_MEDIUM_AMD")]
- DebugSeverityMediumAMD = 37191,
+ [NativeName("GL_VIEW_CLASS_64_BITS")]
+ ViewClass64Bits = 33478,
- [NativeName("GL_DEBUG_SEVERITY_LOW_AMD")]
- DebugSeverityLowAMD = 37192,
+ [NativeName("GL_VIEW_CLASS_48_BITS")]
+ ViewClass48Bits = 33479,
- [NativeName("GL_DEBUG_CATEGORY_API_ERROR_AMD")]
- DebugCategoryApiErrorAMD = 37193,
+ [NativeName("GL_VIEW_CLASS_32_BITS")]
+ ViewClass32Bits = 33480,
- [NativeName("GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD")]
- DebugCategoryWindowSystemAMD = 37194,
+ [NativeName("GL_VIEW_CLASS_24_BITS")]
+ ViewClass24Bits = 33481,
- [NativeName("GL_DEBUG_CATEGORY_DEPRECATION_AMD")]
- DebugCategoryDeprecationAMD = 37195,
+ [NativeName("GL_VIEW_CLASS_16_BITS")]
+ ViewClass16Bits = 33482,
- [NativeName("GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD")]
- DebugCategoryUndefinedBehaviorAMD = 37196,
+ [NativeName("GL_VIEW_CLASS_8_BITS")]
+ ViewClass8Bits = 33483,
- [NativeName("GL_DEBUG_CATEGORY_PERFORMANCE_AMD")]
- DebugCategoryPerformanceAMD = 37197,
+ [NativeName("GL_VIEW_CLASS_S3TC_DXT1_RGB")]
+ ViewClassS3TcDxt1Rgb = 33484,
- [NativeName("GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD")]
- DebugCategoryShaderCompilerAMD = 37198,
+ [NativeName("GL_VIEW_CLASS_S3TC_DXT1_RGBA")]
+ ViewClassS3TcDxt1Rgba = 33485,
- [NativeName("GL_DEBUG_CATEGORY_APPLICATION_AMD")]
- DebugCategoryApplicationAMD = 37199,
+ [NativeName("GL_VIEW_CLASS_S3TC_DXT3_RGBA")]
+ ViewClassS3TcDxt3Rgba = 33486,
- [NativeName("GL_DEBUG_CATEGORY_OTHER_AMD")]
- DebugCategoryOtherAMD = 37200,
+ [NativeName("GL_VIEW_CLASS_S3TC_DXT5_RGBA")]
+ ViewClassS3TcDxt5Rgba = 33487,
- [NativeName("GL_DEPTH_CLAMP_NEAR_AMD")]
- DepthClampNearAMD = 36894,
+ [NativeName("GL_VIEW_CLASS_RGTC1_RED")]
+ ViewClassRgtc1Red = 33488,
- [NativeName("GL_DEPTH_CLAMP_FAR_AMD")]
- DepthClampFarAMD = 36895,
+ [NativeName("GL_VIEW_CLASS_RGTC2_RG")]
+ ViewClassRgtc2Rg = 33489,
- [NativeName("GL_RENDERBUFFER_STORAGE_SAMPLES_AMD")]
- RenderbufferStorageSamplesAMD = 37298,
+ [NativeName("GL_VIEW_CLASS_BPTC_UNORM")]
+ ViewClassBptcUnorm = 33490,
- [NativeName("GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD")]
- MaxColorFramebufferSamplesAMD = 37299,
+ [NativeName("GL_VIEW_CLASS_BPTC_FLOAT")]
+ ViewClassBptcFloat = 33491,
- [NativeName("GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD")]
- MaxColorFramebufferStorageSamplesAMD = 37300,
+ [NativeName("GL_UNIFORM")]
+ Uniform = 37601,
- [NativeName("GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD")]
- MaxDepthStencilFramebufferSamplesAMD = 37301,
+ [NativeName("GL_UNIFORM_BLOCK")]
+ UniformBlock = 37602,
- [NativeName("GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD")]
- NumSupportedMultisampleModesAMD = 37302,
+ [NativeName("GL_PROGRAM_INPUT")]
+ ProgramInput = 37603,
- [NativeName("GL_SUPPORTED_MULTISAMPLE_MODES_AMD")]
- SupportedMultisampleModesAMD = 37303,
+ [NativeName("GL_PROGRAM_OUTPUT")]
+ ProgramOutput = 37604,
- [NativeName("GL_SUBSAMPLE_DISTANCE_AMD")]
- SubsampleDistanceAMD = 34879,
+ [NativeName("GL_BUFFER_VARIABLE")]
+ BufferVariable = 37605,
- [NativeName("GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD")]
- PixelsPerSamplePatternXAMD = 37294,
+ [NativeName("GL_SHADER_STORAGE_BLOCK")]
+ ShaderStorageBlock = 37606,
- [NativeName("GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD")]
- PixelsPerSamplePatternYAMD = 37295,
+ [NativeName("GL_VERTEX_SUBROUTINE")]
+ VertexSubroutine = 37608,
- [NativeName("GL_ALL_PIXELS_AMD")]
- AllPixelsAMD = 4294967295,
+ [NativeName("GL_TESS_CONTROL_SUBROUTINE")]
+ TessControlSubroutine = 37609,
- [NativeName("GL_FLOAT16_NV")]
- Float16NV = 36856,
+ [NativeName("GL_TESS_EVALUATION_SUBROUTINE")]
+ TessEvaluationSubroutine = 37610,
- [NativeName("GL_FLOAT16_VEC2_NV")]
- Float16Vec2NV = 36857,
+ [NativeName("GL_GEOMETRY_SUBROUTINE")]
+ GeometrySubroutine = 37611,
- [NativeName("GL_FLOAT16_VEC3_NV")]
- Float16Vec3NV = 36858,
+ [NativeName("GL_FRAGMENT_SUBROUTINE")]
+ FragmentSubroutine = 37612,
- [NativeName("GL_FLOAT16_VEC4_NV")]
- Float16Vec4NV = 36859,
+ [NativeName("GL_COMPUTE_SUBROUTINE")]
+ ComputeSubroutine = 37613,
- [NativeName("GL_FLOAT16_MAT2_AMD")]
- Float16Mat2AMD = 37317,
+ [NativeName("GL_VERTEX_SUBROUTINE_UNIFORM")]
+ VertexSubroutineUniform = 37614,
- [NativeName("GL_FLOAT16_MAT3_AMD")]
- Float16Mat3AMD = 37318,
+ [NativeName("GL_TESS_CONTROL_SUBROUTINE_UNIFORM")]
+ TessControlSubroutineUniform = 37615,
- [NativeName("GL_FLOAT16_MAT4_AMD")]
- Float16Mat4AMD = 37319,
+ [NativeName("GL_TESS_EVALUATION_SUBROUTINE_UNIFORM")]
+ TessEvaluationSubroutineUniform = 37616,
- [NativeName("GL_FLOAT16_MAT2x3_AMD")]
- Float16Mat2x3AMD = 37320,
+ [NativeName("GL_GEOMETRY_SUBROUTINE_UNIFORM")]
+ GeometrySubroutineUniform = 37617,
- [NativeName("GL_FLOAT16_MAT2x4_AMD")]
- Float16Mat2x4AMD = 37321,
+ [NativeName("GL_FRAGMENT_SUBROUTINE_UNIFORM")]
+ FragmentSubroutineUniform = 37618,
- [NativeName("GL_FLOAT16_MAT3x2_AMD")]
- Float16Mat3x2AMD = 37322,
+ [NativeName("GL_COMPUTE_SUBROUTINE_UNIFORM")]
+ ComputeSubroutineUniform = 37619,
- [NativeName("GL_FLOAT16_MAT3x4_AMD")]
- Float16Mat3x4AMD = 37323,
+ [NativeName("GL_TRANSFORM_FEEDBACK_VARYING")]
+ TransformFeedbackVarying = 37620,
- [NativeName("GL_FLOAT16_MAT4x2_AMD")]
- Float16Mat4x2AMD = 37324,
+ [NativeName("GL_ACTIVE_RESOURCES")]
+ ActiveResources = 37621,
- [NativeName("GL_FLOAT16_MAT4x3_AMD")]
- Float16Mat4x3AMD = 37325,
+ [NativeName("GL_MAX_NAME_LENGTH")]
+ MaxNameLength = 37622,
- [NativeName("GL_INT64_NV")]
- Int64NV = 5134,
+ [NativeName("GL_MAX_NUM_ACTIVE_VARIABLES")]
+ MaxNumActiveVariables = 37623,
- [NativeName("GL_UNSIGNED_INT64_NV")]
- UnsignedInt64NV = 5135,
+ [NativeName("GL_MAX_NUM_COMPATIBLE_SUBROUTINES")]
+ MaxNumCompatibleSubroutines = 37624,
- [NativeName("GL_INT8_NV")]
- Int8NV = 36832,
+ [NativeName("GL_NAME_LENGTH")]
+ NameLength = 37625,
- [NativeName("GL_INT8_VEC2_NV")]
- Int8Vec2NV = 36833,
+ [NativeName("GL_TYPE")]
+ Type = 37626,
- [NativeName("GL_INT8_VEC3_NV")]
- Int8Vec3NV = 36834,
+ [NativeName("GL_ARRAY_SIZE")]
+ ArraySize = 37627,
- [NativeName("GL_INT8_VEC4_NV")]
- Int8Vec4NV = 36835,
+ [NativeName("GL_OFFSET")]
+ Offset = 37628,
- [NativeName("GL_INT16_NV")]
- Int16NV = 36836,
+ [NativeName("GL_BLOCK_INDEX")]
+ BlockIndex = 37629,
- [NativeName("GL_INT16_VEC2_NV")]
- Int16Vec2NV = 36837,
+ [NativeName("GL_ARRAY_STRIDE")]
+ ArrayStride = 37630,
- [NativeName("GL_INT16_VEC3_NV")]
- Int16Vec3NV = 36838,
+ [NativeName("GL_MATRIX_STRIDE")]
+ MatrixStride = 37631,
- [NativeName("GL_INT16_VEC4_NV")]
- Int16Vec4NV = 36839,
+ [NativeName("GL_IS_ROW_MAJOR")]
+ IsRowMajor = 37632,
- [NativeName("GL_INT64_VEC2_NV")]
- Int64Vec2NV = 36841,
+ [NativeName("GL_ATOMIC_COUNTER_BUFFER_INDEX")]
+ AtomicCounterBufferIndex = 37633,
- [NativeName("GL_INT64_VEC3_NV")]
- Int64Vec3NV = 36842,
+ [NativeName("GL_BUFFER_BINDING")]
+ BufferBinding = 37634,
- [NativeName("GL_INT64_VEC4_NV")]
- Int64Vec4NV = 36843,
+ [NativeName("GL_BUFFER_DATA_SIZE")]
+ BufferDataSize = 37635,
- [NativeName("GL_UNSIGNED_INT8_NV")]
- UnsignedInt8NV = 36844,
+ [NativeName("GL_NUM_ACTIVE_VARIABLES")]
+ NumActiveVariables = 37636,
- [NativeName("GL_UNSIGNED_INT8_VEC2_NV")]
- UnsignedInt8Vec2NV = 36845,
+ [NativeName("GL_ACTIVE_VARIABLES")]
+ ActiveVariables = 37637,
- [NativeName("GL_UNSIGNED_INT8_VEC3_NV")]
- UnsignedInt8Vec3NV = 36846,
+ [NativeName("GL_REFERENCED_BY_VERTEX_SHADER")]
+ ReferencedByVertexShader = 37638,
- [NativeName("GL_UNSIGNED_INT8_VEC4_NV")]
- UnsignedInt8Vec4NV = 36847,
+ [NativeName("GL_REFERENCED_BY_TESS_CONTROL_SHADER")]
+ ReferencedByTessControlShader = 37639,
- [NativeName("GL_UNSIGNED_INT16_NV")]
- UnsignedInt16NV = 36848,
+ [NativeName("GL_REFERENCED_BY_TESS_EVALUATION_SHADER")]
+ ReferencedByTessEvaluationShader = 37640,
- [NativeName("GL_UNSIGNED_INT16_VEC2_NV")]
- UnsignedInt16Vec2NV = 36849,
+ [NativeName("GL_REFERENCED_BY_GEOMETRY_SHADER")]
+ ReferencedByGeometryShader = 37641,
- [NativeName("GL_UNSIGNED_INT16_VEC3_NV")]
- UnsignedInt16Vec3NV = 36850,
+ [NativeName("GL_REFERENCED_BY_FRAGMENT_SHADER")]
+ ReferencedByFragmentShader = 37642,
- [NativeName("GL_UNSIGNED_INT16_VEC4_NV")]
- UnsignedInt16Vec4NV = 36851,
+ [NativeName("GL_REFERENCED_BY_COMPUTE_SHADER")]
+ ReferencedByComputeShader = 37643,
- [NativeName("GL_UNSIGNED_INT64_VEC2_NV")]
- UnsignedInt64Vec2NV = 36853,
+ [NativeName("GL_TOP_LEVEL_ARRAY_SIZE")]
+ TopLevelArraySize = 37644,
- [NativeName("GL_UNSIGNED_INT64_VEC3_NV")]
- UnsignedInt64Vec3NV = 36854,
+ [NativeName("GL_TOP_LEVEL_ARRAY_STRIDE")]
+ TopLevelArrayStride = 37645,
- [NativeName("GL_UNSIGNED_INT64_VEC4_NV")]
- UnsignedInt64Vec4NV = 36855,
+ [NativeName("GL_LOCATION")]
+ Location = 37646,
- [NativeName("GL_VERTEX_ELEMENT_SWIZZLE_AMD")]
- VertexElementSwizzleAMD = 37284,
+ [NativeName("GL_LOCATION_INDEX")]
+ LocationIndex = 37647,
- [NativeName("GL_VERTEX_ID_SWIZZLE_AMD")]
- VertexIdSwizzleAMD = 37285,
+ [NativeName("GL_IS_PER_PATCH")]
+ IsPerPatch = 37607,
- [NativeName("GL_DATA_BUFFER_AMD")]
- DataBufferAMD = 37201,
+ [NativeName("GL_SHADER_STORAGE_BUFFER")]
+ ShaderStorageBuffer = 37074,
- [NativeName("GL_PERFORMANCE_MONITOR_AMD")]
- PerformanceMonitorAMD = 37202,
+ [NativeName("GL_SHADER_STORAGE_BUFFER_BINDING")]
+ ShaderStorageBufferBinding = 37075,
- [NativeName("GL_QUERY_OBJECT_AMD")]
- QueryObjectAMD = 37203,
+ [NativeName("GL_SHADER_STORAGE_BUFFER_START")]
+ ShaderStorageBufferStart = 37076,
- [NativeName("GL_VERTEX_ARRAY_OBJECT_AMD")]
- VertexArrayObjectAMD = 37204,
+ [NativeName("GL_SHADER_STORAGE_BUFFER_SIZE")]
+ ShaderStorageBufferSize = 37077,
- [NativeName("GL_SAMPLER_OBJECT_AMD")]
- SamplerObjectAMD = 37205,
+ [NativeName("GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS")]
+ MaxVertexShaderStorageBlocks = 37078,
- [NativeName("GL_OCCLUSION_QUERY_EVENT_MASK_AMD")]
- OcclusionQueryEventMaskAMD = 34639,
+ [NativeName("GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS")]
+ MaxGeometryShaderStorageBlocks = 37079,
- [NativeName("GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD")]
- QueryDepthPassEventBitAMD = 1,
+ [NativeName("GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS")]
+ MaxTessControlShaderStorageBlocks = 37080,
- [NativeName("GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD")]
- QueryDepthFailEventBitAMD = 2,
+ [NativeName("GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS")]
+ MaxTessEvaluationShaderStorageBlocks = 37081,
- [NativeName("GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD")]
- QueryStencilFailEventBitAMD = 4,
+ [NativeName("GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS")]
+ MaxFragmentShaderStorageBlocks = 37082,
- [NativeName("GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD")]
- QueryDepthBoundsFailEventBitAMD = 8,
+ [NativeName("GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS")]
+ MaxComputeShaderStorageBlocks = 37083,
- [NativeName("GL_QUERY_ALL_EVENT_BITS_AMD")]
- QueryAllEventBitsAMD = 4294967295,
+ [NativeName("GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS")]
+ MaxCombinedShaderStorageBlocks = 37084,
- [NativeName("GL_COUNTER_TYPE_AMD")]
- CounterTypeAMD = 35776,
+ [NativeName("GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS")]
+ MaxShaderStorageBufferBindings = 37085,
- [NativeName("GL_COUNTER_RANGE_AMD")]
- CounterRangeAMD = 35777,
+ [NativeName("GL_MAX_SHADER_STORAGE_BLOCK_SIZE")]
+ MaxShaderStorageBlockSize = 37086,
- [NativeName("GL_UNSIGNED_INT64_AMD")]
- UnsignedInt64AMD = 35778,
+ [NativeName("GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT")]
+ ShaderStorageBufferOffsetAlignment = 37087,
- [NativeName("GL_PERCENTAGE_AMD")]
- PercentageAMD = 35779,
+ [NativeName("GL_SHADER_STORAGE_BARRIER_BIT")]
+ ShaderStorageBarrierBit = 8192,
- [NativeName("GL_PERFMON_RESULT_AVAILABLE_AMD")]
- PerfmonResultAvailableAMD = 35780,
+ [NativeName("GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES")]
+ MaxCombinedShaderOutputResources = 36665,
- [NativeName("GL_PERFMON_RESULT_SIZE_AMD")]
- PerfmonResultSizeAMD = 35781,
+ [NativeName("GL_DEPTH_STENCIL_TEXTURE_MODE")]
+ DepthStencilTextureMode = 37098,
- [NativeName("GL_PERFMON_RESULT_AMD")]
- PerfmonResultAMD = 35782,
+ [NativeName("GL_TEXTURE_BUFFER_OFFSET")]
+ TextureBufferOffset = 37277,
- [NativeName("GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD")]
- ExternalVirtualMemoryBufferAMD = 37216,
+ [NativeName("GL_TEXTURE_BUFFER_SIZE")]
+ TextureBufferSize = 37278,
- [NativeName("GL_QUERY_BUFFER_AMD")]
- QueryBufferAMD = 37266,
+ [NativeName("GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT")]
+ TextureBufferOffsetAlignment = 37279,
- [NativeName("GL_QUERY_BUFFER_BINDING_AMD")]
- QueryBufferBindingAMD = 37267,
+ [NativeName("GL_TEXTURE_VIEW_MIN_LEVEL")]
+ TextureViewMinLevel = 33499,
- [NativeName("GL_QUERY_RESULT_NO_WAIT_AMD")]
- QueryResultNoWaitAMD = 37268,
+ [NativeName("GL_TEXTURE_VIEW_NUM_LEVELS")]
+ TextureViewNumLevels = 33500,
- [NativeName("GL_VIRTUAL_PAGE_SIZE_X_AMD")]
- VirtualPageSizeXAMD = 37269,
+ [NativeName("GL_TEXTURE_VIEW_MIN_LAYER")]
+ TextureViewMinLayer = 33501,
- [NativeName("GL_VIRTUAL_PAGE_SIZE_Y_AMD")]
- VirtualPageSizeYAMD = 37270,
+ [NativeName("GL_TEXTURE_VIEW_NUM_LAYERS")]
+ TextureViewNumLayers = 33502,
- [NativeName("GL_VIRTUAL_PAGE_SIZE_Z_AMD")]
- VirtualPageSizeZAMD = 37271,
+ [NativeName("GL_TEXTURE_IMMUTABLE_LEVELS")]
+ TextureImmutableLevels = 33503,
- [NativeName("GL_MAX_SPARSE_TEXTURE_SIZE_AMD")]
- MaxSparseTextureSizeAMD = 37272,
+ [NativeName("GL_VERTEX_ATTRIB_BINDING")]
+ VertexAttribBinding = 33492,
- [NativeName("GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD")]
- MaxSparse3DTextureSizeAMD = 37273,
+ [NativeName("GL_VERTEX_ATTRIB_RELATIVE_OFFSET")]
+ VertexAttribRelativeOffset = 33493,
- [NativeName("GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS")]
- MaxSparseArrayTextureLayers = 37274,
+ [NativeName("GL_VERTEX_BINDING_DIVISOR")]
+ VertexBindingDivisor = 33494,
- [NativeName("GL_MIN_SPARSE_LEVEL_AMD")]
- MinSparseLevelAMD = 37275,
+ [NativeName("GL_VERTEX_BINDING_OFFSET")]
+ VertexBindingOffset = 33495,
- [NativeName("GL_MIN_LOD_WARNING_AMD")]
- MinLodWarningAMD = 37276,
+ [NativeName("GL_VERTEX_BINDING_STRIDE")]
+ VertexBindingStride = 33496,
- [NativeName("GL_TEXTURE_STORAGE_SPARSE_BIT_AMD")]
- TextureStorageSparseBitAMD = 1,
+ [NativeName("GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET")]
+ MaxVertexAttribRelativeOffset = 33497,
- [NativeName("GL_SET_AMD")]
- SetAMD = 34634,
+ [NativeName("GL_MAX_VERTEX_ATTRIB_BINDINGS")]
+ MaxVertexAttribBindings = 33498,
- [NativeName("GL_REPLACE_VALUE_AMD")]
- ReplaceValueAMD = 34635,
+ [NativeName("GL_VERTEX_BINDING_BUFFER")]
+ VertexBindingBuffer = 36687,
- [NativeName("GL_STENCIL_OP_VALUE_AMD")]
- StencilOpValueAMD = 34636,
+ [NativeName("GL_DISPLAY_LIST")]
+ DisplayList = 33511,
- [NativeName("GL_STENCIL_BACK_OP_VALUE_AMD")]
- StencilBackOpValueAMD = 34637,
+ [NativeName("GL_MAX_VERTEX_ATTRIB_STRIDE")]
+ MaxVertexAttribStride = 33509,
- [NativeName("GL_STREAM_RASTERIZATION_AMD")]
- StreamRasterizationAMD = 37280,
+ [NativeName("GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED")]
+ PrimitiveRestartForPatchesSupported = 33313,
- [NativeName("GL_SAMPLER_BUFFER_AMD")]
- SamplerBufferAMD = 36865,
+ [NativeName("GL_TEXTURE_BUFFER_BINDING")]
+ TextureBufferBinding = 35882,
- [NativeName("GL_INT_SAMPLER_BUFFER_AMD")]
- IntSamplerBufferAMD = 36866,
+ [NativeName("GL_MAP_PERSISTENT_BIT")]
+ MapPersistentBit = 64,
- [NativeName("GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD")]
- UnsignedIntSamplerBufferAMD = 36867,
+ [NativeName("GL_MAP_COHERENT_BIT")]
+ MapCoherentBit = 128,
- [NativeName("GL_TESSELLATION_MODE_AMD")]
- TessellationModeAMD = 36868,
+ [NativeName("GL_DYNAMIC_STORAGE_BIT")]
+ DynamicStorageBit = 256,
- [NativeName("GL_TESSELLATION_FACTOR_AMD")]
- TessellationFactorAMD = 36869,
+ [NativeName("GL_CLIENT_STORAGE_BIT")]
+ ClientStorageBit = 512,
- [NativeName("GL_DISCRETE_AMD")]
- DiscreteAMD = 36870,
+ [NativeName("GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT")]
+ ClientMappedBufferBarrierBit = 16384,
- [NativeName("GL_CONTINUOUS_AMD")]
- ContinuousAMD = 36871,
+ [NativeName("GL_BUFFER_IMMUTABLE_STORAGE")]
+ BufferImmutableStorage = 33311,
- [NativeName("GL_AUX_DEPTH_STENCIL_APPLE")]
- AuxDepthStencilAPPLE = 35348,
+ [NativeName("GL_BUFFER_STORAGE_FLAGS")]
+ BufferStorageFlags = 33312,
- [NativeName("GL_UNPACK_CLIENT_STORAGE_APPLE")]
- UnpackClientStorageAPPLE = 34226,
+ [NativeName("GL_CLEAR_TEXTURE")]
+ ClearTexture = 37733,
- [NativeName("GL_ELEMENT_ARRAY_APPLE")]
- ElementArrayAPPLE = 35340,
+ [NativeName("GL_LOCATION_COMPONENT")]
+ LocationComponent = 37706,
- [NativeName("GL_ELEMENT_ARRAY_TYPE_APPLE")]
- ElementArrayTypeAPPLE = 35341,
+ [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_INDEX")]
+ TransformFeedbackBufferIndex = 37707,
- [NativeName("GL_ELEMENT_ARRAY_POINTER_APPLE")]
- ElementArrayPointerAPPLE = 35342,
+ [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE")]
+ TransformFeedbackBufferStride = 37708,
- [NativeName("GL_DRAW_PIXELS_APPLE")]
- DrawPixelsAPPLE = 35338,
+ [NativeName("GL_QUERY_BUFFER")]
+ QueryBuffer = 37266,
- [NativeName("GL_FENCE_APPLE")]
- FenceAPPLE = 35339,
+ [NativeName("GL_QUERY_BUFFER_BARRIER_BIT")]
+ QueryBufferBarrierBit = 32768,
- [NativeName("GL_HALF_APPLE")]
- HalfAPPLE = 5131,
+ [NativeName("GL_QUERY_BUFFER_BINDING")]
+ QueryBufferBinding = 37267,
- [NativeName("GL_RGBA_FLOAT32_APPLE")]
- RgbaFloat32APPLE = 34836,
+ [NativeName("GL_QUERY_RESULT_NO_WAIT")]
+ QueryResultNoWait = 37268,
- [NativeName("GL_RGB_FLOAT32_APPLE")]
- RgbFloat32APPLE = 34837,
+ [NativeName("GL_MIRROR_CLAMP_TO_EDGE")]
+ MirrorClampToEdge = 34627,
- [NativeName("GL_ALPHA_FLOAT32_APPLE")]
- AlphaFloat32APPLE = 34838,
+ [NativeName("GL_CONTEXT_LOST")]
+ ContextLost = 1287,
- [NativeName("GL_INTENSITY_FLOAT32_APPLE")]
- IntensityFloat32APPLE = 34839,
+ [NativeName("GL_NEGATIVE_ONE_TO_ONE")]
+ NegativeOneToOne = 37726,
- [NativeName("GL_LUMINANCE_FLOAT32_APPLE")]
- LuminanceFloat32APPLE = 34840,
+ [NativeName("GL_ZERO_TO_ONE")]
+ ZeroToOne = 37727,
- [NativeName("GL_LUMINANCE_ALPHA_FLOAT32_APPLE")]
- LuminanceAlphaFloat32APPLE = 34841,
+ [NativeName("GL_CLIP_ORIGIN")]
+ ClipOrigin = 37724,
- [NativeName("GL_RGBA_FLOAT16_APPLE")]
- RgbaFloat16APPLE = 34842,
+ [NativeName("GL_CLIP_DEPTH_MODE")]
+ ClipDepthMode = 37725,
- [NativeName("GL_RGB_FLOAT16_APPLE")]
- RgbFloat16APPLE = 34843,
+ [NativeName("GL_QUERY_WAIT_INVERTED")]
+ QueryWaitInverted = 36375,
- [NativeName("GL_ALPHA_FLOAT16_APPLE")]
- AlphaFloat16APPLE = 34844,
+ [NativeName("GL_QUERY_NO_WAIT_INVERTED")]
+ QueryNoWaitInverted = 36376,
- [NativeName("GL_INTENSITY_FLOAT16_APPLE")]
- IntensityFloat16APPLE = 34845,
+ [NativeName("GL_QUERY_BY_REGION_WAIT_INVERTED")]
+ QueryByRegionWaitInverted = 36377,
- [NativeName("GL_LUMINANCE_FLOAT16_APPLE")]
- LuminanceFloat16APPLE = 34846,
+ [NativeName("GL_QUERY_BY_REGION_NO_WAIT_INVERTED")]
+ QueryByRegionNoWaitInverted = 36378,
- [NativeName("GL_LUMINANCE_ALPHA_FLOAT16_APPLE")]
- LuminanceAlphaFloat16APPLE = 34847,
+ [NativeName("GL_MAX_CULL_DISTANCES")]
+ MaxCullDistances = 33529,
- [NativeName("GL_COLOR_FLOAT_APPLE")]
- ColorFloatAPPLE = 35343,
+ [NativeName("GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES")]
+ MaxCombinedClipAndCullDistances = 33530,
- [NativeName("GL_BUFFER_SERIALIZED_MODIFY_APPLE")]
- BufferSerializedModifyAPPLE = 35346,
+ [NativeName("GL_TEXTURE_TARGET")]
+ TextureTarget = 4102,
- [NativeName("GL_BUFFER_FLUSHING_UNMAP_APPLE")]
- BufferFlushingUnmapAPPLE = 35347,
+ [NativeName("GL_QUERY_TARGET")]
+ QueryTarget = 33514,
- [NativeName("GL_BUFFER_OBJECT_APPLE")]
- BufferObjectAPPLE = 34227,
+ [NativeName("GL_GUILTY_CONTEXT_RESET")]
+ GuiltyContextReset = 33363,
- [NativeName("GL_RELEASED_APPLE")]
- ReleasedAPPLE = 35353,
+ [NativeName("GL_INNOCENT_CONTEXT_RESET")]
+ InnocentContextReset = 33364,
- [NativeName("GL_VOLATILE_APPLE")]
- VolatileAPPLE = 35354,
+ [NativeName("GL_UNKNOWN_CONTEXT_RESET")]
+ UnknownContextReset = 33365,
- [NativeName("GL_RETAINED_APPLE")]
- RetainedAPPLE = 35355,
+ [NativeName("GL_RESET_NOTIFICATION_STRATEGY")]
+ ResetNotificationStrategy = 33366,
- [NativeName("GL_UNDEFINED_APPLE")]
- UndefinedAPPLE = 35356,
+ [NativeName("GL_LOSE_CONTEXT_ON_RESET")]
+ LoseContextOnReset = 33362,
- [NativeName("GL_PURGEABLE_APPLE")]
- PurgeableAPPLE = 35357,
+ [NativeName("GL_NO_RESET_NOTIFICATION")]
+ NoResetNotification = 33377,
- [NativeName("GL_RGB_422_APPLE")]
- Rgb422APPLE = 35359,
+ [NativeName("GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT")]
+ ContextFlagRobustAccessBit = 4,
- [NativeName("GL_UNSIGNED_SHORT_8_8_APPLE")]
- UnsignedShort8x8APPLE = 34234,
+ [NativeName("GL_COLOR_TABLE")]
+ ColorTable = 32976,
- [NativeName("GL_UNSIGNED_SHORT_8_8_REV_APPLE")]
- UnsignedShort8x8RevAPPLE = 34235,
+ [NativeName("GL_POST_CONVOLUTION_COLOR_TABLE")]
+ PostConvolutionColorTable = 32977,
- [NativeName("GL_RGB_RAW_422_APPLE")]
- RgbRaw422APPLE = 35409,
+ [NativeName("GL_POST_COLOR_MATRIX_COLOR_TABLE")]
+ PostColorMatrixColorTable = 32978,
- [NativeName("GL_PACK_ROW_BYTES_APPLE")]
- PackRowBytesAPPLE = 35349,
+ [NativeName("GL_PROXY_COLOR_TABLE")]
+ ProxyColorTable = 32979,
- [NativeName("GL_UNPACK_ROW_BYTES_APPLE")]
- UnpackRowBytesAPPLE = 35350,
+ [NativeName("GL_PROXY_POST_CONVOLUTION_COLOR_TABLE")]
+ ProxyPostConvolutionColorTable = 32980,
- [NativeName("GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE")]
- LightModelSpecularVectorAPPLE = 34224,
+ [NativeName("GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE")]
+ ProxyPostColorMatrixColorTable = 32981,
- [NativeName("GL_TEXTURE_RANGE_LENGTH_APPLE")]
- TextureRangeLengthAPPLE = 34231,
+ [NativeName("GL_CONVOLUTION_1D")]
+ Convolution1D = 32784,
- [NativeName("GL_TEXTURE_RANGE_POINTER_APPLE")]
- TextureRangePointerAPPLE = 34232,
+ [NativeName("GL_CONVOLUTION_2D")]
+ Convolution2D = 32785,
- [NativeName("GL_TEXTURE_STORAGE_HINT_APPLE")]
- TextureStorageHintAPPLE = 34236,
+ [NativeName("GL_SEPARABLE_2D")]
+ Separable2D = 32786,
- [NativeName("GL_STORAGE_PRIVATE_APPLE")]
- StoragePrivateAPPLE = 34237,
+ [NativeName("GL_HISTOGRAM")]
+ Histogram = 32804,
- [NativeName("GL_STORAGE_CACHED_APPLE")]
- StorageCachedAPPLE = 34238,
+ [NativeName("GL_PROXY_HISTOGRAM")]
+ ProxyHistogram = 32805,
- [NativeName("GL_STORAGE_SHARED_APPLE")]
- StorageSharedAPPLE = 34239,
+ [NativeName("GL_MINMAX")]
+ Minmax = 32814,
- [NativeName("GL_TRANSFORM_HINT_APPLE")]
- TransformHintAPPLE = 34225,
+ [NativeName("GL_CONTEXT_RELEASE_BEHAVIOR")]
+ ContextReleaseBehavior = 33531,
- [NativeName("GL_VERTEX_ARRAY_BINDING_APPLE")]
- VertexArrayBindingAPPLE = 34229,
+ [NativeName("GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH")]
+ ContextReleaseBehaviorFlush = 33532,
- [NativeName("GL_VERTEX_ARRAY_RANGE_APPLE")]
- VertexArrayRangeAPPLE = 34077,
+ [NativeName("GL_SHADER_BINARY_FORMAT_SPIR_V")]
+ ShaderBinaryFormatSpirV = 38225,
- [NativeName("GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE")]
- VertexArrayRangeLengthAPPLE = 34078,
+ [NativeName("GL_SPIR_V_BINARY")]
+ SpirVBinary = 38226,
- [NativeName("GL_VERTEX_ARRAY_STORAGE_HINT_APPLE")]
- VertexArrayStorageHintAPPLE = 34079,
+ [NativeName("GL_PARAMETER_BUFFER")]
+ ParameterBuffer = 33006,
- [NativeName("GL_VERTEX_ARRAY_RANGE_POINTER_APPLE")]
- VertexArrayRangePointerAPPLE = 34081,
+ [NativeName("GL_PARAMETER_BUFFER_BINDING")]
+ ParameterBufferBinding = 33007,
- [NativeName("GL_STORAGE_CLIENT_APPLE")]
- StorageClientAPPLE = 34228,
+ [NativeName("GL_CONTEXT_FLAG_NO_ERROR_BIT")]
+ ContextFlagNoErrorBit = 8,
- [NativeName("GL_VERTEX_ATTRIB_MAP1_APPLE")]
- VertexAttribMap1APPLE = 35328,
+ [NativeName("GL_VERTICES_SUBMITTED")]
+ VerticesSubmitted = 33518,
- [NativeName("GL_VERTEX_ATTRIB_MAP2_APPLE")]
- VertexAttribMap2APPLE = 35329,
+ [NativeName("GL_PRIMITIVES_SUBMITTED")]
+ PrimitivesSubmitted = 33519,
- [NativeName("GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE")]
- VertexAttribMap1SizeAPPLE = 35330,
+ [NativeName("GL_VERTEX_SHADER_INVOCATIONS")]
+ VertexShaderInvocations = 33520,
- [NativeName("GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE")]
- VertexAttribMap1CoeffAPPLE = 35331,
+ [NativeName("GL_TESS_CONTROL_SHADER_PATCHES")]
+ TessControlShaderPatches = 33521,
- [NativeName("GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE")]
- VertexAttribMap1OrderAPPLE = 35332,
+ [NativeName("GL_TESS_EVALUATION_SHADER_INVOCATIONS")]
+ TessEvaluationShaderInvocations = 33522,
- [NativeName("GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE")]
- VertexAttribMap1DomainAPPLE = 35333,
+ [NativeName("GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED")]
+ GeometryShaderPrimitivesEmitted = 33523,
- [NativeName("GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE")]
- VertexAttribMap2SizeAPPLE = 35334,
+ [NativeName("GL_FRAGMENT_SHADER_INVOCATIONS")]
+ FragmentShaderInvocations = 33524,
- [NativeName("GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE")]
- VertexAttribMap2CoeffAPPLE = 35335,
+ [NativeName("GL_COMPUTE_SHADER_INVOCATIONS")]
+ ComputeShaderInvocations = 33525,
- [NativeName("GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE")]
- VertexAttribMap2OrderAPPLE = 35336,
+ [NativeName("GL_CLIPPING_INPUT_PRIMITIVES")]
+ ClippingInputPrimitives = 33526,
- [NativeName("GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE")]
- VertexAttribMap2DomainAPPLE = 35337,
+ [NativeName("GL_CLIPPING_OUTPUT_PRIMITIVES")]
+ ClippingOutputPrimitives = 33527,
- [NativeName("GL_YCBCR_422_APPLE")]
- Ycbcr422APPLE = 34233,
+ [NativeName("GL_POLYGON_OFFSET_CLAMP")]
+ PolygonOffsetClamp = 36379,
- [NativeName("GL_MAX_DRAW_BUFFERS_ATI")]
- MaxDrawBuffersATI = 34852,
+ [NativeName("GL_SPIR_V_EXTENSIONS")]
+ SpirVExtensions = 38227,
- [NativeName("GL_DRAW_BUFFER0_ATI")]
- DrawBuffer0ATI = 34853,
+ [NativeName("GL_NUM_SPIR_V_EXTENSIONS")]
+ NumSpirVExtensions = 38228,
- [NativeName("GL_DRAW_BUFFER1_ATI")]
- DrawBuffer1ATI = 34854,
+ [NativeName("GL_TEXTURE_MAX_ANISOTROPY")]
+ TextureMaxAnisotropy = 34046,
- [NativeName("GL_DRAW_BUFFER2_ATI")]
- DrawBuffer2ATI = 34855,
+ [NativeName("GL_MAX_TEXTURE_MAX_ANISOTROPY")]
+ MaxTextureMaxAnisotropy = 34047,
- [NativeName("GL_DRAW_BUFFER3_ATI")]
- DrawBuffer3ATI = 34856,
+ [NativeName("GL_TRANSFORM_FEEDBACK_OVERFLOW")]
+ TransformFeedbackOverflow = 33516,
- [NativeName("GL_DRAW_BUFFER4_ATI")]
- DrawBuffer4ATI = 34857,
+ [NativeName("GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW")]
+ TransformFeedbackStreamOverflow = 33517,
- [NativeName("GL_DRAW_BUFFER5_ATI")]
- DrawBuffer5ATI = 34858,
+ [NativeName("GL_PRIMITIVE_BOUNDING_BOX_ARB")]
+ PrimitiveBoundingBoxARB = 37566,
- [NativeName("GL_DRAW_BUFFER6_ATI")]
- DrawBuffer6ATI = 34859,
+ [NativeName("GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB")]
+ MultisampleLineWidthRangeARB = 37761,
- [NativeName("GL_DRAW_BUFFER7_ATI")]
- DrawBuffer7ATI = 34860,
+ [NativeName("GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB")]
+ MultisampleLineWidthGranularityARB = 37762,
- [NativeName("GL_DRAW_BUFFER8_ATI")]
- DrawBuffer8ATI = 34861,
+ [NativeName("GL_UNSIGNED_INT64_ARB")]
+ UnsignedInt64ARB = 5135,
- [NativeName("GL_DRAW_BUFFER9_ATI")]
- DrawBuffer9ATI = 34862,
+ [NativeName("GL_SYNC_CL_EVENT_ARB")]
+ SyncClEventARB = 33344,
- [NativeName("GL_DRAW_BUFFER10_ATI")]
- DrawBuffer10ATI = 34863,
+ [NativeName("GL_SYNC_CL_EVENT_COMPLETE_ARB")]
+ SyncClEventCompleteARB = 33345,
- [NativeName("GL_DRAW_BUFFER11_ATI")]
- DrawBuffer11ATI = 34864,
+ [NativeName("GL_RGBA_FLOAT_MODE_ARB")]
+ RgbaFloatModeARB = 34848,
- [NativeName("GL_DRAW_BUFFER12_ATI")]
- DrawBuffer12ATI = 34865,
+ [NativeName("GL_CLAMP_VERTEX_COLOR_ARB")]
+ ClampVertexColorARB = 35098,
- [NativeName("GL_DRAW_BUFFER13_ATI")]
- DrawBuffer13ATI = 34866,
+ [NativeName("GL_CLAMP_FRAGMENT_COLOR_ARB")]
+ ClampFragmentColorARB = 35099,
- [NativeName("GL_DRAW_BUFFER14_ATI")]
- DrawBuffer14ATI = 34867,
+ [NativeName("GL_CLAMP_READ_COLOR_ARB")]
+ ClampReadColorARB = 35100,
- [NativeName("GL_DRAW_BUFFER15_ATI")]
- DrawBuffer15ATI = 34868,
+ [NativeName("GL_FIXED_ONLY_ARB")]
+ FixedOnlyARB = 35101,
- [NativeName("GL_ELEMENT_ARRAY_ATI")]
- ElementArrayATI = 34664,
+ [NativeName("GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB")]
+ MaxComputeVariableGroupInvocationsARB = 37700,
- [NativeName("GL_ELEMENT_ARRAY_TYPE_ATI")]
- ElementArrayTypeATI = 34665,
+ [NativeName("GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB")]
+ MaxComputeFixedGroupInvocationsARB = 37099,
- [NativeName("GL_ELEMENT_ARRAY_POINTER_ATI")]
- ElementArrayPointerATI = 34666,
+ [NativeName("GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB")]
+ MaxComputeVariableGroupSizeARB = 37701,
- [NativeName("GL_BUMP_ROT_MATRIX_ATI")]
- BumpRotMatrixATI = 34677,
+ [NativeName("GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB")]
+ MaxComputeFixedGroupSizeARB = 37311,
- [NativeName("GL_BUMP_ROT_MATRIX_SIZE_ATI")]
- BumpRotMatrixSizeATI = 34678,
+ [NativeName("GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB")]
+ DebugOutputSynchronousARB = 33346,
- [NativeName("GL_BUMP_NUM_TEX_UNITS_ATI")]
- BumpNumTexUnitsATI = 34679,
+ [NativeName("GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB")]
+ DebugNextLoggedMessageLengthARB = 33347,
- [NativeName("GL_BUMP_TEX_UNITS_ATI")]
- BumpTexUnitsATI = 34680,
+ [NativeName("GL_DEBUG_CALLBACK_FUNCTION_ARB")]
+ DebugCallbackFunctionARB = 33348,
- [NativeName("GL_DUDV_ATI")]
- DudvATI = 34681,
+ [NativeName("GL_DEBUG_CALLBACK_USER_PARAM_ARB")]
+ DebugCallbackUserParamARB = 33349,
- [NativeName("GL_DU8DV8_ATI")]
- Du8Dv8ATI = 34682,
+ [NativeName("GL_DEBUG_SOURCE_API_ARB")]
+ DebugSourceApiARB = 33350,
- [NativeName("GL_BUMP_ENVMAP_ATI")]
- BumpEnvmapATI = 34683,
+ [NativeName("GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB")]
+ DebugSourceWindowSystemARB = 33351,
- [NativeName("GL_BUMP_TARGET_ATI")]
- BumpTargetATI = 34684,
+ [NativeName("GL_DEBUG_SOURCE_SHADER_COMPILER_ARB")]
+ DebugSourceShaderCompilerARB = 33352,
- [NativeName("GL_FRAGMENT_SHADER_ATI")]
- FragmentShaderATI = 35104,
+ [NativeName("GL_DEBUG_SOURCE_THIRD_PARTY_ARB")]
+ DebugSourceThirdPartyARB = 33353,
- [NativeName("GL_REG_0_ATI")]
- Reg0ATI = 35105,
+ [NativeName("GL_DEBUG_SOURCE_APPLICATION_ARB")]
+ DebugSourceApplicationARB = 33354,
- [NativeName("GL_REG_1_ATI")]
- Reg1ATI = 35106,
+ [NativeName("GL_DEBUG_SOURCE_OTHER_ARB")]
+ DebugSourceOtherARB = 33355,
- [NativeName("GL_REG_2_ATI")]
- Reg2ATI = 35107,
+ [NativeName("GL_DEBUG_TYPE_ERROR_ARB")]
+ DebugTypeErrorARB = 33356,
- [NativeName("GL_REG_3_ATI")]
- Reg3ATI = 35108,
+ [NativeName("GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB")]
+ DebugTypeDeprecatedBehaviorARB = 33357,
- [NativeName("GL_REG_4_ATI")]
- Reg4ATI = 35109,
+ [NativeName("GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB")]
+ DebugTypeUndefinedBehaviorARB = 33358,
- [NativeName("GL_REG_5_ATI")]
- Reg5ATI = 35110,
+ [NativeName("GL_DEBUG_TYPE_PORTABILITY_ARB")]
+ DebugTypePortabilityARB = 33359,
- [NativeName("GL_REG_6_ATI")]
- Reg6ATI = 35111,
+ [NativeName("GL_DEBUG_TYPE_PERFORMANCE_ARB")]
+ DebugTypePerformanceARB = 33360,
- [NativeName("GL_REG_7_ATI")]
- Reg7ATI = 35112,
+ [NativeName("GL_DEBUG_TYPE_OTHER_ARB")]
+ DebugTypeOtherARB = 33361,
- [NativeName("GL_REG_8_ATI")]
- Reg8ATI = 35113,
+ [NativeName("GL_MAX_DEBUG_MESSAGE_LENGTH_ARB")]
+ MaxDebugMessageLengthARB = 37187,
- [NativeName("GL_REG_9_ATI")]
- Reg9ATI = 35114,
+ [NativeName("GL_MAX_DEBUG_LOGGED_MESSAGES_ARB")]
+ MaxDebugLoggedMessagesARB = 37188,
- [NativeName("GL_REG_10_ATI")]
- Reg10ATI = 35115,
+ [NativeName("GL_DEBUG_LOGGED_MESSAGES_ARB")]
+ DebugLoggedMessagesARB = 37189,
- [NativeName("GL_REG_11_ATI")]
- Reg11ATI = 35116,
+ [NativeName("GL_DEBUG_SEVERITY_HIGH_ARB")]
+ DebugSeverityHighARB = 37190,
- [NativeName("GL_REG_12_ATI")]
- Reg12ATI = 35117,
+ [NativeName("GL_DEBUG_SEVERITY_MEDIUM_ARB")]
+ DebugSeverityMediumARB = 37191,
- [NativeName("GL_REG_13_ATI")]
- Reg13ATI = 35118,
+ [NativeName("GL_DEBUG_SEVERITY_LOW_ARB")]
+ DebugSeverityLowARB = 37192,
- [NativeName("GL_REG_14_ATI")]
- Reg14ATI = 35119,
+ [NativeName("GL_DEPTH_COMPONENT16_ARB")]
+ DepthComponent16ARB = 33189,
- [NativeName("GL_REG_15_ATI")]
- Reg15ATI = 35120,
+ [NativeName("GL_DEPTH_COMPONENT24_ARB")]
+ DepthComponent24ARB = 33190,
- [NativeName("GL_REG_16_ATI")]
- Reg16ATI = 35121,
+ [NativeName("GL_DEPTH_COMPONENT32_ARB")]
+ DepthComponent32ARB = 33191,
- [NativeName("GL_REG_17_ATI")]
- Reg17ATI = 35122,
+ [NativeName("GL_TEXTURE_DEPTH_SIZE_ARB")]
+ TextureDepthSizeARB = 34890,
- [NativeName("GL_REG_18_ATI")]
- Reg18ATI = 35123,
+ [NativeName("GL_DEPTH_TEXTURE_MODE_ARB")]
+ DepthTextureModeARB = 34891,
- [NativeName("GL_REG_19_ATI")]
- Reg19ATI = 35124,
+ [NativeName("GL_MAX_DRAW_BUFFERS_ARB")]
+ MaxDrawBuffersARB = 34852,
- [NativeName("GL_REG_20_ATI")]
- Reg20ATI = 35125,
+ [NativeName("GL_DRAW_BUFFER0_ARB")]
+ DrawBuffer0ARB = 34853,
- [NativeName("GL_REG_21_ATI")]
- Reg21ATI = 35126,
+ [NativeName("GL_DRAW_BUFFER1_ARB")]
+ DrawBuffer1ARB = 34854,
- [NativeName("GL_REG_22_ATI")]
- Reg22ATI = 35127,
+ [NativeName("GL_DRAW_BUFFER2_ARB")]
+ DrawBuffer2ARB = 34855,
- [NativeName("GL_REG_23_ATI")]
- Reg23ATI = 35128,
+ [NativeName("GL_DRAW_BUFFER3_ARB")]
+ DrawBuffer3ARB = 34856,
- [NativeName("GL_REG_24_ATI")]
- Reg24ATI = 35129,
+ [NativeName("GL_DRAW_BUFFER4_ARB")]
+ DrawBuffer4ARB = 34857,
- [NativeName("GL_REG_25_ATI")]
- Reg25ATI = 35130,
+ [NativeName("GL_DRAW_BUFFER5_ARB")]
+ DrawBuffer5ARB = 34858,
- [NativeName("GL_REG_26_ATI")]
- Reg26ATI = 35131,
+ [NativeName("GL_DRAW_BUFFER6_ARB")]
+ DrawBuffer6ARB = 34859,
- [NativeName("GL_REG_27_ATI")]
- Reg27ATI = 35132,
+ [NativeName("GL_DRAW_BUFFER7_ARB")]
+ DrawBuffer7ARB = 34860,
- [NativeName("GL_REG_28_ATI")]
- Reg28ATI = 35133,
+ [NativeName("GL_DRAW_BUFFER8_ARB")]
+ DrawBuffer8ARB = 34861,
- [NativeName("GL_REG_29_ATI")]
- Reg29ATI = 35134,
+ [NativeName("GL_DRAW_BUFFER9_ARB")]
+ DrawBuffer9ARB = 34862,
- [NativeName("GL_REG_30_ATI")]
- Reg30ATI = 35135,
+ [NativeName("GL_DRAW_BUFFER10_ARB")]
+ DrawBuffer10ARB = 34863,
- [NativeName("GL_REG_31_ATI")]
- Reg31ATI = 35136,
+ [NativeName("GL_DRAW_BUFFER11_ARB")]
+ DrawBuffer11ARB = 34864,
- [NativeName("GL_CON_0_ATI")]
- Con0ATI = 35137,
+ [NativeName("GL_DRAW_BUFFER12_ARB")]
+ DrawBuffer12ARB = 34865,
- [NativeName("GL_CON_1_ATI")]
- Con1ATI = 35138,
+ [NativeName("GL_DRAW_BUFFER13_ARB")]
+ DrawBuffer13ARB = 34866,
- [NativeName("GL_CON_2_ATI")]
- Con2ATI = 35139,
+ [NativeName("GL_DRAW_BUFFER14_ARB")]
+ DrawBuffer14ARB = 34867,
- [NativeName("GL_CON_3_ATI")]
- Con3ATI = 35140,
+ [NativeName("GL_DRAW_BUFFER15_ARB")]
+ DrawBuffer15ARB = 34868,
- [NativeName("GL_CON_4_ATI")]
- Con4ATI = 35141,
+ [NativeName("GL_FRAGMENT_PROGRAM_ARB")]
+ FragmentProgramARB = 34820,
- [NativeName("GL_CON_5_ATI")]
- Con5ATI = 35142,
+ [NativeName("GL_PROGRAM_FORMAT_ASCII_ARB")]
+ ProgramFormatAsciiARB = 34933,
- [NativeName("GL_CON_6_ATI")]
- Con6ATI = 35143,
+ [NativeName("GL_PROGRAM_LENGTH_ARB")]
+ ProgramLengthARB = 34343,
- [NativeName("GL_CON_7_ATI")]
- Con7ATI = 35144,
+ [NativeName("GL_PROGRAM_FORMAT_ARB")]
+ ProgramFormatARB = 34934,
- [NativeName("GL_CON_8_ATI")]
- Con8ATI = 35145,
+ [NativeName("GL_PROGRAM_BINDING_ARB")]
+ ProgramBindingARB = 34423,
- [NativeName("GL_CON_9_ATI")]
- Con9ATI = 35146,
+ [NativeName("GL_PROGRAM_INSTRUCTIONS_ARB")]
+ ProgramInstructionsARB = 34976,
- [NativeName("GL_CON_10_ATI")]
- Con10ATI = 35147,
+ [NativeName("GL_MAX_PROGRAM_INSTRUCTIONS_ARB")]
+ MaxProgramInstructionsARB = 34977,
- [NativeName("GL_CON_11_ATI")]
- Con11ATI = 35148,
+ [NativeName("GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB")]
+ ProgramNativeInstructionsARB = 34978,
- [NativeName("GL_CON_12_ATI")]
- Con12ATI = 35149,
+ [NativeName("GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB")]
+ MaxProgramNativeInstructionsARB = 34979,
- [NativeName("GL_CON_13_ATI")]
- Con13ATI = 35150,
+ [NativeName("GL_PROGRAM_TEMPORARIES_ARB")]
+ ProgramTemporariesARB = 34980,
- [NativeName("GL_CON_14_ATI")]
- Con14ATI = 35151,
+ [NativeName("GL_MAX_PROGRAM_TEMPORARIES_ARB")]
+ MaxProgramTemporariesARB = 34981,
- [NativeName("GL_CON_15_ATI")]
- Con15ATI = 35152,
+ [NativeName("GL_PROGRAM_NATIVE_TEMPORARIES_ARB")]
+ ProgramNativeTemporariesARB = 34982,
- [NativeName("GL_CON_16_ATI")]
- Con16ATI = 35153,
+ [NativeName("GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB")]
+ MaxProgramNativeTemporariesARB = 34983,
- [NativeName("GL_CON_17_ATI")]
- Con17ATI = 35154,
+ [NativeName("GL_PROGRAM_PARAMETERS_ARB")]
+ ProgramParametersARB = 34984,
- [NativeName("GL_CON_18_ATI")]
- Con18ATI = 35155,
+ [NativeName("GL_MAX_PROGRAM_PARAMETERS_ARB")]
+ MaxProgramParametersARB = 34985,
- [NativeName("GL_CON_19_ATI")]
- Con19ATI = 35156,
+ [NativeName("GL_PROGRAM_NATIVE_PARAMETERS_ARB")]
+ ProgramNativeParametersARB = 34986,
- [NativeName("GL_CON_20_ATI")]
- Con20ATI = 35157,
+ [NativeName("GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB")]
+ MaxProgramNativeParametersARB = 34987,
- [NativeName("GL_CON_21_ATI")]
- Con21ATI = 35158,
+ [NativeName("GL_PROGRAM_ATTRIBS_ARB")]
+ ProgramAttribsARB = 34988,
- [NativeName("GL_CON_22_ATI")]
- Con22ATI = 35159,
+ [NativeName("GL_MAX_PROGRAM_ATTRIBS_ARB")]
+ MaxProgramAttribsARB = 34989,
- [NativeName("GL_CON_23_ATI")]
- Con23ATI = 35160,
+ [NativeName("GL_PROGRAM_NATIVE_ATTRIBS_ARB")]
+ ProgramNativeAttribsARB = 34990,
- [NativeName("GL_CON_24_ATI")]
- Con24ATI = 35161,
+ [NativeName("GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB")]
+ MaxProgramNativeAttribsARB = 34991,
- [NativeName("GL_CON_25_ATI")]
- Con25ATI = 35162,
+ [NativeName("GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB")]
+ MaxProgramLocalParametersARB = 34996,
- [NativeName("GL_CON_26_ATI")]
- Con26ATI = 35163,
+ [NativeName("GL_MAX_PROGRAM_ENV_PARAMETERS_ARB")]
+ MaxProgramEnvParametersARB = 34997,
- [NativeName("GL_CON_27_ATI")]
- Con27ATI = 35164,
+ [NativeName("GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB")]
+ ProgramUnderNativeLimitsARB = 34998,
- [NativeName("GL_CON_28_ATI")]
- Con28ATI = 35165,
+ [NativeName("GL_PROGRAM_ALU_INSTRUCTIONS_ARB")]
+ ProgramAluInstructionsARB = 34821,
- [NativeName("GL_CON_29_ATI")]
- Con29ATI = 35166,
+ [NativeName("GL_PROGRAM_TEX_INSTRUCTIONS_ARB")]
+ ProgramTexInstructionsARB = 34822,
- [NativeName("GL_CON_30_ATI")]
- Con30ATI = 35167,
+ [NativeName("GL_PROGRAM_TEX_INDIRECTIONS_ARB")]
+ ProgramTexIndirectionsARB = 34823,
- [NativeName("GL_CON_31_ATI")]
- Con31ATI = 35168,
+ [NativeName("GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB")]
+ ProgramNativeAluInstructionsARB = 34824,
- [NativeName("GL_MOV_ATI")]
- MovATI = 35169,
+ [NativeName("GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB")]
+ ProgramNativeTexInstructionsARB = 34825,
- [NativeName("GL_ADD_ATI")]
- AddATI = 35171,
+ [NativeName("GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB")]
+ ProgramNativeTexIndirectionsARB = 34826,
- [NativeName("GL_MUL_ATI")]
- MulATI = 35172,
+ [NativeName("GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB")]
+ MaxProgramAluInstructionsARB = 34827,
- [NativeName("GL_SUB_ATI")]
- SubATI = 35173,
+ [NativeName("GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB")]
+ MaxProgramTexInstructionsARB = 34828,
- [NativeName("GL_DOT3_ATI")]
- Dot3ATI = 35174,
+ [NativeName("GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB")]
+ MaxProgramTexIndirectionsARB = 34829,
- [NativeName("GL_DOT4_ATI")]
- Dot4ATI = 35175,
+ [NativeName("GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB")]
+ MaxProgramNativeAluInstructionsARB = 34830,
- [NativeName("GL_MAD_ATI")]
- MadATI = 35176,
+ [NativeName("GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB")]
+ MaxProgramNativeTexInstructionsARB = 34831,
- [NativeName("GL_LERP_ATI")]
- LerpATI = 35177,
+ [NativeName("GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB")]
+ MaxProgramNativeTexIndirectionsARB = 34832,
- [NativeName("GL_CND_ATI")]
- CndATI = 35178,
+ [NativeName("GL_PROGRAM_STRING_ARB")]
+ ProgramStringARB = 34344,
- [NativeName("GL_CND0_ATI")]
- Cnd0ATI = 35179,
+ [NativeName("GL_PROGRAM_ERROR_POSITION_ARB")]
+ ProgramErrorPositionARB = 34379,
- [NativeName("GL_DOT2_ADD_ATI")]
- Dot2AddATI = 35180,
+ [NativeName("GL_CURRENT_MATRIX_ARB")]
+ CurrentMatrixARB = 34369,
- [NativeName("GL_SECONDARY_INTERPOLATOR_ATI")]
- SecondaryInterpolatorATI = 35181,
+ [NativeName("GL_TRANSPOSE_CURRENT_MATRIX_ARB")]
+ TransposeCurrentMatrixARB = 34999,
- [NativeName("GL_NUM_FRAGMENT_REGISTERS_ATI")]
- NumFragmentRegistersATI = 35182,
+ [NativeName("GL_CURRENT_MATRIX_STACK_DEPTH_ARB")]
+ CurrentMatrixStackDepthARB = 34368,
- [NativeName("GL_NUM_FRAGMENT_CONSTANTS_ATI")]
- NumFragmentConstantsATI = 35183,
+ [NativeName("GL_MAX_PROGRAM_MATRICES_ARB")]
+ MaxProgramMatricesARB = 34351,
- [NativeName("GL_NUM_PASSES_ATI")]
- NumPassesATI = 35184,
+ [NativeName("GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB")]
+ MaxProgramMatrixStackDepthARB = 34350,
- [NativeName("GL_NUM_INSTRUCTIONS_PER_PASS_ATI")]
- NumInstructionsPerPassATI = 35185,
+ [NativeName("GL_MAX_TEXTURE_COORDS_ARB")]
+ MaxTextureCoordsARB = 34929,
- [NativeName("GL_NUM_INSTRUCTIONS_TOTAL_ATI")]
- NumInstructionsTotalATI = 35186,
+ [NativeName("GL_MAX_TEXTURE_IMAGE_UNITS_ARB")]
+ MaxTextureImageUnitsARB = 34930,
- [NativeName("GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI")]
- NumInputInterpolatorComponentsATI = 35187,
+ [NativeName("GL_PROGRAM_ERROR_STRING_ARB")]
+ ProgramErrorStringARB = 34932,
- [NativeName("GL_NUM_LOOPBACK_COMPONENTS_ATI")]
- NumLoopbackComponentsATI = 35188,
+ [NativeName("GL_MATRIX0_ARB")]
+ Matrix0ARB = 35008,
- [NativeName("GL_COLOR_ALPHA_PAIRING_ATI")]
- ColorAlphaPairingATI = 35189,
+ [NativeName("GL_MATRIX1_ARB")]
+ Matrix1ARB = 35009,
- [NativeName("GL_SWIZZLE_STR_ATI")]
- SwizzleStrATI = 35190,
+ [NativeName("GL_MATRIX2_ARB")]
+ Matrix2ARB = 35010,
- [NativeName("GL_SWIZZLE_STQ_ATI")]
- SwizzleStqATI = 35191,
+ [NativeName("GL_MATRIX3_ARB")]
+ Matrix3ARB = 35011,
- [NativeName("GL_SWIZZLE_STR_DR_ATI")]
- SwizzleStrDrATI = 35192,
+ [NativeName("GL_MATRIX4_ARB")]
+ Matrix4ARB = 35012,
- [NativeName("GL_SWIZZLE_STQ_DQ_ATI")]
- SwizzleStqDqATI = 35193,
+ [NativeName("GL_MATRIX5_ARB")]
+ Matrix5ARB = 35013,
- [NativeName("GL_SWIZZLE_STRQ_ATI")]
- SwizzleStrqATI = 35194,
+ [NativeName("GL_MATRIX6_ARB")]
+ Matrix6ARB = 35014,
- [NativeName("GL_SWIZZLE_STRQ_DQ_ATI")]
- SwizzleStrqDqATI = 35195,
+ [NativeName("GL_MATRIX7_ARB")]
+ Matrix7ARB = 35015,
- [NativeName("GL_RED_BIT_ATI")]
- RedBitATI = 1,
+ [NativeName("GL_MATRIX8_ARB")]
+ Matrix8ARB = 35016,
- [NativeName("GL_GREEN_BIT_ATI")]
- GreenBitATI = 2,
+ [NativeName("GL_MATRIX9_ARB")]
+ Matrix9ARB = 35017,
- [NativeName("GL_BLUE_BIT_ATI")]
- BlueBitATI = 4,
+ [NativeName("GL_MATRIX10_ARB")]
+ Matrix10ARB = 35018,
- [NativeName("GL_2X_BIT_ATI")]
- X2XBitATI = 1,
+ [NativeName("GL_MATRIX11_ARB")]
+ Matrix11ARB = 35019,
- [NativeName("GL_4X_BIT_ATI")]
- X4XBitATI = 2,
+ [NativeName("GL_MATRIX12_ARB")]
+ Matrix12ARB = 35020,
- [NativeName("GL_8X_BIT_ATI")]
- X8XBitATI = 4,
+ [NativeName("GL_MATRIX13_ARB")]
+ Matrix13ARB = 35021,
- [NativeName("GL_HALF_BIT_ATI")]
- HalfBitATI = 8,
+ [NativeName("GL_MATRIX14_ARB")]
+ Matrix14ARB = 35022,
- [NativeName("GL_QUARTER_BIT_ATI")]
- QuarterBitATI = 16,
+ [NativeName("GL_MATRIX15_ARB")]
+ Matrix15ARB = 35023,
- [NativeName("GL_EIGHTH_BIT_ATI")]
- EighthBitATI = 32,
+ [NativeName("GL_MATRIX16_ARB")]
+ Matrix16ARB = 35024,
- [NativeName("GL_SATURATE_BIT_ATI")]
- SaturateBitATI = 64,
+ [NativeName("GL_MATRIX17_ARB")]
+ Matrix17ARB = 35025,
- [NativeName("GL_COMP_BIT_ATI")]
- CompBitATI = 2,
+ [NativeName("GL_MATRIX18_ARB")]
+ Matrix18ARB = 35026,
- [NativeName("GL_NEGATE_BIT_ATI")]
- NegateBitATI = 4,
+ [NativeName("GL_MATRIX19_ARB")]
+ Matrix19ARB = 35027,
- [NativeName("GL_BIAS_BIT_ATI")]
- BiasBitATI = 8,
+ [NativeName("GL_MATRIX20_ARB")]
+ Matrix20ARB = 35028,
- [NativeName("GL_VBO_FREE_MEMORY_ATI")]
- VboFreeMemoryATI = 34811,
+ [NativeName("GL_MATRIX21_ARB")]
+ Matrix21ARB = 35029,
- [NativeName("GL_TEXTURE_FREE_MEMORY_ATI")]
- TextureFreeMemoryATI = 34812,
+ [NativeName("GL_MATRIX22_ARB")]
+ Matrix22ARB = 35030,
- [NativeName("GL_RENDERBUFFER_FREE_MEMORY_ATI")]
- RenderbufferFreeMemoryATI = 34813,
+ [NativeName("GL_MATRIX23_ARB")]
+ Matrix23ARB = 35031,
- [NativeName("GL_RGBA_FLOAT_MODE_ATI")]
- RgbaFloatModeATI = 34848,
+ [NativeName("GL_MATRIX24_ARB")]
+ Matrix24ARB = 35032,
- [NativeName("GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI")]
- ColorClearUnclampedValueATI = 34869,
+ [NativeName("GL_MATRIX25_ARB")]
+ Matrix25ARB = 35033,
- [NativeName("GL_PN_TRIANGLES_ATI")]
- PnTrianglesATI = 34800,
+ [NativeName("GL_MATRIX26_ARB")]
+ Matrix26ARB = 35034,
- [NativeName("GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI")]
- MaxPnTrianglesTesselationLevelATI = 34801,
+ [NativeName("GL_MATRIX27_ARB")]
+ Matrix27ARB = 35035,
- [NativeName("GL_PN_TRIANGLES_POINT_MODE_ATI")]
- PnTrianglesPointModeATI = 34802,
+ [NativeName("GL_MATRIX28_ARB")]
+ Matrix28ARB = 35036,
- [NativeName("GL_PN_TRIANGLES_NORMAL_MODE_ATI")]
- PnTrianglesNormalModeATI = 34803,
+ [NativeName("GL_MATRIX29_ARB")]
+ Matrix29ARB = 35037,
- [NativeName("GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI")]
- PnTrianglesTesselationLevelATI = 34804,
+ [NativeName("GL_MATRIX30_ARB")]
+ Matrix30ARB = 35038,
- [NativeName("GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI")]
- PnTrianglesPointModeLinearATI = 34805,
+ [NativeName("GL_MATRIX31_ARB")]
+ Matrix31ARB = 35039,
- [NativeName("GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI")]
- PnTrianglesPointModeCubicATI = 34806,
+ [NativeName("GL_FRAGMENT_SHADER_ARB")]
+ FragmentShaderARB = 35632,
- [NativeName("GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI")]
- PnTrianglesNormalModeLinearATI = 34807,
+ [NativeName("GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB")]
+ MaxFragmentUniformComponentsARB = 35657,
- [NativeName("GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI")]
- PnTrianglesNormalModeQuadraticATI = 34808,
+ [NativeName("GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB")]
+ FragmentShaderDerivativeHintARB = 35723,
- [NativeName("GL_STENCIL_BACK_FUNC_ATI")]
- StencilBackFuncATI = 34816,
+ [NativeName("GL_LINES_ADJACENCY_ARB")]
+ LinesAdjacencyARB = 10,
- [NativeName("GL_STENCIL_BACK_FAIL_ATI")]
- StencilBackFailATI = 34817,
+ [NativeName("GL_LINE_STRIP_ADJACENCY_ARB")]
+ LineStripAdjacencyARB = 11,
- [NativeName("GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI")]
- StencilBackPassDepthFailATI = 34818,
+ [NativeName("GL_TRIANGLES_ADJACENCY_ARB")]
+ TrianglesAdjacencyARB = 12,
- [NativeName("GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI")]
- StencilBackPassDepthPassATI = 34819,
+ [NativeName("GL_TRIANGLE_STRIP_ADJACENCY_ARB")]
+ TriangleStripAdjacencyARB = 13,
- [NativeName("GL_TEXT_FRAGMENT_SHADER_ATI")]
- TextFragmentShaderATI = 33280,
+ [NativeName("GL_PROGRAM_POINT_SIZE_ARB")]
+ ProgramPointSizeARB = 34370,
- [NativeName("GL_MODULATE_ADD_ATI")]
- ModulateAddATI = 34628,
+ [NativeName("GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB")]
+ MaxGeometryTextureImageUnitsARB = 35881,
- [NativeName("GL_MODULATE_SIGNED_ADD_ATI")]
- ModulateSignedAddATI = 34629,
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB")]
+ FramebufferAttachmentLayeredARB = 36263,
- [NativeName("GL_MODULATE_SUBTRACT_ATI")]
- ModulateSubtractATI = 34630,
+ [NativeName("GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB")]
+ FramebufferIncompleteLayerTargetsARB = 36264,
- [NativeName("GL_RGBA_FLOAT32_ATI")]
- RgbaFloat32ATI = 34836,
+ [NativeName("GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB")]
+ FramebufferIncompleteLayerCountARB = 36265,
- [NativeName("GL_RGB_FLOAT32_ATI")]
- RgbFloat32ATI = 34837,
+ [NativeName("GL_GEOMETRY_SHADER_ARB")]
+ GeometryShaderARB = 36313,
- [NativeName("GL_ALPHA_FLOAT32_ATI")]
- AlphaFloat32ATI = 34838,
+ [NativeName("GL_GEOMETRY_VERTICES_OUT_ARB")]
+ GeometryVerticesOutARB = 36314,
- [NativeName("GL_INTENSITY_FLOAT32_ATI")]
- IntensityFloat32ATI = 34839,
+ [NativeName("GL_GEOMETRY_INPUT_TYPE_ARB")]
+ GeometryInputTypeARB = 36315,
- [NativeName("GL_LUMINANCE_FLOAT32_ATI")]
- LuminanceFloat32ATI = 34840,
+ [NativeName("GL_GEOMETRY_OUTPUT_TYPE_ARB")]
+ GeometryOutputTypeARB = 36316,
- [NativeName("GL_LUMINANCE_ALPHA_FLOAT32_ATI")]
- LuminanceAlphaFloat32ATI = 34841,
+ [NativeName("GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB")]
+ MaxGeometryVaryingComponentsARB = 36317,
- [NativeName("GL_RGBA_FLOAT16_ATI")]
- RgbaFloat16ATI = 34842,
+ [NativeName("GL_MAX_VERTEX_VARYING_COMPONENTS_ARB")]
+ MaxVertexVaryingComponentsARB = 36318,
- [NativeName("GL_RGB_FLOAT16_ATI")]
- RgbFloat16ATI = 34843,
+ [NativeName("GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB")]
+ MaxGeometryUniformComponentsARB = 36319,
- [NativeName("GL_ALPHA_FLOAT16_ATI")]
- AlphaFloat16ATI = 34844,
+ [NativeName("GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB")]
+ MaxGeometryOutputVerticesARB = 36320,
- [NativeName("GL_INTENSITY_FLOAT16_ATI")]
- IntensityFloat16ATI = 34845,
+ [NativeName("GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB")]
+ MaxGeometryTotalOutputComponentsARB = 36321,
- [NativeName("GL_LUMINANCE_FLOAT16_ATI")]
- LuminanceFloat16ATI = 34846,
+ [NativeName("GL_SHADER_BINARY_FORMAT_SPIR_V_ARB")]
+ ShaderBinaryFormatSpirVARB = 38225,
- [NativeName("GL_LUMINANCE_ALPHA_FLOAT16_ATI")]
- LuminanceAlphaFloat16ATI = 34847,
+ [NativeName("GL_SPIR_V_BINARY_ARB")]
+ SpirVBinaryARB = 38226,
- [NativeName("GL_MIRROR_CLAMP_ATI")]
- MirrorClampATI = 34626,
+ [NativeName("GL_INT64_ARB")]
+ Int64ARB = 5134,
- [NativeName("GL_MIRROR_CLAMP_TO_EDGE_ATI")]
- MirrorClampToEdgeATI = 34627,
+ [NativeName("GL_INT64_VEC2_ARB")]
+ Int64Vec2ARB = 36841,
- [NativeName("GL_STATIC_ATI")]
- StaticATI = 34656,
+ [NativeName("GL_INT64_VEC3_ARB")]
+ Int64Vec3ARB = 36842,
- [NativeName("GL_DYNAMIC_ATI")]
- DynamicATI = 34657,
+ [NativeName("GL_INT64_VEC4_ARB")]
+ Int64Vec4ARB = 36843,
- [NativeName("GL_PRESERVE_ATI")]
- PreserveATI = 34658,
+ [NativeName("GL_UNSIGNED_INT64_VEC2_ARB")]
+ UnsignedInt64Vec2ARB = 36853,
- [NativeName("GL_DISCARD_ATI")]
- DiscardATI = 34659,
+ [NativeName("GL_UNSIGNED_INT64_VEC3_ARB")]
+ UnsignedInt64Vec3ARB = 36854,
- [NativeName("GL_OBJECT_BUFFER_SIZE_ATI")]
- ObjectBufferSizeATI = 34660,
+ [NativeName("GL_UNSIGNED_INT64_VEC4_ARB")]
+ UnsignedInt64Vec4ARB = 36855,
- [NativeName("GL_OBJECT_BUFFER_USAGE_ATI")]
- ObjectBufferUsageATI = 34661,
+ [NativeName("GL_HALF_FLOAT_ARB")]
+ HalfFloatARB = 5131,
- [NativeName("GL_ARRAY_OBJECT_BUFFER_ATI")]
- ArrayObjectBufferATI = 34662,
+ [NativeName("GL_CONVOLUTION_BORDER_MODE")]
+ ConvolutionBorderMode = 32787,
- [NativeName("GL_ARRAY_OBJECT_OFFSET_ATI")]
- ArrayObjectOffsetATI = 34663,
+ [NativeName("GL_CONVOLUTION_FILTER_SCALE")]
+ ConvolutionFilterScale = 32788,
- [NativeName("GL_MAX_VERTEX_STREAMS_ATI")]
- MaxVertexStreamsATI = 34667,
+ [NativeName("GL_CONVOLUTION_FILTER_BIAS")]
+ ConvolutionFilterBias = 32789,
- [NativeName("GL_VERTEX_STREAM0_ATI")]
- VertexStream0ATI = 34668,
+ [NativeName("GL_REDUCE")]
+ Reduce = 32790,
- [NativeName("GL_VERTEX_STREAM1_ATI")]
- VertexStream1ATI = 34669,
+ [NativeName("GL_CONVOLUTION_FORMAT")]
+ ConvolutionFormat = 32791,
- [NativeName("GL_VERTEX_STREAM2_ATI")]
- VertexStream2ATI = 34670,
+ [NativeName("GL_CONVOLUTION_WIDTH")]
+ ConvolutionWidth = 32792,
- [NativeName("GL_VERTEX_STREAM3_ATI")]
- VertexStream3ATI = 34671,
+ [NativeName("GL_CONVOLUTION_HEIGHT")]
+ ConvolutionHeight = 32793,
- [NativeName("GL_VERTEX_STREAM4_ATI")]
- VertexStream4ATI = 34672,
+ [NativeName("GL_MAX_CONVOLUTION_WIDTH")]
+ MaxConvolutionWidth = 32794,
- [NativeName("GL_VERTEX_STREAM5_ATI")]
- VertexStream5ATI = 34673,
+ [NativeName("GL_MAX_CONVOLUTION_HEIGHT")]
+ MaxConvolutionHeight = 32795,
- [NativeName("GL_VERTEX_STREAM6_ATI")]
- VertexStream6ATI = 34674,
+ [NativeName("GL_POST_CONVOLUTION_RED_SCALE")]
+ PostConvolutionRedScale = 32796,
- [NativeName("GL_VERTEX_STREAM7_ATI")]
- VertexStream7ATI = 34675,
+ [NativeName("GL_POST_CONVOLUTION_GREEN_SCALE")]
+ PostConvolutionGreenScale = 32797,
- [NativeName("GL_VERTEX_SOURCE_ATI")]
- VertexSourceATI = 34676,
+ [NativeName("GL_POST_CONVOLUTION_BLUE_SCALE")]
+ PostConvolutionBlueScale = 32798,
- [NativeName("GL_422_EXT")]
- X422EXT = 32972,
+ [NativeName("GL_POST_CONVOLUTION_ALPHA_SCALE")]
+ PostConvolutionAlphaScale = 32799,
- [NativeName("GL_422_REV_EXT")]
- X422RevEXT = 32973,
+ [NativeName("GL_POST_CONVOLUTION_RED_BIAS")]
+ PostConvolutionRedBias = 32800,
- [NativeName("GL_422_AVERAGE_EXT")]
- X422AverageEXT = 32974,
+ [NativeName("GL_POST_CONVOLUTION_GREEN_BIAS")]
+ PostConvolutionGreenBias = 32801,
- [NativeName("GL_422_REV_AVERAGE_EXT")]
- X422RevAverageEXT = 32975,
+ [NativeName("GL_POST_CONVOLUTION_BLUE_BIAS")]
+ PostConvolutionBlueBias = 32802,
- [NativeName("GL_ABGR_EXT")]
- AbgrEXT = 32768,
+ [NativeName("GL_POST_CONVOLUTION_ALPHA_BIAS")]
+ PostConvolutionAlphaBias = 32803,
- [NativeName("GL_BGR_EXT")]
- BgrEXT = 32992,
+ [NativeName("GL_HISTOGRAM_WIDTH")]
+ HistogramWidth = 32806,
- [NativeName("GL_BGRA_EXT")]
- BgraEXT = 32993,
+ [NativeName("GL_HISTOGRAM_FORMAT")]
+ HistogramFormat = 32807,
- [NativeName("GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT")]
- MaxVertexBindableUniformsEXT = 36322,
+ [NativeName("GL_HISTOGRAM_RED_SIZE")]
+ HistogramRedSize = 32808,
- [NativeName("GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT")]
- MaxFragmentBindableUniformsEXT = 36323,
+ [NativeName("GL_HISTOGRAM_GREEN_SIZE")]
+ HistogramGreenSize = 32809,
- [NativeName("GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT")]
- MaxGeometryBindableUniformsEXT = 36324,
+ [NativeName("GL_HISTOGRAM_BLUE_SIZE")]
+ HistogramBlueSize = 32810,
- [NativeName("GL_MAX_BINDABLE_UNIFORM_SIZE_EXT")]
- MaxBindableUniformSizeEXT = 36333,
+ [NativeName("GL_HISTOGRAM_ALPHA_SIZE")]
+ HistogramAlphaSize = 32811,
- [NativeName("GL_UNIFORM_BUFFER_EXT")]
- UniformBufferEXT = 36334,
+ [NativeName("GL_HISTOGRAM_LUMINANCE_SIZE")]
+ HistogramLuminanceSize = 32812,
- [NativeName("GL_UNIFORM_BUFFER_BINDING_EXT")]
- UniformBufferBindingEXT = 36335,
+ [NativeName("GL_HISTOGRAM_SINK")]
+ HistogramSink = 32813,
- [NativeName("GL_CONSTANT_COLOR_EXT")]
- ConstantColorEXT = 32769,
+ [NativeName("GL_MINMAX_FORMAT")]
+ MinmaxFormat = 32815,
- [NativeName("GL_ONE_MINUS_CONSTANT_COLOR_EXT")]
- OneMinusConstantColorEXT = 32770,
+ [NativeName("GL_MINMAX_SINK")]
+ MinmaxSink = 32816,
- [NativeName("GL_CONSTANT_ALPHA_EXT")]
- ConstantAlphaEXT = 32771,
+ [NativeName("GL_TABLE_TOO_LARGE")]
+ TableTooLarge = 32817,
- [NativeName("GL_ONE_MINUS_CONSTANT_ALPHA_EXT")]
- OneMinusConstantAlphaEXT = 32772,
+ [NativeName("GL_COLOR_MATRIX")]
+ ColorMatrix = 32945,
- [NativeName("GL_BLEND_COLOR_EXT")]
- BlendColorEXT = 32773,
+ [NativeName("GL_COLOR_MATRIX_STACK_DEPTH")]
+ ColorMatrixStackDepth = 32946,
- [NativeName("GL_BLEND_EQUATION_RGB_EXT")]
- BlendEquationRgbEXT = 32777,
+ [NativeName("GL_MAX_COLOR_MATRIX_STACK_DEPTH")]
+ MaxColorMatrixStackDepth = 32947,
- [NativeName("GL_BLEND_EQUATION_ALPHA_EXT")]
- BlendEquationAlphaEXT = 34877,
+ [NativeName("GL_POST_COLOR_MATRIX_RED_SCALE")]
+ PostColorMatrixRedScale = 32948,
- [NativeName("GL_BLEND_DST_RGB_EXT")]
- BlendDstRgbEXT = 32968,
+ [NativeName("GL_POST_COLOR_MATRIX_GREEN_SCALE")]
+ PostColorMatrixGreenScale = 32949,
- [NativeName("GL_BLEND_SRC_RGB_EXT")]
- BlendSrcRgbEXT = 32969,
+ [NativeName("GL_POST_COLOR_MATRIX_BLUE_SCALE")]
+ PostColorMatrixBlueScale = 32950,
- [NativeName("GL_BLEND_DST_ALPHA_EXT")]
- BlendDstAlphaEXT = 32970,
+ [NativeName("GL_POST_COLOR_MATRIX_ALPHA_SCALE")]
+ PostColorMatrixAlphaScale = 32951,
- [NativeName("GL_BLEND_SRC_ALPHA_EXT")]
- BlendSrcAlphaEXT = 32971,
+ [NativeName("GL_POST_COLOR_MATRIX_RED_BIAS")]
+ PostColorMatrixRedBias = 32952,
- [NativeName("GL_MIN_EXT")]
- MinEXT = 32775,
+ [NativeName("GL_POST_COLOR_MATRIX_GREEN_BIAS")]
+ PostColorMatrixGreenBias = 32953,
- [NativeName("GL_MAX_EXT")]
- MaxEXT = 32776,
+ [NativeName("GL_POST_COLOR_MATRIX_BLUE_BIAS")]
+ PostColorMatrixBlueBias = 32954,
- [NativeName("GL_FUNC_ADD_EXT")]
- FuncAddEXT = 32774,
+ [NativeName("GL_POST_COLOR_MATRIX_ALPHA_BIAS")]
+ PostColorMatrixAlphaBias = 32955,
- [NativeName("GL_BLEND_EQUATION_EXT")]
- BlendEquationEXT = 32777,
+ [NativeName("GL_COLOR_TABLE_SCALE")]
+ ColorTableScale = 32982,
- [NativeName("GL_FUNC_SUBTRACT_EXT")]
- FuncSubtractEXT = 32778,
+ [NativeName("GL_COLOR_TABLE_BIAS")]
+ ColorTableBias = 32983,
- [NativeName("GL_FUNC_REVERSE_SUBTRACT_EXT")]
- FuncReverseSubtractEXT = 32779,
+ [NativeName("GL_COLOR_TABLE_FORMAT")]
+ ColorTableFormat = 32984,
- [NativeName("GL_CLIP_VOLUME_CLIPPING_HINT_EXT")]
- ClipVolumeClippingHintEXT = 33008,
+ [NativeName("GL_COLOR_TABLE_WIDTH")]
+ ColorTableWidth = 32985,
- [NativeName("GL_CMYK_EXT")]
- CmykEXT = 32780,
+ [NativeName("GL_COLOR_TABLE_RED_SIZE")]
+ ColorTableRedSize = 32986,
- [NativeName("GL_CMYKA_EXT")]
- CmykaEXT = 32781,
+ [NativeName("GL_COLOR_TABLE_GREEN_SIZE")]
+ ColorTableGreenSize = 32987,
- [NativeName("GL_PACK_CMYK_HINT_EXT")]
- PackCmykHintEXT = 32782,
+ [NativeName("GL_COLOR_TABLE_BLUE_SIZE")]
+ ColorTableBlueSize = 32988,
- [NativeName("GL_UNPACK_CMYK_HINT_EXT")]
- UnpackCmykHintEXT = 32783,
+ [NativeName("GL_COLOR_TABLE_ALPHA_SIZE")]
+ ColorTableAlphaSize = 32989,
- [NativeName("GL_ARRAY_ELEMENT_LOCK_FIRST_EXT")]
- ArrayElementLockFirstEXT = 33192,
+ [NativeName("GL_COLOR_TABLE_LUMINANCE_SIZE")]
+ ColorTableLuminanceSize = 32990,
- [NativeName("GL_ARRAY_ELEMENT_LOCK_COUNT_EXT")]
- ArrayElementLockCountEXT = 33193,
+ [NativeName("GL_COLOR_TABLE_INTENSITY_SIZE")]
+ ColorTableIntensitySize = 32991,
- [NativeName("GL_CONVOLUTION_1D_EXT")]
- Convolution1DEXT = 32784,
+ [NativeName("GL_CONSTANT_BORDER")]
+ ConstantBorder = 33105,
- [NativeName("GL_CONVOLUTION_2D_EXT")]
- Convolution2DEXT = 32785,
+ [NativeName("GL_REPLICATE_BORDER")]
+ ReplicateBorder = 33107,
- [NativeName("GL_SEPARABLE_2D_EXT")]
- Separable2DEXT = 32786,
+ [NativeName("GL_CONVOLUTION_BORDER_COLOR")]
+ ConvolutionBorderColor = 33108,
- [NativeName("GL_CONVOLUTION_BORDER_MODE_EXT")]
- ConvolutionBorderModeEXT = 32787,
+ [NativeName("GL_PARAMETER_BUFFER_ARB")]
+ ParameterBufferARB = 33006,
- [NativeName("GL_CONVOLUTION_FILTER_SCALE_EXT")]
- ConvolutionFilterScaleEXT = 32788,
+ [NativeName("GL_PARAMETER_BUFFER_BINDING_ARB")]
+ ParameterBufferBindingARB = 33007,
- [NativeName("GL_CONVOLUTION_FILTER_BIAS_EXT")]
- ConvolutionFilterBiasEXT = 32789,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB")]
+ VertexAttribArrayDivisorARB = 35070,
- [NativeName("GL_REDUCE_EXT")]
- ReduceEXT = 32790,
+ [NativeName("GL_SRGB_DECODE_ARB")]
+ SrgbDecodeARB = 33433,
- [NativeName("GL_CONVOLUTION_FORMAT_EXT")]
- ConvolutionFormatEXT = 32791,
+ [NativeName("GL_VIEW_CLASS_EAC_R11")]
+ ViewClassEacR11 = 37763,
- [NativeName("GL_CONVOLUTION_WIDTH_EXT")]
- ConvolutionWidthEXT = 32792,
+ [NativeName("GL_VIEW_CLASS_EAC_RG11")]
+ ViewClassEacRg11 = 37764,
- [NativeName("GL_CONVOLUTION_HEIGHT_EXT")]
- ConvolutionHeightEXT = 32793,
+ [NativeName("GL_VIEW_CLASS_ETC2_RGB")]
+ ViewClassEtc2Rgb = 37765,
- [NativeName("GL_MAX_CONVOLUTION_WIDTH_EXT")]
- MaxConvolutionWidthEXT = 32794,
+ [NativeName("GL_VIEW_CLASS_ETC2_RGBA")]
+ ViewClassEtc2Rgba = 37766,
- [NativeName("GL_MAX_CONVOLUTION_HEIGHT_EXT")]
- MaxConvolutionHeightEXT = 32795,
+ [NativeName("GL_VIEW_CLASS_ETC2_EAC_RGBA")]
+ ViewClassEtc2EacRgba = 37767,
- [NativeName("GL_POST_CONVOLUTION_RED_SCALE_EXT")]
- PostConvolutionRedScaleEXT = 32796,
+ [NativeName("GL_VIEW_CLASS_ASTC_4x4_RGBA")]
+ ViewClassAstc4x4Rgba = 37768,
- [NativeName("GL_POST_CONVOLUTION_GREEN_SCALE_EXT")]
- PostConvolutionGreenScaleEXT = 32797,
+ [NativeName("GL_VIEW_CLASS_ASTC_5x4_RGBA")]
+ ViewClassAstc5x4Rgba = 37769,
- [NativeName("GL_POST_CONVOLUTION_BLUE_SCALE_EXT")]
- PostConvolutionBlueScaleEXT = 32798,
+ [NativeName("GL_VIEW_CLASS_ASTC_5x5_RGBA")]
+ ViewClassAstc5x5Rgba = 37770,
- [NativeName("GL_POST_CONVOLUTION_ALPHA_SCALE_EXT")]
- PostConvolutionAlphaScaleEXT = 32799,
+ [NativeName("GL_VIEW_CLASS_ASTC_6x5_RGBA")]
+ ViewClassAstc6x5Rgba = 37771,
- [NativeName("GL_POST_CONVOLUTION_RED_BIAS_EXT")]
- PostConvolutionRedBiasEXT = 32800,
+ [NativeName("GL_VIEW_CLASS_ASTC_6x6_RGBA")]
+ ViewClassAstc6x6Rgba = 37772,
- [NativeName("GL_POST_CONVOLUTION_GREEN_BIAS_EXT")]
- PostConvolutionGreenBiasEXT = 32801,
+ [NativeName("GL_VIEW_CLASS_ASTC_8x5_RGBA")]
+ ViewClassAstc8x5Rgba = 37773,
- [NativeName("GL_POST_CONVOLUTION_BLUE_BIAS_EXT")]
- PostConvolutionBlueBiasEXT = 32802,
+ [NativeName("GL_VIEW_CLASS_ASTC_8x6_RGBA")]
+ ViewClassAstc8x6Rgba = 37774,
- [NativeName("GL_POST_CONVOLUTION_ALPHA_BIAS_EXT")]
- PostConvolutionAlphaBiasEXT = 32803,
+ [NativeName("GL_VIEW_CLASS_ASTC_8x8_RGBA")]
+ ViewClassAstc8x8Rgba = 37775,
- [NativeName("GL_TANGENT_ARRAY_EXT")]
- TangentArrayEXT = 33849,
+ [NativeName("GL_VIEW_CLASS_ASTC_10x5_RGBA")]
+ ViewClassAstc10x5Rgba = 37776,
- [NativeName("GL_BINORMAL_ARRAY_EXT")]
- BinormalArrayEXT = 33850,
+ [NativeName("GL_VIEW_CLASS_ASTC_10x6_RGBA")]
+ ViewClassAstc10x6Rgba = 37777,
- [NativeName("GL_CURRENT_TANGENT_EXT")]
- CurrentTangentEXT = 33851,
+ [NativeName("GL_VIEW_CLASS_ASTC_10x8_RGBA")]
+ ViewClassAstc10x8Rgba = 37778,
- [NativeName("GL_CURRENT_BINORMAL_EXT")]
- CurrentBinormalEXT = 33852,
+ [NativeName("GL_VIEW_CLASS_ASTC_10x10_RGBA")]
+ ViewClassAstc10x10Rgba = 37779,
- [NativeName("GL_TANGENT_ARRAY_TYPE_EXT")]
- TangentArrayTypeEXT = 33854,
+ [NativeName("GL_VIEW_CLASS_ASTC_12x10_RGBA")]
+ ViewClassAstc12x10Rgba = 37780,
- [NativeName("GL_TANGENT_ARRAY_STRIDE_EXT")]
- TangentArrayStrideEXT = 33855,
+ [NativeName("GL_VIEW_CLASS_ASTC_12x12_RGBA")]
+ ViewClassAstc12x12Rgba = 37781,
- [NativeName("GL_BINORMAL_ARRAY_TYPE_EXT")]
- BinormalArrayTypeEXT = 33856,
+ [NativeName("GL_MATRIX_PALETTE_ARB")]
+ MatrixPaletteARB = 34880,
- [NativeName("GL_BINORMAL_ARRAY_STRIDE_EXT")]
- BinormalArrayStrideEXT = 33857,
+ [NativeName("GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB")]
+ MaxMatrixPaletteStackDepthARB = 34881,
- [NativeName("GL_TANGENT_ARRAY_POINTER_EXT")]
- TangentArrayPointerEXT = 33858,
+ [NativeName("GL_MAX_PALETTE_MATRICES_ARB")]
+ MaxPaletteMatricesARB = 34882,
- [NativeName("GL_BINORMAL_ARRAY_POINTER_EXT")]
- BinormalArrayPointerEXT = 33859,
+ [NativeName("GL_CURRENT_PALETTE_MATRIX_ARB")]
+ CurrentPaletteMatrixARB = 34883,
- [NativeName("GL_MAP1_TANGENT_EXT")]
- Map1TangentEXT = 33860,
+ [NativeName("GL_MATRIX_INDEX_ARRAY_ARB")]
+ MatrixIndexArrayARB = 34884,
- [NativeName("GL_MAP2_TANGENT_EXT")]
- Map2TangentEXT = 33861,
+ [NativeName("GL_CURRENT_MATRIX_INDEX_ARB")]
+ CurrentMatrixIndexARB = 34885,
- [NativeName("GL_MAP1_BINORMAL_EXT")]
- Map1BinormalEXT = 33862,
+ [NativeName("GL_MATRIX_INDEX_ARRAY_SIZE_ARB")]
+ MatrixIndexArraySizeARB = 34886,
- [NativeName("GL_MAP2_BINORMAL_EXT")]
- Map2BinormalEXT = 33863,
+ [NativeName("GL_MATRIX_INDEX_ARRAY_TYPE_ARB")]
+ MatrixIndexArrayTypeARB = 34887,
- [NativeName("GL_CULL_VERTEX_EXT")]
- CullVertexEXT = 33194,
+ [NativeName("GL_MATRIX_INDEX_ARRAY_STRIDE_ARB")]
+ MatrixIndexArrayStrideARB = 34888,
- [NativeName("GL_CULL_VERTEX_EYE_POSITION_EXT")]
- CullVertexEyePositionEXT = 33195,
+ [NativeName("GL_MATRIX_INDEX_ARRAY_POINTER_ARB")]
+ MatrixIndexArrayPointerARB = 34889,
- [NativeName("GL_CULL_VERTEX_OBJECT_POSITION_EXT")]
- CullVertexObjectPositionEXT = 33196,
+ [NativeName("GL_MULTISAMPLE_ARB")]
+ MultisampleARB = 32925,
- [NativeName("GL_PROGRAM_PIPELINE_OBJECT_EXT")]
- ProgramPipelineObjectEXT = 35407,
+ [NativeName("GL_SAMPLE_ALPHA_TO_COVERAGE_ARB")]
+ SampleAlphaToCoverageARB = 32926,
- [NativeName("GL_PROGRAM_OBJECT_EXT")]
- ProgramObjectEXT = 35648,
+ [NativeName("GL_SAMPLE_ALPHA_TO_ONE_ARB")]
+ SampleAlphaToOneARB = 32927,
- [NativeName("GL_SHADER_OBJECT_EXT")]
- ShaderObjectEXT = 35656,
+ [NativeName("GL_SAMPLE_COVERAGE_ARB")]
+ SampleCoverageARB = 32928,
- [NativeName("GL_BUFFER_OBJECT_EXT")]
- BufferObjectEXT = 37201,
+ [NativeName("GL_SAMPLE_BUFFERS_ARB")]
+ SampleBuffersARB = 32936,
- [NativeName("GL_QUERY_OBJECT_EXT")]
- QueryObjectEXT = 37203,
+ [NativeName("GL_SAMPLES_ARB")]
+ SamplesARB = 32937,
- [NativeName("GL_VERTEX_ARRAY_OBJECT_EXT")]
- VertexArrayObjectEXT = 37204,
+ [NativeName("GL_SAMPLE_COVERAGE_VALUE_ARB")]
+ SampleCoverageValueARB = 32938,
- [NativeName("GL_DEPTH_BOUNDS_TEST_EXT")]
- DepthBoundsTestEXT = 34960,
+ [NativeName("GL_SAMPLE_COVERAGE_INVERT_ARB")]
+ SampleCoverageInvertARB = 32939,
- [NativeName("GL_DEPTH_BOUNDS_EXT")]
- DepthBoundsEXT = 34961,
+ [NativeName("GL_MULTISAMPLE_BIT_ARB")]
+ MultisampleBitARB = 536870912,
- [NativeName("GL_PROGRAM_MATRIX_EXT")]
- ProgramMatrixEXT = 36397,
+ [NativeName("GL_TEXTURE0_ARB")]
+ Texture0ARB = 33984,
- [NativeName("GL_TRANSPOSE_PROGRAM_MATRIX_EXT")]
- TransposeProgramMatrixEXT = 36398,
+ [NativeName("GL_TEXTURE1_ARB")]
+ Texture1ARB = 33985,
- [NativeName("GL_PROGRAM_MATRIX_STACK_DEPTH_EXT")]
- ProgramMatrixStackDepthEXT = 36399,
+ [NativeName("GL_TEXTURE2_ARB")]
+ Texture2ARB = 33986,
- [NativeName("GL_MAX_ELEMENTS_VERTICES_EXT")]
- MaxElementsVerticesEXT = 33000,
+ [NativeName("GL_TEXTURE3_ARB")]
+ Texture3ARB = 33987,
- [NativeName("GL_MAX_ELEMENTS_INDICES_EXT")]
- MaxElementsIndicesEXT = 33001,
+ [NativeName("GL_TEXTURE4_ARB")]
+ Texture4ARB = 33988,
- [NativeName("GL_FOG_COORDINATE_SOURCE_EXT")]
- FogCoordinateSourceEXT = 33872,
+ [NativeName("GL_TEXTURE5_ARB")]
+ Texture5ARB = 33989,
- [NativeName("GL_FOG_COORDINATE_EXT")]
- FogCoordinateEXT = 33873,
+ [NativeName("GL_TEXTURE6_ARB")]
+ Texture6ARB = 33990,
- [NativeName("GL_FRAGMENT_DEPTH_EXT")]
- FragmentDepthEXT = 33874,
+ [NativeName("GL_TEXTURE7_ARB")]
+ Texture7ARB = 33991,
- [NativeName("GL_CURRENT_FOG_COORDINATE_EXT")]
- CurrentFogCoordinateEXT = 33875,
+ [NativeName("GL_TEXTURE8_ARB")]
+ Texture8ARB = 33992,
- [NativeName("GL_FOG_COORDINATE_ARRAY_TYPE_EXT")]
- FogCoordinateArrayTypeEXT = 33876,
+ [NativeName("GL_TEXTURE9_ARB")]
+ Texture9ARB = 33993,
- [NativeName("GL_FOG_COORDINATE_ARRAY_STRIDE_EXT")]
- FogCoordinateArrayStrideEXT = 33877,
+ [NativeName("GL_TEXTURE10_ARB")]
+ Texture10ARB = 33994,
- [NativeName("GL_FOG_COORDINATE_ARRAY_POINTER_EXT")]
- FogCoordinateArrayPointerEXT = 33878,
+ [NativeName("GL_TEXTURE11_ARB")]
+ Texture11ARB = 33995,
- [NativeName("GL_FOG_COORDINATE_ARRAY_EXT")]
- FogCoordinateArrayEXT = 33879,
+ [NativeName("GL_TEXTURE12_ARB")]
+ Texture12ARB = 33996,
- [NativeName("GL_READ_FRAMEBUFFER_EXT")]
- ReadFramebufferEXT = 36008,
+ [NativeName("GL_TEXTURE13_ARB")]
+ Texture13ARB = 33997,
- [NativeName("GL_DRAW_FRAMEBUFFER_EXT")]
- DrawFramebufferEXT = 36009,
+ [NativeName("GL_TEXTURE14_ARB")]
+ Texture14ARB = 33998,
- [NativeName("GL_DRAW_FRAMEBUFFER_BINDING_EXT")]
- DrawFramebufferBindingEXT = 36006,
+ [NativeName("GL_TEXTURE15_ARB")]
+ Texture15ARB = 33999,
- [NativeName("GL_READ_FRAMEBUFFER_BINDING_EXT")]
- ReadFramebufferBindingEXT = 36010,
+ [NativeName("GL_TEXTURE16_ARB")]
+ Texture16ARB = 34000,
- [NativeName("GL_RENDERBUFFER_SAMPLES_EXT")]
- RenderbufferSamplesEXT = 36011,
+ [NativeName("GL_TEXTURE17_ARB")]
+ Texture17ARB = 34001,
- [NativeName("GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT")]
- FramebufferIncompleteMultisampleEXT = 36182,
+ [NativeName("GL_TEXTURE18_ARB")]
+ Texture18ARB = 34002,
- [NativeName("GL_MAX_SAMPLES_EXT")]
- MaxSamplesEXT = 36183,
+ [NativeName("GL_TEXTURE19_ARB")]
+ Texture19ARB = 34003,
- [NativeName("GL_SCALED_RESOLVE_FASTEST_EXT")]
- ScaledResolveFastestEXT = 37050,
+ [NativeName("GL_TEXTURE20_ARB")]
+ Texture20ARB = 34004,
- [NativeName("GL_SCALED_RESOLVE_NICEST_EXT")]
- ScaledResolveNicestEXT = 37051,
+ [NativeName("GL_TEXTURE21_ARB")]
+ Texture21ARB = 34005,
- [NativeName("GL_INVALID_FRAMEBUFFER_OPERATION_EXT")]
- InvalidFramebufferOperationEXT = 1286,
+ [NativeName("GL_TEXTURE22_ARB")]
+ Texture22ARB = 34006,
- [NativeName("GL_MAX_RENDERBUFFER_SIZE_EXT")]
- MaxRenderbufferSizeEXT = 34024,
+ [NativeName("GL_TEXTURE23_ARB")]
+ Texture23ARB = 34007,
- [NativeName("GL_FRAMEBUFFER_BINDING_EXT")]
- FramebufferBindingEXT = 36006,
+ [NativeName("GL_TEXTURE24_ARB")]
+ Texture24ARB = 34008,
- [NativeName("GL_RENDERBUFFER_BINDING_EXT")]
- RenderbufferBindingEXT = 36007,
+ [NativeName("GL_TEXTURE25_ARB")]
+ Texture25ARB = 34009,
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT")]
- FramebufferAttachmentObjectTypeEXT = 36048,
+ [NativeName("GL_TEXTURE26_ARB")]
+ Texture26ARB = 34010,
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT")]
- FramebufferAttachmentObjectNameEXT = 36049,
+ [NativeName("GL_TEXTURE27_ARB")]
+ Texture27ARB = 34011,
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT")]
- FramebufferAttachmentTextureLevelEXT = 36050,
+ [NativeName("GL_TEXTURE28_ARB")]
+ Texture28ARB = 34012,
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT")]
- FramebufferAttachmentTextureCubeMapFaceEXT = 36051,
+ [NativeName("GL_TEXTURE29_ARB")]
+ Texture29ARB = 34013,
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT")]
- FramebufferAttachmentTexture3DZoffsetEXT = 36052,
+ [NativeName("GL_TEXTURE30_ARB")]
+ Texture30ARB = 34014,
- [NativeName("GL_FRAMEBUFFER_COMPLETE_EXT")]
- FramebufferCompleteEXT = 36053,
+ [NativeName("GL_TEXTURE31_ARB")]
+ Texture31ARB = 34015,
- [NativeName("GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT")]
- FramebufferIncompleteAttachmentEXT = 36054,
+ [NativeName("GL_ACTIVE_TEXTURE_ARB")]
+ ActiveTextureARB = 34016,
- [NativeName("GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT")]
- FramebufferIncompleteMissingAttachmentEXT = 36055,
+ [NativeName("GL_CLIENT_ACTIVE_TEXTURE_ARB")]
+ ClientActiveTextureARB = 34017,
- [NativeName("GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT")]
- FramebufferIncompleteDimensionsEXT = 36057,
+ [NativeName("GL_MAX_TEXTURE_UNITS_ARB")]
+ MaxTextureUnitsARB = 34018,
- [NativeName("GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT")]
- FramebufferIncompleteFormatsEXT = 36058,
+ [NativeName("GL_QUERY_COUNTER_BITS_ARB")]
+ QueryCounterBitsARB = 34916,
- [NativeName("GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT")]
- FramebufferIncompleteDrawBufferEXT = 36059,
+ [NativeName("GL_CURRENT_QUERY_ARB")]
+ CurrentQueryARB = 34917,
- [NativeName("GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT")]
- FramebufferIncompleteReadBufferEXT = 36060,
+ [NativeName("GL_QUERY_RESULT_ARB")]
+ QueryResultARB = 34918,
- [NativeName("GL_FRAMEBUFFER_UNSUPPORTED_EXT")]
- FramebufferUnsupportedEXT = 36061,
+ [NativeName("GL_QUERY_RESULT_AVAILABLE_ARB")]
+ QueryResultAvailableARB = 34919,
- [NativeName("GL_MAX_COLOR_ATTACHMENTS_EXT")]
- MaxColorAttachmentsEXT = 36063,
+ [NativeName("GL_SAMPLES_PASSED_ARB")]
+ SamplesPassedARB = 35092,
- [NativeName("GL_COLOR_ATTACHMENT0_EXT")]
- ColorAttachment0EXT = 36064,
+ [NativeName("GL_MAX_SHADER_COMPILER_THREADS_ARB")]
+ MaxShaderCompilerThreadsARB = 37296,
- [NativeName("GL_COLOR_ATTACHMENT1_EXT")]
- ColorAttachment1EXT = 36065,
+ [NativeName("GL_COMPLETION_STATUS_ARB")]
+ CompletionStatusARB = 37297,
- [NativeName("GL_COLOR_ATTACHMENT2_EXT")]
- ColorAttachment2EXT = 36066,
+ [NativeName("GL_VERTICES_SUBMITTED_ARB")]
+ VerticesSubmittedARB = 33518,
- [NativeName("GL_COLOR_ATTACHMENT3_EXT")]
- ColorAttachment3EXT = 36067,
+ [NativeName("GL_PRIMITIVES_SUBMITTED_ARB")]
+ PrimitivesSubmittedARB = 33519,
- [NativeName("GL_COLOR_ATTACHMENT4_EXT")]
- ColorAttachment4EXT = 36068,
+ [NativeName("GL_VERTEX_SHADER_INVOCATIONS_ARB")]
+ VertexShaderInvocationsARB = 33520,
- [NativeName("GL_COLOR_ATTACHMENT5_EXT")]
- ColorAttachment5EXT = 36069,
+ [NativeName("GL_TESS_CONTROL_SHADER_PATCHES_ARB")]
+ TessControlShaderPatchesARB = 33521,
- [NativeName("GL_COLOR_ATTACHMENT6_EXT")]
- ColorAttachment6EXT = 36070,
+ [NativeName("GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB")]
+ TessEvaluationShaderInvocationsARB = 33522,
- [NativeName("GL_COLOR_ATTACHMENT7_EXT")]
- ColorAttachment7EXT = 36071,
+ [NativeName("GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB")]
+ GeometryShaderPrimitivesEmittedARB = 33523,
- [NativeName("GL_COLOR_ATTACHMENT8_EXT")]
- ColorAttachment8EXT = 36072,
+ [NativeName("GL_FRAGMENT_SHADER_INVOCATIONS_ARB")]
+ FragmentShaderInvocationsARB = 33524,
- [NativeName("GL_COLOR_ATTACHMENT9_EXT")]
- ColorAttachment9EXT = 36073,
+ [NativeName("GL_COMPUTE_SHADER_INVOCATIONS_ARB")]
+ ComputeShaderInvocationsARB = 33525,
- [NativeName("GL_COLOR_ATTACHMENT10_EXT")]
- ColorAttachment10EXT = 36074,
+ [NativeName("GL_CLIPPING_INPUT_PRIMITIVES_ARB")]
+ ClippingInputPrimitivesARB = 33526,
- [NativeName("GL_COLOR_ATTACHMENT11_EXT")]
- ColorAttachment11EXT = 36075,
+ [NativeName("GL_CLIPPING_OUTPUT_PRIMITIVES_ARB")]
+ ClippingOutputPrimitivesARB = 33527,
- [NativeName("GL_COLOR_ATTACHMENT12_EXT")]
- ColorAttachment12EXT = 36076,
+ [NativeName("GL_PIXEL_PACK_BUFFER_ARB")]
+ PixelPackBufferARB = 35051,
- [NativeName("GL_COLOR_ATTACHMENT13_EXT")]
- ColorAttachment13EXT = 36077,
+ [NativeName("GL_PIXEL_UNPACK_BUFFER_ARB")]
+ PixelUnpackBufferARB = 35052,
- [NativeName("GL_COLOR_ATTACHMENT14_EXT")]
- ColorAttachment14EXT = 36078,
+ [NativeName("GL_PIXEL_PACK_BUFFER_BINDING_ARB")]
+ PixelPackBufferBindingARB = 35053,
- [NativeName("GL_COLOR_ATTACHMENT15_EXT")]
- ColorAttachment15EXT = 36079,
+ [NativeName("GL_PIXEL_UNPACK_BUFFER_BINDING_ARB")]
+ PixelUnpackBufferBindingARB = 35055,
- [NativeName("GL_DEPTH_ATTACHMENT_EXT")]
- DepthAttachmentEXT = 36096,
+ [NativeName("GL_POINT_SIZE_MIN_ARB")]
+ PointSizeMinARB = 33062,
- [NativeName("GL_STENCIL_ATTACHMENT_EXT")]
- StencilAttachmentEXT = 36128,
+ [NativeName("GL_POINT_SIZE_MAX_ARB")]
+ PointSizeMaxARB = 33063,
- [NativeName("GL_FRAMEBUFFER_EXT")]
- FramebufferEXT = 36160,
+ [NativeName("GL_POINT_FADE_THRESHOLD_SIZE_ARB")]
+ PointFadeThresholdSizeARB = 33064,
- [NativeName("GL_RENDERBUFFER_EXT")]
- RenderbufferEXT = 36161,
+ [NativeName("GL_POINT_DISTANCE_ATTENUATION_ARB")]
+ PointDistanceAttenuationARB = 33065,
- [NativeName("GL_RENDERBUFFER_WIDTH_EXT")]
- RenderbufferWidthEXT = 36162,
+ [NativeName("GL_POINT_SPRITE_ARB")]
+ PointSpriteARB = 34913,
- [NativeName("GL_RENDERBUFFER_HEIGHT_EXT")]
- RenderbufferHeightEXT = 36163,
+ [NativeName("GL_COORD_REPLACE_ARB")]
+ CoordReplaceARB = 34914,
- [NativeName("GL_RENDERBUFFER_INTERNAL_FORMAT_EXT")]
- RenderbufferInternalFormatEXT = 36164,
+ [NativeName("GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB")]
+ ContextFlagRobustAccessBitARB = 4,
- [NativeName("GL_STENCIL_INDEX1_EXT")]
- StencilIndex1EXT = 36166,
+ [NativeName("GL_LOSE_CONTEXT_ON_RESET_ARB")]
+ LoseContextOnResetARB = 33362,
- [NativeName("GL_STENCIL_INDEX4_EXT")]
- StencilIndex4EXT = 36167,
+ [NativeName("GL_GUILTY_CONTEXT_RESET_ARB")]
+ GuiltyContextResetARB = 33363,
- [NativeName("GL_STENCIL_INDEX8_EXT")]
- StencilIndex8EXT = 36168,
+ [NativeName("GL_INNOCENT_CONTEXT_RESET_ARB")]
+ InnocentContextResetARB = 33364,
- [NativeName("GL_STENCIL_INDEX16_EXT")]
- StencilIndex16EXT = 36169,
+ [NativeName("GL_UNKNOWN_CONTEXT_RESET_ARB")]
+ UnknownContextResetARB = 33365,
- [NativeName("GL_RENDERBUFFER_RED_SIZE_EXT")]
- RenderbufferRedSizeEXT = 36176,
+ [NativeName("GL_RESET_NOTIFICATION_STRATEGY_ARB")]
+ ResetNotificationStrategyARB = 33366,
- [NativeName("GL_RENDERBUFFER_GREEN_SIZE_EXT")]
- RenderbufferGreenSizeEXT = 36177,
+ [NativeName("GL_NO_RESET_NOTIFICATION_ARB")]
+ NoResetNotificationARB = 33377,
- [NativeName("GL_RENDERBUFFER_BLUE_SIZE_EXT")]
- RenderbufferBlueSizeEXT = 36178,
+ [NativeName("GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB")]
+ SampleLocationSubpixelBitsARB = 37693,
- [NativeName("GL_RENDERBUFFER_ALPHA_SIZE_EXT")]
- RenderbufferAlphaSizeEXT = 36179,
+ [NativeName("GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB")]
+ SampleLocationPixelGridWidthARB = 37694,
- [NativeName("GL_RENDERBUFFER_DEPTH_SIZE_EXT")]
- RenderbufferDepthSizeEXT = 36180,
+ [NativeName("GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB")]
+ SampleLocationPixelGridHeightARB = 37695,
- [NativeName("GL_RENDERBUFFER_STENCIL_SIZE_EXT")]
- RenderbufferStencilSizeEXT = 36181,
+ [NativeName("GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB")]
+ ProgrammableSampleLocationTableSizeARB = 37696,
- [NativeName("GL_FRAMEBUFFER_SRGB_EXT")]
- FramebufferSrgbEXT = 36281,
+ [NativeName("GL_SAMPLE_LOCATION_ARB")]
+ SampleLocationARB = 36432,
- [NativeName("GL_FRAMEBUFFER_SRGB_CAPABLE_EXT")]
- FramebufferSrgbCapableEXT = 36282,
+ [NativeName("GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB")]
+ ProgrammableSampleLocationARB = 37697,
- [NativeName("GL_GEOMETRY_SHADER_EXT")]
- GeometryShaderEXT = 36313,
+ [NativeName("GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB")]
+ FramebufferProgrammableSampleLocationsARB = 37698,
- [NativeName("GL_GEOMETRY_VERTICES_OUT_EXT")]
- GeometryVerticesOutEXT = 36314,
+ [NativeName("GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB")]
+ FramebufferSampleLocationPixelGridARB = 37699,
- [NativeName("GL_GEOMETRY_INPUT_TYPE_EXT")]
- GeometryInputTypeEXT = 36315,
+ [NativeName("GL_SAMPLE_SHADING_ARB")]
+ SampleShadingARB = 35894,
- [NativeName("GL_GEOMETRY_OUTPUT_TYPE_EXT")]
- GeometryOutputTypeEXT = 36316,
+ [NativeName("GL_MIN_SAMPLE_SHADING_VALUE_ARB")]
+ MinSampleShadingValueARB = 35895,
- [NativeName("GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT")]
- MaxGeometryTextureImageUnitsEXT = 35881,
+ [NativeName("GL_PROGRAM_OBJECT_ARB")]
+ ProgramObjectARB = 35648,
- [NativeName("GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT")]
- MaxGeometryVaryingComponentsEXT = 36317,
+ [NativeName("GL_SHADER_OBJECT_ARB")]
+ ShaderObjectARB = 35656,
- [NativeName("GL_MAX_VERTEX_VARYING_COMPONENTS_EXT")]
- MaxVertexVaryingComponentsEXT = 36318,
+ [NativeName("GL_OBJECT_TYPE_ARB")]
+ ObjectTypeARB = 35662,
- [NativeName("GL_MAX_VARYING_COMPONENTS_EXT")]
- MaxVaryingComponentsEXT = 35659,
+ [NativeName("GL_OBJECT_SUBTYPE_ARB")]
+ ObjectSubtypeARB = 35663,
- [NativeName("GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT")]
- MaxGeometryUniformComponentsEXT = 36319,
+ [NativeName("GL_FLOAT_VEC2_ARB")]
+ FloatVec2ARB = 35664,
- [NativeName("GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT")]
- MaxGeometryOutputVerticesEXT = 36320,
+ [NativeName("GL_FLOAT_VEC3_ARB")]
+ FloatVec3ARB = 35665,
- [NativeName("GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT")]
- MaxGeometryTotalOutputComponentsEXT = 36321,
+ [NativeName("GL_FLOAT_VEC4_ARB")]
+ FloatVec4ARB = 35666,
- [NativeName("GL_LINES_ADJACENCY_EXT")]
- LinesAdjacencyEXT = 10,
+ [NativeName("GL_INT_VEC2_ARB")]
+ IntVec2ARB = 35667,
- [NativeName("GL_LINE_STRIP_ADJACENCY_EXT")]
- LineStripAdjacencyEXT = 11,
+ [NativeName("GL_INT_VEC3_ARB")]
+ IntVec3ARB = 35668,
- [NativeName("GL_TRIANGLES_ADJACENCY_EXT")]
- TrianglesAdjacencyEXT = 12,
+ [NativeName("GL_INT_VEC4_ARB")]
+ IntVec4ARB = 35669,
- [NativeName("GL_TRIANGLE_STRIP_ADJACENCY_EXT")]
- TriangleStripAdjacencyEXT = 13,
+ [NativeName("GL_BOOL_ARB")]
+ BoolARB = 35670,
- [NativeName("GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT")]
- FramebufferIncompleteLayerTargetsEXT = 36264,
+ [NativeName("GL_BOOL_VEC2_ARB")]
+ BoolVec2ARB = 35671,
- [NativeName("GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT")]
- FramebufferIncompleteLayerCountEXT = 36265,
+ [NativeName("GL_BOOL_VEC3_ARB")]
+ BoolVec3ARB = 35672,
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT")]
- FramebufferAttachmentLayeredEXT = 36263,
+ [NativeName("GL_BOOL_VEC4_ARB")]
+ BoolVec4ARB = 35673,
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT")]
- FramebufferAttachmentTextureLayerEXT = 36052,
+ [NativeName("GL_FLOAT_MAT2_ARB")]
+ FloatMat2ARB = 35674,
- [NativeName("GL_PROGRAM_POINT_SIZE_EXT")]
- ProgramPointSizeEXT = 34370,
+ [NativeName("GL_FLOAT_MAT3_ARB")]
+ FloatMat3ARB = 35675,
- [NativeName("GL_SAMPLER_1D_ARRAY_EXT")]
- Sampler1DArrayEXT = 36288,
+ [NativeName("GL_FLOAT_MAT4_ARB")]
+ FloatMat4ARB = 35676,
- [NativeName("GL_SAMPLER_2D_ARRAY_EXT")]
- Sampler2DArrayEXT = 36289,
+ [NativeName("GL_SAMPLER_1D_ARB")]
+ Sampler1DARB = 35677,
- [NativeName("GL_SAMPLER_BUFFER_EXT")]
- SamplerBufferEXT = 36290,
+ [NativeName("GL_SAMPLER_2D_ARB")]
+ Sampler2DARB = 35678,
- [NativeName("GL_SAMPLER_1D_ARRAY_SHADOW_EXT")]
- Sampler1DArrayShadowEXT = 36291,
+ [NativeName("GL_SAMPLER_3D_ARB")]
+ Sampler3DARB = 35679,
- [NativeName("GL_SAMPLER_2D_ARRAY_SHADOW_EXT")]
- Sampler2DArrayShadowEXT = 36292,
+ [NativeName("GL_SAMPLER_CUBE_ARB")]
+ SamplerCubeARB = 35680,
- [NativeName("GL_SAMPLER_CUBE_SHADOW_EXT")]
- SamplerCubeShadowEXT = 36293,
+ [NativeName("GL_SAMPLER_1D_SHADOW_ARB")]
+ Sampler1DShadowARB = 35681,
- [NativeName("GL_UNSIGNED_INT_VEC2_EXT")]
- UnsignedIntVec2EXT = 36294,
+ [NativeName("GL_SAMPLER_2D_SHADOW_ARB")]
+ Sampler2DShadowARB = 35682,
- [NativeName("GL_UNSIGNED_INT_VEC3_EXT")]
- UnsignedIntVec3EXT = 36295,
+ [NativeName("GL_SAMPLER_2D_RECT_ARB")]
+ Sampler2DRectARB = 35683,
- [NativeName("GL_UNSIGNED_INT_VEC4_EXT")]
- UnsignedIntVec4EXT = 36296,
+ [NativeName("GL_SAMPLER_2D_RECT_SHADOW_ARB")]
+ Sampler2DRectShadowARB = 35684,
- [NativeName("GL_INT_SAMPLER_1D_EXT")]
- IntSampler1DEXT = 36297,
+ [NativeName("GL_OBJECT_DELETE_STATUS_ARB")]
+ ObjectDeleteStatusARB = 35712,
- [NativeName("GL_INT_SAMPLER_2D_EXT")]
- IntSampler2DEXT = 36298,
+ [NativeName("GL_OBJECT_COMPILE_STATUS_ARB")]
+ ObjectCompileStatusARB = 35713,
- [NativeName("GL_INT_SAMPLER_3D_EXT")]
- IntSampler3DEXT = 36299,
+ [NativeName("GL_OBJECT_LINK_STATUS_ARB")]
+ ObjectLinkStatusARB = 35714,
- [NativeName("GL_INT_SAMPLER_CUBE_EXT")]
- IntSamplerCubeEXT = 36300,
+ [NativeName("GL_OBJECT_VALIDATE_STATUS_ARB")]
+ ObjectValidateStatusARB = 35715,
- [NativeName("GL_INT_SAMPLER_2D_RECT_EXT")]
- IntSampler2DRectEXT = 36301,
+ [NativeName("GL_OBJECT_INFO_LOG_LENGTH_ARB")]
+ ObjectInfoLogLengthARB = 35716,
- [NativeName("GL_INT_SAMPLER_1D_ARRAY_EXT")]
- IntSampler1DArrayEXT = 36302,
+ [NativeName("GL_OBJECT_ATTACHED_OBJECTS_ARB")]
+ ObjectAttachedObjectsARB = 35717,
- [NativeName("GL_INT_SAMPLER_2D_ARRAY_EXT")]
- IntSampler2DArrayEXT = 36303,
+ [NativeName("GL_OBJECT_ACTIVE_UNIFORMS_ARB")]
+ ObjectActiveUniformsARB = 35718,
- [NativeName("GL_INT_SAMPLER_BUFFER_EXT")]
- IntSamplerBufferEXT = 36304,
+ [NativeName("GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB")]
+ ObjectActiveUniformMaxLengthARB = 35719,
- [NativeName("GL_UNSIGNED_INT_SAMPLER_1D_EXT")]
- UnsignedIntSampler1DEXT = 36305,
+ [NativeName("GL_OBJECT_SHADER_SOURCE_LENGTH_ARB")]
+ ObjectShaderSourceLengthARB = 35720,
- [NativeName("GL_UNSIGNED_INT_SAMPLER_2D_EXT")]
- UnsignedIntSampler2DEXT = 36306,
+ [NativeName("GL_SHADING_LANGUAGE_VERSION_ARB")]
+ ShadingLanguageVersionARB = 35724,
- [NativeName("GL_UNSIGNED_INT_SAMPLER_3D_EXT")]
- UnsignedIntSampler3DEXT = 36307,
+ [NativeName("GL_SHADER_INCLUDE_ARB")]
+ ShaderIncludeARB = 36270,
- [NativeName("GL_UNSIGNED_INT_SAMPLER_CUBE_EXT")]
- UnsignedIntSamplerCubeEXT = 36308,
+ [NativeName("GL_NAMED_STRING_LENGTH_ARB")]
+ NamedStringLengthARB = 36329,
- [NativeName("GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT")]
- UnsignedIntSampler2DRectEXT = 36309,
+ [NativeName("GL_NAMED_STRING_TYPE_ARB")]
+ NamedStringTypeARB = 36330,
- [NativeName("GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT")]
- UnsignedIntSampler1DArrayEXT = 36310,
+ [NativeName("GL_TEXTURE_COMPARE_MODE_ARB")]
+ TextureCompareModeARB = 34892,
- [NativeName("GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT")]
- UnsignedIntSampler2DArrayEXT = 36311,
+ [NativeName("GL_TEXTURE_COMPARE_FUNC_ARB")]
+ TextureCompareFuncARB = 34893,
- [NativeName("GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT")]
- UnsignedIntSamplerBufferEXT = 36312,
+ [NativeName("GL_COMPARE_R_TO_TEXTURE_ARB")]
+ CompareRToTextureARB = 34894,
- [NativeName("GL_MIN_PROGRAM_TEXEL_OFFSET_EXT")]
- MinProgramTexelOffsetEXT = 35076,
+ [NativeName("GL_TEXTURE_COMPARE_FAIL_VALUE_ARB")]
+ TextureCompareFailValueARB = 32959,
- [NativeName("GL_MAX_PROGRAM_TEXEL_OFFSET_EXT")]
- MaxProgramTexelOffsetEXT = 35077,
+ [NativeName("GL_SPARSE_STORAGE_BIT_ARB")]
+ SparseStorageBitARB = 1024,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT")]
- VertexAttribArrayIntegerEXT = 35069,
+ [NativeName("GL_SPARSE_BUFFER_PAGE_SIZE_ARB")]
+ SparseBufferPageSizeARB = 33528,
- [NativeName("GL_HISTOGRAM_EXT")]
- HistogramEXT = 32804,
+ [NativeName("GL_TEXTURE_SPARSE_ARB")]
+ TextureSparseARB = 37286,
- [NativeName("GL_PROXY_HISTOGRAM_EXT")]
- ProxyHistogramEXT = 32805,
+ [NativeName("GL_VIRTUAL_PAGE_SIZE_INDEX_ARB")]
+ VirtualPageSizeIndexARB = 37287,
- [NativeName("GL_HISTOGRAM_WIDTH_EXT")]
- HistogramWidthEXT = 32806,
+ [NativeName("GL_NUM_SPARSE_LEVELS_ARB")]
+ NumSparseLevelsARB = 37290,
- [NativeName("GL_HISTOGRAM_FORMAT_EXT")]
- HistogramFormatEXT = 32807,
+ [NativeName("GL_NUM_VIRTUAL_PAGE_SIZES_ARB")]
+ NumVirtualPageSizesARB = 37288,
- [NativeName("GL_HISTOGRAM_RED_SIZE_EXT")]
- HistogramRedSizeEXT = 32808,
+ [NativeName("GL_VIRTUAL_PAGE_SIZE_X_ARB")]
+ VirtualPageSizeXARB = 37269,
- [NativeName("GL_HISTOGRAM_GREEN_SIZE_EXT")]
- HistogramGreenSizeEXT = 32809,
+ [NativeName("GL_VIRTUAL_PAGE_SIZE_Y_ARB")]
+ VirtualPageSizeYARB = 37270,
- [NativeName("GL_HISTOGRAM_BLUE_SIZE_EXT")]
- HistogramBlueSizeEXT = 32810,
+ [NativeName("GL_VIRTUAL_PAGE_SIZE_Z_ARB")]
+ VirtualPageSizeZARB = 37271,
- [NativeName("GL_HISTOGRAM_ALPHA_SIZE_EXT")]
- HistogramAlphaSizeEXT = 32811,
+ [NativeName("GL_MAX_SPARSE_TEXTURE_SIZE_ARB")]
+ MaxSparseTextureSizeARB = 37272,
- [NativeName("GL_HISTOGRAM_LUMINANCE_SIZE_EXT")]
- HistogramLuminanceSizeEXT = 32812,
+ [NativeName("GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB")]
+ MaxSparse3DTextureSizeARB = 37273,
- [NativeName("GL_HISTOGRAM_SINK_EXT")]
- HistogramSinkEXT = 32813,
+ [NativeName("GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB")]
+ MaxSparseArrayTextureLayersARB = 37274,
- [NativeName("GL_MINMAX_EXT")]
- MinmaxEXT = 32814,
+ [NativeName("GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB")]
+ SparseTextureFullArrayCubeMipmapsARB = 37289,
- [NativeName("GL_MINMAX_FORMAT_EXT")]
- MinmaxFormatEXT = 32815,
+ [NativeName("GL_CLAMP_TO_BORDER_ARB")]
+ ClampToBorderARB = 33069,
- [NativeName("GL_MINMAX_SINK_EXT")]
- MinmaxSinkEXT = 32816,
+ [NativeName("GL_TEXTURE_BUFFER_ARB")]
+ TextureBufferARB = 35882,
- [NativeName("GL_TABLE_TOO_LARGE_EXT")]
- TableTooLargeEXT = 32817,
+ [NativeName("GL_MAX_TEXTURE_BUFFER_SIZE_ARB")]
+ MaxTextureBufferSizeARB = 35883,
- [NativeName("GL_IUI_V2F_EXT")]
- IuiV2FEXT = 33197,
+ [NativeName("GL_TEXTURE_BINDING_BUFFER_ARB")]
+ TextureBindingBufferARB = 35884,
- [NativeName("GL_IUI_V3F_EXT")]
- IuiV3FEXT = 33198,
+ [NativeName("GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB")]
+ TextureBufferDataStoreBindingARB = 35885,
- [NativeName("GL_IUI_N3F_V2F_EXT")]
- IuiN3FV2FEXT = 33199,
+ [NativeName("GL_TEXTURE_BUFFER_FORMAT_ARB")]
+ TextureBufferFormatARB = 35886,
- [NativeName("GL_IUI_N3F_V3F_EXT")]
- IuiN3FV3FEXT = 33200,
+ [NativeName("GL_COMPRESSED_ALPHA_ARB")]
+ CompressedAlphaARB = 34025,
- [NativeName("GL_T2F_IUI_V2F_EXT")]
- T2FIuiV2FEXT = 33201,
+ [NativeName("GL_COMPRESSED_LUMINANCE_ARB")]
+ CompressedLuminanceARB = 34026,
- [NativeName("GL_T2F_IUI_V3F_EXT")]
- T2FIuiV3FEXT = 33202,
+ [NativeName("GL_COMPRESSED_LUMINANCE_ALPHA_ARB")]
+ CompressedLuminanceAlphaARB = 34027,
- [NativeName("GL_T2F_IUI_N3F_V2F_EXT")]
- T2FIuiN3FV2FEXT = 33203,
+ [NativeName("GL_COMPRESSED_INTENSITY_ARB")]
+ CompressedIntensityARB = 34028,
- [NativeName("GL_T2F_IUI_N3F_V3F_EXT")]
- T2FIuiN3FV3FEXT = 33204,
+ [NativeName("GL_COMPRESSED_RGB_ARB")]
+ CompressedRgbARB = 34029,
- [NativeName("GL_INDEX_TEST_EXT")]
- IndexTestEXT = 33205,
+ [NativeName("GL_COMPRESSED_RGBA_ARB")]
+ CompressedRgbaARB = 34030,
- [NativeName("GL_INDEX_TEST_FUNC_EXT")]
- IndexTestFuncEXT = 33206,
+ [NativeName("GL_TEXTURE_COMPRESSION_HINT_ARB")]
+ TextureCompressionHintARB = 34031,
- [NativeName("GL_INDEX_TEST_REF_EXT")]
- IndexTestRefEXT = 33207,
+ [NativeName("GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB")]
+ TextureCompressedImageSizeARB = 34464,
- [NativeName("GL_INDEX_MATERIAL_EXT")]
- IndexMaterialEXT = 33208,
+ [NativeName("GL_TEXTURE_COMPRESSED_ARB")]
+ TextureCompressedARB = 34465,
- [NativeName("GL_INDEX_MATERIAL_PARAMETER_EXT")]
- IndexMaterialParameterEXT = 33209,
+ [NativeName("GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB")]
+ NumCompressedTextureFormatsARB = 34466,
- [NativeName("GL_INDEX_MATERIAL_FACE_EXT")]
- IndexMaterialFaceEXT = 33210,
+ [NativeName("GL_COMPRESSED_TEXTURE_FORMATS_ARB")]
+ CompressedTextureFormatsARB = 34467,
- [NativeName("GL_FRAGMENT_MATERIAL_EXT")]
- FragmentMaterialEXT = 33609,
+ [NativeName("GL_COMPRESSED_RGBA_BPTC_UNORM_ARB")]
+ CompressedRgbaBptcUnormARB = 36492,
- [NativeName("GL_FRAGMENT_NORMAL_EXT")]
- FragmentNormalEXT = 33610,
+ [NativeName("GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB")]
+ CompressedSrgbAlphaBptcUnormARB = 36493,
- [NativeName("GL_FRAGMENT_COLOR_EXT")]
- FragmentColorEXT = 33612,
+ [NativeName("GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB")]
+ CompressedRgbBptcSignedFloatARB = 36494,
- [NativeName("GL_ATTENUATION_EXT")]
- AttenuationEXT = 33613,
+ [NativeName("GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB")]
+ CompressedRgbBptcUnsignedFloatARB = 36495,
- [NativeName("GL_SHADOW_ATTENUATION_EXT")]
- ShadowAttenuationEXT = 33614,
+ [NativeName("GL_NORMAL_MAP_ARB")]
+ NormalMapARB = 34065,
- [NativeName("GL_TEXTURE_APPLICATION_MODE_EXT")]
- TextureApplicationModeEXT = 33615,
+ [NativeName("GL_REFLECTION_MAP_ARB")]
+ ReflectionMapARB = 34066,
- [NativeName("GL_TEXTURE_LIGHT_EXT")]
- TextureLightEXT = 33616,
+ [NativeName("GL_TEXTURE_CUBE_MAP_ARB")]
+ TextureCubeMapARB = 34067,
- [NativeName("GL_TEXTURE_MATERIAL_FACE_EXT")]
- TextureMaterialFaceEXT = 33617,
+ [NativeName("GL_TEXTURE_BINDING_CUBE_MAP_ARB")]
+ TextureBindingCubeMapARB = 34068,
- [NativeName("GL_TEXTURE_MATERIAL_PARAMETER_EXT")]
- TextureMaterialParameterEXT = 33618,
+ [NativeName("GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB")]
+ TextureCubeMapPositiveXARB = 34069,
- [NativeName("GL_TEXTURE_TILING_EXT")]
- TextureTilingEXT = 38272,
+ [NativeName("GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB")]
+ TextureCubeMapNegativeXARB = 34070,
- [NativeName("GL_DEDICATED_MEMORY_OBJECT_EXT")]
- DedicatedMemoryObjectEXT = 38273,
+ [NativeName("GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB")]
+ TextureCubeMapPositiveYARB = 34071,
- [NativeName("GL_PROTECTED_MEMORY_OBJECT_EXT")]
- ProtectedMemoryObjectEXT = 38299,
+ [NativeName("GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB")]
+ TextureCubeMapNegativeYARB = 34072,
- [NativeName("GL_NUM_TILING_TYPES_EXT")]
- NumTilingTypesEXT = 38274,
+ [NativeName("GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB")]
+ TextureCubeMapPositiveZARB = 34073,
- [NativeName("GL_TILING_TYPES_EXT")]
- TilingTypesEXT = 38275,
+ [NativeName("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB")]
+ TextureCubeMapNegativeZARB = 34074,
- [NativeName("GL_OPTIMAL_TILING_EXT")]
- OptimalTilingEXT = 38276,
+ [NativeName("GL_PROXY_TEXTURE_CUBE_MAP_ARB")]
+ ProxyTextureCubeMapARB = 34075,
- [NativeName("GL_LINEAR_TILING_EXT")]
- LinearTilingEXT = 38277,
+ [NativeName("GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB")]
+ MaxCubeMapTextureSizeARB = 34076,
- [NativeName("GL_NUM_DEVICE_UUIDS_EXT")]
- NumDeviceUuidsEXT = 38294,
+ [NativeName("GL_TEXTURE_CUBE_MAP_ARRAY_ARB")]
+ TextureCubeMapArrayARB = 36873,
- [NativeName("GL_DEVICE_UUID_EXT")]
- DeviceUuidEXT = 38295,
+ [NativeName("GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB")]
+ TextureBindingCubeMapArrayARB = 36874,
- [NativeName("GL_DRIVER_UUID_EXT")]
- DriverUuidEXT = 38296,
+ [NativeName("GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB")]
+ ProxyTextureCubeMapArrayARB = 36875,
- [NativeName("GL_UUID_SIZE_EXT")]
- UuidSizeEXT = 16,
+ [NativeName("GL_SAMPLER_CUBE_MAP_ARRAY_ARB")]
+ SamplerCubeMapArrayARB = 36876,
- [NativeName("GL_HANDLE_TYPE_OPAQUE_FD_EXT")]
- HandleTypeOpaqueFdEXT = 38278,
+ [NativeName("GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB")]
+ SamplerCubeMapArrayShadowARB = 36877,
- [NativeName("GL_HANDLE_TYPE_OPAQUE_WIN32_EXT")]
- HandleTypeOpaqueWin32EXT = 38279,
+ [NativeName("GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB")]
+ IntSamplerCubeMapArrayARB = 36878,
- [NativeName("GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT")]
- HandleTypeOpaqueWin32KmtEXT = 38280,
+ [NativeName("GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB")]
+ UnsignedIntSamplerCubeMapArrayARB = 36879,
- [NativeName("GL_DEVICE_LUID_EXT")]
- DeviceLuidEXT = 38297,
+ [NativeName("GL_COMBINE_ARB")]
+ CombineARB = 34160,
- [NativeName("GL_DEVICE_NODE_MASK_EXT")]
- DeviceNodeMaskEXT = 38298,
+ [NativeName("GL_COMBINE_RGB_ARB")]
+ CombineRgbARB = 34161,
- [NativeName("GL_LUID_SIZE_EXT")]
- LuidSizeEXT = 8,
+ [NativeName("GL_COMBINE_ALPHA_ARB")]
+ CombineAlphaARB = 34162,
- [NativeName("GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT")]
- HandleTypeD3D12TilepoolEXT = 38281,
+ [NativeName("GL_SOURCE0_RGB_ARB")]
+ Source0RgbARB = 34176,
- [NativeName("GL_HANDLE_TYPE_D3D12_RESOURCE_EXT")]
- HandleTypeD3D12ResourceEXT = 38282,
+ [NativeName("GL_SOURCE1_RGB_ARB")]
+ Source1RgbARB = 34177,
- [NativeName("GL_HANDLE_TYPE_D3D11_IMAGE_EXT")]
- HandleTypeD3D11ImageEXT = 38283,
+ [NativeName("GL_SOURCE2_RGB_ARB")]
+ Source2RgbARB = 34178,
- [NativeName("GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT")]
- HandleTypeD3D11ImageKmtEXT = 38284,
+ [NativeName("GL_SOURCE0_ALPHA_ARB")]
+ Source0AlphaARB = 34184,
- [NativeName("GL_MULTISAMPLE_EXT")]
- MultisampleEXT = 32925,
+ [NativeName("GL_SOURCE1_ALPHA_ARB")]
+ Source1AlphaARB = 34185,
- [NativeName("GL_SAMPLE_ALPHA_TO_MASK_EXT")]
- SampleAlphaToMaskEXT = 32926,
+ [NativeName("GL_SOURCE2_ALPHA_ARB")]
+ Source2AlphaARB = 34186,
- [NativeName("GL_SAMPLE_ALPHA_TO_ONE_EXT")]
- SampleAlphaToOneEXT = 32927,
+ [NativeName("GL_OPERAND0_RGB_ARB")]
+ Operand0RgbARB = 34192,
- [NativeName("GL_SAMPLE_MASK_EXT")]
- SampleMaskEXT = 32928,
+ [NativeName("GL_OPERAND1_RGB_ARB")]
+ Operand1RgbARB = 34193,
- [NativeName("GL_1PASS_EXT")]
- X1PassEXT = 32929,
+ [NativeName("GL_OPERAND2_RGB_ARB")]
+ Operand2RgbARB = 34194,
- [NativeName("GL_2PASS_0_EXT")]
- X2Pass0EXT = 32930,
+ [NativeName("GL_OPERAND0_ALPHA_ARB")]
+ Operand0AlphaARB = 34200,
- [NativeName("GL_2PASS_1_EXT")]
- X2Pass1EXT = 32931,
+ [NativeName("GL_OPERAND1_ALPHA_ARB")]
+ Operand1AlphaARB = 34201,
- [NativeName("GL_4PASS_0_EXT")]
- X4Pass0EXT = 32932,
+ [NativeName("GL_OPERAND2_ALPHA_ARB")]
+ Operand2AlphaARB = 34202,
- [NativeName("GL_4PASS_1_EXT")]
- X4Pass1EXT = 32933,
+ [NativeName("GL_RGB_SCALE_ARB")]
+ RgbScaleARB = 34163,
- [NativeName("GL_4PASS_2_EXT")]
- X4Pass2EXT = 32934,
+ [NativeName("GL_ADD_SIGNED_ARB")]
+ AddSignedARB = 34164,
- [NativeName("GL_4PASS_3_EXT")]
- X4Pass3EXT = 32935,
+ [NativeName("GL_INTERPOLATE_ARB")]
+ InterpolateARB = 34165,
- [NativeName("GL_SAMPLE_BUFFERS_EXT")]
- SampleBuffersEXT = 32936,
+ [NativeName("GL_SUBTRACT_ARB")]
+ SubtractARB = 34023,
- [NativeName("GL_SAMPLES_EXT")]
- SamplesEXT = 32937,
+ [NativeName("GL_CONSTANT_ARB")]
+ ConstantARB = 34166,
- [NativeName("GL_SAMPLE_MASK_VALUE_EXT")]
- SampleMaskValueEXT = 32938,
+ [NativeName("GL_PRIMARY_COLOR_ARB")]
+ PrimaryColorARB = 34167,
- [NativeName("GL_SAMPLE_MASK_INVERT_EXT")]
- SampleMaskInvertEXT = 32939,
+ [NativeName("GL_PREVIOUS_ARB")]
+ PreviousARB = 34168,
- [NativeName("GL_SAMPLE_PATTERN_EXT")]
- SamplePatternEXT = 32940,
+ [NativeName("GL_DOT3_RGB_ARB")]
+ Dot3RgbARB = 34478,
- [NativeName("GL_MULTISAMPLE_BIT_EXT")]
- MultisampleBitEXT = 536870912,
+ [NativeName("GL_DOT3_RGBA_ARB")]
+ Dot3RgbaARB = 34479,
- [NativeName("GL_DEPTH_STENCIL_EXT")]
- DepthStencilEXT = 34041,
+ [NativeName("GL_TEXTURE_REDUCTION_MODE_ARB")]
+ TextureReductionModeARB = 37734,
- [NativeName("GL_UNSIGNED_INT_24_8_EXT")]
- UnsignedInt24x8EXT = 34042,
+ [NativeName("GL_WEIGHTED_AVERAGE_ARB")]
+ WeightedAverageARB = 37735,
- [NativeName("GL_DEPTH24_STENCIL8_EXT")]
- Depth24Stencil8EXT = 35056,
+ [NativeName("GL_TEXTURE_RED_TYPE_ARB")]
+ TextureRedTypeARB = 35856,
- [NativeName("GL_TEXTURE_STENCIL_SIZE_EXT")]
- TextureStencilSizeEXT = 35057,
+ [NativeName("GL_TEXTURE_GREEN_TYPE_ARB")]
+ TextureGreenTypeARB = 35857,
- [NativeName("GL_R11F_G11F_B10F_EXT")]
- R11FG11FB10FEXT = 35898,
+ [NativeName("GL_TEXTURE_BLUE_TYPE_ARB")]
+ TextureBlueTypeARB = 35858,
- [NativeName("GL_UNSIGNED_INT_10F_11F_11F_REV_EXT")]
- UnsignedInt10F11F11FRevEXT = 35899,
+ [NativeName("GL_TEXTURE_ALPHA_TYPE_ARB")]
+ TextureAlphaTypeARB = 35859,
- [NativeName("GL_RGBA_SIGNED_COMPONENTS_EXT")]
- RgbaSignedComponentsEXT = 35900,
+ [NativeName("GL_TEXTURE_LUMINANCE_TYPE_ARB")]
+ TextureLuminanceTypeARB = 35860,
- [NativeName("GL_UNSIGNED_BYTE_3_3_2_EXT")]
- UnsignedByte3x3x2EXT = 32818,
+ [NativeName("GL_TEXTURE_INTENSITY_TYPE_ARB")]
+ TextureIntensityTypeARB = 35861,
- [NativeName("GL_UNSIGNED_SHORT_4_4_4_4_EXT")]
- UnsignedShort4x4x4x4EXT = 32819,
+ [NativeName("GL_TEXTURE_DEPTH_TYPE_ARB")]
+ TextureDepthTypeARB = 35862,
- [NativeName("GL_UNSIGNED_SHORT_5_5_5_1_EXT")]
- UnsignedShort5x5x5x1EXT = 32820,
+ [NativeName("GL_UNSIGNED_NORMALIZED_ARB")]
+ UnsignedNormalizedARB = 35863,
- [NativeName("GL_UNSIGNED_INT_8_8_8_8_EXT")]
- UnsignedInt8x8x8x8EXT = 32821,
+ [NativeName("GL_RGBA32F_ARB")]
+ Rgba32FARB = 34836,
- [NativeName("GL_UNSIGNED_INT_10_10_10_2_EXT")]
- UnsignedInt10x10x10x2EXT = 32822,
+ [NativeName("GL_RGB32F_ARB")]
+ Rgb32FARB = 34837,
- [NativeName("GL_COLOR_INDEX1_EXT")]
- ColorIndex1EXT = 32994,
+ [NativeName("GL_ALPHA32F_ARB")]
+ Alpha32FARB = 34838,
- [NativeName("GL_COLOR_INDEX2_EXT")]
- ColorIndex2EXT = 32995,
+ [NativeName("GL_INTENSITY32F_ARB")]
+ Intensity32FARB = 34839,
- [NativeName("GL_COLOR_INDEX4_EXT")]
- ColorIndex4EXT = 32996,
+ [NativeName("GL_LUMINANCE32F_ARB")]
+ Luminance32FARB = 34840,
- [NativeName("GL_COLOR_INDEX8_EXT")]
- ColorIndex8EXT = 32997,
+ [NativeName("GL_LUMINANCE_ALPHA32F_ARB")]
+ LuminanceAlpha32FARB = 34841,
- [NativeName("GL_COLOR_INDEX12_EXT")]
- ColorIndex12EXT = 32998,
+ [NativeName("GL_RGBA16F_ARB")]
+ Rgba16FARB = 34842,
- [NativeName("GL_COLOR_INDEX16_EXT")]
- ColorIndex16EXT = 32999,
+ [NativeName("GL_RGB16F_ARB")]
+ Rgb16FARB = 34843,
- [NativeName("GL_TEXTURE_INDEX_SIZE_EXT")]
- TextureIndexSizeEXT = 33005,
+ [NativeName("GL_ALPHA16F_ARB")]
+ Alpha16FARB = 34844,
- [NativeName("GL_PIXEL_PACK_BUFFER_EXT")]
- PixelPackBufferEXT = 35051,
+ [NativeName("GL_INTENSITY16F_ARB")]
+ Intensity16FARB = 34845,
- [NativeName("GL_PIXEL_UNPACK_BUFFER_EXT")]
- PixelUnpackBufferEXT = 35052,
+ [NativeName("GL_LUMINANCE16F_ARB")]
+ Luminance16FARB = 34846,
- [NativeName("GL_PIXEL_PACK_BUFFER_BINDING_EXT")]
- PixelPackBufferBindingEXT = 35053,
+ [NativeName("GL_LUMINANCE_ALPHA16F_ARB")]
+ LuminanceAlpha16FARB = 34847,
- [NativeName("GL_PIXEL_UNPACK_BUFFER_BINDING_EXT")]
- PixelUnpackBufferBindingEXT = 35055,
+ [NativeName("GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB")]
+ MinProgramTextureGatherOffsetARB = 36446,
- [NativeName("GL_PIXEL_TRANSFORM_2D_EXT")]
- PixelTransform2DEXT = 33584,
+ [NativeName("GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB")]
+ MaxProgramTextureGatherOffsetARB = 36447,
- [NativeName("GL_PIXEL_MAG_FILTER_EXT")]
- PixelMagFilterEXT = 33585,
+ [NativeName("GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB")]
+ MaxProgramTextureGatherComponentsARB = 36767,
- [NativeName("GL_PIXEL_MIN_FILTER_EXT")]
- PixelMinFilterEXT = 33586,
+ [NativeName("GL_MIRRORED_REPEAT_ARB")]
+ MirroredRepeatARB = 33648,
- [NativeName("GL_PIXEL_CUBIC_WEIGHT_EXT")]
- PixelCubicWeightEXT = 33587,
+ [NativeName("GL_TEXTURE_RECTANGLE_ARB")]
+ TextureRectangleARB = 34037,
- [NativeName("GL_CUBIC_EXT")]
- CubicEXT = 33588,
+ [NativeName("GL_TEXTURE_BINDING_RECTANGLE_ARB")]
+ TextureBindingRectangleARB = 34038,
- [NativeName("GL_AVERAGE_EXT")]
- AverageEXT = 33589,
+ [NativeName("GL_PROXY_TEXTURE_RECTANGLE_ARB")]
+ ProxyTextureRectangleARB = 34039,
- [NativeName("GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT")]
- PixelTransform2DStackDepthEXT = 33590,
+ [NativeName("GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB")]
+ MaxRectangleTextureSizeARB = 34040,
- [NativeName("GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT")]
- MaxPixelTransform2DStackDepthEXT = 33591,
+ [NativeName("GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB")]
+ TransformFeedbackOverflowARB = 33516,
- [NativeName("GL_PIXEL_TRANSFORM_2D_MATRIX_EXT")]
- PixelTransform2DMatrixEXT = 33592,
+ [NativeName("GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB")]
+ TransformFeedbackStreamOverflowARB = 33517,
- [NativeName("GL_POINT_SIZE_MIN_EXT")]
- PointSizeMinEXT = 33062,
+ [NativeName("GL_TRANSPOSE_MODELVIEW_MATRIX_ARB")]
+ TransposeModelviewMatrixARB = 34019,
- [NativeName("GL_POINT_SIZE_MAX_EXT")]
- PointSizeMaxEXT = 33063,
+ [NativeName("GL_TRANSPOSE_PROJECTION_MATRIX_ARB")]
+ TransposeProjectionMatrixARB = 34020,
- [NativeName("GL_POINT_FADE_THRESHOLD_SIZE_EXT")]
- PointFadeThresholdSizeEXT = 33064,
+ [NativeName("GL_TRANSPOSE_TEXTURE_MATRIX_ARB")]
+ TransposeTextureMatrixARB = 34021,
- [NativeName("GL_DISTANCE_ATTENUATION_EXT")]
- DistanceAttenuationEXT = 33065,
+ [NativeName("GL_TRANSPOSE_COLOR_MATRIX_ARB")]
+ TransposeColorMatrixARB = 34022,
- [NativeName("GL_POLYGON_OFFSET_EXT")]
- PolygonOffsetEXT = 32823,
+ [NativeName("GL_MAX_VERTEX_UNITS_ARB")]
+ MaxVertexUnitsARB = 34468,
- [NativeName("GL_POLYGON_OFFSET_FACTOR_EXT")]
- PolygonOffsetFactorEXT = 32824,
+ [NativeName("GL_ACTIVE_VERTEX_UNITS_ARB")]
+ ActiveVertexUnitsARB = 34469,
- [NativeName("GL_POLYGON_OFFSET_BIAS_EXT")]
- PolygonOffsetBiasEXT = 32825,
+ [NativeName("GL_WEIGHT_SUM_UNITY_ARB")]
+ WeightSumUnityARB = 34470,
- [NativeName("GL_POLYGON_OFFSET_CLAMP_EXT")]
- PolygonOffsetClampEXT = 36379,
+ [NativeName("GL_VERTEX_BLEND_ARB")]
+ VertexBlendARB = 34471,
- [NativeName("GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT")]
- QuadsFollowProvokingVertexConventionEXT = 36428,
+ [NativeName("GL_CURRENT_WEIGHT_ARB")]
+ CurrentWeightARB = 34472,
- [NativeName("GL_FIRST_VERTEX_CONVENTION_EXT")]
- FirstVertexConventionEXT = 36429,
+ [NativeName("GL_WEIGHT_ARRAY_TYPE_ARB")]
+ WeightArrayTypeARB = 34473,
- [NativeName("GL_LAST_VERTEX_CONVENTION_EXT")]
- LastVertexConventionEXT = 36430,
+ [NativeName("GL_WEIGHT_ARRAY_STRIDE_ARB")]
+ WeightArrayStrideARB = 34474,
- [NativeName("GL_PROVOKING_VERTEX_EXT")]
- ProvokingVertexEXT = 36431,
+ [NativeName("GL_WEIGHT_ARRAY_SIZE_ARB")]
+ WeightArraySizeARB = 34475,
- [NativeName("GL_RASTER_MULTISAMPLE_EXT")]
- RasterMultisampleEXT = 37671,
+ [NativeName("GL_WEIGHT_ARRAY_POINTER_ARB")]
+ WeightArrayPointerARB = 34476,
- [NativeName("GL_RASTER_SAMPLES_EXT")]
- RasterSamplesEXT = 37672,
+ [NativeName("GL_WEIGHT_ARRAY_ARB")]
+ WeightArrayARB = 34477,
- [NativeName("GL_MAX_RASTER_SAMPLES_EXT")]
- MaxRasterSamplesEXT = 37673,
+ [NativeName("GL_MODELVIEW0_ARB")]
+ Modelview0ARB = 5888,
- [NativeName("GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT")]
- RasterFixedSampleLocationsEXT = 37674,
+ [NativeName("GL_MODELVIEW1_ARB")]
+ Modelview1ARB = 34058,
- [NativeName("GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT")]
- MultisampleRasterizationAllowedEXT = 37675,
+ [NativeName("GL_MODELVIEW2_ARB")]
+ Modelview2ARB = 34594,
- [NativeName("GL_EFFECTIVE_RASTER_SAMPLES_EXT")]
- EffectiveRasterSamplesEXT = 37676,
+ [NativeName("GL_MODELVIEW3_ARB")]
+ Modelview3ARB = 34595,
- [NativeName("GL_RESCALE_NORMAL_EXT")]
- RescaleNormalEXT = 32826,
+ [NativeName("GL_MODELVIEW4_ARB")]
+ Modelview4ARB = 34596,
- [NativeName("GL_COLOR_SUM_EXT")]
- ColorSumEXT = 33880,
+ [NativeName("GL_MODELVIEW5_ARB")]
+ Modelview5ARB = 34597,
- [NativeName("GL_CURRENT_SECONDARY_COLOR_EXT")]
- CurrentSecondaryColorEXT = 33881,
+ [NativeName("GL_MODELVIEW6_ARB")]
+ Modelview6ARB = 34598,
- [NativeName("GL_SECONDARY_COLOR_ARRAY_SIZE_EXT")]
- SecondaryColorArraySizeEXT = 33882,
+ [NativeName("GL_MODELVIEW7_ARB")]
+ Modelview7ARB = 34599,
- [NativeName("GL_SECONDARY_COLOR_ARRAY_TYPE_EXT")]
- SecondaryColorArrayTypeEXT = 33883,
+ [NativeName("GL_MODELVIEW8_ARB")]
+ Modelview8ARB = 34600,
- [NativeName("GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT")]
- SecondaryColorArrayStrideEXT = 33884,
+ [NativeName("GL_MODELVIEW9_ARB")]
+ Modelview9ARB = 34601,
- [NativeName("GL_SECONDARY_COLOR_ARRAY_POINTER_EXT")]
- SecondaryColorArrayPointerEXT = 33885,
+ [NativeName("GL_MODELVIEW10_ARB")]
+ Modelview10ARB = 34602,
- [NativeName("GL_SECONDARY_COLOR_ARRAY_EXT")]
- SecondaryColorArrayEXT = 33886,
+ [NativeName("GL_MODELVIEW11_ARB")]
+ Modelview11ARB = 34603,
- [NativeName("GL_LAYOUT_GENERAL_EXT")]
- LayoutGeneralEXT = 38285,
+ [NativeName("GL_MODELVIEW12_ARB")]
+ Modelview12ARB = 34604,
- [NativeName("GL_LAYOUT_COLOR_ATTACHMENT_EXT")]
- LayoutColorAttachmentEXT = 38286,
+ [NativeName("GL_MODELVIEW13_ARB")]
+ Modelview13ARB = 34605,
- [NativeName("GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT")]
- LayoutDepthStencilAttachmentEXT = 38287,
+ [NativeName("GL_MODELVIEW14_ARB")]
+ Modelview14ARB = 34606,
- [NativeName("GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT")]
- LayoutDepthStencilReadOnlyEXT = 38288,
+ [NativeName("GL_MODELVIEW15_ARB")]
+ Modelview15ARB = 34607,
- [NativeName("GL_LAYOUT_SHADER_READ_ONLY_EXT")]
- LayoutShaderReadOnlyEXT = 38289,
+ [NativeName("GL_MODELVIEW16_ARB")]
+ Modelview16ARB = 34608,
- [NativeName("GL_LAYOUT_TRANSFER_SRC_EXT")]
- LayoutTransferSrcEXT = 38290,
+ [NativeName("GL_MODELVIEW17_ARB")]
+ Modelview17ARB = 34609,
- [NativeName("GL_LAYOUT_TRANSFER_DST_EXT")]
- LayoutTransferDstEXT = 38291,
+ [NativeName("GL_MODELVIEW18_ARB")]
+ Modelview18ARB = 34610,
- [NativeName("GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT")]
- LayoutDepthReadOnlyStencilAttachmentEXT = 38192,
+ [NativeName("GL_MODELVIEW19_ARB")]
+ Modelview19ARB = 34611,
- [NativeName("GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT")]
- LayoutDepthAttachmentStencilReadOnlyEXT = 38193,
+ [NativeName("GL_MODELVIEW20_ARB")]
+ Modelview20ARB = 34612,
- [NativeName("GL_HANDLE_TYPE_D3D12_FENCE_EXT")]
- HandleTypeD3D12FenceEXT = 38292,
+ [NativeName("GL_MODELVIEW21_ARB")]
+ Modelview21ARB = 34613,
- [NativeName("GL_D3D12_FENCE_VALUE_EXT")]
- D3D12FenceValueEXT = 38293,
+ [NativeName("GL_MODELVIEW22_ARB")]
+ Modelview22ARB = 34614,
- [NativeName("GL_ACTIVE_PROGRAM_EXT")]
- ActiveProgramEXT = 33369,
+ [NativeName("GL_MODELVIEW23_ARB")]
+ Modelview23ARB = 34615,
- [NativeName("GL_LIGHT_MODEL_COLOR_CONTROL_EXT")]
- LightModelColorControlEXT = 33272,
+ [NativeName("GL_MODELVIEW24_ARB")]
+ Modelview24ARB = 34616,
- [NativeName("GL_SINGLE_COLOR_EXT")]
- SingleColorEXT = 33273,
+ [NativeName("GL_MODELVIEW25_ARB")]
+ Modelview25ARB = 34617,
- [NativeName("GL_SEPARATE_SPECULAR_COLOR_EXT")]
- SeparateSpecularColorEXT = 33274,
+ [NativeName("GL_MODELVIEW26_ARB")]
+ Modelview26ARB = 34618,
- [NativeName("GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT")]
- FragmentShaderDiscardsSamplesEXT = 35410,
+ [NativeName("GL_MODELVIEW27_ARB")]
+ Modelview27ARB = 34619,
- [NativeName("GL_MAX_IMAGE_UNITS_EXT")]
- MaxImageUnitsEXT = 36664,
+ [NativeName("GL_MODELVIEW28_ARB")]
+ Modelview28ARB = 34620,
- [NativeName("GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT")]
- MaxCombinedImageUnitsAndFragmentOutputsEXT = 36665,
+ [NativeName("GL_MODELVIEW29_ARB")]
+ Modelview29ARB = 34621,
- [NativeName("GL_IMAGE_BINDING_NAME_EXT")]
- ImageBindingNameEXT = 36666,
+ [NativeName("GL_MODELVIEW30_ARB")]
+ Modelview30ARB = 34622,
- [NativeName("GL_IMAGE_BINDING_LEVEL_EXT")]
- ImageBindingLevelEXT = 36667,
+ [NativeName("GL_MODELVIEW31_ARB")]
+ Modelview31ARB = 34623,
- [NativeName("GL_IMAGE_BINDING_LAYERED_EXT")]
- ImageBindingLayeredEXT = 36668,
+ [NativeName("GL_BUFFER_SIZE_ARB")]
+ BufferSizeARB = 34660,
- [NativeName("GL_IMAGE_BINDING_LAYER_EXT")]
- ImageBindingLayerEXT = 36669,
+ [NativeName("GL_BUFFER_USAGE_ARB")]
+ BufferUsageARB = 34661,
- [NativeName("GL_IMAGE_BINDING_ACCESS_EXT")]
- ImageBindingAccessEXT = 36670,
+ [NativeName("GL_ARRAY_BUFFER_ARB")]
+ ArrayBufferARB = 34962,
- [NativeName("GL_IMAGE_1D_EXT")]
- Image1DEXT = 36940,
+ [NativeName("GL_ELEMENT_ARRAY_BUFFER_ARB")]
+ ElementArrayBufferARB = 34963,
- [NativeName("GL_IMAGE_2D_EXT")]
- Image2DEXT = 36941,
+ [NativeName("GL_ARRAY_BUFFER_BINDING_ARB")]
+ ArrayBufferBindingARB = 34964,
- [NativeName("GL_IMAGE_3D_EXT")]
- Image3DEXT = 36942,
+ [NativeName("GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB")]
+ ElementArrayBufferBindingARB = 34965,
- [NativeName("GL_IMAGE_2D_RECT_EXT")]
- Image2DRectEXT = 36943,
+ [NativeName("GL_VERTEX_ARRAY_BUFFER_BINDING_ARB")]
+ VertexArrayBufferBindingARB = 34966,
- [NativeName("GL_IMAGE_CUBE_EXT")]
- ImageCubeEXT = 36944,
+ [NativeName("GL_NORMAL_ARRAY_BUFFER_BINDING_ARB")]
+ NormalArrayBufferBindingARB = 34967,
- [NativeName("GL_IMAGE_BUFFER_EXT")]
- ImageBufferEXT = 36945,
+ [NativeName("GL_COLOR_ARRAY_BUFFER_BINDING_ARB")]
+ ColorArrayBufferBindingARB = 34968,
- [NativeName("GL_IMAGE_1D_ARRAY_EXT")]
- Image1DArrayEXT = 36946,
+ [NativeName("GL_INDEX_ARRAY_BUFFER_BINDING_ARB")]
+ IndexArrayBufferBindingARB = 34969,
- [NativeName("GL_IMAGE_2D_ARRAY_EXT")]
- Image2DArrayEXT = 36947,
+ [NativeName("GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB")]
+ TextureCoordArrayBufferBindingARB = 34970,
- [NativeName("GL_IMAGE_CUBE_MAP_ARRAY_EXT")]
- ImageCubeMapArrayEXT = 36948,
+ [NativeName("GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB")]
+ EdgeFlagArrayBufferBindingARB = 34971,
- [NativeName("GL_IMAGE_2D_MULTISAMPLE_EXT")]
- Image2DMultisampleEXT = 36949,
+ [NativeName("GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB")]
+ SecondaryColorArrayBufferBindingARB = 34972,
- [NativeName("GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT")]
- Image2DMultisampleArrayEXT = 36950,
+ [NativeName("GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB")]
+ FogCoordinateArrayBufferBindingARB = 34973,
- [NativeName("GL_INT_IMAGE_1D_EXT")]
- IntImage1DEXT = 36951,
+ [NativeName("GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB")]
+ WeightArrayBufferBindingARB = 34974,
- [NativeName("GL_INT_IMAGE_2D_EXT")]
- IntImage2DEXT = 36952,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB")]
+ VertexAttribArrayBufferBindingARB = 34975,
- [NativeName("GL_INT_IMAGE_3D_EXT")]
- IntImage3DEXT = 36953,
+ [NativeName("GL_READ_ONLY_ARB")]
+ ReadOnlyARB = 35000,
- [NativeName("GL_INT_IMAGE_2D_RECT_EXT")]
- IntImage2DRectEXT = 36954,
+ [NativeName("GL_WRITE_ONLY_ARB")]
+ WriteOnlyARB = 35001,
- [NativeName("GL_INT_IMAGE_CUBE_EXT")]
- IntImageCubeEXT = 36955,
+ [NativeName("GL_READ_WRITE_ARB")]
+ ReadWriteARB = 35002,
- [NativeName("GL_INT_IMAGE_BUFFER_EXT")]
- IntImageBufferEXT = 36956,
+ [NativeName("GL_BUFFER_ACCESS_ARB")]
+ BufferAccessARB = 35003,
- [NativeName("GL_INT_IMAGE_1D_ARRAY_EXT")]
- IntImage1DArrayEXT = 36957,
+ [NativeName("GL_BUFFER_MAPPED_ARB")]
+ BufferMappedARB = 35004,
- [NativeName("GL_INT_IMAGE_2D_ARRAY_EXT")]
- IntImage2DArrayEXT = 36958,
+ [NativeName("GL_BUFFER_MAP_POINTER_ARB")]
+ BufferMapPointerARB = 35005,
- [NativeName("GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT")]
- IntImageCubeMapArrayEXT = 36959,
+ [NativeName("GL_STREAM_DRAW_ARB")]
+ StreamDrawARB = 35040,
- [NativeName("GL_INT_IMAGE_2D_MULTISAMPLE_EXT")]
- IntImage2DMultisampleEXT = 36960,
+ [NativeName("GL_STREAM_READ_ARB")]
+ StreamReadARB = 35041,
- [NativeName("GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT")]
- IntImage2DMultisampleArrayEXT = 36961,
+ [NativeName("GL_STREAM_COPY_ARB")]
+ StreamCopyARB = 35042,
- [NativeName("GL_UNSIGNED_INT_IMAGE_1D_EXT")]
- UnsignedIntImage1DEXT = 36962,
+ [NativeName("GL_STATIC_DRAW_ARB")]
+ StaticDrawARB = 35044,
- [NativeName("GL_UNSIGNED_INT_IMAGE_2D_EXT")]
- UnsignedIntImage2DEXT = 36963,
+ [NativeName("GL_STATIC_READ_ARB")]
+ StaticReadARB = 35045,
- [NativeName("GL_UNSIGNED_INT_IMAGE_3D_EXT")]
- UnsignedIntImage3DEXT = 36964,
+ [NativeName("GL_STATIC_COPY_ARB")]
+ StaticCopyARB = 35046,
- [NativeName("GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT")]
- UnsignedIntImage2DRectEXT = 36965,
+ [NativeName("GL_DYNAMIC_DRAW_ARB")]
+ DynamicDrawARB = 35048,
- [NativeName("GL_UNSIGNED_INT_IMAGE_CUBE_EXT")]
- UnsignedIntImageCubeEXT = 36966,
+ [NativeName("GL_DYNAMIC_READ_ARB")]
+ DynamicReadARB = 35049,
- [NativeName("GL_UNSIGNED_INT_IMAGE_BUFFER_EXT")]
- UnsignedIntImageBufferEXT = 36967,
+ [NativeName("GL_DYNAMIC_COPY_ARB")]
+ DynamicCopyARB = 35050,
- [NativeName("GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT")]
- UnsignedIntImage1DArrayEXT = 36968,
+ [NativeName("GL_COLOR_SUM_ARB")]
+ ColorSumARB = 33880,
- [NativeName("GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT")]
- UnsignedIntImage2DArrayEXT = 36969,
+ [NativeName("GL_VERTEX_PROGRAM_ARB")]
+ VertexProgramARB = 34336,
- [NativeName("GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT")]
- UnsignedIntImageCubeMapArrayEXT = 36970,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB")]
+ VertexAttribArrayEnabledARB = 34338,
- [NativeName("GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT")]
- UnsignedIntImage2DMultisampleEXT = 36971,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB")]
+ VertexAttribArraySizeARB = 34339,
- [NativeName("GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT")]
- UnsignedIntImage2DMultisampleArrayEXT = 36972,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB")]
+ VertexAttribArrayStrideARB = 34340,
- [NativeName("GL_MAX_IMAGE_SAMPLES_EXT")]
- MaxImageSamplesEXT = 36973,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB")]
+ VertexAttribArrayTypeARB = 34341,
- [NativeName("GL_IMAGE_BINDING_FORMAT_EXT")]
- ImageBindingFormatEXT = 36974,
+ [NativeName("GL_CURRENT_VERTEX_ATTRIB_ARB")]
+ CurrentVertexAttribARB = 34342,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT")]
- VertexAttribArrayBarrierBitEXT = 1,
+ [NativeName("GL_VERTEX_PROGRAM_POINT_SIZE_ARB")]
+ VertexProgramPointSizeARB = 34370,
- [NativeName("GL_ELEMENT_ARRAY_BARRIER_BIT_EXT")]
- ElementArrayBarrierBitEXT = 2,
+ [NativeName("GL_VERTEX_PROGRAM_TWO_SIDE_ARB")]
+ VertexProgramTwoSideARB = 34371,
- [NativeName("GL_UNIFORM_BARRIER_BIT_EXT")]
- UniformBarrierBitEXT = 4,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB")]
+ VertexAttribArrayPointerARB = 34373,
- [NativeName("GL_TEXTURE_FETCH_BARRIER_BIT_EXT")]
- TextureFetchBarrierBitEXT = 8,
+ [NativeName("GL_MAX_VERTEX_ATTRIBS_ARB")]
+ MaxVertexAttribsARB = 34921,
- [NativeName("GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT")]
- ShaderImageAccessBarrierBitEXT = 32,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB")]
+ VertexAttribArrayNormalizedARB = 34922,
- [NativeName("GL_COMMAND_BARRIER_BIT_EXT")]
- CommandBarrierBitEXT = 64,
+ [NativeName("GL_PROGRAM_ADDRESS_REGISTERS_ARB")]
+ ProgramAddressRegistersARB = 34992,
- [NativeName("GL_PIXEL_BUFFER_BARRIER_BIT_EXT")]
- PixelBufferBarrierBitEXT = 128,
+ [NativeName("GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB")]
+ MaxProgramAddressRegistersARB = 34993,
- [NativeName("GL_TEXTURE_UPDATE_BARRIER_BIT_EXT")]
- TextureUpdateBarrierBitEXT = 256,
+ [NativeName("GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB")]
+ ProgramNativeAddressRegistersARB = 34994,
- [NativeName("GL_BUFFER_UPDATE_BARRIER_BIT_EXT")]
- BufferUpdateBarrierBitEXT = 512,
+ [NativeName("GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB")]
+ MaxProgramNativeAddressRegistersARB = 34995,
- [NativeName("GL_FRAMEBUFFER_BARRIER_BIT_EXT")]
- FramebufferBarrierBitEXT = 1024,
+ [NativeName("GL_VERTEX_SHADER_ARB")]
+ VertexShaderARB = 35633,
- [NativeName("GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT")]
- TransformFeedbackBarrierBitEXT = 2048,
+ [NativeName("GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB")]
+ MaxVertexUniformComponentsARB = 35658,
- [NativeName("GL_ATOMIC_COUNTER_BARRIER_BIT_EXT")]
- AtomicCounterBarrierBitEXT = 4096,
+ [NativeName("GL_MAX_VARYING_FLOATS_ARB")]
+ MaxVaryingFloatsARB = 35659,
- [NativeName("GL_ALL_BARRIER_BITS_EXT")]
- AllBarrierBitsEXT = 4294967295,
+ [NativeName("GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB")]
+ MaxVertexTextureImageUnitsARB = 35660,
- [NativeName("GL_SHARED_TEXTURE_PALETTE_EXT")]
- SharedTexturePaletteEXT = 33275,
+ [NativeName("GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB")]
+ MaxCombinedTextureImageUnitsARB = 35661,
- [NativeName("GL_STENCIL_TAG_BITS_EXT")]
- StencilTagBitsEXT = 35058,
+ [NativeName("GL_OBJECT_ACTIVE_ATTRIBUTES_ARB")]
+ ObjectActiveAttributesARB = 35721,
- [NativeName("GL_STENCIL_CLEAR_TAG_VALUE_EXT")]
- StencilClearTagValueEXT = 35059,
+ [NativeName("GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB")]
+ ObjectActiveAttributeMaxLengthARB = 35722,
- [NativeName("GL_STENCIL_TEST_TWO_SIDE_EXT")]
- StencilTestTwoSideEXT = 35088,
+ [NativeName("GL_MULTIPLY_KHR")]
+ MultiplyKHR = 37524,
- [NativeName("GL_ACTIVE_STENCIL_FACE_EXT")]
- ActiveStencilFaceEXT = 35089,
+ [NativeName("GL_SCREEN_KHR")]
+ ScreenKHR = 37525,
- [NativeName("GL_INCR_WRAP_EXT")]
- IncrWrapEXT = 34055,
+ [NativeName("GL_OVERLAY_KHR")]
+ OverlayKHR = 37526,
- [NativeName("GL_DECR_WRAP_EXT")]
- DecrWrapEXT = 34056,
+ [NativeName("GL_DARKEN_KHR")]
+ DarkenKHR = 37527,
- [NativeName("GL_ALPHA4_EXT")]
- Alpha4EXT = 32827,
+ [NativeName("GL_LIGHTEN_KHR")]
+ LightenKHR = 37528,
- [NativeName("GL_ALPHA8_EXT")]
- Alpha8EXT = 32828,
+ [NativeName("GL_COLORDODGE_KHR")]
+ ColordodgeKHR = 37529,
- [NativeName("GL_ALPHA12_EXT")]
- Alpha12EXT = 32829,
+ [NativeName("GL_COLORBURN_KHR")]
+ ColorburnKHR = 37530,
- [NativeName("GL_ALPHA16_EXT")]
- Alpha16EXT = 32830,
+ [NativeName("GL_HARDLIGHT_KHR")]
+ HardlightKHR = 37531,
- [NativeName("GL_LUMINANCE4_EXT")]
- Luminance4EXT = 32831,
+ [NativeName("GL_SOFTLIGHT_KHR")]
+ SoftlightKHR = 37532,
- [NativeName("GL_LUMINANCE8_EXT")]
- Luminance8EXT = 32832,
+ [NativeName("GL_DIFFERENCE_KHR")]
+ DifferenceKHR = 37534,
- [NativeName("GL_LUMINANCE12_EXT")]
- Luminance12EXT = 32833,
+ [NativeName("GL_EXCLUSION_KHR")]
+ ExclusionKHR = 37536,
- [NativeName("GL_LUMINANCE16_EXT")]
- Luminance16EXT = 32834,
+ [NativeName("GL_HSL_HUE_KHR")]
+ HslHueKHR = 37549,
- [NativeName("GL_LUMINANCE4_ALPHA4_EXT")]
- Luminance4Alpha4EXT = 32835,
+ [NativeName("GL_HSL_SATURATION_KHR")]
+ HslSaturationKHR = 37550,
- [NativeName("GL_LUMINANCE6_ALPHA2_EXT")]
- Luminance6Alpha2EXT = 32836,
+ [NativeName("GL_HSL_COLOR_KHR")]
+ HslColorKHR = 37551,
- [NativeName("GL_LUMINANCE8_ALPHA8_EXT")]
- Luminance8Alpha8EXT = 32837,
+ [NativeName("GL_HSL_LUMINOSITY_KHR")]
+ HslLuminosityKHR = 37552,
- [NativeName("GL_LUMINANCE12_ALPHA4_EXT")]
- Luminance12Alpha4EXT = 32838,
+ [NativeName("GL_BLEND_ADVANCED_COHERENT_KHR")]
+ BlendAdvancedCoherentKHR = 37509,
- [NativeName("GL_LUMINANCE12_ALPHA12_EXT")]
- Luminance12Alpha12EXT = 32839,
+ [NativeName("GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR")]
+ ContextFlagNoErrorBitKHR = 8,
- [NativeName("GL_LUMINANCE16_ALPHA16_EXT")]
- Luminance16Alpha16EXT = 32840,
+ [NativeName("GL_MAX_SHADER_COMPILER_THREADS_KHR")]
+ MaxShaderCompilerThreadsKHR = 37296,
- [NativeName("GL_INTENSITY_EXT")]
- IntensityEXT = 32841,
+ [NativeName("GL_COMPLETION_STATUS_KHR")]
+ CompletionStatusKHR = 37297,
- [NativeName("GL_INTENSITY4_EXT")]
- Intensity4EXT = 32842,
+ [NativeName("GL_CONTEXT_ROBUST_ACCESS")]
+ ContextRobustAccess = 37107,
- [NativeName("GL_INTENSITY8_EXT")]
- Intensity8EXT = 32843,
+ [NativeName("GL_SUBGROUP_SIZE_KHR")]
+ SubgroupSizeKHR = 38194,
- [NativeName("GL_INTENSITY12_EXT")]
- Intensity12EXT = 32844,
+ [NativeName("GL_SUBGROUP_SUPPORTED_STAGES_KHR")]
+ SubgroupSupportedStagesKHR = 38195,
- [NativeName("GL_INTENSITY16_EXT")]
- Intensity16EXT = 32845,
+ [NativeName("GL_SUBGROUP_SUPPORTED_FEATURES_KHR")]
+ SubgroupSupportedFeaturesKHR = 38196,
- [NativeName("GL_RGB2_EXT")]
- Rgb2EXT = 32846,
+ [NativeName("GL_SUBGROUP_QUAD_ALL_STAGES_KHR")]
+ SubgroupQuadAllStagesKHR = 38197,
- [NativeName("GL_RGB4_EXT")]
- Rgb4EXT = 32847,
+ [NativeName("GL_SUBGROUP_FEATURE_BASIC_BIT_KHR")]
+ SubgroupFeatureBasicBitKHR = 1,
- [NativeName("GL_RGB5_EXT")]
- Rgb5EXT = 32848,
+ [NativeName("GL_SUBGROUP_FEATURE_VOTE_BIT_KHR")]
+ SubgroupFeatureVoteBitKHR = 2,
- [NativeName("GL_RGB8_EXT")]
- Rgb8EXT = 32849,
+ [NativeName("GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR")]
+ SubgroupFeatureArithmeticBitKHR = 4,
- [NativeName("GL_RGB10_EXT")]
- Rgb10EXT = 32850,
+ [NativeName("GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR")]
+ SubgroupFeatureBallotBitKHR = 8,
- [NativeName("GL_RGB12_EXT")]
- Rgb12EXT = 32851,
+ [NativeName("GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR")]
+ SubgroupFeatureShuffleBitKHR = 16,
- [NativeName("GL_RGB16_EXT")]
- Rgb16EXT = 32852,
+ [NativeName("GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR")]
+ SubgroupFeatureShuffleRelativeBitKHR = 32,
- [NativeName("GL_RGBA2_EXT")]
- Rgba2EXT = 32853,
+ [NativeName("GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR")]
+ SubgroupFeatureClusteredBitKHR = 64,
- [NativeName("GL_RGBA4_EXT")]
- Rgba4EXT = 32854,
+ [NativeName("GL_SUBGROUP_FEATURE_QUAD_BIT_KHR")]
+ SubgroupFeatureQuadBitKHR = 128,
- [NativeName("GL_RGB5_A1_EXT")]
- Rgb5A1EXT = 32855,
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_4x4_KHR")]
+ CompressedRgbaAstc4x4KHR = 37808,
- [NativeName("GL_RGBA8_EXT")]
- Rgba8EXT = 32856,
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_5x4_KHR")]
+ CompressedRgbaAstc5x4KHR = 37809,
- [NativeName("GL_RGB10_A2_EXT")]
- Rgb10A2EXT = 32857,
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_5x5_KHR")]
+ CompressedRgbaAstc5x5KHR = 37810,
- [NativeName("GL_RGBA12_EXT")]
- Rgba12EXT = 32858,
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_6x5_KHR")]
+ CompressedRgbaAstc6x5KHR = 37811,
- [NativeName("GL_RGBA16_EXT")]
- Rgba16EXT = 32859,
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_6x6_KHR")]
+ CompressedRgbaAstc6x6KHR = 37812,
- [NativeName("GL_TEXTURE_RED_SIZE_EXT")]
- TextureRedSizeEXT = 32860,
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_8x5_KHR")]
+ CompressedRgbaAstc8x5KHR = 37813,
- [NativeName("GL_TEXTURE_GREEN_SIZE_EXT")]
- TextureGreenSizeEXT = 32861,
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_8x6_KHR")]
+ CompressedRgbaAstc8x6KHR = 37814,
- [NativeName("GL_TEXTURE_BLUE_SIZE_EXT")]
- TextureBlueSizeEXT = 32862,
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_8x8_KHR")]
+ CompressedRgbaAstc8x8KHR = 37815,
- [NativeName("GL_TEXTURE_ALPHA_SIZE_EXT")]
- TextureAlphaSizeEXT = 32863,
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_10x5_KHR")]
+ CompressedRgbaAstc10x5KHR = 37816,
- [NativeName("GL_TEXTURE_LUMINANCE_SIZE_EXT")]
- TextureLuminanceSizeEXT = 32864,
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_10x6_KHR")]
+ CompressedRgbaAstc10x6KHR = 37817,
- [NativeName("GL_TEXTURE_INTENSITY_SIZE_EXT")]
- TextureIntensitySizeEXT = 32865,
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_10x8_KHR")]
+ CompressedRgbaAstc10x8KHR = 37818,
- [NativeName("GL_REPLACE_EXT")]
- ReplaceEXT = 32866,
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_10x10_KHR")]
+ CompressedRgbaAstc10x10KHR = 37819,
- [NativeName("GL_PROXY_TEXTURE_1D_EXT")]
- ProxyTexture1DEXT = 32867,
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_12x10_KHR")]
+ CompressedRgbaAstc12x10KHR = 37820,
- [NativeName("GL_PROXY_TEXTURE_2D_EXT")]
- ProxyTexture2DEXT = 32868,
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_12x12_KHR")]
+ CompressedRgbaAstc12x12KHR = 37821,
- [NativeName("GL_TEXTURE_TOO_LARGE_EXT")]
- TextureTooLargeEXT = 32869,
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR")]
+ CompressedSrgb8Alpha8Astc4x4KHR = 37840,
- [NativeName("GL_PACK_SKIP_IMAGES_EXT")]
- PackSkipImagesEXT = 32875,
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR")]
+ CompressedSrgb8Alpha8Astc5x4KHR = 37841,
- [NativeName("GL_PACK_IMAGE_HEIGHT_EXT")]
- PackImageHeightEXT = 32876,
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR")]
+ CompressedSrgb8Alpha8Astc5x5KHR = 37842,
- [NativeName("GL_UNPACK_SKIP_IMAGES_EXT")]
- UnpackSkipImagesEXT = 32877,
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR")]
+ CompressedSrgb8Alpha8Astc6x5KHR = 37843,
- [NativeName("GL_UNPACK_IMAGE_HEIGHT_EXT")]
- UnpackImageHeightEXT = 32878,
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR")]
+ CompressedSrgb8Alpha8Astc6x6KHR = 37844,
- [NativeName("GL_TEXTURE_3D_EXT")]
- Texture3DEXT = 32879,
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR")]
+ CompressedSrgb8Alpha8Astc8x5KHR = 37845,
- [NativeName("GL_PROXY_TEXTURE_3D_EXT")]
- ProxyTexture3DEXT = 32880,
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR")]
+ CompressedSrgb8Alpha8Astc8x6KHR = 37846,
- [NativeName("GL_TEXTURE_DEPTH_EXT")]
- TextureDepthEXT = 32881,
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR")]
+ CompressedSrgb8Alpha8Astc8x8KHR = 37847,
- [NativeName("GL_TEXTURE_WRAP_R_EXT")]
- TextureWrapREXT = 32882,
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR")]
+ CompressedSrgb8Alpha8Astc10x5KHR = 37848,
- [NativeName("GL_MAX_3D_TEXTURE_SIZE_EXT")]
- Max3DTextureSizeEXT = 32883,
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR")]
+ CompressedSrgb8Alpha8Astc10x6KHR = 37849,
- [NativeName("GL_TEXTURE_1D_ARRAY_EXT")]
- Texture1DArrayEXT = 35864,
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR")]
+ CompressedSrgb8Alpha8Astc10x8KHR = 37850,
- [NativeName("GL_PROXY_TEXTURE_1D_ARRAY_EXT")]
- ProxyTexture1DArrayEXT = 35865,
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR")]
+ CompressedSrgb8Alpha8Astc10x10KHR = 37851,
- [NativeName("GL_TEXTURE_2D_ARRAY_EXT")]
- Texture2DArrayEXT = 35866,
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR")]
+ CompressedSrgb8Alpha8Astc12x10KHR = 37852,
- [NativeName("GL_PROXY_TEXTURE_2D_ARRAY_EXT")]
- ProxyTexture2DArrayEXT = 35867,
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR")]
+ CompressedSrgb8Alpha8Astc12x12KHR = 37853,
- [NativeName("GL_TEXTURE_BINDING_1D_ARRAY_EXT")]
- TextureBinding1DArrayEXT = 35868,
+ [NativeName("GL_PALETTE4_RGB8_OES")]
+ Palette4Rgb8OES = 35728,
- [NativeName("GL_TEXTURE_BINDING_2D_ARRAY_EXT")]
- TextureBinding2DArrayEXT = 35869,
+ [NativeName("GL_PALETTE4_RGBA8_OES")]
+ Palette4Rgba8OES = 35729,
- [NativeName("GL_MAX_ARRAY_TEXTURE_LAYERS_EXT")]
- MaxArrayTextureLayersEXT = 35071,
+ [NativeName("GL_PALETTE4_R5_G6_B5_OES")]
+ Palette4R5G6B5OES = 35730,
- [NativeName("GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT")]
- CompareRefDepthToTextureEXT = 34894,
+ [NativeName("GL_PALETTE4_RGBA4_OES")]
+ Palette4Rgba4OES = 35731,
- [NativeName("GL_TEXTURE_BUFFER_EXT")]
- TextureBufferEXT = 35882,
+ [NativeName("GL_PALETTE4_RGB5_A1_OES")]
+ Palette4Rgb5A1OES = 35732,
- [NativeName("GL_MAX_TEXTURE_BUFFER_SIZE_EXT")]
- MaxTextureBufferSizeEXT = 35883,
+ [NativeName("GL_PALETTE8_RGB8_OES")]
+ Palette8Rgb8OES = 35733,
- [NativeName("GL_TEXTURE_BINDING_BUFFER_EXT")]
- TextureBindingBufferEXT = 35884,
+ [NativeName("GL_PALETTE8_RGBA8_OES")]
+ Palette8Rgba8OES = 35734,
- [NativeName("GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT")]
- TextureBufferDataStoreBindingEXT = 35885,
+ [NativeName("GL_PALETTE8_R5_G6_B5_OES")]
+ Palette8R5G6B5OES = 35735,
- [NativeName("GL_TEXTURE_BUFFER_FORMAT_EXT")]
- TextureBufferFormatEXT = 35886,
+ [NativeName("GL_PALETTE8_RGBA4_OES")]
+ Palette8Rgba4OES = 35736,
- [NativeName("GL_COMPRESSED_LUMINANCE_LATC1_EXT")]
- CompressedLuminanceLatc1EXT = 35952,
+ [NativeName("GL_PALETTE8_RGB5_A1_OES")]
+ Palette8Rgb5A1OES = 35737,
- [NativeName("GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT")]
- CompressedSignedLuminanceLatc1EXT = 35953,
+ [NativeName("GL_FIXED_OES")]
+ FixedOES = 5132,
- [NativeName("GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT")]
- CompressedLuminanceAlphaLatc2EXT = 35954,
+ [NativeName("GL_IMPLEMENTATION_COLOR_READ_TYPE_OES")]
+ ImplementationColorReadTypeOES = 35738,
- [NativeName("GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT")]
- CompressedSignedLuminanceAlphaLatc2EXT = 35955,
+ [NativeName("GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES")]
+ ImplementationColorReadFormatOES = 35739,
- [NativeName("GL_COMPRESSED_RED_RGTC1_EXT")]
- CompressedRedRgtc1EXT = 36283,
+ [NativeName("GL_MULTISAMPLE_3DFX")]
+ Multisample3DFX = 34482,
- [NativeName("GL_COMPRESSED_SIGNED_RED_RGTC1_EXT")]
- CompressedSignedRedRgtc1EXT = 36284,
+ [NativeName("GL_SAMPLE_BUFFERS_3DFX")]
+ SampleBuffers3DFX = 34483,
- [NativeName("GL_COMPRESSED_RED_GREEN_RGTC2_EXT")]
- CompressedRedGreenRgtc2EXT = 36285,
+ [NativeName("GL_SAMPLES_3DFX")]
+ Samples3DFX = 34484,
- [NativeName("GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT")]
- CompressedSignedRedGreenRgtc2EXT = 36286,
+ [NativeName("GL_MULTISAMPLE_BIT_3DFX")]
+ MultisampleBit3DFX = 536870912,
- [NativeName("GL_COMPRESSED_RGB_S3TC_DXT1_EXT")]
- CompressedRgbS3TcDxt1EXT = 33776,
+ [NativeName("GL_COMPRESSED_RGB_FXT1_3DFX")]
+ CompressedRgbFxt13DFX = 34480,
- [NativeName("GL_COMPRESSED_RGBA_S3TC_DXT1_EXT")]
- CompressedRgbaS3TcDxt1EXT = 33777,
+ [NativeName("GL_COMPRESSED_RGBA_FXT1_3DFX")]
+ CompressedRgbaFxt13DFX = 34481,
- [NativeName("GL_COMPRESSED_RGBA_S3TC_DXT3_EXT")]
- CompressedRgbaS3TcDxt3EXT = 33778,
+ [NativeName("GL_FACTOR_MIN_AMD")]
+ FactorMinAMD = 36892,
- [NativeName("GL_COMPRESSED_RGBA_S3TC_DXT5_EXT")]
- CompressedRgbaS3TcDxt5EXT = 33779,
+ [NativeName("GL_FACTOR_MAX_AMD")]
+ FactorMaxAMD = 36893,
- [NativeName("GL_NORMAL_MAP_EXT")]
- NormalMapEXT = 34065,
+ [NativeName("GL_MAX_DEBUG_MESSAGE_LENGTH_AMD")]
+ MaxDebugMessageLengthAMD = 37187,
- [NativeName("GL_REFLECTION_MAP_EXT")]
- ReflectionMapEXT = 34066,
+ [NativeName("GL_MAX_DEBUG_LOGGED_MESSAGES_AMD")]
+ MaxDebugLoggedMessagesAMD = 37188,
- [NativeName("GL_TEXTURE_CUBE_MAP_EXT")]
- TextureCubeMapEXT = 34067,
+ [NativeName("GL_DEBUG_LOGGED_MESSAGES_AMD")]
+ DebugLoggedMessagesAMD = 37189,
- [NativeName("GL_TEXTURE_BINDING_CUBE_MAP_EXT")]
- TextureBindingCubeMapEXT = 34068,
+ [NativeName("GL_DEBUG_SEVERITY_HIGH_AMD")]
+ DebugSeverityHighAMD = 37190,
- [NativeName("GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT")]
- TextureCubeMapPositiveXEXT = 34069,
+ [NativeName("GL_DEBUG_SEVERITY_MEDIUM_AMD")]
+ DebugSeverityMediumAMD = 37191,
- [NativeName("GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT")]
- TextureCubeMapNegativeXEXT = 34070,
+ [NativeName("GL_DEBUG_SEVERITY_LOW_AMD")]
+ DebugSeverityLowAMD = 37192,
- [NativeName("GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT")]
- TextureCubeMapPositiveYEXT = 34071,
+ [NativeName("GL_DEBUG_CATEGORY_API_ERROR_AMD")]
+ DebugCategoryApiErrorAMD = 37193,
- [NativeName("GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT")]
- TextureCubeMapNegativeYEXT = 34072,
+ [NativeName("GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD")]
+ DebugCategoryWindowSystemAMD = 37194,
- [NativeName("GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT")]
- TextureCubeMapPositiveZEXT = 34073,
+ [NativeName("GL_DEBUG_CATEGORY_DEPRECATION_AMD")]
+ DebugCategoryDeprecationAMD = 37195,
- [NativeName("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT")]
- TextureCubeMapNegativeZEXT = 34074,
+ [NativeName("GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD")]
+ DebugCategoryUndefinedBehaviorAMD = 37196,
- [NativeName("GL_PROXY_TEXTURE_CUBE_MAP_EXT")]
- ProxyTextureCubeMapEXT = 34075,
+ [NativeName("GL_DEBUG_CATEGORY_PERFORMANCE_AMD")]
+ DebugCategoryPerformanceAMD = 37197,
- [NativeName("GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT")]
- MaxCubeMapTextureSizeEXT = 34076,
+ [NativeName("GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD")]
+ DebugCategoryShaderCompilerAMD = 37198,
- [NativeName("GL_COMBINE_EXT")]
- CombineEXT = 34160,
+ [NativeName("GL_DEBUG_CATEGORY_APPLICATION_AMD")]
+ DebugCategoryApplicationAMD = 37199,
- [NativeName("GL_COMBINE_RGB_EXT")]
- CombineRgbEXT = 34161,
+ [NativeName("GL_DEBUG_CATEGORY_OTHER_AMD")]
+ DebugCategoryOtherAMD = 37200,
- [NativeName("GL_COMBINE_ALPHA_EXT")]
- CombineAlphaEXT = 34162,
+ [NativeName("GL_DEPTH_CLAMP_NEAR_AMD")]
+ DepthClampNearAMD = 36894,
- [NativeName("GL_RGB_SCALE_EXT")]
- RgbScaleEXT = 34163,
+ [NativeName("GL_DEPTH_CLAMP_FAR_AMD")]
+ DepthClampFarAMD = 36895,
- [NativeName("GL_ADD_SIGNED_EXT")]
- AddSignedEXT = 34164,
+ [NativeName("GL_RENDERBUFFER_STORAGE_SAMPLES_AMD")]
+ RenderbufferStorageSamplesAMD = 37298,
- [NativeName("GL_INTERPOLATE_EXT")]
- InterpolateEXT = 34165,
+ [NativeName("GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD")]
+ MaxColorFramebufferSamplesAMD = 37299,
- [NativeName("GL_CONSTANT_EXT")]
- ConstantEXT = 34166,
+ [NativeName("GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD")]
+ MaxColorFramebufferStorageSamplesAMD = 37300,
- [NativeName("GL_PRIMARY_COLOR_EXT")]
- PrimaryColorEXT = 34167,
+ [NativeName("GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD")]
+ MaxDepthStencilFramebufferSamplesAMD = 37301,
- [NativeName("GL_PREVIOUS_EXT")]
- PreviousEXT = 34168,
+ [NativeName("GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD")]
+ NumSupportedMultisampleModesAMD = 37302,
- [NativeName("GL_SOURCE0_RGB_EXT")]
- Source0RgbEXT = 34176,
+ [NativeName("GL_SUPPORTED_MULTISAMPLE_MODES_AMD")]
+ SupportedMultisampleModesAMD = 37303,
- [NativeName("GL_SOURCE1_RGB_EXT")]
- Source1RgbEXT = 34177,
+ [NativeName("GL_SUBSAMPLE_DISTANCE_AMD")]
+ SubsampleDistanceAMD = 34879,
- [NativeName("GL_SOURCE2_RGB_EXT")]
- Source2RgbEXT = 34178,
+ [NativeName("GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD")]
+ PixelsPerSamplePatternXAMD = 37294,
- [NativeName("GL_SOURCE0_ALPHA_EXT")]
- Source0AlphaEXT = 34184,
+ [NativeName("GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD")]
+ PixelsPerSamplePatternYAMD = 37295,
- [NativeName("GL_SOURCE1_ALPHA_EXT")]
- Source1AlphaEXT = 34185,
+ [NativeName("GL_ALL_PIXELS_AMD")]
+ AllPixelsAMD = 4294967295,
- [NativeName("GL_SOURCE2_ALPHA_EXT")]
- Source2AlphaEXT = 34186,
+ [NativeName("GL_FLOAT16_NV")]
+ Float16NV = 36856,
- [NativeName("GL_OPERAND0_RGB_EXT")]
- Operand0RgbEXT = 34192,
+ [NativeName("GL_FLOAT16_VEC2_NV")]
+ Float16Vec2NV = 36857,
- [NativeName("GL_OPERAND1_RGB_EXT")]
- Operand1RgbEXT = 34193,
+ [NativeName("GL_FLOAT16_VEC3_NV")]
+ Float16Vec3NV = 36858,
- [NativeName("GL_OPERAND2_RGB_EXT")]
- Operand2RgbEXT = 34194,
+ [NativeName("GL_FLOAT16_VEC4_NV")]
+ Float16Vec4NV = 36859,
- [NativeName("GL_OPERAND0_ALPHA_EXT")]
- Operand0AlphaEXT = 34200,
+ [NativeName("GL_FLOAT16_MAT2_AMD")]
+ Float16Mat2AMD = 37317,
- [NativeName("GL_OPERAND1_ALPHA_EXT")]
- Operand1AlphaEXT = 34201,
+ [NativeName("GL_FLOAT16_MAT3_AMD")]
+ Float16Mat3AMD = 37318,
- [NativeName("GL_OPERAND2_ALPHA_EXT")]
- Operand2AlphaEXT = 34202,
+ [NativeName("GL_FLOAT16_MAT4_AMD")]
+ Float16Mat4AMD = 37319,
- [NativeName("GL_DOT3_RGB_EXT")]
- Dot3RgbEXT = 34624,
+ [NativeName("GL_FLOAT16_MAT2x3_AMD")]
+ Float16Mat2x3AMD = 37320,
- [NativeName("GL_DOT3_RGBA_EXT")]
- Dot3RgbaEXT = 34625,
+ [NativeName("GL_FLOAT16_MAT2x4_AMD")]
+ Float16Mat2x4AMD = 37321,
- [NativeName("GL_TEXTURE_MAX_ANISOTROPY_EXT")]
- TextureMaxAnisotropyEXT = 34046,
+ [NativeName("GL_FLOAT16_MAT3x2_AMD")]
+ Float16Mat3x2AMD = 37322,
- [NativeName("GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT")]
- MaxTextureMaxAnisotropyEXT = 34047,
+ [NativeName("GL_FLOAT16_MAT3x4_AMD")]
+ Float16Mat3x4AMD = 37323,
- [NativeName("GL_TEXTURE_REDUCTION_MODE_EXT")]
- TextureReductionModeEXT = 37734,
+ [NativeName("GL_FLOAT16_MAT4x2_AMD")]
+ Float16Mat4x2AMD = 37324,
- [NativeName("GL_WEIGHTED_AVERAGE_EXT")]
- WeightedAverageEXT = 37735,
+ [NativeName("GL_FLOAT16_MAT4x3_AMD")]
+ Float16Mat4x3AMD = 37325,
- [NativeName("GL_RGBA32UI_EXT")]
- Rgba32UiEXT = 36208,
+ [NativeName("GL_INT64_NV")]
+ Int64NV = 5134,
- [NativeName("GL_RGB32UI_EXT")]
- Rgb32UiEXT = 36209,
+ [NativeName("GL_UNSIGNED_INT64_NV")]
+ UnsignedInt64NV = 5135,
- [NativeName("GL_ALPHA32UI_EXT")]
- Alpha32UiEXT = 36210,
+ [NativeName("GL_INT8_NV")]
+ Int8NV = 36832,
- [NativeName("GL_INTENSITY32UI_EXT")]
- Intensity32UiEXT = 36211,
+ [NativeName("GL_INT8_VEC2_NV")]
+ Int8Vec2NV = 36833,
- [NativeName("GL_LUMINANCE32UI_EXT")]
- Luminance32UiEXT = 36212,
+ [NativeName("GL_INT8_VEC3_NV")]
+ Int8Vec3NV = 36834,
- [NativeName("GL_LUMINANCE_ALPHA32UI_EXT")]
- LuminanceAlpha32UiEXT = 36213,
+ [NativeName("GL_INT8_VEC4_NV")]
+ Int8Vec4NV = 36835,
- [NativeName("GL_RGBA16UI_EXT")]
- Rgba16UiEXT = 36214,
+ [NativeName("GL_INT16_NV")]
+ Int16NV = 36836,
- [NativeName("GL_RGB16UI_EXT")]
- Rgb16UiEXT = 36215,
+ [NativeName("GL_INT16_VEC2_NV")]
+ Int16Vec2NV = 36837,
- [NativeName("GL_ALPHA16UI_EXT")]
- Alpha16UiEXT = 36216,
+ [NativeName("GL_INT16_VEC3_NV")]
+ Int16Vec3NV = 36838,
- [NativeName("GL_INTENSITY16UI_EXT")]
- Intensity16UiEXT = 36217,
+ [NativeName("GL_INT16_VEC4_NV")]
+ Int16Vec4NV = 36839,
- [NativeName("GL_LUMINANCE16UI_EXT")]
- Luminance16UiEXT = 36218,
+ [NativeName("GL_INT64_VEC2_NV")]
+ Int64Vec2NV = 36841,
- [NativeName("GL_LUMINANCE_ALPHA16UI_EXT")]
- LuminanceAlpha16UiEXT = 36219,
+ [NativeName("GL_INT64_VEC3_NV")]
+ Int64Vec3NV = 36842,
- [NativeName("GL_RGBA8UI_EXT")]
- Rgba8UiEXT = 36220,
+ [NativeName("GL_INT64_VEC4_NV")]
+ Int64Vec4NV = 36843,
- [NativeName("GL_RGB8UI_EXT")]
- Rgb8UiEXT = 36221,
+ [NativeName("GL_UNSIGNED_INT8_NV")]
+ UnsignedInt8NV = 36844,
- [NativeName("GL_ALPHA8UI_EXT")]
- Alpha8UiEXT = 36222,
+ [NativeName("GL_UNSIGNED_INT8_VEC2_NV")]
+ UnsignedInt8Vec2NV = 36845,
- [NativeName("GL_INTENSITY8UI_EXT")]
- Intensity8UiEXT = 36223,
+ [NativeName("GL_UNSIGNED_INT8_VEC3_NV")]
+ UnsignedInt8Vec3NV = 36846,
- [NativeName("GL_LUMINANCE8UI_EXT")]
- Luminance8UiEXT = 36224,
+ [NativeName("GL_UNSIGNED_INT8_VEC4_NV")]
+ UnsignedInt8Vec4NV = 36847,
- [NativeName("GL_LUMINANCE_ALPHA8UI_EXT")]
- LuminanceAlpha8UiEXT = 36225,
+ [NativeName("GL_UNSIGNED_INT16_NV")]
+ UnsignedInt16NV = 36848,
- [NativeName("GL_RGBA32I_EXT")]
- Rgba32IEXT = 36226,
+ [NativeName("GL_UNSIGNED_INT16_VEC2_NV")]
+ UnsignedInt16Vec2NV = 36849,
- [NativeName("GL_RGB32I_EXT")]
- Rgb32IEXT = 36227,
+ [NativeName("GL_UNSIGNED_INT16_VEC3_NV")]
+ UnsignedInt16Vec3NV = 36850,
- [NativeName("GL_ALPHA32I_EXT")]
- Alpha32IEXT = 36228,
+ [NativeName("GL_UNSIGNED_INT16_VEC4_NV")]
+ UnsignedInt16Vec4NV = 36851,
- [NativeName("GL_INTENSITY32I_EXT")]
- Intensity32IEXT = 36229,
+ [NativeName("GL_UNSIGNED_INT64_VEC2_NV")]
+ UnsignedInt64Vec2NV = 36853,
- [NativeName("GL_LUMINANCE32I_EXT")]
- Luminance32IEXT = 36230,
+ [NativeName("GL_UNSIGNED_INT64_VEC3_NV")]
+ UnsignedInt64Vec3NV = 36854,
- [NativeName("GL_LUMINANCE_ALPHA32I_EXT")]
- LuminanceAlpha32IEXT = 36231,
+ [NativeName("GL_UNSIGNED_INT64_VEC4_NV")]
+ UnsignedInt64Vec4NV = 36855,
- [NativeName("GL_RGBA16I_EXT")]
- Rgba16IEXT = 36232,
+ [NativeName("GL_VERTEX_ELEMENT_SWIZZLE_AMD")]
+ VertexElementSwizzleAMD = 37284,
- [NativeName("GL_RGB16I_EXT")]
- Rgb16IEXT = 36233,
+ [NativeName("GL_VERTEX_ID_SWIZZLE_AMD")]
+ VertexIdSwizzleAMD = 37285,
- [NativeName("GL_ALPHA16I_EXT")]
- Alpha16IEXT = 36234,
+ [NativeName("GL_DATA_BUFFER_AMD")]
+ DataBufferAMD = 37201,
- [NativeName("GL_INTENSITY16I_EXT")]
- Intensity16IEXT = 36235,
+ [NativeName("GL_PERFORMANCE_MONITOR_AMD")]
+ PerformanceMonitorAMD = 37202,
- [NativeName("GL_LUMINANCE16I_EXT")]
- Luminance16IEXT = 36236,
+ [NativeName("GL_QUERY_OBJECT_AMD")]
+ QueryObjectAMD = 37203,
- [NativeName("GL_LUMINANCE_ALPHA16I_EXT")]
- LuminanceAlpha16IEXT = 36237,
+ [NativeName("GL_VERTEX_ARRAY_OBJECT_AMD")]
+ VertexArrayObjectAMD = 37204,
- [NativeName("GL_RGBA8I_EXT")]
- Rgba8IEXT = 36238,
+ [NativeName("GL_SAMPLER_OBJECT_AMD")]
+ SamplerObjectAMD = 37205,
- [NativeName("GL_RGB8I_EXT")]
- Rgb8IEXT = 36239,
+ [NativeName("GL_OCCLUSION_QUERY_EVENT_MASK_AMD")]
+ OcclusionQueryEventMaskAMD = 34639,
- [NativeName("GL_ALPHA8I_EXT")]
- Alpha8IEXT = 36240,
+ [NativeName("GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD")]
+ QueryDepthPassEventBitAMD = 1,
- [NativeName("GL_INTENSITY8I_EXT")]
- Intensity8IEXT = 36241,
+ [NativeName("GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD")]
+ QueryDepthFailEventBitAMD = 2,
- [NativeName("GL_LUMINANCE8I_EXT")]
- Luminance8IEXT = 36242,
+ [NativeName("GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD")]
+ QueryStencilFailEventBitAMD = 4,
- [NativeName("GL_LUMINANCE_ALPHA8I_EXT")]
- LuminanceAlpha8IEXT = 36243,
+ [NativeName("GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD")]
+ QueryDepthBoundsFailEventBitAMD = 8,
- [NativeName("GL_RED_INTEGER_EXT")]
- RedIntegerEXT = 36244,
+ [NativeName("GL_QUERY_ALL_EVENT_BITS_AMD")]
+ QueryAllEventBitsAMD = 4294967295,
- [NativeName("GL_GREEN_INTEGER_EXT")]
- GreenIntegerEXT = 36245,
+ [NativeName("GL_COUNTER_TYPE_AMD")]
+ CounterTypeAMD = 35776,
- [NativeName("GL_BLUE_INTEGER_EXT")]
- BlueIntegerEXT = 36246,
+ [NativeName("GL_COUNTER_RANGE_AMD")]
+ CounterRangeAMD = 35777,
- [NativeName("GL_ALPHA_INTEGER_EXT")]
- AlphaIntegerEXT = 36247,
+ [NativeName("GL_UNSIGNED_INT64_AMD")]
+ UnsignedInt64AMD = 35778,
- [NativeName("GL_RGB_INTEGER_EXT")]
- RgbIntegerEXT = 36248,
+ [NativeName("GL_PERCENTAGE_AMD")]
+ PercentageAMD = 35779,
- [NativeName("GL_RGBA_INTEGER_EXT")]
- RgbaIntegerEXT = 36249,
+ [NativeName("GL_PERFMON_RESULT_AVAILABLE_AMD")]
+ PerfmonResultAvailableAMD = 35780,
- [NativeName("GL_BGR_INTEGER_EXT")]
- BgrIntegerEXT = 36250,
+ [NativeName("GL_PERFMON_RESULT_SIZE_AMD")]
+ PerfmonResultSizeAMD = 35781,
- [NativeName("GL_BGRA_INTEGER_EXT")]
- BgraIntegerEXT = 36251,
+ [NativeName("GL_PERFMON_RESULT_AMD")]
+ PerfmonResultAMD = 35782,
- [NativeName("GL_LUMINANCE_INTEGER_EXT")]
- LuminanceIntegerEXT = 36252,
+ [NativeName("GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD")]
+ ExternalVirtualMemoryBufferAMD = 37216,
- [NativeName("GL_LUMINANCE_ALPHA_INTEGER_EXT")]
- LuminanceAlphaIntegerEXT = 36253,
+ [NativeName("GL_QUERY_BUFFER_AMD")]
+ QueryBufferAMD = 37266,
- [NativeName("GL_RGBA_INTEGER_MODE_EXT")]
- RgbaIntegerModeEXT = 36254,
+ [NativeName("GL_QUERY_BUFFER_BINDING_AMD")]
+ QueryBufferBindingAMD = 37267,
- [NativeName("GL_MAX_TEXTURE_LOD_BIAS_EXT")]
- MaxTextureLodBiasEXT = 34045,
+ [NativeName("GL_QUERY_RESULT_NO_WAIT_AMD")]
+ QueryResultNoWaitAMD = 37268,
- [NativeName("GL_TEXTURE_FILTER_CONTROL_EXT")]
- TextureFilterControlEXT = 34048,
+ [NativeName("GL_VIRTUAL_PAGE_SIZE_X_AMD")]
+ VirtualPageSizeXAMD = 37269,
- [NativeName("GL_TEXTURE_LOD_BIAS_EXT")]
- TextureLodBiasEXT = 34049,
+ [NativeName("GL_VIRTUAL_PAGE_SIZE_Y_AMD")]
+ VirtualPageSizeYAMD = 37270,
- [NativeName("GL_MIRROR_CLAMP_EXT")]
- MirrorClampEXT = 34626,
+ [NativeName("GL_VIRTUAL_PAGE_SIZE_Z_AMD")]
+ VirtualPageSizeZAMD = 37271,
- [NativeName("GL_MIRROR_CLAMP_TO_EDGE_EXT")]
- MirrorClampToEdgeEXT = 34627,
+ [NativeName("GL_MAX_SPARSE_TEXTURE_SIZE_AMD")]
+ MaxSparseTextureSizeAMD = 37272,
- [NativeName("GL_MIRROR_CLAMP_TO_BORDER_EXT")]
- MirrorClampToBorderEXT = 35090,
+ [NativeName("GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD")]
+ MaxSparse3DTextureSizeAMD = 37273,
- [NativeName("GL_TEXTURE_PRIORITY_EXT")]
- TexturePriorityEXT = 32870,
+ [NativeName("GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS")]
+ MaxSparseArrayTextureLayers = 37274,
- [NativeName("GL_TEXTURE_RESIDENT_EXT")]
- TextureResidentEXT = 32871,
+ [NativeName("GL_MIN_SPARSE_LEVEL_AMD")]
+ MinSparseLevelAMD = 37275,
- [NativeName("GL_TEXTURE_1D_BINDING_EXT")]
- Texture1DBindingEXT = 32872,
+ [NativeName("GL_MIN_LOD_WARNING_AMD")]
+ MinLodWarningAMD = 37276,
- [NativeName("GL_TEXTURE_2D_BINDING_EXT")]
- Texture2DBindingEXT = 32873,
+ [NativeName("GL_TEXTURE_STORAGE_SPARSE_BIT_AMD")]
+ TextureStorageSparseBitAMD = 1,
- [NativeName("GL_TEXTURE_3D_BINDING_EXT")]
- Texture3DBindingEXT = 32874,
+ [NativeName("GL_SET_AMD")]
+ SetAMD = 34634,
- [NativeName("GL_PERTURB_EXT")]
- PerturbEXT = 34222,
+ [NativeName("GL_REPLACE_VALUE_AMD")]
+ ReplaceValueAMD = 34635,
- [NativeName("GL_TEXTURE_NORMAL_EXT")]
- TextureNormalEXT = 34223,
+ [NativeName("GL_STENCIL_OP_VALUE_AMD")]
+ StencilOpValueAMD = 34636,
- [NativeName("GL_SRGB_EXT")]
- SrgbEXT = 35904,
+ [NativeName("GL_STENCIL_BACK_OP_VALUE_AMD")]
+ StencilBackOpValueAMD = 34637,
- [NativeName("GL_SRGB8_EXT")]
- Srgb8EXT = 35905,
+ [NativeName("GL_STREAM_RASTERIZATION_AMD")]
+ StreamRasterizationAMD = 37280,
- [NativeName("GL_SRGB_ALPHA_EXT")]
- SrgbAlphaEXT = 35906,
+ [NativeName("GL_SAMPLER_BUFFER_AMD")]
+ SamplerBufferAMD = 36865,
- [NativeName("GL_SRGB8_ALPHA8_EXT")]
- Srgb8Alpha8EXT = 35907,
+ [NativeName("GL_INT_SAMPLER_BUFFER_AMD")]
+ IntSamplerBufferAMD = 36866,
- [NativeName("GL_SLUMINANCE_ALPHA_EXT")]
- SluminanceAlphaEXT = 35908,
+ [NativeName("GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD")]
+ UnsignedIntSamplerBufferAMD = 36867,
- [NativeName("GL_SLUMINANCE8_ALPHA8_EXT")]
- Sluminance8Alpha8EXT = 35909,
+ [NativeName("GL_TESSELLATION_MODE_AMD")]
+ TessellationModeAMD = 36868,
- [NativeName("GL_SLUMINANCE_EXT")]
- SluminanceEXT = 35910,
+ [NativeName("GL_TESSELLATION_FACTOR_AMD")]
+ TessellationFactorAMD = 36869,
- [NativeName("GL_SLUMINANCE8_EXT")]
- Sluminance8EXT = 35911,
+ [NativeName("GL_DISCRETE_AMD")]
+ DiscreteAMD = 36870,
- [NativeName("GL_COMPRESSED_SRGB_EXT")]
- CompressedSrgbEXT = 35912,
+ [NativeName("GL_CONTINUOUS_AMD")]
+ ContinuousAMD = 36871,
- [NativeName("GL_COMPRESSED_SRGB_ALPHA_EXT")]
- CompressedSrgbAlphaEXT = 35913,
+ [NativeName("GL_AUX_DEPTH_STENCIL_APPLE")]
+ AuxDepthStencilAPPLE = 35348,
- [NativeName("GL_COMPRESSED_SLUMINANCE_EXT")]
- CompressedSluminanceEXT = 35914,
+ [NativeName("GL_UNPACK_CLIENT_STORAGE_APPLE")]
+ UnpackClientStorageAPPLE = 34226,
- [NativeName("GL_COMPRESSED_SLUMINANCE_ALPHA_EXT")]
- CompressedSluminanceAlphaEXT = 35915,
+ [NativeName("GL_ELEMENT_ARRAY_APPLE")]
+ ElementArrayAPPLE = 35340,
- [NativeName("GL_COMPRESSED_SRGB_S3TC_DXT1_EXT")]
- CompressedSrgbS3TcDxt1EXT = 35916,
+ [NativeName("GL_ELEMENT_ARRAY_TYPE_APPLE")]
+ ElementArrayTypeAPPLE = 35341,
- [NativeName("GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT")]
- CompressedSrgbAlphaS3TcDxt1EXT = 35917,
+ [NativeName("GL_ELEMENT_ARRAY_POINTER_APPLE")]
+ ElementArrayPointerAPPLE = 35342,
- [NativeName("GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT")]
- CompressedSrgbAlphaS3TcDxt3EXT = 35918,
+ [NativeName("GL_DRAW_PIXELS_APPLE")]
+ DrawPixelsAPPLE = 35338,
- [NativeName("GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT")]
- CompressedSrgbAlphaS3TcDxt5EXT = 35919,
+ [NativeName("GL_FENCE_APPLE")]
+ FenceAPPLE = 35339,
- [NativeName("GL_SR8_EXT")]
- Sr8EXT = 36797,
+ [NativeName("GL_HALF_APPLE")]
+ HalfAPPLE = 5131,
- [NativeName("GL_SRG8_EXT")]
- Srg8EXT = 36798,
+ [NativeName("GL_RGBA_FLOAT32_APPLE")]
+ RgbaFloat32APPLE = 34836,
- [NativeName("GL_TEXTURE_SRGB_DECODE_EXT")]
- TextureSrgbDecodeEXT = 35400,
+ [NativeName("GL_RGB_FLOAT32_APPLE")]
+ RgbFloat32APPLE = 34837,
- [NativeName("GL_DECODE_EXT")]
- DecodeEXT = 35401,
+ [NativeName("GL_ALPHA_FLOAT32_APPLE")]
+ AlphaFloat32APPLE = 34838,
- [NativeName("GL_SKIP_DECODE_EXT")]
- SkipDecodeEXT = 35402,
+ [NativeName("GL_INTENSITY_FLOAT32_APPLE")]
+ IntensityFloat32APPLE = 34839,
- [NativeName("GL_RGB9_E5_EXT")]
- Rgb9E5EXT = 35901,
+ [NativeName("GL_LUMINANCE_FLOAT32_APPLE")]
+ LuminanceFloat32APPLE = 34840,
- [NativeName("GL_UNSIGNED_INT_5_9_9_9_REV_EXT")]
- UnsignedInt5x9x9x9RevEXT = 35902,
+ [NativeName("GL_LUMINANCE_ALPHA_FLOAT32_APPLE")]
+ LuminanceAlphaFloat32APPLE = 34841,
- [NativeName("GL_TEXTURE_SHARED_SIZE_EXT")]
- TextureSharedSizeEXT = 35903,
+ [NativeName("GL_RGBA_FLOAT16_APPLE")]
+ RgbaFloat16APPLE = 34842,
- [NativeName("GL_ALPHA_SNORM")]
- AlphaSnorm = 36880,
+ [NativeName("GL_RGB_FLOAT16_APPLE")]
+ RgbFloat16APPLE = 34843,
- [NativeName("GL_LUMINANCE_SNORM")]
- LuminanceSnorm = 36881,
+ [NativeName("GL_ALPHA_FLOAT16_APPLE")]
+ AlphaFloat16APPLE = 34844,
- [NativeName("GL_LUMINANCE_ALPHA_SNORM")]
- LuminanceAlphaSnorm = 36882,
+ [NativeName("GL_INTENSITY_FLOAT16_APPLE")]
+ IntensityFloat16APPLE = 34845,
- [NativeName("GL_INTENSITY_SNORM")]
- IntensitySnorm = 36883,
+ [NativeName("GL_LUMINANCE_FLOAT16_APPLE")]
+ LuminanceFloat16APPLE = 34846,
- [NativeName("GL_ALPHA8_SNORM")]
- Alpha8Snorm = 36884,
+ [NativeName("GL_LUMINANCE_ALPHA_FLOAT16_APPLE")]
+ LuminanceAlphaFloat16APPLE = 34847,
- [NativeName("GL_LUMINANCE8_SNORM")]
- Luminance8Snorm = 36885,
+ [NativeName("GL_COLOR_FLOAT_APPLE")]
+ ColorFloatAPPLE = 35343,
- [NativeName("GL_LUMINANCE8_ALPHA8_SNORM")]
- Luminance8Alpha8Snorm = 36886,
+ [NativeName("GL_BUFFER_SERIALIZED_MODIFY_APPLE")]
+ BufferSerializedModifyAPPLE = 35346,
- [NativeName("GL_INTENSITY8_SNORM")]
- Intensity8Snorm = 36887,
+ [NativeName("GL_BUFFER_FLUSHING_UNMAP_APPLE")]
+ BufferFlushingUnmapAPPLE = 35347,
- [NativeName("GL_ALPHA16_SNORM")]
- Alpha16Snorm = 36888,
+ [NativeName("GL_BUFFER_OBJECT_APPLE")]
+ BufferObjectAPPLE = 34227,
- [NativeName("GL_LUMINANCE16_SNORM")]
- Luminance16Snorm = 36889,
+ [NativeName("GL_RELEASED_APPLE")]
+ ReleasedAPPLE = 35353,
- [NativeName("GL_LUMINANCE16_ALPHA16_SNORM")]
- Luminance16Alpha16Snorm = 36890,
+ [NativeName("GL_VOLATILE_APPLE")]
+ VolatileAPPLE = 35354,
- [NativeName("GL_INTENSITY16_SNORM")]
- Intensity16Snorm = 36891,
+ [NativeName("GL_RETAINED_APPLE")]
+ RetainedAPPLE = 35355,
- [NativeName("GL_RED_SNORM")]
- RedSnorm = 36752,
+ [NativeName("GL_UNDEFINED_APPLE")]
+ UndefinedAPPLE = 35356,
- [NativeName("GL_RG_SNORM")]
- RgSnorm = 36753,
+ [NativeName("GL_PURGEABLE_APPLE")]
+ PurgeableAPPLE = 35357,
- [NativeName("GL_RGB_SNORM")]
- RgbSnorm = 36754,
+ [NativeName("GL_RGB_422_APPLE")]
+ Rgb422APPLE = 35359,
- [NativeName("GL_RGBA_SNORM")]
- RgbaSnorm = 36755,
+ [NativeName("GL_UNSIGNED_SHORT_8_8_APPLE")]
+ UnsignedShort8x8APPLE = 34234,
- [NativeName("GL_TEXTURE_IMMUTABLE_FORMAT_EXT")]
- TextureImmutableFormatEXT = 37167,
+ [NativeName("GL_UNSIGNED_SHORT_8_8_REV_APPLE")]
+ UnsignedShort8x8RevAPPLE = 34235,
- [NativeName("GL_RGBA32F_EXT")]
- Rgba32FEXT = 34836,
+ [NativeName("GL_RGB_RAW_422_APPLE")]
+ RgbRaw422APPLE = 35409,
- [NativeName("GL_RGB32F_EXT")]
- Rgb32FEXT = 34837,
+ [NativeName("GL_PACK_ROW_BYTES_APPLE")]
+ PackRowBytesAPPLE = 35349,
- [NativeName("GL_ALPHA32F_EXT")]
- Alpha32FEXT = 34838,
+ [NativeName("GL_UNPACK_ROW_BYTES_APPLE")]
+ UnpackRowBytesAPPLE = 35350,
- [NativeName("GL_LUMINANCE32F_EXT")]
- Luminance32FEXT = 34840,
+ [NativeName("GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE")]
+ LightModelSpecularVectorAPPLE = 34224,
- [NativeName("GL_LUMINANCE_ALPHA32F_EXT")]
- LuminanceAlpha32FEXT = 34841,
+ [NativeName("GL_TEXTURE_RANGE_LENGTH_APPLE")]
+ TextureRangeLengthAPPLE = 34231,
- [NativeName("GL_RGBA16F_EXT")]
- Rgba16FEXT = 34842,
+ [NativeName("GL_TEXTURE_RANGE_POINTER_APPLE")]
+ TextureRangePointerAPPLE = 34232,
- [NativeName("GL_RGB16F_EXT")]
- Rgb16FEXT = 34843,
+ [NativeName("GL_TEXTURE_STORAGE_HINT_APPLE")]
+ TextureStorageHintAPPLE = 34236,
- [NativeName("GL_ALPHA16F_EXT")]
- Alpha16FEXT = 34844,
+ [NativeName("GL_STORAGE_PRIVATE_APPLE")]
+ StoragePrivateAPPLE = 34237,
- [NativeName("GL_LUMINANCE16F_EXT")]
- Luminance16FEXT = 34846,
+ [NativeName("GL_STORAGE_CACHED_APPLE")]
+ StorageCachedAPPLE = 34238,
- [NativeName("GL_LUMINANCE_ALPHA16F_EXT")]
- LuminanceAlpha16FEXT = 34847,
+ [NativeName("GL_STORAGE_SHARED_APPLE")]
+ StorageSharedAPPLE = 34239,
- [NativeName("GL_BGRA8_EXT")]
- Bgra8EXT = 37793,
+ [NativeName("GL_TRANSFORM_HINT_APPLE")]
+ TransformHintAPPLE = 34225,
- [NativeName("GL_R8_EXT")]
- R8EXT = 33321,
+ [NativeName("GL_VERTEX_ARRAY_BINDING_APPLE")]
+ VertexArrayBindingAPPLE = 34229,
- [NativeName("GL_RG8_EXT")]
- Rg8EXT = 33323,
+ [NativeName("GL_VERTEX_ARRAY_RANGE_APPLE")]
+ VertexArrayRangeAPPLE = 34077,
- [NativeName("GL_R32F_EXT")]
- R32FEXT = 33326,
+ [NativeName("GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE")]
+ VertexArrayRangeLengthAPPLE = 34078,
- [NativeName("GL_RG32F_EXT")]
- Rg32FEXT = 33328,
+ [NativeName("GL_VERTEX_ARRAY_STORAGE_HINT_APPLE")]
+ VertexArrayStorageHintAPPLE = 34079,
- [NativeName("GL_R16F_EXT")]
- R16FEXT = 33325,
+ [NativeName("GL_VERTEX_ARRAY_RANGE_POINTER_APPLE")]
+ VertexArrayRangePointerAPPLE = 34081,
- [NativeName("GL_RG16F_EXT")]
- Rg16FEXT = 33327,
+ [NativeName("GL_STORAGE_CLIENT_APPLE")]
+ StorageClientAPPLE = 34228,
- [NativeName("GL_TEXTURE_SWIZZLE_R_EXT")]
- TextureSwizzleREXT = 36418,
+ [NativeName("GL_VERTEX_ATTRIB_MAP1_APPLE")]
+ VertexAttribMap1APPLE = 35328,
- [NativeName("GL_TEXTURE_SWIZZLE_G_EXT")]
- TextureSwizzleGEXT = 36419,
+ [NativeName("GL_VERTEX_ATTRIB_MAP2_APPLE")]
+ VertexAttribMap2APPLE = 35329,
- [NativeName("GL_TEXTURE_SWIZZLE_B_EXT")]
- TextureSwizzleBEXT = 36420,
+ [NativeName("GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE")]
+ VertexAttribMap1SizeAPPLE = 35330,
- [NativeName("GL_TEXTURE_SWIZZLE_A_EXT")]
- TextureSwizzleAEXT = 36421,
+ [NativeName("GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE")]
+ VertexAttribMap1CoeffAPPLE = 35331,
- [NativeName("GL_TEXTURE_SWIZZLE_RGBA_EXT")]
- TextureSwizzleRgbaEXT = 36422,
+ [NativeName("GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE")]
+ VertexAttribMap1OrderAPPLE = 35332,
- [NativeName("GL_TIME_ELAPSED_EXT")]
- TimeElapsedEXT = 35007,
+ [NativeName("GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE")]
+ VertexAttribMap1DomainAPPLE = 35333,
- [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_EXT")]
- TransformFeedbackBufferEXT = 35982,
+ [NativeName("GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE")]
+ VertexAttribMap2SizeAPPLE = 35334,
- [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT")]
- TransformFeedbackBufferStartEXT = 35972,
+ [NativeName("GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE")]
+ VertexAttribMap2CoeffAPPLE = 35335,
- [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT")]
- TransformFeedbackBufferSizeEXT = 35973,
+ [NativeName("GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE")]
+ VertexAttribMap2OrderAPPLE = 35336,
- [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT")]
- TransformFeedbackBufferBindingEXT = 35983,
+ [NativeName("GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE")]
+ VertexAttribMap2DomainAPPLE = 35337,
- [NativeName("GL_INTERLEAVED_ATTRIBS_EXT")]
- InterleavedAttribsEXT = 35980,
+ [NativeName("GL_YCBCR_422_APPLE")]
+ Ycbcr422APPLE = 34233,
- [NativeName("GL_SEPARATE_ATTRIBS_EXT")]
- SeparateAttribsEXT = 35981,
+ [NativeName("GL_MAX_DRAW_BUFFERS_ATI")]
+ MaxDrawBuffersATI = 34852,
- [NativeName("GL_PRIMITIVES_GENERATED_EXT")]
- PrimitivesGeneratedEXT = 35975,
+ [NativeName("GL_DRAW_BUFFER0_ATI")]
+ DrawBuffer0ATI = 34853,
- [NativeName("GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT")]
- TransformFeedbackPrimitivesWrittenEXT = 35976,
+ [NativeName("GL_DRAW_BUFFER1_ATI")]
+ DrawBuffer1ATI = 34854,
- [NativeName("GL_RASTERIZER_DISCARD_EXT")]
- RasterizerDiscardEXT = 35977,
+ [NativeName("GL_DRAW_BUFFER2_ATI")]
+ DrawBuffer2ATI = 34855,
- [NativeName("GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT")]
- MaxTransformFeedbackInterleavedComponentsEXT = 35978,
+ [NativeName("GL_DRAW_BUFFER3_ATI")]
+ DrawBuffer3ATI = 34856,
- [NativeName("GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT")]
- MaxTransformFeedbackSeparateAttribsEXT = 35979,
+ [NativeName("GL_DRAW_BUFFER4_ATI")]
+ DrawBuffer4ATI = 34857,
- [NativeName("GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT")]
- MaxTransformFeedbackSeparateComponentsEXT = 35968,
+ [NativeName("GL_DRAW_BUFFER5_ATI")]
+ DrawBuffer5ATI = 34858,
- [NativeName("GL_TRANSFORM_FEEDBACK_VARYINGS_EXT")]
- TransformFeedbackVaryingsEXT = 35971,
+ [NativeName("GL_DRAW_BUFFER6_ATI")]
+ DrawBuffer6ATI = 34859,
- [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT")]
- TransformFeedbackBufferModeEXT = 35967,
+ [NativeName("GL_DRAW_BUFFER7_ATI")]
+ DrawBuffer7ATI = 34860,
- [NativeName("GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT")]
- TransformFeedbackVaryingMaxLengthEXT = 35958,
+ [NativeName("GL_DRAW_BUFFER8_ATI")]
+ DrawBuffer8ATI = 34861,
- [NativeName("GL_VERTEX_ARRAY_EXT")]
- VertexArrayEXT = 32884,
+ [NativeName("GL_DRAW_BUFFER9_ATI")]
+ DrawBuffer9ATI = 34862,
- [NativeName("GL_NORMAL_ARRAY_EXT")]
- NormalArrayEXT = 32885,
+ [NativeName("GL_DRAW_BUFFER10_ATI")]
+ DrawBuffer10ATI = 34863,
- [NativeName("GL_COLOR_ARRAY_EXT")]
- ColorArrayEXT = 32886,
+ [NativeName("GL_DRAW_BUFFER11_ATI")]
+ DrawBuffer11ATI = 34864,
- [NativeName("GL_INDEX_ARRAY_EXT")]
- IndexArrayEXT = 32887,
+ [NativeName("GL_DRAW_BUFFER12_ATI")]
+ DrawBuffer12ATI = 34865,
- [NativeName("GL_TEXTURE_COORD_ARRAY_EXT")]
- TextureCoordArrayEXT = 32888,
+ [NativeName("GL_DRAW_BUFFER13_ATI")]
+ DrawBuffer13ATI = 34866,
- [NativeName("GL_EDGE_FLAG_ARRAY_EXT")]
- EdgeFlagArrayEXT = 32889,
+ [NativeName("GL_DRAW_BUFFER14_ATI")]
+ DrawBuffer14ATI = 34867,
- [NativeName("GL_VERTEX_ARRAY_SIZE_EXT")]
- VertexArraySizeEXT = 32890,
+ [NativeName("GL_DRAW_BUFFER15_ATI")]
+ DrawBuffer15ATI = 34868,
- [NativeName("GL_VERTEX_ARRAY_TYPE_EXT")]
- VertexArrayTypeEXT = 32891,
+ [NativeName("GL_ELEMENT_ARRAY_ATI")]
+ ElementArrayATI = 34664,
- [NativeName("GL_VERTEX_ARRAY_STRIDE_EXT")]
- VertexArrayStrideEXT = 32892,
+ [NativeName("GL_ELEMENT_ARRAY_TYPE_ATI")]
+ ElementArrayTypeATI = 34665,
- [NativeName("GL_VERTEX_ARRAY_COUNT_EXT")]
- VertexArrayCountEXT = 32893,
+ [NativeName("GL_ELEMENT_ARRAY_POINTER_ATI")]
+ ElementArrayPointerATI = 34666,
- [NativeName("GL_NORMAL_ARRAY_TYPE_EXT")]
- NormalArrayTypeEXT = 32894,
+ [NativeName("GL_BUMP_ROT_MATRIX_ATI")]
+ BumpRotMatrixATI = 34677,
- [NativeName("GL_NORMAL_ARRAY_STRIDE_EXT")]
- NormalArrayStrideEXT = 32895,
+ [NativeName("GL_BUMP_ROT_MATRIX_SIZE_ATI")]
+ BumpRotMatrixSizeATI = 34678,
- [NativeName("GL_NORMAL_ARRAY_COUNT_EXT")]
- NormalArrayCountEXT = 32896,
+ [NativeName("GL_BUMP_NUM_TEX_UNITS_ATI")]
+ BumpNumTexUnitsATI = 34679,
- [NativeName("GL_COLOR_ARRAY_SIZE_EXT")]
- ColorArraySizeEXT = 32897,
+ [NativeName("GL_BUMP_TEX_UNITS_ATI")]
+ BumpTexUnitsATI = 34680,
- [NativeName("GL_COLOR_ARRAY_TYPE_EXT")]
- ColorArrayTypeEXT = 32898,
+ [NativeName("GL_DUDV_ATI")]
+ DudvATI = 34681,
- [NativeName("GL_COLOR_ARRAY_STRIDE_EXT")]
- ColorArrayStrideEXT = 32899,
+ [NativeName("GL_DU8DV8_ATI")]
+ Du8Dv8ATI = 34682,
- [NativeName("GL_COLOR_ARRAY_COUNT_EXT")]
- ColorArrayCountEXT = 32900,
+ [NativeName("GL_BUMP_ENVMAP_ATI")]
+ BumpEnvmapATI = 34683,
- [NativeName("GL_INDEX_ARRAY_TYPE_EXT")]
- IndexArrayTypeEXT = 32901,
+ [NativeName("GL_BUMP_TARGET_ATI")]
+ BumpTargetATI = 34684,
- [NativeName("GL_INDEX_ARRAY_STRIDE_EXT")]
- IndexArrayStrideEXT = 32902,
+ [NativeName("GL_FRAGMENT_SHADER_ATI")]
+ FragmentShaderATI = 35104,
- [NativeName("GL_INDEX_ARRAY_COUNT_EXT")]
- IndexArrayCountEXT = 32903,
+ [NativeName("GL_REG_0_ATI")]
+ Reg0ATI = 35105,
- [NativeName("GL_TEXTURE_COORD_ARRAY_SIZE_EXT")]
- TextureCoordArraySizeEXT = 32904,
+ [NativeName("GL_REG_1_ATI")]
+ Reg1ATI = 35106,
- [NativeName("GL_TEXTURE_COORD_ARRAY_TYPE_EXT")]
- TextureCoordArrayTypeEXT = 32905,
+ [NativeName("GL_REG_2_ATI")]
+ Reg2ATI = 35107,
- [NativeName("GL_TEXTURE_COORD_ARRAY_STRIDE_EXT")]
- TextureCoordArrayStrideEXT = 32906,
+ [NativeName("GL_REG_3_ATI")]
+ Reg3ATI = 35108,
- [NativeName("GL_TEXTURE_COORD_ARRAY_COUNT_EXT")]
- TextureCoordArrayCountEXT = 32907,
+ [NativeName("GL_REG_4_ATI")]
+ Reg4ATI = 35109,
- [NativeName("GL_EDGE_FLAG_ARRAY_STRIDE_EXT")]
- EdgeFlagArrayStrideEXT = 32908,
+ [NativeName("GL_REG_5_ATI")]
+ Reg5ATI = 35110,
- [NativeName("GL_EDGE_FLAG_ARRAY_COUNT_EXT")]
- EdgeFlagArrayCountEXT = 32909,
+ [NativeName("GL_REG_6_ATI")]
+ Reg6ATI = 35111,
- [NativeName("GL_VERTEX_ARRAY_POINTER_EXT")]
- VertexArrayPointerEXT = 32910,
+ [NativeName("GL_REG_7_ATI")]
+ Reg7ATI = 35112,
- [NativeName("GL_NORMAL_ARRAY_POINTER_EXT")]
- NormalArrayPointerEXT = 32911,
+ [NativeName("GL_REG_8_ATI")]
+ Reg8ATI = 35113,
- [NativeName("GL_COLOR_ARRAY_POINTER_EXT")]
- ColorArrayPointerEXT = 32912,
+ [NativeName("GL_REG_9_ATI")]
+ Reg9ATI = 35114,
- [NativeName("GL_INDEX_ARRAY_POINTER_EXT")]
- IndexArrayPointerEXT = 32913,
+ [NativeName("GL_REG_10_ATI")]
+ Reg10ATI = 35115,
- [NativeName("GL_TEXTURE_COORD_ARRAY_POINTER_EXT")]
- TextureCoordArrayPointerEXT = 32914,
+ [NativeName("GL_REG_11_ATI")]
+ Reg11ATI = 35116,
- [NativeName("GL_EDGE_FLAG_ARRAY_POINTER_EXT")]
- EdgeFlagArrayPointerEXT = 32915,
+ [NativeName("GL_REG_12_ATI")]
+ Reg12ATI = 35117,
- [NativeName("GL_DOUBLE_VEC2_EXT")]
- DoubleVec2EXT = 36860,
+ [NativeName("GL_REG_13_ATI")]
+ Reg13ATI = 35118,
- [NativeName("GL_DOUBLE_VEC3_EXT")]
- DoubleVec3EXT = 36861,
+ [NativeName("GL_REG_14_ATI")]
+ Reg14ATI = 35119,
- [NativeName("GL_DOUBLE_VEC4_EXT")]
- DoubleVec4EXT = 36862,
+ [NativeName("GL_REG_15_ATI")]
+ Reg15ATI = 35120,
- [NativeName("GL_DOUBLE_MAT2_EXT")]
- DoubleMat2EXT = 36678,
+ [NativeName("GL_REG_16_ATI")]
+ Reg16ATI = 35121,
- [NativeName("GL_DOUBLE_MAT3_EXT")]
- DoubleMat3EXT = 36679,
+ [NativeName("GL_REG_17_ATI")]
+ Reg17ATI = 35122,
- [NativeName("GL_DOUBLE_MAT4_EXT")]
- DoubleMat4EXT = 36680,
+ [NativeName("GL_REG_18_ATI")]
+ Reg18ATI = 35123,
- [NativeName("GL_DOUBLE_MAT2x3_EXT")]
- DoubleMat2x3EXT = 36681,
+ [NativeName("GL_REG_19_ATI")]
+ Reg19ATI = 35124,
- [NativeName("GL_DOUBLE_MAT2x4_EXT")]
- DoubleMat2x4EXT = 36682,
+ [NativeName("GL_REG_20_ATI")]
+ Reg20ATI = 35125,
- [NativeName("GL_DOUBLE_MAT3x2_EXT")]
- DoubleMat3x2EXT = 36683,
+ [NativeName("GL_REG_21_ATI")]
+ Reg21ATI = 35126,
- [NativeName("GL_DOUBLE_MAT3x4_EXT")]
- DoubleMat3x4EXT = 36684,
+ [NativeName("GL_REG_22_ATI")]
+ Reg22ATI = 35127,
- [NativeName("GL_DOUBLE_MAT4x2_EXT")]
- DoubleMat4x2EXT = 36685,
+ [NativeName("GL_REG_23_ATI")]
+ Reg23ATI = 35128,
- [NativeName("GL_DOUBLE_MAT4x3_EXT")]
- DoubleMat4x3EXT = 36686,
+ [NativeName("GL_REG_24_ATI")]
+ Reg24ATI = 35129,
- [NativeName("GL_VERTEX_SHADER_EXT")]
- VertexShaderEXT = 34688,
+ [NativeName("GL_REG_25_ATI")]
+ Reg25ATI = 35130,
- [NativeName("GL_VERTEX_SHADER_BINDING_EXT")]
- VertexShaderBindingEXT = 34689,
+ [NativeName("GL_REG_26_ATI")]
+ Reg26ATI = 35131,
- [NativeName("GL_OP_INDEX_EXT")]
- OpIndexEXT = 34690,
+ [NativeName("GL_REG_27_ATI")]
+ Reg27ATI = 35132,
- [NativeName("GL_OP_NEGATE_EXT")]
- OpNegateEXT = 34691,
+ [NativeName("GL_REG_28_ATI")]
+ Reg28ATI = 35133,
- [NativeName("GL_OP_DOT3_EXT")]
- OpDot3EXT = 34692,
+ [NativeName("GL_REG_29_ATI")]
+ Reg29ATI = 35134,
- [NativeName("GL_OP_DOT4_EXT")]
- OpDot4EXT = 34693,
+ [NativeName("GL_REG_30_ATI")]
+ Reg30ATI = 35135,
- [NativeName("GL_OP_MUL_EXT")]
- OpMulEXT = 34694,
+ [NativeName("GL_REG_31_ATI")]
+ Reg31ATI = 35136,
- [NativeName("GL_OP_ADD_EXT")]
- OpAddEXT = 34695,
+ [NativeName("GL_CON_0_ATI")]
+ Con0ATI = 35137,
- [NativeName("GL_OP_MADD_EXT")]
- OpMaddEXT = 34696,
+ [NativeName("GL_CON_1_ATI")]
+ Con1ATI = 35138,
- [NativeName("GL_OP_FRAC_EXT")]
- OpFracEXT = 34697,
+ [NativeName("GL_CON_2_ATI")]
+ Con2ATI = 35139,
- [NativeName("GL_OP_MAX_EXT")]
- OpMaxEXT = 34698,
+ [NativeName("GL_CON_3_ATI")]
+ Con3ATI = 35140,
- [NativeName("GL_OP_MIN_EXT")]
- OpMinEXT = 34699,
+ [NativeName("GL_CON_4_ATI")]
+ Con4ATI = 35141,
- [NativeName("GL_OP_SET_GE_EXT")]
- OpSetGeEXT = 34700,
+ [NativeName("GL_CON_5_ATI")]
+ Con5ATI = 35142,
- [NativeName("GL_OP_SET_LT_EXT")]
- OpSetLtEXT = 34701,
+ [NativeName("GL_CON_6_ATI")]
+ Con6ATI = 35143,
- [NativeName("GL_OP_CLAMP_EXT")]
- OpClampEXT = 34702,
+ [NativeName("GL_CON_7_ATI")]
+ Con7ATI = 35144,
- [NativeName("GL_OP_FLOOR_EXT")]
- OpFloorEXT = 34703,
+ [NativeName("GL_CON_8_ATI")]
+ Con8ATI = 35145,
- [NativeName("GL_OP_ROUND_EXT")]
- OpRoundEXT = 34704,
+ [NativeName("GL_CON_9_ATI")]
+ Con9ATI = 35146,
- [NativeName("GL_OP_EXP_BASE_2_EXT")]
- OpExpBase2EXT = 34705,
+ [NativeName("GL_CON_10_ATI")]
+ Con10ATI = 35147,
- [NativeName("GL_OP_LOG_BASE_2_EXT")]
- OpLogBase2EXT = 34706,
+ [NativeName("GL_CON_11_ATI")]
+ Con11ATI = 35148,
- [NativeName("GL_OP_POWER_EXT")]
- OpPowerEXT = 34707,
+ [NativeName("GL_CON_12_ATI")]
+ Con12ATI = 35149,
- [NativeName("GL_OP_RECIP_EXT")]
- OpRecipEXT = 34708,
+ [NativeName("GL_CON_13_ATI")]
+ Con13ATI = 35150,
- [NativeName("GL_OP_RECIP_SQRT_EXT")]
- OpRecipSqrtEXT = 34709,
+ [NativeName("GL_CON_14_ATI")]
+ Con14ATI = 35151,
- [NativeName("GL_OP_SUB_EXT")]
- OpSubEXT = 34710,
+ [NativeName("GL_CON_15_ATI")]
+ Con15ATI = 35152,
- [NativeName("GL_OP_CROSS_PRODUCT_EXT")]
- OpCrossProductEXT = 34711,
+ [NativeName("GL_CON_16_ATI")]
+ Con16ATI = 35153,
- [NativeName("GL_OP_MULTIPLY_MATRIX_EXT")]
- OpMultiplyMatrixEXT = 34712,
+ [NativeName("GL_CON_17_ATI")]
+ Con17ATI = 35154,
- [NativeName("GL_OP_MOV_EXT")]
- OpMovEXT = 34713,
+ [NativeName("GL_CON_18_ATI")]
+ Con18ATI = 35155,
- [NativeName("GL_OUTPUT_VERTEX_EXT")]
- OutputVertexEXT = 34714,
+ [NativeName("GL_CON_19_ATI")]
+ Con19ATI = 35156,
- [NativeName("GL_OUTPUT_COLOR0_EXT")]
- OutputColor0EXT = 34715,
+ [NativeName("GL_CON_20_ATI")]
+ Con20ATI = 35157,
- [NativeName("GL_OUTPUT_COLOR1_EXT")]
- OutputColor1EXT = 34716,
+ [NativeName("GL_CON_21_ATI")]
+ Con21ATI = 35158,
- [NativeName("GL_OUTPUT_TEXTURE_COORD0_EXT")]
- OutputTextureCoord0EXT = 34717,
+ [NativeName("GL_CON_22_ATI")]
+ Con22ATI = 35159,
- [NativeName("GL_OUTPUT_TEXTURE_COORD1_EXT")]
- OutputTextureCoord1EXT = 34718,
+ [NativeName("GL_CON_23_ATI")]
+ Con23ATI = 35160,
- [NativeName("GL_OUTPUT_TEXTURE_COORD2_EXT")]
- OutputTextureCoord2EXT = 34719,
+ [NativeName("GL_CON_24_ATI")]
+ Con24ATI = 35161,
- [NativeName("GL_OUTPUT_TEXTURE_COORD3_EXT")]
- OutputTextureCoord3EXT = 34720,
+ [NativeName("GL_CON_25_ATI")]
+ Con25ATI = 35162,
- [NativeName("GL_OUTPUT_TEXTURE_COORD4_EXT")]
- OutputTextureCoord4EXT = 34721,
+ [NativeName("GL_CON_26_ATI")]
+ Con26ATI = 35163,
- [NativeName("GL_OUTPUT_TEXTURE_COORD5_EXT")]
- OutputTextureCoord5EXT = 34722,
+ [NativeName("GL_CON_27_ATI")]
+ Con27ATI = 35164,
- [NativeName("GL_OUTPUT_TEXTURE_COORD6_EXT")]
- OutputTextureCoord6EXT = 34723,
+ [NativeName("GL_CON_28_ATI")]
+ Con28ATI = 35165,
- [NativeName("GL_OUTPUT_TEXTURE_COORD7_EXT")]
- OutputTextureCoord7EXT = 34724,
+ [NativeName("GL_CON_29_ATI")]
+ Con29ATI = 35166,
- [NativeName("GL_OUTPUT_TEXTURE_COORD8_EXT")]
- OutputTextureCoord8EXT = 34725,
+ [NativeName("GL_CON_30_ATI")]
+ Con30ATI = 35167,
- [NativeName("GL_OUTPUT_TEXTURE_COORD9_EXT")]
- OutputTextureCoord9EXT = 34726,
+ [NativeName("GL_CON_31_ATI")]
+ Con31ATI = 35168,
- [NativeName("GL_OUTPUT_TEXTURE_COORD10_EXT")]
- OutputTextureCoord10EXT = 34727,
+ [NativeName("GL_MOV_ATI")]
+ MovATI = 35169,
- [NativeName("GL_OUTPUT_TEXTURE_COORD11_EXT")]
- OutputTextureCoord11EXT = 34728,
+ [NativeName("GL_ADD_ATI")]
+ AddATI = 35171,
- [NativeName("GL_OUTPUT_TEXTURE_COORD12_EXT")]
- OutputTextureCoord12EXT = 34729,
+ [NativeName("GL_MUL_ATI")]
+ MulATI = 35172,
- [NativeName("GL_OUTPUT_TEXTURE_COORD13_EXT")]
- OutputTextureCoord13EXT = 34730,
+ [NativeName("GL_SUB_ATI")]
+ SubATI = 35173,
- [NativeName("GL_OUTPUT_TEXTURE_COORD14_EXT")]
- OutputTextureCoord14EXT = 34731,
+ [NativeName("GL_DOT3_ATI")]
+ Dot3ATI = 35174,
- [NativeName("GL_OUTPUT_TEXTURE_COORD15_EXT")]
- OutputTextureCoord15EXT = 34732,
+ [NativeName("GL_DOT4_ATI")]
+ Dot4ATI = 35175,
- [NativeName("GL_OUTPUT_TEXTURE_COORD16_EXT")]
- OutputTextureCoord16EXT = 34733,
+ [NativeName("GL_MAD_ATI")]
+ MadATI = 35176,
- [NativeName("GL_OUTPUT_TEXTURE_COORD17_EXT")]
- OutputTextureCoord17EXT = 34734,
+ [NativeName("GL_LERP_ATI")]
+ LerpATI = 35177,
- [NativeName("GL_OUTPUT_TEXTURE_COORD18_EXT")]
- OutputTextureCoord18EXT = 34735,
+ [NativeName("GL_CND_ATI")]
+ CndATI = 35178,
- [NativeName("GL_OUTPUT_TEXTURE_COORD19_EXT")]
- OutputTextureCoord19EXT = 34736,
+ [NativeName("GL_CND0_ATI")]
+ Cnd0ATI = 35179,
- [NativeName("GL_OUTPUT_TEXTURE_COORD20_EXT")]
- OutputTextureCoord20EXT = 34737,
+ [NativeName("GL_DOT2_ADD_ATI")]
+ Dot2AddATI = 35180,
- [NativeName("GL_OUTPUT_TEXTURE_COORD21_EXT")]
- OutputTextureCoord21EXT = 34738,
+ [NativeName("GL_SECONDARY_INTERPOLATOR_ATI")]
+ SecondaryInterpolatorATI = 35181,
- [NativeName("GL_OUTPUT_TEXTURE_COORD22_EXT")]
- OutputTextureCoord22EXT = 34739,
+ [NativeName("GL_NUM_FRAGMENT_REGISTERS_ATI")]
+ NumFragmentRegistersATI = 35182,
- [NativeName("GL_OUTPUT_TEXTURE_COORD23_EXT")]
- OutputTextureCoord23EXT = 34740,
+ [NativeName("GL_NUM_FRAGMENT_CONSTANTS_ATI")]
+ NumFragmentConstantsATI = 35183,
- [NativeName("GL_OUTPUT_TEXTURE_COORD24_EXT")]
- OutputTextureCoord24EXT = 34741,
+ [NativeName("GL_NUM_PASSES_ATI")]
+ NumPassesATI = 35184,
- [NativeName("GL_OUTPUT_TEXTURE_COORD25_EXT")]
- OutputTextureCoord25EXT = 34742,
+ [NativeName("GL_NUM_INSTRUCTIONS_PER_PASS_ATI")]
+ NumInstructionsPerPassATI = 35185,
- [NativeName("GL_OUTPUT_TEXTURE_COORD26_EXT")]
- OutputTextureCoord26EXT = 34743,
+ [NativeName("GL_NUM_INSTRUCTIONS_TOTAL_ATI")]
+ NumInstructionsTotalATI = 35186,
- [NativeName("GL_OUTPUT_TEXTURE_COORD27_EXT")]
- OutputTextureCoord27EXT = 34744,
+ [NativeName("GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI")]
+ NumInputInterpolatorComponentsATI = 35187,
- [NativeName("GL_OUTPUT_TEXTURE_COORD28_EXT")]
- OutputTextureCoord28EXT = 34745,
+ [NativeName("GL_NUM_LOOPBACK_COMPONENTS_ATI")]
+ NumLoopbackComponentsATI = 35188,
- [NativeName("GL_OUTPUT_TEXTURE_COORD29_EXT")]
- OutputTextureCoord29EXT = 34746,
+ [NativeName("GL_COLOR_ALPHA_PAIRING_ATI")]
+ ColorAlphaPairingATI = 35189,
- [NativeName("GL_OUTPUT_TEXTURE_COORD30_EXT")]
- OutputTextureCoord30EXT = 34747,
+ [NativeName("GL_SWIZZLE_STR_ATI")]
+ SwizzleStrATI = 35190,
- [NativeName("GL_OUTPUT_TEXTURE_COORD31_EXT")]
- OutputTextureCoord31EXT = 34748,
+ [NativeName("GL_SWIZZLE_STQ_ATI")]
+ SwizzleStqATI = 35191,
- [NativeName("GL_OUTPUT_FOG_EXT")]
- OutputFogEXT = 34749,
+ [NativeName("GL_SWIZZLE_STR_DR_ATI")]
+ SwizzleStrDrATI = 35192,
- [NativeName("GL_SCALAR_EXT")]
- ScalarEXT = 34750,
+ [NativeName("GL_SWIZZLE_STQ_DQ_ATI")]
+ SwizzleStqDqATI = 35193,
- [NativeName("GL_VECTOR_EXT")]
- VectorEXT = 34751,
+ [NativeName("GL_SWIZZLE_STRQ_ATI")]
+ SwizzleStrqATI = 35194,
- [NativeName("GL_MATRIX_EXT")]
- MatrixEXT = 34752,
+ [NativeName("GL_SWIZZLE_STRQ_DQ_ATI")]
+ SwizzleStrqDqATI = 35195,
- [NativeName("GL_VARIANT_EXT")]
- VariantEXT = 34753,
+ [NativeName("GL_RED_BIT_ATI")]
+ RedBitATI = 1,
- [NativeName("GL_INVARIANT_EXT")]
- InvariantEXT = 34754,
+ [NativeName("GL_GREEN_BIT_ATI")]
+ GreenBitATI = 2,
- [NativeName("GL_LOCAL_CONSTANT_EXT")]
- LocalConstantEXT = 34755,
+ [NativeName("GL_BLUE_BIT_ATI")]
+ BlueBitATI = 4,
- [NativeName("GL_LOCAL_EXT")]
- LocalEXT = 34756,
+ [NativeName("GL_2X_BIT_ATI")]
+ X2XBitATI = 1,
- [NativeName("GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT")]
- MaxVertexShaderInstructionsEXT = 34757,
+ [NativeName("GL_4X_BIT_ATI")]
+ X4XBitATI = 2,
- [NativeName("GL_MAX_VERTEX_SHADER_VARIANTS_EXT")]
- MaxVertexShaderVariantsEXT = 34758,
+ [NativeName("GL_8X_BIT_ATI")]
+ X8XBitATI = 4,
- [NativeName("GL_MAX_VERTEX_SHADER_INVARIANTS_EXT")]
- MaxVertexShaderInvariantsEXT = 34759,
+ [NativeName("GL_HALF_BIT_ATI")]
+ HalfBitATI = 8,
- [NativeName("GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT")]
- MaxVertexShaderLocalConstantsEXT = 34760,
+ [NativeName("GL_QUARTER_BIT_ATI")]
+ QuarterBitATI = 16,
- [NativeName("GL_MAX_VERTEX_SHADER_LOCALS_EXT")]
- MaxVertexShaderLocalsEXT = 34761,
+ [NativeName("GL_EIGHTH_BIT_ATI")]
+ EighthBitATI = 32,
- [NativeName("GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT")]
- MaxOptimizedVertexShaderInstructionsEXT = 34762,
+ [NativeName("GL_SATURATE_BIT_ATI")]
+ SaturateBitATI = 64,
- [NativeName("GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT")]
- MaxOptimizedVertexShaderVariantsEXT = 34763,
+ [NativeName("GL_COMP_BIT_ATI")]
+ CompBitATI = 2,
- [NativeName("GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT")]
- MaxOptimizedVertexShaderLocalConstantsEXT = 34764,
+ [NativeName("GL_NEGATE_BIT_ATI")]
+ NegateBitATI = 4,
- [NativeName("GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT")]
- MaxOptimizedVertexShaderInvariantsEXT = 34765,
+ [NativeName("GL_BIAS_BIT_ATI")]
+ BiasBitATI = 8,
- [NativeName("GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT")]
- MaxOptimizedVertexShaderLocalsEXT = 34766,
+ [NativeName("GL_VBO_FREE_MEMORY_ATI")]
+ VboFreeMemoryATI = 34811,
- [NativeName("GL_VERTEX_SHADER_INSTRUCTIONS_EXT")]
- VertexShaderInstructionsEXT = 34767,
+ [NativeName("GL_TEXTURE_FREE_MEMORY_ATI")]
+ TextureFreeMemoryATI = 34812,
- [NativeName("GL_VERTEX_SHADER_VARIANTS_EXT")]
- VertexShaderVariantsEXT = 34768,
+ [NativeName("GL_RENDERBUFFER_FREE_MEMORY_ATI")]
+ RenderbufferFreeMemoryATI = 34813,
- [NativeName("GL_VERTEX_SHADER_INVARIANTS_EXT")]
- VertexShaderInvariantsEXT = 34769,
+ [NativeName("GL_RGBA_FLOAT_MODE_ATI")]
+ RgbaFloatModeATI = 34848,
- [NativeName("GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT")]
- VertexShaderLocalConstantsEXT = 34770,
+ [NativeName("GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI")]
+ ColorClearUnclampedValueATI = 34869,
- [NativeName("GL_VERTEX_SHADER_LOCALS_EXT")]
- VertexShaderLocalsEXT = 34771,
+ [NativeName("GL_PN_TRIANGLES_ATI")]
+ PnTrianglesATI = 34800,
- [NativeName("GL_VERTEX_SHADER_OPTIMIZED_EXT")]
- VertexShaderOptimizedEXT = 34772,
+ [NativeName("GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI")]
+ MaxPnTrianglesTesselationLevelATI = 34801,
- [NativeName("GL_X_EXT")]
- XEXT = 34773,
+ [NativeName("GL_PN_TRIANGLES_POINT_MODE_ATI")]
+ PnTrianglesPointModeATI = 34802,
- [NativeName("GL_Y_EXT")]
- YEXT = 34774,
+ [NativeName("GL_PN_TRIANGLES_NORMAL_MODE_ATI")]
+ PnTrianglesNormalModeATI = 34803,
- [NativeName("GL_Z_EXT")]
- ZEXT = 34775,
+ [NativeName("GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI")]
+ PnTrianglesTesselationLevelATI = 34804,
- [NativeName("GL_W_EXT")]
- WEXT = 34776,
+ [NativeName("GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI")]
+ PnTrianglesPointModeLinearATI = 34805,
- [NativeName("GL_NEGATIVE_X_EXT")]
- NegativeXEXT = 34777,
+ [NativeName("GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI")]
+ PnTrianglesPointModeCubicATI = 34806,
- [NativeName("GL_NEGATIVE_Y_EXT")]
- NegativeYEXT = 34778,
+ [NativeName("GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI")]
+ PnTrianglesNormalModeLinearATI = 34807,
- [NativeName("GL_NEGATIVE_Z_EXT")]
- NegativeZEXT = 34779,
+ [NativeName("GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI")]
+ PnTrianglesNormalModeQuadraticATI = 34808,
- [NativeName("GL_NEGATIVE_W_EXT")]
- NegativeWEXT = 34780,
+ [NativeName("GL_STENCIL_BACK_FUNC_ATI")]
+ StencilBackFuncATI = 34816,
- [NativeName("GL_ZERO_EXT")]
- ZeroEXT = 34781,
+ [NativeName("GL_STENCIL_BACK_FAIL_ATI")]
+ StencilBackFailATI = 34817,
- [NativeName("GL_ONE_EXT")]
- OneEXT = 34782,
+ [NativeName("GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI")]
+ StencilBackPassDepthFailATI = 34818,
- [NativeName("GL_NEGATIVE_ONE_EXT")]
- NegativeOneEXT = 34783,
+ [NativeName("GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI")]
+ StencilBackPassDepthPassATI = 34819,
- [NativeName("GL_NORMALIZED_RANGE_EXT")]
- NormalizedRangeEXT = 34784,
+ [NativeName("GL_TEXT_FRAGMENT_SHADER_ATI")]
+ TextFragmentShaderATI = 33280,
- [NativeName("GL_FULL_RANGE_EXT")]
- FullRangeEXT = 34785,
+ [NativeName("GL_MODULATE_ADD_ATI")]
+ ModulateAddATI = 34628,
- [NativeName("GL_CURRENT_VERTEX_EXT")]
- CurrentVertexEXT = 34786,
+ [NativeName("GL_MODULATE_SIGNED_ADD_ATI")]
+ ModulateSignedAddATI = 34629,
- [NativeName("GL_MVP_MATRIX_EXT")]
- MvpMatrixEXT = 34787,
+ [NativeName("GL_MODULATE_SUBTRACT_ATI")]
+ ModulateSubtractATI = 34630,
- [NativeName("GL_VARIANT_VALUE_EXT")]
- VariantValueEXT = 34788,
+ [NativeName("GL_RGBA_FLOAT32_ATI")]
+ RgbaFloat32ATI = 34836,
- [NativeName("GL_VARIANT_DATATYPE_EXT")]
- VariantDatatypeEXT = 34789,
+ [NativeName("GL_RGB_FLOAT32_ATI")]
+ RgbFloat32ATI = 34837,
- [NativeName("GL_VARIANT_ARRAY_STRIDE_EXT")]
- VariantArrayStrideEXT = 34790,
+ [NativeName("GL_ALPHA_FLOAT32_ATI")]
+ AlphaFloat32ATI = 34838,
- [NativeName("GL_VARIANT_ARRAY_TYPE_EXT")]
- VariantArrayTypeEXT = 34791,
+ [NativeName("GL_INTENSITY_FLOAT32_ATI")]
+ IntensityFloat32ATI = 34839,
- [NativeName("GL_VARIANT_ARRAY_EXT")]
- VariantArrayEXT = 34792,
+ [NativeName("GL_LUMINANCE_FLOAT32_ATI")]
+ LuminanceFloat32ATI = 34840,
- [NativeName("GL_VARIANT_ARRAY_POINTER_EXT")]
- VariantArrayPointerEXT = 34793,
+ [NativeName("GL_LUMINANCE_ALPHA_FLOAT32_ATI")]
+ LuminanceAlphaFloat32ATI = 34841,
- [NativeName("GL_INVARIANT_VALUE_EXT")]
- InvariantValueEXT = 34794,
+ [NativeName("GL_RGBA_FLOAT16_ATI")]
+ RgbaFloat16ATI = 34842,
- [NativeName("GL_INVARIANT_DATATYPE_EXT")]
- InvariantDatatypeEXT = 34795,
+ [NativeName("GL_RGB_FLOAT16_ATI")]
+ RgbFloat16ATI = 34843,
- [NativeName("GL_LOCAL_CONSTANT_VALUE_EXT")]
- LocalConstantValueEXT = 34796,
+ [NativeName("GL_ALPHA_FLOAT16_ATI")]
+ AlphaFloat16ATI = 34844,
- [NativeName("GL_LOCAL_CONSTANT_DATATYPE_EXT")]
- LocalConstantDatatypeEXT = 34797,
+ [NativeName("GL_INTENSITY_FLOAT16_ATI")]
+ IntensityFloat16ATI = 34845,
- [NativeName("GL_MODELVIEW0_STACK_DEPTH_EXT")]
- Modelview0StackDepthEXT = 2979,
+ [NativeName("GL_LUMINANCE_FLOAT16_ATI")]
+ LuminanceFloat16ATI = 34846,
- [NativeName("GL_MODELVIEW1_STACK_DEPTH_EXT")]
- Modelview1StackDepthEXT = 34050,
+ [NativeName("GL_LUMINANCE_ALPHA_FLOAT16_ATI")]
+ LuminanceAlphaFloat16ATI = 34847,
- [NativeName("GL_MODELVIEW0_MATRIX_EXT")]
- Modelview0MatrixEXT = 2982,
+ [NativeName("GL_MIRROR_CLAMP_ATI")]
+ MirrorClampATI = 34626,
- [NativeName("GL_MODELVIEW1_MATRIX_EXT")]
- Modelview1MatrixEXT = 34054,
+ [NativeName("GL_MIRROR_CLAMP_TO_EDGE_ATI")]
+ MirrorClampToEdgeATI = 34627,
- [NativeName("GL_VERTEX_WEIGHTING_EXT")]
- VertexWeightingEXT = 34057,
+ [NativeName("GL_STATIC_ATI")]
+ StaticATI = 34656,
- [NativeName("GL_MODELVIEW0_EXT")]
- Modelview0EXT = 5888,
+ [NativeName("GL_DYNAMIC_ATI")]
+ DynamicATI = 34657,
- [NativeName("GL_MODELVIEW1_EXT")]
- Modelview1EXT = 34058,
+ [NativeName("GL_PRESERVE_ATI")]
+ PreserveATI = 34658,
- [NativeName("GL_CURRENT_VERTEX_WEIGHT_EXT")]
- CurrentVertexWeightEXT = 34059,
+ [NativeName("GL_DISCARD_ATI")]
+ DiscardATI = 34659,
- [NativeName("GL_VERTEX_WEIGHT_ARRAY_EXT")]
- VertexWeightArrayEXT = 34060,
+ [NativeName("GL_OBJECT_BUFFER_SIZE_ATI")]
+ ObjectBufferSizeATI = 34660,
- [NativeName("GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT")]
- VertexWeightArraySizeEXT = 34061,
+ [NativeName("GL_OBJECT_BUFFER_USAGE_ATI")]
+ ObjectBufferUsageATI = 34661,
- [NativeName("GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT")]
- VertexWeightArrayTypeEXT = 34062,
+ [NativeName("GL_ARRAY_OBJECT_BUFFER_ATI")]
+ ArrayObjectBufferATI = 34662,
- [NativeName("GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT")]
- VertexWeightArrayStrideEXT = 34063,
+ [NativeName("GL_ARRAY_OBJECT_OFFSET_ATI")]
+ ArrayObjectOffsetATI = 34663,
- [NativeName("GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT")]
- VertexWeightArrayPointerEXT = 34064,
+ [NativeName("GL_MAX_VERTEX_STREAMS_ATI")]
+ MaxVertexStreamsATI = 34667,
- [NativeName("GL_INCLUSIVE_EXT")]
- InclusiveEXT = 36624,
+ [NativeName("GL_VERTEX_STREAM0_ATI")]
+ VertexStream0ATI = 34668,
- [NativeName("GL_EXCLUSIVE_EXT")]
- ExclusiveEXT = 36625,
+ [NativeName("GL_VERTEX_STREAM1_ATI")]
+ VertexStream1ATI = 34669,
- [NativeName("GL_WINDOW_RECTANGLE_EXT")]
- WindowRectangleEXT = 36626,
+ [NativeName("GL_VERTEX_STREAM2_ATI")]
+ VertexStream2ATI = 34670,
- [NativeName("GL_WINDOW_RECTANGLE_MODE_EXT")]
- WindowRectangleModeEXT = 36627,
+ [NativeName("GL_VERTEX_STREAM3_ATI")]
+ VertexStream3ATI = 34671,
- [NativeName("GL_MAX_WINDOW_RECTANGLES_EXT")]
- MaxWindowRectanglesEXT = 36628,
+ [NativeName("GL_VERTEX_STREAM4_ATI")]
+ VertexStream4ATI = 34672,
- [NativeName("GL_NUM_WINDOW_RECTANGLES_EXT")]
- NumWindowRectanglesEXT = 36629,
+ [NativeName("GL_VERTEX_STREAM5_ATI")]
+ VertexStream5ATI = 34673,
- [NativeName("GL_SYNC_X11_FENCE_EXT")]
- SyncX11FenceEXT = 37089,
+ [NativeName("GL_VERTEX_STREAM6_ATI")]
+ VertexStream6ATI = 34674,
- [NativeName("GL_IGNORE_BORDER_HP")]
- IgnoreBorderHP = 33104,
+ [NativeName("GL_VERTEX_STREAM7_ATI")]
+ VertexStream7ATI = 34675,
- [NativeName("GL_CONSTANT_BORDER_HP")]
- ConstantBorderHP = 33105,
+ [NativeName("GL_VERTEX_SOURCE_ATI")]
+ VertexSourceATI = 34676,
- [NativeName("GL_REPLICATE_BORDER_HP")]
- ReplicateBorderHP = 33107,
+ [NativeName("GL_422_EXT")]
+ X422EXT = 32972,
- [NativeName("GL_CONVOLUTION_BORDER_COLOR_HP")]
- ConvolutionBorderColorHP = 33108,
+ [NativeName("GL_422_REV_EXT")]
+ X422RevEXT = 32973,
- [NativeName("GL_IMAGE_SCALE_X_HP")]
- ImageScaleXHP = 33109,
+ [NativeName("GL_422_AVERAGE_EXT")]
+ X422AverageEXT = 32974,
- [NativeName("GL_IMAGE_SCALE_Y_HP")]
- ImageScaleYHP = 33110,
+ [NativeName("GL_422_REV_AVERAGE_EXT")]
+ X422RevAverageEXT = 32975,
- [NativeName("GL_IMAGE_TRANSLATE_X_HP")]
- ImageTranslateXHP = 33111,
+ [NativeName("GL_ABGR_EXT")]
+ AbgrEXT = 32768,
- [NativeName("GL_IMAGE_TRANSLATE_Y_HP")]
- ImageTranslateYHP = 33112,
+ [NativeName("GL_BGR_EXT")]
+ BgrEXT = 32992,
- [NativeName("GL_IMAGE_ROTATE_ANGLE_HP")]
- ImageRotateAngleHP = 33113,
+ [NativeName("GL_BGRA_EXT")]
+ BgraEXT = 32993,
- [NativeName("GL_IMAGE_ROTATE_ORIGIN_X_HP")]
- ImageRotateOriginXHP = 33114,
+ [NativeName("GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT")]
+ MaxVertexBindableUniformsEXT = 36322,
- [NativeName("GL_IMAGE_ROTATE_ORIGIN_Y_HP")]
- ImageRotateOriginYHP = 33115,
+ [NativeName("GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT")]
+ MaxFragmentBindableUniformsEXT = 36323,
- [NativeName("GL_IMAGE_MAG_FILTER_HP")]
- ImageMagFilterHP = 33116,
+ [NativeName("GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT")]
+ MaxGeometryBindableUniformsEXT = 36324,
- [NativeName("GL_IMAGE_MIN_FILTER_HP")]
- ImageMinFilterHP = 33117,
+ [NativeName("GL_MAX_BINDABLE_UNIFORM_SIZE_EXT")]
+ MaxBindableUniformSizeEXT = 36333,
- [NativeName("GL_IMAGE_CUBIC_WEIGHT_HP")]
- ImageCubicWeightHP = 33118,
+ [NativeName("GL_UNIFORM_BUFFER_EXT")]
+ UniformBufferEXT = 36334,
- [NativeName("GL_CUBIC_HP")]
- CubicHP = 33119,
+ [NativeName("GL_UNIFORM_BUFFER_BINDING_EXT")]
+ UniformBufferBindingEXT = 36335,
- [NativeName("GL_AVERAGE_HP")]
- AverageHP = 33120,
+ [NativeName("GL_CONSTANT_COLOR_EXT")]
+ ConstantColorEXT = 32769,
- [NativeName("GL_IMAGE_TRANSFORM_2D_HP")]
- ImageTransform2DHP = 33121,
+ [NativeName("GL_ONE_MINUS_CONSTANT_COLOR_EXT")]
+ OneMinusConstantColorEXT = 32770,
- [NativeName("GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP")]
- PostImageTransformColorTableHP = 33122,
+ [NativeName("GL_CONSTANT_ALPHA_EXT")]
+ ConstantAlphaEXT = 32771,
- [NativeName("GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP")]
- ProxyPostImageTransformColorTableHP = 33123,
+ [NativeName("GL_ONE_MINUS_CONSTANT_ALPHA_EXT")]
+ OneMinusConstantAlphaEXT = 32772,
- [NativeName("GL_OCCLUSION_TEST_HP")]
- OcclusionTestHP = 33125,
+ [NativeName("GL_BLEND_COLOR_EXT")]
+ BlendColorEXT = 32773,
- [NativeName("GL_OCCLUSION_TEST_RESULT_HP")]
- OcclusionTestResultHP = 33126,
+ [NativeName("GL_BLEND_EQUATION_RGB_EXT")]
+ BlendEquationRgbEXT = 32777,
- [NativeName("GL_TEXTURE_LIGHTING_MODE_HP")]
- TextureLightingModeHP = 33127,
+ [NativeName("GL_BLEND_EQUATION_ALPHA_EXT")]
+ BlendEquationAlphaEXT = 34877,
- [NativeName("GL_TEXTURE_POST_SPECULAR_HP")]
- TexturePostSpecularHP = 33128,
+ [NativeName("GL_BLEND_DST_RGB_EXT")]
+ BlendDstRgbEXT = 32968,
- [NativeName("GL_TEXTURE_PRE_SPECULAR_HP")]
- TexturePreSpecularHP = 33129,
+ [NativeName("GL_BLEND_SRC_RGB_EXT")]
+ BlendSrcRgbEXT = 32969,
- [NativeName("GL_CULL_VERTEX_IBM")]
- CullVertexIBM = 103050,
+ [NativeName("GL_BLEND_DST_ALPHA_EXT")]
+ BlendDstAlphaEXT = 32970,
- [NativeName("GL_RASTER_POSITION_UNCLIPPED_IBM")]
- RasterPositionUnclippedIBM = 103010,
+ [NativeName("GL_BLEND_SRC_ALPHA_EXT")]
+ BlendSrcAlphaEXT = 32971,
- [NativeName("GL_ALL_STATIC_DATA_IBM")]
- AllStaticDataIBM = 103060,
+ [NativeName("GL_MIN_EXT")]
+ MinEXT = 32775,
- [NativeName("GL_STATIC_VERTEX_ARRAY_IBM")]
- StaticVertexArrayIBM = 103061,
+ [NativeName("GL_MAX_EXT")]
+ MaxEXT = 32776,
- [NativeName("GL_MIRRORED_REPEAT_IBM")]
- MirroredRepeatIBM = 33648,
+ [NativeName("GL_FUNC_ADD_EXT")]
+ FuncAddEXT = 32774,
- [NativeName("GL_VERTEX_ARRAY_LIST_IBM")]
- VertexArrayListIBM = 103070,
+ [NativeName("GL_BLEND_EQUATION_EXT")]
+ BlendEquationEXT = 32777,
- [NativeName("GL_NORMAL_ARRAY_LIST_IBM")]
- NormalArrayListIBM = 103071,
+ [NativeName("GL_FUNC_SUBTRACT_EXT")]
+ FuncSubtractEXT = 32778,
- [NativeName("GL_COLOR_ARRAY_LIST_IBM")]
- ColorArrayListIBM = 103072,
+ [NativeName("GL_FUNC_REVERSE_SUBTRACT_EXT")]
+ FuncReverseSubtractEXT = 32779,
- [NativeName("GL_INDEX_ARRAY_LIST_IBM")]
- IndexArrayListIBM = 103073,
+ [NativeName("GL_CLIP_VOLUME_CLIPPING_HINT_EXT")]
+ ClipVolumeClippingHintEXT = 33008,
- [NativeName("GL_TEXTURE_COORD_ARRAY_LIST_IBM")]
- TextureCoordArrayListIBM = 103074,
+ [NativeName("GL_CMYK_EXT")]
+ CmykEXT = 32780,
- [NativeName("GL_EDGE_FLAG_ARRAY_LIST_IBM")]
- EdgeFlagArrayListIBM = 103075,
+ [NativeName("GL_CMYKA_EXT")]
+ CmykaEXT = 32781,
- [NativeName("GL_FOG_COORDINATE_ARRAY_LIST_IBM")]
- FogCoordinateArrayListIBM = 103076,
+ [NativeName("GL_PACK_CMYK_HINT_EXT")]
+ PackCmykHintEXT = 32782,
- [NativeName("GL_SECONDARY_COLOR_ARRAY_LIST_IBM")]
- SecondaryColorArrayListIBM = 103077,
+ [NativeName("GL_UNPACK_CMYK_HINT_EXT")]
+ UnpackCmykHintEXT = 32783,
- [NativeName("GL_VERTEX_ARRAY_LIST_STRIDE_IBM")]
- VertexArrayListStrideIBM = 103080,
+ [NativeName("GL_ARRAY_ELEMENT_LOCK_FIRST_EXT")]
+ ArrayElementLockFirstEXT = 33192,
- [NativeName("GL_NORMAL_ARRAY_LIST_STRIDE_IBM")]
- NormalArrayListStrideIBM = 103081,
+ [NativeName("GL_ARRAY_ELEMENT_LOCK_COUNT_EXT")]
+ ArrayElementLockCountEXT = 33193,
- [NativeName("GL_COLOR_ARRAY_LIST_STRIDE_IBM")]
- ColorArrayListStrideIBM = 103082,
+ [NativeName("GL_CONVOLUTION_1D_EXT")]
+ Convolution1DEXT = 32784,
- [NativeName("GL_INDEX_ARRAY_LIST_STRIDE_IBM")]
- IndexArrayListStrideIBM = 103083,
+ [NativeName("GL_CONVOLUTION_2D_EXT")]
+ Convolution2DEXT = 32785,
- [NativeName("GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM")]
- TextureCoordArrayListStrideIBM = 103084,
+ [NativeName("GL_SEPARABLE_2D_EXT")]
+ Separable2DEXT = 32786,
- [NativeName("GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM")]
- EdgeFlagArrayListStrideIBM = 103085,
+ [NativeName("GL_CONVOLUTION_BORDER_MODE_EXT")]
+ ConvolutionBorderModeEXT = 32787,
- [NativeName("GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM")]
- FogCoordinateArrayListStrideIBM = 103086,
+ [NativeName("GL_CONVOLUTION_FILTER_SCALE_EXT")]
+ ConvolutionFilterScaleEXT = 32788,
- [NativeName("GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM")]
- SecondaryColorArrayListStrideIBM = 103087,
+ [NativeName("GL_CONVOLUTION_FILTER_BIAS_EXT")]
+ ConvolutionFilterBiasEXT = 32789,
- [NativeName("GL_RED_MIN_CLAMP_INGR")]
- RedMinClampINGR = 34144,
+ [NativeName("GL_REDUCE_EXT")]
+ ReduceEXT = 32790,
- [NativeName("GL_GREEN_MIN_CLAMP_INGR")]
- GreenMinClampINGR = 34145,
+ [NativeName("GL_CONVOLUTION_FORMAT_EXT")]
+ ConvolutionFormatEXT = 32791,
- [NativeName("GL_BLUE_MIN_CLAMP_INGR")]
- BlueMinClampINGR = 34146,
+ [NativeName("GL_CONVOLUTION_WIDTH_EXT")]
+ ConvolutionWidthEXT = 32792,
- [NativeName("GL_ALPHA_MIN_CLAMP_INGR")]
- AlphaMinClampINGR = 34147,
+ [NativeName("GL_CONVOLUTION_HEIGHT_EXT")]
+ ConvolutionHeightEXT = 32793,
- [NativeName("GL_RED_MAX_CLAMP_INGR")]
- RedMaxClampINGR = 34148,
+ [NativeName("GL_MAX_CONVOLUTION_WIDTH_EXT")]
+ MaxConvolutionWidthEXT = 32794,
- [NativeName("GL_GREEN_MAX_CLAMP_INGR")]
- GreenMaxClampINGR = 34149,
+ [NativeName("GL_MAX_CONVOLUTION_HEIGHT_EXT")]
+ MaxConvolutionHeightEXT = 32795,
- [NativeName("GL_BLUE_MAX_CLAMP_INGR")]
- BlueMaxClampINGR = 34150,
+ [NativeName("GL_POST_CONVOLUTION_RED_SCALE_EXT")]
+ PostConvolutionRedScaleEXT = 32796,
- [NativeName("GL_ALPHA_MAX_CLAMP_INGR")]
- AlphaMaxClampINGR = 34151,
+ [NativeName("GL_POST_CONVOLUTION_GREEN_SCALE_EXT")]
+ PostConvolutionGreenScaleEXT = 32797,
- [NativeName("GL_INTERLACE_READ_INGR")]
- InterlaceReadINGR = 34152,
+ [NativeName("GL_POST_CONVOLUTION_BLUE_SCALE_EXT")]
+ PostConvolutionBlueScaleEXT = 32798,
- [NativeName("GL_BLACKHOLE_RENDER_INTEL")]
- BlackholeRenderINTEL = 33788,
+ [NativeName("GL_POST_CONVOLUTION_ALPHA_SCALE_EXT")]
+ PostConvolutionAlphaScaleEXT = 32799,
- [NativeName("GL_CONSERVATIVE_RASTERIZATION_INTEL")]
- ConservativeRasterizationINTEL = 33790,
+ [NativeName("GL_POST_CONVOLUTION_RED_BIAS_EXT")]
+ PostConvolutionRedBiasEXT = 32800,
- [NativeName("GL_TEXTURE_MEMORY_LAYOUT_INTEL")]
- TextureMemoryLayoutINTEL = 33791,
+ [NativeName("GL_POST_CONVOLUTION_GREEN_BIAS_EXT")]
+ PostConvolutionGreenBiasEXT = 32801,
- [NativeName("GL_LAYOUT_DEFAULT_INTEL")]
- LayoutDefaultINTEL = 0,
+ [NativeName("GL_POST_CONVOLUTION_BLUE_BIAS_EXT")]
+ PostConvolutionBlueBiasEXT = 32802,
- [NativeName("GL_LAYOUT_LINEAR_INTEL")]
- LayoutLinearINTEL = 1,
+ [NativeName("GL_POST_CONVOLUTION_ALPHA_BIAS_EXT")]
+ PostConvolutionAlphaBiasEXT = 32803,
- [NativeName("GL_LAYOUT_LINEAR_CPU_CACHED_INTEL")]
- LayoutLinearCpuCachedINTEL = 2,
+ [NativeName("GL_TANGENT_ARRAY_EXT")]
+ TangentArrayEXT = 33849,
- [NativeName("GL_PARALLEL_ARRAYS_INTEL")]
- ParallelArraysINTEL = 33780,
+ [NativeName("GL_BINORMAL_ARRAY_EXT")]
+ BinormalArrayEXT = 33850,
- [NativeName("GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL")]
- VertexArrayParallelPointersINTEL = 33781,
+ [NativeName("GL_CURRENT_TANGENT_EXT")]
+ CurrentTangentEXT = 33851,
- [NativeName("GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL")]
- NormalArrayParallelPointersINTEL = 33782,
+ [NativeName("GL_CURRENT_BINORMAL_EXT")]
+ CurrentBinormalEXT = 33852,
- [NativeName("GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL")]
- ColorArrayParallelPointersINTEL = 33783,
+ [NativeName("GL_TANGENT_ARRAY_TYPE_EXT")]
+ TangentArrayTypeEXT = 33854,
- [NativeName("GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL")]
- TextureCoordArrayParallelPointersINTEL = 33784,
+ [NativeName("GL_TANGENT_ARRAY_STRIDE_EXT")]
+ TangentArrayStrideEXT = 33855,
- [NativeName("GL_PERFQUERY_SINGLE_CONTEXT_INTEL")]
- PerfquerySingleContextINTEL = 0,
+ [NativeName("GL_BINORMAL_ARRAY_TYPE_EXT")]
+ BinormalArrayTypeEXT = 33856,
- [NativeName("GL_PERFQUERY_GLOBAL_CONTEXT_INTEL")]
- PerfqueryGlobalContextINTEL = 1,
+ [NativeName("GL_BINORMAL_ARRAY_STRIDE_EXT")]
+ BinormalArrayStrideEXT = 33857,
- [NativeName("GL_PERFQUERY_WAIT_INTEL")]
- PerfqueryWaitINTEL = 33787,
+ [NativeName("GL_TANGENT_ARRAY_POINTER_EXT")]
+ TangentArrayPointerEXT = 33858,
- [NativeName("GL_PERFQUERY_FLUSH_INTEL")]
- PerfqueryFlushINTEL = 33786,
+ [NativeName("GL_BINORMAL_ARRAY_POINTER_EXT")]
+ BinormalArrayPointerEXT = 33859,
- [NativeName("GL_PERFQUERY_DONOT_FLUSH_INTEL")]
- PerfqueryDonotFlushINTEL = 33785,
+ [NativeName("GL_MAP1_TANGENT_EXT")]
+ Map1TangentEXT = 33860,
- [NativeName("GL_PERFQUERY_COUNTER_EVENT_INTEL")]
- PerfqueryCounterEventINTEL = 38128,
+ [NativeName("GL_MAP2_TANGENT_EXT")]
+ Map2TangentEXT = 33861,
- [NativeName("GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL")]
- PerfqueryCounterDurationNormINTEL = 38129,
+ [NativeName("GL_MAP1_BINORMAL_EXT")]
+ Map1BinormalEXT = 33862,
- [NativeName("GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL")]
- PerfqueryCounterDurationRawINTEL = 38130,
+ [NativeName("GL_MAP2_BINORMAL_EXT")]
+ Map2BinormalEXT = 33863,
- [NativeName("GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL")]
- PerfqueryCounterThroughputINTEL = 38131,
+ [NativeName("GL_CULL_VERTEX_EXT")]
+ CullVertexEXT = 33194,
- [NativeName("GL_PERFQUERY_COUNTER_RAW_INTEL")]
- PerfqueryCounterRawINTEL = 38132,
+ [NativeName("GL_CULL_VERTEX_EYE_POSITION_EXT")]
+ CullVertexEyePositionEXT = 33195,
- [NativeName("GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL")]
- PerfqueryCounterTimestampINTEL = 38133,
+ [NativeName("GL_CULL_VERTEX_OBJECT_POSITION_EXT")]
+ CullVertexObjectPositionEXT = 33196,
- [NativeName("GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL")]
- PerfqueryCounterDataUint32INTEL = 38136,
+ [NativeName("GL_PROGRAM_PIPELINE_OBJECT_EXT")]
+ ProgramPipelineObjectEXT = 35407,
- [NativeName("GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL")]
- PerfqueryCounterDataUint64INTEL = 38137,
+ [NativeName("GL_PROGRAM_OBJECT_EXT")]
+ ProgramObjectEXT = 35648,
- [NativeName("GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL")]
- PerfqueryCounterDataFloatINTEL = 38138,
+ [NativeName("GL_SHADER_OBJECT_EXT")]
+ ShaderObjectEXT = 35656,
- [NativeName("GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL")]
- PerfqueryCounterDataDoubleINTEL = 38139,
+ [NativeName("GL_BUFFER_OBJECT_EXT")]
+ BufferObjectEXT = 37201,
- [NativeName("GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL")]
- PerfqueryCounterDataBool32INTEL = 38140,
+ [NativeName("GL_QUERY_OBJECT_EXT")]
+ QueryObjectEXT = 37203,
- [NativeName("GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL")]
- PerfqueryQueryNameLengthMaxINTEL = 38141,
+ [NativeName("GL_VERTEX_ARRAY_OBJECT_EXT")]
+ VertexArrayObjectEXT = 37204,
- [NativeName("GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL")]
- PerfqueryCounterNameLengthMaxINTEL = 38142,
+ [NativeName("GL_DEPTH_BOUNDS_TEST_EXT")]
+ DepthBoundsTestEXT = 34960,
- [NativeName("GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL")]
- PerfqueryCounterDescLengthMaxINTEL = 38143,
+ [NativeName("GL_DEPTH_BOUNDS_EXT")]
+ DepthBoundsEXT = 34961,
- [NativeName("GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL")]
- PerfqueryGpaExtendedCountersINTEL = 38144,
+ [NativeName("GL_PROGRAM_MATRIX_EXT")]
+ ProgramMatrixEXT = 36397,
- [NativeName("GL_TEXTURE_1D_STACK_MESAX")]
- Texture1DStackMESAX = 34649,
+ [NativeName("GL_TRANSPOSE_PROGRAM_MATRIX_EXT")]
+ TransposeProgramMatrixEXT = 36398,
- [NativeName("GL_TEXTURE_2D_STACK_MESAX")]
- Texture2DStackMESAX = 34650,
+ [NativeName("GL_PROGRAM_MATRIX_STACK_DEPTH_EXT")]
+ ProgramMatrixStackDepthEXT = 36399,
- [NativeName("GL_PROXY_TEXTURE_1D_STACK_MESAX")]
- ProxyTexture1DStackMESAX = 34651,
+ [NativeName("GL_MAX_ELEMENTS_VERTICES_EXT")]
+ MaxElementsVerticesEXT = 33000,
- [NativeName("GL_PROXY_TEXTURE_2D_STACK_MESAX")]
- ProxyTexture2DStackMESAX = 34652,
+ [NativeName("GL_MAX_ELEMENTS_INDICES_EXT")]
+ MaxElementsIndicesEXT = 33001,
- [NativeName("GL_TEXTURE_1D_STACK_BINDING_MESAX")]
- Texture1DStackBindingMESAX = 34653,
+ [NativeName("GL_FOG_COORDINATE_SOURCE_EXT")]
+ FogCoordinateSourceEXT = 33872,
- [NativeName("GL_TEXTURE_2D_STACK_BINDING_MESAX")]
- Texture2DStackBindingMESAX = 34654,
+ [NativeName("GL_FOG_COORDINATE_EXT")]
+ FogCoordinateEXT = 33873,
- [NativeName("GL_FRAMEBUFFER_FLIP_X_MESA")]
- FramebufferFlipXMESA = 35772,
+ [NativeName("GL_FRAGMENT_DEPTH_EXT")]
+ FragmentDepthEXT = 33874,
- [NativeName("GL_FRAMEBUFFER_FLIP_Y_MESA")]
- FramebufferFlipYMESA = 35771,
+ [NativeName("GL_CURRENT_FOG_COORDINATE_EXT")]
+ CurrentFogCoordinateEXT = 33875,
- [NativeName("GL_FRAMEBUFFER_SWAP_XY_MESA")]
- FramebufferSwapXyMESA = 35773,
+ [NativeName("GL_FOG_COORDINATE_ARRAY_TYPE_EXT")]
+ FogCoordinateArrayTypeEXT = 33876,
- [NativeName("GL_PACK_INVERT_MESA")]
- PackInvertMESA = 34648,
+ [NativeName("GL_FOG_COORDINATE_ARRAY_STRIDE_EXT")]
+ FogCoordinateArrayStrideEXT = 33877,
- [NativeName("GL_PROGRAM_BINARY_FORMAT_MESA")]
- ProgramBinaryFormatMESA = 34655,
+ [NativeName("GL_FOG_COORDINATE_ARRAY_POINTER_EXT")]
+ FogCoordinateArrayPointerEXT = 33878,
- [NativeName("GL_TILE_RASTER_ORDER_FIXED_MESA")]
- TileRasterOrderFixedMESA = 35768,
+ [NativeName("GL_FOG_COORDINATE_ARRAY_EXT")]
+ FogCoordinateArrayEXT = 33879,
- [NativeName("GL_TILE_RASTER_ORDER_INCREASING_X_MESA")]
- TileRasterOrderIncreasingXMESA = 35769,
+ [NativeName("GL_READ_FRAMEBUFFER_EXT")]
+ ReadFramebufferEXT = 36008,
- [NativeName("GL_TILE_RASTER_ORDER_INCREASING_Y_MESA")]
- TileRasterOrderIncreasingYMESA = 35770,
+ [NativeName("GL_DRAW_FRAMEBUFFER_EXT")]
+ DrawFramebufferEXT = 36009,
- [NativeName("GL_UNSIGNED_SHORT_8_8_MESA")]
- UnsignedShort8x8MESA = 34234,
+ [NativeName("GL_DRAW_FRAMEBUFFER_BINDING_EXT")]
+ DrawFramebufferBindingEXT = 36006,
- [NativeName("GL_UNSIGNED_SHORT_8_8_REV_MESA")]
- UnsignedShort8x8RevMESA = 34235,
+ [NativeName("GL_READ_FRAMEBUFFER_BINDING_EXT")]
+ ReadFramebufferBindingEXT = 36010,
- [NativeName("GL_YCBCR_MESA")]
- YcbcrMESA = 34647,
+ [NativeName("GL_RENDERBUFFER_SAMPLES_EXT")]
+ RenderbufferSamplesEXT = 36011,
- [NativeName("GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX")]
- GpuMemoryInfoDedicatedVidmemNVX = 36935,
+ [NativeName("GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT")]
+ FramebufferIncompleteMultisampleEXT = 36182,
- [NativeName("GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX")]
- GpuMemoryInfoTotalAvailableMemoryNVX = 36936,
+ [NativeName("GL_MAX_SAMPLES_EXT")]
+ MaxSamplesEXT = 36183,
- [NativeName("GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX")]
- GpuMemoryInfoCurrentAvailableVidmemNVX = 36937,
+ [NativeName("GL_SCALED_RESOLVE_FASTEST_EXT")]
+ ScaledResolveFastestEXT = 37050,
- [NativeName("GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX")]
- GpuMemoryInfoEvictionCountNVX = 36938,
+ [NativeName("GL_SCALED_RESOLVE_NICEST_EXT")]
+ ScaledResolveNicestEXT = 37051,
- [NativeName("GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX")]
- GpuMemoryInfoEvictedMemoryNVX = 36939,
+ [NativeName("GL_INVALID_FRAMEBUFFER_OPERATION_EXT")]
+ InvalidFramebufferOperationEXT = 1286,
- [NativeName("GL_UPLOAD_GPU_MASK_NVX")]
- UploadGpuMaskNVX = 38218,
+ [NativeName("GL_MAX_RENDERBUFFER_SIZE_EXT")]
+ MaxRenderbufferSizeEXT = 34024,
- [NativeName("GL_LGPU_SEPARATE_STORAGE_BIT_NVX")]
- LgpuSeparateStorageBitNVX = 2048,
+ [NativeName("GL_FRAMEBUFFER_BINDING_EXT")]
+ FramebufferBindingEXT = 36006,
- [NativeName("GL_MAX_LGPU_GPUS_NVX")]
- MaxLgpuGpusNVX = 37562,
+ [NativeName("GL_RENDERBUFFER_BINDING_EXT")]
+ RenderbufferBindingEXT = 36007,
- [NativeName("GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV")]
- AlphaToCoverageDitherDefaultNV = 37709,
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT")]
+ FramebufferAttachmentObjectTypeEXT = 36048,
- [NativeName("GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV")]
- AlphaToCoverageDitherEnableNV = 37710,
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT")]
+ FramebufferAttachmentObjectNameEXT = 36049,
- [NativeName("GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV")]
- AlphaToCoverageDitherDisableNV = 37711,
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT")]
+ FramebufferAttachmentTextureLevelEXT = 36050,
- [NativeName("GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV")]
- AlphaToCoverageDitherModeNV = 37567,
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT")]
+ FramebufferAttachmentTextureCubeMapFaceEXT = 36051,
- [NativeName("GL_BLEND_OVERLAP_NV")]
- BlendOverlapNV = 37505,
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT")]
+ FramebufferAttachmentTexture3DZoffsetEXT = 36052,
- [NativeName("GL_BLEND_PREMULTIPLIED_SRC_NV")]
- BlendPremultipliedSrcNV = 37504,
+ [NativeName("GL_FRAMEBUFFER_COMPLETE_EXT")]
+ FramebufferCompleteEXT = 36053,
- [NativeName("GL_BLUE_NV")]
- BlueNV = 6405,
+ [NativeName("GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT")]
+ FramebufferIncompleteAttachmentEXT = 36054,
- [NativeName("GL_COLORBURN_NV")]
- ColorburnNV = 37530,
+ [NativeName("GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT")]
+ FramebufferIncompleteMissingAttachmentEXT = 36055,
- [NativeName("GL_COLORDODGE_NV")]
- ColordodgeNV = 37529,
+ [NativeName("GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT")]
+ FramebufferIncompleteDimensionsEXT = 36057,
- [NativeName("GL_CONJOINT_NV")]
- ConjointNV = 37508,
+ [NativeName("GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT")]
+ FramebufferIncompleteFormatsEXT = 36058,
- [NativeName("GL_CONTRAST_NV")]
- ContrastNV = 37537,
+ [NativeName("GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT")]
+ FramebufferIncompleteDrawBufferEXT = 36059,
- [NativeName("GL_DARKEN_NV")]
- DarkenNV = 37527,
+ [NativeName("GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT")]
+ FramebufferIncompleteReadBufferEXT = 36060,
- [NativeName("GL_DIFFERENCE_NV")]
- DifferenceNV = 37534,
+ [NativeName("GL_FRAMEBUFFER_UNSUPPORTED_EXT")]
+ FramebufferUnsupportedEXT = 36061,
- [NativeName("GL_DISJOINT_NV")]
- DisjointNV = 37507,
+ [NativeName("GL_MAX_COLOR_ATTACHMENTS_EXT")]
+ MaxColorAttachmentsEXT = 36063,
- [NativeName("GL_DST_ATOP_NV")]
- DstAtopNV = 37519,
+ [NativeName("GL_COLOR_ATTACHMENT0_EXT")]
+ ColorAttachment0EXT = 36064,
- [NativeName("GL_DST_IN_NV")]
- DstInNV = 37515,
+ [NativeName("GL_COLOR_ATTACHMENT1_EXT")]
+ ColorAttachment1EXT = 36065,
- [NativeName("GL_DST_NV")]
- DstNV = 37511,
+ [NativeName("GL_COLOR_ATTACHMENT2_EXT")]
+ ColorAttachment2EXT = 36066,
- [NativeName("GL_DST_OUT_NV")]
- DstOutNV = 37517,
+ [NativeName("GL_COLOR_ATTACHMENT3_EXT")]
+ ColorAttachment3EXT = 36067,
- [NativeName("GL_DST_OVER_NV")]
- DstOverNV = 37513,
+ [NativeName("GL_COLOR_ATTACHMENT4_EXT")]
+ ColorAttachment4EXT = 36068,
- [NativeName("GL_EXCLUSION_NV")]
- ExclusionNV = 37536,
+ [NativeName("GL_COLOR_ATTACHMENT5_EXT")]
+ ColorAttachment5EXT = 36069,
- [NativeName("GL_GREEN_NV")]
- GreenNV = 6404,
+ [NativeName("GL_COLOR_ATTACHMENT6_EXT")]
+ ColorAttachment6EXT = 36070,
- [NativeName("GL_HARDLIGHT_NV")]
- HardlightNV = 37531,
+ [NativeName("GL_COLOR_ATTACHMENT7_EXT")]
+ ColorAttachment7EXT = 36071,
- [NativeName("GL_HARDMIX_NV")]
- HardmixNV = 37545,
+ [NativeName("GL_COLOR_ATTACHMENT8_EXT")]
+ ColorAttachment8EXT = 36072,
- [NativeName("GL_HSL_COLOR_NV")]
- HslColorNV = 37551,
+ [NativeName("GL_COLOR_ATTACHMENT9_EXT")]
+ ColorAttachment9EXT = 36073,
- [NativeName("GL_HSL_HUE_NV")]
- HslHueNV = 37549,
+ [NativeName("GL_COLOR_ATTACHMENT10_EXT")]
+ ColorAttachment10EXT = 36074,
- [NativeName("GL_HSL_LUMINOSITY_NV")]
- HslLuminosityNV = 37552,
+ [NativeName("GL_COLOR_ATTACHMENT11_EXT")]
+ ColorAttachment11EXT = 36075,
- [NativeName("GL_HSL_SATURATION_NV")]
- HslSaturationNV = 37550,
+ [NativeName("GL_COLOR_ATTACHMENT12_EXT")]
+ ColorAttachment12EXT = 36076,
- [NativeName("GL_INVERT_OVG_NV")]
- InvertOvgNV = 37556,
+ [NativeName("GL_COLOR_ATTACHMENT13_EXT")]
+ ColorAttachment13EXT = 36077,
- [NativeName("GL_INVERT_RGB_NV")]
- InvertRgbNV = 37539,
+ [NativeName("GL_COLOR_ATTACHMENT14_EXT")]
+ ColorAttachment14EXT = 36078,
- [NativeName("GL_LIGHTEN_NV")]
- LightenNV = 37528,
+ [NativeName("GL_COLOR_ATTACHMENT15_EXT")]
+ ColorAttachment15EXT = 36079,
- [NativeName("GL_LINEARBURN_NV")]
- LinearburnNV = 37541,
+ [NativeName("GL_DEPTH_ATTACHMENT_EXT")]
+ DepthAttachmentEXT = 36096,
- [NativeName("GL_LINEARDODGE_NV")]
- LineardodgeNV = 37540,
+ [NativeName("GL_STENCIL_ATTACHMENT_EXT")]
+ StencilAttachmentEXT = 36128,
- [NativeName("GL_LINEARLIGHT_NV")]
- LinearlightNV = 37543,
+ [NativeName("GL_FRAMEBUFFER_EXT")]
+ FramebufferEXT = 36160,
- [NativeName("GL_MINUS_CLAMPED_NV")]
- MinusClampedNV = 37555,
+ [NativeName("GL_RENDERBUFFER_EXT")]
+ RenderbufferEXT = 36161,
- [NativeName("GL_MINUS_NV")]
- MinusNV = 37535,
+ [NativeName("GL_RENDERBUFFER_WIDTH_EXT")]
+ RenderbufferWidthEXT = 36162,
- [NativeName("GL_MULTIPLY_NV")]
- MultiplyNV = 37524,
+ [NativeName("GL_RENDERBUFFER_HEIGHT_EXT")]
+ RenderbufferHeightEXT = 36163,
- [NativeName("GL_OVERLAY_NV")]
- OverlayNV = 37526,
+ [NativeName("GL_RENDERBUFFER_INTERNAL_FORMAT_EXT")]
+ RenderbufferInternalFormatEXT = 36164,
- [NativeName("GL_PINLIGHT_NV")]
- PinlightNV = 37544,
+ [NativeName("GL_STENCIL_INDEX1_EXT")]
+ StencilIndex1EXT = 36166,
- [NativeName("GL_PLUS_CLAMPED_ALPHA_NV")]
- PlusClampedAlphaNV = 37554,
+ [NativeName("GL_STENCIL_INDEX4_EXT")]
+ StencilIndex4EXT = 36167,
- [NativeName("GL_PLUS_CLAMPED_NV")]
- PlusClampedNV = 37553,
+ [NativeName("GL_STENCIL_INDEX8_EXT")]
+ StencilIndex8EXT = 36168,
- [NativeName("GL_PLUS_DARKER_NV")]
- PlusDarkerNV = 37522,
+ [NativeName("GL_STENCIL_INDEX16_EXT")]
+ StencilIndex16EXT = 36169,
- [NativeName("GL_PLUS_NV")]
- PlusNV = 37521,
+ [NativeName("GL_RENDERBUFFER_RED_SIZE_EXT")]
+ RenderbufferRedSizeEXT = 36176,
- [NativeName("GL_RED_NV")]
- RedNV = 6403,
+ [NativeName("GL_RENDERBUFFER_GREEN_SIZE_EXT")]
+ RenderbufferGreenSizeEXT = 36177,
- [NativeName("GL_SCREEN_NV")]
- ScreenNV = 37525,
+ [NativeName("GL_RENDERBUFFER_BLUE_SIZE_EXT")]
+ RenderbufferBlueSizeEXT = 36178,
- [NativeName("GL_SOFTLIGHT_NV")]
- SoftlightNV = 37532,
+ [NativeName("GL_RENDERBUFFER_ALPHA_SIZE_EXT")]
+ RenderbufferAlphaSizeEXT = 36179,
- [NativeName("GL_SRC_ATOP_NV")]
- SrcAtopNV = 37518,
+ [NativeName("GL_RENDERBUFFER_DEPTH_SIZE_EXT")]
+ RenderbufferDepthSizeEXT = 36180,
- [NativeName("GL_SRC_IN_NV")]
- SrcInNV = 37514,
+ [NativeName("GL_RENDERBUFFER_STENCIL_SIZE_EXT")]
+ RenderbufferStencilSizeEXT = 36181,
- [NativeName("GL_SRC_NV")]
- SrcNV = 37510,
+ [NativeName("GL_FRAMEBUFFER_SRGB_EXT")]
+ FramebufferSrgbEXT = 36281,
- [NativeName("GL_SRC_OUT_NV")]
- SrcOutNV = 37516,
+ [NativeName("GL_FRAMEBUFFER_SRGB_CAPABLE_EXT")]
+ FramebufferSrgbCapableEXT = 36282,
- [NativeName("GL_SRC_OVER_NV")]
- SrcOverNV = 37512,
+ [NativeName("GL_GEOMETRY_SHADER_EXT")]
+ GeometryShaderEXT = 36313,
- [NativeName("GL_UNCORRELATED_NV")]
- UncorrelatedNV = 37506,
+ [NativeName("GL_GEOMETRY_VERTICES_OUT_EXT")]
+ GeometryVerticesOutEXT = 36314,
- [NativeName("GL_VIVIDLIGHT_NV")]
- VividlightNV = 37542,
+ [NativeName("GL_GEOMETRY_INPUT_TYPE_EXT")]
+ GeometryInputTypeEXT = 36315,
- [NativeName("GL_XOR_NV")]
- XorNV = 5382,
+ [NativeName("GL_GEOMETRY_OUTPUT_TYPE_EXT")]
+ GeometryOutputTypeEXT = 36316,
- [NativeName("GL_BLEND_ADVANCED_COHERENT_NV")]
- BlendAdvancedCoherentNV = 37509,
+ [NativeName("GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT")]
+ MaxGeometryTextureImageUnitsEXT = 35881,
- [NativeName("GL_VIEWPORT_POSITION_W_SCALE_NV")]
- ViewportPositionWScaleNV = 37756,
+ [NativeName("GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT")]
+ MaxGeometryVaryingComponentsEXT = 36317,
- [NativeName("GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV")]
- ViewportPositionWScaleXCoeffNV = 37757,
+ [NativeName("GL_MAX_VERTEX_VARYING_COMPONENTS_EXT")]
+ MaxVertexVaryingComponentsEXT = 36318,
- [NativeName("GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV")]
- ViewportPositionWScaleYCoeffNV = 37758,
+ [NativeName("GL_MAX_VARYING_COMPONENTS_EXT")]
+ MaxVaryingComponentsEXT = 35659,
- [NativeName("GL_TERMINATE_SEQUENCE_COMMAND_NV")]
- TerminateSequenceCommandNV = 0,
+ [NativeName("GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT")]
+ MaxGeometryUniformComponentsEXT = 36319,
- [NativeName("GL_NOP_COMMAND_NV")]
- NopCommandNV = 1,
+ [NativeName("GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT")]
+ MaxGeometryOutputVerticesEXT = 36320,
- [NativeName("GL_DRAW_ELEMENTS_COMMAND_NV")]
- DrawElementsCommandNV = 2,
+ [NativeName("GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT")]
+ MaxGeometryTotalOutputComponentsEXT = 36321,
- [NativeName("GL_DRAW_ARRAYS_COMMAND_NV")]
- DrawArraysCommandNV = 3,
+ [NativeName("GL_LINES_ADJACENCY_EXT")]
+ LinesAdjacencyEXT = 10,
- [NativeName("GL_DRAW_ELEMENTS_STRIP_COMMAND_NV")]
- DrawElementsStripCommandNV = 4,
+ [NativeName("GL_LINE_STRIP_ADJACENCY_EXT")]
+ LineStripAdjacencyEXT = 11,
- [NativeName("GL_DRAW_ARRAYS_STRIP_COMMAND_NV")]
- DrawArraysStripCommandNV = 5,
+ [NativeName("GL_TRIANGLES_ADJACENCY_EXT")]
+ TrianglesAdjacencyEXT = 12,
- [NativeName("GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV")]
- DrawElementsInstancedCommandNV = 6,
+ [NativeName("GL_TRIANGLE_STRIP_ADJACENCY_EXT")]
+ TriangleStripAdjacencyEXT = 13,
- [NativeName("GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV")]
- DrawArraysInstancedCommandNV = 7,
+ [NativeName("GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT")]
+ FramebufferIncompleteLayerTargetsEXT = 36264,
- [NativeName("GL_ELEMENT_ADDRESS_COMMAND_NV")]
- ElementAddressCommandNV = 8,
+ [NativeName("GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT")]
+ FramebufferIncompleteLayerCountEXT = 36265,
- [NativeName("GL_ATTRIBUTE_ADDRESS_COMMAND_NV")]
- AttributeAddressCommandNV = 9,
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT")]
+ FramebufferAttachmentLayeredEXT = 36263,
- [NativeName("GL_UNIFORM_ADDRESS_COMMAND_NV")]
- UniformAddressCommandNV = 10,
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT")]
+ FramebufferAttachmentTextureLayerEXT = 36052,
- [NativeName("GL_BLEND_COLOR_COMMAND_NV")]
- BlendColorCommandNV = 11,
+ [NativeName("GL_PROGRAM_POINT_SIZE_EXT")]
+ ProgramPointSizeEXT = 34370,
- [NativeName("GL_STENCIL_REF_COMMAND_NV")]
- StencilRefCommandNV = 12,
+ [NativeName("GL_SAMPLER_1D_ARRAY_EXT")]
+ Sampler1DArrayEXT = 36288,
- [NativeName("GL_LINE_WIDTH_COMMAND_NV")]
- LineWidthCommandNV = 13,
+ [NativeName("GL_SAMPLER_2D_ARRAY_EXT")]
+ Sampler2DArrayEXT = 36289,
- [NativeName("GL_POLYGON_OFFSET_COMMAND_NV")]
- PolygonOffsetCommandNV = 14,
+ [NativeName("GL_SAMPLER_BUFFER_EXT")]
+ SamplerBufferEXT = 36290,
- [NativeName("GL_ALPHA_REF_COMMAND_NV")]
- AlphaRefCommandNV = 15,
+ [NativeName("GL_SAMPLER_1D_ARRAY_SHADOW_EXT")]
+ Sampler1DArrayShadowEXT = 36291,
- [NativeName("GL_VIEWPORT_COMMAND_NV")]
- ViewportCommandNV = 16,
+ [NativeName("GL_SAMPLER_2D_ARRAY_SHADOW_EXT")]
+ Sampler2DArrayShadowEXT = 36292,
- [NativeName("GL_SCISSOR_COMMAND_NV")]
- ScissorCommandNV = 17,
+ [NativeName("GL_SAMPLER_CUBE_SHADOW_EXT")]
+ SamplerCubeShadowEXT = 36293,
- [NativeName("GL_FRONT_FACE_COMMAND_NV")]
- FrontFaceCommandNV = 18,
+ [NativeName("GL_UNSIGNED_INT_VEC2_EXT")]
+ UnsignedIntVec2EXT = 36294,
- [NativeName("GL_COMPUTE_PROGRAM_NV")]
- ComputeProgramNV = 37115,
+ [NativeName("GL_UNSIGNED_INT_VEC3_EXT")]
+ UnsignedIntVec3EXT = 36295,
- [NativeName("GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV")]
- ComputeProgramParameterBufferNV = 37116,
+ [NativeName("GL_UNSIGNED_INT_VEC4_EXT")]
+ UnsignedIntVec4EXT = 36296,
- [NativeName("GL_QUERY_WAIT_NV")]
- QueryWaitNV = 36371,
+ [NativeName("GL_INT_SAMPLER_1D_EXT")]
+ IntSampler1DEXT = 36297,
- [NativeName("GL_QUERY_NO_WAIT_NV")]
- QueryNoWaitNV = 36372,
+ [NativeName("GL_INT_SAMPLER_2D_EXT")]
+ IntSampler2DEXT = 36298,
- [NativeName("GL_QUERY_BY_REGION_WAIT_NV")]
- QueryByRegionWaitNV = 36373,
+ [NativeName("GL_INT_SAMPLER_3D_EXT")]
+ IntSampler3DEXT = 36299,
- [NativeName("GL_QUERY_BY_REGION_NO_WAIT_NV")]
- QueryByRegionNoWaitNV = 36374,
+ [NativeName("GL_INT_SAMPLER_CUBE_EXT")]
+ IntSamplerCubeEXT = 36300,
- [NativeName("GL_CONSERVATIVE_RASTERIZATION_NV")]
- ConservativeRasterizationNV = 37702,
+ [NativeName("GL_INT_SAMPLER_2D_RECT_EXT")]
+ IntSampler2DRectEXT = 36301,
- [NativeName("GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV")]
- SubpixelPrecisionBiasXBitsNV = 37703,
+ [NativeName("GL_INT_SAMPLER_1D_ARRAY_EXT")]
+ IntSampler1DArrayEXT = 36302,
- [NativeName("GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV")]
- SubpixelPrecisionBiasYBitsNV = 37704,
+ [NativeName("GL_INT_SAMPLER_2D_ARRAY_EXT")]
+ IntSampler2DArrayEXT = 36303,
- [NativeName("GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV")]
- MaxSubpixelPrecisionBiasBitsNV = 37705,
+ [NativeName("GL_INT_SAMPLER_BUFFER_EXT")]
+ IntSamplerBufferEXT = 36304,
- [NativeName("GL_CONSERVATIVE_RASTER_DILATE_NV")]
- ConservativeRasterDilateNV = 37753,
+ [NativeName("GL_UNSIGNED_INT_SAMPLER_1D_EXT")]
+ UnsignedIntSampler1DEXT = 36305,
- [NativeName("GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV")]
- ConservativeRasterDilateRangeNV = 37754,
+ [NativeName("GL_UNSIGNED_INT_SAMPLER_2D_EXT")]
+ UnsignedIntSampler2DEXT = 36306,
- [NativeName("GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV")]
- ConservativeRasterDilateGranularityNV = 37755,
+ [NativeName("GL_UNSIGNED_INT_SAMPLER_3D_EXT")]
+ UnsignedIntSampler3DEXT = 36307,
- [NativeName("GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV")]
- ConservativeRasterModePreSnapNV = 38224,
+ [NativeName("GL_UNSIGNED_INT_SAMPLER_CUBE_EXT")]
+ UnsignedIntSamplerCubeEXT = 36308,
- [NativeName("GL_CONSERVATIVE_RASTER_MODE_NV")]
- ConservativeRasterModeNV = 38221,
+ [NativeName("GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT")]
+ UnsignedIntSampler2DRectEXT = 36309,
- [NativeName("GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV")]
- ConservativeRasterModePostSnapNV = 38222,
+ [NativeName("GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT")]
+ UnsignedIntSampler1DArrayEXT = 36310,
- [NativeName("GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV")]
- ConservativeRasterModePreSnapTrianglesNV = 38223,
+ [NativeName("GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT")]
+ UnsignedIntSampler2DArrayEXT = 36311,
- [NativeName("GL_DEPTH_STENCIL_TO_RGBA_NV")]
- DepthStencilToRgbaNV = 34926,
+ [NativeName("GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT")]
+ UnsignedIntSamplerBufferEXT = 36312,
- [NativeName("GL_DEPTH_STENCIL_TO_BGRA_NV")]
- DepthStencilToBgraNV = 34927,
+ [NativeName("GL_MIN_PROGRAM_TEXEL_OFFSET_EXT")]
+ MinProgramTexelOffsetEXT = 35076,
- [NativeName("GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV")]
- MaxDeep3DTextureWidthHeightNV = 37072,
+ [NativeName("GL_MAX_PROGRAM_TEXEL_OFFSET_EXT")]
+ MaxProgramTexelOffsetEXT = 35077,
- [NativeName("GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV")]
- MaxDeep3DTextureDepthNV = 37073,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT")]
+ VertexAttribArrayIntegerEXT = 35069,
- [NativeName("GL_DEPTH_COMPONENT32F_NV")]
- DepthComponent32FNV = 36267,
+ [NativeName("GL_HISTOGRAM_EXT")]
+ HistogramEXT = 32804,
- [NativeName("GL_DEPTH32F_STENCIL8_NV")]
- Depth32FStencil8NV = 36268,
+ [NativeName("GL_PROXY_HISTOGRAM_EXT")]
+ ProxyHistogramEXT = 32805,
- [NativeName("GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV")]
- Float32UnsignedInt24x8RevNV = 36269,
+ [NativeName("GL_HISTOGRAM_WIDTH_EXT")]
+ HistogramWidthEXT = 32806,
- [NativeName("GL_DEPTH_BUFFER_FLOAT_MODE_NV")]
- DepthBufferFloatModeNV = 36271,
+ [NativeName("GL_HISTOGRAM_FORMAT_EXT")]
+ HistogramFormatEXT = 32807,
- [NativeName("GL_DEPTH_CLAMP_NV")]
- DepthClampNV = 34383,
+ [NativeName("GL_HISTOGRAM_RED_SIZE_EXT")]
+ HistogramRedSizeEXT = 32808,
- [NativeName("GL_EVAL_2D_NV")]
- Eval2DNV = 34496,
+ [NativeName("GL_HISTOGRAM_GREEN_SIZE_EXT")]
+ HistogramGreenSizeEXT = 32809,
- [NativeName("GL_EVAL_TRIANGULAR_2D_NV")]
- EvalTriangular2DNV = 34497,
+ [NativeName("GL_HISTOGRAM_BLUE_SIZE_EXT")]
+ HistogramBlueSizeEXT = 32810,
- [NativeName("GL_MAP_TESSELLATION_NV")]
- MapTessellationNV = 34498,
+ [NativeName("GL_HISTOGRAM_ALPHA_SIZE_EXT")]
+ HistogramAlphaSizeEXT = 32811,
- [NativeName("GL_MAP_ATTRIB_U_ORDER_NV")]
- MapAttribUOrderNV = 34499,
+ [NativeName("GL_HISTOGRAM_LUMINANCE_SIZE_EXT")]
+ HistogramLuminanceSizeEXT = 32812,
- [NativeName("GL_MAP_ATTRIB_V_ORDER_NV")]
- MapAttribVOrderNV = 34500,
+ [NativeName("GL_HISTOGRAM_SINK_EXT")]
+ HistogramSinkEXT = 32813,
- [NativeName("GL_EVAL_FRACTIONAL_TESSELLATION_NV")]
- EvalFractionalTessellationNV = 34501,
+ [NativeName("GL_MINMAX_EXT")]
+ MinmaxEXT = 32814,
- [NativeName("GL_EVAL_VERTEX_ATTRIB0_NV")]
- EvalVertexAttrib0NV = 34502,
+ [NativeName("GL_MINMAX_FORMAT_EXT")]
+ MinmaxFormatEXT = 32815,
- [NativeName("GL_EVAL_VERTEX_ATTRIB1_NV")]
- EvalVertexAttrib1NV = 34503,
+ [NativeName("GL_MINMAX_SINK_EXT")]
+ MinmaxSinkEXT = 32816,
- [NativeName("GL_EVAL_VERTEX_ATTRIB2_NV")]
- EvalVertexAttrib2NV = 34504,
+ [NativeName("GL_TABLE_TOO_LARGE_EXT")]
+ TableTooLargeEXT = 32817,
- [NativeName("GL_EVAL_VERTEX_ATTRIB3_NV")]
- EvalVertexAttrib3NV = 34505,
+ [NativeName("GL_IUI_V2F_EXT")]
+ IuiV2FEXT = 33197,
- [NativeName("GL_EVAL_VERTEX_ATTRIB4_NV")]
- EvalVertexAttrib4NV = 34506,
+ [NativeName("GL_IUI_V3F_EXT")]
+ IuiV3FEXT = 33198,
- [NativeName("GL_EVAL_VERTEX_ATTRIB5_NV")]
- EvalVertexAttrib5NV = 34507,
+ [NativeName("GL_IUI_N3F_V2F_EXT")]
+ IuiN3FV2FEXT = 33199,
- [NativeName("GL_EVAL_VERTEX_ATTRIB6_NV")]
- EvalVertexAttrib6NV = 34508,
+ [NativeName("GL_IUI_N3F_V3F_EXT")]
+ IuiN3FV3FEXT = 33200,
- [NativeName("GL_EVAL_VERTEX_ATTRIB7_NV")]
- EvalVertexAttrib7NV = 34509,
+ [NativeName("GL_T2F_IUI_V2F_EXT")]
+ T2FIuiV2FEXT = 33201,
- [NativeName("GL_EVAL_VERTEX_ATTRIB8_NV")]
- EvalVertexAttrib8NV = 34510,
+ [NativeName("GL_T2F_IUI_V3F_EXT")]
+ T2FIuiV3FEXT = 33202,
- [NativeName("GL_EVAL_VERTEX_ATTRIB9_NV")]
- EvalVertexAttrib9NV = 34511,
+ [NativeName("GL_T2F_IUI_N3F_V2F_EXT")]
+ T2FIuiN3FV2FEXT = 33203,
- [NativeName("GL_EVAL_VERTEX_ATTRIB10_NV")]
- EvalVertexAttrib10NV = 34512,
+ [NativeName("GL_T2F_IUI_N3F_V3F_EXT")]
+ T2FIuiN3FV3FEXT = 33204,
- [NativeName("GL_EVAL_VERTEX_ATTRIB11_NV")]
- EvalVertexAttrib11NV = 34513,
+ [NativeName("GL_INDEX_TEST_EXT")]
+ IndexTestEXT = 33205,
- [NativeName("GL_EVAL_VERTEX_ATTRIB12_NV")]
- EvalVertexAttrib12NV = 34514,
+ [NativeName("GL_INDEX_TEST_FUNC_EXT")]
+ IndexTestFuncEXT = 33206,
- [NativeName("GL_EVAL_VERTEX_ATTRIB13_NV")]
- EvalVertexAttrib13NV = 34515,
+ [NativeName("GL_INDEX_TEST_REF_EXT")]
+ IndexTestRefEXT = 33207,
- [NativeName("GL_EVAL_VERTEX_ATTRIB14_NV")]
- EvalVertexAttrib14NV = 34516,
+ [NativeName("GL_INDEX_MATERIAL_EXT")]
+ IndexMaterialEXT = 33208,
- [NativeName("GL_EVAL_VERTEX_ATTRIB15_NV")]
- EvalVertexAttrib15NV = 34517,
+ [NativeName("GL_INDEX_MATERIAL_PARAMETER_EXT")]
+ IndexMaterialParameterEXT = 33209,
- [NativeName("GL_MAX_MAP_TESSELLATION_NV")]
- MaxMapTessellationNV = 34518,
+ [NativeName("GL_INDEX_MATERIAL_FACE_EXT")]
+ IndexMaterialFaceEXT = 33210,
- [NativeName("GL_MAX_RATIONAL_EVAL_ORDER_NV")]
- MaxRationalEvalOrderNV = 34519,
+ [NativeName("GL_FRAGMENT_MATERIAL_EXT")]
+ FragmentMaterialEXT = 33609,
- [NativeName("GL_SAMPLE_POSITION_NV")]
- SamplePositionNV = 36432,
+ [NativeName("GL_FRAGMENT_NORMAL_EXT")]
+ FragmentNormalEXT = 33610,
- [NativeName("GL_SAMPLE_MASK_NV")]
- SampleMaskNV = 36433,
+ [NativeName("GL_FRAGMENT_COLOR_EXT")]
+ FragmentColorEXT = 33612,
- [NativeName("GL_SAMPLE_MASK_VALUE_NV")]
- SampleMaskValueNV = 36434,
+ [NativeName("GL_ATTENUATION_EXT")]
+ AttenuationEXT = 33613,
- [NativeName("GL_TEXTURE_BINDING_RENDERBUFFER_NV")]
- TextureBindingRenderbufferNV = 36435,
+ [NativeName("GL_SHADOW_ATTENUATION_EXT")]
+ ShadowAttenuationEXT = 33614,
- [NativeName("GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV")]
- TextureRenderbufferDataStoreBindingNV = 36436,
+ [NativeName("GL_TEXTURE_APPLICATION_MODE_EXT")]
+ TextureApplicationModeEXT = 33615,
- [NativeName("GL_TEXTURE_RENDERBUFFER_NV")]
- TextureRenderbufferNV = 36437,
+ [NativeName("GL_TEXTURE_LIGHT_EXT")]
+ TextureLightEXT = 33616,
- [NativeName("GL_SAMPLER_RENDERBUFFER_NV")]
- SamplerRenderbufferNV = 36438,
+ [NativeName("GL_TEXTURE_MATERIAL_FACE_EXT")]
+ TextureMaterialFaceEXT = 33617,
- [NativeName("GL_INT_SAMPLER_RENDERBUFFER_NV")]
- IntSamplerRenderbufferNV = 36439,
+ [NativeName("GL_TEXTURE_MATERIAL_PARAMETER_EXT")]
+ TextureMaterialParameterEXT = 33618,
- [NativeName("GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV")]
- UnsignedIntSamplerRenderbufferNV = 36440,
+ [NativeName("GL_TEXTURE_TILING_EXT")]
+ TextureTilingEXT = 38272,
- [NativeName("GL_MAX_SAMPLE_MASK_WORDS_NV")]
- MaxSampleMaskWordsNV = 36441,
+ [NativeName("GL_DEDICATED_MEMORY_OBJECT_EXT")]
+ DedicatedMemoryObjectEXT = 38273,
- [NativeName("GL_ALL_COMPLETED_NV")]
- AllCompletedNV = 34034,
+ [NativeName("GL_PROTECTED_MEMORY_OBJECT_EXT")]
+ ProtectedMemoryObjectEXT = 38299,
- [NativeName("GL_FENCE_STATUS_NV")]
- FenceStatusNV = 34035,
+ [NativeName("GL_NUM_TILING_TYPES_EXT")]
+ NumTilingTypesEXT = 38274,
- [NativeName("GL_FENCE_CONDITION_NV")]
- FenceConditionNV = 34036,
+ [NativeName("GL_TILING_TYPES_EXT")]
+ TilingTypesEXT = 38275,
- [NativeName("GL_FILL_RECTANGLE_NV")]
- FillRectangleNV = 37692,
+ [NativeName("GL_OPTIMAL_TILING_EXT")]
+ OptimalTilingEXT = 38276,
- [NativeName("GL_FLOAT_R_NV")]
- FloatRNV = 34944,
+ [NativeName("GL_LINEAR_TILING_EXT")]
+ LinearTilingEXT = 38277,
- [NativeName("GL_FLOAT_RG_NV")]
- FloatRgNV = 34945,
+ [NativeName("GL_NUM_DEVICE_UUIDS_EXT")]
+ NumDeviceUuidsEXT = 38294,
- [NativeName("GL_FLOAT_RGB_NV")]
- FloatRgbNV = 34946,
+ [NativeName("GL_DEVICE_UUID_EXT")]
+ DeviceUuidEXT = 38295,
- [NativeName("GL_FLOAT_RGBA_NV")]
- FloatRgbaNV = 34947,
+ [NativeName("GL_DRIVER_UUID_EXT")]
+ DriverUuidEXT = 38296,
- [NativeName("GL_FLOAT_R16_NV")]
- FloatR16NV = 34948,
+ [NativeName("GL_UUID_SIZE_EXT")]
+ UuidSizeEXT = 16,
- [NativeName("GL_FLOAT_R32_NV")]
- FloatR32NV = 34949,
+ [NativeName("GL_HANDLE_TYPE_OPAQUE_FD_EXT")]
+ HandleTypeOpaqueFdEXT = 38278,
- [NativeName("GL_FLOAT_RG16_NV")]
- FloatRg16NV = 34950,
+ [NativeName("GL_HANDLE_TYPE_OPAQUE_WIN32_EXT")]
+ HandleTypeOpaqueWin32EXT = 38279,
- [NativeName("GL_FLOAT_RG32_NV")]
- FloatRg32NV = 34951,
+ [NativeName("GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT")]
+ HandleTypeOpaqueWin32KmtEXT = 38280,
- [NativeName("GL_FLOAT_RGB16_NV")]
- FloatRgb16NV = 34952,
+ [NativeName("GL_DEVICE_LUID_EXT")]
+ DeviceLuidEXT = 38297,
- [NativeName("GL_FLOAT_RGB32_NV")]
- FloatRgb32NV = 34953,
+ [NativeName("GL_DEVICE_NODE_MASK_EXT")]
+ DeviceNodeMaskEXT = 38298,
- [NativeName("GL_FLOAT_RGBA16_NV")]
- FloatRgba16NV = 34954,
+ [NativeName("GL_LUID_SIZE_EXT")]
+ LuidSizeEXT = 8,
- [NativeName("GL_FLOAT_RGBA32_NV")]
- FloatRgba32NV = 34955,
+ [NativeName("GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT")]
+ HandleTypeD3D12TilepoolEXT = 38281,
- [NativeName("GL_TEXTURE_FLOAT_COMPONENTS_NV")]
- TextureFloatComponentsNV = 34956,
+ [NativeName("GL_HANDLE_TYPE_D3D12_RESOURCE_EXT")]
+ HandleTypeD3D12ResourceEXT = 38282,
- [NativeName("GL_FLOAT_CLEAR_COLOR_VALUE_NV")]
- FloatClearColorValueNV = 34957,
+ [NativeName("GL_HANDLE_TYPE_D3D11_IMAGE_EXT")]
+ HandleTypeD3D11ImageEXT = 38283,
- [NativeName("GL_FLOAT_RGBA_MODE_NV")]
- FloatRgbaModeNV = 34958,
+ [NativeName("GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT")]
+ HandleTypeD3D11ImageKmtEXT = 38284,
- [NativeName("GL_FOG_DISTANCE_MODE_NV")]
- FogDistanceModeNV = 34138,
+ [NativeName("GL_MULTISAMPLE_EXT")]
+ MultisampleEXT = 32925,
- [NativeName("GL_EYE_RADIAL_NV")]
- EyeRadialNV = 34139,
+ [NativeName("GL_SAMPLE_ALPHA_TO_MASK_EXT")]
+ SampleAlphaToMaskEXT = 32926,
- [NativeName("GL_EYE_PLANE_ABSOLUTE_NV")]
- EyePlaneAbsoluteNV = 34140,
+ [NativeName("GL_SAMPLE_ALPHA_TO_ONE_EXT")]
+ SampleAlphaToOneEXT = 32927,
- [NativeName("GL_FRAGMENT_COVERAGE_TO_COLOR_NV")]
- FragmentCoverageToColorNV = 37597,
+ [NativeName("GL_SAMPLE_MASK_EXT")]
+ SampleMaskEXT = 32928,
- [NativeName("GL_FRAGMENT_COVERAGE_COLOR_NV")]
- FragmentCoverageColorNV = 37598,
+ [NativeName("GL_1PASS_EXT")]
+ X1PassEXT = 32929,
- [NativeName("GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV")]
- MaxFragmentProgramLocalParametersNV = 34920,
+ [NativeName("GL_2PASS_0_EXT")]
+ X2Pass0EXT = 32930,
- [NativeName("GL_FRAGMENT_PROGRAM_NV")]
- FragmentProgramNV = 34928,
+ [NativeName("GL_2PASS_1_EXT")]
+ X2Pass1EXT = 32931,
- [NativeName("GL_MAX_TEXTURE_COORDS_NV")]
- MaxTextureCoordsNV = 34929,
+ [NativeName("GL_4PASS_0_EXT")]
+ X4Pass0EXT = 32932,
- [NativeName("GL_MAX_TEXTURE_IMAGE_UNITS_NV")]
- MaxTextureImageUnitsNV = 34930,
+ [NativeName("GL_4PASS_1_EXT")]
+ X4Pass1EXT = 32933,
- [NativeName("GL_FRAGMENT_PROGRAM_BINDING_NV")]
- FragmentProgramBindingNV = 34931,
+ [NativeName("GL_4PASS_2_EXT")]
+ X4Pass2EXT = 32934,
- [NativeName("GL_PROGRAM_ERROR_STRING_NV")]
- ProgramErrorStringNV = 34932,
+ [NativeName("GL_4PASS_3_EXT")]
+ X4Pass3EXT = 32935,
- [NativeName("GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV")]
- MaxProgramExecInstructionsNV = 35060,
+ [NativeName("GL_SAMPLE_BUFFERS_EXT")]
+ SampleBuffersEXT = 32936,
- [NativeName("GL_MAX_PROGRAM_CALL_DEPTH_NV")]
- MaxProgramCallDepthNV = 35061,
+ [NativeName("GL_SAMPLES_EXT")]
+ SamplesEXT = 32937,
- [NativeName("GL_MAX_PROGRAM_IF_DEPTH_NV")]
- MaxProgramIfDepthNV = 35062,
+ [NativeName("GL_SAMPLE_MASK_VALUE_EXT")]
+ SampleMaskValueEXT = 32938,
- [NativeName("GL_MAX_PROGRAM_LOOP_DEPTH_NV")]
- MaxProgramLoopDepthNV = 35063,
+ [NativeName("GL_SAMPLE_MASK_INVERT_EXT")]
+ SampleMaskInvertEXT = 32939,
- [NativeName("GL_MAX_PROGRAM_LOOP_COUNT_NV")]
- MaxProgramLoopCountNV = 35064,
+ [NativeName("GL_SAMPLE_PATTERN_EXT")]
+ SamplePatternEXT = 32940,
- [NativeName("GL_COVERAGE_MODULATION_TABLE_NV")]
- CoverageModulationTableNV = 37681,
+ [NativeName("GL_MULTISAMPLE_BIT_EXT")]
+ MultisampleBitEXT = 536870912,
- [NativeName("GL_COLOR_SAMPLES_NV")]
- ColorSamplesNV = 36384,
+ [NativeName("GL_DEPTH_STENCIL_EXT")]
+ DepthStencilEXT = 34041,
- [NativeName("GL_DEPTH_SAMPLES_NV")]
- DepthSamplesNV = 37677,
+ [NativeName("GL_UNSIGNED_INT_24_8_EXT")]
+ UnsignedInt24x8EXT = 34042,
- [NativeName("GL_STENCIL_SAMPLES_NV")]
- StencilSamplesNV = 37678,
+ [NativeName("GL_DEPTH24_STENCIL8_EXT")]
+ Depth24Stencil8EXT = 35056,
- [NativeName("GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV")]
- MixedDepthSamplesSupportedNV = 37679,
+ [NativeName("GL_TEXTURE_STENCIL_SIZE_EXT")]
+ TextureStencilSizeEXT = 35057,
- [NativeName("GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV")]
- MixedStencilSamplesSupportedNV = 37680,
+ [NativeName("GL_R11F_G11F_B10F_EXT")]
+ R11FG11FB10FEXT = 35898,
- [NativeName("GL_COVERAGE_MODULATION_NV")]
- CoverageModulationNV = 37682,
+ [NativeName("GL_UNSIGNED_INT_10F_11F_11F_REV_EXT")]
+ UnsignedInt10F11F11FRevEXT = 35899,
- [NativeName("GL_COVERAGE_MODULATION_TABLE_SIZE_NV")]
- CoverageModulationTableSizeNV = 37683,
+ [NativeName("GL_RGBA_SIGNED_COMPONENTS_EXT")]
+ RgbaSignedComponentsEXT = 35900,
- [NativeName("GL_RENDERBUFFER_COVERAGE_SAMPLES_NV")]
- RenderbufferCoverageSamplesNV = 36011,
+ [NativeName("GL_UNSIGNED_BYTE_3_3_2_EXT")]
+ UnsignedByte3x3x2EXT = 32818,
- [NativeName("GL_RENDERBUFFER_COLOR_SAMPLES_NV")]
- RenderbufferColorSamplesNV = 36368,
+ [NativeName("GL_UNSIGNED_SHORT_4_4_4_4_EXT")]
+ UnsignedShort4x4x4x4EXT = 32819,
- [NativeName("GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV")]
- MaxMultisampleCoverageModesNV = 36369,
+ [NativeName("GL_UNSIGNED_SHORT_5_5_5_1_EXT")]
+ UnsignedShort5x5x5x1EXT = 32820,
- [NativeName("GL_MULTISAMPLE_COVERAGE_MODES_NV")]
- MultisampleCoverageModesNV = 36370,
+ [NativeName("GL_UNSIGNED_INT_8_8_8_8_EXT")]
+ UnsignedInt8x8x8x8EXT = 32821,
- [NativeName("GL_GEOMETRY_PROGRAM_NV")]
- GeometryProgramNV = 35878,
+ [NativeName("GL_UNSIGNED_INT_10_10_10_2_EXT")]
+ UnsignedInt10x10x10x2EXT = 32822,
- [NativeName("GL_MAX_PROGRAM_OUTPUT_VERTICES_NV")]
- MaxProgramOutputVerticesNV = 35879,
+ [NativeName("GL_COLOR_INDEX1_EXT")]
+ ColorIndex1EXT = 32994,
- [NativeName("GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV")]
- MaxProgramTotalOutputComponentsNV = 35880,
+ [NativeName("GL_COLOR_INDEX2_EXT")]
+ ColorIndex2EXT = 32995,
- [NativeName("GL_PER_GPU_STORAGE_BIT_NV")]
- PerGpuStorageBitNV = 2048,
+ [NativeName("GL_COLOR_INDEX4_EXT")]
+ ColorIndex4EXT = 32996,
- [NativeName("GL_MULTICAST_GPUS_NV")]
- MulticastGpusNV = 37562,
+ [NativeName("GL_COLOR_INDEX8_EXT")]
+ ColorIndex8EXT = 32997,
- [NativeName("GL_RENDER_GPU_MASK_NV")]
- RenderGpuMaskNV = 38232,
+ [NativeName("GL_COLOR_INDEX12_EXT")]
+ ColorIndex12EXT = 32998,
- [NativeName("GL_PER_GPU_STORAGE_NV")]
- PerGpuStorageNV = 38216,
+ [NativeName("GL_COLOR_INDEX16_EXT")]
+ ColorIndex16EXT = 32999,
- [NativeName("GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV")]
- MulticastProgrammableSampleLocationNV = 38217,
+ [NativeName("GL_TEXTURE_INDEX_SIZE_EXT")]
+ TextureIndexSizeEXT = 33005,
- [NativeName("GL_MIN_PROGRAM_TEXEL_OFFSET_NV")]
- MinProgramTexelOffsetNV = 35076,
+ [NativeName("GL_PIXEL_PACK_BUFFER_EXT")]
+ PixelPackBufferEXT = 35051,
- [NativeName("GL_MAX_PROGRAM_TEXEL_OFFSET_NV")]
- MaxProgramTexelOffsetNV = 35077,
+ [NativeName("GL_PIXEL_UNPACK_BUFFER_EXT")]
+ PixelUnpackBufferEXT = 35052,
- [NativeName("GL_PROGRAM_ATTRIB_COMPONENTS_NV")]
- ProgramAttribComponentsNV = 35078,
+ [NativeName("GL_PIXEL_PACK_BUFFER_BINDING_EXT")]
+ PixelPackBufferBindingEXT = 35053,
- [NativeName("GL_PROGRAM_RESULT_COMPONENTS_NV")]
- ProgramResultComponentsNV = 35079,
+ [NativeName("GL_PIXEL_UNPACK_BUFFER_BINDING_EXT")]
+ PixelUnpackBufferBindingEXT = 35055,
- [NativeName("GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV")]
- MaxProgramAttribComponentsNV = 35080,
+ [NativeName("GL_PIXEL_TRANSFORM_2D_EXT")]
+ PixelTransform2DEXT = 33584,
- [NativeName("GL_MAX_PROGRAM_RESULT_COMPONENTS_NV")]
- MaxProgramResultComponentsNV = 35081,
+ [NativeName("GL_PIXEL_MAG_FILTER_EXT")]
+ PixelMagFilterEXT = 33585,
- [NativeName("GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV")]
- MaxProgramGenericAttribsNV = 36261,
+ [NativeName("GL_PIXEL_MIN_FILTER_EXT")]
+ PixelMinFilterEXT = 33586,
- [NativeName("GL_MAX_PROGRAM_GENERIC_RESULTS_NV")]
- MaxProgramGenericResultsNV = 36262,
+ [NativeName("GL_PIXEL_CUBIC_WEIGHT_EXT")]
+ PixelCubicWeightEXT = 33587,
- [NativeName("GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV")]
- MaxGeometryProgramInvocationsNV = 36442,
+ [NativeName("GL_CUBIC_EXT")]
+ CubicEXT = 33588,
- [NativeName("GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV")]
- MinFragmentInterpolationOffsetNV = 36443,
+ [NativeName("GL_AVERAGE_EXT")]
+ AverageEXT = 33589,
- [NativeName("GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV")]
- MaxFragmentInterpolationOffsetNV = 36444,
+ [NativeName("GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT")]
+ PixelTransform2DStackDepthEXT = 33590,
- [NativeName("GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV")]
- FragmentProgramInterpolationOffsetBitsNV = 36445,
+ [NativeName("GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT")]
+ MaxPixelTransform2DStackDepthEXT = 33591,
- [NativeName("GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV")]
- MinProgramTextureGatherOffsetNV = 36446,
+ [NativeName("GL_PIXEL_TRANSFORM_2D_MATRIX_EXT")]
+ PixelTransform2DMatrixEXT = 33592,
- [NativeName("GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV")]
- MaxProgramTextureGatherOffsetNV = 36447,
+ [NativeName("GL_POINT_SIZE_MIN_EXT")]
+ PointSizeMinEXT = 33062,
- [NativeName("GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV")]
- MaxProgramSubroutineParametersNV = 36676,
+ [NativeName("GL_POINT_SIZE_MAX_EXT")]
+ PointSizeMaxEXT = 33063,
- [NativeName("GL_MAX_PROGRAM_SUBROUTINE_NUM_NV")]
- MaxProgramSubroutineNumNV = 36677,
+ [NativeName("GL_POINT_FADE_THRESHOLD_SIZE_EXT")]
+ PointFadeThresholdSizeEXT = 33064,
- [NativeName("GL_HALF_FLOAT_NV")]
- HalfFloatNV = 5131,
+ [NativeName("GL_DISTANCE_ATTENUATION_EXT")]
+ DistanceAttenuationEXT = 33065,
- [NativeName("GL_MULTISAMPLES_NV")]
- MultisamplesNV = 37745,
+ [NativeName("GL_POLYGON_OFFSET_EXT")]
+ PolygonOffsetEXT = 32823,
- [NativeName("GL_SUPERSAMPLE_SCALE_X_NV")]
- SupersampleScaleXNV = 37746,
+ [NativeName("GL_POLYGON_OFFSET_FACTOR_EXT")]
+ PolygonOffsetFactorEXT = 32824,
- [NativeName("GL_SUPERSAMPLE_SCALE_Y_NV")]
- SupersampleScaleYNV = 37747,
+ [NativeName("GL_POLYGON_OFFSET_BIAS_EXT")]
+ PolygonOffsetBiasEXT = 32825,
- [NativeName("GL_CONFORMANT_NV")]
- ConformantNV = 37748,
+ [NativeName("GL_POLYGON_OFFSET_CLAMP_EXT")]
+ PolygonOffsetClampEXT = 36379,
- [NativeName("GL_MAX_SHININESS_NV")]
- MaxShininessNV = 34052,
+ [NativeName("GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT")]
+ QuadsFollowProvokingVertexConventionEXT = 36428,
- [NativeName("GL_MAX_SPOT_EXPONENT_NV")]
- MaxSpotExponentNV = 34053,
+ [NativeName("GL_FIRST_VERTEX_CONVENTION_EXT")]
+ FirstVertexConventionEXT = 36429,
- [NativeName("GL_ATTACHED_MEMORY_OBJECT_NV")]
- AttachedMemoryObjectNV = 38308,
+ [NativeName("GL_LAST_VERTEX_CONVENTION_EXT")]
+ LastVertexConventionEXT = 36430,
- [NativeName("GL_ATTACHED_MEMORY_OFFSET_NV")]
- AttachedMemoryOffsetNV = 38309,
+ [NativeName("GL_PROVOKING_VERTEX_EXT")]
+ ProvokingVertexEXT = 36431,
- [NativeName("GL_MEMORY_ATTACHABLE_ALIGNMENT_NV")]
- MemoryAttachableAlignmentNV = 38310,
+ [NativeName("GL_RASTER_MULTISAMPLE_EXT")]
+ RasterMultisampleEXT = 37671,
- [NativeName("GL_MEMORY_ATTACHABLE_SIZE_NV")]
- MemoryAttachableSizeNV = 38311,
+ [NativeName("GL_RASTER_SAMPLES_EXT")]
+ RasterSamplesEXT = 37672,
- [NativeName("GL_MEMORY_ATTACHABLE_NV")]
- MemoryAttachableNV = 38312,
+ [NativeName("GL_MAX_RASTER_SAMPLES_EXT")]
+ MaxRasterSamplesEXT = 37673,
- [NativeName("GL_DETACHED_MEMORY_INCARNATION_NV")]
- DetachedMemoryIncarnationNV = 38313,
+ [NativeName("GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT")]
+ RasterFixedSampleLocationsEXT = 37674,
- [NativeName("GL_DETACHED_TEXTURES_NV")]
- DetachedTexturesNV = 38314,
+ [NativeName("GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT")]
+ MultisampleRasterizationAllowedEXT = 37675,
- [NativeName("GL_DETACHED_BUFFERS_NV")]
- DetachedBuffersNV = 38315,
+ [NativeName("GL_EFFECTIVE_RASTER_SAMPLES_EXT")]
+ EffectiveRasterSamplesEXT = 37676,
- [NativeName("GL_MAX_DETACHED_TEXTURES_NV")]
- MaxDetachedTexturesNV = 38316,
+ [NativeName("GL_RESCALE_NORMAL_EXT")]
+ RescaleNormalEXT = 32826,
- [NativeName("GL_MAX_DETACHED_BUFFERS_NV")]
- MaxDetachedBuffersNV = 38317,
+ [NativeName("GL_COLOR_SUM_EXT")]
+ ColorSumEXT = 33880,
- [NativeName("GL_MESH_SHADER_NV")]
- MeshShaderNV = 38233,
+ [NativeName("GL_CURRENT_SECONDARY_COLOR_EXT")]
+ CurrentSecondaryColorEXT = 33881,
- [NativeName("GL_TASK_SHADER_NV")]
- TaskShaderNV = 38234,
+ [NativeName("GL_SECONDARY_COLOR_ARRAY_SIZE_EXT")]
+ SecondaryColorArraySizeEXT = 33882,
- [NativeName("GL_MAX_MESH_UNIFORM_BLOCKS_NV")]
- MaxMeshUniformBlocksNV = 36448,
+ [NativeName("GL_SECONDARY_COLOR_ARRAY_TYPE_EXT")]
+ SecondaryColorArrayTypeEXT = 33883,
- [NativeName("GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV")]
- MaxMeshTextureImageUnitsNV = 36449,
+ [NativeName("GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT")]
+ SecondaryColorArrayStrideEXT = 33884,
- [NativeName("GL_MAX_MESH_IMAGE_UNIFORMS_NV")]
- MaxMeshImageUniformsNV = 36450,
+ [NativeName("GL_SECONDARY_COLOR_ARRAY_POINTER_EXT")]
+ SecondaryColorArrayPointerEXT = 33885,
- [NativeName("GL_MAX_MESH_UNIFORM_COMPONENTS_NV")]
- MaxMeshUniformComponentsNV = 36451,
+ [NativeName("GL_SECONDARY_COLOR_ARRAY_EXT")]
+ SecondaryColorArrayEXT = 33886,
- [NativeName("GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV")]
- MaxMeshAtomicCounterBuffersNV = 36452,
+ [NativeName("GL_LAYOUT_GENERAL_EXT")]
+ LayoutGeneralEXT = 38285,
- [NativeName("GL_MAX_MESH_ATOMIC_COUNTERS_NV")]
- MaxMeshAtomicCountersNV = 36453,
+ [NativeName("GL_LAYOUT_COLOR_ATTACHMENT_EXT")]
+ LayoutColorAttachmentEXT = 38286,
- [NativeName("GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV")]
- MaxMeshShaderStorageBlocksNV = 36454,
+ [NativeName("GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT")]
+ LayoutDepthStencilAttachmentEXT = 38287,
- [NativeName("GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV")]
- MaxCombinedMeshUniformComponentsNV = 36455,
+ [NativeName("GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT")]
+ LayoutDepthStencilReadOnlyEXT = 38288,
- [NativeName("GL_MAX_TASK_UNIFORM_BLOCKS_NV")]
- MaxTaskUniformBlocksNV = 36456,
+ [NativeName("GL_LAYOUT_SHADER_READ_ONLY_EXT")]
+ LayoutShaderReadOnlyEXT = 38289,
- [NativeName("GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV")]
- MaxTaskTextureImageUnitsNV = 36457,
+ [NativeName("GL_LAYOUT_TRANSFER_SRC_EXT")]
+ LayoutTransferSrcEXT = 38290,
- [NativeName("GL_MAX_TASK_IMAGE_UNIFORMS_NV")]
- MaxTaskImageUniformsNV = 36458,
+ [NativeName("GL_LAYOUT_TRANSFER_DST_EXT")]
+ LayoutTransferDstEXT = 38291,
- [NativeName("GL_MAX_TASK_UNIFORM_COMPONENTS_NV")]
- MaxTaskUniformComponentsNV = 36459,
+ [NativeName("GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT")]
+ LayoutDepthReadOnlyStencilAttachmentEXT = 38192,
- [NativeName("GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV")]
- MaxTaskAtomicCounterBuffersNV = 36460,
+ [NativeName("GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT")]
+ LayoutDepthAttachmentStencilReadOnlyEXT = 38193,
- [NativeName("GL_MAX_TASK_ATOMIC_COUNTERS_NV")]
- MaxTaskAtomicCountersNV = 36461,
+ [NativeName("GL_HANDLE_TYPE_D3D12_FENCE_EXT")]
+ HandleTypeD3D12FenceEXT = 38292,
- [NativeName("GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV")]
- MaxTaskShaderStorageBlocksNV = 36462,
+ [NativeName("GL_D3D12_FENCE_VALUE_EXT")]
+ D3D12FenceValueEXT = 38293,
- [NativeName("GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV")]
- MaxCombinedTaskUniformComponentsNV = 36463,
+ [NativeName("GL_ACTIVE_PROGRAM_EXT")]
+ ActiveProgramEXT = 35725,
- [NativeName("GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV")]
- MaxMeshWorkGroupInvocationsNV = 38306,
+ [NativeName("GL_LIGHT_MODEL_COLOR_CONTROL_EXT")]
+ LightModelColorControlEXT = 33272,
- [NativeName("GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV")]
- MaxTaskWorkGroupInvocationsNV = 38307,
+ [NativeName("GL_SINGLE_COLOR_EXT")]
+ SingleColorEXT = 33273,
- [NativeName("GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV")]
- MaxMeshTotalMemorySizeNV = 38198,
+ [NativeName("GL_SEPARATE_SPECULAR_COLOR_EXT")]
+ SeparateSpecularColorEXT = 33274,
- [NativeName("GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV")]
- MaxTaskTotalMemorySizeNV = 38199,
+ [NativeName("GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT")]
+ FragmentShaderDiscardsSamplesEXT = 35410,
- [NativeName("GL_MAX_MESH_OUTPUT_VERTICES_NV")]
- MaxMeshOutputVerticesNV = 38200,
+ [NativeName("GL_MAX_IMAGE_UNITS_EXT")]
+ MaxImageUnitsEXT = 36664,
- [NativeName("GL_MAX_MESH_OUTPUT_PRIMITIVES_NV")]
- MaxMeshOutputPrimitivesNV = 38201,
+ [NativeName("GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT")]
+ MaxCombinedImageUnitsAndFragmentOutputsEXT = 36665,
- [NativeName("GL_MAX_TASK_OUTPUT_COUNT_NV")]
- MaxTaskOutputCountNV = 38202,
+ [NativeName("GL_IMAGE_BINDING_NAME_EXT")]
+ ImageBindingNameEXT = 36666,
- [NativeName("GL_MAX_DRAW_MESH_TASKS_COUNT_NV")]
- MaxDrawMeshTasksCountNV = 38205,
+ [NativeName("GL_IMAGE_BINDING_LEVEL_EXT")]
+ ImageBindingLevelEXT = 36667,
- [NativeName("GL_MAX_MESH_VIEWS_NV")]
- MaxMeshViewsNV = 38231,
+ [NativeName("GL_IMAGE_BINDING_LAYERED_EXT")]
+ ImageBindingLayeredEXT = 36668,
- [NativeName("GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV")]
- MeshOutputPerVertexGranularityNV = 37599,
+ [NativeName("GL_IMAGE_BINDING_LAYER_EXT")]
+ ImageBindingLayerEXT = 36669,
- [NativeName("GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV")]
- MeshOutputPerPrimitiveGranularityNV = 38211,
+ [NativeName("GL_IMAGE_BINDING_ACCESS_EXT")]
+ ImageBindingAccessEXT = 36670,
- [NativeName("GL_MAX_MESH_WORK_GROUP_SIZE_NV")]
- MaxMeshWorkGroupSizeNV = 38203,
+ [NativeName("GL_IMAGE_1D_EXT")]
+ Image1DEXT = 36940,
- [NativeName("GL_MAX_TASK_WORK_GROUP_SIZE_NV")]
- MaxTaskWorkGroupSizeNV = 38204,
+ [NativeName("GL_IMAGE_2D_EXT")]
+ Image2DEXT = 36941,
- [NativeName("GL_MESH_WORK_GROUP_SIZE_NV")]
- MeshWorkGroupSizeNV = 38206,
+ [NativeName("GL_IMAGE_3D_EXT")]
+ Image3DEXT = 36942,
- [NativeName("GL_TASK_WORK_GROUP_SIZE_NV")]
- TaskWorkGroupSizeNV = 38207,
+ [NativeName("GL_IMAGE_2D_RECT_EXT")]
+ Image2DRectEXT = 36943,
- [NativeName("GL_MESH_VERTICES_OUT_NV")]
- MeshVerticesOutNV = 38265,
+ [NativeName("GL_IMAGE_CUBE_EXT")]
+ ImageCubeEXT = 36944,
- [NativeName("GL_MESH_PRIMITIVES_OUT_NV")]
- MeshPrimitivesOutNV = 38266,
+ [NativeName("GL_IMAGE_BUFFER_EXT")]
+ ImageBufferEXT = 36945,
- [NativeName("GL_MESH_OUTPUT_TYPE_NV")]
- MeshOutputTypeNV = 38267,
+ [NativeName("GL_IMAGE_1D_ARRAY_EXT")]
+ Image1DArrayEXT = 36946,
- [NativeName("GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV")]
- UniformBlockReferencedByMeshShaderNV = 38300,
+ [NativeName("GL_IMAGE_2D_ARRAY_EXT")]
+ Image2DArrayEXT = 36947,
- [NativeName("GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV")]
- UniformBlockReferencedByTaskShaderNV = 38301,
+ [NativeName("GL_IMAGE_CUBE_MAP_ARRAY_EXT")]
+ ImageCubeMapArrayEXT = 36948,
- [NativeName("GL_REFERENCED_BY_MESH_SHADER_NV")]
- ReferencedByMeshShaderNV = 38304,
+ [NativeName("GL_IMAGE_2D_MULTISAMPLE_EXT")]
+ Image2DMultisampleEXT = 36949,
- [NativeName("GL_REFERENCED_BY_TASK_SHADER_NV")]
- ReferencedByTaskShaderNV = 38305,
+ [NativeName("GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT")]
+ Image2DMultisampleArrayEXT = 36950,
- [NativeName("GL_MESH_SHADER_BIT_NV")]
- MeshShaderBitNV = 64,
+ [NativeName("GL_INT_IMAGE_1D_EXT")]
+ IntImage1DEXT = 36951,
- [NativeName("GL_TASK_SHADER_BIT_NV")]
- TaskShaderBitNV = 128,
+ [NativeName("GL_INT_IMAGE_2D_EXT")]
+ IntImage2DEXT = 36952,
- [NativeName("GL_MESH_SUBROUTINE_NV")]
- MeshSubroutineNV = 38268,
+ [NativeName("GL_INT_IMAGE_3D_EXT")]
+ IntImage3DEXT = 36953,
- [NativeName("GL_TASK_SUBROUTINE_NV")]
- TaskSubroutineNV = 38269,
+ [NativeName("GL_INT_IMAGE_2D_RECT_EXT")]
+ IntImage2DRectEXT = 36954,
- [NativeName("GL_MESH_SUBROUTINE_UNIFORM_NV")]
- MeshSubroutineUniformNV = 38270,
+ [NativeName("GL_INT_IMAGE_CUBE_EXT")]
+ IntImageCubeEXT = 36955,
- [NativeName("GL_TASK_SUBROUTINE_UNIFORM_NV")]
- TaskSubroutineUniformNV = 38271,
+ [NativeName("GL_INT_IMAGE_BUFFER_EXT")]
+ IntImageBufferEXT = 36956,
- [NativeName("GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV")]
- AtomicCounterBufferReferencedByMeshShaderNV = 38302,
+ [NativeName("GL_INT_IMAGE_1D_ARRAY_EXT")]
+ IntImage1DArrayEXT = 36957,
- [NativeName("GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV")]
- AtomicCounterBufferReferencedByTaskShaderNV = 38303,
+ [NativeName("GL_INT_IMAGE_2D_ARRAY_EXT")]
+ IntImage2DArrayEXT = 36958,
- [NativeName("GL_MULTISAMPLE_FILTER_HINT_NV")]
- MultisampleFilterHintNV = 34100,
+ [NativeName("GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT")]
+ IntImageCubeMapArrayEXT = 36959,
- [NativeName("GL_PIXEL_COUNTER_BITS_NV")]
- PixelCounterBitsNV = 34916,
+ [NativeName("GL_INT_IMAGE_2D_MULTISAMPLE_EXT")]
+ IntImage2DMultisampleEXT = 36960,
- [NativeName("GL_CURRENT_OCCLUSION_QUERY_ID_NV")]
- CurrentOcclusionQueryIdNV = 34917,
+ [NativeName("GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT")]
+ IntImage2DMultisampleArrayEXT = 36961,
- [NativeName("GL_PIXEL_COUNT_NV")]
- PixelCountNV = 34918,
+ [NativeName("GL_UNSIGNED_INT_IMAGE_1D_EXT")]
+ UnsignedIntImage1DEXT = 36962,
- [NativeName("GL_PIXEL_COUNT_AVAILABLE_NV")]
- PixelCountAvailableNV = 34919,
+ [NativeName("GL_UNSIGNED_INT_IMAGE_2D_EXT")]
+ UnsignedIntImage2DEXT = 36963,
- [NativeName("GL_DEPTH_STENCIL_NV")]
- DepthStencilNV = 34041,
+ [NativeName("GL_UNSIGNED_INT_IMAGE_3D_EXT")]
+ UnsignedIntImage3DEXT = 36964,
- [NativeName("GL_UNSIGNED_INT_24_8_NV")]
- UnsignedInt24x8NV = 34042,
+ [NativeName("GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT")]
+ UnsignedIntImage2DRectEXT = 36965,
- [NativeName("GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV")]
- MaxProgramParameterBufferBindingsNV = 36256,
+ [NativeName("GL_UNSIGNED_INT_IMAGE_CUBE_EXT")]
+ UnsignedIntImageCubeEXT = 36966,
- [NativeName("GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV")]
- MaxProgramParameterBufferSizeNV = 36257,
+ [NativeName("GL_UNSIGNED_INT_IMAGE_BUFFER_EXT")]
+ UnsignedIntImageBufferEXT = 36967,
- [NativeName("GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV")]
- VertexProgramParameterBufferNV = 36258,
+ [NativeName("GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT")]
+ UnsignedIntImage1DArrayEXT = 36968,
- [NativeName("GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV")]
- GeometryProgramParameterBufferNV = 36259,
+ [NativeName("GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT")]
+ UnsignedIntImage2DArrayEXT = 36969,
- [NativeName("GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV")]
- FragmentProgramParameterBufferNV = 36260,
+ [NativeName("GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT")]
+ UnsignedIntImageCubeMapArrayEXT = 36970,
- [NativeName("GL_PATH_FORMAT_SVG_NV")]
- PathFormatSvgNV = 36976,
+ [NativeName("GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT")]
+ UnsignedIntImage2DMultisampleEXT = 36971,
- [NativeName("GL_PATH_FORMAT_PS_NV")]
- PathFormatPsNV = 36977,
+ [NativeName("GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT")]
+ UnsignedIntImage2DMultisampleArrayEXT = 36972,
- [NativeName("GL_STANDARD_FONT_NAME_NV")]
- StandardFontNameNV = 36978,
+ [NativeName("GL_MAX_IMAGE_SAMPLES_EXT")]
+ MaxImageSamplesEXT = 36973,
- [NativeName("GL_SYSTEM_FONT_NAME_NV")]
- SystemFontNameNV = 36979,
+ [NativeName("GL_IMAGE_BINDING_FORMAT_EXT")]
+ ImageBindingFormatEXT = 36974,
- [NativeName("GL_FILE_NAME_NV")]
- FileNameNV = 36980,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT")]
+ VertexAttribArrayBarrierBitEXT = 1,
- [NativeName("GL_PATH_STROKE_WIDTH_NV")]
- PathStrokeWidthNV = 36981,
+ [NativeName("GL_ELEMENT_ARRAY_BARRIER_BIT_EXT")]
+ ElementArrayBarrierBitEXT = 2,
- [NativeName("GL_PATH_END_CAPS_NV")]
- PathEndCapsNV = 36982,
+ [NativeName("GL_UNIFORM_BARRIER_BIT_EXT")]
+ UniformBarrierBitEXT = 4,
- [NativeName("GL_PATH_INITIAL_END_CAP_NV")]
- PathInitialEndCapNV = 36983,
+ [NativeName("GL_TEXTURE_FETCH_BARRIER_BIT_EXT")]
+ TextureFetchBarrierBitEXT = 8,
- [NativeName("GL_PATH_TERMINAL_END_CAP_NV")]
- PathTerminalEndCapNV = 36984,
+ [NativeName("GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT")]
+ ShaderImageAccessBarrierBitEXT = 32,
- [NativeName("GL_PATH_JOIN_STYLE_NV")]
- PathJoinStyleNV = 36985,
+ [NativeName("GL_COMMAND_BARRIER_BIT_EXT")]
+ CommandBarrierBitEXT = 64,
- [NativeName("GL_PATH_MITER_LIMIT_NV")]
- PathMiterLimitNV = 36986,
+ [NativeName("GL_PIXEL_BUFFER_BARRIER_BIT_EXT")]
+ PixelBufferBarrierBitEXT = 128,
- [NativeName("GL_PATH_DASH_CAPS_NV")]
- PathDashCapsNV = 36987,
+ [NativeName("GL_TEXTURE_UPDATE_BARRIER_BIT_EXT")]
+ TextureUpdateBarrierBitEXT = 256,
- [NativeName("GL_PATH_INITIAL_DASH_CAP_NV")]
- PathInitialDashCapNV = 36988,
+ [NativeName("GL_BUFFER_UPDATE_BARRIER_BIT_EXT")]
+ BufferUpdateBarrierBitEXT = 512,
- [NativeName("GL_PATH_TERMINAL_DASH_CAP_NV")]
- PathTerminalDashCapNV = 36989,
+ [NativeName("GL_FRAMEBUFFER_BARRIER_BIT_EXT")]
+ FramebufferBarrierBitEXT = 1024,
- [NativeName("GL_PATH_DASH_OFFSET_NV")]
- PathDashOffsetNV = 36990,
+ [NativeName("GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT")]
+ TransformFeedbackBarrierBitEXT = 2048,
- [NativeName("GL_PATH_CLIENT_LENGTH_NV")]
- PathClientLengthNV = 36991,
+ [NativeName("GL_ATOMIC_COUNTER_BARRIER_BIT_EXT")]
+ AtomicCounterBarrierBitEXT = 4096,
- [NativeName("GL_PATH_FILL_MODE_NV")]
- PathFillModeNV = 36992,
+ [NativeName("GL_ALL_BARRIER_BITS_EXT")]
+ AllBarrierBitsEXT = 4294967295,
- [NativeName("GL_PATH_FILL_MASK_NV")]
- PathFillMaskNV = 36993,
+ [NativeName("GL_SHARED_TEXTURE_PALETTE_EXT")]
+ SharedTexturePaletteEXT = 33275,
- [NativeName("GL_PATH_FILL_COVER_MODE_NV")]
- PathFillCoverModeNV = 36994,
+ [NativeName("GL_STENCIL_TAG_BITS_EXT")]
+ StencilTagBitsEXT = 35058,
- [NativeName("GL_PATH_STROKE_COVER_MODE_NV")]
- PathStrokeCoverModeNV = 36995,
+ [NativeName("GL_STENCIL_CLEAR_TAG_VALUE_EXT")]
+ StencilClearTagValueEXT = 35059,
- [NativeName("GL_PATH_STROKE_MASK_NV")]
- PathStrokeMaskNV = 36996,
+ [NativeName("GL_STENCIL_TEST_TWO_SIDE_EXT")]
+ StencilTestTwoSideEXT = 35088,
- [NativeName("GL_COUNT_UP_NV")]
- CountUpNV = 37000,
+ [NativeName("GL_ACTIVE_STENCIL_FACE_EXT")]
+ ActiveStencilFaceEXT = 35089,
- [NativeName("GL_COUNT_DOWN_NV")]
- CountDownNV = 37001,
+ [NativeName("GL_INCR_WRAP_EXT")]
+ IncrWrapEXT = 34055,
- [NativeName("GL_PATH_OBJECT_BOUNDING_BOX_NV")]
- PathObjectBoundingBoxNV = 37002,
+ [NativeName("GL_DECR_WRAP_EXT")]
+ DecrWrapEXT = 34056,
- [NativeName("GL_CONVEX_HULL_NV")]
- ConvexHullNV = 37003,
+ [NativeName("GL_ALPHA4_EXT")]
+ Alpha4EXT = 32827,
- [NativeName("GL_BOUNDING_BOX_NV")]
- BoundingBoxNV = 37005,
+ [NativeName("GL_ALPHA8_EXT")]
+ Alpha8EXT = 32828,
- [NativeName("GL_TRANSLATE_X_NV")]
- TranslateXNV = 37006,
+ [NativeName("GL_ALPHA12_EXT")]
+ Alpha12EXT = 32829,
- [NativeName("GL_TRANSLATE_Y_NV")]
- TranslateYNV = 37007,
+ [NativeName("GL_ALPHA16_EXT")]
+ Alpha16EXT = 32830,
- [NativeName("GL_TRANSLATE_2D_NV")]
- Translate2DNV = 37008,
+ [NativeName("GL_LUMINANCE4_EXT")]
+ Luminance4EXT = 32831,
- [NativeName("GL_TRANSLATE_3D_NV")]
- Translate3DNV = 37009,
+ [NativeName("GL_LUMINANCE8_EXT")]
+ Luminance8EXT = 32832,
- [NativeName("GL_AFFINE_2D_NV")]
- Affine2DNV = 37010,
+ [NativeName("GL_LUMINANCE12_EXT")]
+ Luminance12EXT = 32833,
- [NativeName("GL_AFFINE_3D_NV")]
- Affine3DNV = 37012,
+ [NativeName("GL_LUMINANCE16_EXT")]
+ Luminance16EXT = 32834,
- [NativeName("GL_TRANSPOSE_AFFINE_2D_NV")]
- TransposeAffine2DNV = 37014,
+ [NativeName("GL_LUMINANCE4_ALPHA4_EXT")]
+ Luminance4Alpha4EXT = 32835,
- [NativeName("GL_TRANSPOSE_AFFINE_3D_NV")]
- TransposeAffine3DNV = 37016,
+ [NativeName("GL_LUMINANCE6_ALPHA2_EXT")]
+ Luminance6Alpha2EXT = 32836,
- [NativeName("GL_UTF8_NV")]
- Utf8NV = 37018,
+ [NativeName("GL_LUMINANCE8_ALPHA8_EXT")]
+ Luminance8Alpha8EXT = 32837,
- [NativeName("GL_UTF16_NV")]
- Utf16NV = 37019,
+ [NativeName("GL_LUMINANCE12_ALPHA4_EXT")]
+ Luminance12Alpha4EXT = 32838,
- [NativeName("GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV")]
- BoundingBoxOfBoundingBoxesNV = 37020,
+ [NativeName("GL_LUMINANCE12_ALPHA12_EXT")]
+ Luminance12Alpha12EXT = 32839,
- [NativeName("GL_PATH_COMMAND_COUNT_NV")]
- PathCommandCountNV = 37021,
+ [NativeName("GL_LUMINANCE16_ALPHA16_EXT")]
+ Luminance16Alpha16EXT = 32840,
- [NativeName("GL_PATH_COORD_COUNT_NV")]
- PathCoordCountNV = 37022,
+ [NativeName("GL_INTENSITY_EXT")]
+ IntensityEXT = 32841,
- [NativeName("GL_PATH_DASH_ARRAY_COUNT_NV")]
- PathDashArrayCountNV = 37023,
+ [NativeName("GL_INTENSITY4_EXT")]
+ Intensity4EXT = 32842,
- [NativeName("GL_PATH_COMPUTED_LENGTH_NV")]
- PathComputedLengthNV = 37024,
+ [NativeName("GL_INTENSITY8_EXT")]
+ Intensity8EXT = 32843,
- [NativeName("GL_PATH_FILL_BOUNDING_BOX_NV")]
- PathFillBoundingBoxNV = 37025,
+ [NativeName("GL_INTENSITY12_EXT")]
+ Intensity12EXT = 32844,
- [NativeName("GL_PATH_STROKE_BOUNDING_BOX_NV")]
- PathStrokeBoundingBoxNV = 37026,
+ [NativeName("GL_INTENSITY16_EXT")]
+ Intensity16EXT = 32845,
- [NativeName("GL_SQUARE_NV")]
- SquareNV = 37027,
+ [NativeName("GL_RGB2_EXT")]
+ Rgb2EXT = 32846,
- [NativeName("GL_ROUND_NV")]
- RoundNV = 37028,
+ [NativeName("GL_RGB4_EXT")]
+ Rgb4EXT = 32847,
- [NativeName("GL_TRIANGULAR_NV")]
- TriangularNV = 37029,
+ [NativeName("GL_RGB5_EXT")]
+ Rgb5EXT = 32848,
- [NativeName("GL_BEVEL_NV")]
- BevelNV = 37030,
+ [NativeName("GL_RGB8_EXT")]
+ Rgb8EXT = 32849,
- [NativeName("GL_MITER_REVERT_NV")]
- MiterRevertNV = 37031,
+ [NativeName("GL_RGB10_EXT")]
+ Rgb10EXT = 32850,
- [NativeName("GL_MITER_TRUNCATE_NV")]
- MiterTruncateNV = 37032,
+ [NativeName("GL_RGB12_EXT")]
+ Rgb12EXT = 32851,
- [NativeName("GL_SKIP_MISSING_GLYPH_NV")]
- SkipMissingGlyphNV = 37033,
+ [NativeName("GL_RGB16_EXT")]
+ Rgb16EXT = 32852,
- [NativeName("GL_USE_MISSING_GLYPH_NV")]
- UseMissingGlyphNV = 37034,
+ [NativeName("GL_RGBA2_EXT")]
+ Rgba2EXT = 32853,
- [NativeName("GL_PATH_ERROR_POSITION_NV")]
- PathErrorPositionNV = 37035,
+ [NativeName("GL_RGBA4_EXT")]
+ Rgba4EXT = 32854,
- [NativeName("GL_ACCUM_ADJACENT_PAIRS_NV")]
- AccumAdjacentPairsNV = 37037,
+ [NativeName("GL_RGB5_A1_EXT")]
+ Rgb5A1EXT = 32855,
- [NativeName("GL_ADJACENT_PAIRS_NV")]
- AdjacentPairsNV = 37038,
+ [NativeName("GL_RGBA8_EXT")]
+ Rgba8EXT = 32856,
- [NativeName("GL_FIRST_TO_REST_NV")]
- FirstToRestNV = 37039,
+ [NativeName("GL_RGB10_A2_EXT")]
+ Rgb10A2EXT = 32857,
- [NativeName("GL_PATH_GEN_MODE_NV")]
- PathGenModeNV = 37040,
+ [NativeName("GL_RGBA12_EXT")]
+ Rgba12EXT = 32858,
- [NativeName("GL_PATH_GEN_COEFF_NV")]
- PathGenCoeffNV = 37041,
+ [NativeName("GL_RGBA16_EXT")]
+ Rgba16EXT = 32859,
- [NativeName("GL_PATH_GEN_COMPONENTS_NV")]
- PathGenComponentsNV = 37043,
+ [NativeName("GL_TEXTURE_RED_SIZE_EXT")]
+ TextureRedSizeEXT = 32860,
- [NativeName("GL_PATH_STENCIL_FUNC_NV")]
- PathStencilFuncNV = 37047,
+ [NativeName("GL_TEXTURE_GREEN_SIZE_EXT")]
+ TextureGreenSizeEXT = 32861,
- [NativeName("GL_PATH_STENCIL_REF_NV")]
- PathStencilRefNV = 37048,
+ [NativeName("GL_TEXTURE_BLUE_SIZE_EXT")]
+ TextureBlueSizeEXT = 32862,
- [NativeName("GL_PATH_STENCIL_VALUE_MASK_NV")]
- PathStencilValueMaskNV = 37049,
+ [NativeName("GL_TEXTURE_ALPHA_SIZE_EXT")]
+ TextureAlphaSizeEXT = 32863,
- [NativeName("GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV")]
- PathStencilDepthOffsetFactorNV = 37053,
+ [NativeName("GL_TEXTURE_LUMINANCE_SIZE_EXT")]
+ TextureLuminanceSizeEXT = 32864,
- [NativeName("GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV")]
- PathStencilDepthOffsetUnitsNV = 37054,
+ [NativeName("GL_TEXTURE_INTENSITY_SIZE_EXT")]
+ TextureIntensitySizeEXT = 32865,
- [NativeName("GL_PATH_COVER_DEPTH_FUNC_NV")]
- PathCoverDepthFuncNV = 37055,
+ [NativeName("GL_REPLACE_EXT")]
+ ReplaceEXT = 32866,
- [NativeName("GL_PATH_DASH_OFFSET_RESET_NV")]
- PathDashOffsetResetNV = 37044,
+ [NativeName("GL_PROXY_TEXTURE_1D_EXT")]
+ ProxyTexture1DEXT = 32867,
- [NativeName("GL_MOVE_TO_RESETS_NV")]
- MoveToResetsNV = 37045,
+ [NativeName("GL_PROXY_TEXTURE_2D_EXT")]
+ ProxyTexture2DEXT = 32868,
- [NativeName("GL_MOVE_TO_CONTINUES_NV")]
- MoveToContinuesNV = 37046,
+ [NativeName("GL_TEXTURE_TOO_LARGE_EXT")]
+ TextureTooLargeEXT = 32869,
- [NativeName("GL_CLOSE_PATH_NV")]
- ClosePathNV = 0,
+ [NativeName("GL_PACK_SKIP_IMAGES_EXT")]
+ PackSkipImagesEXT = 32875,
- [NativeName("GL_MOVE_TO_NV")]
- MoveToNV = 2,
+ [NativeName("GL_PACK_IMAGE_HEIGHT_EXT")]
+ PackImageHeightEXT = 32876,
- [NativeName("GL_RELATIVE_MOVE_TO_NV")]
- RelativeMoveToNV = 3,
+ [NativeName("GL_UNPACK_SKIP_IMAGES_EXT")]
+ UnpackSkipImagesEXT = 32877,
- [NativeName("GL_LINE_TO_NV")]
- LineToNV = 4,
+ [NativeName("GL_UNPACK_IMAGE_HEIGHT_EXT")]
+ UnpackImageHeightEXT = 32878,
- [NativeName("GL_RELATIVE_LINE_TO_NV")]
- RelativeLineToNV = 5,
+ [NativeName("GL_TEXTURE_3D_EXT")]
+ Texture3DEXT = 32879,
- [NativeName("GL_HORIZONTAL_LINE_TO_NV")]
- HorizontalLineToNV = 6,
+ [NativeName("GL_PROXY_TEXTURE_3D_EXT")]
+ ProxyTexture3DEXT = 32880,
- [NativeName("GL_RELATIVE_HORIZONTAL_LINE_TO_NV")]
- RelativeHorizontalLineToNV = 7,
+ [NativeName("GL_TEXTURE_DEPTH_EXT")]
+ TextureDepthEXT = 32881,
- [NativeName("GL_VERTICAL_LINE_TO_NV")]
- VerticalLineToNV = 8,
+ [NativeName("GL_TEXTURE_WRAP_R_EXT")]
+ TextureWrapREXT = 32882,
- [NativeName("GL_RELATIVE_VERTICAL_LINE_TO_NV")]
- RelativeVerticalLineToNV = 9,
+ [NativeName("GL_MAX_3D_TEXTURE_SIZE_EXT")]
+ Max3DTextureSizeEXT = 32883,
- [NativeName("GL_QUADRATIC_CURVE_TO_NV")]
- QuadraticCurveToNV = 10,
+ [NativeName("GL_TEXTURE_1D_ARRAY_EXT")]
+ Texture1DArrayEXT = 35864,
- [NativeName("GL_RELATIVE_QUADRATIC_CURVE_TO_NV")]
- RelativeQuadraticCurveToNV = 11,
+ [NativeName("GL_PROXY_TEXTURE_1D_ARRAY_EXT")]
+ ProxyTexture1DArrayEXT = 35865,
- [NativeName("GL_CUBIC_CURVE_TO_NV")]
- CubicCurveToNV = 12,
+ [NativeName("GL_TEXTURE_2D_ARRAY_EXT")]
+ Texture2DArrayEXT = 35866,
- [NativeName("GL_RELATIVE_CUBIC_CURVE_TO_NV")]
- RelativeCubicCurveToNV = 13,
+ [NativeName("GL_PROXY_TEXTURE_2D_ARRAY_EXT")]
+ ProxyTexture2DArrayEXT = 35867,
- [NativeName("GL_SMOOTH_QUADRATIC_CURVE_TO_NV")]
- SmoothQuadraticCurveToNV = 14,
+ [NativeName("GL_TEXTURE_BINDING_1D_ARRAY_EXT")]
+ TextureBinding1DArrayEXT = 35868,
- [NativeName("GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV")]
- RelativeSmoothQuadraticCurveToNV = 15,
+ [NativeName("GL_TEXTURE_BINDING_2D_ARRAY_EXT")]
+ TextureBinding2DArrayEXT = 35869,
- [NativeName("GL_SMOOTH_CUBIC_CURVE_TO_NV")]
- SmoothCubicCurveToNV = 16,
+ [NativeName("GL_MAX_ARRAY_TEXTURE_LAYERS_EXT")]
+ MaxArrayTextureLayersEXT = 35071,
- [NativeName("GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV")]
- RelativeSmoothCubicCurveToNV = 17,
+ [NativeName("GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT")]
+ CompareRefDepthToTextureEXT = 34894,
- [NativeName("GL_SMALL_CCW_ARC_TO_NV")]
- SmallCcwArcToNV = 18,
+ [NativeName("GL_TEXTURE_BUFFER_EXT")]
+ TextureBufferEXT = 35882,
- [NativeName("GL_RELATIVE_SMALL_CCW_ARC_TO_NV")]
- RelativeSmallCcwArcToNV = 19,
+ [NativeName("GL_MAX_TEXTURE_BUFFER_SIZE_EXT")]
+ MaxTextureBufferSizeEXT = 35883,
- [NativeName("GL_SMALL_CW_ARC_TO_NV")]
- SmallCwArcToNV = 20,
+ [NativeName("GL_TEXTURE_BINDING_BUFFER_EXT")]
+ TextureBindingBufferEXT = 35884,
- [NativeName("GL_RELATIVE_SMALL_CW_ARC_TO_NV")]
- RelativeSmallCwArcToNV = 21,
+ [NativeName("GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT")]
+ TextureBufferDataStoreBindingEXT = 35885,
- [NativeName("GL_LARGE_CCW_ARC_TO_NV")]
- LargeCcwArcToNV = 22,
+ [NativeName("GL_TEXTURE_BUFFER_FORMAT_EXT")]
+ TextureBufferFormatEXT = 35886,
- [NativeName("GL_RELATIVE_LARGE_CCW_ARC_TO_NV")]
- RelativeLargeCcwArcToNV = 23,
+ [NativeName("GL_COMPRESSED_LUMINANCE_LATC1_EXT")]
+ CompressedLuminanceLatc1EXT = 35952,
- [NativeName("GL_LARGE_CW_ARC_TO_NV")]
- LargeCwArcToNV = 24,
+ [NativeName("GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT")]
+ CompressedSignedLuminanceLatc1EXT = 35953,
- [NativeName("GL_RELATIVE_LARGE_CW_ARC_TO_NV")]
- RelativeLargeCwArcToNV = 25,
+ [NativeName("GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT")]
+ CompressedLuminanceAlphaLatc2EXT = 35954,
- [NativeName("GL_RESTART_PATH_NV")]
- RestartPathNV = 240,
+ [NativeName("GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT")]
+ CompressedSignedLuminanceAlphaLatc2EXT = 35955,
- [NativeName("GL_DUP_FIRST_CUBIC_CURVE_TO_NV")]
- DupFirstCubicCurveToNV = 242,
+ [NativeName("GL_COMPRESSED_RED_RGTC1_EXT")]
+ CompressedRedRgtc1EXT = 36283,
- [NativeName("GL_DUP_LAST_CUBIC_CURVE_TO_NV")]
- DupLastCubicCurveToNV = 244,
+ [NativeName("GL_COMPRESSED_SIGNED_RED_RGTC1_EXT")]
+ CompressedSignedRedRgtc1EXT = 36284,
- [NativeName("GL_RECT_NV")]
- RectNV = 246,
+ [NativeName("GL_COMPRESSED_RED_GREEN_RGTC2_EXT")]
+ CompressedRedGreenRgtc2EXT = 36285,
- [NativeName("GL_CIRCULAR_CCW_ARC_TO_NV")]
- CircularCcwArcToNV = 248,
+ [NativeName("GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT")]
+ CompressedSignedRedGreenRgtc2EXT = 36286,
- [NativeName("GL_CIRCULAR_CW_ARC_TO_NV")]
- CircularCwArcToNV = 250,
+ [NativeName("GL_COMPRESSED_RGB_S3TC_DXT1_EXT")]
+ CompressedRgbS3TcDxt1EXT = 33776,
- [NativeName("GL_CIRCULAR_TANGENT_ARC_TO_NV")]
- CircularTangentArcToNV = 252,
+ [NativeName("GL_COMPRESSED_RGBA_S3TC_DXT1_EXT")]
+ CompressedRgbaS3TcDxt1EXT = 33777,
- [NativeName("GL_ARC_TO_NV")]
- ArcToNV = 254,
+ [NativeName("GL_COMPRESSED_RGBA_S3TC_DXT3_EXT")]
+ CompressedRgbaS3TcDxt3EXT = 33778,
- [NativeName("GL_RELATIVE_ARC_TO_NV")]
- RelativeArcToNV = 255,
+ [NativeName("GL_COMPRESSED_RGBA_S3TC_DXT5_EXT")]
+ CompressedRgbaS3TcDxt5EXT = 33779,
- [NativeName("GL_BOLD_BIT_NV")]
- BoldBitNV = 1,
+ [NativeName("GL_NORMAL_MAP_EXT")]
+ NormalMapEXT = 34065,
- [NativeName("GL_ITALIC_BIT_NV")]
- ItalicBitNV = 2,
+ [NativeName("GL_REFLECTION_MAP_EXT")]
+ ReflectionMapEXT = 34066,
- [NativeName("GL_GLYPH_WIDTH_BIT_NV")]
- GlyphWidthBitNV = 1,
+ [NativeName("GL_TEXTURE_CUBE_MAP_EXT")]
+ TextureCubeMapEXT = 34067,
- [NativeName("GL_GLYPH_HEIGHT_BIT_NV")]
- GlyphHeightBitNV = 2,
+ [NativeName("GL_TEXTURE_BINDING_CUBE_MAP_EXT")]
+ TextureBindingCubeMapEXT = 34068,
- [NativeName("GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV")]
- GlyphHorizontalBearingXBitNV = 4,
+ [NativeName("GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT")]
+ TextureCubeMapPositiveXEXT = 34069,
- [NativeName("GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV")]
- GlyphHorizontalBearingYBitNV = 8,
+ [NativeName("GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT")]
+ TextureCubeMapNegativeXEXT = 34070,
- [NativeName("GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV")]
- GlyphHorizontalBearingAdvanceBitNV = 16,
+ [NativeName("GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT")]
+ TextureCubeMapPositiveYEXT = 34071,
- [NativeName("GL_GLYPH_VERTICAL_BEARING_X_BIT_NV")]
- GlyphVerticalBearingXBitNV = 32,
+ [NativeName("GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT")]
+ TextureCubeMapNegativeYEXT = 34072,
- [NativeName("GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV")]
- GlyphVerticalBearingYBitNV = 64,
+ [NativeName("GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT")]
+ TextureCubeMapPositiveZEXT = 34073,
- [NativeName("GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV")]
- GlyphVerticalBearingAdvanceBitNV = 128,
+ [NativeName("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT")]
+ TextureCubeMapNegativeZEXT = 34074,
- [NativeName("GL_GLYPH_HAS_KERNING_BIT_NV")]
- GlyphHasKerningBitNV = 256,
+ [NativeName("GL_PROXY_TEXTURE_CUBE_MAP_EXT")]
+ ProxyTextureCubeMapEXT = 34075,
- [NativeName("GL_FONT_X_MIN_BOUNDS_BIT_NV")]
- FontXMinBoundsBitNV = 65536,
+ [NativeName("GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT")]
+ MaxCubeMapTextureSizeEXT = 34076,
- [NativeName("GL_FONT_Y_MIN_BOUNDS_BIT_NV")]
- FontYMinBoundsBitNV = 131072,
+ [NativeName("GL_COMBINE_EXT")]
+ CombineEXT = 34160,
- [NativeName("GL_FONT_X_MAX_BOUNDS_BIT_NV")]
- FontXMaxBoundsBitNV = 262144,
+ [NativeName("GL_COMBINE_RGB_EXT")]
+ CombineRgbEXT = 34161,
- [NativeName("GL_FONT_Y_MAX_BOUNDS_BIT_NV")]
- FontYMaxBoundsBitNV = 524288,
+ [NativeName("GL_COMBINE_ALPHA_EXT")]
+ CombineAlphaEXT = 34162,
- [NativeName("GL_FONT_UNITS_PER_EM_BIT_NV")]
- FontUnitsPerEmBitNV = 1048576,
+ [NativeName("GL_RGB_SCALE_EXT")]
+ RgbScaleEXT = 34163,
- [NativeName("GL_FONT_ASCENDER_BIT_NV")]
- FontAscenderBitNV = 2097152,
+ [NativeName("GL_ADD_SIGNED_EXT")]
+ AddSignedEXT = 34164,
- [NativeName("GL_FONT_DESCENDER_BIT_NV")]
- FontDescenderBitNV = 4194304,
+ [NativeName("GL_INTERPOLATE_EXT")]
+ InterpolateEXT = 34165,
- [NativeName("GL_FONT_HEIGHT_BIT_NV")]
- FontHeightBitNV = 8388608,
+ [NativeName("GL_CONSTANT_EXT")]
+ ConstantEXT = 34166,
- [NativeName("GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV")]
- FontMaxAdvanceWidthBitNV = 16777216,
+ [NativeName("GL_PRIMARY_COLOR_EXT")]
+ PrimaryColorEXT = 34167,
- [NativeName("GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV")]
- FontMaxAdvanceHeightBitNV = 33554432,
+ [NativeName("GL_PREVIOUS_EXT")]
+ PreviousEXT = 34168,
- [NativeName("GL_FONT_UNDERLINE_POSITION_BIT_NV")]
- FontUnderlinePositionBitNV = 67108864,
+ [NativeName("GL_SOURCE0_RGB_EXT")]
+ Source0RgbEXT = 34176,
- [NativeName("GL_FONT_UNDERLINE_THICKNESS_BIT_NV")]
- FontUnderlineThicknessBitNV = 134217728,
+ [NativeName("GL_SOURCE1_RGB_EXT")]
+ Source1RgbEXT = 34177,
- [NativeName("GL_FONT_HAS_KERNING_BIT_NV")]
- FontHasKerningBitNV = 268435456,
+ [NativeName("GL_SOURCE2_RGB_EXT")]
+ Source2RgbEXT = 34178,
- [NativeName("GL_ROUNDED_RECT_NV")]
- RoundedRectNV = 232,
+ [NativeName("GL_SOURCE0_ALPHA_EXT")]
+ Source0AlphaEXT = 34184,
- [NativeName("GL_RELATIVE_ROUNDED_RECT_NV")]
- RelativeRoundedRectNV = 233,
+ [NativeName("GL_SOURCE1_ALPHA_EXT")]
+ Source1AlphaEXT = 34185,
- [NativeName("GL_ROUNDED_RECT2_NV")]
- RoundedRect2NV = 234,
+ [NativeName("GL_SOURCE2_ALPHA_EXT")]
+ Source2AlphaEXT = 34186,
- [NativeName("GL_RELATIVE_ROUNDED_RECT2_NV")]
- RelativeRoundedRect2NV = 235,
+ [NativeName("GL_OPERAND0_RGB_EXT")]
+ Operand0RgbEXT = 34192,
- [NativeName("GL_ROUNDED_RECT4_NV")]
- RoundedRect4NV = 236,
+ [NativeName("GL_OPERAND1_RGB_EXT")]
+ Operand1RgbEXT = 34193,
- [NativeName("GL_RELATIVE_ROUNDED_RECT4_NV")]
- RelativeRoundedRect4NV = 237,
+ [NativeName("GL_OPERAND2_RGB_EXT")]
+ Operand2RgbEXT = 34194,
- [NativeName("GL_ROUNDED_RECT8_NV")]
- RoundedRect8NV = 238,
+ [NativeName("GL_OPERAND0_ALPHA_EXT")]
+ Operand0AlphaEXT = 34200,
- [NativeName("GL_RELATIVE_ROUNDED_RECT8_NV")]
- RelativeRoundedRect8NV = 239,
+ [NativeName("GL_OPERAND1_ALPHA_EXT")]
+ Operand1AlphaEXT = 34201,
- [NativeName("GL_RELATIVE_RECT_NV")]
- RelativeRectNV = 247,
+ [NativeName("GL_OPERAND2_ALPHA_EXT")]
+ Operand2AlphaEXT = 34202,
- [NativeName("GL_FONT_GLYPHS_AVAILABLE_NV")]
- FontGlyphsAvailableNV = 37736,
+ [NativeName("GL_DOT3_RGB_EXT")]
+ Dot3RgbEXT = 34624,
- [NativeName("GL_FONT_TARGET_UNAVAILABLE_NV")]
- FontTargetUnavailableNV = 37737,
+ [NativeName("GL_DOT3_RGBA_EXT")]
+ Dot3RgbaEXT = 34625,
- [NativeName("GL_FONT_UNAVAILABLE_NV")]
- FontUnavailableNV = 37738,
+ [NativeName("GL_TEXTURE_MAX_ANISOTROPY_EXT")]
+ TextureMaxAnisotropyEXT = 34046,
- [NativeName("GL_FONT_UNINTELLIGIBLE_NV")]
- FontUnintelligibleNV = 37739,
+ [NativeName("GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT")]
+ MaxTextureMaxAnisotropyEXT = 34047,
- [NativeName("GL_CONIC_CURVE_TO_NV")]
- ConicCurveToNV = 26,
+ [NativeName("GL_TEXTURE_REDUCTION_MODE_EXT")]
+ TextureReductionModeEXT = 37734,
- [NativeName("GL_RELATIVE_CONIC_CURVE_TO_NV")]
- RelativeConicCurveToNV = 27,
+ [NativeName("GL_WEIGHTED_AVERAGE_EXT")]
+ WeightedAverageEXT = 37735,
- [NativeName("GL_FONT_NUM_GLYPH_INDICES_BIT_NV")]
- FontNumGlyphIndicesBitNV = 536870912,
+ [NativeName("GL_RGBA32UI_EXT")]
+ Rgba32UiEXT = 36208,
- [NativeName("GL_STANDARD_FONT_FORMAT_NV")]
- StandardFontFormatNV = 37740,
+ [NativeName("GL_RGB32UI_EXT")]
+ Rgb32UiEXT = 36209,
- [NativeName("GL_2_BYTES_NV")]
- X2BytesNV = 5127,
+ [NativeName("GL_ALPHA32UI_EXT")]
+ Alpha32UiEXT = 36210,
- [NativeName("GL_3_BYTES_NV")]
- X3BytesNV = 5128,
+ [NativeName("GL_INTENSITY32UI_EXT")]
+ Intensity32UiEXT = 36211,
- [NativeName("GL_4_BYTES_NV")]
- X4BytesNV = 5129,
+ [NativeName("GL_LUMINANCE32UI_EXT")]
+ Luminance32UiEXT = 36212,
- [NativeName("GL_EYE_LINEAR_NV")]
- EyeLinearNV = 9216,
+ [NativeName("GL_LUMINANCE_ALPHA32UI_EXT")]
+ LuminanceAlpha32UiEXT = 36213,
- [NativeName("GL_OBJECT_LINEAR_NV")]
- ObjectLinearNV = 9217,
+ [NativeName("GL_RGBA16UI_EXT")]
+ Rgba16UiEXT = 36214,
- [NativeName("GL_CONSTANT_NV")]
- ConstantNV = 34166,
+ [NativeName("GL_RGB16UI_EXT")]
+ Rgb16UiEXT = 36215,
- [NativeName("GL_PATH_FOG_GEN_MODE_NV")]
- PathFogGenModeNV = 37036,
+ [NativeName("GL_ALPHA16UI_EXT")]
+ Alpha16UiEXT = 36216,
- [NativeName("GL_PRIMARY_COLOR_NV")]
- PrimaryColorNV = 34092,
+ [NativeName("GL_INTENSITY16UI_EXT")]
+ Intensity16UiEXT = 36217,
- [NativeName("GL_SECONDARY_COLOR_NV")]
- SecondaryColorNV = 34093,
+ [NativeName("GL_LUMINANCE16UI_EXT")]
+ Luminance16UiEXT = 36218,
- [NativeName("GL_PATH_GEN_COLOR_FORMAT_NV")]
- PathGenColorFormatNV = 37042,
+ [NativeName("GL_LUMINANCE_ALPHA16UI_EXT")]
+ LuminanceAlpha16UiEXT = 36219,
- [NativeName("GL_PATH_PROJECTION_NV")]
- PathProjectionNV = 5889,
+ [NativeName("GL_RGBA8UI_EXT")]
+ Rgba8UiEXT = 36220,
- [NativeName("GL_PATH_MODELVIEW_NV")]
- PathModelviewNV = 5888,
+ [NativeName("GL_RGB8UI_EXT")]
+ Rgb8UiEXT = 36221,
- [NativeName("GL_PATH_MODELVIEW_STACK_DEPTH_NV")]
- PathModelviewStackDepthNV = 2979,
+ [NativeName("GL_ALPHA8UI_EXT")]
+ Alpha8UiEXT = 36222,
- [NativeName("GL_PATH_MODELVIEW_MATRIX_NV")]
- PathModelviewMatrixNV = 2982,
+ [NativeName("GL_INTENSITY8UI_EXT")]
+ Intensity8UiEXT = 36223,
- [NativeName("GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV")]
- PathMaxModelviewStackDepthNV = 3382,
+ [NativeName("GL_LUMINANCE8UI_EXT")]
+ Luminance8UiEXT = 36224,
- [NativeName("GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV")]
- PathTransposeModelviewMatrixNV = 34019,
+ [NativeName("GL_LUMINANCE_ALPHA8UI_EXT")]
+ LuminanceAlpha8UiEXT = 36225,
- [NativeName("GL_PATH_PROJECTION_STACK_DEPTH_NV")]
- PathProjectionStackDepthNV = 2980,
+ [NativeName("GL_RGBA32I_EXT")]
+ Rgba32IEXT = 36226,
- [NativeName("GL_PATH_PROJECTION_MATRIX_NV")]
- PathProjectionMatrixNV = 2983,
+ [NativeName("GL_RGB32I_EXT")]
+ Rgb32IEXT = 36227,
- [NativeName("GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV")]
- PathMaxProjectionStackDepthNV = 3384,
+ [NativeName("GL_ALPHA32I_EXT")]
+ Alpha32IEXT = 36228,
- [NativeName("GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV")]
- PathTransposeProjectionMatrixNV = 34020,
+ [NativeName("GL_INTENSITY32I_EXT")]
+ Intensity32IEXT = 36229,
- [NativeName("GL_FRAGMENT_INPUT_NV")]
- FragmentInputNV = 37741,
+ [NativeName("GL_LUMINANCE32I_EXT")]
+ Luminance32IEXT = 36230,
- [NativeName("GL_SHARED_EDGE_NV")]
- SharedEdgeNV = 192,
+ [NativeName("GL_LUMINANCE_ALPHA32I_EXT")]
+ LuminanceAlpha32IEXT = 36231,
- [NativeName("GL_WRITE_PIXEL_DATA_RANGE_NV")]
- WritePixelDataRangeNV = 34936,
+ [NativeName("GL_RGBA16I_EXT")]
+ Rgba16IEXT = 36232,
- [NativeName("GL_READ_PIXEL_DATA_RANGE_NV")]
- ReadPixelDataRangeNV = 34937,
+ [NativeName("GL_RGB16I_EXT")]
+ Rgb16IEXT = 36233,
- [NativeName("GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV")]
- WritePixelDataRangeLengthNV = 34938,
+ [NativeName("GL_ALPHA16I_EXT")]
+ Alpha16IEXT = 36234,
- [NativeName("GL_READ_PIXEL_DATA_RANGE_LENGTH_NV")]
- ReadPixelDataRangeLengthNV = 34939,
+ [NativeName("GL_INTENSITY16I_EXT")]
+ Intensity16IEXT = 36235,
- [NativeName("GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV")]
- WritePixelDataRangePointerNV = 34940,
+ [NativeName("GL_LUMINANCE16I_EXT")]
+ Luminance16IEXT = 36236,
- [NativeName("GL_READ_PIXEL_DATA_RANGE_POINTER_NV")]
- ReadPixelDataRangePointerNV = 34941,
+ [NativeName("GL_LUMINANCE_ALPHA16I_EXT")]
+ LuminanceAlpha16IEXT = 36237,
- [NativeName("GL_POINT_SPRITE_NV")]
- PointSpriteNV = 34913,
+ [NativeName("GL_RGBA8I_EXT")]
+ Rgba8IEXT = 36238,
- [NativeName("GL_COORD_REPLACE_NV")]
- CoordReplaceNV = 34914,
+ [NativeName("GL_RGB8I_EXT")]
+ Rgb8IEXT = 36239,
- [NativeName("GL_POINT_SPRITE_R_MODE_NV")]
- PointSpriteRModeNV = 34915,
+ [NativeName("GL_ALPHA8I_EXT")]
+ Alpha8IEXT = 36240,
- [NativeName("GL_FRAME_NV")]
- FrameNV = 36390,
+ [NativeName("GL_INTENSITY8I_EXT")]
+ Intensity8IEXT = 36241,
- [NativeName("GL_FIELDS_NV")]
- FieldsNV = 36391,
+ [NativeName("GL_LUMINANCE8I_EXT")]
+ Luminance8IEXT = 36242,
- [NativeName("GL_CURRENT_TIME_NV")]
- CurrentTimeNV = 36392,
+ [NativeName("GL_LUMINANCE_ALPHA8I_EXT")]
+ LuminanceAlpha8IEXT = 36243,
- [NativeName("GL_NUM_FILL_STREAMS_NV")]
- NumFillStreamsNV = 36393,
+ [NativeName("GL_RED_INTEGER_EXT")]
+ RedIntegerEXT = 36244,
- [NativeName("GL_PRESENT_TIME_NV")]
- PresentTimeNV = 36394,
+ [NativeName("GL_GREEN_INTEGER_EXT")]
+ GreenIntegerEXT = 36245,
- [NativeName("GL_PRESENT_DURATION_NV")]
- PresentDurationNV = 36395,
+ [NativeName("GL_BLUE_INTEGER_EXT")]
+ BlueIntegerEXT = 36246,
- [NativeName("GL_PRIMITIVE_RESTART_NV")]
- PrimitiveRestartNV = 34136,
+ [NativeName("GL_ALPHA_INTEGER_EXT")]
+ AlphaIntegerEXT = 36247,
- [NativeName("GL_PRIMITIVE_RESTART_INDEX_NV")]
- PrimitiveRestartIndexNV = 34137,
+ [NativeName("GL_RGB_INTEGER_EXT")]
+ RgbIntegerEXT = 36248,
- [NativeName("GL_SHADING_RATE_IMAGE_PER_PRIMITIVE_NV")]
- ShadingRateImagePerPrimitiveNV = 38321,
+ [NativeName("GL_RGBA_INTEGER_EXT")]
+ RgbaIntegerEXT = 36249,
- [NativeName("GL_SHADING_RATE_IMAGE_PALETTE_COUNT_NV")]
- ShadingRateImagePaletteCountNV = 38322,
+ [NativeName("GL_BGR_INTEGER_EXT")]
+ BgrIntegerEXT = 36250,
- [NativeName("GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV")]
- QueryResourceTypeVidmemAllocNV = 38208,
+ [NativeName("GL_BGRA_INTEGER_EXT")]
+ BgraIntegerEXT = 36251,
- [NativeName("GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV")]
- QueryResourceMemtypeVidmemNV = 38210,
+ [NativeName("GL_LUMINANCE_INTEGER_EXT")]
+ LuminanceIntegerEXT = 36252,
- [NativeName("GL_QUERY_RESOURCE_SYS_RESERVED_NV")]
- QueryResourceSysReservedNV = 38212,
+ [NativeName("GL_LUMINANCE_ALPHA_INTEGER_EXT")]
+ LuminanceAlphaIntegerEXT = 36253,
- [NativeName("GL_QUERY_RESOURCE_TEXTURE_NV")]
- QueryResourceTextureNV = 38213,
+ [NativeName("GL_RGBA_INTEGER_MODE_EXT")]
+ RgbaIntegerModeEXT = 36254,
- [NativeName("GL_QUERY_RESOURCE_RENDERBUFFER_NV")]
- QueryResourceRenderbufferNV = 38214,
+ [NativeName("GL_MAX_TEXTURE_LOD_BIAS_EXT")]
+ MaxTextureLodBiasEXT = 34045,
- [NativeName("GL_QUERY_RESOURCE_BUFFEROBJECT_NV")]
- QueryResourceBufferobjectNV = 38215,
+ [NativeName("GL_TEXTURE_FILTER_CONTROL_EXT")]
+ TextureFilterControlEXT = 34048,
- [NativeName("GL_REGISTER_COMBINERS_NV")]
- RegisterCombinersNV = 34082,
+ [NativeName("GL_TEXTURE_LOD_BIAS_EXT")]
+ TextureLodBiasEXT = 34049,
- [NativeName("GL_VARIABLE_A_NV")]
- VariableANV = 34083,
+ [NativeName("GL_MIRROR_CLAMP_EXT")]
+ MirrorClampEXT = 34626,
- [NativeName("GL_VARIABLE_B_NV")]
- VariableBNV = 34084,
+ [NativeName("GL_MIRROR_CLAMP_TO_EDGE_EXT")]
+ MirrorClampToEdgeEXT = 34627,
- [NativeName("GL_VARIABLE_C_NV")]
- VariableCNV = 34085,
+ [NativeName("GL_MIRROR_CLAMP_TO_BORDER_EXT")]
+ MirrorClampToBorderEXT = 35090,
- [NativeName("GL_VARIABLE_D_NV")]
- VariableDNV = 34086,
+ [NativeName("GL_TEXTURE_PRIORITY_EXT")]
+ TexturePriorityEXT = 32870,
- [NativeName("GL_VARIABLE_E_NV")]
- VariableENV = 34087,
+ [NativeName("GL_TEXTURE_RESIDENT_EXT")]
+ TextureResidentEXT = 32871,
- [NativeName("GL_VARIABLE_F_NV")]
- VariableFNV = 34088,
+ [NativeName("GL_TEXTURE_1D_BINDING_EXT")]
+ Texture1DBindingEXT = 32872,
- [NativeName("GL_VARIABLE_G_NV")]
- VariableGNV = 34089,
+ [NativeName("GL_TEXTURE_2D_BINDING_EXT")]
+ Texture2DBindingEXT = 32873,
- [NativeName("GL_CONSTANT_COLOR0_NV")]
- ConstantColor0NV = 34090,
+ [NativeName("GL_TEXTURE_3D_BINDING_EXT")]
+ Texture3DBindingEXT = 32874,
- [NativeName("GL_CONSTANT_COLOR1_NV")]
- ConstantColor1NV = 34091,
+ [NativeName("GL_PERTURB_EXT")]
+ PerturbEXT = 34222,
- [NativeName("GL_SPARE0_NV")]
- Spare0NV = 34094,
+ [NativeName("GL_TEXTURE_NORMAL_EXT")]
+ TextureNormalEXT = 34223,
- [NativeName("GL_SPARE1_NV")]
- Spare1NV = 34095,
+ [NativeName("GL_SRGB_EXT")]
+ SrgbEXT = 35904,
- [NativeName("GL_DISCARD_NV")]
- DiscardNV = 34096,
+ [NativeName("GL_SRGB8_EXT")]
+ Srgb8EXT = 35905,
- [NativeName("GL_E_TIMES_F_NV")]
- ETimesFNV = 34097,
+ [NativeName("GL_SRGB_ALPHA_EXT")]
+ SrgbAlphaEXT = 35906,
- [NativeName("GL_SPARE0_PLUS_SECONDARY_COLOR_NV")]
- Spare0PlusSecondaryColorNV = 34098,
+ [NativeName("GL_SRGB8_ALPHA8_EXT")]
+ Srgb8Alpha8EXT = 35907,
- [NativeName("GL_UNSIGNED_IDENTITY_NV")]
- UnsignedIdentityNV = 34102,
+ [NativeName("GL_SLUMINANCE_ALPHA_EXT")]
+ SluminanceAlphaEXT = 35908,
- [NativeName("GL_UNSIGNED_INVERT_NV")]
- UnsignedInvertNV = 34103,
+ [NativeName("GL_SLUMINANCE8_ALPHA8_EXT")]
+ Sluminance8Alpha8EXT = 35909,
- [NativeName("GL_EXPAND_NORMAL_NV")]
- ExpandNormalNV = 34104,
+ [NativeName("GL_SLUMINANCE_EXT")]
+ SluminanceEXT = 35910,
- [NativeName("GL_EXPAND_NEGATE_NV")]
- ExpandNegateNV = 34105,
+ [NativeName("GL_SLUMINANCE8_EXT")]
+ Sluminance8EXT = 35911,
- [NativeName("GL_HALF_BIAS_NORMAL_NV")]
- HalfBiasNormalNV = 34106,
+ [NativeName("GL_COMPRESSED_SRGB_EXT")]
+ CompressedSrgbEXT = 35912,
- [NativeName("GL_HALF_BIAS_NEGATE_NV")]
- HalfBiasNegateNV = 34107,
+ [NativeName("GL_COMPRESSED_SRGB_ALPHA_EXT")]
+ CompressedSrgbAlphaEXT = 35913,
- [NativeName("GL_SIGNED_IDENTITY_NV")]
- SignedIdentityNV = 34108,
+ [NativeName("GL_COMPRESSED_SLUMINANCE_EXT")]
+ CompressedSluminanceEXT = 35914,
- [NativeName("GL_SIGNED_NEGATE_NV")]
- SignedNegateNV = 34109,
+ [NativeName("GL_COMPRESSED_SLUMINANCE_ALPHA_EXT")]
+ CompressedSluminanceAlphaEXT = 35915,
- [NativeName("GL_SCALE_BY_TWO_NV")]
- ScaleByTwoNV = 34110,
+ [NativeName("GL_COMPRESSED_SRGB_S3TC_DXT1_EXT")]
+ CompressedSrgbS3TcDxt1EXT = 35916,
- [NativeName("GL_SCALE_BY_FOUR_NV")]
- ScaleByFourNV = 34111,
+ [NativeName("GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT")]
+ CompressedSrgbAlphaS3TcDxt1EXT = 35917,
- [NativeName("GL_SCALE_BY_ONE_HALF_NV")]
- ScaleByOneHalfNV = 34112,
+ [NativeName("GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT")]
+ CompressedSrgbAlphaS3TcDxt3EXT = 35918,
- [NativeName("GL_BIAS_BY_NEGATIVE_ONE_HALF_NV")]
- BiasByNegativeOneHalfNV = 34113,
+ [NativeName("GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT")]
+ CompressedSrgbAlphaS3TcDxt5EXT = 35919,
- [NativeName("GL_COMBINER_INPUT_NV")]
- CombinerInputNV = 34114,
+ [NativeName("GL_SR8_EXT")]
+ Sr8EXT = 36797,
- [NativeName("GL_COMBINER_MAPPING_NV")]
- CombinerMappingNV = 34115,
+ [NativeName("GL_SRG8_EXT")]
+ Srg8EXT = 36798,
- [NativeName("GL_COMBINER_COMPONENT_USAGE_NV")]
- CombinerComponentUsageNV = 34116,
+ [NativeName("GL_TEXTURE_SRGB_DECODE_EXT")]
+ TextureSrgbDecodeEXT = 35400,
- [NativeName("GL_COMBINER_AB_DOT_PRODUCT_NV")]
- CombinerAbDotProductNV = 34117,
+ [NativeName("GL_DECODE_EXT")]
+ DecodeEXT = 35401,
- [NativeName("GL_COMBINER_CD_DOT_PRODUCT_NV")]
- CombinerCdDotProductNV = 34118,
+ [NativeName("GL_SKIP_DECODE_EXT")]
+ SkipDecodeEXT = 35402,
- [NativeName("GL_COMBINER_MUX_SUM_NV")]
- CombinerMuxSumNV = 34119,
+ [NativeName("GL_RGB9_E5_EXT")]
+ Rgb9E5EXT = 35901,
- [NativeName("GL_COMBINER_SCALE_NV")]
- CombinerScaleNV = 34120,
+ [NativeName("GL_UNSIGNED_INT_5_9_9_9_REV_EXT")]
+ UnsignedInt5x9x9x9RevEXT = 35902,
- [NativeName("GL_COMBINER_BIAS_NV")]
- CombinerBiasNV = 34121,
+ [NativeName("GL_TEXTURE_SHARED_SIZE_EXT")]
+ TextureSharedSizeEXT = 35903,
- [NativeName("GL_COMBINER_AB_OUTPUT_NV")]
- CombinerAbOutputNV = 34122,
+ [NativeName("GL_ALPHA_SNORM")]
+ AlphaSnorm = 36880,
- [NativeName("GL_COMBINER_CD_OUTPUT_NV")]
- CombinerCdOutputNV = 34123,
+ [NativeName("GL_LUMINANCE_SNORM")]
+ LuminanceSnorm = 36881,
- [NativeName("GL_COMBINER_SUM_OUTPUT_NV")]
- CombinerSumOutputNV = 34124,
+ [NativeName("GL_LUMINANCE_ALPHA_SNORM")]
+ LuminanceAlphaSnorm = 36882,
- [NativeName("GL_MAX_GENERAL_COMBINERS_NV")]
- MaxGeneralCombinersNV = 34125,
+ [NativeName("GL_INTENSITY_SNORM")]
+ IntensitySnorm = 36883,
- [NativeName("GL_NUM_GENERAL_COMBINERS_NV")]
- NumGeneralCombinersNV = 34126,
+ [NativeName("GL_ALPHA8_SNORM")]
+ Alpha8Snorm = 36884,
- [NativeName("GL_COLOR_SUM_CLAMP_NV")]
- ColorSumClampNV = 34127,
+ [NativeName("GL_LUMINANCE8_SNORM")]
+ Luminance8Snorm = 36885,
- [NativeName("GL_COMBINER0_NV")]
- Combiner0NV = 34128,
+ [NativeName("GL_LUMINANCE8_ALPHA8_SNORM")]
+ Luminance8Alpha8Snorm = 36886,
- [NativeName("GL_COMBINER1_NV")]
- Combiner1NV = 34129,
+ [NativeName("GL_INTENSITY8_SNORM")]
+ Intensity8Snorm = 36887,
- [NativeName("GL_COMBINER2_NV")]
- Combiner2NV = 34130,
+ [NativeName("GL_ALPHA16_SNORM")]
+ Alpha16Snorm = 36888,
- [NativeName("GL_COMBINER3_NV")]
- Combiner3NV = 34131,
+ [NativeName("GL_LUMINANCE16_SNORM")]
+ Luminance16Snorm = 36889,
- [NativeName("GL_COMBINER4_NV")]
- Combiner4NV = 34132,
+ [NativeName("GL_LUMINANCE16_ALPHA16_SNORM")]
+ Luminance16Alpha16Snorm = 36890,
- [NativeName("GL_COMBINER5_NV")]
- Combiner5NV = 34133,
+ [NativeName("GL_INTENSITY16_SNORM")]
+ Intensity16Snorm = 36891,
- [NativeName("GL_COMBINER6_NV")]
- Combiner6NV = 34134,
+ [NativeName("GL_RED_SNORM")]
+ RedSnorm = 36752,
- [NativeName("GL_COMBINER7_NV")]
- Combiner7NV = 34135,
+ [NativeName("GL_RG_SNORM")]
+ RgSnorm = 36753,
- [NativeName("GL_PER_STAGE_CONSTANTS_NV")]
- PerStageConstantsNV = 34101,
+ [NativeName("GL_RGB_SNORM")]
+ RgbSnorm = 36754,
- [NativeName("GL_REPRESENTATIVE_FRAGMENT_TEST_NV")]
- RepresentativeFragmentTestNV = 37759,
+ [NativeName("GL_RGBA_SNORM")]
+ RgbaSnorm = 36755,
- [NativeName("GL_PURGED_CONTEXT_RESET_NV")]
- PurgedContextResetNV = 37563,
+ [NativeName("GL_TEXTURE_IMMUTABLE_FORMAT_EXT")]
+ TextureImmutableFormatEXT = 37167,
- [NativeName("GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV")]
- SampleLocationSubpixelBitsNV = 37693,
+ [NativeName("GL_RGBA32F_EXT")]
+ Rgba32FEXT = 34836,
- [NativeName("GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV")]
- SampleLocationPixelGridWidthNV = 37694,
+ [NativeName("GL_RGB32F_EXT")]
+ Rgb32FEXT = 34837,
- [NativeName("GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV")]
- SampleLocationPixelGridHeightNV = 37695,
+ [NativeName("GL_ALPHA32F_EXT")]
+ Alpha32FEXT = 34838,
- [NativeName("GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV")]
- ProgrammableSampleLocationTableSizeNV = 37696,
+ [NativeName("GL_LUMINANCE32F_EXT")]
+ Luminance32FEXT = 34840,
- [NativeName("GL_SAMPLE_LOCATION_NV")]
- SampleLocationNV = 36432,
+ [NativeName("GL_LUMINANCE_ALPHA32F_EXT")]
+ LuminanceAlpha32FEXT = 34841,
- [NativeName("GL_PROGRAMMABLE_SAMPLE_LOCATION_NV")]
- ProgrammableSampleLocationNV = 37697,
+ [NativeName("GL_RGBA16F_EXT")]
+ Rgba16FEXT = 34842,
- [NativeName("GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV")]
- FramebufferProgrammableSampleLocationsNV = 37698,
+ [NativeName("GL_RGB16F_EXT")]
+ Rgb16FEXT = 34843,
- [NativeName("GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV")]
- FramebufferSampleLocationPixelGridNV = 37699,
+ [NativeName("GL_ALPHA16F_EXT")]
+ Alpha16FEXT = 34844,
- [NativeName("GL_SCISSOR_TEST_EXCLUSIVE_NV")]
- ScissorTestExclusiveNV = 38229,
+ [NativeName("GL_LUMINANCE16F_EXT")]
+ Luminance16FEXT = 34846,
- [NativeName("GL_SCISSOR_BOX_EXCLUSIVE_NV")]
- ScissorBoxExclusiveNV = 38230,
+ [NativeName("GL_LUMINANCE_ALPHA16F_EXT")]
+ LuminanceAlpha16FEXT = 34847,
- [NativeName("GL_BUFFER_GPU_ADDRESS_NV")]
- BufferGpuAddressNV = 36637,
+ [NativeName("GL_BGRA8_EXT")]
+ Bgra8EXT = 37793,
- [NativeName("GL_GPU_ADDRESS_NV")]
- GpuAddressNV = 36660,
+ [NativeName("GL_R8_EXT")]
+ R8EXT = 33321,
- [NativeName("GL_MAX_SHADER_BUFFER_ADDRESS_NV")]
- MaxShaderBufferAddressNV = 36661,
+ [NativeName("GL_RG8_EXT")]
+ Rg8EXT = 33323,
- [NativeName("GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV")]
- ShaderGlobalAccessBarrierBitNV = 16,
+ [NativeName("GL_R32F_EXT")]
+ R32FEXT = 33326,
- [NativeName("GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV")]
- SubgroupFeaturePartitionedBitNV = 256,
+ [NativeName("GL_RG32F_EXT")]
+ Rg32FEXT = 33328,
- [NativeName("GL_WARP_SIZE_NV")]
- WarpSizeNV = 37689,
+ [NativeName("GL_R16F_EXT")]
+ R16FEXT = 33325,
- [NativeName("GL_WARPS_PER_SM_NV")]
- WarpsPerSmNV = 37690,
+ [NativeName("GL_RG16F_EXT")]
+ Rg16FEXT = 33327,
- [NativeName("GL_SM_COUNT_NV")]
- SmCountNV = 37691,
+ [NativeName("GL_TEXTURE_SWIZZLE_R_EXT")]
+ TextureSwizzleREXT = 36418,
- [NativeName("GL_SHADING_RATE_IMAGE_NV")]
- ShadingRateImageNV = 38243,
+ [NativeName("GL_TEXTURE_SWIZZLE_G_EXT")]
+ TextureSwizzleGEXT = 36419,
- [NativeName("GL_SHADING_RATE_NO_INVOCATIONS_NV")]
- ShadingRateNoInvocationsNV = 38244,
+ [NativeName("GL_TEXTURE_SWIZZLE_B_EXT")]
+ TextureSwizzleBEXT = 36420,
- [NativeName("GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV")]
- ShadingRate1InvocationPerPixelNV = 38245,
+ [NativeName("GL_TEXTURE_SWIZZLE_A_EXT")]
+ TextureSwizzleAEXT = 36421,
- [NativeName("GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV")]
- ShadingRate1InvocationPer1x2PixelsNV = 38246,
+ [NativeName("GL_TEXTURE_SWIZZLE_RGBA_EXT")]
+ TextureSwizzleRgbaEXT = 36422,
- [NativeName("GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV")]
- ShadingRate1InvocationPer2x1PixelsNV = 38247,
+ [NativeName("GL_TIME_ELAPSED_EXT")]
+ TimeElapsedEXT = 35007,
- [NativeName("GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV")]
- ShadingRate1InvocationPer2x2PixelsNV = 38248,
+ [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_EXT")]
+ TransformFeedbackBufferEXT = 35982,
- [NativeName("GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV")]
- ShadingRate1InvocationPer2x4PixelsNV = 38249,
+ [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT")]
+ TransformFeedbackBufferStartEXT = 35972,
- [NativeName("GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV")]
- ShadingRate1InvocationPer4x2PixelsNV = 38250,
+ [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT")]
+ TransformFeedbackBufferSizeEXT = 35973,
- [NativeName("GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV")]
- ShadingRate1InvocationPer4x4PixelsNV = 38251,
+ [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT")]
+ TransformFeedbackBufferBindingEXT = 35983,
- [NativeName("GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV")]
- ShadingRate2InvocationsPerPixelNV = 38252,
+ [NativeName("GL_INTERLEAVED_ATTRIBS_EXT")]
+ InterleavedAttribsEXT = 35980,
- [NativeName("GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV")]
- ShadingRate4InvocationsPerPixelNV = 38253,
+ [NativeName("GL_SEPARATE_ATTRIBS_EXT")]
+ SeparateAttribsEXT = 35981,
- [NativeName("GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV")]
- ShadingRate8InvocationsPerPixelNV = 38254,
+ [NativeName("GL_PRIMITIVES_GENERATED_EXT")]
+ PrimitivesGeneratedEXT = 35975,
- [NativeName("GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV")]
- ShadingRate16InvocationsPerPixelNV = 38255,
+ [NativeName("GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT")]
+ TransformFeedbackPrimitivesWrittenEXT = 35976,
- [NativeName("GL_SHADING_RATE_IMAGE_BINDING_NV")]
- ShadingRateImageBindingNV = 38235,
+ [NativeName("GL_RASTERIZER_DISCARD_EXT")]
+ RasterizerDiscardEXT = 35977,
- [NativeName("GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV")]
- ShadingRateImageTexelWidthNV = 38236,
+ [NativeName("GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT")]
+ MaxTransformFeedbackInterleavedComponentsEXT = 35978,
- [NativeName("GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV")]
- ShadingRateImageTexelHeightNV = 38237,
+ [NativeName("GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT")]
+ MaxTransformFeedbackSeparateAttribsEXT = 35979,
- [NativeName("GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV")]
- ShadingRateImagePaletteSizeNV = 38238,
+ [NativeName("GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT")]
+ MaxTransformFeedbackSeparateComponentsEXT = 35968,
- [NativeName("GL_MAX_COARSE_FRAGMENT_SAMPLES_NV")]
- MaxCoarseFragmentSamplesNV = 38239,
+ [NativeName("GL_TRANSFORM_FEEDBACK_VARYINGS_EXT")]
+ TransformFeedbackVaryingsEXT = 35971,
- [NativeName("GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV")]
- ShadingRateSampleOrderDefaultNV = 38318,
+ [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT")]
+ TransformFeedbackBufferModeEXT = 35967,
- [NativeName("GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV")]
- ShadingRateSampleOrderPixelMajorNV = 38319,
+ [NativeName("GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT")]
+ TransformFeedbackVaryingMaxLengthEXT = 35958,
- [NativeName("GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV")]
- ShadingRateSampleOrderSampleMajorNV = 38320,
+ [NativeName("GL_VERTEX_ARRAY_EXT")]
+ VertexArrayEXT = 32884,
- [NativeName("GL_MAX_PROGRAM_PATCH_ATTRIBS_NV")]
- MaxProgramPatchAttribsNV = 34520,
+ [NativeName("GL_NORMAL_ARRAY_EXT")]
+ NormalArrayEXT = 32885,
- [NativeName("GL_TESS_CONTROL_PROGRAM_NV")]
- TessControlProgramNV = 35102,
+ [NativeName("GL_COLOR_ARRAY_EXT")]
+ ColorArrayEXT = 32886,
- [NativeName("GL_TESS_EVALUATION_PROGRAM_NV")]
- TessEvaluationProgramNV = 35103,
+ [NativeName("GL_INDEX_ARRAY_EXT")]
+ IndexArrayEXT = 32887,
- [NativeName("GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV")]
- TessControlProgramParameterBufferNV = 35956,
+ [NativeName("GL_TEXTURE_COORD_ARRAY_EXT")]
+ TextureCoordArrayEXT = 32888,
- [NativeName("GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV")]
- TessEvaluationProgramParameterBufferNV = 35957,
+ [NativeName("GL_EDGE_FLAG_ARRAY_EXT")]
+ EdgeFlagArrayEXT = 32889,
- [NativeName("GL_EMBOSS_LIGHT_NV")]
- EmbossLightNV = 34141,
+ [NativeName("GL_VERTEX_ARRAY_SIZE_EXT")]
+ VertexArraySizeEXT = 32890,
- [NativeName("GL_EMBOSS_CONSTANT_NV")]
- EmbossConstantNV = 34142,
+ [NativeName("GL_VERTEX_ARRAY_TYPE_EXT")]
+ VertexArrayTypeEXT = 32891,
- [NativeName("GL_EMBOSS_MAP_NV")]
- EmbossMapNV = 34143,
+ [NativeName("GL_VERTEX_ARRAY_STRIDE_EXT")]
+ VertexArrayStrideEXT = 32892,
- [NativeName("GL_NORMAL_MAP_NV")]
- NormalMapNV = 34065,
+ [NativeName("GL_VERTEX_ARRAY_COUNT_EXT")]
+ VertexArrayCountEXT = 32893,
- [NativeName("GL_REFLECTION_MAP_NV")]
- ReflectionMapNV = 34066,
+ [NativeName("GL_NORMAL_ARRAY_TYPE_EXT")]
+ NormalArrayTypeEXT = 32894,
- [NativeName("GL_COMBINE4_NV")]
- Combine4NV = 34051,
+ [NativeName("GL_NORMAL_ARRAY_STRIDE_EXT")]
+ NormalArrayStrideEXT = 32895,
- [NativeName("GL_SOURCE3_RGB_NV")]
- Source3RgbNV = 34179,
+ [NativeName("GL_NORMAL_ARRAY_COUNT_EXT")]
+ NormalArrayCountEXT = 32896,
- [NativeName("GL_SOURCE3_ALPHA_NV")]
- Source3AlphaNV = 34187,
+ [NativeName("GL_COLOR_ARRAY_SIZE_EXT")]
+ ColorArraySizeEXT = 32897,
- [NativeName("GL_OPERAND3_RGB_NV")]
- Operand3RgbNV = 34195,
+ [NativeName("GL_COLOR_ARRAY_TYPE_EXT")]
+ ColorArrayTypeEXT = 32898,
- [NativeName("GL_OPERAND3_ALPHA_NV")]
- Operand3AlphaNV = 34203,
+ [NativeName("GL_COLOR_ARRAY_STRIDE_EXT")]
+ ColorArrayStrideEXT = 32899,
- [NativeName("GL_TEXTURE_UNSIGNED_REMAP_MODE_NV")]
- TextureUnsignedRemapModeNV = 34959,
+ [NativeName("GL_COLOR_ARRAY_COUNT_EXT")]
+ ColorArrayCountEXT = 32900,
- [NativeName("GL_TEXTURE_COVERAGE_SAMPLES_NV")]
- TextureCoverageSamplesNV = 36933,
+ [NativeName("GL_INDEX_ARRAY_TYPE_EXT")]
+ IndexArrayTypeEXT = 32901,
- [NativeName("GL_TEXTURE_COLOR_SAMPLES_NV")]
- TextureColorSamplesNV = 36934,
+ [NativeName("GL_INDEX_ARRAY_STRIDE_EXT")]
+ IndexArrayStrideEXT = 32902,
- [NativeName("GL_TEXTURE_RECTANGLE_NV")]
- TextureRectangleNV = 34037,
+ [NativeName("GL_INDEX_ARRAY_COUNT_EXT")]
+ IndexArrayCountEXT = 32903,
- [NativeName("GL_TEXTURE_BINDING_RECTANGLE_NV")]
- TextureBindingRectangleNV = 34038,
+ [NativeName("GL_TEXTURE_COORD_ARRAY_SIZE_EXT")]
+ TextureCoordArraySizeEXT = 32904,
- [NativeName("GL_PROXY_TEXTURE_RECTANGLE_NV")]
- ProxyTextureRectangleNV = 34039,
+ [NativeName("GL_TEXTURE_COORD_ARRAY_TYPE_EXT")]
+ TextureCoordArrayTypeEXT = 32905,
- [NativeName("GL_MAX_RECTANGLE_TEXTURE_SIZE_NV")]
- MaxRectangleTextureSizeNV = 34040,
+ [NativeName("GL_TEXTURE_COORD_ARRAY_STRIDE_EXT")]
+ TextureCoordArrayStrideEXT = 32906,
- [NativeName("GL_OFFSET_TEXTURE_RECTANGLE_NV")]
- OffsetTextureRectangleNV = 34380,
+ [NativeName("GL_TEXTURE_COORD_ARRAY_COUNT_EXT")]
+ TextureCoordArrayCountEXT = 32907,
- [NativeName("GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV")]
- OffsetTextureRectangleScaleNV = 34381,
+ [NativeName("GL_EDGE_FLAG_ARRAY_STRIDE_EXT")]
+ EdgeFlagArrayStrideEXT = 32908,
- [NativeName("GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV")]
- DotProductTextureRectangleNV = 34382,
+ [NativeName("GL_EDGE_FLAG_ARRAY_COUNT_EXT")]
+ EdgeFlagArrayCountEXT = 32909,
- [NativeName("GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV")]
- RgbaUnsignedDotProductMappingNV = 34521,
+ [NativeName("GL_VERTEX_ARRAY_POINTER_EXT")]
+ VertexArrayPointerEXT = 32910,
- [NativeName("GL_UNSIGNED_INT_S8_S8_8_8_NV")]
- UnsignedIntS8S8x8x8NV = 34522,
+ [NativeName("GL_NORMAL_ARRAY_POINTER_EXT")]
+ NormalArrayPointerEXT = 32911,
- [NativeName("GL_UNSIGNED_INT_8_8_S8_S8_REV_NV")]
- UnsignedInt8x8S8S8RevNV = 34523,
+ [NativeName("GL_COLOR_ARRAY_POINTER_EXT")]
+ ColorArrayPointerEXT = 32912,
- [NativeName("GL_DSDT_MAG_INTENSITY_NV")]
- DsdtMagIntensityNV = 34524,
+ [NativeName("GL_INDEX_ARRAY_POINTER_EXT")]
+ IndexArrayPointerEXT = 32913,
- [NativeName("GL_SHADER_CONSISTENT_NV")]
- ShaderConsistentNV = 34525,
+ [NativeName("GL_TEXTURE_COORD_ARRAY_POINTER_EXT")]
+ TextureCoordArrayPointerEXT = 32914,
- [NativeName("GL_TEXTURE_SHADER_NV")]
- TextureShaderNV = 34526,
+ [NativeName("GL_EDGE_FLAG_ARRAY_POINTER_EXT")]
+ EdgeFlagArrayPointerEXT = 32915,
- [NativeName("GL_SHADER_OPERATION_NV")]
- ShaderOperationNV = 34527,
+ [NativeName("GL_DOUBLE_VEC2_EXT")]
+ DoubleVec2EXT = 36860,
- [NativeName("GL_CULL_MODES_NV")]
- CullModesNV = 34528,
+ [NativeName("GL_DOUBLE_VEC3_EXT")]
+ DoubleVec3EXT = 36861,
- [NativeName("GL_OFFSET_TEXTURE_MATRIX_NV")]
- OffsetTextureMatrixNV = 34529,
+ [NativeName("GL_DOUBLE_VEC4_EXT")]
+ DoubleVec4EXT = 36862,
- [NativeName("GL_OFFSET_TEXTURE_SCALE_NV")]
- OffsetTextureScaleNV = 34530,
+ [NativeName("GL_DOUBLE_MAT2_EXT")]
+ DoubleMat2EXT = 36678,
- [NativeName("GL_OFFSET_TEXTURE_BIAS_NV")]
- OffsetTextureBiasNV = 34531,
+ [NativeName("GL_DOUBLE_MAT3_EXT")]
+ DoubleMat3EXT = 36679,
- [NativeName("GL_OFFSET_TEXTURE_2D_MATRIX_NV")]
- OffsetTexture2DMatrixNV = 34529,
+ [NativeName("GL_DOUBLE_MAT4_EXT")]
+ DoubleMat4EXT = 36680,
- [NativeName("GL_OFFSET_TEXTURE_2D_SCALE_NV")]
- OffsetTexture2DScaleNV = 34530,
+ [NativeName("GL_DOUBLE_MAT2x3_EXT")]
+ DoubleMat2x3EXT = 36681,
- [NativeName("GL_OFFSET_TEXTURE_2D_BIAS_NV")]
- OffsetTexture2DBiasNV = 34531,
+ [NativeName("GL_DOUBLE_MAT2x4_EXT")]
+ DoubleMat2x4EXT = 36682,
- [NativeName("GL_PREVIOUS_TEXTURE_INPUT_NV")]
- PreviousTextureInputNV = 34532,
+ [NativeName("GL_DOUBLE_MAT3x2_EXT")]
+ DoubleMat3x2EXT = 36683,
- [NativeName("GL_CONST_EYE_NV")]
- ConstEyeNV = 34533,
+ [NativeName("GL_DOUBLE_MAT3x4_EXT")]
+ DoubleMat3x4EXT = 36684,
- [NativeName("GL_PASS_THROUGH_NV")]
- PassThroughNV = 34534,
+ [NativeName("GL_DOUBLE_MAT4x2_EXT")]
+ DoubleMat4x2EXT = 36685,
- [NativeName("GL_CULL_FRAGMENT_NV")]
- CullFragmentNV = 34535,
+ [NativeName("GL_DOUBLE_MAT4x3_EXT")]
+ DoubleMat4x3EXT = 36686,
- [NativeName("GL_OFFSET_TEXTURE_2D_NV")]
- OffsetTexture2DNV = 34536,
+ [NativeName("GL_VERTEX_SHADER_EXT")]
+ VertexShaderEXT = 34688,
- [NativeName("GL_DEPENDENT_AR_TEXTURE_2D_NV")]
- DependentArTexture2DNV = 34537,
+ [NativeName("GL_VERTEX_SHADER_BINDING_EXT")]
+ VertexShaderBindingEXT = 34689,
- [NativeName("GL_DEPENDENT_GB_TEXTURE_2D_NV")]
- DependentGbTexture2DNV = 34538,
+ [NativeName("GL_OP_INDEX_EXT")]
+ OpIndexEXT = 34690,
- [NativeName("GL_DOT_PRODUCT_NV")]
- DotProductNV = 34540,
+ [NativeName("GL_OP_NEGATE_EXT")]
+ OpNegateEXT = 34691,
- [NativeName("GL_DOT_PRODUCT_DEPTH_REPLACE_NV")]
- DotProductDepthReplaceNV = 34541,
+ [NativeName("GL_OP_DOT3_EXT")]
+ OpDot3EXT = 34692,
- [NativeName("GL_DOT_PRODUCT_TEXTURE_2D_NV")]
- DotProductTexture2DNV = 34542,
+ [NativeName("GL_OP_DOT4_EXT")]
+ OpDot4EXT = 34693,
- [NativeName("GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV")]
- DotProductTextureCubeMapNV = 34544,
+ [NativeName("GL_OP_MUL_EXT")]
+ OpMulEXT = 34694,
- [NativeName("GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV")]
- DotProductDiffuseCubeMapNV = 34545,
+ [NativeName("GL_OP_ADD_EXT")]
+ OpAddEXT = 34695,
- [NativeName("GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV")]
- DotProductReflectCubeMapNV = 34546,
+ [NativeName("GL_OP_MADD_EXT")]
+ OpMaddEXT = 34696,
- [NativeName("GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV")]
- DotProductConstEyeReflectCubeMapNV = 34547,
+ [NativeName("GL_OP_FRAC_EXT")]
+ OpFracEXT = 34697,
- [NativeName("GL_HILO_NV")]
- HiloNV = 34548,
+ [NativeName("GL_OP_MAX_EXT")]
+ OpMaxEXT = 34698,
- [NativeName("GL_DSDT_NV")]
- DsdtNV = 34549,
+ [NativeName("GL_OP_MIN_EXT")]
+ OpMinEXT = 34699,
- [NativeName("GL_DSDT_MAG_NV")]
- DsdtMagNV = 34550,
+ [NativeName("GL_OP_SET_GE_EXT")]
+ OpSetGeEXT = 34700,
- [NativeName("GL_DSDT_MAG_VIB_NV")]
- DsdtMagVibNV = 34551,
+ [NativeName("GL_OP_SET_LT_EXT")]
+ OpSetLtEXT = 34701,
- [NativeName("GL_HILO16_NV")]
- Hilo16NV = 34552,
+ [NativeName("GL_OP_CLAMP_EXT")]
+ OpClampEXT = 34702,
- [NativeName("GL_SIGNED_HILO_NV")]
- SignedHiloNV = 34553,
+ [NativeName("GL_OP_FLOOR_EXT")]
+ OpFloorEXT = 34703,
- [NativeName("GL_SIGNED_HILO16_NV")]
- SignedHilo16NV = 34554,
+ [NativeName("GL_OP_ROUND_EXT")]
+ OpRoundEXT = 34704,
- [NativeName("GL_SIGNED_RGBA_NV")]
- SignedRgbaNV = 34555,
+ [NativeName("GL_OP_EXP_BASE_2_EXT")]
+ OpExpBase2EXT = 34705,
- [NativeName("GL_SIGNED_RGBA8_NV")]
- SignedRgba8NV = 34556,
+ [NativeName("GL_OP_LOG_BASE_2_EXT")]
+ OpLogBase2EXT = 34706,
- [NativeName("GL_SIGNED_RGB_NV")]
- SignedRgbNV = 34558,
+ [NativeName("GL_OP_POWER_EXT")]
+ OpPowerEXT = 34707,
- [NativeName("GL_SIGNED_RGB8_NV")]
- SignedRgb8NV = 34559,
+ [NativeName("GL_OP_RECIP_EXT")]
+ OpRecipEXT = 34708,
- [NativeName("GL_SIGNED_LUMINANCE_NV")]
- SignedLuminanceNV = 34561,
+ [NativeName("GL_OP_RECIP_SQRT_EXT")]
+ OpRecipSqrtEXT = 34709,
- [NativeName("GL_SIGNED_LUMINANCE8_NV")]
- SignedLuminance8NV = 34562,
+ [NativeName("GL_OP_SUB_EXT")]
+ OpSubEXT = 34710,
- [NativeName("GL_SIGNED_LUMINANCE_ALPHA_NV")]
- SignedLuminanceAlphaNV = 34563,
+ [NativeName("GL_OP_CROSS_PRODUCT_EXT")]
+ OpCrossProductEXT = 34711,
- [NativeName("GL_SIGNED_LUMINANCE8_ALPHA8_NV")]
- SignedLuminance8Alpha8NV = 34564,
+ [NativeName("GL_OP_MULTIPLY_MATRIX_EXT")]
+ OpMultiplyMatrixEXT = 34712,
- [NativeName("GL_SIGNED_ALPHA_NV")]
- SignedAlphaNV = 34565,
+ [NativeName("GL_OP_MOV_EXT")]
+ OpMovEXT = 34713,
- [NativeName("GL_SIGNED_ALPHA8_NV")]
- SignedAlpha8NV = 34566,
+ [NativeName("GL_OUTPUT_VERTEX_EXT")]
+ OutputVertexEXT = 34714,
- [NativeName("GL_SIGNED_INTENSITY_NV")]
- SignedIntensityNV = 34567,
+ [NativeName("GL_OUTPUT_COLOR0_EXT")]
+ OutputColor0EXT = 34715,
- [NativeName("GL_SIGNED_INTENSITY8_NV")]
- SignedIntensity8NV = 34568,
+ [NativeName("GL_OUTPUT_COLOR1_EXT")]
+ OutputColor1EXT = 34716,
- [NativeName("GL_DSDT8_NV")]
- Dsdt8NV = 34569,
+ [NativeName("GL_OUTPUT_TEXTURE_COORD0_EXT")]
+ OutputTextureCoord0EXT = 34717,
- [NativeName("GL_DSDT8_MAG8_NV")]
- Dsdt8Mag8NV = 34570,
+ [NativeName("GL_OUTPUT_TEXTURE_COORD1_EXT")]
+ OutputTextureCoord1EXT = 34718,
- [NativeName("GL_DSDT8_MAG8_INTENSITY8_NV")]
- Dsdt8Mag8Intensity8NV = 34571,
+ [NativeName("GL_OUTPUT_TEXTURE_COORD2_EXT")]
+ OutputTextureCoord2EXT = 34719,
- [NativeName("GL_SIGNED_RGB_UNSIGNED_ALPHA_NV")]
- SignedRgbUnsignedAlphaNV = 34572,
+ [NativeName("GL_OUTPUT_TEXTURE_COORD3_EXT")]
+ OutputTextureCoord3EXT = 34720,
- [NativeName("GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV")]
- SignedRgb8UnsignedAlpha8NV = 34573,
+ [NativeName("GL_OUTPUT_TEXTURE_COORD4_EXT")]
+ OutputTextureCoord4EXT = 34721,
- [NativeName("GL_HI_SCALE_NV")]
- HiScaleNV = 34574,
+ [NativeName("GL_OUTPUT_TEXTURE_COORD5_EXT")]
+ OutputTextureCoord5EXT = 34722,
- [NativeName("GL_LO_SCALE_NV")]
- LoScaleNV = 34575,
+ [NativeName("GL_OUTPUT_TEXTURE_COORD6_EXT")]
+ OutputTextureCoord6EXT = 34723,
- [NativeName("GL_DS_SCALE_NV")]
- DsScaleNV = 34576,
+ [NativeName("GL_OUTPUT_TEXTURE_COORD7_EXT")]
+ OutputTextureCoord7EXT = 34724,
- [NativeName("GL_DT_SCALE_NV")]
- DtScaleNV = 34577,
+ [NativeName("GL_OUTPUT_TEXTURE_COORD8_EXT")]
+ OutputTextureCoord8EXT = 34725,
- [NativeName("GL_MAGNITUDE_SCALE_NV")]
- MagnitudeScaleNV = 34578,
+ [NativeName("GL_OUTPUT_TEXTURE_COORD9_EXT")]
+ OutputTextureCoord9EXT = 34726,
- [NativeName("GL_VIBRANCE_SCALE_NV")]
- VibranceScaleNV = 34579,
+ [NativeName("GL_OUTPUT_TEXTURE_COORD10_EXT")]
+ OutputTextureCoord10EXT = 34727,
- [NativeName("GL_HI_BIAS_NV")]
- HiBiasNV = 34580,
+ [NativeName("GL_OUTPUT_TEXTURE_COORD11_EXT")]
+ OutputTextureCoord11EXT = 34728,
- [NativeName("GL_LO_BIAS_NV")]
- LoBiasNV = 34581,
+ [NativeName("GL_OUTPUT_TEXTURE_COORD12_EXT")]
+ OutputTextureCoord12EXT = 34729,
- [NativeName("GL_DS_BIAS_NV")]
- DsBiasNV = 34582,
+ [NativeName("GL_OUTPUT_TEXTURE_COORD13_EXT")]
+ OutputTextureCoord13EXT = 34730,
- [NativeName("GL_DT_BIAS_NV")]
- DtBiasNV = 34583,
+ [NativeName("GL_OUTPUT_TEXTURE_COORD14_EXT")]
+ OutputTextureCoord14EXT = 34731,
- [NativeName("GL_MAGNITUDE_BIAS_NV")]
- MagnitudeBiasNV = 34584,
+ [NativeName("GL_OUTPUT_TEXTURE_COORD15_EXT")]
+ OutputTextureCoord15EXT = 34732,
- [NativeName("GL_VIBRANCE_BIAS_NV")]
- VibranceBiasNV = 34585,
+ [NativeName("GL_OUTPUT_TEXTURE_COORD16_EXT")]
+ OutputTextureCoord16EXT = 34733,
- [NativeName("GL_TEXTURE_BORDER_VALUES_NV")]
- TextureBorderValuesNV = 34586,
+ [NativeName("GL_OUTPUT_TEXTURE_COORD17_EXT")]
+ OutputTextureCoord17EXT = 34734,
- [NativeName("GL_TEXTURE_HI_SIZE_NV")]
- TextureHiSizeNV = 34587,
+ [NativeName("GL_OUTPUT_TEXTURE_COORD18_EXT")]
+ OutputTextureCoord18EXT = 34735,
- [NativeName("GL_TEXTURE_LO_SIZE_NV")]
- TextureLoSizeNV = 34588,
+ [NativeName("GL_OUTPUT_TEXTURE_COORD19_EXT")]
+ OutputTextureCoord19EXT = 34736,
- [NativeName("GL_TEXTURE_DS_SIZE_NV")]
- TextureDsSizeNV = 34589,
+ [NativeName("GL_OUTPUT_TEXTURE_COORD20_EXT")]
+ OutputTextureCoord20EXT = 34737,
- [NativeName("GL_TEXTURE_DT_SIZE_NV")]
- TextureDtSizeNV = 34590,
+ [NativeName("GL_OUTPUT_TEXTURE_COORD21_EXT")]
+ OutputTextureCoord21EXT = 34738,
- [NativeName("GL_TEXTURE_MAG_SIZE_NV")]
- TextureMagSizeNV = 34591,
+ [NativeName("GL_OUTPUT_TEXTURE_COORD22_EXT")]
+ OutputTextureCoord22EXT = 34739,
- [NativeName("GL_DOT_PRODUCT_TEXTURE_3D_NV")]
- DotProductTexture3DNV = 34543,
+ [NativeName("GL_OUTPUT_TEXTURE_COORD23_EXT")]
+ OutputTextureCoord23EXT = 34740,
- [NativeName("GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV")]
- OffsetProjectiveTexture2DNV = 34896,
+ [NativeName("GL_OUTPUT_TEXTURE_COORD24_EXT")]
+ OutputTextureCoord24EXT = 34741,
- [NativeName("GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV")]
- OffsetProjectiveTexture2DScaleNV = 34897,
+ [NativeName("GL_OUTPUT_TEXTURE_COORD25_EXT")]
+ OutputTextureCoord25EXT = 34742,
- [NativeName("GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV")]
- OffsetProjectiveTextureRectangleNV = 34898,
+ [NativeName("GL_OUTPUT_TEXTURE_COORD26_EXT")]
+ OutputTextureCoord26EXT = 34743,
- [NativeName("GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV")]
- OffsetProjectiveTextureRectangleScaleNV = 34899,
+ [NativeName("GL_OUTPUT_TEXTURE_COORD27_EXT")]
+ OutputTextureCoord27EXT = 34744,
- [NativeName("GL_OFFSET_HILO_TEXTURE_2D_NV")]
- OffsetHiloTexture2DNV = 34900,
+ [NativeName("GL_OUTPUT_TEXTURE_COORD28_EXT")]
+ OutputTextureCoord28EXT = 34745,
- [NativeName("GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV")]
- OffsetHiloTextureRectangleNV = 34901,
+ [NativeName("GL_OUTPUT_TEXTURE_COORD29_EXT")]
+ OutputTextureCoord29EXT = 34746,
- [NativeName("GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV")]
- OffsetHiloProjectiveTexture2DNV = 34902,
+ [NativeName("GL_OUTPUT_TEXTURE_COORD30_EXT")]
+ OutputTextureCoord30EXT = 34747,
- [NativeName("GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV")]
- OffsetHiloProjectiveTextureRectangleNV = 34903,
+ [NativeName("GL_OUTPUT_TEXTURE_COORD31_EXT")]
+ OutputTextureCoord31EXT = 34748,
- [NativeName("GL_DEPENDENT_HILO_TEXTURE_2D_NV")]
- DependentHiloTexture2DNV = 34904,
+ [NativeName("GL_OUTPUT_FOG_EXT")]
+ OutputFogEXT = 34749,
- [NativeName("GL_DEPENDENT_RGB_TEXTURE_3D_NV")]
- DependentRgbTexture3DNV = 34905,
+ [NativeName("GL_SCALAR_EXT")]
+ ScalarEXT = 34750,
- [NativeName("GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV")]
- DependentRgbTextureCubeMapNV = 34906,
+ [NativeName("GL_VECTOR_EXT")]
+ VectorEXT = 34751,
- [NativeName("GL_DOT_PRODUCT_PASS_THROUGH_NV")]
- DotProductPassThroughNV = 34907,
+ [NativeName("GL_MATRIX_EXT")]
+ MatrixEXT = 34752,
- [NativeName("GL_DOT_PRODUCT_TEXTURE_1D_NV")]
- DotProductTexture1DNV = 34908,
+ [NativeName("GL_VARIANT_EXT")]
+ VariantEXT = 34753,
- [NativeName("GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV")]
- DotProductAffineDepthReplaceNV = 34909,
+ [NativeName("GL_INVARIANT_EXT")]
+ InvariantEXT = 34754,
- [NativeName("GL_HILO8_NV")]
- Hilo8NV = 34910,
+ [NativeName("GL_LOCAL_CONSTANT_EXT")]
+ LocalConstantEXT = 34755,
- [NativeName("GL_SIGNED_HILO8_NV")]
- SignedHilo8NV = 34911,
+ [NativeName("GL_LOCAL_EXT")]
+ LocalEXT = 34756,
- [NativeName("GL_FORCE_BLUE_TO_ONE_NV")]
- ForceBlueToOneNV = 34912,
+ [NativeName("GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT")]
+ MaxVertexShaderInstructionsEXT = 34757,
- [NativeName("GL_TIMELINE_SEMAPHORE_VALUE_NV")]
- TimelineSemaphoreValueNV = 38293,
+ [NativeName("GL_MAX_VERTEX_SHADER_VARIANTS_EXT")]
+ MaxVertexShaderVariantsEXT = 34758,
- [NativeName("GL_SEMAPHORE_TYPE_NV")]
- SemaphoreTypeNV = 38323,
+ [NativeName("GL_MAX_VERTEX_SHADER_INVARIANTS_EXT")]
+ MaxVertexShaderInvariantsEXT = 34759,
- [NativeName("GL_SEMAPHORE_TYPE_BINARY_NV")]
- SemaphoreTypeBinaryNV = 38324,
+ [NativeName("GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT")]
+ MaxVertexShaderLocalConstantsEXT = 34760,
- [NativeName("GL_SEMAPHORE_TYPE_TIMELINE_NV")]
- SemaphoreTypeTimelineNV = 38325,
+ [NativeName("GL_MAX_VERTEX_SHADER_LOCALS_EXT")]
+ MaxVertexShaderLocalsEXT = 34761,
- [NativeName("GL_MAX_TIMELINE_SEMAPHORE_VALUE_DIFFERENCE_NV")]
- MaxTimelineSemaphoreValueDifferenceNV = 38326,
+ [NativeName("GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT")]
+ MaxOptimizedVertexShaderInstructionsEXT = 34762,
- [NativeName("GL_BACK_PRIMARY_COLOR_NV")]
- BackPrimaryColorNV = 35959,
+ [NativeName("GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT")]
+ MaxOptimizedVertexShaderVariantsEXT = 34763,
- [NativeName("GL_BACK_SECONDARY_COLOR_NV")]
- BackSecondaryColorNV = 35960,
+ [NativeName("GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT")]
+ MaxOptimizedVertexShaderLocalConstantsEXT = 34764,
- [NativeName("GL_TEXTURE_COORD_NV")]
- TextureCoordNV = 35961,
+ [NativeName("GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT")]
+ MaxOptimizedVertexShaderInvariantsEXT = 34765,
- [NativeName("GL_CLIP_DISTANCE_NV")]
- ClipDistanceNV = 35962,
+ [NativeName("GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT")]
+ MaxOptimizedVertexShaderLocalsEXT = 34766,
- [NativeName("GL_VERTEX_ID_NV")]
- VertexIdNV = 35963,
+ [NativeName("GL_VERTEX_SHADER_INSTRUCTIONS_EXT")]
+ VertexShaderInstructionsEXT = 34767,
- [NativeName("GL_PRIMITIVE_ID_NV")]
- PrimitiveIdNV = 35964,
+ [NativeName("GL_VERTEX_SHADER_VARIANTS_EXT")]
+ VertexShaderVariantsEXT = 34768,
- [NativeName("GL_GENERIC_ATTRIB_NV")]
- GenericAttribNV = 35965,
+ [NativeName("GL_VERTEX_SHADER_INVARIANTS_EXT")]
+ VertexShaderInvariantsEXT = 34769,
- [NativeName("GL_TRANSFORM_FEEDBACK_ATTRIBS_NV")]
- TransformFeedbackAttribsNV = 35966,
+ [NativeName("GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT")]
+ VertexShaderLocalConstantsEXT = 34770,
- [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV")]
- TransformFeedbackBufferModeNV = 35967,
+ [NativeName("GL_VERTEX_SHADER_LOCALS_EXT")]
+ VertexShaderLocalsEXT = 34771,
- [NativeName("GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV")]
- MaxTransformFeedbackSeparateComponentsNV = 35968,
+ [NativeName("GL_VERTEX_SHADER_OPTIMIZED_EXT")]
+ VertexShaderOptimizedEXT = 34772,
- [NativeName("GL_ACTIVE_VARYINGS_NV")]
- ActiveVaryingsNV = 35969,
+ [NativeName("GL_X_EXT")]
+ XEXT = 34773,
- [NativeName("GL_ACTIVE_VARYING_MAX_LENGTH_NV")]
- ActiveVaryingMaxLengthNV = 35970,
+ [NativeName("GL_Y_EXT")]
+ YEXT = 34774,
- [NativeName("GL_TRANSFORM_FEEDBACK_VARYINGS_NV")]
- TransformFeedbackVaryingsNV = 35971,
+ [NativeName("GL_Z_EXT")]
+ ZEXT = 34775,
- [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_START_NV")]
- TransformFeedbackBufferStartNV = 35972,
+ [NativeName("GL_W_EXT")]
+ WEXT = 34776,
- [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV")]
- TransformFeedbackBufferSizeNV = 35973,
+ [NativeName("GL_NEGATIVE_X_EXT")]
+ NegativeXEXT = 34777,
- [NativeName("GL_TRANSFORM_FEEDBACK_RECORD_NV")]
- TransformFeedbackRecordNV = 35974,
+ [NativeName("GL_NEGATIVE_Y_EXT")]
+ NegativeYEXT = 34778,
- [NativeName("GL_PRIMITIVES_GENERATED_NV")]
- PrimitivesGeneratedNV = 35975,
+ [NativeName("GL_NEGATIVE_Z_EXT")]
+ NegativeZEXT = 34779,
- [NativeName("GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV")]
- TransformFeedbackPrimitivesWrittenNV = 35976,
+ [NativeName("GL_NEGATIVE_W_EXT")]
+ NegativeWEXT = 34780,
- [NativeName("GL_RASTERIZER_DISCARD_NV")]
- RasterizerDiscardNV = 35977,
+ [NativeName("GL_ZERO_EXT")]
+ ZeroEXT = 34781,
- [NativeName("GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV")]
- MaxTransformFeedbackInterleavedComponentsNV = 35978,
+ [NativeName("GL_ONE_EXT")]
+ OneEXT = 34782,
- [NativeName("GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV")]
- MaxTransformFeedbackSeparateAttribsNV = 35979,
+ [NativeName("GL_NEGATIVE_ONE_EXT")]
+ NegativeOneEXT = 34783,
- [NativeName("GL_INTERLEAVED_ATTRIBS_NV")]
- InterleavedAttribsNV = 35980,
+ [NativeName("GL_NORMALIZED_RANGE_EXT")]
+ NormalizedRangeEXT = 34784,
- [NativeName("GL_SEPARATE_ATTRIBS_NV")]
- SeparateAttribsNV = 35981,
+ [NativeName("GL_FULL_RANGE_EXT")]
+ FullRangeEXT = 34785,
- [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_NV")]
- TransformFeedbackBufferNV = 35982,
+ [NativeName("GL_CURRENT_VERTEX_EXT")]
+ CurrentVertexEXT = 34786,
- [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV")]
- TransformFeedbackBufferBindingNV = 35983,
+ [NativeName("GL_MVP_MATRIX_EXT")]
+ MvpMatrixEXT = 34787,
- [NativeName("GL_LAYER_NV")]
- LayerNV = 36266,
+ [NativeName("GL_VARIANT_VALUE_EXT")]
+ VariantValueEXT = 34788,
- [NativeName("GL_NEXT_BUFFER_NV")]
- NextBufferNV = 4294967294,
+ [NativeName("GL_VARIANT_DATATYPE_EXT")]
+ VariantDatatypeEXT = 34789,
- [NativeName("GL_SKIP_COMPONENTS4_NV")]
- SkipComponents4NV = 4294967293,
+ [NativeName("GL_VARIANT_ARRAY_STRIDE_EXT")]
+ VariantArrayStrideEXT = 34790,
- [NativeName("GL_SKIP_COMPONENTS3_NV")]
- SkipComponents3NV = 4294967292,
+ [NativeName("GL_VARIANT_ARRAY_TYPE_EXT")]
+ VariantArrayTypeEXT = 34791,
- [NativeName("GL_SKIP_COMPONENTS2_NV")]
- SkipComponents2NV = 4294967291,
+ [NativeName("GL_VARIANT_ARRAY_EXT")]
+ VariantArrayEXT = 34792,
- [NativeName("GL_SKIP_COMPONENTS1_NV")]
- SkipComponents1NV = 4294967290,
+ [NativeName("GL_VARIANT_ARRAY_POINTER_EXT")]
+ VariantArrayPointerEXT = 34793,
- [NativeName("GL_TRANSFORM_FEEDBACK_NV")]
- TransformFeedbackNV = 36386,
+ [NativeName("GL_INVARIANT_VALUE_EXT")]
+ InvariantValueEXT = 34794,
- [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV")]
- TransformFeedbackBufferPausedNV = 36387,
+ [NativeName("GL_INVARIANT_DATATYPE_EXT")]
+ InvariantDatatypeEXT = 34795,
- [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV")]
- TransformFeedbackBufferActiveNV = 36388,
+ [NativeName("GL_LOCAL_CONSTANT_VALUE_EXT")]
+ LocalConstantValueEXT = 34796,
- [NativeName("GL_TRANSFORM_FEEDBACK_BINDING_NV")]
- TransformFeedbackBindingNV = 36389,
+ [NativeName("GL_LOCAL_CONSTANT_DATATYPE_EXT")]
+ LocalConstantDatatypeEXT = 34797,
- [NativeName("GL_UNIFORM_BUFFER_UNIFIED_NV")]
- UniformBufferUnifiedNV = 37742,
+ [NativeName("GL_MODELVIEW0_STACK_DEPTH_EXT")]
+ Modelview0StackDepthEXT = 2979,
- [NativeName("GL_UNIFORM_BUFFER_ADDRESS_NV")]
- UniformBufferAddressNV = 37743,
+ [NativeName("GL_MODELVIEW1_STACK_DEPTH_EXT")]
+ Modelview1StackDepthEXT = 34050,
- [NativeName("GL_UNIFORM_BUFFER_LENGTH_NV")]
- UniformBufferLengthNV = 37744,
+ [NativeName("GL_MODELVIEW0_MATRIX_EXT")]
+ Modelview0MatrixEXT = 2982,
- [NativeName("GL_SURFACE_STATE_NV")]
- SurfaceStateNV = 34539,
+ [NativeName("GL_MODELVIEW1_MATRIX_EXT")]
+ Modelview1MatrixEXT = 34054,
- [NativeName("GL_SURFACE_REGISTERED_NV")]
- SurfaceRegisteredNV = 34557,
+ [NativeName("GL_VERTEX_WEIGHTING_EXT")]
+ VertexWeightingEXT = 34057,
- [NativeName("GL_SURFACE_MAPPED_NV")]
- SurfaceMappedNV = 34560,
+ [NativeName("GL_MODELVIEW0_EXT")]
+ Modelview0EXT = 5888,
- [NativeName("GL_WRITE_DISCARD_NV")]
- WriteDiscardNV = 35006,
+ [NativeName("GL_MODELVIEW1_EXT")]
+ Modelview1EXT = 34058,
- [NativeName("GL_VERTEX_ARRAY_RANGE_NV")]
- VertexArrayRangeNV = 34077,
+ [NativeName("GL_CURRENT_VERTEX_WEIGHT_EXT")]
+ CurrentVertexWeightEXT = 34059,
- [NativeName("GL_VERTEX_ARRAY_RANGE_LENGTH_NV")]
- VertexArrayRangeLengthNV = 34078,
+ [NativeName("GL_VERTEX_WEIGHT_ARRAY_EXT")]
+ VertexWeightArrayEXT = 34060,
- [NativeName("GL_VERTEX_ARRAY_RANGE_VALID_NV")]
- VertexArrayRangeValidNV = 34079,
+ [NativeName("GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT")]
+ VertexWeightArraySizeEXT = 34061,
- [NativeName("GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV")]
- MaxVertexArrayRangeElementNV = 34080,
+ [NativeName("GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT")]
+ VertexWeightArrayTypeEXT = 34062,
- [NativeName("GL_VERTEX_ARRAY_RANGE_POINTER_NV")]
- VertexArrayRangePointerNV = 34081,
+ [NativeName("GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT")]
+ VertexWeightArrayStrideEXT = 34063,
- [NativeName("GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV")]
- VertexArrayRangeWithoutFlushNV = 34099,
+ [NativeName("GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT")]
+ VertexWeightArrayPointerEXT = 34064,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV")]
- VertexAttribArrayUnifiedNV = 36638,
+ [NativeName("GL_INCLUSIVE_EXT")]
+ InclusiveEXT = 36624,
- [NativeName("GL_ELEMENT_ARRAY_UNIFIED_NV")]
- ElementArrayUnifiedNV = 36639,
+ [NativeName("GL_EXCLUSIVE_EXT")]
+ ExclusiveEXT = 36625,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV")]
- VertexAttribArrayAddressNV = 36640,
+ [NativeName("GL_WINDOW_RECTANGLE_EXT")]
+ WindowRectangleEXT = 36626,
- [NativeName("GL_VERTEX_ARRAY_ADDRESS_NV")]
- VertexArrayAddressNV = 36641,
+ [NativeName("GL_WINDOW_RECTANGLE_MODE_EXT")]
+ WindowRectangleModeEXT = 36627,
- [NativeName("GL_NORMAL_ARRAY_ADDRESS_NV")]
- NormalArrayAddressNV = 36642,
+ [NativeName("GL_MAX_WINDOW_RECTANGLES_EXT")]
+ MaxWindowRectanglesEXT = 36628,
- [NativeName("GL_COLOR_ARRAY_ADDRESS_NV")]
- ColorArrayAddressNV = 36643,
+ [NativeName("GL_NUM_WINDOW_RECTANGLES_EXT")]
+ NumWindowRectanglesEXT = 36629,
- [NativeName("GL_INDEX_ARRAY_ADDRESS_NV")]
- IndexArrayAddressNV = 36644,
+ [NativeName("GL_SYNC_X11_FENCE_EXT")]
+ SyncX11FenceEXT = 37089,
- [NativeName("GL_TEXTURE_COORD_ARRAY_ADDRESS_NV")]
- TextureCoordArrayAddressNV = 36645,
+ [NativeName("GL_IGNORE_BORDER_HP")]
+ IgnoreBorderHP = 33104,
- [NativeName("GL_EDGE_FLAG_ARRAY_ADDRESS_NV")]
- EdgeFlagArrayAddressNV = 36646,
+ [NativeName("GL_CONSTANT_BORDER_HP")]
+ ConstantBorderHP = 33105,
- [NativeName("GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV")]
- SecondaryColorArrayAddressNV = 36647,
+ [NativeName("GL_REPLICATE_BORDER_HP")]
+ ReplicateBorderHP = 33107,
- [NativeName("GL_FOG_COORD_ARRAY_ADDRESS_NV")]
- FogCoordArrayAddressNV = 36648,
+ [NativeName("GL_CONVOLUTION_BORDER_COLOR_HP")]
+ ConvolutionBorderColorHP = 33108,
- [NativeName("GL_ELEMENT_ARRAY_ADDRESS_NV")]
- ElementArrayAddressNV = 36649,
+ [NativeName("GL_IMAGE_SCALE_X_HP")]
+ ImageScaleXHP = 33109,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV")]
- VertexAttribArrayLengthNV = 36650,
+ [NativeName("GL_IMAGE_SCALE_Y_HP")]
+ ImageScaleYHP = 33110,
- [NativeName("GL_VERTEX_ARRAY_LENGTH_NV")]
- VertexArrayLengthNV = 36651,
+ [NativeName("GL_IMAGE_TRANSLATE_X_HP")]
+ ImageTranslateXHP = 33111,
- [NativeName("GL_NORMAL_ARRAY_LENGTH_NV")]
- NormalArrayLengthNV = 36652,
+ [NativeName("GL_IMAGE_TRANSLATE_Y_HP")]
+ ImageTranslateYHP = 33112,
- [NativeName("GL_COLOR_ARRAY_LENGTH_NV")]
- ColorArrayLengthNV = 36653,
+ [NativeName("GL_IMAGE_ROTATE_ANGLE_HP")]
+ ImageRotateAngleHP = 33113,
- [NativeName("GL_INDEX_ARRAY_LENGTH_NV")]
- IndexArrayLengthNV = 36654,
+ [NativeName("GL_IMAGE_ROTATE_ORIGIN_X_HP")]
+ ImageRotateOriginXHP = 33114,
- [NativeName("GL_TEXTURE_COORD_ARRAY_LENGTH_NV")]
- TextureCoordArrayLengthNV = 36655,
+ [NativeName("GL_IMAGE_ROTATE_ORIGIN_Y_HP")]
+ ImageRotateOriginYHP = 33115,
- [NativeName("GL_EDGE_FLAG_ARRAY_LENGTH_NV")]
- EdgeFlagArrayLengthNV = 36656,
+ [NativeName("GL_IMAGE_MAG_FILTER_HP")]
+ ImageMagFilterHP = 33116,
- [NativeName("GL_SECONDARY_COLOR_ARRAY_LENGTH_NV")]
- SecondaryColorArrayLengthNV = 36657,
+ [NativeName("GL_IMAGE_MIN_FILTER_HP")]
+ ImageMinFilterHP = 33117,
- [NativeName("GL_FOG_COORD_ARRAY_LENGTH_NV")]
- FogCoordArrayLengthNV = 36658,
+ [NativeName("GL_IMAGE_CUBIC_WEIGHT_HP")]
+ ImageCubicWeightHP = 33118,
- [NativeName("GL_ELEMENT_ARRAY_LENGTH_NV")]
- ElementArrayLengthNV = 36659,
+ [NativeName("GL_CUBIC_HP")]
+ CubicHP = 33119,
- [NativeName("GL_DRAW_INDIRECT_UNIFIED_NV")]
- DrawIndirectUnifiedNV = 36672,
+ [NativeName("GL_AVERAGE_HP")]
+ AverageHP = 33120,
- [NativeName("GL_DRAW_INDIRECT_ADDRESS_NV")]
- DrawIndirectAddressNV = 36673,
+ [NativeName("GL_IMAGE_TRANSFORM_2D_HP")]
+ ImageTransform2DHP = 33121,
- [NativeName("GL_DRAW_INDIRECT_LENGTH_NV")]
- DrawIndirectLengthNV = 36674,
+ [NativeName("GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP")]
+ PostImageTransformColorTableHP = 33122,
- [NativeName("GL_VERTEX_PROGRAM_NV")]
- VertexProgramNV = 34336,
+ [NativeName("GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP")]
+ ProxyPostImageTransformColorTableHP = 33123,
- [NativeName("GL_VERTEX_STATE_PROGRAM_NV")]
- VertexStateProgramNV = 34337,
+ [NativeName("GL_OCCLUSION_TEST_HP")]
+ OcclusionTestHP = 33125,
- [NativeName("GL_ATTRIB_ARRAY_SIZE_NV")]
- AttribArraySizeNV = 34339,
+ [NativeName("GL_OCCLUSION_TEST_RESULT_HP")]
+ OcclusionTestResultHP = 33126,
- [NativeName("GL_ATTRIB_ARRAY_STRIDE_NV")]
- AttribArrayStrideNV = 34340,
+ [NativeName("GL_TEXTURE_LIGHTING_MODE_HP")]
+ TextureLightingModeHP = 33127,
- [NativeName("GL_ATTRIB_ARRAY_TYPE_NV")]
- AttribArrayTypeNV = 34341,
+ [NativeName("GL_TEXTURE_POST_SPECULAR_HP")]
+ TexturePostSpecularHP = 33128,
- [NativeName("GL_CURRENT_ATTRIB_NV")]
- CurrentAttribNV = 34342,
+ [NativeName("GL_TEXTURE_PRE_SPECULAR_HP")]
+ TexturePreSpecularHP = 33129,
- [NativeName("GL_PROGRAM_LENGTH_NV")]
- ProgramLengthNV = 34343,
+ [NativeName("GL_CULL_VERTEX_IBM")]
+ CullVertexIBM = 103050,
- [NativeName("GL_PROGRAM_STRING_NV")]
- ProgramStringNV = 34344,
+ [NativeName("GL_RASTER_POSITION_UNCLIPPED_IBM")]
+ RasterPositionUnclippedIBM = 103010,
- [NativeName("GL_MODELVIEW_PROJECTION_NV")]
- ModelviewProjectionNV = 34345,
+ [NativeName("GL_ALL_STATIC_DATA_IBM")]
+ AllStaticDataIBM = 103060,
- [NativeName("GL_IDENTITY_NV")]
- IdentityNV = 34346,
+ [NativeName("GL_STATIC_VERTEX_ARRAY_IBM")]
+ StaticVertexArrayIBM = 103061,
- [NativeName("GL_INVERSE_NV")]
- InverseNV = 34347,
+ [NativeName("GL_MIRRORED_REPEAT_IBM")]
+ MirroredRepeatIBM = 33648,
- [NativeName("GL_TRANSPOSE_NV")]
- TransposeNV = 34348,
+ [NativeName("GL_VERTEX_ARRAY_LIST_IBM")]
+ VertexArrayListIBM = 103070,
- [NativeName("GL_INVERSE_TRANSPOSE_NV")]
- InverseTransposeNV = 34349,
+ [NativeName("GL_NORMAL_ARRAY_LIST_IBM")]
+ NormalArrayListIBM = 103071,
- [NativeName("GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV")]
- MaxTrackMatrixStackDepthNV = 34350,
+ [NativeName("GL_COLOR_ARRAY_LIST_IBM")]
+ ColorArrayListIBM = 103072,
- [NativeName("GL_MAX_TRACK_MATRICES_NV")]
- MaxTrackMatricesNV = 34351,
+ [NativeName("GL_INDEX_ARRAY_LIST_IBM")]
+ IndexArrayListIBM = 103073,
- [NativeName("GL_MATRIX0_NV")]
- Matrix0NV = 34352,
+ [NativeName("GL_TEXTURE_COORD_ARRAY_LIST_IBM")]
+ TextureCoordArrayListIBM = 103074,
- [NativeName("GL_MATRIX1_NV")]
- Matrix1NV = 34353,
+ [NativeName("GL_EDGE_FLAG_ARRAY_LIST_IBM")]
+ EdgeFlagArrayListIBM = 103075,
- [NativeName("GL_MATRIX2_NV")]
- Matrix2NV = 34354,
+ [NativeName("GL_FOG_COORDINATE_ARRAY_LIST_IBM")]
+ FogCoordinateArrayListIBM = 103076,
- [NativeName("GL_MATRIX3_NV")]
- Matrix3NV = 34355,
+ [NativeName("GL_SECONDARY_COLOR_ARRAY_LIST_IBM")]
+ SecondaryColorArrayListIBM = 103077,
- [NativeName("GL_MATRIX4_NV")]
- Matrix4NV = 34356,
+ [NativeName("GL_VERTEX_ARRAY_LIST_STRIDE_IBM")]
+ VertexArrayListStrideIBM = 103080,
- [NativeName("GL_MATRIX5_NV")]
- Matrix5NV = 34357,
+ [NativeName("GL_NORMAL_ARRAY_LIST_STRIDE_IBM")]
+ NormalArrayListStrideIBM = 103081,
- [NativeName("GL_MATRIX6_NV")]
- Matrix6NV = 34358,
+ [NativeName("GL_COLOR_ARRAY_LIST_STRIDE_IBM")]
+ ColorArrayListStrideIBM = 103082,
- [NativeName("GL_MATRIX7_NV")]
- Matrix7NV = 34359,
+ [NativeName("GL_INDEX_ARRAY_LIST_STRIDE_IBM")]
+ IndexArrayListStrideIBM = 103083,
- [NativeName("GL_CURRENT_MATRIX_STACK_DEPTH_NV")]
- CurrentMatrixStackDepthNV = 34368,
+ [NativeName("GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM")]
+ TextureCoordArrayListStrideIBM = 103084,
- [NativeName("GL_CURRENT_MATRIX_NV")]
- CurrentMatrixNV = 34369,
+ [NativeName("GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM")]
+ EdgeFlagArrayListStrideIBM = 103085,
- [NativeName("GL_VERTEX_PROGRAM_POINT_SIZE_NV")]
- VertexProgramPointSizeNV = 34370,
+ [NativeName("GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM")]
+ FogCoordinateArrayListStrideIBM = 103086,
- [NativeName("GL_VERTEX_PROGRAM_TWO_SIDE_NV")]
- VertexProgramTwoSideNV = 34371,
+ [NativeName("GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM")]
+ SecondaryColorArrayListStrideIBM = 103087,
- [NativeName("GL_PROGRAM_PARAMETER_NV")]
- ProgramParameterNV = 34372,
+ [NativeName("GL_RED_MIN_CLAMP_INGR")]
+ RedMinClampINGR = 34144,
- [NativeName("GL_ATTRIB_ARRAY_POINTER_NV")]
- AttribArrayPointerNV = 34373,
+ [NativeName("GL_GREEN_MIN_CLAMP_INGR")]
+ GreenMinClampINGR = 34145,
- [NativeName("GL_PROGRAM_TARGET_NV")]
- ProgramTargetNV = 34374,
+ [NativeName("GL_BLUE_MIN_CLAMP_INGR")]
+ BlueMinClampINGR = 34146,
- [NativeName("GL_PROGRAM_RESIDENT_NV")]
- ProgramResidentNV = 34375,
+ [NativeName("GL_ALPHA_MIN_CLAMP_INGR")]
+ AlphaMinClampINGR = 34147,
- [NativeName("GL_TRACK_MATRIX_NV")]
- TrackMatrixNV = 34376,
+ [NativeName("GL_RED_MAX_CLAMP_INGR")]
+ RedMaxClampINGR = 34148,
- [NativeName("GL_TRACK_MATRIX_TRANSFORM_NV")]
- TrackMatrixTransformNV = 34377,
+ [NativeName("GL_GREEN_MAX_CLAMP_INGR")]
+ GreenMaxClampINGR = 34149,
- [NativeName("GL_VERTEX_PROGRAM_BINDING_NV")]
- VertexProgramBindingNV = 34378,
+ [NativeName("GL_BLUE_MAX_CLAMP_INGR")]
+ BlueMaxClampINGR = 34150,
- [NativeName("GL_PROGRAM_ERROR_POSITION_NV")]
- ProgramErrorPositionNV = 34379,
+ [NativeName("GL_ALPHA_MAX_CLAMP_INGR")]
+ AlphaMaxClampINGR = 34151,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY0_NV")]
- VertexAttribArray0NV = 34384,
+ [NativeName("GL_INTERLACE_READ_INGR")]
+ InterlaceReadINGR = 34152,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY1_NV")]
- VertexAttribArray1NV = 34385,
+ [NativeName("GL_BLACKHOLE_RENDER_INTEL")]
+ BlackholeRenderINTEL = 33788,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY2_NV")]
- VertexAttribArray2NV = 34386,
+ [NativeName("GL_CONSERVATIVE_RASTERIZATION_INTEL")]
+ ConservativeRasterizationINTEL = 33790,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY3_NV")]
- VertexAttribArray3NV = 34387,
+ [NativeName("GL_TEXTURE_MEMORY_LAYOUT_INTEL")]
+ TextureMemoryLayoutINTEL = 33791,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY4_NV")]
- VertexAttribArray4NV = 34388,
+ [NativeName("GL_LAYOUT_DEFAULT_INTEL")]
+ LayoutDefaultINTEL = 0,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY5_NV")]
- VertexAttribArray5NV = 34389,
+ [NativeName("GL_LAYOUT_LINEAR_INTEL")]
+ LayoutLinearINTEL = 1,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY6_NV")]
- VertexAttribArray6NV = 34390,
+ [NativeName("GL_LAYOUT_LINEAR_CPU_CACHED_INTEL")]
+ LayoutLinearCpuCachedINTEL = 2,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY7_NV")]
- VertexAttribArray7NV = 34391,
+ [NativeName("GL_PARALLEL_ARRAYS_INTEL")]
+ ParallelArraysINTEL = 33780,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY8_NV")]
- VertexAttribArray8NV = 34392,
+ [NativeName("GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL")]
+ VertexArrayParallelPointersINTEL = 33781,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY9_NV")]
- VertexAttribArray9NV = 34393,
+ [NativeName("GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL")]
+ NormalArrayParallelPointersINTEL = 33782,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY10_NV")]
- VertexAttribArray10NV = 34394,
+ [NativeName("GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL")]
+ ColorArrayParallelPointersINTEL = 33783,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY11_NV")]
- VertexAttribArray11NV = 34395,
+ [NativeName("GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL")]
+ TextureCoordArrayParallelPointersINTEL = 33784,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY12_NV")]
- VertexAttribArray12NV = 34396,
+ [NativeName("GL_PERFQUERY_SINGLE_CONTEXT_INTEL")]
+ PerfquerySingleContextINTEL = 0,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY13_NV")]
- VertexAttribArray13NV = 34397,
+ [NativeName("GL_PERFQUERY_GLOBAL_CONTEXT_INTEL")]
+ PerfqueryGlobalContextINTEL = 1,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY14_NV")]
- VertexAttribArray14NV = 34398,
+ [NativeName("GL_PERFQUERY_WAIT_INTEL")]
+ PerfqueryWaitINTEL = 33787,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY15_NV")]
- VertexAttribArray15NV = 34399,
+ [NativeName("GL_PERFQUERY_FLUSH_INTEL")]
+ PerfqueryFlushINTEL = 33786,
- [NativeName("GL_MAP1_VERTEX_ATTRIB0_4_NV")]
- Map1VertexAttrib0x4NV = 34400,
+ [NativeName("GL_PERFQUERY_DONOT_FLUSH_INTEL")]
+ PerfqueryDonotFlushINTEL = 33785,
- [NativeName("GL_MAP1_VERTEX_ATTRIB1_4_NV")]
- Map1VertexAttrib1x4NV = 34401,
+ [NativeName("GL_PERFQUERY_COUNTER_EVENT_INTEL")]
+ PerfqueryCounterEventINTEL = 38128,
- [NativeName("GL_MAP1_VERTEX_ATTRIB2_4_NV")]
- Map1VertexAttrib2x4NV = 34402,
+ [NativeName("GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL")]
+ PerfqueryCounterDurationNormINTEL = 38129,
- [NativeName("GL_MAP1_VERTEX_ATTRIB3_4_NV")]
- Map1VertexAttrib3x4NV = 34403,
+ [NativeName("GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL")]
+ PerfqueryCounterDurationRawINTEL = 38130,
- [NativeName("GL_MAP1_VERTEX_ATTRIB4_4_NV")]
- Map1VertexAttrib4x4NV = 34404,
+ [NativeName("GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL")]
+ PerfqueryCounterThroughputINTEL = 38131,
- [NativeName("GL_MAP1_VERTEX_ATTRIB5_4_NV")]
- Map1VertexAttrib5x4NV = 34405,
+ [NativeName("GL_PERFQUERY_COUNTER_RAW_INTEL")]
+ PerfqueryCounterRawINTEL = 38132,
- [NativeName("GL_MAP1_VERTEX_ATTRIB6_4_NV")]
- Map1VertexAttrib6x4NV = 34406,
+ [NativeName("GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL")]
+ PerfqueryCounterTimestampINTEL = 38133,
- [NativeName("GL_MAP1_VERTEX_ATTRIB7_4_NV")]
- Map1VertexAttrib7x4NV = 34407,
+ [NativeName("GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL")]
+ PerfqueryCounterDataUint32INTEL = 38136,
- [NativeName("GL_MAP1_VERTEX_ATTRIB8_4_NV")]
- Map1VertexAttrib8x4NV = 34408,
+ [NativeName("GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL")]
+ PerfqueryCounterDataUint64INTEL = 38137,
- [NativeName("GL_MAP1_VERTEX_ATTRIB9_4_NV")]
- Map1VertexAttrib9x4NV = 34409,
+ [NativeName("GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL")]
+ PerfqueryCounterDataFloatINTEL = 38138,
- [NativeName("GL_MAP1_VERTEX_ATTRIB10_4_NV")]
- Map1VertexAttrib10x4NV = 34410,
+ [NativeName("GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL")]
+ PerfqueryCounterDataDoubleINTEL = 38139,
- [NativeName("GL_MAP1_VERTEX_ATTRIB11_4_NV")]
- Map1VertexAttrib11x4NV = 34411,
+ [NativeName("GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL")]
+ PerfqueryCounterDataBool32INTEL = 38140,
- [NativeName("GL_MAP1_VERTEX_ATTRIB12_4_NV")]
- Map1VertexAttrib12x4NV = 34412,
+ [NativeName("GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL")]
+ PerfqueryQueryNameLengthMaxINTEL = 38141,
- [NativeName("GL_MAP1_VERTEX_ATTRIB13_4_NV")]
- Map1VertexAttrib13x4NV = 34413,
+ [NativeName("GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL")]
+ PerfqueryCounterNameLengthMaxINTEL = 38142,
- [NativeName("GL_MAP1_VERTEX_ATTRIB14_4_NV")]
- Map1VertexAttrib14x4NV = 34414,
+ [NativeName("GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL")]
+ PerfqueryCounterDescLengthMaxINTEL = 38143,
- [NativeName("GL_MAP1_VERTEX_ATTRIB15_4_NV")]
- Map1VertexAttrib15x4NV = 34415,
+ [NativeName("GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL")]
+ PerfqueryGpaExtendedCountersINTEL = 38144,
- [NativeName("GL_MAP2_VERTEX_ATTRIB0_4_NV")]
- Map2VertexAttrib0x4NV = 34416,
+ [NativeName("GL_TEXTURE_1D_STACK_MESAX")]
+ Texture1DStackMESAX = 34649,
- [NativeName("GL_MAP2_VERTEX_ATTRIB1_4_NV")]
- Map2VertexAttrib1x4NV = 34417,
+ [NativeName("GL_TEXTURE_2D_STACK_MESAX")]
+ Texture2DStackMESAX = 34650,
- [NativeName("GL_MAP2_VERTEX_ATTRIB2_4_NV")]
- Map2VertexAttrib2x4NV = 34418,
+ [NativeName("GL_PROXY_TEXTURE_1D_STACK_MESAX")]
+ ProxyTexture1DStackMESAX = 34651,
- [NativeName("GL_MAP2_VERTEX_ATTRIB3_4_NV")]
- Map2VertexAttrib3x4NV = 34419,
+ [NativeName("GL_PROXY_TEXTURE_2D_STACK_MESAX")]
+ ProxyTexture2DStackMESAX = 34652,
- [NativeName("GL_MAP2_VERTEX_ATTRIB4_4_NV")]
- Map2VertexAttrib4x4NV = 34420,
+ [NativeName("GL_TEXTURE_1D_STACK_BINDING_MESAX")]
+ Texture1DStackBindingMESAX = 34653,
- [NativeName("GL_MAP2_VERTEX_ATTRIB5_4_NV")]
- Map2VertexAttrib5x4NV = 34421,
+ [NativeName("GL_TEXTURE_2D_STACK_BINDING_MESAX")]
+ Texture2DStackBindingMESAX = 34654,
- [NativeName("GL_MAP2_VERTEX_ATTRIB6_4_NV")]
- Map2VertexAttrib6x4NV = 34422,
+ [NativeName("GL_FRAMEBUFFER_FLIP_X_MESA")]
+ FramebufferFlipXMESA = 35772,
- [NativeName("GL_MAP2_VERTEX_ATTRIB7_4_NV")]
- Map2VertexAttrib7x4NV = 34423,
+ [NativeName("GL_FRAMEBUFFER_FLIP_Y_MESA")]
+ FramebufferFlipYMESA = 35771,
- [NativeName("GL_MAP2_VERTEX_ATTRIB8_4_NV")]
- Map2VertexAttrib8x4NV = 34424,
+ [NativeName("GL_FRAMEBUFFER_SWAP_XY_MESA")]
+ FramebufferSwapXyMESA = 35773,
- [NativeName("GL_MAP2_VERTEX_ATTRIB9_4_NV")]
- Map2VertexAttrib9x4NV = 34425,
+ [NativeName("GL_PACK_INVERT_MESA")]
+ PackInvertMESA = 34648,
- [NativeName("GL_MAP2_VERTEX_ATTRIB10_4_NV")]
- Map2VertexAttrib10x4NV = 34426,
+ [NativeName("GL_PROGRAM_BINARY_FORMAT_MESA")]
+ ProgramBinaryFormatMESA = 34655,
- [NativeName("GL_MAP2_VERTEX_ATTRIB11_4_NV")]
- Map2VertexAttrib11x4NV = 34427,
+ [NativeName("GL_TILE_RASTER_ORDER_FIXED_MESA")]
+ TileRasterOrderFixedMESA = 35768,
- [NativeName("GL_MAP2_VERTEX_ATTRIB12_4_NV")]
- Map2VertexAttrib12x4NV = 34428,
+ [NativeName("GL_TILE_RASTER_ORDER_INCREASING_X_MESA")]
+ TileRasterOrderIncreasingXMESA = 35769,
- [NativeName("GL_MAP2_VERTEX_ATTRIB13_4_NV")]
- Map2VertexAttrib13x4NV = 34429,
+ [NativeName("GL_TILE_RASTER_ORDER_INCREASING_Y_MESA")]
+ TileRasterOrderIncreasingYMESA = 35770,
- [NativeName("GL_MAP2_VERTEX_ATTRIB14_4_NV")]
- Map2VertexAttrib14x4NV = 34430,
+ [NativeName("GL_UNSIGNED_SHORT_8_8_MESA")]
+ UnsignedShort8x8MESA = 34234,
- [NativeName("GL_MAP2_VERTEX_ATTRIB15_4_NV")]
- Map2VertexAttrib15x4NV = 34431,
+ [NativeName("GL_UNSIGNED_SHORT_8_8_REV_MESA")]
+ UnsignedShort8x8RevMESA = 34235,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV")]
- VertexAttribArrayIntegerNV = 35069,
+ [NativeName("GL_YCBCR_MESA")]
+ YcbcrMESA = 34647,
- [NativeName("GL_VIDEO_BUFFER_NV")]
- VideoBufferNV = 36896,
+ [NativeName("GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX")]
+ GpuMemoryInfoDedicatedVidmemNVX = 36935,
- [NativeName("GL_VIDEO_BUFFER_BINDING_NV")]
- VideoBufferBindingNV = 36897,
+ [NativeName("GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX")]
+ GpuMemoryInfoTotalAvailableMemoryNVX = 36936,
- [NativeName("GL_FIELD_UPPER_NV")]
- FieldUpperNV = 36898,
+ [NativeName("GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX")]
+ GpuMemoryInfoCurrentAvailableVidmemNVX = 36937,
- [NativeName("GL_FIELD_LOWER_NV")]
- FieldLowerNV = 36899,
+ [NativeName("GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX")]
+ GpuMemoryInfoEvictionCountNVX = 36938,
- [NativeName("GL_NUM_VIDEO_CAPTURE_STREAMS_NV")]
- NumVideoCaptureStreamsNV = 36900,
+ [NativeName("GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX")]
+ GpuMemoryInfoEvictedMemoryNVX = 36939,
- [NativeName("GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV")]
- NextVideoCaptureBufferStatusNV = 36901,
+ [NativeName("GL_UPLOAD_GPU_MASK_NVX")]
+ UploadGpuMaskNVX = 38218,
- [NativeName("GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV")]
- VideoCaptureTo422SupportedNV = 36902,
+ [NativeName("GL_LGPU_SEPARATE_STORAGE_BIT_NVX")]
+ LgpuSeparateStorageBitNVX = 2048,
- [NativeName("GL_LAST_VIDEO_CAPTURE_STATUS_NV")]
- LastVideoCaptureStatusNV = 36903,
+ [NativeName("GL_MAX_LGPU_GPUS_NVX")]
+ MaxLgpuGpusNVX = 37562,
- [NativeName("GL_VIDEO_BUFFER_PITCH_NV")]
- VideoBufferPitchNV = 36904,
+ [NativeName("GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV")]
+ AlphaToCoverageDitherDefaultNV = 37709,
- [NativeName("GL_VIDEO_COLOR_CONVERSION_MATRIX_NV")]
- VideoColorConversionMatrixNV = 36905,
+ [NativeName("GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV")]
+ AlphaToCoverageDitherEnableNV = 37710,
- [NativeName("GL_VIDEO_COLOR_CONVERSION_MAX_NV")]
- VideoColorConversionMaxNV = 36906,
+ [NativeName("GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV")]
+ AlphaToCoverageDitherDisableNV = 37711,
- [NativeName("GL_VIDEO_COLOR_CONVERSION_MIN_NV")]
- VideoColorConversionMinNV = 36907,
+ [NativeName("GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV")]
+ AlphaToCoverageDitherModeNV = 37567,
- [NativeName("GL_VIDEO_COLOR_CONVERSION_OFFSET_NV")]
- VideoColorConversionOffsetNV = 36908,
+ [NativeName("GL_BLEND_OVERLAP_NV")]
+ BlendOverlapNV = 37505,
- [NativeName("GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV")]
- VideoBufferInternalFormatNV = 36909,
+ [NativeName("GL_BLEND_PREMULTIPLIED_SRC_NV")]
+ BlendPremultipliedSrcNV = 37504,
- [NativeName("GL_PARTIAL_SUCCESS_NV")]
- PartialSuccessNV = 36910,
+ [NativeName("GL_BLUE_NV")]
+ BlueNV = 6405,
- [NativeName("GL_SUCCESS_NV")]
- SuccessNV = 36911,
+ [NativeName("GL_COLORBURN_NV")]
+ ColorburnNV = 37530,
- [NativeName("GL_FAILURE_NV")]
- FailureNV = 36912,
+ [NativeName("GL_COLORDODGE_NV")]
+ ColordodgeNV = 37529,
- [NativeName("GL_YCBYCR8_422_NV")]
- Ycbycr8x422NV = 36913,
+ [NativeName("GL_CONJOINT_NV")]
+ ConjointNV = 37508,
- [NativeName("GL_YCBAYCR8A_4224_NV")]
- Ycbaycr8A4224NV = 36914,
+ [NativeName("GL_CONTRAST_NV")]
+ ContrastNV = 37537,
- [NativeName("GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV")]
- Z6Y10Z6Cb10Z6Y10Z6Cr10x422NV = 36915,
+ [NativeName("GL_DARKEN_NV")]
+ DarkenNV = 37527,
- [NativeName("GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV")]
- Z6Y10Z6Cb10Z6A10Z6Y10Z6Cr10Z6A10x4224NV = 36916,
+ [NativeName("GL_DIFFERENCE_NV")]
+ DifferenceNV = 37534,
- [NativeName("GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV")]
- Z4Y12Z4Cb12Z4Y12Z4Cr12x422NV = 36917,
+ [NativeName("GL_DISJOINT_NV")]
+ DisjointNV = 37507,
- [NativeName("GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV")]
- Z4Y12Z4Cb12Z4A12Z4Y12Z4Cr12Z4A12x4224NV = 36918,
+ [NativeName("GL_DST_ATOP_NV")]
+ DstAtopNV = 37519,
- [NativeName("GL_Z4Y12Z4CB12Z4CR12_444_NV")]
- Z4Y12Z4Cb12Z4Cr12x444NV = 36919,
+ [NativeName("GL_DST_IN_NV")]
+ DstInNV = 37515,
- [NativeName("GL_VIDEO_CAPTURE_FRAME_WIDTH_NV")]
- VideoCaptureFrameWidthNV = 36920,
+ [NativeName("GL_DST_NV")]
+ DstNV = 37511,
- [NativeName("GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV")]
- VideoCaptureFrameHeightNV = 36921,
+ [NativeName("GL_DST_OUT_NV")]
+ DstOutNV = 37517,
- [NativeName("GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV")]
- VideoCaptureFieldUpperHeightNV = 36922,
+ [NativeName("GL_DST_OVER_NV")]
+ DstOverNV = 37513,
- [NativeName("GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV")]
- VideoCaptureFieldLowerHeightNV = 36923,
+ [NativeName("GL_EXCLUSION_NV")]
+ ExclusionNV = 37536,
- [NativeName("GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV")]
- VideoCaptureSurfaceOriginNV = 36924,
+ [NativeName("GL_GREEN_NV")]
+ GreenNV = 6404,
- [NativeName("GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV")]
- ViewportSwizzlePositiveXNV = 37712,
+ [NativeName("GL_HARDLIGHT_NV")]
+ HardlightNV = 37531,
- [NativeName("GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV")]
- ViewportSwizzleNegativeXNV = 37713,
+ [NativeName("GL_HARDMIX_NV")]
+ HardmixNV = 37545,
- [NativeName("GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV")]
- ViewportSwizzlePositiveYNV = 37714,
+ [NativeName("GL_HSL_COLOR_NV")]
+ HslColorNV = 37551,
- [NativeName("GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV")]
- ViewportSwizzleNegativeYNV = 37715,
+ [NativeName("GL_HSL_HUE_NV")]
+ HslHueNV = 37549,
- [NativeName("GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV")]
- ViewportSwizzlePositiveZNV = 37716,
+ [NativeName("GL_HSL_LUMINOSITY_NV")]
+ HslLuminosityNV = 37552,
- [NativeName("GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV")]
- ViewportSwizzleNegativeZNV = 37717,
+ [NativeName("GL_HSL_SATURATION_NV")]
+ HslSaturationNV = 37550,
- [NativeName("GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV")]
- ViewportSwizzlePositiveWNV = 37718,
+ [NativeName("GL_INVERT_OVG_NV")]
+ InvertOvgNV = 37556,
- [NativeName("GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV")]
- ViewportSwizzleNegativeWNV = 37719,
+ [NativeName("GL_INVERT_RGB_NV")]
+ InvertRgbNV = 37539,
- [NativeName("GL_VIEWPORT_SWIZZLE_X_NV")]
- ViewportSwizzleXNV = 37720,
+ [NativeName("GL_LIGHTEN_NV")]
+ LightenNV = 37528,
- [NativeName("GL_VIEWPORT_SWIZZLE_Y_NV")]
- ViewportSwizzleYNV = 37721,
+ [NativeName("GL_LINEARBURN_NV")]
+ LinearburnNV = 37541,
- [NativeName("GL_VIEWPORT_SWIZZLE_Z_NV")]
- ViewportSwizzleZNV = 37722,
+ [NativeName("GL_LINEARDODGE_NV")]
+ LineardodgeNV = 37540,
- [NativeName("GL_VIEWPORT_SWIZZLE_W_NV")]
- ViewportSwizzleWNV = 37723,
+ [NativeName("GL_LINEARLIGHT_NV")]
+ LinearlightNV = 37543,
- [NativeName("GL_INTERLACE_OML")]
- InterlaceOML = 35200,
+ [NativeName("GL_MINUS_CLAMPED_NV")]
+ MinusClampedNV = 37555,
- [NativeName("GL_INTERLACE_READ_OML")]
- InterlaceReadOML = 35201,
+ [NativeName("GL_MINUS_NV")]
+ MinusNV = 37535,
- [NativeName("GL_PACK_RESAMPLE_OML")]
- PackResampleOML = 35204,
+ [NativeName("GL_MULTIPLY_NV")]
+ MultiplyNV = 37524,
- [NativeName("GL_UNPACK_RESAMPLE_OML")]
- UnpackResampleOML = 35205,
+ [NativeName("GL_OVERLAY_NV")]
+ OverlayNV = 37526,
- [NativeName("GL_RESAMPLE_REPLICATE_OML")]
- ResampleReplicateOML = 35206,
+ [NativeName("GL_PINLIGHT_NV")]
+ PinlightNV = 37544,
- [NativeName("GL_RESAMPLE_ZERO_FILL_OML")]
- ResampleZeroFillOML = 35207,
+ [NativeName("GL_PLUS_CLAMPED_ALPHA_NV")]
+ PlusClampedAlphaNV = 37554,
- [NativeName("GL_RESAMPLE_AVERAGE_OML")]
- ResampleAverageOML = 35208,
+ [NativeName("GL_PLUS_CLAMPED_NV")]
+ PlusClampedNV = 37553,
- [NativeName("GL_RESAMPLE_DECIMATE_OML")]
- ResampleDecimateOML = 35209,
+ [NativeName("GL_PLUS_DARKER_NV")]
+ PlusDarkerNV = 37522,
- [NativeName("GL_FORMAT_SUBSAMPLE_24_24_OML")]
- FormatSubsample24x24OML = 35202,
+ [NativeName("GL_PLUS_NV")]
+ PlusNV = 37521,
- [NativeName("GL_FORMAT_SUBSAMPLE_244_244_OML")]
- FormatSubsample244x244OML = 35203,
+ [NativeName("GL_RED_NV")]
+ RedNV = 6403,
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR")]
- FramebufferAttachmentTextureNumViewsOVR = 38448,
+ [NativeName("GL_SCREEN_NV")]
+ ScreenNV = 37525,
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR")]
- FramebufferAttachmentTextureBaseViewIndexOVR = 38450,
+ [NativeName("GL_SOFTLIGHT_NV")]
+ SoftlightNV = 37532,
- [NativeName("GL_MAX_VIEWS_OVR")]
- MaxViewsOVR = 38449,
+ [NativeName("GL_SRC_ATOP_NV")]
+ SrcAtopNV = 37518,
- [NativeName("GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR")]
- FramebufferIncompleteViewTargetsOVR = 38451,
+ [NativeName("GL_SRC_IN_NV")]
+ SrcInNV = 37514,
- [NativeName("GL_PREFER_DOUBLEBUFFER_HINT_PGI")]
- PreferDoublebufferHintPGI = 107000,
+ [NativeName("GL_SRC_NV")]
+ SrcNV = 37510,
- [NativeName("GL_CONSERVE_MEMORY_HINT_PGI")]
- ConserveMemoryHintPGI = 107005,
+ [NativeName("GL_SRC_OUT_NV")]
+ SrcOutNV = 37516,
- [NativeName("GL_RECLAIM_MEMORY_HINT_PGI")]
- ReclaimMemoryHintPGI = 107006,
+ [NativeName("GL_SRC_OVER_NV")]
+ SrcOverNV = 37512,
- [NativeName("GL_NATIVE_GRAPHICS_HANDLE_PGI")]
- NativeGraphicsHandlePGI = 107010,
+ [NativeName("GL_UNCORRELATED_NV")]
+ UncorrelatedNV = 37506,
- [NativeName("GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI")]
- NativeGraphicsBeginHintPGI = 107011,
+ [NativeName("GL_VIVIDLIGHT_NV")]
+ VividlightNV = 37542,
- [NativeName("GL_NATIVE_GRAPHICS_END_HINT_PGI")]
- NativeGraphicsEndHintPGI = 107012,
+ [NativeName("GL_XOR_NV")]
+ XorNV = 5382,
- [NativeName("GL_ALWAYS_FAST_HINT_PGI")]
- AlwaysFastHintPGI = 107020,
+ [NativeName("GL_BLEND_ADVANCED_COHERENT_NV")]
+ BlendAdvancedCoherentNV = 37509,
- [NativeName("GL_ALWAYS_SOFT_HINT_PGI")]
- AlwaysSoftHintPGI = 107021,
+ [NativeName("GL_VIEWPORT_POSITION_W_SCALE_NV")]
+ ViewportPositionWScaleNV = 37756,
- [NativeName("GL_ALLOW_DRAW_OBJ_HINT_PGI")]
- AllowDrawObjHintPGI = 107022,
+ [NativeName("GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV")]
+ ViewportPositionWScaleXCoeffNV = 37757,
- [NativeName("GL_ALLOW_DRAW_WIN_HINT_PGI")]
- AllowDrawWinHintPGI = 107023,
+ [NativeName("GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV")]
+ ViewportPositionWScaleYCoeffNV = 37758,
- [NativeName("GL_ALLOW_DRAW_FRG_HINT_PGI")]
- AllowDrawFrgHintPGI = 107024,
+ [NativeName("GL_TERMINATE_SEQUENCE_COMMAND_NV")]
+ TerminateSequenceCommandNV = 0,
- [NativeName("GL_ALLOW_DRAW_MEM_HINT_PGI")]
- AllowDrawMemHintPGI = 107025,
+ [NativeName("GL_NOP_COMMAND_NV")]
+ NopCommandNV = 1,
- [NativeName("GL_STRICT_DEPTHFUNC_HINT_PGI")]
- StrictDepthfuncHintPGI = 107030,
+ [NativeName("GL_DRAW_ELEMENTS_COMMAND_NV")]
+ DrawElementsCommandNV = 2,
- [NativeName("GL_STRICT_LIGHTING_HINT_PGI")]
- StrictLightingHintPGI = 107031,
+ [NativeName("GL_DRAW_ARRAYS_COMMAND_NV")]
+ DrawArraysCommandNV = 3,
- [NativeName("GL_STRICT_SCISSOR_HINT_PGI")]
- StrictScissorHintPGI = 107032,
+ [NativeName("GL_DRAW_ELEMENTS_STRIP_COMMAND_NV")]
+ DrawElementsStripCommandNV = 4,
- [NativeName("GL_FULL_STIPPLE_HINT_PGI")]
- FullStippleHintPGI = 107033,
+ [NativeName("GL_DRAW_ARRAYS_STRIP_COMMAND_NV")]
+ DrawArraysStripCommandNV = 5,
- [NativeName("GL_CLIP_NEAR_HINT_PGI")]
- ClipNearHintPGI = 107040,
+ [NativeName("GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV")]
+ DrawElementsInstancedCommandNV = 6,
- [NativeName("GL_CLIP_FAR_HINT_PGI")]
- ClipFarHintPGI = 107041,
+ [NativeName("GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV")]
+ DrawArraysInstancedCommandNV = 7,
- [NativeName("GL_WIDE_LINE_HINT_PGI")]
- WideLineHintPGI = 107042,
+ [NativeName("GL_ELEMENT_ADDRESS_COMMAND_NV")]
+ ElementAddressCommandNV = 8,
- [NativeName("GL_BACK_NORMALS_HINT_PGI")]
- BackNormalsHintPGI = 107043,
+ [NativeName("GL_ATTRIBUTE_ADDRESS_COMMAND_NV")]
+ AttributeAddressCommandNV = 9,
- [NativeName("GL_VERTEX_DATA_HINT_PGI")]
- VertexDataHintPGI = 107050,
+ [NativeName("GL_UNIFORM_ADDRESS_COMMAND_NV")]
+ UniformAddressCommandNV = 10,
- [NativeName("GL_VERTEX_CONSISTENT_HINT_PGI")]
- VertexConsistentHintPGI = 107051,
+ [NativeName("GL_BLEND_COLOR_COMMAND_NV")]
+ BlendColorCommandNV = 11,
- [NativeName("GL_MATERIAL_SIDE_HINT_PGI")]
- MaterialSideHintPGI = 107052,
+ [NativeName("GL_STENCIL_REF_COMMAND_NV")]
+ StencilRefCommandNV = 12,
- [NativeName("GL_MAX_VERTEX_HINT_PGI")]
- MaxVertexHintPGI = 107053,
+ [NativeName("GL_LINE_WIDTH_COMMAND_NV")]
+ LineWidthCommandNV = 13,
- [NativeName("GL_COLOR3_BIT_PGI")]
- Color3BitPGI = 65536,
+ [NativeName("GL_POLYGON_OFFSET_COMMAND_NV")]
+ PolygonOffsetCommandNV = 14,
- [NativeName("GL_COLOR4_BIT_PGI")]
- Color4BitPGI = 131072,
+ [NativeName("GL_ALPHA_REF_COMMAND_NV")]
+ AlphaRefCommandNV = 15,
- [NativeName("GL_EDGEFLAG_BIT_PGI")]
- EdgeflagBitPGI = 262144,
+ [NativeName("GL_VIEWPORT_COMMAND_NV")]
+ ViewportCommandNV = 16,
- [NativeName("GL_INDEX_BIT_PGI")]
- IndexBitPGI = 524288,
+ [NativeName("GL_SCISSOR_COMMAND_NV")]
+ ScissorCommandNV = 17,
- [NativeName("GL_MAT_AMBIENT_BIT_PGI")]
- MatAmbientBitPGI = 1048576,
+ [NativeName("GL_FRONT_FACE_COMMAND_NV")]
+ FrontFaceCommandNV = 18,
- [NativeName("GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI")]
- MatAmbientAndDiffuseBitPGI = 2097152,
+ [NativeName("GL_COMPUTE_PROGRAM_NV")]
+ ComputeProgramNV = 37115,
- [NativeName("GL_MAT_DIFFUSE_BIT_PGI")]
- MatDiffuseBitPGI = 4194304,
+ [NativeName("GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV")]
+ ComputeProgramParameterBufferNV = 37116,
- [NativeName("GL_MAT_EMISSION_BIT_PGI")]
- MatEmissionBitPGI = 8388608,
+ [NativeName("GL_QUERY_WAIT_NV")]
+ QueryWaitNV = 36371,
- [NativeName("GL_MAT_COLOR_INDEXES_BIT_PGI")]
- MatColorIndexesBitPGI = 16777216,
+ [NativeName("GL_QUERY_NO_WAIT_NV")]
+ QueryNoWaitNV = 36372,
- [NativeName("GL_MAT_SHININESS_BIT_PGI")]
- MatShininessBitPGI = 33554432,
+ [NativeName("GL_QUERY_BY_REGION_WAIT_NV")]
+ QueryByRegionWaitNV = 36373,
- [NativeName("GL_MAT_SPECULAR_BIT_PGI")]
- MatSpecularBitPGI = 67108864,
+ [NativeName("GL_QUERY_BY_REGION_NO_WAIT_NV")]
+ QueryByRegionNoWaitNV = 36374,
- [NativeName("GL_NORMAL_BIT_PGI")]
- NormalBitPGI = 134217728,
+ [NativeName("GL_CONSERVATIVE_RASTERIZATION_NV")]
+ ConservativeRasterizationNV = 37702,
- [NativeName("GL_TEXCOORD1_BIT_PGI")]
- Texcoord1BitPGI = 268435456,
+ [NativeName("GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV")]
+ SubpixelPrecisionBiasXBitsNV = 37703,
- [NativeName("GL_TEXCOORD2_BIT_PGI")]
- Texcoord2BitPGI = 536870912,
+ [NativeName("GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV")]
+ SubpixelPrecisionBiasYBitsNV = 37704,
- [NativeName("GL_TEXCOORD3_BIT_PGI")]
- Texcoord3BitPGI = 1073741824,
+ [NativeName("GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV")]
+ MaxSubpixelPrecisionBiasBitsNV = 37705,
- [NativeName("GL_TEXCOORD4_BIT_PGI")]
- Texcoord4BitPGI = 2147483648,
+ [NativeName("GL_CONSERVATIVE_RASTER_DILATE_NV")]
+ ConservativeRasterDilateNV = 37753,
- [NativeName("GL_VERTEX23_BIT_PGI")]
- Vertex23BitPGI = 4,
+ [NativeName("GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV")]
+ ConservativeRasterDilateRangeNV = 37754,
- [NativeName("GL_VERTEX4_BIT_PGI")]
- Vertex4BitPGI = 8,
+ [NativeName("GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV")]
+ ConservativeRasterDilateGranularityNV = 37755,
- [NativeName("GL_SCREEN_COORDINATES_REND")]
- ScreenCoordinatesREND = 33936,
+ [NativeName("GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV")]
+ ConservativeRasterModePreSnapNV = 38224,
- [NativeName("GL_INVERTED_SCREEN_W_REND")]
- InvertedScreenWREND = 33937,
+ [NativeName("GL_CONSERVATIVE_RASTER_MODE_NV")]
+ ConservativeRasterModeNV = 38221,
- [NativeName("GL_RGB_S3TC")]
- RgbS3Tc = 33696,
+ [NativeName("GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV")]
+ ConservativeRasterModePostSnapNV = 38222,
- [NativeName("GL_RGB4_S3TC")]
- Rgb4S3Tc = 33697,
+ [NativeName("GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV")]
+ ConservativeRasterModePreSnapTrianglesNV = 38223,
- [NativeName("GL_RGBA_S3TC")]
- RgbaS3Tc = 33698,
+ [NativeName("GL_DEPTH_STENCIL_TO_RGBA_NV")]
+ DepthStencilToRgbaNV = 34926,
- [NativeName("GL_RGBA4_S3TC")]
- Rgba4S3Tc = 33699,
+ [NativeName("GL_DEPTH_STENCIL_TO_BGRA_NV")]
+ DepthStencilToBgraNV = 34927,
- [NativeName("GL_RGBA_DXT5_S3TC")]
- RgbaDxt5S3Tc = 33700,
+ [NativeName("GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV")]
+ MaxDeep3DTextureWidthHeightNV = 37072,
- [NativeName("GL_RGBA4_DXT5_S3TC")]
- Rgba4Dxt5S3Tc = 33701,
+ [NativeName("GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV")]
+ MaxDeep3DTextureDepthNV = 37073,
- [NativeName("GL_DETAIL_TEXTURE_2D_SGIS")]
- DetailTexture2DSGIS = 32917,
+ [NativeName("GL_DEPTH_COMPONENT32F_NV")]
+ DepthComponent32FNV = 36267,
- [NativeName("GL_DETAIL_TEXTURE_2D_BINDING_SGIS")]
- DetailTexture2DBindingSGIS = 32918,
+ [NativeName("GL_DEPTH32F_STENCIL8_NV")]
+ Depth32FStencil8NV = 36268,
- [NativeName("GL_LINEAR_DETAIL_SGIS")]
- LinearDetailSGIS = 32919,
+ [NativeName("GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV")]
+ Float32UnsignedInt24x8RevNV = 36269,
- [NativeName("GL_LINEAR_DETAIL_ALPHA_SGIS")]
- LinearDetailAlphaSGIS = 32920,
+ [NativeName("GL_DEPTH_BUFFER_FLOAT_MODE_NV")]
+ DepthBufferFloatModeNV = 36271,
- [NativeName("GL_LINEAR_DETAIL_COLOR_SGIS")]
- LinearDetailColorSGIS = 32921,
+ [NativeName("GL_DEPTH_CLAMP_NV")]
+ DepthClampNV = 34383,
- [NativeName("GL_DETAIL_TEXTURE_LEVEL_SGIS")]
- DetailTextureLevelSGIS = 32922,
+ [NativeName("GL_EVAL_2D_NV")]
+ Eval2DNV = 34496,
- [NativeName("GL_DETAIL_TEXTURE_MODE_SGIS")]
- DetailTextureModeSGIS = 32923,
+ [NativeName("GL_EVAL_TRIANGULAR_2D_NV")]
+ EvalTriangular2DNV = 34497,
- [NativeName("GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS")]
- DetailTextureFuncPointsSGIS = 32924,
+ [NativeName("GL_MAP_TESSELLATION_NV")]
+ MapTessellationNV = 34498,
- [NativeName("GL_FOG_FUNC_SGIS")]
- FogFuncSGIS = 33066,
+ [NativeName("GL_MAP_ATTRIB_U_ORDER_NV")]
+ MapAttribUOrderNV = 34499,
- [NativeName("GL_FOG_FUNC_POINTS_SGIS")]
- FogFuncPointsSGIS = 33067,
+ [NativeName("GL_MAP_ATTRIB_V_ORDER_NV")]
+ MapAttribVOrderNV = 34500,
- [NativeName("GL_MAX_FOG_FUNC_POINTS_SGIS")]
- MaxFogFuncPointsSGIS = 33068,
+ [NativeName("GL_EVAL_FRACTIONAL_TESSELLATION_NV")]
+ EvalFractionalTessellationNV = 34501,
- [NativeName("GL_GENERATE_MIPMAP_SGIS")]
- GenerateMipmapSGIS = 33169,
+ [NativeName("GL_EVAL_VERTEX_ATTRIB0_NV")]
+ EvalVertexAttrib0NV = 34502,
- [NativeName("GL_GENERATE_MIPMAP_HINT_SGIS")]
- GenerateMipmapHintSGIS = 33170,
+ [NativeName("GL_EVAL_VERTEX_ATTRIB1_NV")]
+ EvalVertexAttrib1NV = 34503,
- [NativeName("GL_MULTISAMPLE_SGIS")]
- MultisampleSGIS = 32925,
+ [NativeName("GL_EVAL_VERTEX_ATTRIB2_NV")]
+ EvalVertexAttrib2NV = 34504,
- [NativeName("GL_SAMPLE_ALPHA_TO_MASK_SGIS")]
- SampleAlphaToMaskSGIS = 32926,
+ [NativeName("GL_EVAL_VERTEX_ATTRIB3_NV")]
+ EvalVertexAttrib3NV = 34505,
- [NativeName("GL_SAMPLE_ALPHA_TO_ONE_SGIS")]
- SampleAlphaToOneSGIS = 32927,
+ [NativeName("GL_EVAL_VERTEX_ATTRIB4_NV")]
+ EvalVertexAttrib4NV = 34506,
- [NativeName("GL_SAMPLE_MASK_SGIS")]
- SampleMaskSGIS = 32928,
+ [NativeName("GL_EVAL_VERTEX_ATTRIB5_NV")]
+ EvalVertexAttrib5NV = 34507,
- [NativeName("GL_1PASS_SGIS")]
- X1PassSGIS = 32929,
+ [NativeName("GL_EVAL_VERTEX_ATTRIB6_NV")]
+ EvalVertexAttrib6NV = 34508,
- [NativeName("GL_2PASS_0_SGIS")]
- X2Pass0SGIS = 32930,
+ [NativeName("GL_EVAL_VERTEX_ATTRIB7_NV")]
+ EvalVertexAttrib7NV = 34509,
- [NativeName("GL_2PASS_1_SGIS")]
- X2Pass1SGIS = 32931,
+ [NativeName("GL_EVAL_VERTEX_ATTRIB8_NV")]
+ EvalVertexAttrib8NV = 34510,
- [NativeName("GL_4PASS_0_SGIS")]
- X4Pass0SGIS = 32932,
+ [NativeName("GL_EVAL_VERTEX_ATTRIB9_NV")]
+ EvalVertexAttrib9NV = 34511,
- [NativeName("GL_4PASS_1_SGIS")]
- X4Pass1SGIS = 32933,
+ [NativeName("GL_EVAL_VERTEX_ATTRIB10_NV")]
+ EvalVertexAttrib10NV = 34512,
- [NativeName("GL_4PASS_2_SGIS")]
- X4Pass2SGIS = 32934,
+ [NativeName("GL_EVAL_VERTEX_ATTRIB11_NV")]
+ EvalVertexAttrib11NV = 34513,
- [NativeName("GL_4PASS_3_SGIS")]
- X4Pass3SGIS = 32935,
+ [NativeName("GL_EVAL_VERTEX_ATTRIB12_NV")]
+ EvalVertexAttrib12NV = 34514,
- [NativeName("GL_SAMPLE_BUFFERS_SGIS")]
- SampleBuffersSGIS = 32936,
+ [NativeName("GL_EVAL_VERTEX_ATTRIB13_NV")]
+ EvalVertexAttrib13NV = 34515,
- [NativeName("GL_SAMPLES_SGIS")]
- SamplesSGIS = 32937,
+ [NativeName("GL_EVAL_VERTEX_ATTRIB14_NV")]
+ EvalVertexAttrib14NV = 34516,
- [NativeName("GL_SAMPLE_MASK_VALUE_SGIS")]
- SampleMaskValueSGIS = 32938,
+ [NativeName("GL_EVAL_VERTEX_ATTRIB15_NV")]
+ EvalVertexAttrib15NV = 34517,
- [NativeName("GL_SAMPLE_MASK_INVERT_SGIS")]
- SampleMaskInvertSGIS = 32939,
+ [NativeName("GL_MAX_MAP_TESSELLATION_NV")]
+ MaxMapTessellationNV = 34518,
- [NativeName("GL_SAMPLE_PATTERN_SGIS")]
- SamplePatternSGIS = 32940,
+ [NativeName("GL_MAX_RATIONAL_EVAL_ORDER_NV")]
+ MaxRationalEvalOrderNV = 34519,
- [NativeName("GL_PIXEL_TEXTURE_SGIS")]
- PixelTextureSGIS = 33619,
+ [NativeName("GL_SAMPLE_POSITION_NV")]
+ SamplePositionNV = 36432,
- [NativeName("GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS")]
- PixelFragmentRgbSourceSGIS = 33620,
+ [NativeName("GL_SAMPLE_MASK_NV")]
+ SampleMaskNV = 36433,
- [NativeName("GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS")]
- PixelFragmentAlphaSourceSGIS = 33621,
+ [NativeName("GL_SAMPLE_MASK_VALUE_NV")]
+ SampleMaskValueNV = 36434,
- [NativeName("GL_PIXEL_GROUP_COLOR_SGIS")]
- PixelGroupColorSGIS = 33622,
+ [NativeName("GL_TEXTURE_BINDING_RENDERBUFFER_NV")]
+ TextureBindingRenderbufferNV = 36435,
- [NativeName("GL_EYE_DISTANCE_TO_POINT_SGIS")]
- EyeDistanceToPointSGIS = 33264,
+ [NativeName("GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV")]
+ TextureRenderbufferDataStoreBindingNV = 36436,
- [NativeName("GL_OBJECT_DISTANCE_TO_POINT_SGIS")]
- ObjectDistanceToPointSGIS = 33265,
+ [NativeName("GL_TEXTURE_RENDERBUFFER_NV")]
+ TextureRenderbufferNV = 36437,
- [NativeName("GL_EYE_DISTANCE_TO_LINE_SGIS")]
- EyeDistanceToLineSGIS = 33266,
+ [NativeName("GL_SAMPLER_RENDERBUFFER_NV")]
+ SamplerRenderbufferNV = 36438,
- [NativeName("GL_OBJECT_DISTANCE_TO_LINE_SGIS")]
- ObjectDistanceToLineSGIS = 33267,
+ [NativeName("GL_INT_SAMPLER_RENDERBUFFER_NV")]
+ IntSamplerRenderbufferNV = 36439,
- [NativeName("GL_EYE_POINT_SGIS")]
- EyePointSGIS = 33268,
+ [NativeName("GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV")]
+ UnsignedIntSamplerRenderbufferNV = 36440,
- [NativeName("GL_OBJECT_POINT_SGIS")]
- ObjectPointSGIS = 33269,
+ [NativeName("GL_MAX_SAMPLE_MASK_WORDS_NV")]
+ MaxSampleMaskWordsNV = 36441,
- [NativeName("GL_EYE_LINE_SGIS")]
- EyeLineSGIS = 33270,
+ [NativeName("GL_ALL_COMPLETED_NV")]
+ AllCompletedNV = 34034,
- [NativeName("GL_OBJECT_LINE_SGIS")]
- ObjectLineSGIS = 33271,
+ [NativeName("GL_FENCE_STATUS_NV")]
+ FenceStatusNV = 34035,
- [NativeName("GL_POINT_SIZE_MIN_SGIS")]
- PointSizeMinSGIS = 33062,
+ [NativeName("GL_FENCE_CONDITION_NV")]
+ FenceConditionNV = 34036,
- [NativeName("GL_POINT_SIZE_MAX_SGIS")]
- PointSizeMaxSGIS = 33063,
+ [NativeName("GL_FILL_RECTANGLE_NV")]
+ FillRectangleNV = 37692,
- [NativeName("GL_POINT_FADE_THRESHOLD_SIZE_SGIS")]
- PointFadeThresholdSizeSGIS = 33064,
+ [NativeName("GL_FLOAT_R_NV")]
+ FloatRNV = 34944,
- [NativeName("GL_DISTANCE_ATTENUATION_SGIS")]
- DistanceAttenuationSGIS = 33065,
+ [NativeName("GL_FLOAT_RG_NV")]
+ FloatRgNV = 34945,
- [NativeName("GL_LINEAR_SHARPEN_SGIS")]
- LinearSharpenSGIS = 32941,
+ [NativeName("GL_FLOAT_RGB_NV")]
+ FloatRgbNV = 34946,
- [NativeName("GL_LINEAR_SHARPEN_ALPHA_SGIS")]
- LinearSharpenAlphaSGIS = 32942,
+ [NativeName("GL_FLOAT_RGBA_NV")]
+ FloatRgbaNV = 34947,
- [NativeName("GL_LINEAR_SHARPEN_COLOR_SGIS")]
- LinearSharpenColorSGIS = 32943,
+ [NativeName("GL_FLOAT_R16_NV")]
+ FloatR16NV = 34948,
- [NativeName("GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS")]
- SharpenTextureFuncPointsSGIS = 32944,
+ [NativeName("GL_FLOAT_R32_NV")]
+ FloatR32NV = 34949,
- [NativeName("GL_PACK_SKIP_VOLUMES_SGIS")]
- PackSkipVolumesSGIS = 33072,
+ [NativeName("GL_FLOAT_RG16_NV")]
+ FloatRg16NV = 34950,
- [NativeName("GL_PACK_IMAGE_DEPTH_SGIS")]
- PackImageDepthSGIS = 33073,
+ [NativeName("GL_FLOAT_RG32_NV")]
+ FloatRg32NV = 34951,
- [NativeName("GL_UNPACK_SKIP_VOLUMES_SGIS")]
- UnpackSkipVolumesSGIS = 33074,
+ [NativeName("GL_FLOAT_RGB16_NV")]
+ FloatRgb16NV = 34952,
- [NativeName("GL_UNPACK_IMAGE_DEPTH_SGIS")]
- UnpackImageDepthSGIS = 33075,
+ [NativeName("GL_FLOAT_RGB32_NV")]
+ FloatRgb32NV = 34953,
- [NativeName("GL_TEXTURE_4D_SGIS")]
- Texture4DSGIS = 33076,
+ [NativeName("GL_FLOAT_RGBA16_NV")]
+ FloatRgba16NV = 34954,
- [NativeName("GL_PROXY_TEXTURE_4D_SGIS")]
- ProxyTexture4DSGIS = 33077,
+ [NativeName("GL_FLOAT_RGBA32_NV")]
+ FloatRgba32NV = 34955,
- [NativeName("GL_TEXTURE_4DSIZE_SGIS")]
- Texture4DsizeSGIS = 33078,
+ [NativeName("GL_TEXTURE_FLOAT_COMPONENTS_NV")]
+ TextureFloatComponentsNV = 34956,
- [NativeName("GL_TEXTURE_WRAP_Q_SGIS")]
- TextureWrapQSGIS = 33079,
+ [NativeName("GL_FLOAT_CLEAR_COLOR_VALUE_NV")]
+ FloatClearColorValueNV = 34957,
- [NativeName("GL_MAX_4D_TEXTURE_SIZE_SGIS")]
- Max4DTextureSizeSGIS = 33080,
+ [NativeName("GL_FLOAT_RGBA_MODE_NV")]
+ FloatRgbaModeNV = 34958,
- [NativeName("GL_TEXTURE_4D_BINDING_SGIS")]
- Texture4DBindingSGIS = 33103,
+ [NativeName("GL_FOG_DISTANCE_MODE_NV")]
+ FogDistanceModeNV = 34138,
- [NativeName("GL_CLAMP_TO_BORDER_SGIS")]
- ClampToBorderSGIS = 33069,
+ [NativeName("GL_EYE_RADIAL_NV")]
+ EyeRadialNV = 34139,
- [NativeName("GL_TEXTURE_COLOR_WRITEMASK_SGIS")]
- TextureColorWritemaskSGIS = 33263,
+ [NativeName("GL_EYE_PLANE_ABSOLUTE_NV")]
+ EyePlaneAbsoluteNV = 34140,
- [NativeName("GL_CLAMP_TO_EDGE_SGIS")]
- ClampToEdgeSGIS = 33071,
+ [NativeName("GL_FRAGMENT_COVERAGE_TO_COLOR_NV")]
+ FragmentCoverageToColorNV = 37597,
- [NativeName("GL_FILTER4_SGIS")]
- Filter4SGIS = 33094,
+ [NativeName("GL_FRAGMENT_COVERAGE_COLOR_NV")]
+ FragmentCoverageColorNV = 37598,
- [NativeName("GL_TEXTURE_FILTER4_SIZE_SGIS")]
- TextureFilter4SizeSGIS = 33095,
+ [NativeName("GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV")]
+ MaxFragmentProgramLocalParametersNV = 34920,
- [NativeName("GL_TEXTURE_MIN_LOD_SGIS")]
- TextureMinLodSGIS = 33082,
+ [NativeName("GL_FRAGMENT_PROGRAM_NV")]
+ FragmentProgramNV = 34928,
- [NativeName("GL_TEXTURE_MAX_LOD_SGIS")]
- TextureMaxLodSGIS = 33083,
+ [NativeName("GL_MAX_TEXTURE_COORDS_NV")]
+ MaxTextureCoordsNV = 34929,
- [NativeName("GL_TEXTURE_BASE_LEVEL_SGIS")]
- TextureBaseLevelSGIS = 33084,
+ [NativeName("GL_MAX_TEXTURE_IMAGE_UNITS_NV")]
+ MaxTextureImageUnitsNV = 34930,
- [NativeName("GL_TEXTURE_MAX_LEVEL_SGIS")]
- TextureMaxLevelSGIS = 33085,
+ [NativeName("GL_FRAGMENT_PROGRAM_BINDING_NV")]
+ FragmentProgramBindingNV = 34931,
- [NativeName("GL_DUAL_ALPHA4_SGIS")]
- DualAlpha4SGIS = 33040,
+ [NativeName("GL_PROGRAM_ERROR_STRING_NV")]
+ ProgramErrorStringNV = 34932,
- [NativeName("GL_DUAL_ALPHA8_SGIS")]
- DualAlpha8SGIS = 33041,
+ [NativeName("GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV")]
+ MaxProgramExecInstructionsNV = 35060,
- [NativeName("GL_DUAL_ALPHA12_SGIS")]
- DualAlpha12SGIS = 33042,
+ [NativeName("GL_MAX_PROGRAM_CALL_DEPTH_NV")]
+ MaxProgramCallDepthNV = 35061,
- [NativeName("GL_DUAL_ALPHA16_SGIS")]
- DualAlpha16SGIS = 33043,
+ [NativeName("GL_MAX_PROGRAM_IF_DEPTH_NV")]
+ MaxProgramIfDepthNV = 35062,
- [NativeName("GL_DUAL_LUMINANCE4_SGIS")]
- DualLuminance4SGIS = 33044,
+ [NativeName("GL_MAX_PROGRAM_LOOP_DEPTH_NV")]
+ MaxProgramLoopDepthNV = 35063,
- [NativeName("GL_DUAL_LUMINANCE8_SGIS")]
- DualLuminance8SGIS = 33045,
+ [NativeName("GL_MAX_PROGRAM_LOOP_COUNT_NV")]
+ MaxProgramLoopCountNV = 35064,
- [NativeName("GL_DUAL_LUMINANCE12_SGIS")]
- DualLuminance12SGIS = 33046,
+ [NativeName("GL_COVERAGE_MODULATION_TABLE_NV")]
+ CoverageModulationTableNV = 37681,
- [NativeName("GL_DUAL_LUMINANCE16_SGIS")]
- DualLuminance16SGIS = 33047,
+ [NativeName("GL_COLOR_SAMPLES_NV")]
+ ColorSamplesNV = 36384,
- [NativeName("GL_DUAL_INTENSITY4_SGIS")]
- DualIntensity4SGIS = 33048,
+ [NativeName("GL_DEPTH_SAMPLES_NV")]
+ DepthSamplesNV = 37677,
- [NativeName("GL_DUAL_INTENSITY8_SGIS")]
- DualIntensity8SGIS = 33049,
+ [NativeName("GL_STENCIL_SAMPLES_NV")]
+ StencilSamplesNV = 37678,
- [NativeName("GL_DUAL_INTENSITY12_SGIS")]
- DualIntensity12SGIS = 33050,
+ [NativeName("GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV")]
+ MixedDepthSamplesSupportedNV = 37679,
- [NativeName("GL_DUAL_INTENSITY16_SGIS")]
- DualIntensity16SGIS = 33051,
+ [NativeName("GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV")]
+ MixedStencilSamplesSupportedNV = 37680,
- [NativeName("GL_DUAL_LUMINANCE_ALPHA4_SGIS")]
- DualLuminanceAlpha4SGIS = 33052,
+ [NativeName("GL_COVERAGE_MODULATION_NV")]
+ CoverageModulationNV = 37682,
- [NativeName("GL_DUAL_LUMINANCE_ALPHA8_SGIS")]
- DualLuminanceAlpha8SGIS = 33053,
+ [NativeName("GL_COVERAGE_MODULATION_TABLE_SIZE_NV")]
+ CoverageModulationTableSizeNV = 37683,
- [NativeName("GL_QUAD_ALPHA4_SGIS")]
- QuadAlpha4SGIS = 33054,
+ [NativeName("GL_RENDERBUFFER_COVERAGE_SAMPLES_NV")]
+ RenderbufferCoverageSamplesNV = 36011,
- [NativeName("GL_QUAD_ALPHA8_SGIS")]
- QuadAlpha8SGIS = 33055,
+ [NativeName("GL_RENDERBUFFER_COLOR_SAMPLES_NV")]
+ RenderbufferColorSamplesNV = 36368,
- [NativeName("GL_QUAD_LUMINANCE4_SGIS")]
- QuadLuminance4SGIS = 33056,
+ [NativeName("GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV")]
+ MaxMultisampleCoverageModesNV = 36369,
- [NativeName("GL_QUAD_LUMINANCE8_SGIS")]
- QuadLuminance8SGIS = 33057,
+ [NativeName("GL_MULTISAMPLE_COVERAGE_MODES_NV")]
+ MultisampleCoverageModesNV = 36370,
- [NativeName("GL_QUAD_INTENSITY4_SGIS")]
- QuadIntensity4SGIS = 33058,
+ [NativeName("GL_GEOMETRY_PROGRAM_NV")]
+ GeometryProgramNV = 35878,
- [NativeName("GL_QUAD_INTENSITY8_SGIS")]
- QuadIntensity8SGIS = 33059,
+ [NativeName("GL_MAX_PROGRAM_OUTPUT_VERTICES_NV")]
+ MaxProgramOutputVerticesNV = 35879,
- [NativeName("GL_DUAL_TEXTURE_SELECT_SGIS")]
- DualTextureSelectSGIS = 33060,
+ [NativeName("GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV")]
+ MaxProgramTotalOutputComponentsNV = 35880,
- [NativeName("GL_QUAD_TEXTURE_SELECT_SGIS")]
- QuadTextureSelectSGIS = 33061,
+ [NativeName("GL_PER_GPU_STORAGE_BIT_NV")]
+ PerGpuStorageBitNV = 2048,
- [NativeName("GL_ASYNC_MARKER_SGIX")]
- AsyncMarkerSGIX = 33577,
+ [NativeName("GL_MULTICAST_GPUS_NV")]
+ MulticastGpusNV = 37562,
- [NativeName("GL_ASYNC_HISTOGRAM_SGIX")]
- AsyncHistogramSGIX = 33580,
+ [NativeName("GL_RENDER_GPU_MASK_NV")]
+ RenderGpuMaskNV = 38232,
- [NativeName("GL_MAX_ASYNC_HISTOGRAM_SGIX")]
- MaxAsyncHistogramSGIX = 33581,
+ [NativeName("GL_PER_GPU_STORAGE_NV")]
+ PerGpuStorageNV = 38216,
- [NativeName("GL_ASYNC_TEX_IMAGE_SGIX")]
- AsyncTexImageSGIX = 33628,
+ [NativeName("GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV")]
+ MulticastProgrammableSampleLocationNV = 38217,
- [NativeName("GL_ASYNC_DRAW_PIXELS_SGIX")]
- AsyncDrawPixelsSGIX = 33629,
+ [NativeName("GL_MIN_PROGRAM_TEXEL_OFFSET_NV")]
+ MinProgramTexelOffsetNV = 35076,
- [NativeName("GL_ASYNC_READ_PIXELS_SGIX")]
- AsyncReadPixelsSGIX = 33630,
+ [NativeName("GL_MAX_PROGRAM_TEXEL_OFFSET_NV")]
+ MaxProgramTexelOffsetNV = 35077,
- [NativeName("GL_MAX_ASYNC_TEX_IMAGE_SGIX")]
- MaxAsyncTexImageSGIX = 33631,
+ [NativeName("GL_PROGRAM_ATTRIB_COMPONENTS_NV")]
+ ProgramAttribComponentsNV = 35078,
- [NativeName("GL_MAX_ASYNC_DRAW_PIXELS_SGIX")]
- MaxAsyncDrawPixelsSGIX = 33632,
+ [NativeName("GL_PROGRAM_RESULT_COMPONENTS_NV")]
+ ProgramResultComponentsNV = 35079,
- [NativeName("GL_MAX_ASYNC_READ_PIXELS_SGIX")]
- MaxAsyncReadPixelsSGIX = 33633,
+ [NativeName("GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV")]
+ MaxProgramAttribComponentsNV = 35080,
- [NativeName("GL_ALPHA_MIN_SGIX")]
- AlphaMinSGIX = 33568,
+ [NativeName("GL_MAX_PROGRAM_RESULT_COMPONENTS_NV")]
+ MaxProgramResultComponentsNV = 35081,
- [NativeName("GL_ALPHA_MAX_SGIX")]
- AlphaMaxSGIX = 33569,
+ [NativeName("GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV")]
+ MaxProgramGenericAttribsNV = 36261,
- [NativeName("GL_CALLIGRAPHIC_FRAGMENT_SGIX")]
- CalligraphicFragmentSGIX = 33155,
+ [NativeName("GL_MAX_PROGRAM_GENERIC_RESULTS_NV")]
+ MaxProgramGenericResultsNV = 36262,
- [NativeName("GL_LINEAR_CLIPMAP_LINEAR_SGIX")]
- LinearClipmapLinearSGIX = 33136,
+ [NativeName("GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV")]
+ MaxGeometryProgramInvocationsNV = 36442,
- [NativeName("GL_TEXTURE_CLIPMAP_CENTER_SGIX")]
- TextureClipmapCenterSGIX = 33137,
+ [NativeName("GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV")]
+ MinFragmentInterpolationOffsetNV = 36443,
- [NativeName("GL_TEXTURE_CLIPMAP_FRAME_SGIX")]
- TextureClipmapFrameSGIX = 33138,
+ [NativeName("GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV")]
+ MaxFragmentInterpolationOffsetNV = 36444,
- [NativeName("GL_TEXTURE_CLIPMAP_OFFSET_SGIX")]
- TextureClipmapOffsetSGIX = 33139,
+ [NativeName("GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV")]
+ FragmentProgramInterpolationOffsetBitsNV = 36445,
- [NativeName("GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX")]
- TextureClipmapVirtualDepthSGIX = 33140,
+ [NativeName("GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV")]
+ MinProgramTextureGatherOffsetNV = 36446,
- [NativeName("GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX")]
- TextureClipmapLodOffsetSGIX = 33141,
+ [NativeName("GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV")]
+ MaxProgramTextureGatherOffsetNV = 36447,
- [NativeName("GL_TEXTURE_CLIPMAP_DEPTH_SGIX")]
- TextureClipmapDepthSGIX = 33142,
+ [NativeName("GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV")]
+ MaxProgramSubroutineParametersNV = 36676,
- [NativeName("GL_MAX_CLIPMAP_DEPTH_SGIX")]
- MaxClipmapDepthSGIX = 33143,
+ [NativeName("GL_MAX_PROGRAM_SUBROUTINE_NUM_NV")]
+ MaxProgramSubroutineNumNV = 36677,
- [NativeName("GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX")]
- MaxClipmapVirtualDepthSGIX = 33144,
+ [NativeName("GL_HALF_FLOAT_NV")]
+ HalfFloatNV = 5131,
- [NativeName("GL_NEAREST_CLIPMAP_NEAREST_SGIX")]
- NearestClipmapNearestSGIX = 33869,
+ [NativeName("GL_MULTISAMPLES_NV")]
+ MultisamplesNV = 37745,
- [NativeName("GL_NEAREST_CLIPMAP_LINEAR_SGIX")]
- NearestClipmapLinearSGIX = 33870,
+ [NativeName("GL_SUPERSAMPLE_SCALE_X_NV")]
+ SupersampleScaleXNV = 37746,
- [NativeName("GL_LINEAR_CLIPMAP_NEAREST_SGIX")]
- LinearClipmapNearestSGIX = 33871,
+ [NativeName("GL_SUPERSAMPLE_SCALE_Y_NV")]
+ SupersampleScaleYNV = 37747,
- [NativeName("GL_CONVOLUTION_HINT_SGIX")]
- ConvolutionHintSGIX = 33558,
+ [NativeName("GL_CONFORMANT_NV")]
+ ConformantNV = 37748,
- [NativeName("GL_DEPTH_COMPONENT16_SGIX")]
- DepthComponent16SGIX = 33189,
+ [NativeName("GL_MAX_SHININESS_NV")]
+ MaxShininessNV = 34052,
- [NativeName("GL_DEPTH_COMPONENT24_SGIX")]
- DepthComponent24SGIX = 33190,
+ [NativeName("GL_MAX_SPOT_EXPONENT_NV")]
+ MaxSpotExponentNV = 34053,
- [NativeName("GL_DEPTH_COMPONENT32_SGIX")]
- DepthComponent32SGIX = 33191,
+ [NativeName("GL_ATTACHED_MEMORY_OBJECT_NV")]
+ AttachedMemoryObjectNV = 38308,
- [NativeName("GL_FOG_OFFSET_SGIX")]
- FogOffsetSGIX = 33176,
+ [NativeName("GL_ATTACHED_MEMORY_OFFSET_NV")]
+ AttachedMemoryOffsetNV = 38309,
- [NativeName("GL_FOG_OFFSET_VALUE_SGIX")]
- FogOffsetValueSGIX = 33177,
+ [NativeName("GL_MEMORY_ATTACHABLE_ALIGNMENT_NV")]
+ MemoryAttachableAlignmentNV = 38310,
- [NativeName("GL_FRAGMENT_LIGHTING_SGIX")]
- FragmentLightingSGIX = 33792,
+ [NativeName("GL_MEMORY_ATTACHABLE_SIZE_NV")]
+ MemoryAttachableSizeNV = 38311,
- [NativeName("GL_FRAGMENT_COLOR_MATERIAL_SGIX")]
- FragmentColorMaterialSGIX = 33793,
+ [NativeName("GL_MEMORY_ATTACHABLE_NV")]
+ MemoryAttachableNV = 38312,
- [NativeName("GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX")]
- FragmentColorMaterialFaceSGIX = 33794,
+ [NativeName("GL_DETACHED_MEMORY_INCARNATION_NV")]
+ DetachedMemoryIncarnationNV = 38313,
- [NativeName("GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX")]
- FragmentColorMaterialParameterSGIX = 33795,
+ [NativeName("GL_DETACHED_TEXTURES_NV")]
+ DetachedTexturesNV = 38314,
- [NativeName("GL_MAX_FRAGMENT_LIGHTS_SGIX")]
- MaxFragmentLightsSGIX = 33796,
+ [NativeName("GL_DETACHED_BUFFERS_NV")]
+ DetachedBuffersNV = 38315,
- [NativeName("GL_MAX_ACTIVE_LIGHTS_SGIX")]
- MaxActiveLightsSGIX = 33797,
+ [NativeName("GL_MAX_DETACHED_TEXTURES_NV")]
+ MaxDetachedTexturesNV = 38316,
- [NativeName("GL_CURRENT_RASTER_NORMAL_SGIX")]
- CurrentRasterNormalSGIX = 33798,
+ [NativeName("GL_MAX_DETACHED_BUFFERS_NV")]
+ MaxDetachedBuffersNV = 38317,
- [NativeName("GL_LIGHT_ENV_MODE_SGIX")]
- LightEnvModeSGIX = 33799,
+ [NativeName("GL_MESH_SHADER_NV")]
+ MeshShaderNV = 38233,
- [NativeName("GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX")]
- FragmentLightModelLocalViewerSGIX = 33800,
+ [NativeName("GL_TASK_SHADER_NV")]
+ TaskShaderNV = 38234,
- [NativeName("GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX")]
- FragmentLightModelTwoSideSGIX = 33801,
+ [NativeName("GL_MAX_MESH_UNIFORM_BLOCKS_NV")]
+ MaxMeshUniformBlocksNV = 36448,
- [NativeName("GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX")]
- FragmentLightModelAmbientSGIX = 33802,
+ [NativeName("GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV")]
+ MaxMeshTextureImageUnitsNV = 36449,
- [NativeName("GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX")]
- FragmentLightModelNormalInterpolationSGIX = 33803,
+ [NativeName("GL_MAX_MESH_IMAGE_UNIFORMS_NV")]
+ MaxMeshImageUniformsNV = 36450,
- [NativeName("GL_FRAGMENT_LIGHT0_SGIX")]
- FragmentLight0SGIX = 33804,
+ [NativeName("GL_MAX_MESH_UNIFORM_COMPONENTS_NV")]
+ MaxMeshUniformComponentsNV = 36451,
- [NativeName("GL_FRAGMENT_LIGHT1_SGIX")]
- FragmentLight1SGIX = 33805,
+ [NativeName("GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV")]
+ MaxMeshAtomicCounterBuffersNV = 36452,
- [NativeName("GL_FRAGMENT_LIGHT2_SGIX")]
- FragmentLight2SGIX = 33806,
+ [NativeName("GL_MAX_MESH_ATOMIC_COUNTERS_NV")]
+ MaxMeshAtomicCountersNV = 36453,
- [NativeName("GL_FRAGMENT_LIGHT3_SGIX")]
- FragmentLight3SGIX = 33807,
+ [NativeName("GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV")]
+ MaxMeshShaderStorageBlocksNV = 36454,
- [NativeName("GL_FRAGMENT_LIGHT4_SGIX")]
- FragmentLight4SGIX = 33808,
+ [NativeName("GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV")]
+ MaxCombinedMeshUniformComponentsNV = 36455,
- [NativeName("GL_FRAGMENT_LIGHT5_SGIX")]
- FragmentLight5SGIX = 33809,
+ [NativeName("GL_MAX_TASK_UNIFORM_BLOCKS_NV")]
+ MaxTaskUniformBlocksNV = 36456,
- [NativeName("GL_FRAGMENT_LIGHT6_SGIX")]
- FragmentLight6SGIX = 33810,
+ [NativeName("GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV")]
+ MaxTaskTextureImageUnitsNV = 36457,
- [NativeName("GL_FRAGMENT_LIGHT7_SGIX")]
- FragmentLight7SGIX = 33811,
+ [NativeName("GL_MAX_TASK_IMAGE_UNIFORMS_NV")]
+ MaxTaskImageUniformsNV = 36458,
- [NativeName("GL_FRAMEZOOM_SGIX")]
- FramezoomSGIX = 33163,
+ [NativeName("GL_MAX_TASK_UNIFORM_COMPONENTS_NV")]
+ MaxTaskUniformComponentsNV = 36459,
- [NativeName("GL_FRAMEZOOM_FACTOR_SGIX")]
- FramezoomFactorSGIX = 33164,
+ [NativeName("GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV")]
+ MaxTaskAtomicCounterBuffersNV = 36460,
- [NativeName("GL_MAX_FRAMEZOOM_FACTOR_SGIX")]
- MaxFramezoomFactorSGIX = 33165,
+ [NativeName("GL_MAX_TASK_ATOMIC_COUNTERS_NV")]
+ MaxTaskAtomicCountersNV = 36461,
- [NativeName("GL_INSTRUMENT_BUFFER_POINTER_SGIX")]
- InstrumentBufferPointerSGIX = 33152,
+ [NativeName("GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV")]
+ MaxTaskShaderStorageBlocksNV = 36462,
- [NativeName("GL_INSTRUMENT_MEASUREMENTS_SGIX")]
- InstrumentMeasurementsSGIX = 33153,
+ [NativeName("GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV")]
+ MaxCombinedTaskUniformComponentsNV = 36463,
- [NativeName("GL_INTERLACE_SGIX")]
- InterlaceSGIX = 32916,
+ [NativeName("GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV")]
+ MaxMeshWorkGroupInvocationsNV = 38306,
- [NativeName("GL_IR_INSTRUMENT1_SGIX")]
- IrInstrument1SGIX = 33151,
+ [NativeName("GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV")]
+ MaxTaskWorkGroupInvocationsNV = 38307,
- [NativeName("GL_LIST_PRIORITY_SGIX")]
- ListPrioritySGIX = 33154,
+ [NativeName("GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV")]
+ MaxMeshTotalMemorySizeNV = 38198,
- [NativeName("GL_PIXEL_TEX_GEN_SGIX")]
- PixelTexGenSGIX = 33081,
+ [NativeName("GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV")]
+ MaxTaskTotalMemorySizeNV = 38199,
- [NativeName("GL_PIXEL_TEX_GEN_MODE_SGIX")]
- PixelTexGenModeSGIX = 33579,
+ [NativeName("GL_MAX_MESH_OUTPUT_VERTICES_NV")]
+ MaxMeshOutputVerticesNV = 38200,
- [NativeName("GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX")]
- PixelTileBestAlignmentSGIX = 33086,
+ [NativeName("GL_MAX_MESH_OUTPUT_PRIMITIVES_NV")]
+ MaxMeshOutputPrimitivesNV = 38201,
- [NativeName("GL_PIXEL_TILE_CACHE_INCREMENT_SGIX")]
- PixelTileCacheIncrementSGIX = 33087,
+ [NativeName("GL_MAX_TASK_OUTPUT_COUNT_NV")]
+ MaxTaskOutputCountNV = 38202,
- [NativeName("GL_PIXEL_TILE_WIDTH_SGIX")]
- PixelTileWidthSGIX = 33088,
+ [NativeName("GL_MAX_DRAW_MESH_TASKS_COUNT_NV")]
+ MaxDrawMeshTasksCountNV = 38205,
- [NativeName("GL_PIXEL_TILE_HEIGHT_SGIX")]
- PixelTileHeightSGIX = 33089,
+ [NativeName("GL_MAX_MESH_VIEWS_NV")]
+ MaxMeshViewsNV = 38231,
- [NativeName("GL_PIXEL_TILE_GRID_WIDTH_SGIX")]
- PixelTileGridWidthSGIX = 33090,
+ [NativeName("GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV")]
+ MeshOutputPerVertexGranularityNV = 37599,
- [NativeName("GL_PIXEL_TILE_GRID_HEIGHT_SGIX")]
- PixelTileGridHeightSGIX = 33091,
+ [NativeName("GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV")]
+ MeshOutputPerPrimitiveGranularityNV = 38211,
- [NativeName("GL_PIXEL_TILE_GRID_DEPTH_SGIX")]
- PixelTileGridDepthSGIX = 33092,
+ [NativeName("GL_MAX_MESH_WORK_GROUP_SIZE_NV")]
+ MaxMeshWorkGroupSizeNV = 38203,
- [NativeName("GL_PIXEL_TILE_CACHE_SIZE_SGIX")]
- PixelTileCacheSizeSGIX = 33093,
+ [NativeName("GL_MAX_TASK_WORK_GROUP_SIZE_NV")]
+ MaxTaskWorkGroupSizeNV = 38204,
- [NativeName("GL_TEXTURE_DEFORMATION_BIT_SGIX")]
- TextureDeformationBitSGIX = 1,
+ [NativeName("GL_MESH_WORK_GROUP_SIZE_NV")]
+ MeshWorkGroupSizeNV = 38206,
- [NativeName("GL_GEOMETRY_DEFORMATION_BIT_SGIX")]
- GeometryDeformationBitSGIX = 2,
+ [NativeName("GL_TASK_WORK_GROUP_SIZE_NV")]
+ TaskWorkGroupSizeNV = 38207,
- [NativeName("GL_GEOMETRY_DEFORMATION_SGIX")]
- GeometryDeformationSGIX = 33172,
+ [NativeName("GL_MESH_VERTICES_OUT_NV")]
+ MeshVerticesOutNV = 38265,
- [NativeName("GL_TEXTURE_DEFORMATION_SGIX")]
- TextureDeformationSGIX = 33173,
+ [NativeName("GL_MESH_PRIMITIVES_OUT_NV")]
+ MeshPrimitivesOutNV = 38266,
- [NativeName("GL_DEFORMATIONS_MASK_SGIX")]
- DeformationsMaskSGIX = 33174,
+ [NativeName("GL_MESH_OUTPUT_TYPE_NV")]
+ MeshOutputTypeNV = 38267,
- [NativeName("GL_MAX_DEFORMATION_ORDER_SGIX")]
- MaxDeformationOrderSGIX = 33175,
+ [NativeName("GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV")]
+ UniformBlockReferencedByMeshShaderNV = 38300,
- [NativeName("GL_REFERENCE_PLANE_SGIX")]
- ReferencePlaneSGIX = 33149,
+ [NativeName("GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV")]
+ UniformBlockReferencedByTaskShaderNV = 38301,
- [NativeName("GL_REFERENCE_PLANE_EQUATION_SGIX")]
- ReferencePlaneEquationSGIX = 33150,
+ [NativeName("GL_REFERENCED_BY_MESH_SHADER_NV")]
+ ReferencedByMeshShaderNV = 38304,
- [NativeName("GL_PACK_RESAMPLE_SGIX")]
- PackResampleSGIX = 33838,
+ [NativeName("GL_REFERENCED_BY_TASK_SHADER_NV")]
+ ReferencedByTaskShaderNV = 38305,
- [NativeName("GL_UNPACK_RESAMPLE_SGIX")]
- UnpackResampleSGIX = 33839,
+ [NativeName("GL_MESH_SHADER_BIT_NV")]
+ MeshShaderBitNV = 64,
- [NativeName("GL_RESAMPLE_REPLICATE_SGIX")]
- ResampleReplicateSGIX = 33843,
+ [NativeName("GL_TASK_SHADER_BIT_NV")]
+ TaskShaderBitNV = 128,
- [NativeName("GL_RESAMPLE_ZERO_FILL_SGIX")]
- ResampleZeroFillSGIX = 33844,
+ [NativeName("GL_MESH_SUBROUTINE_NV")]
+ MeshSubroutineNV = 38268,
- [NativeName("GL_RESAMPLE_DECIMATE_SGIX")]
- ResampleDecimateSGIX = 33840,
+ [NativeName("GL_TASK_SUBROUTINE_NV")]
+ TaskSubroutineNV = 38269,
- [NativeName("GL_SCALEBIAS_HINT_SGIX")]
- ScalebiasHintSGIX = 33570,
+ [NativeName("GL_MESH_SUBROUTINE_UNIFORM_NV")]
+ MeshSubroutineUniformNV = 38270,
- [NativeName("GL_TEXTURE_COMPARE_SGIX")]
- TextureCompareSGIX = 33178,
+ [NativeName("GL_TASK_SUBROUTINE_UNIFORM_NV")]
+ TaskSubroutineUniformNV = 38271,
- [NativeName("GL_TEXTURE_COMPARE_OPERATOR_SGIX")]
- TextureCompareOperatorSGIX = 33179,
+ [NativeName("GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV")]
+ AtomicCounterBufferReferencedByMeshShaderNV = 38302,
- [NativeName("GL_TEXTURE_LEQUAL_R_SGIX")]
- TextureLequalRSGIX = 33180,
+ [NativeName("GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV")]
+ AtomicCounterBufferReferencedByTaskShaderNV = 38303,
- [NativeName("GL_TEXTURE_GEQUAL_R_SGIX")]
- TextureGequalRSGIX = 33181,
+ [NativeName("GL_MULTISAMPLE_FILTER_HINT_NV")]
+ MultisampleFilterHintNV = 34100,
- [NativeName("GL_SHADOW_AMBIENT_SGIX")]
- ShadowAmbientSGIX = 32959,
+ [NativeName("GL_PIXEL_COUNTER_BITS_NV")]
+ PixelCounterBitsNV = 34916,
- [NativeName("GL_SPRITE_SGIX")]
- SpriteSGIX = 33096,
+ [NativeName("GL_CURRENT_OCCLUSION_QUERY_ID_NV")]
+ CurrentOcclusionQueryIdNV = 34917,
- [NativeName("GL_SPRITE_MODE_SGIX")]
- SpriteModeSGIX = 33097,
+ [NativeName("GL_PIXEL_COUNT_NV")]
+ PixelCountNV = 34918,
- [NativeName("GL_SPRITE_AXIS_SGIX")]
- SpriteAxisSGIX = 33098,
+ [NativeName("GL_PIXEL_COUNT_AVAILABLE_NV")]
+ PixelCountAvailableNV = 34919,
- [NativeName("GL_SPRITE_TRANSLATION_SGIX")]
- SpriteTranslationSGIX = 33099,
+ [NativeName("GL_DEPTH_STENCIL_NV")]
+ DepthStencilNV = 34041,
- [NativeName("GL_SPRITE_AXIAL_SGIX")]
- SpriteAxialSGIX = 33100,
+ [NativeName("GL_UNSIGNED_INT_24_8_NV")]
+ UnsignedInt24x8NV = 34042,
- [NativeName("GL_SPRITE_OBJECT_ALIGNED_SGIX")]
- SpriteObjectAlignedSGIX = 33101,
+ [NativeName("GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV")]
+ MaxProgramParameterBufferBindingsNV = 36256,
- [NativeName("GL_SPRITE_EYE_ALIGNED_SGIX")]
- SpriteEyeAlignedSGIX = 33102,
+ [NativeName("GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV")]
+ MaxProgramParameterBufferSizeNV = 36257,
- [NativeName("GL_PACK_SUBSAMPLE_RATE_SGIX")]
- PackSubsampleRateSGIX = 34208,
+ [NativeName("GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV")]
+ VertexProgramParameterBufferNV = 36258,
- [NativeName("GL_UNPACK_SUBSAMPLE_RATE_SGIX")]
- UnpackSubsampleRateSGIX = 34209,
+ [NativeName("GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV")]
+ GeometryProgramParameterBufferNV = 36259,
- [NativeName("GL_PIXEL_SUBSAMPLE_4444_SGIX")]
- PixelSubsample4444SGIX = 34210,
+ [NativeName("GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV")]
+ FragmentProgramParameterBufferNV = 36260,
- [NativeName("GL_PIXEL_SUBSAMPLE_2424_SGIX")]
- PixelSubsample2424SGIX = 34211,
+ [NativeName("GL_PATH_FORMAT_SVG_NV")]
+ PathFormatSvgNV = 36976,
- [NativeName("GL_PIXEL_SUBSAMPLE_4242_SGIX")]
- PixelSubsample4242SGIX = 34212,
+ [NativeName("GL_PATH_FORMAT_PS_NV")]
+ PathFormatPsNV = 36977,
- [NativeName("GL_TEXTURE_ENV_BIAS_SGIX")]
- TextureEnvBiasSGIX = 32958,
+ [NativeName("GL_STANDARD_FONT_NAME_NV")]
+ StandardFontNameNV = 36978,
- [NativeName("GL_TEXTURE_MAX_CLAMP_S_SGIX")]
- TextureMaxClampSSGIX = 33641,
+ [NativeName("GL_SYSTEM_FONT_NAME_NV")]
+ SystemFontNameNV = 36979,
- [NativeName("GL_TEXTURE_MAX_CLAMP_T_SGIX")]
- TextureMaxClampTSGIX = 33642,
+ [NativeName("GL_FILE_NAME_NV")]
+ FileNameNV = 36980,
- [NativeName("GL_TEXTURE_MAX_CLAMP_R_SGIX")]
- TextureMaxClampRSGIX = 33643,
+ [NativeName("GL_PATH_STROKE_WIDTH_NV")]
+ PathStrokeWidthNV = 36981,
- [NativeName("GL_TEXTURE_LOD_BIAS_S_SGIX")]
- TextureLodBiasSSGIX = 33166,
+ [NativeName("GL_PATH_END_CAPS_NV")]
+ PathEndCapsNV = 36982,
- [NativeName("GL_TEXTURE_LOD_BIAS_T_SGIX")]
- TextureLodBiasTSGIX = 33167,
+ [NativeName("GL_PATH_INITIAL_END_CAP_NV")]
+ PathInitialEndCapNV = 36983,
- [NativeName("GL_TEXTURE_LOD_BIAS_R_SGIX")]
- TextureLodBiasRSGIX = 33168,
+ [NativeName("GL_PATH_TERMINAL_END_CAP_NV")]
+ PathTerminalEndCapNV = 36984,
- [NativeName("GL_TEXTURE_MULTI_BUFFER_HINT_SGIX")]
- TextureMultiBufferHintSGIX = 33070,
+ [NativeName("GL_PATH_JOIN_STYLE_NV")]
+ PathJoinStyleNV = 36985,
- [NativeName("GL_POST_TEXTURE_FILTER_BIAS_SGIX")]
- PostTextureFilterBiasSGIX = 33145,
+ [NativeName("GL_PATH_MITER_LIMIT_NV")]
+ PathMiterLimitNV = 36986,
- [NativeName("GL_POST_TEXTURE_FILTER_SCALE_SGIX")]
- PostTextureFilterScaleSGIX = 33146,
+ [NativeName("GL_PATH_DASH_CAPS_NV")]
+ PathDashCapsNV = 36987,
- [NativeName("GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX")]
- PostTextureFilterBiasRangeSGIX = 33147,
+ [NativeName("GL_PATH_INITIAL_DASH_CAP_NV")]
+ PathInitialDashCapNV = 36988,
- [NativeName("GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX")]
- PostTextureFilterScaleRangeSGIX = 33148,
+ [NativeName("GL_PATH_TERMINAL_DASH_CAP_NV")]
+ PathTerminalDashCapNV = 36989,
- [NativeName("GL_VERTEX_PRECLIP_SGIX")]
- VertexPreclipSGIX = 33774,
+ [NativeName("GL_PATH_DASH_OFFSET_NV")]
+ PathDashOffsetNV = 36990,
- [NativeName("GL_VERTEX_PRECLIP_HINT_SGIX")]
- VertexPreclipHintSGIX = 33775,
+ [NativeName("GL_PATH_CLIENT_LENGTH_NV")]
+ PathClientLengthNV = 36991,
- [NativeName("GL_YCRCB_422_SGIX")]
- Ycrcb422SGIX = 33211,
+ [NativeName("GL_PATH_FILL_MODE_NV")]
+ PathFillModeNV = 36992,
- [NativeName("GL_YCRCB_444_SGIX")]
- Ycrcb444SGIX = 33212,
+ [NativeName("GL_PATH_FILL_MASK_NV")]
+ PathFillMaskNV = 36993,
- [NativeName("GL_YCRCB_SGIX")]
- YcrcbSGIX = 33560,
+ [NativeName("GL_PATH_FILL_COVER_MODE_NV")]
+ PathFillCoverModeNV = 36994,
- [NativeName("GL_YCRCBA_SGIX")]
- YcrcbaSGIX = 33561,
+ [NativeName("GL_PATH_STROKE_COVER_MODE_NV")]
+ PathStrokeCoverModeNV = 36995,
- [NativeName("GL_COLOR_MATRIX_SGI")]
- ColorMatrixSGI = 32945,
+ [NativeName("GL_PATH_STROKE_MASK_NV")]
+ PathStrokeMaskNV = 36996,
- [NativeName("GL_COLOR_MATRIX_STACK_DEPTH_SGI")]
- ColorMatrixStackDepthSGI = 32946,
+ [NativeName("GL_COUNT_UP_NV")]
+ CountUpNV = 37000,
- [NativeName("GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI")]
- MaxColorMatrixStackDepthSGI = 32947,
+ [NativeName("GL_COUNT_DOWN_NV")]
+ CountDownNV = 37001,
- [NativeName("GL_POST_COLOR_MATRIX_RED_SCALE_SGI")]
- PostColorMatrixRedScaleSGI = 32948,
+ [NativeName("GL_PATH_OBJECT_BOUNDING_BOX_NV")]
+ PathObjectBoundingBoxNV = 37002,
- [NativeName("GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI")]
- PostColorMatrixGreenScaleSGI = 32949,
+ [NativeName("GL_CONVEX_HULL_NV")]
+ ConvexHullNV = 37003,
- [NativeName("GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI")]
- PostColorMatrixBlueScaleSGI = 32950,
+ [NativeName("GL_BOUNDING_BOX_NV")]
+ BoundingBoxNV = 37005,
- [NativeName("GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI")]
- PostColorMatrixAlphaScaleSGI = 32951,
+ [NativeName("GL_TRANSLATE_X_NV")]
+ TranslateXNV = 37006,
- [NativeName("GL_POST_COLOR_MATRIX_RED_BIAS_SGI")]
- PostColorMatrixRedBiasSGI = 32952,
+ [NativeName("GL_TRANSLATE_Y_NV")]
+ TranslateYNV = 37007,
- [NativeName("GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI")]
- PostColorMatrixGreenBiasSGI = 32953,
+ [NativeName("GL_TRANSLATE_2D_NV")]
+ Translate2DNV = 37008,
- [NativeName("GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI")]
- PostColorMatrixBlueBiasSGI = 32954,
+ [NativeName("GL_TRANSLATE_3D_NV")]
+ Translate3DNV = 37009,
- [NativeName("GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI")]
- PostColorMatrixAlphaBiasSGI = 32955,
+ [NativeName("GL_AFFINE_2D_NV")]
+ Affine2DNV = 37010,
- [NativeName("GL_COLOR_TABLE_SGI")]
- ColorTableSGI = 32976,
+ [NativeName("GL_AFFINE_3D_NV")]
+ Affine3DNV = 37012,
- [NativeName("GL_POST_CONVOLUTION_COLOR_TABLE_SGI")]
- PostConvolutionColorTableSGI = 32977,
+ [NativeName("GL_TRANSPOSE_AFFINE_2D_NV")]
+ TransposeAffine2DNV = 37014,
- [NativeName("GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI")]
- PostColorMatrixColorTableSGI = 32978,
+ [NativeName("GL_TRANSPOSE_AFFINE_3D_NV")]
+ TransposeAffine3DNV = 37016,
- [NativeName("GL_PROXY_COLOR_TABLE_SGI")]
- ProxyColorTableSGI = 32979,
+ [NativeName("GL_UTF8_NV")]
+ Utf8NV = 37018,
- [NativeName("GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI")]
- ProxyPostConvolutionColorTableSGI = 32980,
+ [NativeName("GL_UTF16_NV")]
+ Utf16NV = 37019,
- [NativeName("GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI")]
- ProxyPostColorMatrixColorTableSGI = 32981,
+ [NativeName("GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV")]
+ BoundingBoxOfBoundingBoxesNV = 37020,
- [NativeName("GL_COLOR_TABLE_SCALE_SGI")]
- ColorTableScaleSGI = 32982,
+ [NativeName("GL_PATH_COMMAND_COUNT_NV")]
+ PathCommandCountNV = 37021,
- [NativeName("GL_COLOR_TABLE_BIAS_SGI")]
- ColorTableBiasSGI = 32983,
+ [NativeName("GL_PATH_COORD_COUNT_NV")]
+ PathCoordCountNV = 37022,
- [NativeName("GL_COLOR_TABLE_FORMAT_SGI")]
- ColorTableFormatSGI = 32984,
+ [NativeName("GL_PATH_DASH_ARRAY_COUNT_NV")]
+ PathDashArrayCountNV = 37023,
- [NativeName("GL_COLOR_TABLE_WIDTH_SGI")]
- ColorTableWidthSGI = 32985,
+ [NativeName("GL_PATH_COMPUTED_LENGTH_NV")]
+ PathComputedLengthNV = 37024,
- [NativeName("GL_COLOR_TABLE_RED_SIZE_SGI")]
- ColorTableRedSizeSGI = 32986,
+ [NativeName("GL_PATH_FILL_BOUNDING_BOX_NV")]
+ PathFillBoundingBoxNV = 37025,
- [NativeName("GL_COLOR_TABLE_GREEN_SIZE_SGI")]
- ColorTableGreenSizeSGI = 32987,
+ [NativeName("GL_PATH_STROKE_BOUNDING_BOX_NV")]
+ PathStrokeBoundingBoxNV = 37026,
- [NativeName("GL_COLOR_TABLE_BLUE_SIZE_SGI")]
- ColorTableBlueSizeSGI = 32988,
+ [NativeName("GL_SQUARE_NV")]
+ SquareNV = 37027,
- [NativeName("GL_COLOR_TABLE_ALPHA_SIZE_SGI")]
- ColorTableAlphaSizeSGI = 32989,
+ [NativeName("GL_ROUND_NV")]
+ RoundNV = 37028,
- [NativeName("GL_COLOR_TABLE_LUMINANCE_SIZE_SGI")]
- ColorTableLuminanceSizeSGI = 32990,
+ [NativeName("GL_TRIANGULAR_NV")]
+ TriangularNV = 37029,
- [NativeName("GL_COLOR_TABLE_INTENSITY_SIZE_SGI")]
- ColorTableIntensitySizeSGI = 32991,
+ [NativeName("GL_BEVEL_NV")]
+ BevelNV = 37030,
- [NativeName("GL_TEXTURE_COLOR_TABLE_SGI")]
- TextureColorTableSGI = 32956,
+ [NativeName("GL_MITER_REVERT_NV")]
+ MiterRevertNV = 37031,
- [NativeName("GL_PROXY_TEXTURE_COLOR_TABLE_SGI")]
- ProxyTextureColorTableSGI = 32957,
+ [NativeName("GL_MITER_TRUNCATE_NV")]
+ MiterTruncateNV = 37032,
- [NativeName("GL_UNPACK_CONSTANT_DATA_SUNX")]
- UnpackConstantDataSUNX = 33237,
+ [NativeName("GL_SKIP_MISSING_GLYPH_NV")]
+ SkipMissingGlyphNV = 37033,
- [NativeName("GL_TEXTURE_CONSTANT_DATA_SUNX")]
- TextureConstantDataSUNX = 33238,
+ [NativeName("GL_USE_MISSING_GLYPH_NV")]
+ UseMissingGlyphNV = 37034,
- [NativeName("GL_WRAP_BORDER_SUN")]
- WrapBorderSUN = 33236,
+ [NativeName("GL_PATH_ERROR_POSITION_NV")]
+ PathErrorPositionNV = 37035,
- [NativeName("GL_GLOBAL_ALPHA_SUN")]
- GlobalAlphaSUN = 33241,
+ [NativeName("GL_ACCUM_ADJACENT_PAIRS_NV")]
+ AccumAdjacentPairsNV = 37037,
- [NativeName("GL_GLOBAL_ALPHA_FACTOR_SUN")]
- GlobalAlphaFactorSUN = 33242,
+ [NativeName("GL_ADJACENT_PAIRS_NV")]
+ AdjacentPairsNV = 37038,
- [NativeName("GL_QUAD_MESH_SUN")]
- QuadMeshSUN = 34324,
+ [NativeName("GL_FIRST_TO_REST_NV")]
+ FirstToRestNV = 37039,
- [NativeName("GL_TRIANGLE_MESH_SUN")]
- TriangleMeshSUN = 34325,
+ [NativeName("GL_PATH_GEN_MODE_NV")]
+ PathGenModeNV = 37040,
- [NativeName("GL_SLICE_ACCUM_SUN")]
- SliceAccumSUN = 34252,
+ [NativeName("GL_PATH_GEN_COEFF_NV")]
+ PathGenCoeffNV = 37041,
- [NativeName("GL_RESTART_SUN")]
- RestartSUN = 1,
+ [NativeName("GL_PATH_GEN_COMPONENTS_NV")]
+ PathGenComponentsNV = 37043,
- [NativeName("GL_REPLACE_MIDDLE_SUN")]
- ReplaceMiddleSUN = 2,
+ [NativeName("GL_PATH_STENCIL_FUNC_NV")]
+ PathStencilFuncNV = 37047,
- [NativeName("GL_REPLACE_OLDEST_SUN")]
- ReplaceOldestSUN = 3,
+ [NativeName("GL_PATH_STENCIL_REF_NV")]
+ PathStencilRefNV = 37048,
- [NativeName("GL_TRIANGLE_LIST_SUN")]
- TriangleListSUN = 33239,
+ [NativeName("GL_PATH_STENCIL_VALUE_MASK_NV")]
+ PathStencilValueMaskNV = 37049,
- [NativeName("GL_REPLACEMENT_CODE_SUN")]
- ReplacementCodeSUN = 33240,
+ [NativeName("GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV")]
+ PathStencilDepthOffsetFactorNV = 37053,
- [NativeName("GL_REPLACEMENT_CODE_ARRAY_SUN")]
- ReplacementCodeArraySUN = 34240,
+ [NativeName("GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV")]
+ PathStencilDepthOffsetUnitsNV = 37054,
- [NativeName("GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN")]
- ReplacementCodeArrayTypeSUN = 34241,
+ [NativeName("GL_PATH_COVER_DEPTH_FUNC_NV")]
+ PathCoverDepthFuncNV = 37055,
- [NativeName("GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN")]
- ReplacementCodeArrayStrideSUN = 34242,
+ [NativeName("GL_PATH_DASH_OFFSET_RESET_NV")]
+ PathDashOffsetResetNV = 37044,
- [NativeName("GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN")]
- ReplacementCodeArrayPointerSUN = 34243,
+ [NativeName("GL_MOVE_TO_RESETS_NV")]
+ MoveToResetsNV = 37045,
- [NativeName("GL_R1UI_V3F_SUN")]
- R1UiV3FSUN = 34244,
+ [NativeName("GL_MOVE_TO_CONTINUES_NV")]
+ MoveToContinuesNV = 37046,
- [NativeName("GL_R1UI_C4UB_V3F_SUN")]
- R1UiC4UbV3FSUN = 34245,
+ [NativeName("GL_CLOSE_PATH_NV")]
+ ClosePathNV = 0,
- [NativeName("GL_R1UI_C3F_V3F_SUN")]
- R1UiC3FV3FSUN = 34246,
+ [NativeName("GL_MOVE_TO_NV")]
+ MoveToNV = 2,
- [NativeName("GL_R1UI_N3F_V3F_SUN")]
- R1UiN3FV3FSUN = 34247,
+ [NativeName("GL_RELATIVE_MOVE_TO_NV")]
+ RelativeMoveToNV = 3,
- [NativeName("GL_R1UI_C4F_N3F_V3F_SUN")]
- R1UiC4FN3FV3FSUN = 34248,
+ [NativeName("GL_LINE_TO_NV")]
+ LineToNV = 4,
- [NativeName("GL_R1UI_T2F_V3F_SUN")]
- R1UiT2FV3FSUN = 34249,
+ [NativeName("GL_RELATIVE_LINE_TO_NV")]
+ RelativeLineToNV = 5,
- [NativeName("GL_R1UI_T2F_N3F_V3F_SUN")]
- R1UiT2FN3FV3FSUN = 34250,
+ [NativeName("GL_HORIZONTAL_LINE_TO_NV")]
+ HorizontalLineToNV = 6,
- [NativeName("GL_R1UI_T2F_C4F_N3F_V3F_SUN")]
- R1UiT2FC4FN3FV3FSUN = 34251,
+ [NativeName("GL_RELATIVE_HORIZONTAL_LINE_TO_NV")]
+ RelativeHorizontalLineToNV = 7,
- [NativeName("GL_PHONG_WIN")]
- PhongWIN = 33002,
+ [NativeName("GL_VERTICAL_LINE_TO_NV")]
+ VerticalLineToNV = 8,
- [NativeName("GL_PHONG_HINT_WIN")]
- PhongHintWIN = 33003,
+ [NativeName("GL_RELATIVE_VERTICAL_LINE_TO_NV")]
+ RelativeVerticalLineToNV = 9,
- [NativeName("GL_FOG_SPECULAR_TEXTURE_WIN")]
- FogSpecularTextureWIN = 33004,
+ [NativeName("GL_QUADRATIC_CURVE_TO_NV")]
+ QuadraticCurveToNV = 10,
- [NativeName("GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS")]
- FramebufferIncompleteDimensions = 36057,
+ [NativeName("GL_RELATIVE_QUADRATIC_CURVE_TO_NV")]
+ RelativeQuadraticCurveToNV = 11,
- [NativeName("GL_CONTEXT_RELEASE_BEHAVIOR_KHR")]
- ContextReleaseBehaviorKHR = 33531,
+ [NativeName("GL_CUBIC_CURVE_TO_NV")]
+ CubicCurveToNV = 12,
- [NativeName("GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR")]
- ContextReleaseBehaviorFlushKHR = 33532,
+ [NativeName("GL_RELATIVE_CUBIC_CURVE_TO_NV")]
+ RelativeCubicCurveToNV = 13,
- [NativeName("GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR")]
- DebugOutputSynchronousKHR = 33346,
+ [NativeName("GL_SMOOTH_QUADRATIC_CURVE_TO_NV")]
+ SmoothQuadraticCurveToNV = 14,
- [NativeName("GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR")]
- DebugNextLoggedMessageLengthKHR = 33347,
+ [NativeName("GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV")]
+ RelativeSmoothQuadraticCurveToNV = 15,
- [NativeName("GL_DEBUG_CALLBACK_FUNCTION_KHR")]
- DebugCallbackFunctionKHR = 33348,
+ [NativeName("GL_SMOOTH_CUBIC_CURVE_TO_NV")]
+ SmoothCubicCurveToNV = 16,
- [NativeName("GL_DEBUG_CALLBACK_USER_PARAM_KHR")]
- DebugCallbackUserParamKHR = 33349,
+ [NativeName("GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV")]
+ RelativeSmoothCubicCurveToNV = 17,
- [NativeName("GL_DEBUG_SOURCE_API_KHR")]
- DebugSourceApiKHR = 33350,
+ [NativeName("GL_SMALL_CCW_ARC_TO_NV")]
+ SmallCcwArcToNV = 18,
- [NativeName("GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR")]
- DebugSourceWindowSystemKHR = 33351,
+ [NativeName("GL_RELATIVE_SMALL_CCW_ARC_TO_NV")]
+ RelativeSmallCcwArcToNV = 19,
- [NativeName("GL_DEBUG_SOURCE_SHADER_COMPILER_KHR")]
- DebugSourceShaderCompilerKHR = 33352,
+ [NativeName("GL_SMALL_CW_ARC_TO_NV")]
+ SmallCwArcToNV = 20,
- [NativeName("GL_DEBUG_SOURCE_THIRD_PARTY_KHR")]
- DebugSourceThirdPartyKHR = 33353,
+ [NativeName("GL_RELATIVE_SMALL_CW_ARC_TO_NV")]
+ RelativeSmallCwArcToNV = 21,
- [NativeName("GL_DEBUG_SOURCE_APPLICATION_KHR")]
- DebugSourceApplicationKHR = 33354,
+ [NativeName("GL_LARGE_CCW_ARC_TO_NV")]
+ LargeCcwArcToNV = 22,
- [NativeName("GL_DEBUG_SOURCE_OTHER_KHR")]
- DebugSourceOtherKHR = 33355,
+ [NativeName("GL_RELATIVE_LARGE_CCW_ARC_TO_NV")]
+ RelativeLargeCcwArcToNV = 23,
- [NativeName("GL_DEBUG_TYPE_ERROR_KHR")]
- DebugTypeErrorKHR = 33356,
+ [NativeName("GL_LARGE_CW_ARC_TO_NV")]
+ LargeCwArcToNV = 24,
- [NativeName("GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR")]
- DebugTypeDeprecatedBehaviorKHR = 33357,
+ [NativeName("GL_RELATIVE_LARGE_CW_ARC_TO_NV")]
+ RelativeLargeCwArcToNV = 25,
- [NativeName("GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR")]
- DebugTypeUndefinedBehaviorKHR = 33358,
+ [NativeName("GL_RESTART_PATH_NV")]
+ RestartPathNV = 240,
- [NativeName("GL_DEBUG_TYPE_PORTABILITY_KHR")]
- DebugTypePortabilityKHR = 33359,
+ [NativeName("GL_DUP_FIRST_CUBIC_CURVE_TO_NV")]
+ DupFirstCubicCurveToNV = 242,
- [NativeName("GL_DEBUG_TYPE_PERFORMANCE_KHR")]
- DebugTypePerformanceKHR = 33360,
+ [NativeName("GL_DUP_LAST_CUBIC_CURVE_TO_NV")]
+ DupLastCubicCurveToNV = 244,
- [NativeName("GL_DEBUG_TYPE_OTHER_KHR")]
- DebugTypeOtherKHR = 33361,
+ [NativeName("GL_RECT_NV")]
+ RectNV = 246,
- [NativeName("GL_DEBUG_TYPE_MARKER_KHR")]
- DebugTypeMarkerKHR = 33384,
+ [NativeName("GL_CIRCULAR_CCW_ARC_TO_NV")]
+ CircularCcwArcToNV = 248,
- [NativeName("GL_DEBUG_TYPE_PUSH_GROUP_KHR")]
- DebugTypePushGroupKHR = 33385,
+ [NativeName("GL_CIRCULAR_CW_ARC_TO_NV")]
+ CircularCwArcToNV = 250,
- [NativeName("GL_DEBUG_TYPE_POP_GROUP_KHR")]
- DebugTypePopGroupKHR = 33386,
+ [NativeName("GL_CIRCULAR_TANGENT_ARC_TO_NV")]
+ CircularTangentArcToNV = 252,
- [NativeName("GL_DEBUG_SEVERITY_NOTIFICATION_KHR")]
- DebugSeverityNotificationKHR = 33387,
+ [NativeName("GL_ARC_TO_NV")]
+ ArcToNV = 254,
- [NativeName("GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR")]
- MaxDebugGroupStackDepthKHR = 33388,
+ [NativeName("GL_RELATIVE_ARC_TO_NV")]
+ RelativeArcToNV = 255,
- [NativeName("GL_DEBUG_GROUP_STACK_DEPTH_KHR")]
- DebugGroupStackDepthKHR = 33389,
+ [NativeName("GL_BOLD_BIT_NV")]
+ BoldBitNV = 1,
- [NativeName("GL_BUFFER_KHR")]
- BufferKHR = 33504,
+ [NativeName("GL_ITALIC_BIT_NV")]
+ ItalicBitNV = 2,
- [NativeName("GL_SHADER_KHR")]
- ShaderKHR = 33505,
+ [NativeName("GL_GLYPH_WIDTH_BIT_NV")]
+ GlyphWidthBitNV = 1,
- [NativeName("GL_PROGRAM_KHR")]
- ProgramKHR = 33506,
+ [NativeName("GL_GLYPH_HEIGHT_BIT_NV")]
+ GlyphHeightBitNV = 2,
- [NativeName("GL_VERTEX_ARRAY_KHR")]
- VertexArrayKHR = 32884,
+ [NativeName("GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV")]
+ GlyphHorizontalBearingXBitNV = 4,
- [NativeName("GL_QUERY_KHR")]
- QueryKHR = 33507,
+ [NativeName("GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV")]
+ GlyphHorizontalBearingYBitNV = 8,
- [NativeName("GL_PROGRAM_PIPELINE_KHR")]
- ProgramPipelineKHR = 33508,
+ [NativeName("GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV")]
+ GlyphHorizontalBearingAdvanceBitNV = 16,
- [NativeName("GL_SAMPLER_KHR")]
- SamplerKHR = 33510,
+ [NativeName("GL_GLYPH_VERTICAL_BEARING_X_BIT_NV")]
+ GlyphVerticalBearingXBitNV = 32,
- [NativeName("GL_MAX_LABEL_LENGTH_KHR")]
- MaxLabelLengthKHR = 33512,
+ [NativeName("GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV")]
+ GlyphVerticalBearingYBitNV = 64,
- [NativeName("GL_MAX_DEBUG_MESSAGE_LENGTH_KHR")]
- MaxDebugMessageLengthKHR = 37187,
+ [NativeName("GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV")]
+ GlyphVerticalBearingAdvanceBitNV = 128,
- [NativeName("GL_MAX_DEBUG_LOGGED_MESSAGES_KHR")]
- MaxDebugLoggedMessagesKHR = 37188,
+ [NativeName("GL_GLYPH_HAS_KERNING_BIT_NV")]
+ GlyphHasKerningBitNV = 256,
- [NativeName("GL_DEBUG_LOGGED_MESSAGES_KHR")]
- DebugLoggedMessagesKHR = 37189,
+ [NativeName("GL_FONT_X_MIN_BOUNDS_BIT_NV")]
+ FontXMinBoundsBitNV = 65536,
- [NativeName("GL_DEBUG_SEVERITY_HIGH_KHR")]
- DebugSeverityHighKHR = 37190,
+ [NativeName("GL_FONT_Y_MIN_BOUNDS_BIT_NV")]
+ FontYMinBoundsBitNV = 131072,
- [NativeName("GL_DEBUG_SEVERITY_MEDIUM_KHR")]
- DebugSeverityMediumKHR = 37191,
+ [NativeName("GL_FONT_X_MAX_BOUNDS_BIT_NV")]
+ FontXMaxBoundsBitNV = 262144,
- [NativeName("GL_DEBUG_SEVERITY_LOW_KHR")]
- DebugSeverityLowKHR = 37192,
+ [NativeName("GL_FONT_Y_MAX_BOUNDS_BIT_NV")]
+ FontYMaxBoundsBitNV = 524288,
- [NativeName("GL_DEBUG_OUTPUT_KHR")]
- DebugOutputKHR = 37600,
+ [NativeName("GL_FONT_UNITS_PER_EM_BIT_NV")]
+ FontUnitsPerEmBitNV = 1048576,
- [NativeName("GL_CONTEXT_FLAG_DEBUG_BIT_KHR")]
- ContextFlagDebugBitKHR = 2,
+ [NativeName("GL_FONT_ASCENDER_BIT_NV")]
+ FontAscenderBitNV = 2097152,
- [NativeName("GL_STACK_OVERFLOW_KHR")]
- StackOverflowKHR = 1283,
+ [NativeName("GL_FONT_DESCENDER_BIT_NV")]
+ FontDescenderBitNV = 4194304,
- [NativeName("GL_STACK_UNDERFLOW_KHR")]
- StackUnderflowKHR = 1284,
+ [NativeName("GL_FONT_HEIGHT_BIT_NV")]
+ FontHeightBitNV = 8388608,
- [NativeName("GL_CONTEXT_ROBUST_ACCESS_KHR")]
- ContextRobustAccessKHR = 37107,
+ [NativeName("GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV")]
+ FontMaxAdvanceWidthBitNV = 16777216,
- [NativeName("GL_LOSE_CONTEXT_ON_RESET_KHR")]
- LoseContextOnResetKHR = 33362,
+ [NativeName("GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV")]
+ FontMaxAdvanceHeightBitNV = 33554432,
- [NativeName("GL_GUILTY_CONTEXT_RESET_KHR")]
- GuiltyContextResetKHR = 33363,
+ [NativeName("GL_FONT_UNDERLINE_POSITION_BIT_NV")]
+ FontUnderlinePositionBitNV = 67108864,
- [NativeName("GL_INNOCENT_CONTEXT_RESET_KHR")]
- InnocentContextResetKHR = 33364,
+ [NativeName("GL_FONT_UNDERLINE_THICKNESS_BIT_NV")]
+ FontUnderlineThicknessBitNV = 134217728,
- [NativeName("GL_UNKNOWN_CONTEXT_RESET_KHR")]
- UnknownContextResetKHR = 33365,
+ [NativeName("GL_FONT_HAS_KERNING_BIT_NV")]
+ FontHasKerningBitNV = 268435456,
- [NativeName("GL_RESET_NOTIFICATION_STRATEGY_KHR")]
- ResetNotificationStrategyKHR = 33366,
+ [NativeName("GL_ROUNDED_RECT_NV")]
+ RoundedRectNV = 232,
- [NativeName("GL_NO_RESET_NOTIFICATION_KHR")]
- NoResetNotificationKHR = 33377,
+ [NativeName("GL_RELATIVE_ROUNDED_RECT_NV")]
+ RelativeRoundedRectNV = 233,
- [NativeName("GL_CONTEXT_LOST_KHR")]
- ContextLostKHR = 1287,
+ [NativeName("GL_ROUNDED_RECT2_NV")]
+ RoundedRect2NV = 234,
- [NativeName("GL_TEXTURE_EXTERNAL_OES")]
- TextureExternalOES = 36197,
+ [NativeName("GL_RELATIVE_ROUNDED_RECT2_NV")]
+ RelativeRoundedRect2NV = 235,
- [NativeName("GL_TEXTURE_BINDING_EXTERNAL_OES")]
- TextureBindingExternalOES = 36199,
+ [NativeName("GL_ROUNDED_RECT4_NV")]
+ RoundedRect4NV = 236,
- [NativeName("GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES")]
- RequiredTextureImageUnitsOES = 36200,
+ [NativeName("GL_RELATIVE_ROUNDED_RECT4_NV")]
+ RelativeRoundedRect4NV = 237,
- [NativeName("GL_SAMPLER_EXTERNAL_OES")]
- SamplerExternalOES = 36198,
+ [NativeName("GL_ROUNDED_RECT8_NV")]
+ RoundedRect8NV = 238,
- [NativeName("GL_ETC1_RGB8_OES")]
- Etc1Rgb8OES = 36196,
+ [NativeName("GL_RELATIVE_ROUNDED_RECT8_NV")]
+ RelativeRoundedRect8NV = 239,
- [NativeName("GL_DEPTH_COMPONENT24_OES")]
- DepthComponent24OES = 33190,
+ [NativeName("GL_RELATIVE_RECT_NV")]
+ RelativeRectNV = 247,
- [NativeName("GL_DEPTH_COMPONENT32_OES")]
- DepthComponent32OES = 33191,
+ [NativeName("GL_FONT_GLYPHS_AVAILABLE_NV")]
+ FontGlyphsAvailableNV = 37736,
- [NativeName("GL_GEOMETRY_SHADER_OES")]
- GeometryShaderOES = 36313,
+ [NativeName("GL_FONT_TARGET_UNAVAILABLE_NV")]
+ FontTargetUnavailableNV = 37737,
- [NativeName("GL_GEOMETRY_SHADER_BIT_OES")]
- GeometryShaderBitOES = 4,
+ [NativeName("GL_FONT_UNAVAILABLE_NV")]
+ FontUnavailableNV = 37738,
- [NativeName("GL_GEOMETRY_LINKED_VERTICES_OUT_OES")]
- GeometryLinkedVerticesOutOES = 35094,
+ [NativeName("GL_FONT_UNINTELLIGIBLE_NV")]
+ FontUnintelligibleNV = 37739,
- [NativeName("GL_GEOMETRY_LINKED_INPUT_TYPE_OES")]
- GeometryLinkedInputTypeOES = 35095,
+ [NativeName("GL_CONIC_CURVE_TO_NV")]
+ ConicCurveToNV = 26,
- [NativeName("GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES")]
- GeometryLinkedOutputTypeOES = 35096,
+ [NativeName("GL_RELATIVE_CONIC_CURVE_TO_NV")]
+ RelativeConicCurveToNV = 27,
- [NativeName("GL_GEOMETRY_SHADER_INVOCATIONS_OES")]
- GeometryShaderInvocationsOES = 34943,
+ [NativeName("GL_FONT_NUM_GLYPH_INDICES_BIT_NV")]
+ FontNumGlyphIndicesBitNV = 536870912,
- [NativeName("GL_LAYER_PROVOKING_VERTEX_OES")]
- LayerProvokingVertexOES = 33374,
+ [NativeName("GL_STANDARD_FONT_FORMAT_NV")]
+ StandardFontFormatNV = 37740,
- [NativeName("GL_LINES_ADJACENCY_OES")]
- LinesAdjacencyOES = 10,
+ [NativeName("GL_2_BYTES_NV")]
+ X2BytesNV = 5127,
- [NativeName("GL_LINE_STRIP_ADJACENCY_OES")]
- LineStripAdjacencyOES = 11,
+ [NativeName("GL_3_BYTES_NV")]
+ X3BytesNV = 5128,
- [NativeName("GL_TRIANGLES_ADJACENCY_OES")]
- TrianglesAdjacencyOES = 12,
+ [NativeName("GL_4_BYTES_NV")]
+ X4BytesNV = 5129,
- [NativeName("GL_TRIANGLE_STRIP_ADJACENCY_OES")]
- TriangleStripAdjacencyOES = 13,
+ [NativeName("GL_EYE_LINEAR_NV")]
+ EyeLinearNV = 9216,
- [NativeName("GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES")]
- MaxGeometryUniformComponentsOES = 36319,
+ [NativeName("GL_OBJECT_LINEAR_NV")]
+ ObjectLinearNV = 9217,
- [NativeName("GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES")]
- MaxGeometryUniformBlocksOES = 35372,
+ [NativeName("GL_CONSTANT_NV")]
+ ConstantNV = 34166,
- [NativeName("GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES")]
- MaxCombinedGeometryUniformComponentsOES = 35378,
+ [NativeName("GL_PATH_FOG_GEN_MODE_NV")]
+ PathFogGenModeNV = 37036,
- [NativeName("GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES")]
- MaxGeometryInputComponentsOES = 37155,
+ [NativeName("GL_PRIMARY_COLOR_NV")]
+ PrimaryColorNV = 34092,
- [NativeName("GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES")]
- MaxGeometryOutputComponentsOES = 37156,
+ [NativeName("GL_SECONDARY_COLOR_NV")]
+ SecondaryColorNV = 34093,
- [NativeName("GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES")]
- MaxGeometryOutputVerticesOES = 36320,
+ [NativeName("GL_PATH_GEN_COLOR_FORMAT_NV")]
+ PathGenColorFormatNV = 37042,
- [NativeName("GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES")]
- MaxGeometryTotalOutputComponentsOES = 36321,
+ [NativeName("GL_PATH_PROJECTION_NV")]
+ PathProjectionNV = 5889,
- [NativeName("GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES")]
- MaxGeometryShaderInvocationsOES = 36442,
+ [NativeName("GL_PATH_MODELVIEW_NV")]
+ PathModelviewNV = 5888,
- [NativeName("GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES")]
- MaxGeometryTextureImageUnitsOES = 35881,
+ [NativeName("GL_PATH_MODELVIEW_STACK_DEPTH_NV")]
+ PathModelviewStackDepthNV = 2979,
- [NativeName("GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES")]
- MaxGeometryAtomicCounterBuffersOES = 37583,
+ [NativeName("GL_PATH_MODELVIEW_MATRIX_NV")]
+ PathModelviewMatrixNV = 2982,
- [NativeName("GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES")]
- MaxGeometryAtomicCountersOES = 37589,
+ [NativeName("GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV")]
+ PathMaxModelviewStackDepthNV = 3382,
- [NativeName("GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES")]
- MaxGeometryImageUniformsOES = 37069,
+ [NativeName("GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV")]
+ PathTransposeModelviewMatrixNV = 34019,
- [NativeName("GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES")]
- MaxGeometryShaderStorageBlocksOES = 37079,
+ [NativeName("GL_PATH_PROJECTION_STACK_DEPTH_NV")]
+ PathProjectionStackDepthNV = 2980,
- [NativeName("GL_FIRST_VERTEX_CONVENTION_OES")]
- FirstVertexConventionOES = 36429,
+ [NativeName("GL_PATH_PROJECTION_MATRIX_NV")]
+ PathProjectionMatrixNV = 2983,
- [NativeName("GL_LAST_VERTEX_CONVENTION_OES")]
- LastVertexConventionOES = 36430,
+ [NativeName("GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV")]
+ PathMaxProjectionStackDepthNV = 3384,
- [NativeName("GL_UNDEFINED_VERTEX_OES")]
- UndefinedVertexOES = 33376,
+ [NativeName("GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV")]
+ PathTransposeProjectionMatrixNV = 34020,
- [NativeName("GL_PRIMITIVES_GENERATED_OES")]
- PrimitivesGeneratedOES = 35975,
+ [NativeName("GL_FRAGMENT_INPUT_NV")]
+ FragmentInputNV = 37741,
- [NativeName("GL_FRAMEBUFFER_DEFAULT_LAYERS_OES")]
- FramebufferDefaultLayersOES = 37650,
+ [NativeName("GL_SHARED_EDGE_NV")]
+ SharedEdgeNV = 192,
- [NativeName("GL_MAX_FRAMEBUFFER_LAYERS_OES")]
- MaxFramebufferLayersOES = 37655,
+ [NativeName("GL_WRITE_PIXEL_DATA_RANGE_NV")]
+ WritePixelDataRangeNV = 34936,
- [NativeName("GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES")]
- FramebufferIncompleteLayerTargetsOES = 36264,
+ [NativeName("GL_READ_PIXEL_DATA_RANGE_NV")]
+ ReadPixelDataRangeNV = 34937,
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES")]
- FramebufferAttachmentLayeredOES = 36263,
+ [NativeName("GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV")]
+ WritePixelDataRangeLengthNV = 34938,
- [NativeName("GL_REFERENCED_BY_GEOMETRY_SHADER_OES")]
- ReferencedByGeometryShaderOES = 37641,
+ [NativeName("GL_READ_PIXEL_DATA_RANGE_LENGTH_NV")]
+ ReadPixelDataRangeLengthNV = 34939,
- [NativeName("GL_PROGRAM_BINARY_LENGTH_OES")]
- ProgramBinaryLengthOES = 34625,
+ [NativeName("GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV")]
+ WritePixelDataRangePointerNV = 34940,
- [NativeName("GL_NUM_PROGRAM_BINARY_FORMATS_OES")]
- NumProgramBinaryFormatsOES = 34814,
+ [NativeName("GL_READ_PIXEL_DATA_RANGE_POINTER_NV")]
+ ReadPixelDataRangePointerNV = 34941,
- [NativeName("GL_PROGRAM_BINARY_FORMATS_OES")]
- ProgramBinaryFormatsOES = 34815,
+ [NativeName("GL_POINT_SPRITE_NV")]
+ PointSpriteNV = 34913,
- [NativeName("GL_WRITE_ONLY_OES")]
- WriteOnlyOES = 35001,
+ [NativeName("GL_COORD_REPLACE_NV")]
+ CoordReplaceNV = 34914,
- [NativeName("GL_BUFFER_ACCESS_OES")]
- BufferAccessOES = 35003,
+ [NativeName("GL_POINT_SPRITE_R_MODE_NV")]
+ PointSpriteRModeNV = 34915,
- [NativeName("GL_BUFFER_MAPPED_OES")]
- BufferMappedOES = 35004,
+ [NativeName("GL_FRAME_NV")]
+ FrameNV = 36390,
- [NativeName("GL_BUFFER_MAP_POINTER_OES")]
- BufferMapPointerOES = 35005,
+ [NativeName("GL_FIELDS_NV")]
+ FieldsNV = 36391,
- [NativeName("GL_DEPTH_STENCIL_OES")]
- DepthStencilOES = 34041,
+ [NativeName("GL_CURRENT_TIME_NV")]
+ CurrentTimeNV = 36392,
- [NativeName("GL_UNSIGNED_INT_24_8_OES")]
- UnsignedInt24x8OES = 34042,
+ [NativeName("GL_NUM_FILL_STREAMS_NV")]
+ NumFillStreamsNV = 36393,
- [NativeName("GL_DEPTH24_STENCIL8_OES")]
- Depth24Stencil8OES = 35056,
+ [NativeName("GL_PRESENT_TIME_NV")]
+ PresentTimeNV = 36394,
- [NativeName("GL_PRIMITIVE_BOUNDING_BOX_OES")]
- PrimitiveBoundingBoxOES = 37566,
+ [NativeName("GL_PRESENT_DURATION_NV")]
+ PresentDurationNV = 36395,
- [NativeName("GL_ALPHA8_OES")]
- Alpha8OES = 32828,
+ [NativeName("GL_PRIMITIVE_RESTART_NV")]
+ PrimitiveRestartNV = 34136,
- [NativeName("GL_DEPTH_COMPONENT16_OES")]
- DepthComponent16OES = 33189,
+ [NativeName("GL_PRIMITIVE_RESTART_INDEX_NV")]
+ PrimitiveRestartIndexNV = 34137,
- [NativeName("GL_LUMINANCE4_ALPHA4_OES")]
- Luminance4Alpha4OES = 32835,
+ [NativeName("GL_SHADING_RATE_IMAGE_PER_PRIMITIVE_NV")]
+ ShadingRateImagePerPrimitiveNV = 38321,
- [NativeName("GL_LUMINANCE8_ALPHA8_OES")]
- Luminance8Alpha8OES = 32837,
+ [NativeName("GL_SHADING_RATE_IMAGE_PALETTE_COUNT_NV")]
+ ShadingRateImagePaletteCountNV = 38322,
- [NativeName("GL_LUMINANCE8_OES")]
- Luminance8OES = 32832,
+ [NativeName("GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV")]
+ QueryResourceTypeVidmemAllocNV = 38208,
- [NativeName("GL_RGBA4_OES")]
- Rgba4OES = 32854,
+ [NativeName("GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV")]
+ QueryResourceMemtypeVidmemNV = 38210,
- [NativeName("GL_RGB5_A1_OES")]
- Rgb5A1OES = 32855,
+ [NativeName("GL_QUERY_RESOURCE_SYS_RESERVED_NV")]
+ QueryResourceSysReservedNV = 38212,
- [NativeName("GL_RGB565_OES")]
- Rgb565OES = 36194,
+ [NativeName("GL_QUERY_RESOURCE_TEXTURE_NV")]
+ QueryResourceTextureNV = 38213,
- [NativeName("GL_RGB8_OES")]
- Rgb8OES = 32849,
+ [NativeName("GL_QUERY_RESOURCE_RENDERBUFFER_NV")]
+ QueryResourceRenderbufferNV = 38214,
- [NativeName("GL_RGBA8_OES")]
- Rgba8OES = 32856,
+ [NativeName("GL_QUERY_RESOURCE_BUFFEROBJECT_NV")]
+ QueryResourceBufferobjectNV = 38215,
- [NativeName("GL_SAMPLE_SHADING_OES")]
- SampleShadingOES = 35894,
+ [NativeName("GL_REGISTER_COMBINERS_NV")]
+ RegisterCombinersNV = 34082,
- [NativeName("GL_MIN_SAMPLE_SHADING_VALUE_OES")]
- MinSampleShadingValueOES = 35895,
+ [NativeName("GL_VARIABLE_A_NV")]
+ VariableANV = 34083,
- [NativeName("GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES")]
- MinFragmentInterpolationOffsetOES = 36443,
+ [NativeName("GL_VARIABLE_B_NV")]
+ VariableBNV = 34084,
- [NativeName("GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES")]
- MaxFragmentInterpolationOffsetOES = 36444,
+ [NativeName("GL_VARIABLE_C_NV")]
+ VariableCNV = 34085,
- [NativeName("GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES")]
- FragmentInterpolationOffsetBitsOES = 36445,
+ [NativeName("GL_VARIABLE_D_NV")]
+ VariableDNV = 34086,
- [NativeName("GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES")]
- FragmentShaderDerivativeHintOES = 35723,
+ [NativeName("GL_VARIABLE_E_NV")]
+ VariableENV = 34087,
- [NativeName("GL_STENCIL_INDEX1_OES")]
- StencilIndex1OES = 36166,
+ [NativeName("GL_VARIABLE_F_NV")]
+ VariableFNV = 34088,
- [NativeName("GL_STENCIL_INDEX4_OES")]
- StencilIndex4OES = 36167,
+ [NativeName("GL_VARIABLE_G_NV")]
+ VariableGNV = 34089,
- [NativeName("GL_FRAMEBUFFER_UNDEFINED_OES")]
- FramebufferUndefinedOES = 33305,
+ [NativeName("GL_CONSTANT_COLOR0_NV")]
+ ConstantColor0NV = 34090,
- [NativeName("GL_PATCHES_OES")]
- PatchesOES = 14,
+ [NativeName("GL_CONSTANT_COLOR1_NV")]
+ ConstantColor1NV = 34091,
- [NativeName("GL_PATCH_VERTICES_OES")]
- PatchVerticesOES = 36466,
+ [NativeName("GL_SPARE0_NV")]
+ Spare0NV = 34094,
- [NativeName("GL_TESS_CONTROL_OUTPUT_VERTICES_OES")]
- TessControlOutputVerticesOES = 36469,
+ [NativeName("GL_SPARE1_NV")]
+ Spare1NV = 34095,
- [NativeName("GL_TESS_GEN_MODE_OES")]
- TessGenModeOES = 36470,
+ [NativeName("GL_DISCARD_NV")]
+ DiscardNV = 34096,
- [NativeName("GL_TESS_GEN_SPACING_OES")]
- TessGenSpacingOES = 36471,
+ [NativeName("GL_E_TIMES_F_NV")]
+ ETimesFNV = 34097,
- [NativeName("GL_TESS_GEN_VERTEX_ORDER_OES")]
- TessGenVertexOrderOES = 36472,
+ [NativeName("GL_SPARE0_PLUS_SECONDARY_COLOR_NV")]
+ Spare0PlusSecondaryColorNV = 34098,
- [NativeName("GL_TESS_GEN_POINT_MODE_OES")]
- TessGenPointModeOES = 36473,
+ [NativeName("GL_UNSIGNED_IDENTITY_NV")]
+ UnsignedIdentityNV = 34102,
- [NativeName("GL_ISOLINES_OES")]
- IsolinesOES = 36474,
+ [NativeName("GL_UNSIGNED_INVERT_NV")]
+ UnsignedInvertNV = 34103,
- [NativeName("GL_QUADS_OES")]
- QuadsOES = 7,
+ [NativeName("GL_EXPAND_NORMAL_NV")]
+ ExpandNormalNV = 34104,
- [NativeName("GL_FRACTIONAL_ODD_OES")]
- FractionalOddOES = 36475,
+ [NativeName("GL_EXPAND_NEGATE_NV")]
+ ExpandNegateNV = 34105,
- [NativeName("GL_FRACTIONAL_EVEN_OES")]
- FractionalEvenOES = 36476,
+ [NativeName("GL_HALF_BIAS_NORMAL_NV")]
+ HalfBiasNormalNV = 34106,
- [NativeName("GL_MAX_PATCH_VERTICES_OES")]
- MaxPatchVerticesOES = 36477,
+ [NativeName("GL_HALF_BIAS_NEGATE_NV")]
+ HalfBiasNegateNV = 34107,
- [NativeName("GL_MAX_TESS_GEN_LEVEL_OES")]
- MaxTessGenLevelOES = 36478,
+ [NativeName("GL_SIGNED_IDENTITY_NV")]
+ SignedIdentityNV = 34108,
- [NativeName("GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES")]
- MaxTessControlUniformComponentsOES = 36479,
+ [NativeName("GL_SIGNED_NEGATE_NV")]
+ SignedNegateNV = 34109,
- [NativeName("GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES")]
- MaxTessEvaluationUniformComponentsOES = 36480,
+ [NativeName("GL_SCALE_BY_TWO_NV")]
+ ScaleByTwoNV = 34110,
- [NativeName("GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES")]
- MaxTessControlTextureImageUnitsOES = 36481,
+ [NativeName("GL_SCALE_BY_FOUR_NV")]
+ ScaleByFourNV = 34111,
- [NativeName("GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES")]
- MaxTessEvaluationTextureImageUnitsOES = 36482,
+ [NativeName("GL_SCALE_BY_ONE_HALF_NV")]
+ ScaleByOneHalfNV = 34112,
- [NativeName("GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES")]
- MaxTessControlOutputComponentsOES = 36483,
+ [NativeName("GL_BIAS_BY_NEGATIVE_ONE_HALF_NV")]
+ BiasByNegativeOneHalfNV = 34113,
- [NativeName("GL_MAX_TESS_PATCH_COMPONENTS_OES")]
- MaxTessPatchComponentsOES = 36484,
+ [NativeName("GL_COMBINER_INPUT_NV")]
+ CombinerInputNV = 34114,
- [NativeName("GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES")]
- MaxTessControlTotalOutputComponentsOES = 36485,
+ [NativeName("GL_COMBINER_MAPPING_NV")]
+ CombinerMappingNV = 34115,
- [NativeName("GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES")]
- MaxTessEvaluationOutputComponentsOES = 36486,
+ [NativeName("GL_COMBINER_COMPONENT_USAGE_NV")]
+ CombinerComponentUsageNV = 34116,
- [NativeName("GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES")]
- MaxTessControlUniformBlocksOES = 36489,
+ [NativeName("GL_COMBINER_AB_DOT_PRODUCT_NV")]
+ CombinerAbDotProductNV = 34117,
- [NativeName("GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES")]
- MaxTessEvaluationUniformBlocksOES = 36490,
+ [NativeName("GL_COMBINER_CD_DOT_PRODUCT_NV")]
+ CombinerCdDotProductNV = 34118,
- [NativeName("GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES")]
- MaxTessControlInputComponentsOES = 34924,
+ [NativeName("GL_COMBINER_MUX_SUM_NV")]
+ CombinerMuxSumNV = 34119,
- [NativeName("GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES")]
- MaxTessEvaluationInputComponentsOES = 34925,
+ [NativeName("GL_COMBINER_SCALE_NV")]
+ CombinerScaleNV = 34120,
- [NativeName("GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES")]
- MaxCombinedTessControlUniformComponentsOES = 36382,
+ [NativeName("GL_COMBINER_BIAS_NV")]
+ CombinerBiasNV = 34121,
- [NativeName("GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES")]
- MaxCombinedTessEvaluationUniformComponentsOES = 36383,
+ [NativeName("GL_COMBINER_AB_OUTPUT_NV")]
+ CombinerAbOutputNV = 34122,
- [NativeName("GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES")]
- MaxTessControlAtomicCounterBuffersOES = 37581,
+ [NativeName("GL_COMBINER_CD_OUTPUT_NV")]
+ CombinerCdOutputNV = 34123,
- [NativeName("GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES")]
- MaxTessEvaluationAtomicCounterBuffersOES = 37582,
+ [NativeName("GL_COMBINER_SUM_OUTPUT_NV")]
+ CombinerSumOutputNV = 34124,
- [NativeName("GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES")]
- MaxTessControlAtomicCountersOES = 37587,
+ [NativeName("GL_MAX_GENERAL_COMBINERS_NV")]
+ MaxGeneralCombinersNV = 34125,
- [NativeName("GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES")]
- MaxTessEvaluationAtomicCountersOES = 37588,
+ [NativeName("GL_NUM_GENERAL_COMBINERS_NV")]
+ NumGeneralCombinersNV = 34126,
- [NativeName("GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES")]
- MaxTessControlImageUniformsOES = 37067,
+ [NativeName("GL_COLOR_SUM_CLAMP_NV")]
+ ColorSumClampNV = 34127,
- [NativeName("GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES")]
- MaxTessEvaluationImageUniformsOES = 37068,
+ [NativeName("GL_COMBINER0_NV")]
+ Combiner0NV = 34128,
- [NativeName("GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES")]
- MaxTessControlShaderStorageBlocksOES = 37080,
+ [NativeName("GL_COMBINER1_NV")]
+ Combiner1NV = 34129,
- [NativeName("GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES")]
- MaxTessEvaluationShaderStorageBlocksOES = 37081,
+ [NativeName("GL_COMBINER2_NV")]
+ Combiner2NV = 34130,
- [NativeName("GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES")]
- PrimitiveRestartForPatchesSupportedOES = 33313,
+ [NativeName("GL_COMBINER3_NV")]
+ Combiner3NV = 34131,
- [NativeName("GL_IS_PER_PATCH_OES")]
- IsPerPatchOES = 37607,
+ [NativeName("GL_COMBINER4_NV")]
+ Combiner4NV = 34132,
- [NativeName("GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES")]
- ReferencedByTessControlShaderOES = 37639,
+ [NativeName("GL_COMBINER5_NV")]
+ Combiner5NV = 34133,
- [NativeName("GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES")]
- ReferencedByTessEvaluationShaderOES = 37640,
+ [NativeName("GL_COMBINER6_NV")]
+ Combiner6NV = 34134,
- [NativeName("GL_TESS_CONTROL_SHADER_OES")]
- TessControlShaderOES = 36488,
+ [NativeName("GL_COMBINER7_NV")]
+ Combiner7NV = 34135,
- [NativeName("GL_TESS_EVALUATION_SHADER_OES")]
- TessEvaluationShaderOES = 36487,
+ [NativeName("GL_PER_STAGE_CONSTANTS_NV")]
+ PerStageConstantsNV = 34101,
- [NativeName("GL_TESS_CONTROL_SHADER_BIT_OES")]
- TessControlShaderBitOES = 8,
+ [NativeName("GL_REPRESENTATIVE_FRAGMENT_TEST_NV")]
+ RepresentativeFragmentTestNV = 37759,
- [NativeName("GL_TESS_EVALUATION_SHADER_BIT_OES")]
- TessEvaluationShaderBitOES = 16,
+ [NativeName("GL_PURGED_CONTEXT_RESET_NV")]
+ PurgedContextResetNV = 37563,
- [NativeName("GL_TEXTURE_WRAP_R_OES")]
- TextureWrapROES = 32882,
+ [NativeName("GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV")]
+ SampleLocationSubpixelBitsNV = 37693,
- [NativeName("GL_TEXTURE_3D_OES")]
- Texture3DOES = 32879,
+ [NativeName("GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV")]
+ SampleLocationPixelGridWidthNV = 37694,
- [NativeName("GL_TEXTURE_BINDING_3D_OES")]
- TextureBinding3DOES = 32874,
+ [NativeName("GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV")]
+ SampleLocationPixelGridHeightNV = 37695,
- [NativeName("GL_MAX_3D_TEXTURE_SIZE_OES")]
- Max3DTextureSizeOES = 32883,
+ [NativeName("GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV")]
+ ProgrammableSampleLocationTableSizeNV = 37696,
- [NativeName("GL_SAMPLER_3D_OES")]
- Sampler3DOES = 35679,
+ [NativeName("GL_SAMPLE_LOCATION_NV")]
+ SampleLocationNV = 36432,
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES")]
- FramebufferAttachmentTexture3DZoffsetOES = 36052,
+ [NativeName("GL_PROGRAMMABLE_SAMPLE_LOCATION_NV")]
+ ProgrammableSampleLocationNV = 37697,
- [NativeName("GL_TEXTURE_BORDER_COLOR_OES")]
- TextureBorderColorOES = 4100,
+ [NativeName("GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV")]
+ FramebufferProgrammableSampleLocationsNV = 37698,
- [NativeName("GL_CLAMP_TO_BORDER_OES")]
- ClampToBorderOES = 33069,
+ [NativeName("GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV")]
+ FramebufferSampleLocationPixelGridNV = 37699,
- [NativeName("GL_TEXTURE_BUFFER_OES")]
- TextureBufferOES = 35882,
+ [NativeName("GL_SCISSOR_TEST_EXCLUSIVE_NV")]
+ ScissorTestExclusiveNV = 38229,
- [NativeName("GL_TEXTURE_BUFFER_BINDING_OES")]
- TextureBufferBindingOES = 35882,
+ [NativeName("GL_SCISSOR_BOX_EXCLUSIVE_NV")]
+ ScissorBoxExclusiveNV = 38230,
- [NativeName("GL_MAX_TEXTURE_BUFFER_SIZE_OES")]
- MaxTextureBufferSizeOES = 35883,
+ [NativeName("GL_BUFFER_GPU_ADDRESS_NV")]
+ BufferGpuAddressNV = 36637,
- [NativeName("GL_TEXTURE_BINDING_BUFFER_OES")]
- TextureBindingBufferOES = 35884,
+ [NativeName("GL_GPU_ADDRESS_NV")]
+ GpuAddressNV = 36660,
- [NativeName("GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES")]
- TextureBufferDataStoreBindingOES = 35885,
+ [NativeName("GL_MAX_SHADER_BUFFER_ADDRESS_NV")]
+ MaxShaderBufferAddressNV = 36661,
- [NativeName("GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES")]
- TextureBufferOffsetAlignmentOES = 37279,
+ [NativeName("GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV")]
+ ShaderGlobalAccessBarrierBitNV = 16,
- [NativeName("GL_SAMPLER_BUFFER_OES")]
- SamplerBufferOES = 36290,
+ [NativeName("GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV")]
+ SubgroupFeaturePartitionedBitNV = 256,
- [NativeName("GL_INT_SAMPLER_BUFFER_OES")]
- IntSamplerBufferOES = 36304,
+ [NativeName("GL_WARP_SIZE_NV")]
+ WarpSizeNV = 37689,
- [NativeName("GL_UNSIGNED_INT_SAMPLER_BUFFER_OES")]
- UnsignedIntSamplerBufferOES = 36312,
+ [NativeName("GL_WARPS_PER_SM_NV")]
+ WarpsPerSmNV = 37690,
- [NativeName("GL_IMAGE_BUFFER_OES")]
- ImageBufferOES = 36945,
+ [NativeName("GL_SM_COUNT_NV")]
+ SmCountNV = 37691,
- [NativeName("GL_INT_IMAGE_BUFFER_OES")]
- IntImageBufferOES = 36956,
+ [NativeName("GL_SHADING_RATE_IMAGE_NV")]
+ ShadingRateImageNV = 38243,
- [NativeName("GL_UNSIGNED_INT_IMAGE_BUFFER_OES")]
- UnsignedIntImageBufferOES = 36967,
+ [NativeName("GL_SHADING_RATE_NO_INVOCATIONS_NV")]
+ ShadingRateNoInvocationsNV = 38244,
- [NativeName("GL_TEXTURE_BUFFER_OFFSET_OES")]
- TextureBufferOffsetOES = 37277,
+ [NativeName("GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV")]
+ ShadingRate1InvocationPerPixelNV = 38245,
- [NativeName("GL_TEXTURE_BUFFER_SIZE_OES")]
- TextureBufferSizeOES = 37278,
+ [NativeName("GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV")]
+ ShadingRate1InvocationPer1x2PixelsNV = 38246,
- [NativeName("GL_COMPRESSED_RGBA_ASTC_3x3x3_OES")]
- CompressedRgbaAstc3x3x3OES = 37824,
+ [NativeName("GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV")]
+ ShadingRate1InvocationPer2x1PixelsNV = 38247,
- [NativeName("GL_COMPRESSED_RGBA_ASTC_4x3x3_OES")]
- CompressedRgbaAstc4x3x3OES = 37825,
+ [NativeName("GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV")]
+ ShadingRate1InvocationPer2x2PixelsNV = 38248,
- [NativeName("GL_COMPRESSED_RGBA_ASTC_4x4x3_OES")]
- CompressedRgbaAstc4x4x3OES = 37826,
+ [NativeName("GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV")]
+ ShadingRate1InvocationPer2x4PixelsNV = 38249,
- [NativeName("GL_COMPRESSED_RGBA_ASTC_4x4x4_OES")]
- CompressedRgbaAstc4x4x4OES = 37827,
+ [NativeName("GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV")]
+ ShadingRate1InvocationPer4x2PixelsNV = 38250,
- [NativeName("GL_COMPRESSED_RGBA_ASTC_5x4x4_OES")]
- CompressedRgbaAstc5x4x4OES = 37828,
+ [NativeName("GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV")]
+ ShadingRate1InvocationPer4x4PixelsNV = 38251,
- [NativeName("GL_COMPRESSED_RGBA_ASTC_5x5x4_OES")]
- CompressedRgbaAstc5x5x4OES = 37829,
+ [NativeName("GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV")]
+ ShadingRate2InvocationsPerPixelNV = 38252,
- [NativeName("GL_COMPRESSED_RGBA_ASTC_5x5x5_OES")]
- CompressedRgbaAstc5x5x5OES = 37830,
+ [NativeName("GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV")]
+ ShadingRate4InvocationsPerPixelNV = 38253,
- [NativeName("GL_COMPRESSED_RGBA_ASTC_6x5x5_OES")]
- CompressedRgbaAstc6x5x5OES = 37831,
+ [NativeName("GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV")]
+ ShadingRate8InvocationsPerPixelNV = 38254,
- [NativeName("GL_COMPRESSED_RGBA_ASTC_6x6x5_OES")]
- CompressedRgbaAstc6x6x5OES = 37832,
+ [NativeName("GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV")]
+ ShadingRate16InvocationsPerPixelNV = 38255,
- [NativeName("GL_COMPRESSED_RGBA_ASTC_6x6x6_OES")]
- CompressedRgbaAstc6x6x6OES = 37833,
+ [NativeName("GL_SHADING_RATE_IMAGE_BINDING_NV")]
+ ShadingRateImageBindingNV = 38235,
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES")]
- CompressedSrgb8Alpha8Astc3x3x3OES = 37856,
+ [NativeName("GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV")]
+ ShadingRateImageTexelWidthNV = 38236,
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES")]
- CompressedSrgb8Alpha8Astc4x3x3OES = 37857,
+ [NativeName("GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV")]
+ ShadingRateImageTexelHeightNV = 38237,
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES")]
- CompressedSrgb8Alpha8Astc4x4x3OES = 37858,
+ [NativeName("GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV")]
+ ShadingRateImagePaletteSizeNV = 38238,
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES")]
- CompressedSrgb8Alpha8Astc4x4x4OES = 37859,
+ [NativeName("GL_MAX_COARSE_FRAGMENT_SAMPLES_NV")]
+ MaxCoarseFragmentSamplesNV = 38239,
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES")]
- CompressedSrgb8Alpha8Astc5x4x4OES = 37860,
+ [NativeName("GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV")]
+ ShadingRateSampleOrderDefaultNV = 38318,
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES")]
- CompressedSrgb8Alpha8Astc5x5x4OES = 37861,
+ [NativeName("GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV")]
+ ShadingRateSampleOrderPixelMajorNV = 38319,
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES")]
- CompressedSrgb8Alpha8Astc5x5x5OES = 37862,
+ [NativeName("GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV")]
+ ShadingRateSampleOrderSampleMajorNV = 38320,
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES")]
- CompressedSrgb8Alpha8Astc6x5x5OES = 37863,
+ [NativeName("GL_MAX_PROGRAM_PATCH_ATTRIBS_NV")]
+ MaxProgramPatchAttribsNV = 34520,
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES")]
- CompressedSrgb8Alpha8Astc6x6x5OES = 37864,
+ [NativeName("GL_TESS_CONTROL_PROGRAM_NV")]
+ TessControlProgramNV = 35102,
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES")]
- CompressedSrgb8Alpha8Astc6x6x6OES = 37865,
+ [NativeName("GL_TESS_EVALUATION_PROGRAM_NV")]
+ TessEvaluationProgramNV = 35103,
- [NativeName("GL_TEXTURE_CUBE_MAP_ARRAY_OES")]
- TextureCubeMapArrayOES = 36873,
+ [NativeName("GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV")]
+ TessControlProgramParameterBufferNV = 35956,
- [NativeName("GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES")]
- TextureBindingCubeMapArrayOES = 36874,
+ [NativeName("GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV")]
+ TessEvaluationProgramParameterBufferNV = 35957,
- [NativeName("GL_SAMPLER_CUBE_MAP_ARRAY_OES")]
- SamplerCubeMapArrayOES = 36876,
+ [NativeName("GL_EMBOSS_LIGHT_NV")]
+ EmbossLightNV = 34141,
- [NativeName("GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES")]
- SamplerCubeMapArrayShadowOES = 36877,
+ [NativeName("GL_EMBOSS_CONSTANT_NV")]
+ EmbossConstantNV = 34142,
- [NativeName("GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES")]
- IntSamplerCubeMapArrayOES = 36878,
+ [NativeName("GL_EMBOSS_MAP_NV")]
+ EmbossMapNV = 34143,
- [NativeName("GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES")]
- UnsignedIntSamplerCubeMapArrayOES = 36879,
+ [NativeName("GL_NORMAL_MAP_NV")]
+ NormalMapNV = 34065,
- [NativeName("GL_IMAGE_CUBE_MAP_ARRAY_OES")]
- ImageCubeMapArrayOES = 36948,
+ [NativeName("GL_REFLECTION_MAP_NV")]
+ ReflectionMapNV = 34066,
- [NativeName("GL_INT_IMAGE_CUBE_MAP_ARRAY_OES")]
- IntImageCubeMapArrayOES = 36959,
+ [NativeName("GL_COMBINE4_NV")]
+ Combine4NV = 34051,
- [NativeName("GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES")]
- UnsignedIntImageCubeMapArrayOES = 36970,
+ [NativeName("GL_SOURCE3_RGB_NV")]
+ Source3RgbNV = 34179,
- [NativeName("GL_HALF_FLOAT_OES")]
- HalfFloatOES = 36193,
+ [NativeName("GL_SOURCE3_ALPHA_NV")]
+ Source3AlphaNV = 34187,
- [NativeName("GL_STENCIL_INDEX_OES")]
- StencilIndexOES = 6401,
+ [NativeName("GL_OPERAND3_RGB_NV")]
+ Operand3RgbNV = 34195,
- [NativeName("GL_STENCIL_INDEX8_OES")]
- StencilIndex8OES = 36168,
+ [NativeName("GL_OPERAND3_ALPHA_NV")]
+ Operand3AlphaNV = 34203,
- [NativeName("GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES")]
- Texture2DMultisampleArrayOES = 37122,
+ [NativeName("GL_TEXTURE_UNSIGNED_REMAP_MODE_NV")]
+ TextureUnsignedRemapModeNV = 34959,
- [NativeName("GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES")]
- TextureBinding2DMultisampleArrayOES = 37125,
+ [NativeName("GL_TEXTURE_COVERAGE_SAMPLES_NV")]
+ TextureCoverageSamplesNV = 36933,
- [NativeName("GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES")]
- Sampler2DMultisampleArrayOES = 37131,
+ [NativeName("GL_TEXTURE_COLOR_SAMPLES_NV")]
+ TextureColorSamplesNV = 36934,
- [NativeName("GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES")]
- IntSampler2DMultisampleArrayOES = 37132,
+ [NativeName("GL_TEXTURE_RECTANGLE_NV")]
+ TextureRectangleNV = 34037,
- [NativeName("GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES")]
- UnsignedIntSampler2DMultisampleArrayOES = 37133,
+ [NativeName("GL_TEXTURE_BINDING_RECTANGLE_NV")]
+ TextureBindingRectangleNV = 34038,
- [NativeName("GL_TEXTURE_VIEW_MIN_LEVEL_OES")]
- TextureViewMinLevelOES = 33499,
+ [NativeName("GL_PROXY_TEXTURE_RECTANGLE_NV")]
+ ProxyTextureRectangleNV = 34039,
- [NativeName("GL_TEXTURE_VIEW_NUM_LEVELS_OES")]
- TextureViewNumLevelsOES = 33500,
+ [NativeName("GL_MAX_RECTANGLE_TEXTURE_SIZE_NV")]
+ MaxRectangleTextureSizeNV = 34040,
- [NativeName("GL_TEXTURE_VIEW_MIN_LAYER_OES")]
- TextureViewMinLayerOES = 33501,
+ [NativeName("GL_OFFSET_TEXTURE_RECTANGLE_NV")]
+ OffsetTextureRectangleNV = 34380,
- [NativeName("GL_TEXTURE_VIEW_NUM_LAYERS_OES")]
- TextureViewNumLayersOES = 33502,
+ [NativeName("GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV")]
+ OffsetTextureRectangleScaleNV = 34381,
- [NativeName("GL_VERTEX_ARRAY_BINDING_OES")]
- VertexArrayBindingOES = 34229,
+ [NativeName("GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV")]
+ DotProductTextureRectangleNV = 34382,
- [NativeName("GL_UNSIGNED_INT_10_10_10_2_OES")]
- UnsignedInt10x10x10x2OES = 36342,
+ [NativeName("GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV")]
+ RgbaUnsignedDotProductMappingNV = 34521,
- [NativeName("GL_INT_10_10_10_2_OES")]
- Int10x10x10x2OES = 36343,
+ [NativeName("GL_UNSIGNED_INT_S8_S8_8_8_NV")]
+ UnsignedIntS8S8x8x8NV = 34522,
- [NativeName("GL_MAX_VIEWPORTS_OES")]
- MaxViewportsOES = 33371,
+ [NativeName("GL_UNSIGNED_INT_8_8_S8_S8_REV_NV")]
+ UnsignedInt8x8S8S8RevNV = 34523,
- [NativeName("GL_VIEWPORT_SUBPIXEL_BITS_OES")]
- ViewportSubpixelBitsOES = 33372,
+ [NativeName("GL_DSDT_MAG_INTENSITY_NV")]
+ DsdtMagIntensityNV = 34524,
- [NativeName("GL_VIEWPORT_BOUNDS_RANGE_OES")]
- ViewportBoundsRangeOES = 33373,
+ [NativeName("GL_SHADER_CONSISTENT_NV")]
+ ShaderConsistentNV = 34525,
- [NativeName("GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES")]
- ViewportIndexProvokingVertexOES = 33375,
+ [NativeName("GL_TEXTURE_SHADER_NV")]
+ TextureShaderNV = 34526,
- [NativeName("GL_3DC_X_AMD")]
- X3DcXAMD = 34809,
+ [NativeName("GL_SHADER_OPERATION_NV")]
+ ShaderOperationNV = 34527,
- [NativeName("GL_3DC_XY_AMD")]
- X3DcXyAMD = 34810,
+ [NativeName("GL_CULL_MODES_NV")]
+ CullModesNV = 34528,
- [NativeName("GL_ATC_RGB_AMD")]
- AtcRgbAMD = 35986,
+ [NativeName("GL_OFFSET_TEXTURE_MATRIX_NV")]
+ OffsetTextureMatrixNV = 34529,
- [NativeName("GL_ATC_RGBA_EXPLICIT_ALPHA_AMD")]
- AtcRgbaExplicitAlphaAMD = 35987,
+ [NativeName("GL_OFFSET_TEXTURE_SCALE_NV")]
+ OffsetTextureScaleNV = 34530,
- [NativeName("GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD")]
- AtcRgbaInterpolatedAlphaAMD = 34798,
+ [NativeName("GL_OFFSET_TEXTURE_BIAS_NV")]
+ OffsetTextureBiasNV = 34531,
- [NativeName("GL_Z400_BINARY_AMD")]
- Z400BinaryAMD = 34624,
+ [NativeName("GL_OFFSET_TEXTURE_2D_MATRIX_NV")]
+ OffsetTexture2DMatrixNV = 34529,
- [NativeName("GL_READ_FRAMEBUFFER_ANGLE")]
- ReadFramebufferANGLE = 36008,
+ [NativeName("GL_OFFSET_TEXTURE_2D_SCALE_NV")]
+ OffsetTexture2DScaleNV = 34530,
- [NativeName("GL_DRAW_FRAMEBUFFER_ANGLE")]
- DrawFramebufferANGLE = 36009,
+ [NativeName("GL_OFFSET_TEXTURE_2D_BIAS_NV")]
+ OffsetTexture2DBiasNV = 34531,
- [NativeName("GL_DRAW_FRAMEBUFFER_BINDING_ANGLE")]
- DrawFramebufferBindingANGLE = 36006,
+ [NativeName("GL_PREVIOUS_TEXTURE_INPUT_NV")]
+ PreviousTextureInputNV = 34532,
- [NativeName("GL_READ_FRAMEBUFFER_BINDING_ANGLE")]
- ReadFramebufferBindingANGLE = 36010,
+ [NativeName("GL_CONST_EYE_NV")]
+ ConstEyeNV = 34533,
- [NativeName("GL_RENDERBUFFER_SAMPLES_ANGLE")]
- RenderbufferSamplesANGLE = 36011,
+ [NativeName("GL_PASS_THROUGH_NV")]
+ PassThroughNV = 34534,
- [NativeName("GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE")]
- FramebufferIncompleteMultisampleANGLE = 36182,
+ [NativeName("GL_CULL_FRAGMENT_NV")]
+ CullFragmentNV = 34535,
- [NativeName("GL_MAX_SAMPLES_ANGLE")]
- MaxSamplesANGLE = 36183,
+ [NativeName("GL_OFFSET_TEXTURE_2D_NV")]
+ OffsetTexture2DNV = 34536,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE")]
- VertexAttribArrayDivisorANGLE = 35070,
+ [NativeName("GL_DEPENDENT_AR_TEXTURE_2D_NV")]
+ DependentArTexture2DNV = 34537,
- [NativeName("GL_PACK_REVERSE_ROW_ORDER_ANGLE")]
- PackReverseRowOrderANGLE = 37796,
+ [NativeName("GL_DEPENDENT_GB_TEXTURE_2D_NV")]
+ DependentGbTexture2DNV = 34538,
- [NativeName("GL_PROGRAM_BINARY_ANGLE")]
- ProgramBinaryANGLE = 37798,
+ [NativeName("GL_DOT_PRODUCT_NV")]
+ DotProductNV = 34540,
- [NativeName("GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE")]
- CompressedRgbaS3TcDxt3ANGLE = 33778,
+ [NativeName("GL_DOT_PRODUCT_DEPTH_REPLACE_NV")]
+ DotProductDepthReplaceNV = 34541,
- [NativeName("GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE")]
- CompressedRgbaS3TcDxt5ANGLE = 33779,
+ [NativeName("GL_DOT_PRODUCT_TEXTURE_2D_NV")]
+ DotProductTexture2DNV = 34542,
- [NativeName("GL_TEXTURE_USAGE_ANGLE")]
- TextureUsageANGLE = 37794,
+ [NativeName("GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV")]
+ DotProductTextureCubeMapNV = 34544,
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_ANGLE")]
- FramebufferAttachmentANGLE = 37795,
+ [NativeName("GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV")]
+ DotProductDiffuseCubeMapNV = 34545,
- [NativeName("GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE")]
- TranslatedShaderSourceLengthANGLE = 37792,
+ [NativeName("GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV")]
+ DotProductReflectCubeMapNV = 34546,
- [NativeName("GL_MAX_CLIP_DISTANCES_APPLE")]
- MaxClipDistancesAPPLE = 3378,
+ [NativeName("GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV")]
+ DotProductConstEyeReflectCubeMapNV = 34547,
- [NativeName("GL_CLIP_DISTANCE0_APPLE")]
- ClipDistance0APPLE = 12288,
+ [NativeName("GL_HILO_NV")]
+ HiloNV = 34548,
- [NativeName("GL_CLIP_DISTANCE1_APPLE")]
- ClipDistance1APPLE = 12289,
+ [NativeName("GL_DSDT_NV")]
+ DsdtNV = 34549,
- [NativeName("GL_CLIP_DISTANCE2_APPLE")]
- ClipDistance2APPLE = 12290,
+ [NativeName("GL_DSDT_MAG_NV")]
+ DsdtMagNV = 34550,
- [NativeName("GL_CLIP_DISTANCE3_APPLE")]
- ClipDistance3APPLE = 12291,
+ [NativeName("GL_DSDT_MAG_VIB_NV")]
+ DsdtMagVibNV = 34551,
- [NativeName("GL_CLIP_DISTANCE4_APPLE")]
- ClipDistance4APPLE = 12292,
+ [NativeName("GL_HILO16_NV")]
+ Hilo16NV = 34552,
- [NativeName("GL_CLIP_DISTANCE5_APPLE")]
- ClipDistance5APPLE = 12293,
+ [NativeName("GL_SIGNED_HILO_NV")]
+ SignedHiloNV = 34553,
- [NativeName("GL_CLIP_DISTANCE6_APPLE")]
- ClipDistance6APPLE = 12294,
+ [NativeName("GL_SIGNED_HILO16_NV")]
+ SignedHilo16NV = 34554,
- [NativeName("GL_CLIP_DISTANCE7_APPLE")]
- ClipDistance7APPLE = 12295,
+ [NativeName("GL_SIGNED_RGBA_NV")]
+ SignedRgbaNV = 34555,
- [NativeName("GL_RENDERBUFFER_SAMPLES_APPLE")]
- RenderbufferSamplesAPPLE = 36011,
+ [NativeName("GL_SIGNED_RGBA8_NV")]
+ SignedRgba8NV = 34556,
- [NativeName("GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE")]
- FramebufferIncompleteMultisampleAPPLE = 36182,
+ [NativeName("GL_SIGNED_RGB_NV")]
+ SignedRgbNV = 34558,
- [NativeName("GL_MAX_SAMPLES_APPLE")]
- MaxSamplesAPPLE = 36183,
+ [NativeName("GL_SIGNED_RGB8_NV")]
+ SignedRgb8NV = 34559,
- [NativeName("GL_READ_FRAMEBUFFER_APPLE")]
- ReadFramebufferAPPLE = 36008,
+ [NativeName("GL_SIGNED_LUMINANCE_NV")]
+ SignedLuminanceNV = 34561,
- [NativeName("GL_DRAW_FRAMEBUFFER_APPLE")]
- DrawFramebufferAPPLE = 36009,
+ [NativeName("GL_SIGNED_LUMINANCE8_NV")]
+ SignedLuminance8NV = 34562,
- [NativeName("GL_DRAW_FRAMEBUFFER_BINDING_APPLE")]
- DrawFramebufferBindingAPPLE = 36006,
+ [NativeName("GL_SIGNED_LUMINANCE_ALPHA_NV")]
+ SignedLuminanceAlphaNV = 34563,
- [NativeName("GL_READ_FRAMEBUFFER_BINDING_APPLE")]
- ReadFramebufferBindingAPPLE = 36010,
+ [NativeName("GL_SIGNED_LUMINANCE8_ALPHA8_NV")]
+ SignedLuminance8Alpha8NV = 34564,
- [NativeName("GL_SYNC_OBJECT_APPLE")]
- SyncObjectAPPLE = 35411,
+ [NativeName("GL_SIGNED_ALPHA_NV")]
+ SignedAlphaNV = 34565,
- [NativeName("GL_MAX_SERVER_WAIT_TIMEOUT_APPLE")]
- MaxServerWaitTimeoutAPPLE = 37137,
+ [NativeName("GL_SIGNED_ALPHA8_NV")]
+ SignedAlpha8NV = 34566,
- [NativeName("GL_OBJECT_TYPE_APPLE")]
- ObjectTypeAPPLE = 37138,
+ [NativeName("GL_SIGNED_INTENSITY_NV")]
+ SignedIntensityNV = 34567,
- [NativeName("GL_SYNC_CONDITION_APPLE")]
- SyncConditionAPPLE = 37139,
+ [NativeName("GL_SIGNED_INTENSITY8_NV")]
+ SignedIntensity8NV = 34568,
- [NativeName("GL_SYNC_STATUS_APPLE")]
- SyncStatusAPPLE = 37140,
+ [NativeName("GL_DSDT8_NV")]
+ Dsdt8NV = 34569,
- [NativeName("GL_SYNC_FLAGS_APPLE")]
- SyncFlagsAPPLE = 37141,
+ [NativeName("GL_DSDT8_MAG8_NV")]
+ Dsdt8Mag8NV = 34570,
- [NativeName("GL_SYNC_FENCE_APPLE")]
- SyncFenceAPPLE = 37142,
+ [NativeName("GL_DSDT8_MAG8_INTENSITY8_NV")]
+ Dsdt8Mag8Intensity8NV = 34571,
- [NativeName("GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE")]
- SyncGpuCommandsCompleteAPPLE = 37143,
+ [NativeName("GL_SIGNED_RGB_UNSIGNED_ALPHA_NV")]
+ SignedRgbUnsignedAlphaNV = 34572,
- [NativeName("GL_UNSIGNALED_APPLE")]
- UnsignaledAPPLE = 37144,
+ [NativeName("GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV")]
+ SignedRgb8UnsignedAlpha8NV = 34573,
- [NativeName("GL_SIGNALED_APPLE")]
- SignaledAPPLE = 37145,
+ [NativeName("GL_HI_SCALE_NV")]
+ HiScaleNV = 34574,
- [NativeName("GL_ALREADY_SIGNALED_APPLE")]
- AlreadySignaledAPPLE = 37146,
+ [NativeName("GL_LO_SCALE_NV")]
+ LoScaleNV = 34575,
- [NativeName("GL_TIMEOUT_EXPIRED_APPLE")]
- TimeoutExpiredAPPLE = 37147,
+ [NativeName("GL_DS_SCALE_NV")]
+ DsScaleNV = 34576,
- [NativeName("GL_CONDITION_SATISFIED_APPLE")]
- ConditionSatisfiedAPPLE = 37148,
+ [NativeName("GL_DT_SCALE_NV")]
+ DtScaleNV = 34577,
- [NativeName("GL_WAIT_FAILED_APPLE")]
- WaitFailedAPPLE = 37149,
+ [NativeName("GL_MAGNITUDE_SCALE_NV")]
+ MagnitudeScaleNV = 34578,
- [NativeName("GL_SYNC_FLUSH_COMMANDS_BIT_APPLE")]
- SyncFlushCommandsBitAPPLE = 1,
+ [NativeName("GL_VIBRANCE_SCALE_NV")]
+ VibranceScaleNV = 34579,
- [NativeName("GL_TIMEOUT_IGNORED_APPLE")]
- TimeoutIgnoredAPPLE = 4294967295,
+ [NativeName("GL_HI_BIAS_NV")]
+ HiBiasNV = 34580,
- [NativeName("GL_TEXTURE_MAX_LEVEL_APPLE")]
- TextureMaxLevelAPPLE = 33085,
+ [NativeName("GL_LO_BIAS_NV")]
+ LoBiasNV = 34581,
- [NativeName("GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE")]
- UnsignedInt10F11F11FRevAPPLE = 35899,
+ [NativeName("GL_DS_BIAS_NV")]
+ DsBiasNV = 34582,
- [NativeName("GL_UNSIGNED_INT_5_9_9_9_REV_APPLE")]
- UnsignedInt5x9x9x9RevAPPLE = 35902,
+ [NativeName("GL_DT_BIAS_NV")]
+ DtBiasNV = 34583,
- [NativeName("GL_R11F_G11F_B10F_APPLE")]
- R11FG11FB10FAPPLE = 35898,
+ [NativeName("GL_MAGNITUDE_BIAS_NV")]
+ MagnitudeBiasNV = 34584,
- [NativeName("GL_RGB9_E5_APPLE")]
- Rgb9E5APPLE = 35901,
+ [NativeName("GL_VIBRANCE_BIAS_NV")]
+ VibranceBiasNV = 34585,
- [NativeName("GL_MALI_PROGRAM_BINARY_ARM")]
- MaliProgramBinaryARM = 36705,
+ [NativeName("GL_TEXTURE_BORDER_VALUES_NV")]
+ TextureBorderValuesNV = 34586,
- [NativeName("GL_MALI_SHADER_BINARY_ARM")]
- MaliShaderBinaryARM = 36704,
+ [NativeName("GL_TEXTURE_HI_SIZE_NV")]
+ TextureHiSizeNV = 34587,
- [NativeName("GL_FETCH_PER_SAMPLE_ARM")]
- FetchPerSampleARM = 36709,
+ [NativeName("GL_TEXTURE_LO_SIZE_NV")]
+ TextureLoSizeNV = 34588,
- [NativeName("GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM")]
- FragmentShaderFramebufferFetchMrtARM = 36710,
+ [NativeName("GL_TEXTURE_DS_SIZE_NV")]
+ TextureDsSizeNV = 34589,
- [NativeName("GL_TEXTURE_UNNORMALIZED_COORDINATES_ARM")]
- TextureUnnormalizedCoordinatesARM = 36714,
+ [NativeName("GL_TEXTURE_DT_SIZE_NV")]
+ TextureDtSizeNV = 34590,
- [NativeName("GL_SMAPHS30_PROGRAM_BINARY_DMP")]
- Smaphs30ProgramBinaryDMP = 37457,
+ [NativeName("GL_TEXTURE_MAG_SIZE_NV")]
+ TextureMagSizeNV = 34591,
- [NativeName("GL_SMAPHS_PROGRAM_BINARY_DMP")]
- SmaphsProgramBinaryDMP = 37458,
+ [NativeName("GL_DOT_PRODUCT_TEXTURE_3D_NV")]
+ DotProductTexture3DNV = 34543,
- [NativeName("GL_DMP_PROGRAM_BINARY_DMP")]
- DmpProgramBinaryDMP = 37459,
+ [NativeName("GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV")]
+ OffsetProjectiveTexture2DNV = 34896,
- [NativeName("GL_SHADER_BINARY_DMP")]
- ShaderBinaryDMP = 37456,
+ [NativeName("GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV")]
+ OffsetProjectiveTexture2DScaleNV = 34897,
- [NativeName("GL_SURFACE_COMPRESSION_EXT")]
- SurfaceCompressionEXT = 38592,
+ [NativeName("GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV")]
+ OffsetProjectiveTextureRectangleNV = 34898,
- [NativeName("GL_SURFACE_COMPRESSION_FIXED_RATE_NONE_EXT")]
- SurfaceCompressionFixedRateNoneEXT = 38593,
+ [NativeName("GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV")]
+ OffsetProjectiveTextureRectangleScaleNV = 34899,
- [NativeName("GL_SURFACE_COMPRESSION_FIXED_RATE_DEFAULT_EXT")]
- SurfaceCompressionFixedRateDefaultEXT = 38594,
+ [NativeName("GL_OFFSET_HILO_TEXTURE_2D_NV")]
+ OffsetHiloTexture2DNV = 34900,
- [NativeName("GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT")]
- SamplerExternal2DY2YEXT = 35815,
+ [NativeName("GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV")]
+ OffsetHiloTextureRectangleNV = 34901,
- [NativeName("GL_SRC1_COLOR_EXT")]
- Src1ColorEXT = 35065,
+ [NativeName("GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV")]
+ OffsetHiloProjectiveTexture2DNV = 34902,
- [NativeName("GL_SRC1_ALPHA_EXT")]
- Src1AlphaEXT = 34185,
+ [NativeName("GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV")]
+ OffsetHiloProjectiveTextureRectangleNV = 34903,
- [NativeName("GL_ONE_MINUS_SRC1_COLOR_EXT")]
- OneMinusSrc1ColorEXT = 35066,
+ [NativeName("GL_DEPENDENT_HILO_TEXTURE_2D_NV")]
+ DependentHiloTexture2DNV = 34904,
- [NativeName("GL_ONE_MINUS_SRC1_ALPHA_EXT")]
- OneMinusSrc1AlphaEXT = 35067,
+ [NativeName("GL_DEPENDENT_RGB_TEXTURE_3D_NV")]
+ DependentRgbTexture3DNV = 34905,
- [NativeName("GL_SRC_ALPHA_SATURATE_EXT")]
- SrcAlphaSaturateEXT = 776,
+ [NativeName("GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV")]
+ DependentRgbTextureCubeMapNV = 34906,
- [NativeName("GL_LOCATION_INDEX_EXT")]
- LocationIndexEXT = 37647,
+ [NativeName("GL_DOT_PRODUCT_PASS_THROUGH_NV")]
+ DotProductPassThroughNV = 34907,
- [NativeName("GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT")]
- MaxDualSourceDrawBuffersEXT = 35068,
+ [NativeName("GL_DOT_PRODUCT_TEXTURE_1D_NV")]
+ DotProductTexture1DNV = 34908,
- [NativeName("GL_MAP_PERSISTENT_BIT_EXT")]
- MapPersistentBitEXT = 64,
+ [NativeName("GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV")]
+ DotProductAffineDepthReplaceNV = 34909,
- [NativeName("GL_MAP_COHERENT_BIT_EXT")]
- MapCoherentBitEXT = 128,
+ [NativeName("GL_HILO8_NV")]
+ Hilo8NV = 34910,
- [NativeName("GL_DYNAMIC_STORAGE_BIT_EXT")]
- DynamicStorageBitEXT = 256,
+ [NativeName("GL_SIGNED_HILO8_NV")]
+ SignedHilo8NV = 34911,
- [NativeName("GL_CLIENT_STORAGE_BIT_EXT")]
- ClientStorageBitEXT = 512,
+ [NativeName("GL_FORCE_BLUE_TO_ONE_NV")]
+ ForceBlueToOneNV = 34912,
- [NativeName("GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT")]
- ClientMappedBufferBarrierBitEXT = 16384,
+ [NativeName("GL_TIMELINE_SEMAPHORE_VALUE_NV")]
+ TimelineSemaphoreValueNV = 38293,
- [NativeName("GL_BUFFER_IMMUTABLE_STORAGE_EXT")]
- BufferImmutableStorageEXT = 33311,
+ [NativeName("GL_SEMAPHORE_TYPE_NV")]
+ SemaphoreTypeNV = 38323,
- [NativeName("GL_BUFFER_STORAGE_FLAGS_EXT")]
- BufferStorageFlagsEXT = 33312,
+ [NativeName("GL_SEMAPHORE_TYPE_BINARY_NV")]
+ SemaphoreTypeBinaryNV = 38324,
- [NativeName("GL_LOWER_LEFT_EXT")]
- LowerLeftEXT = 36001,
+ [NativeName("GL_SEMAPHORE_TYPE_TIMELINE_NV")]
+ SemaphoreTypeTimelineNV = 38325,
- [NativeName("GL_UPPER_LEFT_EXT")]
- UpperLeftEXT = 36002,
+ [NativeName("GL_MAX_TIMELINE_SEMAPHORE_VALUE_DIFFERENCE_NV")]
+ MaxTimelineSemaphoreValueDifferenceNV = 38326,
- [NativeName("GL_NEGATIVE_ONE_TO_ONE_EXT")]
- NegativeOneToOneEXT = 37726,
+ [NativeName("GL_BACK_PRIMARY_COLOR_NV")]
+ BackPrimaryColorNV = 35959,
- [NativeName("GL_ZERO_TO_ONE_EXT")]
- ZeroToOneEXT = 37727,
+ [NativeName("GL_BACK_SECONDARY_COLOR_NV")]
+ BackSecondaryColorNV = 35960,
- [NativeName("GL_CLIP_ORIGIN_EXT")]
- ClipOriginEXT = 37724,
+ [NativeName("GL_TEXTURE_COORD_NV")]
+ TextureCoordNV = 35961,
- [NativeName("GL_CLIP_DEPTH_MODE_EXT")]
- ClipDepthModeEXT = 37725,
+ [NativeName("GL_CLIP_DISTANCE_NV")]
+ ClipDistanceNV = 35962,
- [NativeName("GL_MAX_CLIP_DISTANCES_EXT")]
- MaxClipDistancesEXT = 3378,
+ [NativeName("GL_VERTEX_ID_NV")]
+ VertexIdNV = 35963,
- [NativeName("GL_MAX_CULL_DISTANCES_EXT")]
- MaxCullDistancesEXT = 33529,
+ [NativeName("GL_PRIMITIVE_ID_NV")]
+ PrimitiveIdNV = 35964,
- [NativeName("GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT")]
- MaxCombinedClipAndCullDistancesEXT = 33530,
+ [NativeName("GL_GENERIC_ATTRIB_NV")]
+ GenericAttribNV = 35965,
- [NativeName("GL_CLIP_DISTANCE0_EXT")]
- ClipDistance0EXT = 12288,
+ [NativeName("GL_TRANSFORM_FEEDBACK_ATTRIBS_NV")]
+ TransformFeedbackAttribsNV = 35966,
- [NativeName("GL_CLIP_DISTANCE1_EXT")]
- ClipDistance1EXT = 12289,
+ [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV")]
+ TransformFeedbackBufferModeNV = 35967,
- [NativeName("GL_CLIP_DISTANCE2_EXT")]
- ClipDistance2EXT = 12290,
+ [NativeName("GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV")]
+ MaxTransformFeedbackSeparateComponentsNV = 35968,
- [NativeName("GL_CLIP_DISTANCE3_EXT")]
- ClipDistance3EXT = 12291,
+ [NativeName("GL_ACTIVE_VARYINGS_NV")]
+ ActiveVaryingsNV = 35969,
- [NativeName("GL_CLIP_DISTANCE4_EXT")]
- ClipDistance4EXT = 12292,
+ [NativeName("GL_ACTIVE_VARYING_MAX_LENGTH_NV")]
+ ActiveVaryingMaxLengthNV = 35970,
- [NativeName("GL_CLIP_DISTANCE5_EXT")]
- ClipDistance5EXT = 12293,
+ [NativeName("GL_TRANSFORM_FEEDBACK_VARYINGS_NV")]
+ TransformFeedbackVaryingsNV = 35971,
- [NativeName("GL_CLIP_DISTANCE6_EXT")]
- ClipDistance6EXT = 12294,
+ [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_START_NV")]
+ TransformFeedbackBufferStartNV = 35972,
- [NativeName("GL_CLIP_DISTANCE7_EXT")]
- ClipDistance7EXT = 12295,
+ [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV")]
+ TransformFeedbackBufferSizeNV = 35973,
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT")]
- FramebufferAttachmentComponentTypeEXT = 33297,
+ [NativeName("GL_TRANSFORM_FEEDBACK_RECORD_NV")]
+ TransformFeedbackRecordNV = 35974,
- [NativeName("GL_UNSIGNED_NORMALIZED_EXT")]
- UnsignedNormalizedEXT = 35863,
+ [NativeName("GL_PRIMITIVES_GENERATED_NV")]
+ PrimitivesGeneratedNV = 35975,
- [NativeName("GL_DEPTH_CLAMP_EXT")]
- DepthClampEXT = 34383,
+ [NativeName("GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV")]
+ TransformFeedbackPrimitivesWrittenNV = 35976,
- [NativeName("GL_COLOR_EXT")]
- ColorEXT = 6144,
+ [NativeName("GL_RASTERIZER_DISCARD_NV")]
+ RasterizerDiscardNV = 35977,
- [NativeName("GL_DEPTH_EXT")]
- DepthEXT = 6145,
+ [NativeName("GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV")]
+ MaxTransformFeedbackInterleavedComponentsNV = 35978,
- [NativeName("GL_STENCIL_EXT")]
- StencilEXT = 6146,
+ [NativeName("GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV")]
+ MaxTransformFeedbackSeparateAttribsNV = 35979,
- [NativeName("GL_QUERY_COUNTER_BITS_EXT")]
- QueryCounterBitsEXT = 34916,
+ [NativeName("GL_INTERLEAVED_ATTRIBS_NV")]
+ InterleavedAttribsNV = 35980,
- [NativeName("GL_CURRENT_QUERY_EXT")]
- CurrentQueryEXT = 34917,
+ [NativeName("GL_SEPARATE_ATTRIBS_NV")]
+ SeparateAttribsNV = 35981,
- [NativeName("GL_QUERY_RESULT_EXT")]
- QueryResultEXT = 34918,
+ [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_NV")]
+ TransformFeedbackBufferNV = 35982,
- [NativeName("GL_QUERY_RESULT_AVAILABLE_EXT")]
- QueryResultAvailableEXT = 34919,
+ [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV")]
+ TransformFeedbackBufferBindingNV = 35983,
- [NativeName("GL_TIMESTAMP_EXT")]
- TimestampEXT = 36392,
+ [NativeName("GL_LAYER_NV")]
+ LayerNV = 36266,
- [NativeName("GL_GPU_DISJOINT_EXT")]
- GpuDisjointEXT = 36795,
+ [NativeName("GL_NEXT_BUFFER_NV")]
+ NextBufferNV = 4294967294,
- [NativeName("GL_MAX_DRAW_BUFFERS_EXT")]
- MaxDrawBuffersEXT = 34852,
+ [NativeName("GL_SKIP_COMPONENTS4_NV")]
+ SkipComponents4NV = 4294967293,
- [NativeName("GL_DRAW_BUFFER0_EXT")]
- DrawBuffer0EXT = 34853,
+ [NativeName("GL_SKIP_COMPONENTS3_NV")]
+ SkipComponents3NV = 4294967292,
- [NativeName("GL_DRAW_BUFFER1_EXT")]
- DrawBuffer1EXT = 34854,
+ [NativeName("GL_SKIP_COMPONENTS2_NV")]
+ SkipComponents2NV = 4294967291,
- [NativeName("GL_DRAW_BUFFER2_EXT")]
- DrawBuffer2EXT = 34855,
+ [NativeName("GL_SKIP_COMPONENTS1_NV")]
+ SkipComponents1NV = 4294967290,
- [NativeName("GL_DRAW_BUFFER3_EXT")]
- DrawBuffer3EXT = 34856,
+ [NativeName("GL_TRANSFORM_FEEDBACK_NV")]
+ TransformFeedbackNV = 36386,
- [NativeName("GL_DRAW_BUFFER4_EXT")]
- DrawBuffer4EXT = 34857,
+ [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV")]
+ TransformFeedbackBufferPausedNV = 36387,
- [NativeName("GL_DRAW_BUFFER5_EXT")]
- DrawBuffer5EXT = 34858,
+ [NativeName("GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV")]
+ TransformFeedbackBufferActiveNV = 36388,
- [NativeName("GL_DRAW_BUFFER6_EXT")]
- DrawBuffer6EXT = 34859,
+ [NativeName("GL_TRANSFORM_FEEDBACK_BINDING_NV")]
+ TransformFeedbackBindingNV = 36389,
- [NativeName("GL_DRAW_BUFFER7_EXT")]
- DrawBuffer7EXT = 34860,
+ [NativeName("GL_UNIFORM_BUFFER_UNIFIED_NV")]
+ UniformBufferUnifiedNV = 37742,
- [NativeName("GL_DRAW_BUFFER8_EXT")]
- DrawBuffer8EXT = 34861,
+ [NativeName("GL_UNIFORM_BUFFER_ADDRESS_NV")]
+ UniformBufferAddressNV = 37743,
- [NativeName("GL_DRAW_BUFFER9_EXT")]
- DrawBuffer9EXT = 34862,
+ [NativeName("GL_UNIFORM_BUFFER_LENGTH_NV")]
+ UniformBufferLengthNV = 37744,
- [NativeName("GL_DRAW_BUFFER10_EXT")]
- DrawBuffer10EXT = 34863,
+ [NativeName("GL_SURFACE_STATE_NV")]
+ SurfaceStateNV = 34539,
- [NativeName("GL_DRAW_BUFFER11_EXT")]
- DrawBuffer11EXT = 34864,
+ [NativeName("GL_SURFACE_REGISTERED_NV")]
+ SurfaceRegisteredNV = 34557,
- [NativeName("GL_DRAW_BUFFER12_EXT")]
- DrawBuffer12EXT = 34865,
+ [NativeName("GL_SURFACE_MAPPED_NV")]
+ SurfaceMappedNV = 34560,
- [NativeName("GL_DRAW_BUFFER13_EXT")]
- DrawBuffer13EXT = 34866,
+ [NativeName("GL_WRITE_DISCARD_NV")]
+ WriteDiscardNV = 35006,
- [NativeName("GL_DRAW_BUFFER14_EXT")]
- DrawBuffer14EXT = 34867,
+ [NativeName("GL_VERTEX_ARRAY_RANGE_NV")]
+ VertexArrayRangeNV = 34077,
- [NativeName("GL_DRAW_BUFFER15_EXT")]
- DrawBuffer15EXT = 34868,
+ [NativeName("GL_VERTEX_ARRAY_RANGE_LENGTH_NV")]
+ VertexArrayRangeLengthNV = 34078,
- [NativeName("GL_SHADING_RATE_1X1_PIXELS_EXT")]
- ShadingRate1x1PixelsEXT = 38566,
+ [NativeName("GL_VERTEX_ARRAY_RANGE_VALID_NV")]
+ VertexArrayRangeValidNV = 34079,
- [NativeName("GL_SHADING_RATE_1X2_PIXELS_EXT")]
- ShadingRate1x2PixelsEXT = 38567,
+ [NativeName("GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV")]
+ MaxVertexArrayRangeElementNV = 34080,
- [NativeName("GL_SHADING_RATE_2X1_PIXELS_EXT")]
- ShadingRate2x1PixelsEXT = 38568,
+ [NativeName("GL_VERTEX_ARRAY_RANGE_POINTER_NV")]
+ VertexArrayRangePointerNV = 34081,
- [NativeName("GL_SHADING_RATE_2X2_PIXELS_EXT")]
- ShadingRate2x2PixelsEXT = 38569,
+ [NativeName("GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV")]
+ VertexArrayRangeWithoutFlushNV = 34099,
- [NativeName("GL_SHADING_RATE_1X4_PIXELS_EXT")]
- ShadingRate1x4PixelsEXT = 38570,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV")]
+ VertexAttribArrayUnifiedNV = 36638,
- [NativeName("GL_SHADING_RATE_4X1_PIXELS_EXT")]
- ShadingRate4x1PixelsEXT = 38571,
+ [NativeName("GL_ELEMENT_ARRAY_UNIFIED_NV")]
+ ElementArrayUnifiedNV = 36639,
- [NativeName("GL_SHADING_RATE_4X2_PIXELS_EXT")]
- ShadingRate4x2PixelsEXT = 38572,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV")]
+ VertexAttribArrayAddressNV = 36640,
- [NativeName("GL_SHADING_RATE_2X4_PIXELS_EXT")]
- ShadingRate2x4PixelsEXT = 38573,
+ [NativeName("GL_VERTEX_ARRAY_ADDRESS_NV")]
+ VertexArrayAddressNV = 36641,
- [NativeName("GL_SHADING_RATE_4X4_PIXELS_EXT")]
- ShadingRate4x4PixelsEXT = 38574,
+ [NativeName("GL_NORMAL_ARRAY_ADDRESS_NV")]
+ NormalArrayAddressNV = 36642,
- [NativeName("GL_SHADING_RATE_EXT")]
- ShadingRateEXT = 38608,
+ [NativeName("GL_COLOR_ARRAY_ADDRESS_NV")]
+ ColorArrayAddressNV = 36643,
- [NativeName("GL_SHADING_RATE_ATTACHMENT_EXT")]
- ShadingRateAttachmentEXT = 38609,
+ [NativeName("GL_INDEX_ARRAY_ADDRESS_NV")]
+ IndexArrayAddressNV = 36644,
- [NativeName("GL_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_EXT")]
- FragmentShadingRateCombinerOpKeepEXT = 38610,
+ [NativeName("GL_TEXTURE_COORD_ARRAY_ADDRESS_NV")]
+ TextureCoordArrayAddressNV = 36645,
- [NativeName("GL_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_EXT")]
- FragmentShadingRateCombinerOpReplaceEXT = 38611,
+ [NativeName("GL_EDGE_FLAG_ARRAY_ADDRESS_NV")]
+ EdgeFlagArrayAddressNV = 36646,
- [NativeName("GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_EXT")]
- FragmentShadingRateCombinerOpMinEXT = 38612,
+ [NativeName("GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV")]
+ SecondaryColorArrayAddressNV = 36647,
- [NativeName("GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_EXT")]
- FragmentShadingRateCombinerOpMaxEXT = 38613,
+ [NativeName("GL_FOG_COORD_ARRAY_ADDRESS_NV")]
+ FogCoordArrayAddressNV = 36648,
- [NativeName("GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_EXT")]
- FragmentShadingRateCombinerOpMulEXT = 38614,
+ [NativeName("GL_ELEMENT_ARRAY_ADDRESS_NV")]
+ ElementArrayAddressNV = 36649,
- [NativeName("GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT")]
- MinFragmentShadingRateAttachmentTexelWidthEXT = 38615,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV")]
+ VertexAttribArrayLengthNV = 36650,
- [NativeName("GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT")]
- MaxFragmentShadingRateAttachmentTexelWidthEXT = 38616,
+ [NativeName("GL_VERTEX_ARRAY_LENGTH_NV")]
+ VertexArrayLengthNV = 36651,
- [NativeName("GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT")]
- MinFragmentShadingRateAttachmentTexelHeightEXT = 38617,
+ [NativeName("GL_NORMAL_ARRAY_LENGTH_NV")]
+ NormalArrayLengthNV = 36652,
- [NativeName("GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT")]
- MaxFragmentShadingRateAttachmentTexelHeightEXT = 38618,
+ [NativeName("GL_COLOR_ARRAY_LENGTH_NV")]
+ ColorArrayLengthNV = 36653,
- [NativeName("GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_ASPECT_RATIO_EXT")]
- MaxFragmentShadingRateAttachmentTexelAspectRatioEXT = 38619,
+ [NativeName("GL_INDEX_ARRAY_LENGTH_NV")]
+ IndexArrayLengthNV = 36654,
- [NativeName("GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_LAYERS_EXT")]
- MaxFragmentShadingRateAttachmentLayersEXT = 38620,
+ [NativeName("GL_TEXTURE_COORD_ARRAY_LENGTH_NV")]
+ TextureCoordArrayLengthNV = 36655,
- [NativeName("GL_FRAGMENT_SHADING_RATE_WITH_SHADER_DEPTH_STENCIL_WRITES_SUPPORTED_EXT")]
- FragmentShadingRateWithShaderDepthStencilWritesSupportedEXT = 38621,
+ [NativeName("GL_EDGE_FLAG_ARRAY_LENGTH_NV")]
+ EdgeFlagArrayLengthNV = 36656,
- [NativeName("GL_FRAGMENT_SHADING_RATE_WITH_SAMPLE_MASK_SUPPORTED_EXT")]
- FragmentShadingRateWithSampleMaskSupportedEXT = 38622,
+ [NativeName("GL_SECONDARY_COLOR_ARRAY_LENGTH_NV")]
+ SecondaryColorArrayLengthNV = 36657,
- [NativeName("GL_FRAGMENT_SHADING_RATE_ATTACHMENT_WITH_DEFAULT_FRAMEBUFFER_SUPPORTED_EXT")]
- FragmentShadingRateAttachmentWithDefaultFramebufferSupportedEXT = 38623,
+ [NativeName("GL_FOG_COORD_ARRAY_LENGTH_NV")]
+ FogCoordArrayLengthNV = 36658,
- [NativeName("GL_FRAGMENT_SHADING_RATE_NON_TRIVIAL_COMBINERS_SUPPORTED_EXT")]
- FragmentShadingRateNonTrivialCombinersSupportedEXT = 36719,
+ [NativeName("GL_ELEMENT_ARRAY_LENGTH_NV")]
+ ElementArrayLengthNV = 36659,
- [NativeName("GL_GEOMETRY_SHADER_BIT_EXT")]
- GeometryShaderBitEXT = 4,
+ [NativeName("GL_DRAW_INDIRECT_UNIFIED_NV")]
+ DrawIndirectUnifiedNV = 36672,
- [NativeName("GL_GEOMETRY_LINKED_VERTICES_OUT_EXT")]
- GeometryLinkedVerticesOutEXT = 35094,
+ [NativeName("GL_DRAW_INDIRECT_ADDRESS_NV")]
+ DrawIndirectAddressNV = 36673,
- [NativeName("GL_GEOMETRY_LINKED_INPUT_TYPE_EXT")]
- GeometryLinkedInputTypeEXT = 35095,
+ [NativeName("GL_DRAW_INDIRECT_LENGTH_NV")]
+ DrawIndirectLengthNV = 36674,
- [NativeName("GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT")]
- GeometryLinkedOutputTypeEXT = 35096,
+ [NativeName("GL_VERTEX_PROGRAM_NV")]
+ VertexProgramNV = 34336,
- [NativeName("GL_GEOMETRY_SHADER_INVOCATIONS_EXT")]
- GeometryShaderInvocationsEXT = 34943,
+ [NativeName("GL_VERTEX_STATE_PROGRAM_NV")]
+ VertexStateProgramNV = 34337,
- [NativeName("GL_LAYER_PROVOKING_VERTEX_EXT")]
- LayerProvokingVertexEXT = 33374,
+ [NativeName("GL_ATTRIB_ARRAY_SIZE_NV")]
+ AttribArraySizeNV = 34339,
- [NativeName("GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT")]
- MaxGeometryUniformBlocksEXT = 35372,
+ [NativeName("GL_ATTRIB_ARRAY_STRIDE_NV")]
+ AttribArrayStrideNV = 34340,
- [NativeName("GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT")]
- MaxCombinedGeometryUniformComponentsEXT = 35378,
+ [NativeName("GL_ATTRIB_ARRAY_TYPE_NV")]
+ AttribArrayTypeNV = 34341,
- [NativeName("GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT")]
- MaxGeometryInputComponentsEXT = 37155,
+ [NativeName("GL_CURRENT_ATTRIB_NV")]
+ CurrentAttribNV = 34342,
- [NativeName("GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT")]
- MaxGeometryOutputComponentsEXT = 37156,
+ [NativeName("GL_PROGRAM_LENGTH_NV")]
+ ProgramLengthNV = 34343,
- [NativeName("GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT")]
- MaxGeometryShaderInvocationsEXT = 36442,
+ [NativeName("GL_PROGRAM_STRING_NV")]
+ ProgramStringNV = 34344,
- [NativeName("GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT")]
- MaxGeometryAtomicCounterBuffersEXT = 37583,
+ [NativeName("GL_MODELVIEW_PROJECTION_NV")]
+ ModelviewProjectionNV = 34345,
- [NativeName("GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT")]
- MaxGeometryAtomicCountersEXT = 37589,
+ [NativeName("GL_IDENTITY_NV")]
+ IdentityNV = 34346,
- [NativeName("GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT")]
- MaxGeometryImageUniformsEXT = 37069,
+ [NativeName("GL_INVERSE_NV")]
+ InverseNV = 34347,
- [NativeName("GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT")]
- MaxGeometryShaderStorageBlocksEXT = 37079,
+ [NativeName("GL_TRANSPOSE_NV")]
+ TransposeNV = 34348,
- [NativeName("GL_UNDEFINED_VERTEX_EXT")]
- UndefinedVertexEXT = 33376,
+ [NativeName("GL_INVERSE_TRANSPOSE_NV")]
+ InverseTransposeNV = 34349,
- [NativeName("GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT")]
- FramebufferDefaultLayersEXT = 37650,
+ [NativeName("GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV")]
+ MaxTrackMatrixStackDepthNV = 34350,
- [NativeName("GL_MAX_FRAMEBUFFER_LAYERS_EXT")]
- MaxFramebufferLayersEXT = 37655,
+ [NativeName("GL_MAX_TRACK_MATRICES_NV")]
+ MaxTrackMatricesNV = 34351,
- [NativeName("GL_REFERENCED_BY_GEOMETRY_SHADER_EXT")]
- ReferencedByGeometryShaderEXT = 37641,
+ [NativeName("GL_MATRIX0_NV")]
+ Matrix0NV = 34352,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT")]
- VertexAttribArrayDivisorEXT = 35070,
+ [NativeName("GL_MATRIX1_NV")]
+ Matrix1NV = 34353,
- [NativeName("GL_MAP_READ_BIT_EXT")]
- MapReadBitEXT = 1,
+ [NativeName("GL_MATRIX2_NV")]
+ Matrix2NV = 34354,
- [NativeName("GL_MAP_WRITE_BIT_EXT")]
- MapWriteBitEXT = 2,
+ [NativeName("GL_MATRIX3_NV")]
+ Matrix3NV = 34355,
- [NativeName("GL_MAP_INVALIDATE_RANGE_BIT_EXT")]
- MapInvalidateRangeBitEXT = 4,
+ [NativeName("GL_MATRIX4_NV")]
+ Matrix4NV = 34356,
- [NativeName("GL_MAP_INVALIDATE_BUFFER_BIT_EXT")]
- MapInvalidateBufferBitEXT = 8,
+ [NativeName("GL_MATRIX5_NV")]
+ Matrix5NV = 34357,
- [NativeName("GL_MAP_FLUSH_EXPLICIT_BIT_EXT")]
- MapFlushExplicitBitEXT = 16,
+ [NativeName("GL_MATRIX6_NV")]
+ Matrix6NV = 34358,
- [NativeName("GL_MAP_UNSYNCHRONIZED_BIT_EXT")]
- MapUnsynchronizedBitEXT = 32,
+ [NativeName("GL_MATRIX7_NV")]
+ Matrix7NV = 34359,
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT")]
- FramebufferAttachmentTextureSamplesEXT = 36204,
+ [NativeName("GL_CURRENT_MATRIX_STACK_DEPTH_NV")]
+ CurrentMatrixStackDepthNV = 34368,
- [NativeName("GL_COLOR_ATTACHMENT_EXT")]
- ColorAttachmentEXT = 37104,
+ [NativeName("GL_CURRENT_MATRIX_NV")]
+ CurrentMatrixNV = 34369,
- [NativeName("GL_MULTIVIEW_EXT")]
- MultiviewEXT = 37105,
+ [NativeName("GL_VERTEX_PROGRAM_POINT_SIZE_NV")]
+ VertexProgramPointSizeNV = 34370,
- [NativeName("GL_DRAW_BUFFER_EXT")]
- DrawBufferEXT = 3073,
+ [NativeName("GL_VERTEX_PROGRAM_TWO_SIDE_NV")]
+ VertexProgramTwoSideNV = 34371,
- [NativeName("GL_READ_BUFFER_EXT")]
- ReadBufferEXT = 3074,
+ [NativeName("GL_PROGRAM_PARAMETER_NV")]
+ ProgramParameterNV = 34372,
- [NativeName("GL_MAX_MULTIVIEW_BUFFERS_EXT")]
- MaxMultiviewBuffersEXT = 37106,
+ [NativeName("GL_ATTRIB_ARRAY_POINTER_NV")]
+ AttribArrayPointerNV = 34373,
- [NativeName("GL_ANY_SAMPLES_PASSED_EXT")]
- AnySamplesPassedEXT = 35887,
+ [NativeName("GL_PROGRAM_TARGET_NV")]
+ ProgramTargetNV = 34374,
- [NativeName("GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT")]
- AnySamplesPassedConservativeEXT = 36202,
+ [NativeName("GL_PROGRAM_RESIDENT_NV")]
+ ProgramResidentNV = 34375,
- [NativeName("GL_PRIMITIVE_BOUNDING_BOX_EXT")]
- PrimitiveBoundingBoxEXT = 37566,
+ [NativeName("GL_TRACK_MATRIX_NV")]
+ TrackMatrixNV = 34376,
- [NativeName("GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT")]
- ContextFlagProtectedContentBitEXT = 16,
+ [NativeName("GL_TRACK_MATRIX_TRANSFORM_NV")]
+ TrackMatrixTransformNV = 34377,
- [NativeName("GL_TEXTURE_PROTECTED_EXT")]
- TextureProtectedEXT = 35834,
+ [NativeName("GL_VERTEX_PROGRAM_BINDING_NV")]
+ VertexProgramBindingNV = 34378,
- [NativeName("GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT")]
- CompressedSrgbPvrtc2Bppv1EXT = 35412,
+ [NativeName("GL_PROGRAM_ERROR_POSITION_NV")]
+ ProgramErrorPositionNV = 34379,
- [NativeName("GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT")]
- CompressedSrgbPvrtc4Bppv1EXT = 35413,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY0_NV")]
+ VertexAttribArray0NV = 34384,
- [NativeName("GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT")]
- CompressedSrgbAlphaPvrtc2Bppv1EXT = 35414,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY1_NV")]
+ VertexAttribArray1NV = 34385,
- [NativeName("GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT")]
- CompressedSrgbAlphaPvrtc4Bppv1EXT = 35415,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY2_NV")]
+ VertexAttribArray2NV = 34386,
- [NativeName("GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG")]
- CompressedSrgbAlphaPvrtc2Bppv2IMG = 37872,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY3_NV")]
+ VertexAttribArray3NV = 34387,
- [NativeName("GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG")]
- CompressedSrgbAlphaPvrtc4Bppv2IMG = 37873,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY4_NV")]
+ VertexAttribArray4NV = 34388,
- [NativeName("GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT")]
- UnsignedShort4x4x4x4RevEXT = 33637,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY5_NV")]
+ VertexAttribArray5NV = 34389,
- [NativeName("GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT")]
- UnsignedShort1x5x5x5RevEXT = 33638,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY6_NV")]
+ VertexAttribArray6NV = 34390,
- [NativeName("GL_R16_SNORM_EXT")]
- R16SnormEXT = 36760,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY7_NV")]
+ VertexAttribArray7NV = 34391,
- [NativeName("GL_RG16_SNORM_EXT")]
- Rg16SnormEXT = 36761,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY8_NV")]
+ VertexAttribArray8NV = 34392,
- [NativeName("GL_RGBA16_SNORM_EXT")]
- Rgba16SnormEXT = 36763,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY9_NV")]
+ VertexAttribArray9NV = 34393,
- [NativeName("GL_GUILTY_CONTEXT_RESET_EXT")]
- GuiltyContextResetEXT = 33363,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY10_NV")]
+ VertexAttribArray10NV = 34394,
- [NativeName("GL_INNOCENT_CONTEXT_RESET_EXT")]
- InnocentContextResetEXT = 33364,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY11_NV")]
+ VertexAttribArray11NV = 34395,
- [NativeName("GL_UNKNOWN_CONTEXT_RESET_EXT")]
- UnknownContextResetEXT = 33365,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY12_NV")]
+ VertexAttribArray12NV = 34396,
- [NativeName("GL_CONTEXT_ROBUST_ACCESS_EXT")]
- ContextRobustAccessEXT = 37107,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY13_NV")]
+ VertexAttribArray13NV = 34397,
- [NativeName("GL_RESET_NOTIFICATION_STRATEGY_EXT")]
- ResetNotificationStrategyEXT = 33366,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY14_NV")]
+ VertexAttribArray14NV = 34398,
- [NativeName("GL_LOSE_CONTEXT_ON_RESET_EXT")]
- LoseContextOnResetEXT = 33362,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY15_NV")]
+ VertexAttribArray15NV = 34399,
- [NativeName("GL_NO_RESET_NOTIFICATION_EXT")]
- NoResetNotificationEXT = 33377,
+ [NativeName("GL_MAP1_VERTEX_ATTRIB0_4_NV")]
+ Map1VertexAttrib0x4NV = 34400,
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT")]
- FramebufferAttachmentColorEncodingEXT = 33296,
+ [NativeName("GL_MAP1_VERTEX_ATTRIB1_4_NV")]
+ Map1VertexAttrib1x4NV = 34401,
- [NativeName("GL_VERTEX_SHADER_BIT_EXT")]
- VertexShaderBitEXT = 1,
+ [NativeName("GL_MAP1_VERTEX_ATTRIB2_4_NV")]
+ Map1VertexAttrib2x4NV = 34402,
- [NativeName("GL_FRAGMENT_SHADER_BIT_EXT")]
- FragmentShaderBitEXT = 2,
+ [NativeName("GL_MAP1_VERTEX_ATTRIB3_4_NV")]
+ Map1VertexAttrib3x4NV = 34403,
- [NativeName("GL_ALL_SHADER_BITS_EXT")]
- AllShaderBitsEXT = 4294967295,
+ [NativeName("GL_MAP1_VERTEX_ATTRIB4_4_NV")]
+ Map1VertexAttrib4x4NV = 34404,
- [NativeName("GL_PROGRAM_SEPARABLE_EXT")]
- ProgramSeparableEXT = 33368,
+ [NativeName("GL_MAP1_VERTEX_ATTRIB5_4_NV")]
+ Map1VertexAttrib5x4NV = 34405,
- [NativeName("GL_PROGRAM_PIPELINE_BINDING_EXT")]
- ProgramPipelineBindingEXT = 33370,
+ [NativeName("GL_MAP1_VERTEX_ATTRIB6_4_NV")]
+ Map1VertexAttrib6x4NV = 34406,
- [NativeName("GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT")]
- MaxShaderPixelLocalStorageFastSizeEXT = 36707,
+ [NativeName("GL_MAP1_VERTEX_ATTRIB7_4_NV")]
+ Map1VertexAttrib7x4NV = 34407,
- [NativeName("GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT")]
- MaxShaderPixelLocalStorageSizeEXT = 36711,
+ [NativeName("GL_MAP1_VERTEX_ATTRIB8_4_NV")]
+ Map1VertexAttrib8x4NV = 34408,
- [NativeName("GL_SHADER_PIXEL_LOCAL_STORAGE_EXT")]
- ShaderPixelLocalStorageEXT = 36708,
+ [NativeName("GL_MAP1_VERTEX_ATTRIB9_4_NV")]
+ Map1VertexAttrib9x4NV = 34409,
- [NativeName("GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT")]
- MaxShaderCombinedLocalStorageFastSizeEXT = 38480,
+ [NativeName("GL_MAP1_VERTEX_ATTRIB10_4_NV")]
+ Map1VertexAttrib10x4NV = 34410,
- [NativeName("GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT")]
- MaxShaderCombinedLocalStorageSizeEXT = 38481,
+ [NativeName("GL_MAP1_VERTEX_ATTRIB11_4_NV")]
+ Map1VertexAttrib11x4NV = 34411,
- [NativeName("GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT")]
- FramebufferIncompleteInsufficientShaderCombinedLocalStorageEXT = 38482,
+ [NativeName("GL_MAP1_VERTEX_ATTRIB12_4_NV")]
+ Map1VertexAttrib12x4NV = 34412,
- [NativeName("GL_TEXTURE_COMPARE_MODE_EXT")]
- TextureCompareModeEXT = 34892,
+ [NativeName("GL_MAP1_VERTEX_ATTRIB13_4_NV")]
+ Map1VertexAttrib13x4NV = 34413,
- [NativeName("GL_TEXTURE_COMPARE_FUNC_EXT")]
- TextureCompareFuncEXT = 34893,
+ [NativeName("GL_MAP1_VERTEX_ATTRIB14_4_NV")]
+ Map1VertexAttrib14x4NV = 34414,
- [NativeName("GL_COMPARE_REF_TO_TEXTURE_EXT")]
- CompareRefToTextureEXT = 34894,
+ [NativeName("GL_MAP1_VERTEX_ATTRIB15_4_NV")]
+ Map1VertexAttrib15x4NV = 34415,
- [NativeName("GL_SAMPLER_2D_SHADOW_EXT")]
- Sampler2DShadowEXT = 35682,
+ [NativeName("GL_MAP2_VERTEX_ATTRIB0_4_NV")]
+ Map2VertexAttrib0x4NV = 34416,
- [NativeName("GL_TEXTURE_SPARSE_EXT")]
- TextureSparseEXT = 37286,
+ [NativeName("GL_MAP2_VERTEX_ATTRIB1_4_NV")]
+ Map2VertexAttrib1x4NV = 34417,
- [NativeName("GL_VIRTUAL_PAGE_SIZE_INDEX_EXT")]
- VirtualPageSizeIndexEXT = 37287,
+ [NativeName("GL_MAP2_VERTEX_ATTRIB2_4_NV")]
+ Map2VertexAttrib2x4NV = 34418,
- [NativeName("GL_NUM_SPARSE_LEVELS_EXT")]
- NumSparseLevelsEXT = 37290,
+ [NativeName("GL_MAP2_VERTEX_ATTRIB3_4_NV")]
+ Map2VertexAttrib3x4NV = 34419,
- [NativeName("GL_NUM_VIRTUAL_PAGE_SIZES_EXT")]
- NumVirtualPageSizesEXT = 37288,
+ [NativeName("GL_MAP2_VERTEX_ATTRIB4_4_NV")]
+ Map2VertexAttrib4x4NV = 34420,
- [NativeName("GL_VIRTUAL_PAGE_SIZE_X_EXT")]
- VirtualPageSizeXEXT = 37269,
+ [NativeName("GL_MAP2_VERTEX_ATTRIB5_4_NV")]
+ Map2VertexAttrib5x4NV = 34421,
- [NativeName("GL_VIRTUAL_PAGE_SIZE_Y_EXT")]
- VirtualPageSizeYEXT = 37270,
+ [NativeName("GL_MAP2_VERTEX_ATTRIB6_4_NV")]
+ Map2VertexAttrib6x4NV = 34422,
- [NativeName("GL_VIRTUAL_PAGE_SIZE_Z_EXT")]
- VirtualPageSizeZEXT = 37271,
+ [NativeName("GL_MAP2_VERTEX_ATTRIB7_4_NV")]
+ Map2VertexAttrib7x4NV = 34423,
- [NativeName("GL_MAX_SPARSE_TEXTURE_SIZE_EXT")]
- MaxSparseTextureSizeEXT = 37272,
+ [NativeName("GL_MAP2_VERTEX_ATTRIB8_4_NV")]
+ Map2VertexAttrib8x4NV = 34424,
- [NativeName("GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT")]
- MaxSparse3DTextureSizeEXT = 37273,
+ [NativeName("GL_MAP2_VERTEX_ATTRIB9_4_NV")]
+ Map2VertexAttrib9x4NV = 34425,
- [NativeName("GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT")]
- MaxSparseArrayTextureLayersEXT = 37274,
+ [NativeName("GL_MAP2_VERTEX_ATTRIB10_4_NV")]
+ Map2VertexAttrib10x4NV = 34426,
- [NativeName("GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT")]
- SparseTextureFullArrayCubeMipmapsEXT = 37289,
+ [NativeName("GL_MAP2_VERTEX_ATTRIB11_4_NV")]
+ Map2VertexAttrib11x4NV = 34427,
- [NativeName("GL_PATCHES_EXT")]
- PatchesEXT = 14,
+ [NativeName("GL_MAP2_VERTEX_ATTRIB12_4_NV")]
+ Map2VertexAttrib12x4NV = 34428,
- [NativeName("GL_PATCH_VERTICES_EXT")]
- PatchVerticesEXT = 36466,
+ [NativeName("GL_MAP2_VERTEX_ATTRIB13_4_NV")]
+ Map2VertexAttrib13x4NV = 34429,
- [NativeName("GL_TESS_CONTROL_OUTPUT_VERTICES_EXT")]
- TessControlOutputVerticesEXT = 36469,
+ [NativeName("GL_MAP2_VERTEX_ATTRIB14_4_NV")]
+ Map2VertexAttrib14x4NV = 34430,
- [NativeName("GL_TESS_GEN_MODE_EXT")]
- TessGenModeEXT = 36470,
+ [NativeName("GL_MAP2_VERTEX_ATTRIB15_4_NV")]
+ Map2VertexAttrib15x4NV = 34431,
- [NativeName("GL_TESS_GEN_SPACING_EXT")]
- TessGenSpacingEXT = 36471,
+ [NativeName("GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV")]
+ VertexAttribArrayIntegerNV = 35069,
- [NativeName("GL_TESS_GEN_VERTEX_ORDER_EXT")]
- TessGenVertexOrderEXT = 36472,
+ [NativeName("GL_VIDEO_BUFFER_NV")]
+ VideoBufferNV = 36896,
- [NativeName("GL_TESS_GEN_POINT_MODE_EXT")]
- TessGenPointModeEXT = 36473,
+ [NativeName("GL_VIDEO_BUFFER_BINDING_NV")]
+ VideoBufferBindingNV = 36897,
- [NativeName("GL_ISOLINES_EXT")]
- IsolinesEXT = 36474,
+ [NativeName("GL_FIELD_UPPER_NV")]
+ FieldUpperNV = 36898,
- [NativeName("GL_QUADS_EXT")]
- QuadsEXT = 7,
+ [NativeName("GL_FIELD_LOWER_NV")]
+ FieldLowerNV = 36899,
- [NativeName("GL_FRACTIONAL_ODD_EXT")]
- FractionalOddEXT = 36475,
+ [NativeName("GL_NUM_VIDEO_CAPTURE_STREAMS_NV")]
+ NumVideoCaptureStreamsNV = 36900,
- [NativeName("GL_FRACTIONAL_EVEN_EXT")]
- FractionalEvenEXT = 36476,
+ [NativeName("GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV")]
+ NextVideoCaptureBufferStatusNV = 36901,
- [NativeName("GL_MAX_PATCH_VERTICES_EXT")]
- MaxPatchVerticesEXT = 36477,
+ [NativeName("GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV")]
+ VideoCaptureTo422SupportedNV = 36902,
- [NativeName("GL_MAX_TESS_GEN_LEVEL_EXT")]
- MaxTessGenLevelEXT = 36478,
+ [NativeName("GL_LAST_VIDEO_CAPTURE_STATUS_NV")]
+ LastVideoCaptureStatusNV = 36903,
- [NativeName("GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT")]
- MaxTessControlUniformComponentsEXT = 36479,
+ [NativeName("GL_VIDEO_BUFFER_PITCH_NV")]
+ VideoBufferPitchNV = 36904,
- [NativeName("GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT")]
- MaxTessEvaluationUniformComponentsEXT = 36480,
+ [NativeName("GL_VIDEO_COLOR_CONVERSION_MATRIX_NV")]
+ VideoColorConversionMatrixNV = 36905,
- [NativeName("GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT")]
- MaxTessControlTextureImageUnitsEXT = 36481,
+ [NativeName("GL_VIDEO_COLOR_CONVERSION_MAX_NV")]
+ VideoColorConversionMaxNV = 36906,
- [NativeName("GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT")]
- MaxTessEvaluationTextureImageUnitsEXT = 36482,
+ [NativeName("GL_VIDEO_COLOR_CONVERSION_MIN_NV")]
+ VideoColorConversionMinNV = 36907,
- [NativeName("GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT")]
- MaxTessControlOutputComponentsEXT = 36483,
+ [NativeName("GL_VIDEO_COLOR_CONVERSION_OFFSET_NV")]
+ VideoColorConversionOffsetNV = 36908,
- [NativeName("GL_MAX_TESS_PATCH_COMPONENTS_EXT")]
- MaxTessPatchComponentsEXT = 36484,
+ [NativeName("GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV")]
+ VideoBufferInternalFormatNV = 36909,
- [NativeName("GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT")]
- MaxTessControlTotalOutputComponentsEXT = 36485,
+ [NativeName("GL_PARTIAL_SUCCESS_NV")]
+ PartialSuccessNV = 36910,
- [NativeName("GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT")]
- MaxTessEvaluationOutputComponentsEXT = 36486,
+ [NativeName("GL_SUCCESS_NV")]
+ SuccessNV = 36911,
- [NativeName("GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT")]
- MaxTessControlUniformBlocksEXT = 36489,
+ [NativeName("GL_FAILURE_NV")]
+ FailureNV = 36912,
- [NativeName("GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT")]
- MaxTessEvaluationUniformBlocksEXT = 36490,
+ [NativeName("GL_YCBYCR8_422_NV")]
+ Ycbycr8x422NV = 36913,
- [NativeName("GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT")]
- MaxTessControlInputComponentsEXT = 34924,
+ [NativeName("GL_YCBAYCR8A_4224_NV")]
+ Ycbaycr8A4224NV = 36914,
- [NativeName("GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT")]
- MaxTessEvaluationInputComponentsEXT = 34925,
+ [NativeName("GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV")]
+ Z6Y10Z6Cb10Z6Y10Z6Cr10x422NV = 36915,
- [NativeName("GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT")]
- MaxCombinedTessControlUniformComponentsEXT = 36382,
+ [NativeName("GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV")]
+ Z6Y10Z6Cb10Z6A10Z6Y10Z6Cr10Z6A10x4224NV = 36916,
- [NativeName("GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT")]
- MaxCombinedTessEvaluationUniformComponentsEXT = 36383,
+ [NativeName("GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV")]
+ Z4Y12Z4Cb12Z4Y12Z4Cr12x422NV = 36917,
- [NativeName("GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT")]
- MaxTessControlAtomicCounterBuffersEXT = 37581,
+ [NativeName("GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV")]
+ Z4Y12Z4Cb12Z4A12Z4Y12Z4Cr12Z4A12x4224NV = 36918,
- [NativeName("GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT")]
- MaxTessEvaluationAtomicCounterBuffersEXT = 37582,
+ [NativeName("GL_Z4Y12Z4CB12Z4CR12_444_NV")]
+ Z4Y12Z4Cb12Z4Cr12x444NV = 36919,
- [NativeName("GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT")]
- MaxTessControlAtomicCountersEXT = 37587,
+ [NativeName("GL_VIDEO_CAPTURE_FRAME_WIDTH_NV")]
+ VideoCaptureFrameWidthNV = 36920,
- [NativeName("GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT")]
- MaxTessEvaluationAtomicCountersEXT = 37588,
+ [NativeName("GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV")]
+ VideoCaptureFrameHeightNV = 36921,
- [NativeName("GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT")]
- MaxTessControlImageUniformsEXT = 37067,
+ [NativeName("GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV")]
+ VideoCaptureFieldUpperHeightNV = 36922,
- [NativeName("GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT")]
- MaxTessEvaluationImageUniformsEXT = 37068,
+ [NativeName("GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV")]
+ VideoCaptureFieldLowerHeightNV = 36923,
- [NativeName("GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT")]
- MaxTessControlShaderStorageBlocksEXT = 37080,
+ [NativeName("GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV")]
+ VideoCaptureSurfaceOriginNV = 36924,
- [NativeName("GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT")]
- MaxTessEvaluationShaderStorageBlocksEXT = 37081,
+ [NativeName("GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV")]
+ ViewportSwizzlePositiveXNV = 37712,
- [NativeName("GL_IS_PER_PATCH_EXT")]
- IsPerPatchEXT = 37607,
+ [NativeName("GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV")]
+ ViewportSwizzleNegativeXNV = 37713,
- [NativeName("GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT")]
- ReferencedByTessControlShaderEXT = 37639,
+ [NativeName("GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV")]
+ ViewportSwizzlePositiveYNV = 37714,
- [NativeName("GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT")]
- ReferencedByTessEvaluationShaderEXT = 37640,
+ [NativeName("GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV")]
+ ViewportSwizzleNegativeYNV = 37715,
- [NativeName("GL_TESS_CONTROL_SHADER_EXT")]
- TessControlShaderEXT = 36488,
+ [NativeName("GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV")]
+ ViewportSwizzlePositiveZNV = 37716,
- [NativeName("GL_TESS_EVALUATION_SHADER_EXT")]
- TessEvaluationShaderEXT = 36487,
+ [NativeName("GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV")]
+ ViewportSwizzleNegativeZNV = 37717,
- [NativeName("GL_TESS_CONTROL_SHADER_BIT_EXT")]
- TessControlShaderBitEXT = 8,
+ [NativeName("GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV")]
+ ViewportSwizzlePositiveWNV = 37718,
- [NativeName("GL_TESS_EVALUATION_SHADER_BIT_EXT")]
- TessEvaluationShaderBitEXT = 16,
+ [NativeName("GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV")]
+ ViewportSwizzleNegativeWNV = 37719,
- [NativeName("GL_TEXTURE_BORDER_COLOR_EXT")]
- TextureBorderColorEXT = 4100,
+ [NativeName("GL_VIEWPORT_SWIZZLE_X_NV")]
+ ViewportSwizzleXNV = 37720,
- [NativeName("GL_CLAMP_TO_BORDER_EXT")]
- ClampToBorderEXT = 33069,
+ [NativeName("GL_VIEWPORT_SWIZZLE_Y_NV")]
+ ViewportSwizzleYNV = 37721,
- [NativeName("GL_TEXTURE_BUFFER_BINDING_EXT")]
- TextureBufferBindingEXT = 35882,
+ [NativeName("GL_VIEWPORT_SWIZZLE_Z_NV")]
+ ViewportSwizzleZNV = 37722,
- [NativeName("GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT")]
- TextureBufferOffsetAlignmentEXT = 37279,
+ [NativeName("GL_VIEWPORT_SWIZZLE_W_NV")]
+ ViewportSwizzleWNV = 37723,
- [NativeName("GL_TEXTURE_BUFFER_OFFSET_EXT")]
- TextureBufferOffsetEXT = 37277,
+ [NativeName("GL_INTERLACE_OML")]
+ InterlaceOML = 35200,
- [NativeName("GL_TEXTURE_BUFFER_SIZE_EXT")]
- TextureBufferSizeEXT = 37278,
+ [NativeName("GL_INTERLACE_READ_OML")]
+ InterlaceReadOML = 35201,
- [NativeName("GL_TEXTURE_ASTC_DECODE_PRECISION_EXT")]
- TextureAstcDecodePrecisionEXT = 36713,
+ [NativeName("GL_PACK_RESAMPLE_OML")]
+ PackResampleOML = 35204,
- [NativeName("GL_COMPRESSED_RGBA_BPTC_UNORM_EXT")]
- CompressedRgbaBptcUnormEXT = 36492,
+ [NativeName("GL_UNPACK_RESAMPLE_OML")]
+ UnpackResampleOML = 35205,
- [NativeName("GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT")]
- CompressedSrgbAlphaBptcUnormEXT = 36493,
+ [NativeName("GL_RESAMPLE_REPLICATE_OML")]
+ ResampleReplicateOML = 35206,
- [NativeName("GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT")]
- CompressedRgbBptcSignedFloatEXT = 36494,
+ [NativeName("GL_RESAMPLE_ZERO_FILL_OML")]
+ ResampleZeroFillOML = 35207,
- [NativeName("GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT")]
- CompressedRgbBptcUnsignedFloatEXT = 36495,
+ [NativeName("GL_RESAMPLE_AVERAGE_OML")]
+ ResampleAverageOML = 35208,
- [NativeName("GL_TEXTURE_CUBE_MAP_ARRAY_EXT")]
- TextureCubeMapArrayEXT = 36873,
+ [NativeName("GL_RESAMPLE_DECIMATE_OML")]
+ ResampleDecimateOML = 35209,
- [NativeName("GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT")]
- TextureBindingCubeMapArrayEXT = 36874,
+ [NativeName("GL_FORMAT_SUBSAMPLE_24_24_OML")]
+ FormatSubsample24x24OML = 35202,
- [NativeName("GL_SAMPLER_CUBE_MAP_ARRAY_EXT")]
- SamplerCubeMapArrayEXT = 36876,
+ [NativeName("GL_FORMAT_SUBSAMPLE_244_244_OML")]
+ FormatSubsample244x244OML = 35203,
- [NativeName("GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT")]
- SamplerCubeMapArrayShadowEXT = 36877,
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR")]
+ FramebufferAttachmentTextureNumViewsOVR = 38448,
- [NativeName("GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT")]
- IntSamplerCubeMapArrayEXT = 36878,
+ [NativeName("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR")]
+ FramebufferAttachmentTextureBaseViewIndexOVR = 38450,
- [NativeName("GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT")]
- UnsignedIntSamplerCubeMapArrayEXT = 36879,
+ [NativeName("GL_MAX_VIEWS_OVR")]
+ MaxViewsOVR = 38449,
- [NativeName("GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT")]
- TextureFormatSrgbOverrideEXT = 36799,
+ [NativeName("GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR")]
+ FramebufferIncompleteViewTargetsOVR = 38451,
- [NativeName("GL_R16_EXT")]
- R16EXT = 33322,
+ [NativeName("GL_PREFER_DOUBLEBUFFER_HINT_PGI")]
+ PreferDoublebufferHintPGI = 107000,
- [NativeName("GL_RG16_EXT")]
- Rg16EXT = 33324,
+ [NativeName("GL_CONSERVE_MEMORY_HINT_PGI")]
+ ConserveMemoryHintPGI = 107005,
- [NativeName("GL_RGB16_SNORM_EXT")]
- Rgb16SnormEXT = 36762,
+ [NativeName("GL_RECLAIM_MEMORY_HINT_PGI")]
+ ReclaimMemoryHintPGI = 107006,
- [NativeName("GL_RED_EXT")]
- RedEXT = 6403,
+ [NativeName("GL_NATIVE_GRAPHICS_HANDLE_PGI")]
+ NativeGraphicsHandlePGI = 107010,
- [NativeName("GL_RG_EXT")]
- RgEXT = 33319,
+ [NativeName("GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI")]
+ NativeGraphicsBeginHintPGI = 107011,
- [NativeName("GL_NUM_SURFACE_COMPRESSION_FIXED_RATES_EXT")]
- NumSurfaceCompressionFixedRatesEXT = 36718,
+ [NativeName("GL_NATIVE_GRAPHICS_END_HINT_PGI")]
+ NativeGraphicsEndHintPGI = 107012,
- [NativeName("GL_SURFACE_COMPRESSION_FIXED_RATE_1BPC_EXT")]
- SurfaceCompressionFixedRate1BpcEXT = 38596,
+ [NativeName("GL_ALWAYS_FAST_HINT_PGI")]
+ AlwaysFastHintPGI = 107020,
- [NativeName("GL_SURFACE_COMPRESSION_FIXED_RATE_2BPC_EXT")]
- SurfaceCompressionFixedRate2BpcEXT = 38597,
+ [NativeName("GL_ALWAYS_SOFT_HINT_PGI")]
+ AlwaysSoftHintPGI = 107021,
- [NativeName("GL_SURFACE_COMPRESSION_FIXED_RATE_3BPC_EXT")]
- SurfaceCompressionFixedRate3BpcEXT = 38598,
+ [NativeName("GL_ALLOW_DRAW_OBJ_HINT_PGI")]
+ AllowDrawObjHintPGI = 107022,
- [NativeName("GL_SURFACE_COMPRESSION_FIXED_RATE_4BPC_EXT")]
- SurfaceCompressionFixedRate4BpcEXT = 38599,
+ [NativeName("GL_ALLOW_DRAW_WIN_HINT_PGI")]
+ AllowDrawWinHintPGI = 107023,
- [NativeName("GL_SURFACE_COMPRESSION_FIXED_RATE_5BPC_EXT")]
- SurfaceCompressionFixedRate5BpcEXT = 38600,
+ [NativeName("GL_ALLOW_DRAW_FRG_HINT_PGI")]
+ AllowDrawFrgHintPGI = 107024,
- [NativeName("GL_SURFACE_COMPRESSION_FIXED_RATE_6BPC_EXT")]
- SurfaceCompressionFixedRate6BpcEXT = 38601,
+ [NativeName("GL_ALLOW_DRAW_MEM_HINT_PGI")]
+ AllowDrawMemHintPGI = 107025,
- [NativeName("GL_SURFACE_COMPRESSION_FIXED_RATE_7BPC_EXT")]
- SurfaceCompressionFixedRate7BpcEXT = 38602,
+ [NativeName("GL_STRICT_DEPTHFUNC_HINT_PGI")]
+ StrictDepthfuncHintPGI = 107030,
- [NativeName("GL_SURFACE_COMPRESSION_FIXED_RATE_8BPC_EXT")]
- SurfaceCompressionFixedRate8BpcEXT = 38603,
+ [NativeName("GL_STRICT_LIGHTING_HINT_PGI")]
+ StrictLightingHintPGI = 107031,
- [NativeName("GL_SURFACE_COMPRESSION_FIXED_RATE_9BPC_EXT")]
- SurfaceCompressionFixedRate9BpcEXT = 38604,
+ [NativeName("GL_STRICT_SCISSOR_HINT_PGI")]
+ StrictScissorHintPGI = 107032,
- [NativeName("GL_SURFACE_COMPRESSION_FIXED_RATE_10BPC_EXT")]
- SurfaceCompressionFixedRate10BpcEXT = 38605,
+ [NativeName("GL_FULL_STIPPLE_HINT_PGI")]
+ FullStippleHintPGI = 107033,
- [NativeName("GL_SURFACE_COMPRESSION_FIXED_RATE_11BPC_EXT")]
- SurfaceCompressionFixedRate11BpcEXT = 38606,
+ [NativeName("GL_CLIP_NEAR_HINT_PGI")]
+ ClipNearHintPGI = 107040,
- [NativeName("GL_SURFACE_COMPRESSION_FIXED_RATE_12BPC_EXT")]
- SurfaceCompressionFixedRate12BpcEXT = 38607,
+ [NativeName("GL_CLIP_FAR_HINT_PGI")]
+ ClipFarHintPGI = 107041,
- [NativeName("GL_UNSIGNED_INT_2_10_10_10_REV_EXT")]
- UnsignedInt2x10x10x10RevEXT = 33640,
+ [NativeName("GL_WIDE_LINE_HINT_PGI")]
+ WideLineHintPGI = 107042,
- [NativeName("GL_TEXTURE_VIEW_MIN_LEVEL_EXT")]
- TextureViewMinLevelEXT = 33499,
+ [NativeName("GL_BACK_NORMALS_HINT_PGI")]
+ BackNormalsHintPGI = 107043,
- [NativeName("GL_TEXTURE_VIEW_NUM_LEVELS_EXT")]
- TextureViewNumLevelsEXT = 33500,
+ [NativeName("GL_VERTEX_DATA_HINT_PGI")]
+ VertexDataHintPGI = 107050,
- [NativeName("GL_TEXTURE_VIEW_MIN_LAYER_EXT")]
- TextureViewMinLayerEXT = 33501,
+ [NativeName("GL_VERTEX_CONSISTENT_HINT_PGI")]
+ VertexConsistentHintPGI = 107051,
- [NativeName("GL_TEXTURE_VIEW_NUM_LAYERS_EXT")]
- TextureViewNumLayersEXT = 33502,
+ [NativeName("GL_MATERIAL_SIDE_HINT_PGI")]
+ MaterialSideHintPGI = 107052,
- [NativeName("GL_UNPACK_ROW_LENGTH_EXT")]
- UnpackRowLengthEXT = 3314,
+ [NativeName("GL_MAX_VERTEX_HINT_PGI")]
+ MaxVertexHintPGI = 107053,
- [NativeName("GL_UNPACK_SKIP_ROWS_EXT")]
- UnpackSkipRowsEXT = 3315,
+ [NativeName("GL_COLOR3_BIT_PGI")]
+ Color3BitPGI = 65536,
- [NativeName("GL_UNPACK_SKIP_PIXELS_EXT")]
- UnpackSkipPixelsEXT = 3316,
+ [NativeName("GL_COLOR4_BIT_PGI")]
+ Color4BitPGI = 131072,
- [NativeName("GL_GCCSO_SHADER_BINARY_FJ")]
- GccsoShaderBinaryFJ = 37472,
+ [NativeName("GL_EDGEFLAG_BIT_PGI")]
+ EdgeflagBitPGI = 262144,
- [NativeName("GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG")]
- FramebufferIncompleteMultisampleAndDownsampleIMG = 37180,
+ [NativeName("GL_INDEX_BIT_PGI")]
+ IndexBitPGI = 524288,
- [NativeName("GL_NUM_DOWNSAMPLE_SCALES_IMG")]
- NumDownsampleScalesIMG = 37181,
+ [NativeName("GL_MAT_AMBIENT_BIT_PGI")]
+ MatAmbientBitPGI = 1048576,
- [NativeName("GL_DOWNSAMPLE_SCALES_IMG")]
- DownsampleScalesIMG = 37182,
+ [NativeName("GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI")]
+ MatAmbientAndDiffuseBitPGI = 2097152,
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG")]
- FramebufferAttachmentTextureScaleIMG = 37183,
+ [NativeName("GL_MAT_DIFFUSE_BIT_PGI")]
+ MatDiffuseBitPGI = 4194304,
- [NativeName("GL_RENDERBUFFER_SAMPLES_IMG")]
- RenderbufferSamplesIMG = 37171,
+ [NativeName("GL_MAT_EMISSION_BIT_PGI")]
+ MatEmissionBitPGI = 8388608,
- [NativeName("GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG")]
- FramebufferIncompleteMultisampleIMG = 37172,
+ [NativeName("GL_MAT_COLOR_INDEXES_BIT_PGI")]
+ MatColorIndexesBitPGI = 16777216,
- [NativeName("GL_MAX_SAMPLES_IMG")]
- MaxSamplesIMG = 37173,
+ [NativeName("GL_MAT_SHININESS_BIT_PGI")]
+ MatShininessBitPGI = 33554432,
- [NativeName("GL_TEXTURE_SAMPLES_IMG")]
- TextureSamplesIMG = 37174,
+ [NativeName("GL_MAT_SPECULAR_BIT_PGI")]
+ MatSpecularBitPGI = 67108864,
- [NativeName("GL_SGX_PROGRAM_BINARY_IMG")]
- SgxProgramBinaryIMG = 37168,
+ [NativeName("GL_NORMAL_BIT_PGI")]
+ NormalBitPGI = 134217728,
- [NativeName("GL_BGRA_IMG")]
- BgraIMG = 32993,
+ [NativeName("GL_TEXCOORD1_BIT_PGI")]
+ Texcoord1BitPGI = 268435456,
- [NativeName("GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG")]
- UnsignedShort4x4x4x4RevIMG = 33637,
+ [NativeName("GL_TEXCOORD2_BIT_PGI")]
+ Texcoord2BitPGI = 536870912,
- [NativeName("GL_SGX_BINARY_IMG")]
- SgxBinaryIMG = 35850,
+ [NativeName("GL_TEXCOORD3_BIT_PGI")]
+ Texcoord3BitPGI = 1073741824,
- [NativeName("GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG")]
- CompressedRgbPvrtc4Bppv1IMG = 35840,
+ [NativeName("GL_TEXCOORD4_BIT_PGI")]
+ Texcoord4BitPGI = 2147483648,
- [NativeName("GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG")]
- CompressedRgbPvrtc2Bppv1IMG = 35841,
+ [NativeName("GL_VERTEX23_BIT_PGI")]
+ Vertex23BitPGI = 4,
- [NativeName("GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG")]
- CompressedRgbaPvrtc4Bppv1IMG = 35842,
+ [NativeName("GL_VERTEX4_BIT_PGI")]
+ Vertex4BitPGI = 8,
- [NativeName("GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG")]
- CompressedRgbaPvrtc2Bppv1IMG = 35843,
+ [NativeName("GL_SCREEN_COORDINATES_REND")]
+ ScreenCoordinatesREND = 33936,
- [NativeName("GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG")]
- CompressedRgbaPvrtc2Bppv2IMG = 37175,
+ [NativeName("GL_INVERTED_SCREEN_W_REND")]
+ InvertedScreenWREND = 33937,
- [NativeName("GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG")]
- CompressedRgbaPvrtc4Bppv2IMG = 37176,
+ [NativeName("GL_RGB_S3TC")]
+ RgbS3Tc = 33696,
- [NativeName("GL_CUBIC_IMG")]
- CubicIMG = 37177,
+ [NativeName("GL_RGB4_S3TC")]
+ Rgb4S3Tc = 33697,
- [NativeName("GL_CUBIC_MIPMAP_NEAREST_IMG")]
- CubicMipmapNearestIMG = 37178,
+ [NativeName("GL_RGBA_S3TC")]
+ RgbaS3Tc = 33698,
- [NativeName("GL_CUBIC_MIPMAP_LINEAR_IMG")]
- CubicMipmapLinearIMG = 37179,
+ [NativeName("GL_RGBA4_S3TC")]
+ Rgba4S3Tc = 33699,
- [NativeName("GL_COPY_READ_BUFFER_NV")]
- CopyReadBufferNV = 36662,
+ [NativeName("GL_RGBA_DXT5_S3TC")]
+ RgbaDxt5S3Tc = 33700,
- [NativeName("GL_COPY_WRITE_BUFFER_NV")]
- CopyWriteBufferNV = 36663,
+ [NativeName("GL_RGBA4_DXT5_S3TC")]
+ Rgba4Dxt5S3Tc = 33701,
- [NativeName("GL_COVERAGE_COMPONENT_NV")]
- CoverageComponentNV = 36560,
+ [NativeName("GL_DETAIL_TEXTURE_2D_SGIS")]
+ DetailTexture2DSGIS = 32917,
- [NativeName("GL_COVERAGE_COMPONENT4_NV")]
- CoverageComponent4NV = 36561,
+ [NativeName("GL_DETAIL_TEXTURE_2D_BINDING_SGIS")]
+ DetailTexture2DBindingSGIS = 32918,
- [NativeName("GL_COVERAGE_ATTACHMENT_NV")]
- CoverageAttachmentNV = 36562,
+ [NativeName("GL_LINEAR_DETAIL_SGIS")]
+ LinearDetailSGIS = 32919,
- [NativeName("GL_COVERAGE_BUFFERS_NV")]
- CoverageBuffersNV = 36563,
+ [NativeName("GL_LINEAR_DETAIL_ALPHA_SGIS")]
+ LinearDetailAlphaSGIS = 32920,
- [NativeName("GL_COVERAGE_SAMPLES_NV")]
- CoverageSamplesNV = 36564,
+ [NativeName("GL_LINEAR_DETAIL_COLOR_SGIS")]
+ LinearDetailColorSGIS = 32921,
- [NativeName("GL_COVERAGE_ALL_FRAGMENTS_NV")]
- CoverageAllFragmentsNV = 36565,
+ [NativeName("GL_DETAIL_TEXTURE_LEVEL_SGIS")]
+ DetailTextureLevelSGIS = 32922,
- [NativeName("GL_COVERAGE_EDGE_FRAGMENTS_NV")]
- CoverageEdgeFragmentsNV = 36566,
+ [NativeName("GL_DETAIL_TEXTURE_MODE_SGIS")]
+ DetailTextureModeSGIS = 32923,
- [NativeName("GL_COVERAGE_AUTOMATIC_NV")]
- CoverageAutomaticNV = 36567,
+ [NativeName("GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS")]
+ DetailTextureFuncPointsSGIS = 32924,
- [NativeName("GL_COVERAGE_BUFFER_BIT_NV")]
- CoverageBufferBitNV = 32768,
+ [NativeName("GL_FOG_FUNC_SGIS")]
+ FogFuncSGIS = 33066,
- [NativeName("GL_DEPTH_COMPONENT16_NONLINEAR_NV")]
- DepthComponent16NonlinearNV = 36396,
+ [NativeName("GL_FOG_FUNC_POINTS_SGIS")]
+ FogFuncPointsSGIS = 33067,
- [NativeName("GL_MAX_DRAW_BUFFERS_NV")]
- MaxDrawBuffersNV = 34852,
+ [NativeName("GL_MAX_FOG_FUNC_POINTS_SGIS")]
+ MaxFogFuncPointsSGIS = 33068,
- [NativeName("GL_DRAW_BUFFER0_NV")]
- DrawBuffer0NV = 34853,
+ [NativeName("GL_GENERATE_MIPMAP_SGIS")]
+ GenerateMipmapSGIS = 33169,
- [NativeName("GL_DRAW_BUFFER1_NV")]
- DrawBuffer1NV = 34854,
+ [NativeName("GL_GENERATE_MIPMAP_HINT_SGIS")]
+ GenerateMipmapHintSGIS = 33170,
- [NativeName("GL_DRAW_BUFFER2_NV")]
- DrawBuffer2NV = 34855,
+ [NativeName("GL_MULTISAMPLE_SGIS")]
+ MultisampleSGIS = 32925,
- [NativeName("GL_DRAW_BUFFER3_NV")]
- DrawBuffer3NV = 34856,
+ [NativeName("GL_SAMPLE_ALPHA_TO_MASK_SGIS")]
+ SampleAlphaToMaskSGIS = 32926,
- [NativeName("GL_DRAW_BUFFER4_NV")]
- DrawBuffer4NV = 34857,
+ [NativeName("GL_SAMPLE_ALPHA_TO_ONE_SGIS")]
+ SampleAlphaToOneSGIS = 32927,
- [NativeName("GL_DRAW_BUFFER5_NV")]
- DrawBuffer5NV = 34858,
+ [NativeName("GL_SAMPLE_MASK_SGIS")]
+ SampleMaskSGIS = 32928,
- [NativeName("GL_DRAW_BUFFER6_NV")]
- DrawBuffer6NV = 34859,
+ [NativeName("GL_1PASS_SGIS")]
+ X1PassSGIS = 32929,
- [NativeName("GL_DRAW_BUFFER7_NV")]
- DrawBuffer7NV = 34860,
+ [NativeName("GL_2PASS_0_SGIS")]
+ X2Pass0SGIS = 32930,
- [NativeName("GL_DRAW_BUFFER8_NV")]
- DrawBuffer8NV = 34861,
+ [NativeName("GL_2PASS_1_SGIS")]
+ X2Pass1SGIS = 32931,
- [NativeName("GL_DRAW_BUFFER9_NV")]
- DrawBuffer9NV = 34862,
+ [NativeName("GL_4PASS_0_SGIS")]
+ X4Pass0SGIS = 32932,
- [NativeName("GL_DRAW_BUFFER10_NV")]
- DrawBuffer10NV = 34863,
+ [NativeName("GL_4PASS_1_SGIS")]
+ X4Pass1SGIS = 32933,
- [NativeName("GL_DRAW_BUFFER11_NV")]
- DrawBuffer11NV = 34864,
+ [NativeName("GL_4PASS_2_SGIS")]
+ X4Pass2SGIS = 32934,
- [NativeName("GL_DRAW_BUFFER12_NV")]
- DrawBuffer12NV = 34865,
+ [NativeName("GL_4PASS_3_SGIS")]
+ X4Pass3SGIS = 32935,
- [NativeName("GL_DRAW_BUFFER13_NV")]
- DrawBuffer13NV = 34866,
+ [NativeName("GL_SAMPLE_BUFFERS_SGIS")]
+ SampleBuffersSGIS = 32936,
- [NativeName("GL_DRAW_BUFFER14_NV")]
- DrawBuffer14NV = 34867,
+ [NativeName("GL_SAMPLES_SGIS")]
+ SamplesSGIS = 32937,
- [NativeName("GL_DRAW_BUFFER15_NV")]
- DrawBuffer15NV = 34868,
+ [NativeName("GL_SAMPLE_MASK_VALUE_SGIS")]
+ SampleMaskValueSGIS = 32938,
- [NativeName("GL_COLOR_ATTACHMENT0_NV")]
- ColorAttachment0NV = 36064,
+ [NativeName("GL_SAMPLE_MASK_INVERT_SGIS")]
+ SampleMaskInvertSGIS = 32939,
- [NativeName("GL_COLOR_ATTACHMENT1_NV")]
- ColorAttachment1NV = 36065,
+ [NativeName("GL_SAMPLE_PATTERN_SGIS")]
+ SamplePatternSGIS = 32940,
- [NativeName("GL_COLOR_ATTACHMENT2_NV")]
- ColorAttachment2NV = 36066,
+ [NativeName("GL_PIXEL_TEXTURE_SGIS")]
+ PixelTextureSGIS = 33619,
- [NativeName("GL_COLOR_ATTACHMENT3_NV")]
- ColorAttachment3NV = 36067,
+ [NativeName("GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS")]
+ PixelFragmentRgbSourceSGIS = 33620,
- [NativeName("GL_COLOR_ATTACHMENT4_NV")]
- ColorAttachment4NV = 36068,
+ [NativeName("GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS")]
+ PixelFragmentAlphaSourceSGIS = 33621,
- [NativeName("GL_COLOR_ATTACHMENT5_NV")]
- ColorAttachment5NV = 36069,
+ [NativeName("GL_PIXEL_GROUP_COLOR_SGIS")]
+ PixelGroupColorSGIS = 33622,
- [NativeName("GL_COLOR_ATTACHMENT6_NV")]
- ColorAttachment6NV = 36070,
+ [NativeName("GL_EYE_DISTANCE_TO_POINT_SGIS")]
+ EyeDistanceToPointSGIS = 33264,
- [NativeName("GL_COLOR_ATTACHMENT7_NV")]
- ColorAttachment7NV = 36071,
+ [NativeName("GL_OBJECT_DISTANCE_TO_POINT_SGIS")]
+ ObjectDistanceToPointSGIS = 33265,
- [NativeName("GL_COLOR_ATTACHMENT8_NV")]
- ColorAttachment8NV = 36072,
+ [NativeName("GL_EYE_DISTANCE_TO_LINE_SGIS")]
+ EyeDistanceToLineSGIS = 33266,
- [NativeName("GL_COLOR_ATTACHMENT9_NV")]
- ColorAttachment9NV = 36073,
+ [NativeName("GL_OBJECT_DISTANCE_TO_LINE_SGIS")]
+ ObjectDistanceToLineSGIS = 33267,
- [NativeName("GL_COLOR_ATTACHMENT10_NV")]
- ColorAttachment10NV = 36074,
+ [NativeName("GL_EYE_POINT_SGIS")]
+ EyePointSGIS = 33268,
- [NativeName("GL_COLOR_ATTACHMENT11_NV")]
- ColorAttachment11NV = 36075,
+ [NativeName("GL_OBJECT_POINT_SGIS")]
+ ObjectPointSGIS = 33269,
- [NativeName("GL_COLOR_ATTACHMENT12_NV")]
- ColorAttachment12NV = 36076,
+ [NativeName("GL_EYE_LINE_SGIS")]
+ EyeLineSGIS = 33270,
- [NativeName("GL_COLOR_ATTACHMENT13_NV")]
- ColorAttachment13NV = 36077,
+ [NativeName("GL_OBJECT_LINE_SGIS")]
+ ObjectLineSGIS = 33271,
- [NativeName("GL_COLOR_ATTACHMENT14_NV")]
- ColorAttachment14NV = 36078,
+ [NativeName("GL_POINT_SIZE_MIN_SGIS")]
+ PointSizeMinSGIS = 33062,
- [NativeName("GL_COLOR_ATTACHMENT15_NV")]
- ColorAttachment15NV = 36079,
+ [NativeName("GL_POINT_SIZE_MAX_SGIS")]
+ PointSizeMaxSGIS = 33063,
- [NativeName("GL_MAX_COLOR_ATTACHMENTS_NV")]
- MaxColorAttachmentsNV = 36063,
+ [NativeName("GL_POINT_FADE_THRESHOLD_SIZE_SGIS")]
+ PointFadeThresholdSizeSGIS = 33064,
- [NativeName("GL_READ_FRAMEBUFFER_NV")]
- ReadFramebufferNV = 36008,
+ [NativeName("GL_DISTANCE_ATTENUATION_SGIS")]
+ DistanceAttenuationSGIS = 33065,
- [NativeName("GL_DRAW_FRAMEBUFFER_NV")]
- DrawFramebufferNV = 36009,
+ [NativeName("GL_LINEAR_SHARPEN_SGIS")]
+ LinearSharpenSGIS = 32941,
- [NativeName("GL_DRAW_FRAMEBUFFER_BINDING_NV")]
- DrawFramebufferBindingNV = 36006,
+ [NativeName("GL_LINEAR_SHARPEN_ALPHA_SGIS")]
+ LinearSharpenAlphaSGIS = 32942,
- [NativeName("GL_READ_FRAMEBUFFER_BINDING_NV")]
- ReadFramebufferBindingNV = 36010,
+ [NativeName("GL_LINEAR_SHARPEN_COLOR_SGIS")]
+ LinearSharpenColorSGIS = 32943,
- [NativeName("GL_RENDERBUFFER_SAMPLES_NV")]
- RenderbufferSamplesNV = 36011,
+ [NativeName("GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS")]
+ SharpenTextureFuncPointsSGIS = 32944,
- [NativeName("GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV")]
- FramebufferIncompleteMultisampleNV = 36182,
+ [NativeName("GL_PACK_SKIP_VOLUMES_SGIS")]
+ PackSkipVolumesSGIS = 33072,
- [NativeName("GL_MAX_SAMPLES_NV")]
- MaxSamplesNV = 36183,
+ [NativeName("GL_PACK_IMAGE_DEPTH_SGIS")]
+ PackImageDepthSGIS = 33073,
- [NativeName("GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV")]
- VertexAttribArrayDivisorNV = 35070,
+ [NativeName("GL_UNPACK_SKIP_VOLUMES_SGIS")]
+ UnpackSkipVolumesSGIS = 33074,
- [NativeName("GL_FLOAT_MAT2x3_NV")]
- FloatMat2x3NV = 35685,
+ [NativeName("GL_UNPACK_IMAGE_DEPTH_SGIS")]
+ UnpackImageDepthSGIS = 33075,
- [NativeName("GL_FLOAT_MAT2x4_NV")]
- FloatMat2x4NV = 35686,
+ [NativeName("GL_TEXTURE_4D_SGIS")]
+ Texture4DSGIS = 33076,
- [NativeName("GL_FLOAT_MAT3x2_NV")]
- FloatMat3x2NV = 35687,
+ [NativeName("GL_PROXY_TEXTURE_4D_SGIS")]
+ ProxyTexture4DSGIS = 33077,
- [NativeName("GL_FLOAT_MAT3x4_NV")]
- FloatMat3x4NV = 35688,
+ [NativeName("GL_TEXTURE_4DSIZE_SGIS")]
+ Texture4DsizeSGIS = 33078,
- [NativeName("GL_FLOAT_MAT4x2_NV")]
- FloatMat4x2NV = 35689,
+ [NativeName("GL_TEXTURE_WRAP_Q_SGIS")]
+ TextureWrapQSGIS = 33079,
- [NativeName("GL_FLOAT_MAT4x3_NV")]
- FloatMat4x3NV = 35690,
+ [NativeName("GL_MAX_4D_TEXTURE_SIZE_SGIS")]
+ Max4DTextureSizeSGIS = 33080,
- [NativeName("GL_PACK_ROW_LENGTH_NV")]
- PackRowLengthNV = 3330,
+ [NativeName("GL_TEXTURE_4D_BINDING_SGIS")]
+ Texture4DBindingSGIS = 33103,
- [NativeName("GL_PACK_SKIP_ROWS_NV")]
- PackSkipRowsNV = 3331,
+ [NativeName("GL_CLAMP_TO_BORDER_SGIS")]
+ ClampToBorderSGIS = 33069,
- [NativeName("GL_PACK_SKIP_PIXELS_NV")]
- PackSkipPixelsNV = 3332,
+ [NativeName("GL_TEXTURE_COLOR_WRITEMASK_SGIS")]
+ TextureColorWritemaskSGIS = 33263,
- [NativeName("GL_PIXEL_PACK_BUFFER_NV")]
- PixelPackBufferNV = 35051,
+ [NativeName("GL_CLAMP_TO_EDGE_SGIS")]
+ ClampToEdgeSGIS = 33071,
- [NativeName("GL_PIXEL_UNPACK_BUFFER_NV")]
- PixelUnpackBufferNV = 35052,
+ [NativeName("GL_FILTER4_SGIS")]
+ Filter4SGIS = 33094,
- [NativeName("GL_PIXEL_PACK_BUFFER_BINDING_NV")]
- PixelPackBufferBindingNV = 35053,
+ [NativeName("GL_TEXTURE_FILTER4_SIZE_SGIS")]
+ TextureFilter4SizeSGIS = 33095,
- [NativeName("GL_PIXEL_UNPACK_BUFFER_BINDING_NV")]
- PixelUnpackBufferBindingNV = 35055,
+ [NativeName("GL_TEXTURE_MIN_LOD_SGIS")]
+ TextureMinLodSGIS = 33082,
- [NativeName("GL_POLYGON_MODE_NV")]
- PolygonModeNV = 2880,
+ [NativeName("GL_TEXTURE_MAX_LOD_SGIS")]
+ TextureMaxLodSGIS = 33083,
- [NativeName("GL_POLYGON_OFFSET_POINT_NV")]
- PolygonOffsetPointNV = 10753,
+ [NativeName("GL_TEXTURE_BASE_LEVEL_SGIS")]
+ TextureBaseLevelSGIS = 33084,
- [NativeName("GL_POLYGON_OFFSET_LINE_NV")]
- PolygonOffsetLineNV = 10754,
+ [NativeName("GL_TEXTURE_MAX_LEVEL_SGIS")]
+ TextureMaxLevelSGIS = 33085,
- [NativeName("GL_POINT_NV")]
- PointNV = 6912,
+ [NativeName("GL_DUAL_ALPHA4_SGIS")]
+ DualAlpha4SGIS = 33040,
- [NativeName("GL_LINE_NV")]
- LineNV = 6913,
+ [NativeName("GL_DUAL_ALPHA8_SGIS")]
+ DualAlpha8SGIS = 33041,
- [NativeName("GL_FILL_NV")]
- FillNV = 6914,
+ [NativeName("GL_DUAL_ALPHA12_SGIS")]
+ DualAlpha12SGIS = 33042,
- [NativeName("GL_READ_BUFFER_NV")]
- ReadBufferNV = 3074,
+ [NativeName("GL_DUAL_ALPHA16_SGIS")]
+ DualAlpha16SGIS = 33043,
- [NativeName("GL_SLUMINANCE_NV")]
- SluminanceNV = 35910,
+ [NativeName("GL_DUAL_LUMINANCE4_SGIS")]
+ DualLuminance4SGIS = 33044,
- [NativeName("GL_SLUMINANCE_ALPHA_NV")]
- SluminanceAlphaNV = 35908,
+ [NativeName("GL_DUAL_LUMINANCE8_SGIS")]
+ DualLuminance8SGIS = 33045,
- [NativeName("GL_SRGB8_NV")]
- Srgb8NV = 35905,
+ [NativeName("GL_DUAL_LUMINANCE12_SGIS")]
+ DualLuminance12SGIS = 33046,
- [NativeName("GL_SLUMINANCE8_NV")]
- Sluminance8NV = 35911,
+ [NativeName("GL_DUAL_LUMINANCE16_SGIS")]
+ DualLuminance16SGIS = 33047,
- [NativeName("GL_SLUMINANCE8_ALPHA8_NV")]
- Sluminance8Alpha8NV = 35909,
+ [NativeName("GL_DUAL_INTENSITY4_SGIS")]
+ DualIntensity4SGIS = 33048,
- [NativeName("GL_COMPRESSED_SRGB_S3TC_DXT1_NV")]
- CompressedSrgbS3TcDxt1NV = 35916,
+ [NativeName("GL_DUAL_INTENSITY8_SGIS")]
+ DualIntensity8SGIS = 33049,
- [NativeName("GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV")]
- CompressedSrgbAlphaS3TcDxt1NV = 35917,
+ [NativeName("GL_DUAL_INTENSITY12_SGIS")]
+ DualIntensity12SGIS = 33050,
- [NativeName("GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV")]
- CompressedSrgbAlphaS3TcDxt3NV = 35918,
+ [NativeName("GL_DUAL_INTENSITY16_SGIS")]
+ DualIntensity16SGIS = 33051,
- [NativeName("GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV")]
- CompressedSrgbAlphaS3TcDxt5NV = 35919,
+ [NativeName("GL_DUAL_LUMINANCE_ALPHA4_SGIS")]
+ DualLuminanceAlpha4SGIS = 33052,
- [NativeName("GL_ETC1_SRGB8_NV")]
- Etc1Srgb8NV = 35054,
+ [NativeName("GL_DUAL_LUMINANCE_ALPHA8_SGIS")]
+ DualLuminanceAlpha8SGIS = 33053,
- [NativeName("GL_SAMPLER_2D_ARRAY_SHADOW_NV")]
- Sampler2DArrayShadowNV = 36292,
+ [NativeName("GL_QUAD_ALPHA4_SGIS")]
+ QuadAlpha4SGIS = 33054,
- [NativeName("GL_SAMPLER_CUBE_SHADOW_NV")]
- SamplerCubeShadowNV = 36293,
+ [NativeName("GL_QUAD_ALPHA8_SGIS")]
+ QuadAlpha8SGIS = 33055,
- [NativeName("GL_TEXTURE_BORDER_COLOR_NV")]
- TextureBorderColorNV = 4100,
+ [NativeName("GL_QUAD_LUMINANCE4_SGIS")]
+ QuadLuminance4SGIS = 33056,
- [NativeName("GL_CLAMP_TO_BORDER_NV")]
- ClampToBorderNV = 33069,
+ [NativeName("GL_QUAD_LUMINANCE8_SGIS")]
+ QuadLuminance8SGIS = 33057,
- [NativeName("GL_MAX_VIEWPORTS_NV")]
- MaxViewportsNV = 33371,
+ [NativeName("GL_QUAD_INTENSITY4_SGIS")]
+ QuadIntensity4SGIS = 33058,
- [NativeName("GL_VIEWPORT_SUBPIXEL_BITS_NV")]
- ViewportSubpixelBitsNV = 33372,
+ [NativeName("GL_QUAD_INTENSITY8_SGIS")]
+ QuadIntensity8SGIS = 33059,
- [NativeName("GL_VIEWPORT_BOUNDS_RANGE_NV")]
- ViewportBoundsRangeNV = 33373,
+ [NativeName("GL_DUAL_TEXTURE_SELECT_SGIS")]
+ DualTextureSelectSGIS = 33060,
- [NativeName("GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV")]
- ViewportIndexProvokingVertexNV = 33375,
+ [NativeName("GL_QUAD_TEXTURE_SELECT_SGIS")]
+ QuadTextureSelectSGIS = 33061,
- [NativeName("GL_ALPHA_TEST_QCOM")]
- AlphaTestQCOM = 3008,
+ [NativeName("GL_ASYNC_MARKER_SGIX")]
+ AsyncMarkerSGIX = 33577,
- [NativeName("GL_ALPHA_TEST_FUNC_QCOM")]
- AlphaTestFuncQCOM = 3009,
+ [NativeName("GL_ASYNC_HISTOGRAM_SGIX")]
+ AsyncHistogramSGIX = 33580,
- [NativeName("GL_ALPHA_TEST_REF_QCOM")]
- AlphaTestRefQCOM = 3010,
+ [NativeName("GL_MAX_ASYNC_HISTOGRAM_SGIX")]
+ MaxAsyncHistogramSGIX = 33581,
- [NativeName("GL_BINNING_CONTROL_HINT_QCOM")]
- BinningControlHintQCOM = 36784,
+ [NativeName("GL_ASYNC_TEX_IMAGE_SGIX")]
+ AsyncTexImageSGIX = 33628,
- [NativeName("GL_CPU_OPTIMIZED_QCOM")]
- CpuOptimizedQCOM = 36785,
+ [NativeName("GL_ASYNC_DRAW_PIXELS_SGIX")]
+ AsyncDrawPixelsSGIX = 33629,
- [NativeName("GL_GPU_OPTIMIZED_QCOM")]
- GpuOptimizedQCOM = 36786,
+ [NativeName("GL_ASYNC_READ_PIXELS_SGIX")]
+ AsyncReadPixelsSGIX = 33630,
- [NativeName("GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM")]
- RenderDirectToFramebufferQCOM = 36787,
+ [NativeName("GL_MAX_ASYNC_TEX_IMAGE_SGIX")]
+ MaxAsyncTexImageSGIX = 33631,
- [NativeName("GL_TEXTURE_WIDTH_QCOM")]
- TextureWidthQCOM = 35794,
+ [NativeName("GL_MAX_ASYNC_DRAW_PIXELS_SGIX")]
+ MaxAsyncDrawPixelsSGIX = 33632,
- [NativeName("GL_TEXTURE_HEIGHT_QCOM")]
- TextureHeightQCOM = 35795,
+ [NativeName("GL_MAX_ASYNC_READ_PIXELS_SGIX")]
+ MaxAsyncReadPixelsSGIX = 33633,
- [NativeName("GL_TEXTURE_DEPTH_QCOM")]
- TextureDepthQCOM = 35796,
+ [NativeName("GL_ALPHA_MIN_SGIX")]
+ AlphaMinSGIX = 33568,
- [NativeName("GL_TEXTURE_INTERNAL_FORMAT_QCOM")]
- TextureInternalFormatQCOM = 35797,
+ [NativeName("GL_ALPHA_MAX_SGIX")]
+ AlphaMaxSGIX = 33569,
- [NativeName("GL_TEXTURE_FORMAT_QCOM")]
- TextureFormatQCOM = 35798,
+ [NativeName("GL_CALLIGRAPHIC_FRAGMENT_SGIX")]
+ CalligraphicFragmentSGIX = 33155,
- [NativeName("GL_TEXTURE_TYPE_QCOM")]
- TextureTypeQCOM = 35799,
+ [NativeName("GL_LINEAR_CLIPMAP_LINEAR_SGIX")]
+ LinearClipmapLinearSGIX = 33136,
- [NativeName("GL_TEXTURE_IMAGE_VALID_QCOM")]
- TextureImageValidQCOM = 35800,
+ [NativeName("GL_TEXTURE_CLIPMAP_CENTER_SGIX")]
+ TextureClipmapCenterSGIX = 33137,
- [NativeName("GL_TEXTURE_NUM_LEVELS_QCOM")]
- TextureNumLevelsQCOM = 35801,
+ [NativeName("GL_TEXTURE_CLIPMAP_FRAME_SGIX")]
+ TextureClipmapFrameSGIX = 33138,
- [NativeName("GL_TEXTURE_TARGET_QCOM")]
- TextureTargetQCOM = 35802,
+ [NativeName("GL_TEXTURE_CLIPMAP_OFFSET_SGIX")]
+ TextureClipmapOffsetSGIX = 33139,
- [NativeName("GL_TEXTURE_OBJECT_VALID_QCOM")]
- TextureObjectValidQCOM = 35803,
+ [NativeName("GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX")]
+ TextureClipmapVirtualDepthSGIX = 33140,
- [NativeName("GL_STATE_RESTORE")]
- StateRestore = 35804,
+ [NativeName("GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX")]
+ TextureClipmapLodOffsetSGIX = 33141,
- [NativeName("GL_FOVEATION_ENABLE_BIT_QCOM")]
- FoveationEnableBitQCOM = 1,
+ [NativeName("GL_TEXTURE_CLIPMAP_DEPTH_SGIX")]
+ TextureClipmapDepthSGIX = 33142,
- [NativeName("GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM")]
- FoveationScaledBinMethodBitQCOM = 2,
+ [NativeName("GL_MAX_CLIPMAP_DEPTH_SGIX")]
+ MaxClipmapDepthSGIX = 33143,
- [NativeName("GL_MOTION_ESTIMATION_SEARCH_BLOCK_X_QCOM")]
- MotionEstimationSearchBlockXQCOM = 35984,
+ [NativeName("GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX")]
+ MaxClipmapVirtualDepthSGIX = 33144,
- [NativeName("GL_MOTION_ESTIMATION_SEARCH_BLOCK_Y_QCOM")]
- MotionEstimationSearchBlockYQCOM = 35985,
+ [NativeName("GL_NEAREST_CLIPMAP_NEAREST_SGIX")]
+ NearestClipmapNearestSGIX = 33869,
- [NativeName("GL_PERFMON_GLOBAL_MODE_QCOM")]
- PerfmonGlobalModeQCOM = 36768,
+ [NativeName("GL_NEAREST_CLIPMAP_LINEAR_SGIX")]
+ NearestClipmapLinearSGIX = 33870,
- [NativeName("GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM")]
- FramebufferFetchNoncoherentQCOM = 38562,
+ [NativeName("GL_LINEAR_CLIPMAP_NEAREST_SGIX")]
+ LinearClipmapNearestSGIX = 33871,
- [NativeName("GL_SHADING_RATE_QCOM")]
- ShadingRateQCOM = 38564,
+ [NativeName("GL_CONVOLUTION_HINT_SGIX")]
+ ConvolutionHintSGIX = 33558,
- [NativeName("GL_SHADING_RATE_PRESERVE_ASPECT_RATIO_QCOM")]
- ShadingRatePreserveAspectRatioQCOM = 38565,
+ [NativeName("GL_DEPTH_COMPONENT16_SGIX")]
+ DepthComponent16SGIX = 33189,
- [NativeName("GL_SHADING_RATE_1X1_PIXELS_QCOM")]
- ShadingRate1x1PixelsQCOM = 38566,
+ [NativeName("GL_DEPTH_COMPONENT24_SGIX")]
+ DepthComponent24SGIX = 33190,
- [NativeName("GL_SHADING_RATE_1X2_PIXELS_QCOM")]
- ShadingRate1x2PixelsQCOM = 38567,
+ [NativeName("GL_DEPTH_COMPONENT32_SGIX")]
+ DepthComponent32SGIX = 33191,
- [NativeName("GL_SHADING_RATE_2X1_PIXELS_QCOM")]
- ShadingRate2x1PixelsQCOM = 38568,
+ [NativeName("GL_FOG_OFFSET_SGIX")]
+ FogOffsetSGIX = 33176,
- [NativeName("GL_SHADING_RATE_2X2_PIXELS_QCOM")]
- ShadingRate2x2PixelsQCOM = 38569,
+ [NativeName("GL_FOG_OFFSET_VALUE_SGIX")]
+ FogOffsetValueSGIX = 33177,
- [NativeName("GL_SHADING_RATE_4X2_PIXELS_QCOM")]
- ShadingRate4x2PixelsQCOM = 38572,
+ [NativeName("GL_FRAGMENT_LIGHTING_SGIX")]
+ FragmentLightingSGIX = 33792,
- [NativeName("GL_SHADING_RATE_4X4_PIXELS_QCOM")]
- ShadingRate4x4PixelsQCOM = 38574,
+ [NativeName("GL_FRAGMENT_COLOR_MATERIAL_SGIX")]
+ FragmentColorMaterialSGIX = 33793,
- [NativeName("GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM")]
- TextureFoveatedFeatureBitsQCOM = 35835,
+ [NativeName("GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX")]
+ FragmentColorMaterialFaceSGIX = 33794,
- [NativeName("GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM")]
- TextureFoveatedMinPixelDensityQCOM = 35836,
+ [NativeName("GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX")]
+ FragmentColorMaterialParameterSGIX = 33795,
- [NativeName("GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM")]
- TextureFoveatedFeatureQueryQCOM = 35837,
+ [NativeName("GL_MAX_FRAGMENT_LIGHTS_SGIX")]
+ MaxFragmentLightsSGIX = 33796,
- [NativeName("GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM")]
- TextureFoveatedNumFocalPointsQueryQCOM = 35838,
+ [NativeName("GL_MAX_ACTIVE_LIGHTS_SGIX")]
+ MaxActiveLightsSGIX = 33797,
- [NativeName("GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM")]
- FramebufferIncompleteFoveationQCOM = 35839,
+ [NativeName("GL_CURRENT_RASTER_NORMAL_SGIX")]
+ CurrentRasterNormalSGIX = 33798,
- [NativeName("GL_TEXTURE_FOVEATED_CUTOFF_DENSITY_QCOM")]
- TextureFoveatedCutoffDensityQCOM = 38560,
+ [NativeName("GL_LIGHT_ENV_MODE_SGIX")]
+ LightEnvModeSGIX = 33799,
- [NativeName("GL_FOVEATION_SUBSAMPLED_LAYOUT_METHOD_BIT_QCOM")]
- FoveationSubsampledLayoutMethodBitQCOM = 4,
+ [NativeName("GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX")]
+ FragmentLightModelLocalViewerSGIX = 33800,
- [NativeName("GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM")]
- MaxShaderSubsampledImageUnitsQCOM = 36769,
+ [NativeName("GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX")]
+ FragmentLightModelTwoSideSGIX = 33801,
- [NativeName("GL_TEXTURE_LOD_BIAS_QCOM")]
- TextureLodBiasQCOM = 35990,
+ [NativeName("GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX")]
+ FragmentLightModelAmbientSGIX = 33802,
- [NativeName("GL_COLOR_BUFFER_BIT0_QCOM")]
- ColorBufferBit0QCOM = 1,
+ [NativeName("GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX")]
+ FragmentLightModelNormalInterpolationSGIX = 33803,
- [NativeName("GL_COLOR_BUFFER_BIT1_QCOM")]
- ColorBufferBit1QCOM = 2,
+ [NativeName("GL_FRAGMENT_LIGHT0_SGIX")]
+ FragmentLight0SGIX = 33804,
- [NativeName("GL_COLOR_BUFFER_BIT2_QCOM")]
- ColorBufferBit2QCOM = 4,
+ [NativeName("GL_FRAGMENT_LIGHT1_SGIX")]
+ FragmentLight1SGIX = 33805,
- [NativeName("GL_COLOR_BUFFER_BIT3_QCOM")]
- ColorBufferBit3QCOM = 8,
+ [NativeName("GL_FRAGMENT_LIGHT2_SGIX")]
+ FragmentLight2SGIX = 33806,
- [NativeName("GL_COLOR_BUFFER_BIT4_QCOM")]
- ColorBufferBit4QCOM = 16,
+ [NativeName("GL_FRAGMENT_LIGHT3_SGIX")]
+ FragmentLight3SGIX = 33807,
- [NativeName("GL_COLOR_BUFFER_BIT5_QCOM")]
- ColorBufferBit5QCOM = 32,
+ [NativeName("GL_FRAGMENT_LIGHT4_SGIX")]
+ FragmentLight4SGIX = 33808,
- [NativeName("GL_COLOR_BUFFER_BIT6_QCOM")]
- ColorBufferBit6QCOM = 64,
+ [NativeName("GL_FRAGMENT_LIGHT5_SGIX")]
+ FragmentLight5SGIX = 33809,
- [NativeName("GL_COLOR_BUFFER_BIT7_QCOM")]
- ColorBufferBit7QCOM = 128,
+ [NativeName("GL_FRAGMENT_LIGHT6_SGIX")]
+ FragmentLight6SGIX = 33810,
- [NativeName("GL_DEPTH_BUFFER_BIT0_QCOM")]
- DepthBufferBit0QCOM = 256,
+ [NativeName("GL_FRAGMENT_LIGHT7_SGIX")]
+ FragmentLight7SGIX = 33811,
- [NativeName("GL_DEPTH_BUFFER_BIT1_QCOM")]
- DepthBufferBit1QCOM = 512,
+ [NativeName("GL_FRAMEZOOM_SGIX")]
+ FramezoomSGIX = 33163,
- [NativeName("GL_DEPTH_BUFFER_BIT2_QCOM")]
- DepthBufferBit2QCOM = 1024,
+ [NativeName("GL_FRAMEZOOM_FACTOR_SGIX")]
+ FramezoomFactorSGIX = 33164,
- [NativeName("GL_DEPTH_BUFFER_BIT3_QCOM")]
- DepthBufferBit3QCOM = 2048,
+ [NativeName("GL_MAX_FRAMEZOOM_FACTOR_SGIX")]
+ MaxFramezoomFactorSGIX = 33165,
- [NativeName("GL_DEPTH_BUFFER_BIT4_QCOM")]
- DepthBufferBit4QCOM = 4096,
+ [NativeName("GL_INSTRUMENT_BUFFER_POINTER_SGIX")]
+ InstrumentBufferPointerSGIX = 33152,
- [NativeName("GL_DEPTH_BUFFER_BIT5_QCOM")]
- DepthBufferBit5QCOM = 8192,
+ [NativeName("GL_INSTRUMENT_MEASUREMENTS_SGIX")]
+ InstrumentMeasurementsSGIX = 33153,
- [NativeName("GL_DEPTH_BUFFER_BIT6_QCOM")]
- DepthBufferBit6QCOM = 16384,
+ [NativeName("GL_INTERLACE_SGIX")]
+ InterlaceSGIX = 32916,
- [NativeName("GL_DEPTH_BUFFER_BIT7_QCOM")]
- DepthBufferBit7QCOM = 32768,
+ [NativeName("GL_IR_INSTRUMENT1_SGIX")]
+ IrInstrument1SGIX = 33151,
- [NativeName("GL_STENCIL_BUFFER_BIT0_QCOM")]
- StencilBufferBit0QCOM = 65536,
+ [NativeName("GL_LIST_PRIORITY_SGIX")]
+ ListPrioritySGIX = 33154,
- [NativeName("GL_STENCIL_BUFFER_BIT1_QCOM")]
- StencilBufferBit1QCOM = 131072,
+ [NativeName("GL_PIXEL_TEX_GEN_SGIX")]
+ PixelTexGenSGIX = 33081,
- [NativeName("GL_STENCIL_BUFFER_BIT2_QCOM")]
- StencilBufferBit2QCOM = 262144,
+ [NativeName("GL_PIXEL_TEX_GEN_MODE_SGIX")]
+ PixelTexGenModeSGIX = 33579,
- [NativeName("GL_STENCIL_BUFFER_BIT3_QCOM")]
- StencilBufferBit3QCOM = 524288,
+ [NativeName("GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX")]
+ PixelTileBestAlignmentSGIX = 33086,
- [NativeName("GL_STENCIL_BUFFER_BIT4_QCOM")]
- StencilBufferBit4QCOM = 1048576,
+ [NativeName("GL_PIXEL_TILE_CACHE_INCREMENT_SGIX")]
+ PixelTileCacheIncrementSGIX = 33087,
- [NativeName("GL_STENCIL_BUFFER_BIT5_QCOM")]
- StencilBufferBit5QCOM = 2097152,
+ [NativeName("GL_PIXEL_TILE_WIDTH_SGIX")]
+ PixelTileWidthSGIX = 33088,
- [NativeName("GL_STENCIL_BUFFER_BIT6_QCOM")]
- StencilBufferBit6QCOM = 4194304,
+ [NativeName("GL_PIXEL_TILE_HEIGHT_SGIX")]
+ PixelTileHeightSGIX = 33089,
- [NativeName("GL_STENCIL_BUFFER_BIT7_QCOM")]
- StencilBufferBit7QCOM = 8388608,
+ [NativeName("GL_PIXEL_TILE_GRID_WIDTH_SGIX")]
+ PixelTileGridWidthSGIX = 33090,
- [NativeName("GL_MULTISAMPLE_BUFFER_BIT0_QCOM")]
- MultisampleBufferBit0QCOM = 16777216,
+ [NativeName("GL_PIXEL_TILE_GRID_HEIGHT_SGIX")]
+ PixelTileGridHeightSGIX = 33091,
- [NativeName("GL_MULTISAMPLE_BUFFER_BIT1_QCOM")]
- MultisampleBufferBit1QCOM = 33554432,
+ [NativeName("GL_PIXEL_TILE_GRID_DEPTH_SGIX")]
+ PixelTileGridDepthSGIX = 33092,
- [NativeName("GL_MULTISAMPLE_BUFFER_BIT2_QCOM")]
- MultisampleBufferBit2QCOM = 67108864,
+ [NativeName("GL_PIXEL_TILE_CACHE_SIZE_SGIX")]
+ PixelTileCacheSizeSGIX = 33093,
- [NativeName("GL_MULTISAMPLE_BUFFER_BIT3_QCOM")]
- MultisampleBufferBit3QCOM = 134217728,
+ [NativeName("GL_TEXTURE_DEFORMATION_BIT_SGIX")]
+ TextureDeformationBitSGIX = 1,
- [NativeName("GL_MULTISAMPLE_BUFFER_BIT4_QCOM")]
- MultisampleBufferBit4QCOM = 268435456,
+ [NativeName("GL_GEOMETRY_DEFORMATION_BIT_SGIX")]
+ GeometryDeformationBitSGIX = 2,
- [NativeName("GL_MULTISAMPLE_BUFFER_BIT5_QCOM")]
- MultisampleBufferBit5QCOM = 536870912,
+ [NativeName("GL_GEOMETRY_DEFORMATION_SGIX")]
+ GeometryDeformationSGIX = 33172,
- [NativeName("GL_MULTISAMPLE_BUFFER_BIT6_QCOM")]
- MultisampleBufferBit6QCOM = 1073741824,
+ [NativeName("GL_TEXTURE_DEFORMATION_SGIX")]
+ TextureDeformationSGIX = 33173,
- [NativeName("GL_MULTISAMPLE_BUFFER_BIT7_QCOM")]
- MultisampleBufferBit7QCOM = 2147483648,
+ [NativeName("GL_DEFORMATIONS_MASK_SGIX")]
+ DeformationsMaskSGIX = 33174,
- [NativeName("GL_WRITEONLY_RENDERING_QCOM")]
- WriteonlyRenderingQCOM = 34851,
+ [NativeName("GL_MAX_DEFORMATION_ORDER_SGIX")]
+ MaxDeformationOrderSGIX = 33175,
- [NativeName("GL_SHADER_BINARY_VIV")]
- ShaderBinaryVIV = 36804,
+ [NativeName("GL_REFERENCE_PLANE_SGIX")]
+ ReferencePlaneSGIX = 33149,
- [NativeName("GL_VERSION_ES_CL_1_0")]
- VersionEsCl1x0 = 1,
+ [NativeName("GL_REFERENCE_PLANE_EQUATION_SGIX")]
+ ReferencePlaneEquationSGIX = 33150,
- [NativeName("GL_VERSION_ES_CM_1_1")]
- VersionEsCm1x1 = 1,
+ [NativeName("GL_PACK_RESAMPLE_SGIX")]
+ PackResampleSGIX = 33838,
- [NativeName("GL_VERSION_ES_CL_1_1")]
- VersionEsCl1x1 = 1,
+ [NativeName("GL_UNPACK_RESAMPLE_SGIX")]
+ UnpackResampleSGIX = 33839,
- [NativeName("GL_BLEND_EQUATION_RGB_OES")]
- BlendEquationRgbOES = 32777,
+ [NativeName("GL_RESAMPLE_REPLICATE_SGIX")]
+ ResampleReplicateSGIX = 33843,
- [NativeName("GL_BLEND_EQUATION_ALPHA_OES")]
- BlendEquationAlphaOES = 34877,
+ [NativeName("GL_RESAMPLE_ZERO_FILL_SGIX")]
+ ResampleZeroFillSGIX = 33844,
- [NativeName("GL_BLEND_DST_RGB_OES")]
- BlendDstRgbOES = 32968,
+ [NativeName("GL_RESAMPLE_DECIMATE_SGIX")]
+ ResampleDecimateSGIX = 33840,
- [NativeName("GL_BLEND_SRC_RGB_OES")]
- BlendSrcRgbOES = 32969,
+ [NativeName("GL_SCALEBIAS_HINT_SGIX")]
+ ScalebiasHintSGIX = 33570,
- [NativeName("GL_BLEND_DST_ALPHA_OES")]
- BlendDstAlphaOES = 32970,
+ [NativeName("GL_TEXTURE_COMPARE_SGIX")]
+ TextureCompareSGIX = 33178,
- [NativeName("GL_BLEND_SRC_ALPHA_OES")]
- BlendSrcAlphaOES = 32971,
+ [NativeName("GL_TEXTURE_COMPARE_OPERATOR_SGIX")]
+ TextureCompareOperatorSGIX = 33179,
- [NativeName("GL_BLEND_EQUATION_OES")]
- BlendEquationOES = 32777,
+ [NativeName("GL_TEXTURE_LEQUAL_R_SGIX")]
+ TextureLequalRSGIX = 33180,
- [NativeName("GL_FUNC_ADD_OES")]
- FuncAddOES = 32774,
+ [NativeName("GL_TEXTURE_GEQUAL_R_SGIX")]
+ TextureGequalRSGIX = 33181,
- [NativeName("GL_FUNC_SUBTRACT_OES")]
- FuncSubtractOES = 32778,
+ [NativeName("GL_SHADOW_AMBIENT_SGIX")]
+ ShadowAmbientSGIX = 32959,
- [NativeName("GL_FUNC_REVERSE_SUBTRACT_OES")]
- FuncReverseSubtractOES = 32779,
+ [NativeName("GL_SPRITE_SGIX")]
+ SpriteSGIX = 33096,
- [NativeName("GL_TEXTURE_CROP_RECT_OES")]
- TextureCropRectOES = 35741,
+ [NativeName("GL_SPRITE_MODE_SGIX")]
+ SpriteModeSGIX = 33097,
- [NativeName("GL_NONE_OES")]
- NoneOES = 0,
+ [NativeName("GL_SPRITE_AXIS_SGIX")]
+ SpriteAxisSGIX = 33098,
- [NativeName("GL_FRAMEBUFFER_OES")]
- FramebufferOES = 36160,
+ [NativeName("GL_SPRITE_TRANSLATION_SGIX")]
+ SpriteTranslationSGIX = 33099,
- [NativeName("GL_RENDERBUFFER_OES")]
- RenderbufferOES = 36161,
+ [NativeName("GL_SPRITE_AXIAL_SGIX")]
+ SpriteAxialSGIX = 33100,
- [NativeName("GL_RENDERBUFFER_WIDTH_OES")]
- RenderbufferWidthOES = 36162,
+ [NativeName("GL_SPRITE_OBJECT_ALIGNED_SGIX")]
+ SpriteObjectAlignedSGIX = 33101,
- [NativeName("GL_RENDERBUFFER_HEIGHT_OES")]
- RenderbufferHeightOES = 36163,
+ [NativeName("GL_SPRITE_EYE_ALIGNED_SGIX")]
+ SpriteEyeAlignedSGIX = 33102,
- [NativeName("GL_RENDERBUFFER_INTERNAL_FORMAT_OES")]
- RenderbufferInternalFormatOES = 36164,
+ [NativeName("GL_PACK_SUBSAMPLE_RATE_SGIX")]
+ PackSubsampleRateSGIX = 34208,
- [NativeName("GL_RENDERBUFFER_RED_SIZE_OES")]
- RenderbufferRedSizeOES = 36176,
+ [NativeName("GL_UNPACK_SUBSAMPLE_RATE_SGIX")]
+ UnpackSubsampleRateSGIX = 34209,
- [NativeName("GL_RENDERBUFFER_GREEN_SIZE_OES")]
- RenderbufferGreenSizeOES = 36177,
+ [NativeName("GL_PIXEL_SUBSAMPLE_4444_SGIX")]
+ PixelSubsample4444SGIX = 34210,
- [NativeName("GL_RENDERBUFFER_BLUE_SIZE_OES")]
- RenderbufferBlueSizeOES = 36178,
+ [NativeName("GL_PIXEL_SUBSAMPLE_2424_SGIX")]
+ PixelSubsample2424SGIX = 34211,
- [NativeName("GL_RENDERBUFFER_ALPHA_SIZE_OES")]
- RenderbufferAlphaSizeOES = 36179,
+ [NativeName("GL_PIXEL_SUBSAMPLE_4242_SGIX")]
+ PixelSubsample4242SGIX = 34212,
- [NativeName("GL_RENDERBUFFER_DEPTH_SIZE_OES")]
- RenderbufferDepthSizeOES = 36180,
+ [NativeName("GL_TEXTURE_ENV_BIAS_SGIX")]
+ TextureEnvBiasSGIX = 32958,
- [NativeName("GL_RENDERBUFFER_STENCIL_SIZE_OES")]
- RenderbufferStencilSizeOES = 36181,
+ [NativeName("GL_TEXTURE_MAX_CLAMP_S_SGIX")]
+ TextureMaxClampSSGIX = 33641,
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES")]
- FramebufferAttachmentObjectTypeOES = 36048,
+ [NativeName("GL_TEXTURE_MAX_CLAMP_T_SGIX")]
+ TextureMaxClampTSGIX = 33642,
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES")]
- FramebufferAttachmentObjectNameOES = 36049,
+ [NativeName("GL_TEXTURE_MAX_CLAMP_R_SGIX")]
+ TextureMaxClampRSGIX = 33643,
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES")]
- FramebufferAttachmentTextureLevelOES = 36050,
+ [NativeName("GL_TEXTURE_LOD_BIAS_S_SGIX")]
+ TextureLodBiasSSGIX = 33166,
- [NativeName("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES")]
- FramebufferAttachmentTextureCubeMapFaceOES = 36051,
+ [NativeName("GL_TEXTURE_LOD_BIAS_T_SGIX")]
+ TextureLodBiasTSGIX = 33167,
- [NativeName("GL_COLOR_ATTACHMENT0_OES")]
- ColorAttachment0OES = 36064,
+ [NativeName("GL_TEXTURE_LOD_BIAS_R_SGIX")]
+ TextureLodBiasRSGIX = 33168,
- [NativeName("GL_DEPTH_ATTACHMENT_OES")]
- DepthAttachmentOES = 36096,
+ [NativeName("GL_TEXTURE_MULTI_BUFFER_HINT_SGIX")]
+ TextureMultiBufferHintSGIX = 33070,
- [NativeName("GL_STENCIL_ATTACHMENT_OES")]
- StencilAttachmentOES = 36128,
+ [NativeName("GL_POST_TEXTURE_FILTER_BIAS_SGIX")]
+ PostTextureFilterBiasSGIX = 33145,
- [NativeName("GL_FRAMEBUFFER_COMPLETE_OES")]
- FramebufferCompleteOES = 36053,
+ [NativeName("GL_POST_TEXTURE_FILTER_SCALE_SGIX")]
+ PostTextureFilterScaleSGIX = 33146,
- [NativeName("GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES")]
- FramebufferIncompleteAttachmentOES = 36054,
+ [NativeName("GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX")]
+ PostTextureFilterBiasRangeSGIX = 33147,
- [NativeName("GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES")]
- FramebufferIncompleteMissingAttachmentOES = 36055,
+ [NativeName("GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX")]
+ PostTextureFilterScaleRangeSGIX = 33148,
- [NativeName("GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES")]
- FramebufferIncompleteDimensionsOES = 36057,
+ [NativeName("GL_VERTEX_PRECLIP_SGIX")]
+ VertexPreclipSGIX = 33774,
- [NativeName("GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES")]
- FramebufferIncompleteFormatsOES = 36058,
+ [NativeName("GL_VERTEX_PRECLIP_HINT_SGIX")]
+ VertexPreclipHintSGIX = 33775,
- [NativeName("GL_FRAMEBUFFER_UNSUPPORTED_OES")]
- FramebufferUnsupportedOES = 36061,
+ [NativeName("GL_YCRCB_422_SGIX")]
+ Ycrcb422SGIX = 33211,
- [NativeName("GL_FRAMEBUFFER_BINDING_OES")]
- FramebufferBindingOES = 36006,
+ [NativeName("GL_YCRCB_444_SGIX")]
+ Ycrcb444SGIX = 33212,
- [NativeName("GL_RENDERBUFFER_BINDING_OES")]
- RenderbufferBindingOES = 36007,
+ [NativeName("GL_YCRCB_SGIX")]
+ YcrcbSGIX = 33560,
- [NativeName("GL_MAX_RENDERBUFFER_SIZE_OES")]
- MaxRenderbufferSizeOES = 34024,
+ [NativeName("GL_YCRCBA_SGIX")]
+ YcrcbaSGIX = 33561,
- [NativeName("GL_INVALID_FRAMEBUFFER_OPERATION_OES")]
- InvalidFramebufferOperationOES = 1286,
+ [NativeName("GL_COLOR_MATRIX_SGI")]
+ ColorMatrixSGI = 32945,
- [NativeName("GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES")]
- ModelviewMatrixFloatAsIntBitsOES = 35213,
+ [NativeName("GL_COLOR_MATRIX_STACK_DEPTH_SGI")]
+ ColorMatrixStackDepthSGI = 32946,
- [NativeName("GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES")]
- ProjectionMatrixFloatAsIntBitsOES = 35214,
+ [NativeName("GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI")]
+ MaxColorMatrixStackDepthSGI = 32947,
- [NativeName("GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES")]
- TextureMatrixFloatAsIntBitsOES = 35215,
+ [NativeName("GL_POST_COLOR_MATRIX_RED_SCALE_SGI")]
+ PostColorMatrixRedScaleSGI = 32948,
- [NativeName("GL_MAX_VERTEX_UNITS_OES")]
- MaxVertexUnitsOES = 34468,
+ [NativeName("GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI")]
+ PostColorMatrixGreenScaleSGI = 32949,
- [NativeName("GL_MAX_PALETTE_MATRICES_OES")]
- MaxPaletteMatricesOES = 34882,
+ [NativeName("GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI")]
+ PostColorMatrixBlueScaleSGI = 32950,
- [NativeName("GL_MATRIX_PALETTE_OES")]
- MatrixPaletteOES = 34880,
+ [NativeName("GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI")]
+ PostColorMatrixAlphaScaleSGI = 32951,
- [NativeName("GL_MATRIX_INDEX_ARRAY_OES")]
- MatrixIndexArrayOES = 34884,
+ [NativeName("GL_POST_COLOR_MATRIX_RED_BIAS_SGI")]
+ PostColorMatrixRedBiasSGI = 32952,
- [NativeName("GL_WEIGHT_ARRAY_OES")]
- WeightArrayOES = 34477,
+ [NativeName("GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI")]
+ PostColorMatrixGreenBiasSGI = 32953,
- [NativeName("GL_CURRENT_PALETTE_MATRIX_OES")]
- CurrentPaletteMatrixOES = 34883,
+ [NativeName("GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI")]
+ PostColorMatrixBlueBiasSGI = 32954,
- [NativeName("GL_MATRIX_INDEX_ARRAY_SIZE_OES")]
- MatrixIndexArraySizeOES = 34886,
+ [NativeName("GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI")]
+ PostColorMatrixAlphaBiasSGI = 32955,
- [NativeName("GL_MATRIX_INDEX_ARRAY_TYPE_OES")]
- MatrixIndexArrayTypeOES = 34887,
+ [NativeName("GL_COLOR_TABLE_SGI")]
+ ColorTableSGI = 32976,
- [NativeName("GL_MATRIX_INDEX_ARRAY_STRIDE_OES")]
- MatrixIndexArrayStrideOES = 34888,
+ [NativeName("GL_POST_CONVOLUTION_COLOR_TABLE_SGI")]
+ PostConvolutionColorTableSGI = 32977,
- [NativeName("GL_MATRIX_INDEX_ARRAY_POINTER_OES")]
- MatrixIndexArrayPointerOES = 34889,
+ [NativeName("GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI")]
+ PostColorMatrixColorTableSGI = 32978,
- [NativeName("GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES")]
- MatrixIndexArrayBufferBindingOES = 35742,
+ [NativeName("GL_PROXY_COLOR_TABLE_SGI")]
+ ProxyColorTableSGI = 32979,
- [NativeName("GL_WEIGHT_ARRAY_SIZE_OES")]
- WeightArraySizeOES = 34475,
+ [NativeName("GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI")]
+ ProxyPostConvolutionColorTableSGI = 32980,
- [NativeName("GL_WEIGHT_ARRAY_TYPE_OES")]
- WeightArrayTypeOES = 34473,
+ [NativeName("GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI")]
+ ProxyPostColorMatrixColorTableSGI = 32981,
- [NativeName("GL_WEIGHT_ARRAY_STRIDE_OES")]
- WeightArrayStrideOES = 34474,
+ [NativeName("GL_COLOR_TABLE_SCALE_SGI")]
+ ColorTableScaleSGI = 32982,
- [NativeName("GL_WEIGHT_ARRAY_POINTER_OES")]
- WeightArrayPointerOES = 34476,
+ [NativeName("GL_COLOR_TABLE_BIAS_SGI")]
+ ColorTableBiasSGI = 32983,
- [NativeName("GL_WEIGHT_ARRAY_BUFFER_BINDING_OES")]
- WeightArrayBufferBindingOES = 34974,
+ [NativeName("GL_COLOR_TABLE_FORMAT_SGI")]
+ ColorTableFormatSGI = 32984,
- [NativeName("GL_POINT_SIZE_ARRAY_OES")]
- PointSizeArrayOES = 35740,
+ [NativeName("GL_COLOR_TABLE_WIDTH_SGI")]
+ ColorTableWidthSGI = 32985,
- [NativeName("GL_POINT_SIZE_ARRAY_TYPE_OES")]
- PointSizeArrayTypeOES = 35210,
+ [NativeName("GL_COLOR_TABLE_RED_SIZE_SGI")]
+ ColorTableRedSizeSGI = 32986,
- [NativeName("GL_POINT_SIZE_ARRAY_STRIDE_OES")]
- PointSizeArrayStrideOES = 35211,
+ [NativeName("GL_COLOR_TABLE_GREEN_SIZE_SGI")]
+ ColorTableGreenSizeSGI = 32987,
- [NativeName("GL_POINT_SIZE_ARRAY_POINTER_OES")]
- PointSizeArrayPointerOES = 35212,
+ [NativeName("GL_COLOR_TABLE_BLUE_SIZE_SGI")]
+ ColorTableBlueSizeSGI = 32988,
- [NativeName("GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES")]
- PointSizeArrayBufferBindingOES = 35743,
+ [NativeName("GL_COLOR_TABLE_ALPHA_SIZE_SGI")]
+ ColorTableAlphaSizeSGI = 32989,
- [NativeName("GL_POINT_SPRITE_OES")]
- PointSpriteOES = 34913,
+ [NativeName("GL_COLOR_TABLE_LUMINANCE_SIZE_SGI")]
+ ColorTableLuminanceSizeSGI = 32990,
- [NativeName("GL_COORD_REPLACE_OES")]
- CoordReplaceOES = 34914,
+ [NativeName("GL_COLOR_TABLE_INTENSITY_SIZE_SGI")]
+ ColorTableIntensitySizeSGI = 32991,
- [NativeName("GL_INCR_WRAP_OES")]
- IncrWrapOES = 34055,
+ [NativeName("GL_TEXTURE_COLOR_TABLE_SGI")]
+ TextureColorTableSGI = 32956,
- [NativeName("GL_DECR_WRAP_OES")]
- DecrWrapOES = 34056,
+ [NativeName("GL_PROXY_TEXTURE_COLOR_TABLE_SGI")]
+ ProxyTextureColorTableSGI = 32957,
- [NativeName("GL_NORMAL_MAP_OES")]
- NormalMapOES = 34065,
+ [NativeName("GL_UNPACK_CONSTANT_DATA_SUNX")]
+ UnpackConstantDataSUNX = 33237,
- [NativeName("GL_REFLECTION_MAP_OES")]
- ReflectionMapOES = 34066,
+ [NativeName("GL_TEXTURE_CONSTANT_DATA_SUNX")]
+ TextureConstantDataSUNX = 33238,
- [NativeName("GL_TEXTURE_CUBE_MAP_OES")]
- TextureCubeMapOES = 34067,
+ [NativeName("GL_WRAP_BORDER_SUN")]
+ WrapBorderSUN = 33236,
- [NativeName("GL_TEXTURE_BINDING_CUBE_MAP_OES")]
- TextureBindingCubeMapOES = 34068,
+ [NativeName("GL_GLOBAL_ALPHA_SUN")]
+ GlobalAlphaSUN = 33241,
- [NativeName("GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES")]
- TextureCubeMapPositiveXOES = 34069,
+ [NativeName("GL_GLOBAL_ALPHA_FACTOR_SUN")]
+ GlobalAlphaFactorSUN = 33242,
- [NativeName("GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES")]
- TextureCubeMapNegativeXOES = 34070,
+ [NativeName("GL_QUAD_MESH_SUN")]
+ QuadMeshSUN = 34324,
- [NativeName("GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES")]
- TextureCubeMapPositiveYOES = 34071,
+ [NativeName("GL_TRIANGLE_MESH_SUN")]
+ TriangleMeshSUN = 34325,
- [NativeName("GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES")]
- TextureCubeMapNegativeYOES = 34072,
+ [NativeName("GL_SLICE_ACCUM_SUN")]
+ SliceAccumSUN = 34252,
- [NativeName("GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES")]
- TextureCubeMapPositiveZOES = 34073,
+ [NativeName("GL_RESTART_SUN")]
+ RestartSUN = 1,
- [NativeName("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES")]
- TextureCubeMapNegativeZOES = 34074,
+ [NativeName("GL_REPLACE_MIDDLE_SUN")]
+ ReplaceMiddleSUN = 2,
- [NativeName("GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES")]
- MaxCubeMapTextureSizeOES = 34076,
+ [NativeName("GL_REPLACE_OLDEST_SUN")]
+ ReplaceOldestSUN = 3,
- [NativeName("GL_TEXTURE_GEN_MODE_OES")]
- TextureGenModeOES = 9472,
+ [NativeName("GL_TRIANGLE_LIST_SUN")]
+ TriangleListSUN = 33239,
- [NativeName("GL_TEXTURE_GEN_STR_OES")]
- TextureGenStrOES = 36192,
+ [NativeName("GL_REPLACEMENT_CODE_SUN")]
+ ReplacementCodeSUN = 33240,
- [NativeName("GL_MIRRORED_REPEAT_OES")]
- MirroredRepeatOES = 33648,
+ [NativeName("GL_REPLACEMENT_CODE_ARRAY_SUN")]
+ ReplacementCodeArraySUN = 34240,
- [NativeName("GL_MODULATE_COLOR_IMG")]
- ModulateColorIMG = 35844,
+ [NativeName("GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN")]
+ ReplacementCodeArrayTypeSUN = 34241,
- [NativeName("GL_RECIP_ADD_SIGNED_ALPHA_IMG")]
- RecipAddSignedAlphaIMG = 35845,
+ [NativeName("GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN")]
+ ReplacementCodeArrayStrideSUN = 34242,
- [NativeName("GL_TEXTURE_ALPHA_MODULATE_IMG")]
- TextureAlphaModulateIMG = 35846,
+ [NativeName("GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN")]
+ ReplacementCodeArrayPointerSUN = 34243,
- [NativeName("GL_FACTOR_ALPHA_MODULATE_IMG")]
- FactorAlphaModulateIMG = 35847,
+ [NativeName("GL_R1UI_V3F_SUN")]
+ R1UiV3FSUN = 34244,
- [NativeName("GL_FRAGMENT_ALPHA_MODULATE_IMG")]
- FragmentAlphaModulateIMG = 35848,
+ [NativeName("GL_R1UI_C4UB_V3F_SUN")]
+ R1UiC4UbV3FSUN = 34245,
- [NativeName("GL_ADD_BLEND_IMG")]
- AddBlendIMG = 35849,
+ [NativeName("GL_R1UI_C3F_V3F_SUN")]
+ R1UiC3FV3FSUN = 34246,
- [NativeName("GL_DOT3_RGBA_IMG")]
- Dot3RgbaIMG = 34479,
+ [NativeName("GL_R1UI_N3F_V3F_SUN")]
+ R1UiN3FV3FSUN = 34247,
- [NativeName("GL_CLIP_PLANE0_IMG")]
- ClipPlane0IMG = 12288,
+ [NativeName("GL_R1UI_C4F_N3F_V3F_SUN")]
+ R1UiC4FN3FV3FSUN = 34248,
- [NativeName("GL_CLIP_PLANE1_IMG")]
- ClipPlane1IMG = 12289,
+ [NativeName("GL_R1UI_T2F_V3F_SUN")]
+ R1UiT2FV3FSUN = 34249,
- [NativeName("GL_CLIP_PLANE2_IMG")]
- ClipPlane2IMG = 12290,
+ [NativeName("GL_R1UI_T2F_N3F_V3F_SUN")]
+ R1UiT2FN3FV3FSUN = 34250,
- [NativeName("GL_CLIP_PLANE3_IMG")]
- ClipPlane3IMG = 12291,
+ [NativeName("GL_R1UI_T2F_C4F_N3F_V3F_SUN")]
+ R1UiT2FC4FN3FV3FSUN = 34251,
- [NativeName("GL_CLIP_PLANE4_IMG")]
- ClipPlane4IMG = 12292,
+ [NativeName("GL_PHONG_WIN")]
+ PhongWIN = 33002,
- [NativeName("GL_CLIP_PLANE5_IMG")]
- ClipPlane5IMG = 12293,
+ [NativeName("GL_PHONG_HINT_WIN")]
+ PhongHintWIN = 33003,
- [NativeName("GL_MAX_CLIP_PLANES_IMG")]
- MaxClipPlanesIMG = 3378,
+ [NativeName("GL_FOG_SPECULAR_TEXTURE_WIN")]
+ FogSpecularTextureWIN = 33004,
}
diff --git a/sources/OpenGL/OpenGL/Enums/GetPName.gen.cs b/sources/OpenGL/OpenGL/Enums/GetPName.gen.cs
index 0826b8aa2a..a0b537ec10 100644
--- a/sources/OpenGL/OpenGL/Enums/GetPName.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/GetPName.gen.cs
@@ -10,6 +10,102 @@ namespace Silk.NET.OpenGL;
[NativeName("GetPName")]
public enum GetPName : uint
{
+ [NativeName("GL_BLEND_EQUATION_OES")]
+ BlendEquationOES = 32777,
+
+ [NativeName("GL_TEXTURE_BINDING_CUBE_MAP_OES")]
+ TextureBindingCubeMapOES = 34068,
+
+ [NativeName("GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES")]
+ MaxCubeMapTextureSizeOES = 34076,
+
+ [NativeName("GL_TEXTURE_GEN_STR_OES")]
+ TextureGenStrOES = 36192,
+
+ [NativeName("GL_FETCH_PER_SAMPLE_ARM")]
+ FetchPerSampleARM = 36709,
+
+ [NativeName("GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM")]
+ FragmentShaderFramebufferFetchMrtARM = 36710,
+
+ [NativeName("GL_TIMESTAMP_EXT")]
+ TimestampEXT = 36392,
+
+ [NativeName("GL_SHADING_RATE_EXT")]
+ ShadingRateEXT = 38608,
+
+ [NativeName("GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT")]
+ MinFragmentShadingRateAttachmentTexelWidthEXT = 38615,
+
+ [NativeName("GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT")]
+ MaxFragmentShadingRateAttachmentTexelWidthEXT = 38616,
+
+ [NativeName("GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT")]
+ MinFragmentShadingRateAttachmentTexelHeightEXT = 38617,
+
+ [NativeName("GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT")]
+ MaxFragmentShadingRateAttachmentTexelHeightEXT = 38618,
+
+ [NativeName("GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_ASPECT_RATIO_EXT")]
+ MaxFragmentShadingRateAttachmentTexelAspectRatioEXT = 38619,
+
+ [NativeName("GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_LAYERS_EXT")]
+ MaxFragmentShadingRateAttachmentLayersEXT = 38620,
+
+ [NativeName("GL_FRAGMENT_SHADING_RATE_WITH_SHADER_DEPTH_STENCIL_WRITES_SUPPORTED_EXT")]
+ FragmentShadingRateWithShaderDepthStencilWritesSupportedEXT = 38621,
+
+ [NativeName("GL_FRAGMENT_SHADING_RATE_WITH_SAMPLE_MASK_SUPPORTED_EXT")]
+ FragmentShadingRateWithSampleMaskSupportedEXT = 38622,
+
+ [NativeName("GL_FRAGMENT_SHADING_RATE_ATTACHMENT_WITH_DEFAULT_FRAMEBUFFER_SUPPORTED_EXT")]
+ FragmentShadingRateAttachmentWithDefaultFramebufferSupportedEXT = 38623,
+
+ [NativeName("GL_FRAGMENT_SHADING_RATE_NON_TRIVIAL_COMBINERS_SUPPORTED_EXT")]
+ FragmentShadingRateNonTrivialCombinersSupportedEXT = 36719,
+
+ [NativeName("GL_DRAW_BUFFER_EXT")]
+ DrawBufferEXT = 3073,
+
+ [NativeName("GL_READ_BUFFER_EXT")]
+ ReadBufferEXT = 3074,
+
+ [NativeName("GL_MAX_COLOR_ATTACHMENTS_NV")]
+ MaxColorAttachmentsNV = 36063,
+
+ [NativeName("GL_PACK_ROW_LENGTH_NV")]
+ PackRowLengthNV = 3330,
+
+ [NativeName("GL_PACK_SKIP_ROWS_NV")]
+ PackSkipRowsNV = 3331,
+
+ [NativeName("GL_PACK_SKIP_PIXELS_NV")]
+ PackSkipPixelsNV = 3332,
+
+ [NativeName("GL_READ_BUFFER_NV")]
+ ReadBufferNV = 3074,
+
+ [NativeName("GL_ALPHA_TEST_QCOM")]
+ AlphaTestQCOM = 3008,
+
+ [NativeName("GL_ALPHA_TEST_FUNC_QCOM")]
+ AlphaTestFuncQCOM = 3009,
+
+ [NativeName("GL_ALPHA_TEST_REF_QCOM")]
+ AlphaTestRefQCOM = 3010,
+
+ [NativeName("GL_MOTION_ESTIMATION_SEARCH_BLOCK_X_QCOM")]
+ MotionEstimationSearchBlockXQCOM = 35984,
+
+ [NativeName("GL_MOTION_ESTIMATION_SEARCH_BLOCK_Y_QCOM")]
+ MotionEstimationSearchBlockYQCOM = 35985,
+
+ [NativeName("GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM")]
+ FramebufferFetchNoncoherentQCOM = 38562,
+
+ [NativeName("GL_SHADING_RATE_QCOM")]
+ ShadingRateQCOM = 38564,
+
[NativeName("GL_POINT_SIZE")]
PointSize = 2833,
@@ -1731,100 +1827,4 @@ public enum GetPName : uint
[NativeName("GL_TEXTURE_COLOR_TABLE_SGI")]
TextureColorTableSGI = 32956,
-
- [NativeName("GL_FETCH_PER_SAMPLE_ARM")]
- FetchPerSampleARM = 36709,
-
- [NativeName("GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM")]
- FragmentShaderFramebufferFetchMrtARM = 36710,
-
- [NativeName("GL_TIMESTAMP_EXT")]
- TimestampEXT = 36392,
-
- [NativeName("GL_SHADING_RATE_EXT")]
- ShadingRateEXT = 38608,
-
- [NativeName("GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT")]
- MinFragmentShadingRateAttachmentTexelWidthEXT = 38615,
-
- [NativeName("GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT")]
- MaxFragmentShadingRateAttachmentTexelWidthEXT = 38616,
-
- [NativeName("GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT")]
- MinFragmentShadingRateAttachmentTexelHeightEXT = 38617,
-
- [NativeName("GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT")]
- MaxFragmentShadingRateAttachmentTexelHeightEXT = 38618,
-
- [NativeName("GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_ASPECT_RATIO_EXT")]
- MaxFragmentShadingRateAttachmentTexelAspectRatioEXT = 38619,
-
- [NativeName("GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_LAYERS_EXT")]
- MaxFragmentShadingRateAttachmentLayersEXT = 38620,
-
- [NativeName("GL_FRAGMENT_SHADING_RATE_WITH_SHADER_DEPTH_STENCIL_WRITES_SUPPORTED_EXT")]
- FragmentShadingRateWithShaderDepthStencilWritesSupportedEXT = 38621,
-
- [NativeName("GL_FRAGMENT_SHADING_RATE_WITH_SAMPLE_MASK_SUPPORTED_EXT")]
- FragmentShadingRateWithSampleMaskSupportedEXT = 38622,
-
- [NativeName("GL_FRAGMENT_SHADING_RATE_ATTACHMENT_WITH_DEFAULT_FRAMEBUFFER_SUPPORTED_EXT")]
- FragmentShadingRateAttachmentWithDefaultFramebufferSupportedEXT = 38623,
-
- [NativeName("GL_FRAGMENT_SHADING_RATE_NON_TRIVIAL_COMBINERS_SUPPORTED_EXT")]
- FragmentShadingRateNonTrivialCombinersSupportedEXT = 36719,
-
- [NativeName("GL_DRAW_BUFFER_EXT")]
- DrawBufferEXT = 3073,
-
- [NativeName("GL_READ_BUFFER_EXT")]
- ReadBufferEXT = 3074,
-
- [NativeName("GL_MAX_COLOR_ATTACHMENTS_NV")]
- MaxColorAttachmentsNV = 36063,
-
- [NativeName("GL_PACK_ROW_LENGTH_NV")]
- PackRowLengthNV = 3330,
-
- [NativeName("GL_PACK_SKIP_ROWS_NV")]
- PackSkipRowsNV = 3331,
-
- [NativeName("GL_PACK_SKIP_PIXELS_NV")]
- PackSkipPixelsNV = 3332,
-
- [NativeName("GL_READ_BUFFER_NV")]
- ReadBufferNV = 3074,
-
- [NativeName("GL_ALPHA_TEST_QCOM")]
- AlphaTestQCOM = 3008,
-
- [NativeName("GL_ALPHA_TEST_FUNC_QCOM")]
- AlphaTestFuncQCOM = 3009,
-
- [NativeName("GL_ALPHA_TEST_REF_QCOM")]
- AlphaTestRefQCOM = 3010,
-
- [NativeName("GL_MOTION_ESTIMATION_SEARCH_BLOCK_X_QCOM")]
- MotionEstimationSearchBlockXQCOM = 35984,
-
- [NativeName("GL_MOTION_ESTIMATION_SEARCH_BLOCK_Y_QCOM")]
- MotionEstimationSearchBlockYQCOM = 35985,
-
- [NativeName("GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM")]
- FramebufferFetchNoncoherentQCOM = 38562,
-
- [NativeName("GL_SHADING_RATE_QCOM")]
- ShadingRateQCOM = 38564,
-
- [NativeName("GL_BLEND_EQUATION_OES")]
- BlendEquationOES = 32777,
-
- [NativeName("GL_TEXTURE_BINDING_CUBE_MAP_OES")]
- TextureBindingCubeMapOES = 34068,
-
- [NativeName("GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES")]
- MaxCubeMapTextureSizeOES = 34076,
-
- [NativeName("GL_TEXTURE_GEN_STR_OES")]
- TextureGenStrOES = 36192,
}
diff --git a/sources/OpenGL/OpenGL/Enums/GetTextureParameter.gen.cs b/sources/OpenGL/OpenGL/Enums/GetTextureParameter.gen.cs
index 957936c722..a1037f6c58 100644
--- a/sources/OpenGL/OpenGL/Enums/GetTextureParameter.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/GetTextureParameter.gen.cs
@@ -10,6 +10,21 @@ namespace Silk.NET.OpenGL;
[NativeName("GetTextureParameter")]
public enum GetTextureParameter : uint
{
+ [NativeName("GL_NORMAL_MAP_OES")]
+ NormalMapOES = 34065,
+
+ [NativeName("GL_REFLECTION_MAP_OES")]
+ ReflectionMapOES = 34066,
+
+ [NativeName("GL_TEXTURE_UNNORMALIZED_COORDINATES_ARM")]
+ TextureUnnormalizedCoordinatesARM = 36714,
+
+ [NativeName("GL_SURFACE_COMPRESSION_EXT")]
+ SurfaceCompressionEXT = 38592,
+
+ [NativeName("GL_TEXTURE_BORDER_COLOR_NV")]
+ TextureBorderColorNV = 4100,
+
[NativeName("GL_TEXTURE_WIDTH")]
TextureWidth = 4096,
@@ -192,19 +207,4 @@ public enum GetTextureParameter : uint
[NativeName("GL_POST_TEXTURE_FILTER_SCALE_SGIX")]
PostTextureFilterScaleSGIX = 33146,
-
- [NativeName("GL_TEXTURE_UNNORMALIZED_COORDINATES_ARM")]
- TextureUnnormalizedCoordinatesARM = 36714,
-
- [NativeName("GL_SURFACE_COMPRESSION_EXT")]
- SurfaceCompressionEXT = 38592,
-
- [NativeName("GL_TEXTURE_BORDER_COLOR_NV")]
- TextureBorderColorNV = 4100,
-
- [NativeName("GL_NORMAL_MAP_OES")]
- NormalMapOES = 34065,
-
- [NativeName("GL_REFLECTION_MAP_OES")]
- ReflectionMapOES = 34066,
}
diff --git a/sources/OpenGL/OpenGL/Enums/HintTarget.gen.cs b/sources/OpenGL/OpenGL/Enums/HintTarget.gen.cs
index aa4b87f546..982194a789 100644
--- a/sources/OpenGL/OpenGL/Enums/HintTarget.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/HintTarget.gen.cs
@@ -10,6 +10,12 @@ namespace Silk.NET.OpenGL;
[NativeName("HintTarget")]
public enum HintTarget : uint
{
+ [NativeName("GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES")]
+ FragmentShaderDerivativeHintOES = 35723,
+
+ [NativeName("GL_BINNING_CONTROL_HINT_QCOM")]
+ BinningControlHintQCOM = 36784,
+
[NativeName("GL_LINE_SMOOTH_HINT")]
LineSmoothHint = 3154,
@@ -153,10 +159,4 @@ public enum HintTarget : uint
[NativeName("GL_PHONG_HINT_WIN")]
PhongHintWIN = 33003,
-
- [NativeName("GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES")]
- FragmentShaderDerivativeHintOES = 35723,
-
- [NativeName("GL_BINNING_CONTROL_HINT_QCOM")]
- BinningControlHintQCOM = 36784,
}
diff --git a/sources/OpenGL/OpenGL/Enums/InternalFormat.gen.cs b/sources/OpenGL/OpenGL/Enums/InternalFormat.gen.cs
index dc942b436a..5698c63f0c 100644
--- a/sources/OpenGL/OpenGL/Enums/InternalFormat.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/InternalFormat.gen.cs
@@ -10,6 +10,183 @@ namespace Silk.NET.OpenGL;
[NativeName("InternalFormat")]
public enum InternalFormat : uint
{
+ [NativeName("GL_ETC1_RGB8_OES")]
+ Etc1Rgb8OES = 36196,
+
+ [NativeName("GL_DEPTH_COMPONENT24_OES")]
+ DepthComponent24OES = 33190,
+
+ [NativeName("GL_DEPTH_COMPONENT32_OES")]
+ DepthComponent32OES = 33191,
+
+ [NativeName("GL_RGBA4_OES")]
+ Rgba4OES = 32854,
+
+ [NativeName("GL_RGB5_A1_OES")]
+ Rgb5A1OES = 32855,
+
+ [NativeName("GL_RGB565_OES")]
+ Rgb565OES = 36194,
+
+ [NativeName("GL_DEPTH_COMPONENT16_OES")]
+ DepthComponent16OES = 33189,
+
+ [NativeName("GL_DEPTH_STENCIL_OES")]
+ DepthStencilOES = 34041,
+
+ [NativeName("GL_DEPTH24_STENCIL8_OES")]
+ Depth24Stencil8OES = 35056,
+
+ [NativeName("GL_ALPHA8_OES")]
+ Alpha8OES = 32828,
+
+ [NativeName("GL_LUMINANCE4_ALPHA4_OES")]
+ Luminance4Alpha4OES = 32835,
+
+ [NativeName("GL_LUMINANCE8_ALPHA8_OES")]
+ Luminance8Alpha8OES = 32837,
+
+ [NativeName("GL_LUMINANCE8_OES")]
+ Luminance8OES = 32832,
+
+ [NativeName("GL_RGB8_OES")]
+ Rgb8OES = 32849,
+
+ [NativeName("GL_RGBA8_OES")]
+ Rgba8OES = 32856,
+
+ [NativeName("GL_STENCIL_INDEX1_OES")]
+ StencilIndex1OES = 36166,
+
+ [NativeName("GL_STENCIL_INDEX4_OES")]
+ StencilIndex4OES = 36167,
+
+ [NativeName("GL_STENCIL_INDEX8_OES")]
+ StencilIndex8OES = 36168,
+
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_3x3x3_OES")]
+ CompressedRgbaAstc3x3x3OES = 37824,
+
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_4x3x3_OES")]
+ CompressedRgbaAstc4x3x3OES = 37825,
+
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_4x4x3_OES")]
+ CompressedRgbaAstc4x4x3OES = 37826,
+
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_4x4x4_OES")]
+ CompressedRgbaAstc4x4x4OES = 37827,
+
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_5x4x4_OES")]
+ CompressedRgbaAstc5x4x4OES = 37828,
+
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_5x5x4_OES")]
+ CompressedRgbaAstc5x5x4OES = 37829,
+
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_5x5x5_OES")]
+ CompressedRgbaAstc5x5x5OES = 37830,
+
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_6x5x5_OES")]
+ CompressedRgbaAstc6x5x5OES = 37831,
+
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_6x6x5_OES")]
+ CompressedRgbaAstc6x6x5OES = 37832,
+
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_6x6x6_OES")]
+ CompressedRgbaAstc6x6x6OES = 37833,
+
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES")]
+ CompressedSrgb8Alpha8Astc3x3x3OES = 37856,
+
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES")]
+ CompressedSrgb8Alpha8Astc4x3x3OES = 37857,
+
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES")]
+ CompressedSrgb8Alpha8Astc4x4x3OES = 37858,
+
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES")]
+ CompressedSrgb8Alpha8Astc4x4x4OES = 37859,
+
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES")]
+ CompressedSrgb8Alpha8Astc5x4x4OES = 37860,
+
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES")]
+ CompressedSrgb8Alpha8Astc5x5x4OES = 37861,
+
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES")]
+ CompressedSrgb8Alpha8Astc5x5x5OES = 37862,
+
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES")]
+ CompressedSrgb8Alpha8Astc6x5x5OES = 37863,
+
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES")]
+ CompressedSrgb8Alpha8Astc6x6x5OES = 37864,
+
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES")]
+ CompressedSrgb8Alpha8Astc6x6x6OES = 37865,
+
+ [NativeName("GL_STENCIL_INDEX_OES")]
+ StencilIndexOES = 6401,
+
+ [NativeName("GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE")]
+ CompressedRgbaS3TcDxt3ANGLE = 33778,
+
+ [NativeName("GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE")]
+ CompressedRgbaS3TcDxt5ANGLE = 33779,
+
+ [NativeName("GL_R11F_G11F_B10F_APPLE")]
+ R11FG11FB10FAPPLE = 35898,
+
+ [NativeName("GL_RGB9_E5_APPLE")]
+ Rgb9E5APPLE = 35901,
+
+ [NativeName("GL_R16_SNORM_EXT")]
+ R16SnormEXT = 36760,
+
+ [NativeName("GL_RG16_SNORM_EXT")]
+ Rg16SnormEXT = 36761,
+
+ [NativeName("GL_RGBA16_SNORM_EXT")]
+ Rgba16SnormEXT = 36763,
+
+ [NativeName("GL_COMPRESSED_RGBA_BPTC_UNORM_EXT")]
+ CompressedRgbaBptcUnormEXT = 36492,
+
+ [NativeName("GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT")]
+ CompressedSrgbAlphaBptcUnormEXT = 36493,
+
+ [NativeName("GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT")]
+ CompressedRgbBptcSignedFloatEXT = 36494,
+
+ [NativeName("GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT")]
+ CompressedRgbBptcUnsignedFloatEXT = 36495,
+
+ [NativeName("GL_R16_EXT")]
+ R16EXT = 33322,
+
+ [NativeName("GL_RG16_EXT")]
+ Rg16EXT = 33324,
+
+ [NativeName("GL_RGB16_SNORM_EXT")]
+ Rgb16SnormEXT = 36762,
+
+ [NativeName("GL_RED_EXT")]
+ RedEXT = 6403,
+
+ [NativeName("GL_SRGB8_NV")]
+ Srgb8NV = 35905,
+
+ [NativeName("GL_COMPRESSED_SRGB_S3TC_DXT1_NV")]
+ CompressedSrgbS3TcDxt1NV = 35916,
+
+ [NativeName("GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV")]
+ CompressedSrgbAlphaS3TcDxt1NV = 35917,
+
+ [NativeName("GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV")]
+ CompressedSrgbAlphaS3TcDxt3NV = 35918,
+
+ [NativeName("GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV")]
+ CompressedSrgbAlphaS3TcDxt5NV = 35919,
+
[NativeName("GL_STENCIL_INDEX")]
StencilIndex = 6401,
@@ -894,181 +1071,4 @@ public enum InternalFormat : uint
[NativeName("GL_DEPTH_COMPONENT32_SGIX")]
DepthComponent32SGIX = 33191,
-
- [NativeName("GL_ETC1_RGB8_OES")]
- Etc1Rgb8OES = 36196,
-
- [NativeName("GL_DEPTH_COMPONENT24_OES")]
- DepthComponent24OES = 33190,
-
- [NativeName("GL_DEPTH_COMPONENT32_OES")]
- DepthComponent32OES = 33191,
-
- [NativeName("GL_DEPTH_STENCIL_OES")]
- DepthStencilOES = 34041,
-
- [NativeName("GL_DEPTH24_STENCIL8_OES")]
- Depth24Stencil8OES = 35056,
-
- [NativeName("GL_ALPHA8_OES")]
- Alpha8OES = 32828,
-
- [NativeName("GL_DEPTH_COMPONENT16_OES")]
- DepthComponent16OES = 33189,
-
- [NativeName("GL_LUMINANCE4_ALPHA4_OES")]
- Luminance4Alpha4OES = 32835,
-
- [NativeName("GL_LUMINANCE8_ALPHA8_OES")]
- Luminance8Alpha8OES = 32837,
-
- [NativeName("GL_LUMINANCE8_OES")]
- Luminance8OES = 32832,
-
- [NativeName("GL_RGBA4_OES")]
- Rgba4OES = 32854,
-
- [NativeName("GL_RGB5_A1_OES")]
- Rgb5A1OES = 32855,
-
- [NativeName("GL_RGB565_OES")]
- Rgb565OES = 36194,
-
- [NativeName("GL_RGB8_OES")]
- Rgb8OES = 32849,
-
- [NativeName("GL_RGBA8_OES")]
- Rgba8OES = 32856,
-
- [NativeName("GL_STENCIL_INDEX1_OES")]
- StencilIndex1OES = 36166,
-
- [NativeName("GL_STENCIL_INDEX4_OES")]
- StencilIndex4OES = 36167,
-
- [NativeName("GL_COMPRESSED_RGBA_ASTC_3x3x3_OES")]
- CompressedRgbaAstc3x3x3OES = 37824,
-
- [NativeName("GL_COMPRESSED_RGBA_ASTC_4x3x3_OES")]
- CompressedRgbaAstc4x3x3OES = 37825,
-
- [NativeName("GL_COMPRESSED_RGBA_ASTC_4x4x3_OES")]
- CompressedRgbaAstc4x4x3OES = 37826,
-
- [NativeName("GL_COMPRESSED_RGBA_ASTC_4x4x4_OES")]
- CompressedRgbaAstc4x4x4OES = 37827,
-
- [NativeName("GL_COMPRESSED_RGBA_ASTC_5x4x4_OES")]
- CompressedRgbaAstc5x4x4OES = 37828,
-
- [NativeName("GL_COMPRESSED_RGBA_ASTC_5x5x4_OES")]
- CompressedRgbaAstc5x5x4OES = 37829,
-
- [NativeName("GL_COMPRESSED_RGBA_ASTC_5x5x5_OES")]
- CompressedRgbaAstc5x5x5OES = 37830,
-
- [NativeName("GL_COMPRESSED_RGBA_ASTC_6x5x5_OES")]
- CompressedRgbaAstc6x5x5OES = 37831,
-
- [NativeName("GL_COMPRESSED_RGBA_ASTC_6x6x5_OES")]
- CompressedRgbaAstc6x6x5OES = 37832,
-
- [NativeName("GL_COMPRESSED_RGBA_ASTC_6x6x6_OES")]
- CompressedRgbaAstc6x6x6OES = 37833,
-
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES")]
- CompressedSrgb8Alpha8Astc3x3x3OES = 37856,
-
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES")]
- CompressedSrgb8Alpha8Astc4x3x3OES = 37857,
-
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES")]
- CompressedSrgb8Alpha8Astc4x4x3OES = 37858,
-
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES")]
- CompressedSrgb8Alpha8Astc4x4x4OES = 37859,
-
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES")]
- CompressedSrgb8Alpha8Astc5x4x4OES = 37860,
-
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES")]
- CompressedSrgb8Alpha8Astc5x5x4OES = 37861,
-
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES")]
- CompressedSrgb8Alpha8Astc5x5x5OES = 37862,
-
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES")]
- CompressedSrgb8Alpha8Astc6x5x5OES = 37863,
-
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES")]
- CompressedSrgb8Alpha8Astc6x6x5OES = 37864,
-
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES")]
- CompressedSrgb8Alpha8Astc6x6x6OES = 37865,
-
- [NativeName("GL_STENCIL_INDEX_OES")]
- StencilIndexOES = 6401,
-
- [NativeName("GL_STENCIL_INDEX8_OES")]
- StencilIndex8OES = 36168,
-
- [NativeName("GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE")]
- CompressedRgbaS3TcDxt3ANGLE = 33778,
-
- [NativeName("GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE")]
- CompressedRgbaS3TcDxt5ANGLE = 33779,
-
- [NativeName("GL_R11F_G11F_B10F_APPLE")]
- R11FG11FB10FAPPLE = 35898,
-
- [NativeName("GL_RGB9_E5_APPLE")]
- Rgb9E5APPLE = 35901,
-
- [NativeName("GL_R16_SNORM_EXT")]
- R16SnormEXT = 36760,
-
- [NativeName("GL_RG16_SNORM_EXT")]
- Rg16SnormEXT = 36761,
-
- [NativeName("GL_RGBA16_SNORM_EXT")]
- Rgba16SnormEXT = 36763,
-
- [NativeName("GL_COMPRESSED_RGBA_BPTC_UNORM_EXT")]
- CompressedRgbaBptcUnormEXT = 36492,
-
- [NativeName("GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT")]
- CompressedSrgbAlphaBptcUnormEXT = 36493,
-
- [NativeName("GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT")]
- CompressedRgbBptcSignedFloatEXT = 36494,
-
- [NativeName("GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT")]
- CompressedRgbBptcUnsignedFloatEXT = 36495,
-
- [NativeName("GL_R16_EXT")]
- R16EXT = 33322,
-
- [NativeName("GL_RG16_EXT")]
- Rg16EXT = 33324,
-
- [NativeName("GL_RGB16_SNORM_EXT")]
- Rgb16SnormEXT = 36762,
-
- [NativeName("GL_RED_EXT")]
- RedEXT = 6403,
-
- [NativeName("GL_SRGB8_NV")]
- Srgb8NV = 35905,
-
- [NativeName("GL_COMPRESSED_SRGB_S3TC_DXT1_NV")]
- CompressedSrgbS3TcDxt1NV = 35916,
-
- [NativeName("GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV")]
- CompressedSrgbAlphaS3TcDxt1NV = 35917,
-
- [NativeName("GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV")]
- CompressedSrgbAlphaS3TcDxt3NV = 35918,
-
- [NativeName("GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV")]
- CompressedSrgbAlphaS3TcDxt5NV = 35919,
}
diff --git a/sources/OpenGL/OpenGL/Enums/InternalFormatPName.gen.cs b/sources/OpenGL/OpenGL/Enums/InternalFormatPName.gen.cs
index 320d6e4a33..598128e0ee 100644
--- a/sources/OpenGL/OpenGL/Enums/InternalFormatPName.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/InternalFormatPName.gen.cs
@@ -10,6 +10,9 @@ namespace Silk.NET.OpenGL;
[NativeName("InternalFormatPName")]
public enum InternalFormatPName : uint
{
+ [NativeName("GL_NUM_SURFACE_COMPRESSION_FIXED_RATES_EXT")]
+ NumSurfaceCompressionFixedRatesEXT = 36718,
+
[NativeName("GL_SAMPLES")]
Samples = 32937,
@@ -222,7 +225,4 @@ public enum InternalFormatPName : uint
[NativeName("GL_CLEAR_TEXTURE")]
ClearTexture = 37733,
-
- [NativeName("GL_NUM_SURFACE_COMPRESSION_FIXED_RATES_EXT")]
- NumSurfaceCompressionFixedRatesEXT = 36718,
}
diff --git a/sources/OpenGL/OpenGL/Enums/InvalidateFramebufferAttachment.gen.cs b/sources/OpenGL/OpenGL/Enums/InvalidateFramebufferAttachment.gen.cs
index a581a9a75c..d9e1e94788 100644
--- a/sources/OpenGL/OpenGL/Enums/InvalidateFramebufferAttachment.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/InvalidateFramebufferAttachment.gen.cs
@@ -10,6 +10,63 @@ namespace Silk.NET.OpenGL;
[NativeName("InvalidateFramebufferAttachment")]
public enum InvalidateFramebufferAttachment : uint
{
+ [NativeName("GL_COLOR_ATTACHMENT0_OES")]
+ ColorAttachment0OES = 36064,
+
+ [NativeName("GL_DEPTH_ATTACHMENT_OES")]
+ DepthAttachmentOES = 36096,
+
+ [NativeName("GL_STENCIL_ATTACHMENT_OES")]
+ StencilAttachmentOES = 36128,
+
+ [NativeName("GL_COLOR_ATTACHMENT0_NV")]
+ ColorAttachment0NV = 36064,
+
+ [NativeName("GL_COLOR_ATTACHMENT1_NV")]
+ ColorAttachment1NV = 36065,
+
+ [NativeName("GL_COLOR_ATTACHMENT2_NV")]
+ ColorAttachment2NV = 36066,
+
+ [NativeName("GL_COLOR_ATTACHMENT3_NV")]
+ ColorAttachment3NV = 36067,
+
+ [NativeName("GL_COLOR_ATTACHMENT4_NV")]
+ ColorAttachment4NV = 36068,
+
+ [NativeName("GL_COLOR_ATTACHMENT5_NV")]
+ ColorAttachment5NV = 36069,
+
+ [NativeName("GL_COLOR_ATTACHMENT6_NV")]
+ ColorAttachment6NV = 36070,
+
+ [NativeName("GL_COLOR_ATTACHMENT7_NV")]
+ ColorAttachment7NV = 36071,
+
+ [NativeName("GL_COLOR_ATTACHMENT8_NV")]
+ ColorAttachment8NV = 36072,
+
+ [NativeName("GL_COLOR_ATTACHMENT9_NV")]
+ ColorAttachment9NV = 36073,
+
+ [NativeName("GL_COLOR_ATTACHMENT10_NV")]
+ ColorAttachment10NV = 36074,
+
+ [NativeName("GL_COLOR_ATTACHMENT11_NV")]
+ ColorAttachment11NV = 36075,
+
+ [NativeName("GL_COLOR_ATTACHMENT12_NV")]
+ ColorAttachment12NV = 36076,
+
+ [NativeName("GL_COLOR_ATTACHMENT13_NV")]
+ ColorAttachment13NV = 36077,
+
+ [NativeName("GL_COLOR_ATTACHMENT14_NV")]
+ ColorAttachment14NV = 36078,
+
+ [NativeName("GL_COLOR_ATTACHMENT15_NV")]
+ ColorAttachment15NV = 36079,
+
[NativeName("GL_COLOR")]
Color = 6144,
@@ -174,61 +231,4 @@ public enum InvalidateFramebufferAttachment : uint
[NativeName("GL_STENCIL_ATTACHMENT_EXT")]
StencilAttachmentEXT = 36128,
-
- [NativeName("GL_COLOR_ATTACHMENT0_NV")]
- ColorAttachment0NV = 36064,
-
- [NativeName("GL_COLOR_ATTACHMENT1_NV")]
- ColorAttachment1NV = 36065,
-
- [NativeName("GL_COLOR_ATTACHMENT2_NV")]
- ColorAttachment2NV = 36066,
-
- [NativeName("GL_COLOR_ATTACHMENT3_NV")]
- ColorAttachment3NV = 36067,
-
- [NativeName("GL_COLOR_ATTACHMENT4_NV")]
- ColorAttachment4NV = 36068,
-
- [NativeName("GL_COLOR_ATTACHMENT5_NV")]
- ColorAttachment5NV = 36069,
-
- [NativeName("GL_COLOR_ATTACHMENT6_NV")]
- ColorAttachment6NV = 36070,
-
- [NativeName("GL_COLOR_ATTACHMENT7_NV")]
- ColorAttachment7NV = 36071,
-
- [NativeName("GL_COLOR_ATTACHMENT8_NV")]
- ColorAttachment8NV = 36072,
-
- [NativeName("GL_COLOR_ATTACHMENT9_NV")]
- ColorAttachment9NV = 36073,
-
- [NativeName("GL_COLOR_ATTACHMENT10_NV")]
- ColorAttachment10NV = 36074,
-
- [NativeName("GL_COLOR_ATTACHMENT11_NV")]
- ColorAttachment11NV = 36075,
-
- [NativeName("GL_COLOR_ATTACHMENT12_NV")]
- ColorAttachment12NV = 36076,
-
- [NativeName("GL_COLOR_ATTACHMENT13_NV")]
- ColorAttachment13NV = 36077,
-
- [NativeName("GL_COLOR_ATTACHMENT14_NV")]
- ColorAttachment14NV = 36078,
-
- [NativeName("GL_COLOR_ATTACHMENT15_NV")]
- ColorAttachment15NV = 36079,
-
- [NativeName("GL_COLOR_ATTACHMENT0_OES")]
- ColorAttachment0OES = 36064,
-
- [NativeName("GL_DEPTH_ATTACHMENT_OES")]
- DepthAttachmentOES = 36096,
-
- [NativeName("GL_STENCIL_ATTACHMENT_OES")]
- StencilAttachmentOES = 36128,
}
diff --git a/sources/OpenGL/OpenGL/Enums/MapBufferAccessMask.gen.cs b/sources/OpenGL/OpenGL/Enums/MapBufferAccessMask.gen.cs
index 82585f8a87..ee037c074b 100644
--- a/sources/OpenGL/OpenGL/Enums/MapBufferAccessMask.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/MapBufferAccessMask.gen.cs
@@ -13,6 +13,30 @@ public enum MapBufferAccessMask : uint
{
None = 0x0,
+ [NativeName("GL_MAP_READ_BIT_EXT")]
+ ReadBitEXT = 0x1,
+
+ [NativeName("GL_MAP_WRITE_BIT_EXT")]
+ WriteBitEXT = 0x2,
+
+ [NativeName("GL_MAP_INVALIDATE_RANGE_BIT_EXT")]
+ InvalidateRangeBitEXT = 0x4,
+
+ [NativeName("GL_MAP_INVALIDATE_BUFFER_BIT_EXT")]
+ InvalidateBufferBitEXT = 0x8,
+
+ [NativeName("GL_MAP_FLUSH_EXPLICIT_BIT_EXT")]
+ FlushExplicitBitEXT = 0x10,
+
+ [NativeName("GL_MAP_UNSYNCHRONIZED_BIT_EXT")]
+ UnsynchronizedBitEXT = 0x20,
+
+ [NativeName("GL_MAP_PERSISTENT_BIT_EXT")]
+ PersistentBitEXT = 0x40,
+
+ [NativeName("GL_MAP_COHERENT_BIT_EXT")]
+ CoherentBitEXT = 0x80,
+
[NativeName("GL_MAP_READ_BIT")]
ReadBit = 0x1,
@@ -36,28 +60,4 @@ public enum MapBufferAccessMask : uint
[NativeName("GL_MAP_COHERENT_BIT")]
CoherentBit = 0x80,
-
- [NativeName("GL_MAP_PERSISTENT_BIT_EXT")]
- PersistentBitEXT = 0x40,
-
- [NativeName("GL_MAP_COHERENT_BIT_EXT")]
- CoherentBitEXT = 0x80,
-
- [NativeName("GL_MAP_READ_BIT_EXT")]
- ReadBitEXT = 0x1,
-
- [NativeName("GL_MAP_WRITE_BIT_EXT")]
- WriteBitEXT = 0x2,
-
- [NativeName("GL_MAP_INVALIDATE_RANGE_BIT_EXT")]
- InvalidateRangeBitEXT = 0x4,
-
- [NativeName("GL_MAP_INVALIDATE_BUFFER_BIT_EXT")]
- InvalidateBufferBitEXT = 0x8,
-
- [NativeName("GL_MAP_FLUSH_EXPLICIT_BIT_EXT")]
- FlushExplicitBitEXT = 0x10,
-
- [NativeName("GL_MAP_UNSYNCHRONIZED_BIT_EXT")]
- UnsynchronizedBitEXT = 0x20,
}
diff --git a/sources/OpenGL/OpenGL/Enums/MemoryBarrierMask.gen.cs b/sources/OpenGL/OpenGL/Enums/MemoryBarrierMask.gen.cs
index 6b7f48bd64..91557c6d83 100644
--- a/sources/OpenGL/OpenGL/Enums/MemoryBarrierMask.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/MemoryBarrierMask.gen.cs
@@ -13,6 +13,9 @@ public enum MemoryBarrierMask : uint
{
None = 0x0,
+ [NativeName("GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT")]
+ ClientMappedBufferBarrierBitEXT = 0x4000,
+
[NativeName("GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT")]
VertexAttribArrayBarrierBit = 0x1,
@@ -102,7 +105,4 @@ public enum MemoryBarrierMask : uint
[NativeName("GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV")]
ShaderGlobalAccessBarrierBitNV = 0x10,
-
- [NativeName("GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT")]
- ClientMappedBufferBarrierBitEXT = 0x4000,
}
diff --git a/sources/OpenGL/OpenGL/Enums/PixelCopyType.gen.cs b/sources/OpenGL/OpenGL/Enums/PixelCopyType.gen.cs
index 75ef4b6c52..41c7dccc85 100644
--- a/sources/OpenGL/OpenGL/Enums/PixelCopyType.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/PixelCopyType.gen.cs
@@ -10,15 +10,6 @@ namespace Silk.NET.OpenGL;
[NativeName("PixelCopyType")]
public enum PixelCopyType : uint
{
- [NativeName("GL_COLOR")]
- Color = 6144,
-
- [NativeName("GL_DEPTH")]
- Depth = 6145,
-
- [NativeName("GL_STENCIL")]
- Stencil = 6146,
-
[NativeName("GL_COLOR_EXT")]
ColorEXT = 6144,
@@ -27,4 +18,13 @@ public enum PixelCopyType : uint
[NativeName("GL_STENCIL_EXT")]
StencilEXT = 6146,
+
+ [NativeName("GL_COLOR")]
+ Color = 6144,
+
+ [NativeName("GL_DEPTH")]
+ Depth = 6145,
+
+ [NativeName("GL_STENCIL")]
+ Stencil = 6146,
}
diff --git a/sources/OpenGL/OpenGL/Enums/PixelFormat.gen.cs b/sources/OpenGL/OpenGL/Enums/PixelFormat.gen.cs
index 07d29dfa77..dc388eead6 100644
--- a/sources/OpenGL/OpenGL/Enums/PixelFormat.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/PixelFormat.gen.cs
@@ -10,6 +10,12 @@ namespace Silk.NET.OpenGL;
[NativeName("PixelFormat")]
public enum PixelFormat : uint
{
+ [NativeName("GL_BGRA_IMG")]
+ BgraIMG = 32993,
+
+ [NativeName("GL_RED_EXT")]
+ RedEXT = 6403,
+
[NativeName("GL_UNSIGNED_SHORT")]
UnsignedShort = 5123,
@@ -105,10 +111,4 @@ public enum PixelFormat : uint
[NativeName("GL_YCRCB_444_SGIX")]
Ycrcb444SGIX = 33212,
-
- [NativeName("GL_RED_EXT")]
- RedEXT = 6403,
-
- [NativeName("GL_BGRA_IMG")]
- BgraIMG = 32993,
}
diff --git a/sources/OpenGL/OpenGL/Enums/PixelStoreParameter.gen.cs b/sources/OpenGL/OpenGL/Enums/PixelStoreParameter.gen.cs
index a88615dcb4..f9c27e3810 100644
--- a/sources/OpenGL/OpenGL/Enums/PixelStoreParameter.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/PixelStoreParameter.gen.cs
@@ -10,6 +10,24 @@ namespace Silk.NET.OpenGL;
[NativeName("PixelStoreParameter")]
public enum PixelStoreParameter : uint
{
+ [NativeName("GL_UNPACK_ROW_LENGTH_EXT")]
+ UnpackRowLengthEXT = 3314,
+
+ [NativeName("GL_UNPACK_SKIP_ROWS_EXT")]
+ UnpackSkipRowsEXT = 3315,
+
+ [NativeName("GL_UNPACK_SKIP_PIXELS_EXT")]
+ UnpackSkipPixelsEXT = 3316,
+
+ [NativeName("GL_PACK_ROW_LENGTH_NV")]
+ PackRowLengthNV = 3330,
+
+ [NativeName("GL_PACK_SKIP_ROWS_NV")]
+ PackSkipRowsNV = 3331,
+
+ [NativeName("GL_PACK_SKIP_PIXELS_NV")]
+ PackSkipPixelsNV = 3332,
+
[NativeName("GL_UNPACK_SWAP_BYTES")]
UnpackSwapBytes = 3312,
@@ -117,22 +135,4 @@ public enum PixelStoreParameter : uint
[NativeName("GL_UNPACK_SUBSAMPLE_RATE_SGIX")]
UnpackSubsampleRateSGIX = 34209,
-
- [NativeName("GL_UNPACK_ROW_LENGTH_EXT")]
- UnpackRowLengthEXT = 3314,
-
- [NativeName("GL_UNPACK_SKIP_ROWS_EXT")]
- UnpackSkipRowsEXT = 3315,
-
- [NativeName("GL_UNPACK_SKIP_PIXELS_EXT")]
- UnpackSkipPixelsEXT = 3316,
-
- [NativeName("GL_PACK_ROW_LENGTH_NV")]
- PackRowLengthNV = 3330,
-
- [NativeName("GL_PACK_SKIP_ROWS_NV")]
- PackSkipRowsNV = 3331,
-
- [NativeName("GL_PACK_SKIP_PIXELS_NV")]
- PackSkipPixelsNV = 3332,
}
diff --git a/sources/OpenGL/OpenGL/Enums/PixelType.gen.cs b/sources/OpenGL/OpenGL/Enums/PixelType.gen.cs
index a234fb8762..2aaa7029ef 100644
--- a/sources/OpenGL/OpenGL/Enums/PixelType.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/PixelType.gen.cs
@@ -10,6 +10,27 @@ namespace Silk.NET.OpenGL;
[NativeName("PixelType")]
public enum PixelType : uint
{
+ [NativeName("GL_UNSIGNED_INT_24_8_OES")]
+ UnsignedInt24x8OES = 34042,
+
+ [NativeName("GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT")]
+ UnsignedShort4x4x4x4RevEXT = 33637,
+
+ [NativeName("GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT")]
+ UnsignedShort1x5x5x5RevEXT = 33638,
+
+ [NativeName("GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG")]
+ UnsignedShort4x4x4x4RevIMG = 33637,
+
+ [NativeName("GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE")]
+ UnsignedInt10F11F11FRevAPPLE = 35899,
+
+ [NativeName("GL_UNSIGNED_INT_5_9_9_9_REV_APPLE")]
+ UnsignedInt5x9x9x9RevAPPLE = 35902,
+
+ [NativeName("GL_UNSIGNED_INT_2_10_10_10_REV_EXT")]
+ UnsignedInt2x10x10x10RevEXT = 33640,
+
[NativeName("GL_BYTE")]
Byte = 5120,
@@ -123,25 +144,4 @@ public enum PixelType : uint
[NativeName("GL_UNSIGNED_INT_24_8_NV")]
UnsignedInt24x8NV = 34042,
-
- [NativeName("GL_UNSIGNED_INT_24_8_OES")]
- UnsignedInt24x8OES = 34042,
-
- [NativeName("GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE")]
- UnsignedInt10F11F11FRevAPPLE = 35899,
-
- [NativeName("GL_UNSIGNED_INT_5_9_9_9_REV_APPLE")]
- UnsignedInt5x9x9x9RevAPPLE = 35902,
-
- [NativeName("GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT")]
- UnsignedShort4x4x4x4RevEXT = 33637,
-
- [NativeName("GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT")]
- UnsignedShort1x5x5x5RevEXT = 33638,
-
- [NativeName("GL_UNSIGNED_INT_2_10_10_10_REV_EXT")]
- UnsignedInt2x10x10x10RevEXT = 33640,
-
- [NativeName("GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG")]
- UnsignedShort4x4x4x4RevIMG = 33637,
}
diff --git a/sources/OpenGL/OpenGL/Enums/PrimitiveType.gen.cs b/sources/OpenGL/OpenGL/Enums/PrimitiveType.gen.cs
index 974957821a..03d4035f27 100644
--- a/sources/OpenGL/OpenGL/Enums/PrimitiveType.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/PrimitiveType.gen.cs
@@ -10,6 +10,12 @@ namespace Silk.NET.OpenGL;
[NativeName("PrimitiveType")]
public enum PrimitiveType : uint
{
+ [NativeName("GL_PATCHES_EXT")]
+ PatchesEXT = 14,
+
+ [NativeName("GL_QUADS_EXT")]
+ QuadsEXT = 7,
+
[NativeName("GL_POINTS")]
Points = 0,
@@ -78,10 +84,4 @@ public enum PrimitiveType : uint
[NativeName("GL_TRIANGLE_STRIP_ADJACENCY_EXT")]
TriangleStripAdjacencyEXT = 13,
-
- [NativeName("GL_PATCHES_EXT")]
- PatchesEXT = 14,
-
- [NativeName("GL_QUADS_EXT")]
- QuadsEXT = 7,
}
diff --git a/sources/OpenGL/OpenGL/Enums/QueryCounterTarget.gen.cs b/sources/OpenGL/OpenGL/Enums/QueryCounterTarget.gen.cs
index bd03349fec..7def0d9335 100644
--- a/sources/OpenGL/OpenGL/Enums/QueryCounterTarget.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/QueryCounterTarget.gen.cs
@@ -10,9 +10,9 @@ namespace Silk.NET.OpenGL;
[NativeName("QueryCounterTarget")]
public enum QueryCounterTarget : uint
{
- [NativeName("GL_TIMESTAMP")]
- Timestamp = 36392,
-
[NativeName("GL_TIMESTAMP_EXT")]
TimestampEXT = 36392,
+
+ [NativeName("GL_TIMESTAMP")]
+ Timestamp = 36392,
}
diff --git a/sources/OpenGL/OpenGL/Enums/ReadBufferMode.gen.cs b/sources/OpenGL/OpenGL/Enums/ReadBufferMode.gen.cs
index 95b28c2bdc..ffc58ef719 100644
--- a/sources/OpenGL/OpenGL/Enums/ReadBufferMode.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/ReadBufferMode.gen.cs
@@ -10,6 +10,9 @@ namespace Silk.NET.OpenGL;
[NativeName("ReadBufferMode")]
public enum ReadBufferMode : uint
{
+ [NativeName("GL_NONE_OES")]
+ NoneOES = 0,
+
[NativeName("GL_NONE")]
None = 0,
@@ -96,7 +99,4 @@ public enum ReadBufferMode : uint
[NativeName("GL_COLOR_ATTACHMENT15")]
ColorAttachment15 = 36079,
-
- [NativeName("GL_NONE_OES")]
- NoneOES = 0,
}
diff --git a/sources/OpenGL/OpenGL/Enums/RenderbufferParameterName.gen.cs b/sources/OpenGL/OpenGL/Enums/RenderbufferParameterName.gen.cs
index 1702290dd5..90767d0bc5 100644
--- a/sources/OpenGL/OpenGL/Enums/RenderbufferParameterName.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/RenderbufferParameterName.gen.cs
@@ -10,6 +10,45 @@ namespace Silk.NET.OpenGL;
[NativeName("RenderbufferParameterName")]
public enum RenderbufferParameterName : uint
{
+ [NativeName("GL_RENDERBUFFER_WIDTH_OES")]
+ WidthOES = 36162,
+
+ [NativeName("GL_RENDERBUFFER_HEIGHT_OES")]
+ HeightOES = 36163,
+
+ [NativeName("GL_RENDERBUFFER_INTERNAL_FORMAT_OES")]
+ InternalFormatOES = 36164,
+
+ [NativeName("GL_RENDERBUFFER_RED_SIZE_OES")]
+ RedSizeOES = 36176,
+
+ [NativeName("GL_RENDERBUFFER_GREEN_SIZE_OES")]
+ GreenSizeOES = 36177,
+
+ [NativeName("GL_RENDERBUFFER_BLUE_SIZE_OES")]
+ BlueSizeOES = 36178,
+
+ [NativeName("GL_RENDERBUFFER_ALPHA_SIZE_OES")]
+ AlphaSizeOES = 36179,
+
+ [NativeName("GL_RENDERBUFFER_DEPTH_SIZE_OES")]
+ DepthSizeOES = 36180,
+
+ [NativeName("GL_RENDERBUFFER_STENCIL_SIZE_OES")]
+ StencilSizeOES = 36181,
+
+ [NativeName("GL_RENDERBUFFER_SAMPLES_APPLE")]
+ SamplesAPPLE = 36011,
+
+ [NativeName("GL_RENDERBUFFER_SAMPLES_IMG")]
+ SamplesIMG = 37171,
+
+ [NativeName("GL_RENDERBUFFER_SAMPLES_ANGLE")]
+ SamplesANGLE = 36011,
+
+ [NativeName("GL_RENDERBUFFER_SAMPLES_NV")]
+ SamplesNV = 36011,
+
[NativeName("GL_RENDERBUFFER_SAMPLES")]
Samples = 36011,
@@ -78,43 +117,4 @@ public enum RenderbufferParameterName : uint
[NativeName("GL_RENDERBUFFER_COLOR_SAMPLES_NV")]
ColorSamplesNV = 36368,
-
- [NativeName("GL_RENDERBUFFER_SAMPLES_ANGLE")]
- SamplesANGLE = 36011,
-
- [NativeName("GL_RENDERBUFFER_SAMPLES_APPLE")]
- SamplesAPPLE = 36011,
-
- [NativeName("GL_RENDERBUFFER_SAMPLES_IMG")]
- SamplesIMG = 37171,
-
- [NativeName("GL_RENDERBUFFER_SAMPLES_NV")]
- SamplesNV = 36011,
-
- [NativeName("GL_RENDERBUFFER_WIDTH_OES")]
- WidthOES = 36162,
-
- [NativeName("GL_RENDERBUFFER_HEIGHT_OES")]
- HeightOES = 36163,
-
- [NativeName("GL_RENDERBUFFER_INTERNAL_FORMAT_OES")]
- InternalFormatOES = 36164,
-
- [NativeName("GL_RENDERBUFFER_RED_SIZE_OES")]
- RedSizeOES = 36176,
-
- [NativeName("GL_RENDERBUFFER_GREEN_SIZE_OES")]
- GreenSizeOES = 36177,
-
- [NativeName("GL_RENDERBUFFER_BLUE_SIZE_OES")]
- BlueSizeOES = 36178,
-
- [NativeName("GL_RENDERBUFFER_ALPHA_SIZE_OES")]
- AlphaSizeOES = 36179,
-
- [NativeName("GL_RENDERBUFFER_DEPTH_SIZE_OES")]
- DepthSizeOES = 36180,
-
- [NativeName("GL_RENDERBUFFER_STENCIL_SIZE_OES")]
- StencilSizeOES = 36181,
}
diff --git a/sources/OpenGL/OpenGL/Enums/RenderbufferTarget.gen.cs b/sources/OpenGL/OpenGL/Enums/RenderbufferTarget.gen.cs
index b8f0f0c54e..3b97e074ae 100644
--- a/sources/OpenGL/OpenGL/Enums/RenderbufferTarget.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/RenderbufferTarget.gen.cs
@@ -10,9 +10,9 @@ namespace Silk.NET.OpenGL;
[NativeName("RenderbufferTarget")]
public enum RenderbufferTarget : uint
{
- [NativeName("GL_RENDERBUFFER")]
- Renderbuffer = 36161,
-
[NativeName("GL_RENDERBUFFER_OES")]
RenderbufferOES = 36161,
+
+ [NativeName("GL_RENDERBUFFER")]
+ Renderbuffer = 36161,
}
diff --git a/sources/OpenGL/OpenGL/Enums/SamplerParameterF.gen.cs b/sources/OpenGL/OpenGL/Enums/SamplerParameterF.gen.cs
index eda47b63c9..77b8de5dc5 100644
--- a/sources/OpenGL/OpenGL/Enums/SamplerParameterF.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/SamplerParameterF.gen.cs
@@ -10,6 +10,9 @@ namespace Silk.NET.OpenGL;
[NativeName("SamplerParameterF")]
public enum SamplerParameterF : uint
{
+ [NativeName("GL_TEXTURE_UNNORMALIZED_COORDINATES_ARM")]
+ UnnormalizedCoordinatesARM = 36714,
+
[NativeName("GL_TEXTURE_BORDER_COLOR")]
BorderColor = 4100,
@@ -24,7 +27,4 @@ public enum SamplerParameterF : uint
[NativeName("GL_TEXTURE_MAX_ANISOTROPY")]
MaxAnisotropy = 34046,
-
- [NativeName("GL_TEXTURE_UNNORMALIZED_COORDINATES_ARM")]
- UnnormalizedCoordinatesARM = 36714,
}
diff --git a/sources/OpenGL/OpenGL/Enums/SamplerParameterI.gen.cs b/sources/OpenGL/OpenGL/Enums/SamplerParameterI.gen.cs
index b4c540fc1a..25dc50cd1b 100644
--- a/sources/OpenGL/OpenGL/Enums/SamplerParameterI.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/SamplerParameterI.gen.cs
@@ -10,6 +10,9 @@ namespace Silk.NET.OpenGL;
[NativeName("SamplerParameterI")]
public enum SamplerParameterI : uint
{
+ [NativeName("GL_TEXTURE_UNNORMALIZED_COORDINATES_ARM")]
+ UnnormalizedCoordinatesARM = 36714,
+
[NativeName("GL_TEXTURE_MAG_FILTER")]
MagFilter = 10240,
@@ -30,7 +33,4 @@ public enum SamplerParameterI : uint
[NativeName("GL_TEXTURE_COMPARE_FUNC")]
CompareFunc = 34893,
-
- [NativeName("GL_TEXTURE_UNNORMALIZED_COORDINATES_ARM")]
- UnnormalizedCoordinatesARM = 36714,
}
diff --git a/sources/OpenGL/OpenGL/Enums/ShaderBinaryFormat.gen.cs b/sources/OpenGL/OpenGL/Enums/ShaderBinaryFormat.gen.cs
index 72901cabc4..a48c9d7a3a 100644
--- a/sources/OpenGL/OpenGL/Enums/ShaderBinaryFormat.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/ShaderBinaryFormat.gen.cs
@@ -10,9 +10,6 @@ namespace Silk.NET.OpenGL;
[NativeName("ShaderBinaryFormat")]
public enum ShaderBinaryFormat : uint
{
- [NativeName("GL_SHADER_BINARY_FORMAT_SPIR_V")]
- ShaderBinaryFormatSpirV = 38225,
-
[NativeName("GL_MALI_SHADER_BINARY_ARM")]
MaliShaderBinaryARM = 36704,
@@ -27,4 +24,7 @@ public enum ShaderBinaryFormat : uint
[NativeName("GL_SHADER_BINARY_VIV")]
ShaderBinaryVIV = 36804,
+
+ [NativeName("GL_SHADER_BINARY_FORMAT_SPIR_V")]
+ ShaderBinaryFormatSpirV = 38225,
}
diff --git a/sources/OpenGL/OpenGL/Enums/SizedInternalFormat.gen.cs b/sources/OpenGL/OpenGL/Enums/SizedInternalFormat.gen.cs
index 596c5c93d8..21ba03065e 100644
--- a/sources/OpenGL/OpenGL/Enums/SizedInternalFormat.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/SizedInternalFormat.gen.cs
@@ -10,6 +10,174 @@ namespace Silk.NET.OpenGL;
[NativeName("SizedInternalFormat")]
public enum SizedInternalFormat : uint
{
+ [NativeName("GL_ETC1_RGB8_OES")]
+ Etc1Rgb8OES = 36196,
+
+ [NativeName("GL_DEPTH_COMPONENT24_OES")]
+ DepthComponent24OES = 33190,
+
+ [NativeName("GL_DEPTH_COMPONENT32_OES")]
+ DepthComponent32OES = 33191,
+
+ [NativeName("GL_RGBA4_OES")]
+ Rgba4OES = 32854,
+
+ [NativeName("GL_RGB5_A1_OES")]
+ Rgb5A1OES = 32855,
+
+ [NativeName("GL_RGB565_OES")]
+ Rgb565OES = 36194,
+
+ [NativeName("GL_DEPTH_COMPONENT16_OES")]
+ DepthComponent16OES = 33189,
+
+ [NativeName("GL_DEPTH24_STENCIL8_OES")]
+ Depth24Stencil8OES = 35056,
+
+ [NativeName("GL_ALPHA8_OES")]
+ Alpha8OES = 32828,
+
+ [NativeName("GL_LUMINANCE4_ALPHA4_OES")]
+ Luminance4Alpha4OES = 32835,
+
+ [NativeName("GL_LUMINANCE8_ALPHA8_OES")]
+ Luminance8Alpha8OES = 32837,
+
+ [NativeName("GL_LUMINANCE8_OES")]
+ Luminance8OES = 32832,
+
+ [NativeName("GL_RGB8_OES")]
+ Rgb8OES = 32849,
+
+ [NativeName("GL_RGBA8_OES")]
+ Rgba8OES = 32856,
+
+ [NativeName("GL_STENCIL_INDEX1_OES")]
+ StencilIndex1OES = 36166,
+
+ [NativeName("GL_STENCIL_INDEX4_OES")]
+ StencilIndex4OES = 36167,
+
+ [NativeName("GL_STENCIL_INDEX8_OES")]
+ StencilIndex8OES = 36168,
+
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_3x3x3_OES")]
+ CompressedRgbaAstc3x3x3OES = 37824,
+
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_4x3x3_OES")]
+ CompressedRgbaAstc4x3x3OES = 37825,
+
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_4x4x3_OES")]
+ CompressedRgbaAstc4x4x3OES = 37826,
+
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_4x4x4_OES")]
+ CompressedRgbaAstc4x4x4OES = 37827,
+
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_5x4x4_OES")]
+ CompressedRgbaAstc5x4x4OES = 37828,
+
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_5x5x4_OES")]
+ CompressedRgbaAstc5x5x4OES = 37829,
+
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_5x5x5_OES")]
+ CompressedRgbaAstc5x5x5OES = 37830,
+
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_6x5x5_OES")]
+ CompressedRgbaAstc6x5x5OES = 37831,
+
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_6x6x5_OES")]
+ CompressedRgbaAstc6x6x5OES = 37832,
+
+ [NativeName("GL_COMPRESSED_RGBA_ASTC_6x6x6_OES")]
+ CompressedRgbaAstc6x6x6OES = 37833,
+
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES")]
+ CompressedSrgb8Alpha8Astc3x3x3OES = 37856,
+
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES")]
+ CompressedSrgb8Alpha8Astc4x3x3OES = 37857,
+
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES")]
+ CompressedSrgb8Alpha8Astc4x4x3OES = 37858,
+
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES")]
+ CompressedSrgb8Alpha8Astc4x4x4OES = 37859,
+
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES")]
+ CompressedSrgb8Alpha8Astc5x4x4OES = 37860,
+
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES")]
+ CompressedSrgb8Alpha8Astc5x5x4OES = 37861,
+
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES")]
+ CompressedSrgb8Alpha8Astc5x5x5OES = 37862,
+
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES")]
+ CompressedSrgb8Alpha8Astc6x5x5OES = 37863,
+
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES")]
+ CompressedSrgb8Alpha8Astc6x6x5OES = 37864,
+
+ [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES")]
+ CompressedSrgb8Alpha8Astc6x6x6OES = 37865,
+
+ [NativeName("GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE")]
+ CompressedRgbaS3TcDxt3ANGLE = 33778,
+
+ [NativeName("GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE")]
+ CompressedRgbaS3TcDxt5ANGLE = 33779,
+
+ [NativeName("GL_R11F_G11F_B10F_APPLE")]
+ R11FG11FB10FAPPLE = 35898,
+
+ [NativeName("GL_RGB9_E5_APPLE")]
+ Rgb9E5APPLE = 35901,
+
+ [NativeName("GL_R16_SNORM_EXT")]
+ R16SnormEXT = 36760,
+
+ [NativeName("GL_RG16_SNORM_EXT")]
+ Rg16SnormEXT = 36761,
+
+ [NativeName("GL_RGBA16_SNORM_EXT")]
+ Rgba16SnormEXT = 36763,
+
+ [NativeName("GL_COMPRESSED_RGBA_BPTC_UNORM_EXT")]
+ CompressedRgbaBptcUnormEXT = 36492,
+
+ [NativeName("GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT")]
+ CompressedSrgbAlphaBptcUnormEXT = 36493,
+
+ [NativeName("GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT")]
+ CompressedRgbBptcSignedFloatEXT = 36494,
+
+ [NativeName("GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT")]
+ CompressedRgbBptcUnsignedFloatEXT = 36495,
+
+ [NativeName("GL_R16_EXT")]
+ R16EXT = 33322,
+
+ [NativeName("GL_RG16_EXT")]
+ Rg16EXT = 33324,
+
+ [NativeName("GL_RGB16_SNORM_EXT")]
+ Rgb16SnormEXT = 36762,
+
+ [NativeName("GL_SRGB8_NV")]
+ Srgb8NV = 35905,
+
+ [NativeName("GL_COMPRESSED_SRGB_S3TC_DXT1_NV")]
+ CompressedSrgbS3TcDxt1NV = 35916,
+
+ [NativeName("GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV")]
+ CompressedSrgbAlphaS3TcDxt1NV = 35917,
+
+ [NativeName("GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV")]
+ CompressedSrgbAlphaS3TcDxt3NV = 35918,
+
+ [NativeName("GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV")]
+ CompressedSrgbAlphaS3TcDxt5NV = 35919,
+
[NativeName("GL_R3_G3_B2")]
R3G3B2 = 10768,
@@ -768,172 +936,4 @@ public enum SizedInternalFormat : uint
[NativeName("GL_DEPTH_COMPONENT32_SGIX")]
DepthComponent32SGIX = 33191,
-
- [NativeName("GL_ETC1_RGB8_OES")]
- Etc1Rgb8OES = 36196,
-
- [NativeName("GL_DEPTH_COMPONENT24_OES")]
- DepthComponent24OES = 33190,
-
- [NativeName("GL_DEPTH_COMPONENT32_OES")]
- DepthComponent32OES = 33191,
-
- [NativeName("GL_DEPTH24_STENCIL8_OES")]
- Depth24Stencil8OES = 35056,
-
- [NativeName("GL_ALPHA8_OES")]
- Alpha8OES = 32828,
-
- [NativeName("GL_DEPTH_COMPONENT16_OES")]
- DepthComponent16OES = 33189,
-
- [NativeName("GL_LUMINANCE4_ALPHA4_OES")]
- Luminance4Alpha4OES = 32835,
-
- [NativeName("GL_LUMINANCE8_ALPHA8_OES")]
- Luminance8Alpha8OES = 32837,
-
- [NativeName("GL_LUMINANCE8_OES")]
- Luminance8OES = 32832,
-
- [NativeName("GL_RGBA4_OES")]
- Rgba4OES = 32854,
-
- [NativeName("GL_RGB5_A1_OES")]
- Rgb5A1OES = 32855,
-
- [NativeName("GL_RGB565_OES")]
- Rgb565OES = 36194,
-
- [NativeName("GL_RGB8_OES")]
- Rgb8OES = 32849,
-
- [NativeName("GL_RGBA8_OES")]
- Rgba8OES = 32856,
-
- [NativeName("GL_STENCIL_INDEX1_OES")]
- StencilIndex1OES = 36166,
-
- [NativeName("GL_STENCIL_INDEX4_OES")]
- StencilIndex4OES = 36167,
-
- [NativeName("GL_COMPRESSED_RGBA_ASTC_3x3x3_OES")]
- CompressedRgbaAstc3x3x3OES = 37824,
-
- [NativeName("GL_COMPRESSED_RGBA_ASTC_4x3x3_OES")]
- CompressedRgbaAstc4x3x3OES = 37825,
-
- [NativeName("GL_COMPRESSED_RGBA_ASTC_4x4x3_OES")]
- CompressedRgbaAstc4x4x3OES = 37826,
-
- [NativeName("GL_COMPRESSED_RGBA_ASTC_4x4x4_OES")]
- CompressedRgbaAstc4x4x4OES = 37827,
-
- [NativeName("GL_COMPRESSED_RGBA_ASTC_5x4x4_OES")]
- CompressedRgbaAstc5x4x4OES = 37828,
-
- [NativeName("GL_COMPRESSED_RGBA_ASTC_5x5x4_OES")]
- CompressedRgbaAstc5x5x4OES = 37829,
-
- [NativeName("GL_COMPRESSED_RGBA_ASTC_5x5x5_OES")]
- CompressedRgbaAstc5x5x5OES = 37830,
-
- [NativeName("GL_COMPRESSED_RGBA_ASTC_6x5x5_OES")]
- CompressedRgbaAstc6x5x5OES = 37831,
-
- [NativeName("GL_COMPRESSED_RGBA_ASTC_6x6x5_OES")]
- CompressedRgbaAstc6x6x5OES = 37832,
-
- [NativeName("GL_COMPRESSED_RGBA_ASTC_6x6x6_OES")]
- CompressedRgbaAstc6x6x6OES = 37833,
-
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES")]
- CompressedSrgb8Alpha8Astc3x3x3OES = 37856,
-
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES")]
- CompressedSrgb8Alpha8Astc4x3x3OES = 37857,
-
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES")]
- CompressedSrgb8Alpha8Astc4x4x3OES = 37858,
-
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES")]
- CompressedSrgb8Alpha8Astc4x4x4OES = 37859,
-
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES")]
- CompressedSrgb8Alpha8Astc5x4x4OES = 37860,
-
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES")]
- CompressedSrgb8Alpha8Astc5x5x4OES = 37861,
-
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES")]
- CompressedSrgb8Alpha8Astc5x5x5OES = 37862,
-
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES")]
- CompressedSrgb8Alpha8Astc6x5x5OES = 37863,
-
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES")]
- CompressedSrgb8Alpha8Astc6x6x5OES = 37864,
-
- [NativeName("GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES")]
- CompressedSrgb8Alpha8Astc6x6x6OES = 37865,
-
- [NativeName("GL_STENCIL_INDEX8_OES")]
- StencilIndex8OES = 36168,
-
- [NativeName("GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE")]
- CompressedRgbaS3TcDxt3ANGLE = 33778,
-
- [NativeName("GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE")]
- CompressedRgbaS3TcDxt5ANGLE = 33779,
-
- [NativeName("GL_R11F_G11F_B10F_APPLE")]
- R11FG11FB10FAPPLE = 35898,
-
- [NativeName("GL_RGB9_E5_APPLE")]
- Rgb9E5APPLE = 35901,
-
- [NativeName("GL_R16_SNORM_EXT")]
- R16SnormEXT = 36760,
-
- [NativeName("GL_RG16_SNORM_EXT")]
- Rg16SnormEXT = 36761,
-
- [NativeName("GL_RGBA16_SNORM_EXT")]
- Rgba16SnormEXT = 36763,
-
- [NativeName("GL_COMPRESSED_RGBA_BPTC_UNORM_EXT")]
- CompressedRgbaBptcUnormEXT = 36492,
-
- [NativeName("GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT")]
- CompressedSrgbAlphaBptcUnormEXT = 36493,
-
- [NativeName("GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT")]
- CompressedRgbBptcSignedFloatEXT = 36494,
-
- [NativeName("GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT")]
- CompressedRgbBptcUnsignedFloatEXT = 36495,
-
- [NativeName("GL_R16_EXT")]
- R16EXT = 33322,
-
- [NativeName("GL_RG16_EXT")]
- Rg16EXT = 33324,
-
- [NativeName("GL_RGB16_SNORM_EXT")]
- Rgb16SnormEXT = 36762,
-
- [NativeName("GL_SRGB8_NV")]
- Srgb8NV = 35905,
-
- [NativeName("GL_COMPRESSED_SRGB_S3TC_DXT1_NV")]
- CompressedSrgbS3TcDxt1NV = 35916,
-
- [NativeName("GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV")]
- CompressedSrgbAlphaS3TcDxt1NV = 35917,
-
- [NativeName("GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV")]
- CompressedSrgbAlphaS3TcDxt3NV = 35918,
-
- [NativeName("GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV")]
- CompressedSrgbAlphaS3TcDxt5NV = 35919,
}
diff --git a/sources/OpenGL/OpenGL/Enums/SyncObjectMask.gen.cs b/sources/OpenGL/OpenGL/Enums/SyncObjectMask.gen.cs
index a65f43a609..12c1ade8dd 100644
--- a/sources/OpenGL/OpenGL/Enums/SyncObjectMask.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/SyncObjectMask.gen.cs
@@ -13,9 +13,9 @@ public enum SyncObjectMask : uint
{
None = 0x0,
- [NativeName("GL_SYNC_FLUSH_COMMANDS_BIT")]
- FlushCommandsBit = 0x1,
-
[NativeName("GL_SYNC_FLUSH_COMMANDS_BIT_APPLE")]
FlushCommandsBitAPPLE = 0x1,
+
+ [NativeName("GL_SYNC_FLUSH_COMMANDS_BIT")]
+ FlushCommandsBit = 0x1,
}
diff --git a/sources/OpenGL/OpenGL/Enums/TextureCoordName.gen.cs b/sources/OpenGL/OpenGL/Enums/TextureCoordName.gen.cs
index d1afc5b6cd..d720131a95 100644
--- a/sources/OpenGL/OpenGL/Enums/TextureCoordName.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/TextureCoordName.gen.cs
@@ -10,6 +10,9 @@ namespace Silk.NET.OpenGL;
[NativeName("TextureCoordName")]
public enum TextureCoordName : uint
{
+ [NativeName("GL_TEXTURE_GEN_STR_OES")]
+ TextureGenStrOES = 36192,
+
[NativeName("GL_S")]
S = 8192,
@@ -21,7 +24,4 @@ public enum TextureCoordName : uint
[NativeName("GL_Q")]
Q = 8195,
-
- [NativeName("GL_TEXTURE_GEN_STR_OES")]
- TextureGenStrOES = 36192,
}
diff --git a/sources/OpenGL/OpenGL/Enums/TextureEnvParameter.gen.cs b/sources/OpenGL/OpenGL/Enums/TextureEnvParameter.gen.cs
index d9d35f6571..c660bfbc68 100644
--- a/sources/OpenGL/OpenGL/Enums/TextureEnvParameter.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/TextureEnvParameter.gen.cs
@@ -10,6 +10,9 @@ namespace Silk.NET.OpenGL;
[NativeName("TextureEnvParameter")]
public enum TextureEnvParameter : uint
{
+ [NativeName("GL_SRC1_ALPHA_EXT")]
+ Src1AlphaEXT = 34185,
+
[NativeName("GL_ALPHA_SCALE")]
AlphaScale = 3356,
@@ -246,7 +249,4 @@ public enum TextureEnvParameter : uint
[NativeName("GL_OPERAND3_ALPHA_NV")]
Operand3AlphaNV = 34203,
-
- [NativeName("GL_SRC1_ALPHA_EXT")]
- Src1AlphaEXT = 34185,
}
diff --git a/sources/OpenGL/OpenGL/Enums/TextureGenParameter.gen.cs b/sources/OpenGL/OpenGL/Enums/TextureGenParameter.gen.cs
index 2047fd346d..dcd0759b19 100644
--- a/sources/OpenGL/OpenGL/Enums/TextureGenParameter.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/TextureGenParameter.gen.cs
@@ -10,6 +10,9 @@ namespace Silk.NET.OpenGL;
[NativeName("TextureGenParameter")]
public enum TextureGenParameter : uint
{
+ [NativeName("GL_TEXTURE_GEN_MODE_OES")]
+ TextureGenModeOES = 9472,
+
[NativeName("GL_TEXTURE_GEN_MODE")]
TextureGenMode = 9472,
@@ -30,7 +33,4 @@ public enum TextureGenParameter : uint
[NativeName("GL_OBJECT_LINE_SGIS")]
ObjectLineSGIS = 33271,
-
- [NativeName("GL_TEXTURE_GEN_MODE_OES")]
- TextureGenModeOES = 9472,
}
diff --git a/sources/OpenGL/OpenGL/Enums/TextureParameterName.gen.cs b/sources/OpenGL/OpenGL/Enums/TextureParameterName.gen.cs
index d86b3743ca..00dc3e22a7 100644
--- a/sources/OpenGL/OpenGL/Enums/TextureParameterName.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/TextureParameterName.gen.cs
@@ -10,6 +10,18 @@ namespace Silk.NET.OpenGL;
[NativeName("TextureParameterName")]
public enum TextureParameterName : uint
{
+ [NativeName("GL_TEXTURE_WRAP_R_OES")]
+ TextureWrapROES = 32882,
+
+ [NativeName("GL_TEXTURE_UNNORMALIZED_COORDINATES_ARM")]
+ TextureUnnormalizedCoordinatesARM = 36714,
+
+ [NativeName("GL_TEXTURE_BORDER_COLOR_NV")]
+ TextureBorderColorNV = 4100,
+
+ [NativeName("GL_TEXTURE_FOVEATED_CUTOFF_DENSITY_QCOM")]
+ TextureFoveatedCutoffDensityQCOM = 38560,
+
[NativeName("GL_TEXTURE_WIDTH")]
TextureWidth = 4096,
@@ -225,16 +237,4 @@ public enum TextureParameterName : uint
[NativeName("GL_POST_TEXTURE_FILTER_SCALE_SGIX")]
PostTextureFilterScaleSGIX = 33146,
-
- [NativeName("GL_TEXTURE_WRAP_R_OES")]
- TextureWrapROES = 32882,
-
- [NativeName("GL_TEXTURE_UNNORMALIZED_COORDINATES_ARM")]
- TextureUnnormalizedCoordinatesARM = 36714,
-
- [NativeName("GL_TEXTURE_BORDER_COLOR_NV")]
- TextureBorderColorNV = 4100,
-
- [NativeName("GL_TEXTURE_FOVEATED_CUTOFF_DENSITY_QCOM")]
- TextureFoveatedCutoffDensityQCOM = 38560,
}
diff --git a/sources/OpenGL/OpenGL/Enums/TextureTarget.gen.cs b/sources/OpenGL/OpenGL/Enums/TextureTarget.gen.cs
index 64aa063c76..e2653d9662 100644
--- a/sources/OpenGL/OpenGL/Enums/TextureTarget.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/TextureTarget.gen.cs
@@ -10,6 +10,36 @@ namespace Silk.NET.OpenGL;
[NativeName("TextureTarget")]
public enum TextureTarget : uint
{
+ [NativeName("GL_TEXTURE_CUBE_MAP_OES")]
+ TextureCubeMapOES = 34067,
+
+ [NativeName("GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES")]
+ TextureCubeMapPositiveXOES = 34069,
+
+ [NativeName("GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES")]
+ TextureCubeMapNegativeXOES = 34070,
+
+ [NativeName("GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES")]
+ TextureCubeMapPositiveYOES = 34071,
+
+ [NativeName("GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES")]
+ TextureCubeMapNegativeYOES = 34072,
+
+ [NativeName("GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES")]
+ TextureCubeMapPositiveZOES = 34073,
+
+ [NativeName("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES")]
+ TextureCubeMapNegativeZOES = 34074,
+
+ [NativeName("GL_TEXTURE_3D_OES")]
+ Texture3DOES = 32879,
+
+ [NativeName("GL_TEXTURE_CUBE_MAP_ARRAY_OES")]
+ TextureCubeMapArrayOES = 36873,
+
+ [NativeName("GL_TEXTURE_CUBE_MAP_ARRAY_EXT")]
+ TextureCubeMapArrayEXT = 36873,
+
[NativeName("GL_TEXTURE_1D")]
Texture1D = 3552,
@@ -186,34 +216,4 @@ public enum TextureTarget : uint
[NativeName("GL_PROXY_TEXTURE_4D_SGIS")]
ProxyTexture4DSGIS = 33077,
-
- [NativeName("GL_TEXTURE_3D_OES")]
- Texture3DOES = 32879,
-
- [NativeName("GL_TEXTURE_CUBE_MAP_ARRAY_OES")]
- TextureCubeMapArrayOES = 36873,
-
- [NativeName("GL_TEXTURE_CUBE_MAP_ARRAY_EXT")]
- TextureCubeMapArrayEXT = 36873,
-
- [NativeName("GL_TEXTURE_CUBE_MAP_OES")]
- TextureCubeMapOES = 34067,
-
- [NativeName("GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES")]
- TextureCubeMapPositiveXOES = 34069,
-
- [NativeName("GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES")]
- TextureCubeMapNegativeXOES = 34070,
-
- [NativeName("GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES")]
- TextureCubeMapPositiveYOES = 34071,
-
- [NativeName("GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES")]
- TextureCubeMapNegativeYOES = 34072,
-
- [NativeName("GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES")]
- TextureCubeMapPositiveZOES = 34073,
-
- [NativeName("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES")]
- TextureCubeMapNegativeZOES = 34074,
}
diff --git a/sources/OpenGL/OpenGL/Enums/TextureWrapMode.gen.cs b/sources/OpenGL/OpenGL/Enums/TextureWrapMode.gen.cs
index 836c333cae..140fcfbeb7 100644
--- a/sources/OpenGL/OpenGL/Enums/TextureWrapMode.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/TextureWrapMode.gen.cs
@@ -10,6 +10,18 @@ namespace Silk.NET.OpenGL;
[NativeName("TextureWrapMode")]
public enum TextureWrapMode : uint
{
+ [NativeName("GL_MIRRORED_REPEAT_OES")]
+ MirroredRepeatOES = 33648,
+
+ [NativeName("GL_CLAMP_TO_BORDER_OES")]
+ ClampToBorderOES = 33069,
+
+ [NativeName("GL_CLAMP_TO_BORDER_EXT")]
+ ClampToBorderEXT = 33069,
+
+ [NativeName("GL_CLAMP_TO_BORDER_NV")]
+ ClampToBorderNV = 33069,
+
[NativeName("GL_REPEAT")]
Repeat = 10497,
@@ -39,16 +51,4 @@ public enum TextureWrapMode : uint
[NativeName("GL_CLAMP_TO_EDGE_SGIS")]
ClampToEdgeSGIS = 33071,
-
- [NativeName("GL_CLAMP_TO_BORDER_OES")]
- ClampToBorderOES = 33069,
-
- [NativeName("GL_CLAMP_TO_BORDER_EXT")]
- ClampToBorderEXT = 33069,
-
- [NativeName("GL_CLAMP_TO_BORDER_NV")]
- ClampToBorderNV = 33069,
-
- [NativeName("GL_MIRRORED_REPEAT_OES")]
- MirroredRepeatOES = 33648,
}
diff --git a/sources/OpenGL/OpenGL/Enums/UseProgramStageMask.gen.cs b/sources/OpenGL/OpenGL/Enums/UseProgramStageMask.gen.cs
index 692c35364f..a662ff8df8 100644
--- a/sources/OpenGL/OpenGL/Enums/UseProgramStageMask.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/UseProgramStageMask.gen.cs
@@ -13,33 +13,6 @@ public enum UseProgramStageMask : uint
{
None = 0x0,
- [NativeName("GL_VERTEX_SHADER_BIT")]
- VertexShaderBit = 0x1,
-
- [NativeName("GL_FRAGMENT_SHADER_BIT")]
- FragmentShaderBit = 0x2,
-
- [NativeName("GL_GEOMETRY_SHADER_BIT")]
- GeometryShaderBit = 0x4,
-
- [NativeName("GL_TESS_CONTROL_SHADER_BIT")]
- TessControlShaderBit = 0x8,
-
- [NativeName("GL_TESS_EVALUATION_SHADER_BIT")]
- TessEvaluationShaderBit = 0x10,
-
- [NativeName("GL_ALL_SHADER_BITS")]
- AllShaderBits = 0xFFFFFFFF,
-
- [NativeName("GL_COMPUTE_SHADER_BIT")]
- ComputeShaderBit = 0x20,
-
- [NativeName("GL_MESH_SHADER_BIT_NV")]
- MeshShaderBitNV = 0x40,
-
- [NativeName("GL_TASK_SHADER_BIT_NV")]
- TaskShaderBitNV = 0x80,
-
[NativeName("GL_GEOMETRY_SHADER_BIT_OES")]
GeometryShaderBitOES = 0x4,
@@ -66,4 +39,31 @@ public enum UseProgramStageMask : uint
[NativeName("GL_TESS_EVALUATION_SHADER_BIT_EXT")]
TessEvaluationShaderBitEXT = 0x10,
+
+ [NativeName("GL_VERTEX_SHADER_BIT")]
+ VertexShaderBit = 0x1,
+
+ [NativeName("GL_FRAGMENT_SHADER_BIT")]
+ FragmentShaderBit = 0x2,
+
+ [NativeName("GL_GEOMETRY_SHADER_BIT")]
+ GeometryShaderBit = 0x4,
+
+ [NativeName("GL_TESS_CONTROL_SHADER_BIT")]
+ TessControlShaderBit = 0x8,
+
+ [NativeName("GL_TESS_EVALUATION_SHADER_BIT")]
+ TessEvaluationShaderBit = 0x10,
+
+ [NativeName("GL_ALL_SHADER_BITS")]
+ AllShaderBits = 0xFFFFFFFF,
+
+ [NativeName("GL_COMPUTE_SHADER_BIT")]
+ ComputeShaderBit = 0x20,
+
+ [NativeName("GL_MESH_SHADER_BIT_NV")]
+ MeshShaderBitNV = 0x40,
+
+ [NativeName("GL_TASK_SHADER_BIT_NV")]
+ TaskShaderBitNV = 0x80,
}
diff --git a/sources/OpenGL/OpenGL/Enums/VertexAttribPointerType.gen.cs b/sources/OpenGL/OpenGL/Enums/VertexAttribPointerType.gen.cs
index 70862db289..4083a77593 100644
--- a/sources/OpenGL/OpenGL/Enums/VertexAttribPointerType.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/VertexAttribPointerType.gen.cs
@@ -10,6 +10,9 @@ namespace Silk.NET.OpenGL;
[NativeName("VertexAttribPointerType")]
public enum VertexAttribPointerType : uint
{
+ [NativeName("GL_UNSIGNED_INT_2_10_10_10_REV_EXT")]
+ UnsignedInt2x10x10x10RevEXT = 33640,
+
[NativeName("GL_BYTE")]
Byte = 5120,
@@ -60,7 +63,4 @@ public enum VertexAttribPointerType : uint
[NativeName("GL_UNSIGNED_INT64_NV")]
UnsignedInt64NV = 5135,
-
- [NativeName("GL_UNSIGNED_INT_2_10_10_10_REV_EXT")]
- UnsignedInt2x10x10x10RevEXT = 33640,
}
diff --git a/sources/OpenGL/OpenGL/Enums/VertexAttribType.gen.cs b/sources/OpenGL/OpenGL/Enums/VertexAttribType.gen.cs
index 84e51d07c4..40906bb8f2 100644
--- a/sources/OpenGL/OpenGL/Enums/VertexAttribType.gen.cs
+++ b/sources/OpenGL/OpenGL/Enums/VertexAttribType.gen.cs
@@ -10,6 +10,9 @@ namespace Silk.NET.OpenGL;
[NativeName("VertexAttribType")]
public enum VertexAttribType : uint
{
+ [NativeName("GL_UNSIGNED_INT_2_10_10_10_REV_EXT")]
+ UnsignedInt2x10x10x10RevEXT = 33640,
+
[NativeName("GL_BYTE")]
Byte = 5120,
@@ -48,7 +51,4 @@ public enum VertexAttribType : uint
[NativeName("GL_FIXED")]
Fixed = 5132,
-
- [NativeName("GL_UNSIGNED_INT_2_10_10_10_REV_EXT")]
- UnsignedInt2x10x10x10RevEXT = 33640,
}
diff --git a/sources/OpenGL/OpenGL/gl/GL.gen.cs b/sources/OpenGL/OpenGL/gl/GL.gen.cs
index 1f2b796264..df19135f5b 100644
--- a/sources/OpenGL/OpenGL/gl/GL.gen.cs
+++ b/sources/OpenGL/OpenGL/gl/GL.gen.cs
@@ -11,8 +11,8 @@ namespace Silk.NET.OpenGL;
[SupportedApiProfile("gl")]
[SupportedApiProfile("glcore", MinVersion = "3.2")]
-[SupportedApiProfile("gles2", MinVersion = "2.0")]
[SupportedApiProfile("gles1", MaxVersion = "2.0")]
+[SupportedApiProfile("gles2", MinVersion = "2.0")]
public unsafe partial class GL : IGL, IGL.Static
{
public partial class DllImport : IGL.Static
@@ -199,12 +199,12 @@ public static void ActiveStencilFaceEXT(Constant fac
],
MinVersion = "1.3"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void ActiveTexture(uint texture);
[NativeName("glActiveTexture")]
@@ -252,12 +252,12 @@ public static void ActiveStencilFaceEXT(Constant fac
],
MinVersion = "1.3"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glActiveTexture")]
public static void ActiveTexture(Constant texture) =>
ActiveTexture((uint)texture);
@@ -1569,12 +1569,12 @@ public static void BindAttribLocationARB(uint programObj, uint index, Ref
],
MinVersion = "1.5"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void BindBuffer(uint target, uint buffer);
[NativeName("glBindBuffer")]
@@ -1618,12 +1618,12 @@ public static void BindAttribLocationARB(uint programObj, uint index, Ref
],
MinVersion = "1.5"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glBindBuffer")]
public static void BindBuffer(Constant target, uint buffer) =>
BindBuffer((uint)target, buffer);
@@ -2945,12 +2945,12 @@ Constant value
],
MinVersion = "1.1"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void BindTexture(uint target, uint texture);
[NativeName("glBindTexture")]
@@ -3002,12 +3002,12 @@ Constant value
],
MinVersion = "1.1"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glBindTexture")]
public static void BindTexture(
Constant target,
@@ -3218,8 +3218,8 @@ uint id
[NativeName("glBindVertexArrayOES")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glBindVertexArrayOES")]
- [SupportedApiProfile("gles2", ["GL_OES_vertex_array_object"])]
[SupportedApiProfile("gles1", ["GL_OES_vertex_array_object"])]
+ [SupportedApiProfile("gles2", ["GL_OES_vertex_array_object"])]
public static extern void BindVertexArrayOES(uint array);
[NativeName("glBindVertexBuffer")]
@@ -4271,12 +4271,12 @@ Constant modeAlpha
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void BlendFunc(uint sfactor, uint dfactor);
[NativeName("glBlendFunc")]
@@ -4330,12 +4330,12 @@ Constant modeAlpha
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glBlendFunc")]
public static void BlendFunc(
Constant sfactor,
@@ -5304,12 +5304,12 @@ ulong offset
],
MinVersion = "1.5"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void BufferData(uint target, nuint size, void* data, uint usage);
[NativeName("glBufferData")]
@@ -5353,12 +5353,12 @@ ulong offset
],
MinVersion = "1.5"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glBufferData")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -5618,12 +5618,12 @@ ulong offset
],
MinVersion = "1.5"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void BufferSubData(uint target, nint offset, nuint size, void* data);
[NativeName("glBufferSubData")]
@@ -5667,12 +5667,12 @@ ulong offset
],
MinVersion = "1.5"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glBufferSubData")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -6135,12 +6135,12 @@ Constant clamp
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void Clear(uint mask);
[NativeName("glClear")]
@@ -6194,12 +6194,12 @@ Constant clamp
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glClear")]
public static void Clear(Constant mask) => Clear((uint)mask);
@@ -6806,12 +6806,12 @@ Ref value
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", MaxVersion = "2.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", MaxVersion = "2.0")]
public static extern void ClearColor(float red, float green, float blue, float alpha);
[NativeName("glClearColorIiEXT")]
@@ -6923,12 +6923,12 @@ Ref value
],
MinVersion = "4.1"
)]
+ [SupportedApiProfile("gles1", MaxVersion = "2.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", MaxVersion = "2.0")]
public static extern void ClearDepth(float d);
[NativeName("glClearDepthfOES")]
@@ -7435,12 +7435,12 @@ public static void ClearPixelLocalStorageEXT(uint offset, uint values) =>
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void ClearStencil(int s);
[NativeName("glClearTexImage")]
@@ -7852,13 +7852,13 @@ ulong timeout
[NativeName("glClientWaitSyncAPPLE")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glClientWaitSyncAPPLE")]
- [SupportedApiProfile("gles2", ["GL_APPLE_sync"])]
[SupportedApiProfile("gles1", ["GL_APPLE_sync"])]
+ [SupportedApiProfile("gles2", ["GL_APPLE_sync"])]
public static extern uint ClientWaitSyncAPPLE(SyncHandle sync, uint flags, ulong timeout);
[NativeName("glClientWaitSyncAPPLE")]
- [SupportedApiProfile("gles2", ["GL_APPLE_sync"])]
[SupportedApiProfile("gles1", ["GL_APPLE_sync"])]
+ [SupportedApiProfile("gles2", ["GL_APPLE_sync"])]
[NativeFunction("opengl", EntryPoint = "glClientWaitSyncAPPLE")]
public static Constant ClientWaitSyncAPPLE(
SyncHandle sync,
@@ -10075,12 +10075,12 @@ Constant arg3Mod
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void ColorMask(uint red, uint green, uint blue, uint alpha);
[NativeName("glColorMask")]
@@ -10134,12 +10134,12 @@ Constant arg3Mod
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glColorMask")]
public static void ColorMask(
MaybeBool red,
@@ -11679,12 +11679,12 @@ Ref data
],
MinVersion = "1.3"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void CompressedTexImage2D(
uint target,
int level,
@@ -11741,12 +11741,12 @@ public static extern void CompressedTexImage2D(
],
MinVersion = "1.3"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glCompressedTexImage2D")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -12274,12 +12274,12 @@ Ref data
],
MinVersion = "1.3"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void CompressedTexSubImage2D(
uint target,
int level,
@@ -12337,12 +12337,12 @@ public static extern void CompressedTexSubImage2D(
],
MinVersion = "1.3"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glCompressedTexSubImage2D")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -14611,12 +14611,12 @@ int border
],
MinVersion = "1.1"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void CopyTexImage2D(
uint target,
int level,
@@ -14677,12 +14677,12 @@ int border
],
MinVersion = "1.1"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glCopyTexImage2D")]
public static void CopyTexImage2D(
Constant target,
@@ -14925,12 +14925,12 @@ uint width
],
MinVersion = "1.1"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void CopyTexSubImage2D(
uint target,
int level,
@@ -14991,12 +14991,12 @@ uint height
],
MinVersion = "1.1"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glCopyTexSubImage2D")]
public static void CopyTexSubImage2D(
Constant target,
@@ -15298,8 +15298,8 @@ int border
[NativeName("glCopyTextureLevelsAPPLE")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glCopyTextureLevelsAPPLE")]
- [SupportedApiProfile("gles2", ["GL_APPLE_copy_texture_levels"])]
[SupportedApiProfile("gles1", ["GL_APPLE_copy_texture_levels"])]
+ [SupportedApiProfile("gles2", ["GL_APPLE_copy_texture_levels"])]
public static extern void CopyTextureLevelAPPLE(
uint destinationTexture,
uint sourceTexture,
@@ -16711,12 +16711,12 @@ public static void CreateVertexArrays(uint n, Ref arrays)
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void CullFace(uint mode);
[NativeName("glCullFace")]
@@ -16770,12 +16770,12 @@ public static void CreateVertexArrays(uint n, Ref arrays)
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glCullFace")]
public static void CullFace(Constant mode) =>
CullFace((uint)mode);
@@ -17638,12 +17638,12 @@ public static void DeformSGIX(Constant mask) =>
],
MinVersion = "1.5"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glDeleteBuffers")]
public static void DeleteBuffer(uint buffers) => DeleteBuffers(1, (uint*)&buffers);
@@ -17694,12 +17694,12 @@ public static void DeformSGIX(Constant mask) =>
],
MinVersion = "1.5"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void DeleteBuffers(uint n, uint* buffers);
[NativeName("glDeleteBuffers")]
@@ -17743,12 +17743,12 @@ public static void DeformSGIX(Constant mask) =>
],
MinVersion = "1.5"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glDeleteBuffers")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -17815,8 +17815,8 @@ public static void DeleteCommandListsNV(uint n, Ref lists)
[NativeName("glDeleteFencesNV")]
[SupportedApiProfile("gl", ["GL_NV_fence"])]
- [SupportedApiProfile("gles2", ["GL_NV_fence"])]
[SupportedApiProfile("gles1", ["GL_NV_fence"])]
+ [SupportedApiProfile("gles2", ["GL_NV_fence"])]
[NativeFunction("opengl", EntryPoint = "glDeleteFencesNV")]
public static void DeleteFenceNV(uint fences) => DeleteFencesNV(1, (uint*)&fences);
@@ -17842,14 +17842,14 @@ public static void DeleteFencesAPPLE(uint n, Ref fences)
[NativeName("glDeleteFencesNV")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glDeleteFencesNV")]
[SupportedApiProfile("gl", ["GL_NV_fence"])]
- [SupportedApiProfile("gles2", ["GL_NV_fence"])]
[SupportedApiProfile("gles1", ["GL_NV_fence"])]
+ [SupportedApiProfile("gles2", ["GL_NV_fence"])]
public static extern void DeleteFencesNV(uint n, uint* fences);
[NativeName("glDeleteFencesNV")]
[SupportedApiProfile("gl", ["GL_NV_fence"])]
- [SupportedApiProfile("gles2", ["GL_NV_fence"])]
[SupportedApiProfile("gles1", ["GL_NV_fence"])]
+ [SupportedApiProfile("gles2", ["GL_NV_fence"])]
[NativeFunction("opengl", EntryPoint = "glDeleteFencesNV")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -19170,8 +19170,8 @@ public static void DeleteStatesNV(uint n, Ref states)
[NativeName("glDeleteSyncAPPLE")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glDeleteSyncAPPLE")]
- [SupportedApiProfile("gles2", ["GL_APPLE_sync"])]
[SupportedApiProfile("gles1", ["GL_APPLE_sync"])]
+ [SupportedApiProfile("gles2", ["GL_APPLE_sync"])]
public static extern void DeleteSyncAPPLE(SyncHandle sync);
[NativeName("glDeleteTextures")]
@@ -19223,12 +19223,12 @@ public static void DeleteStatesNV(uint n, Ref states)
],
MinVersion = "1.1"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glDeleteTextures")]
public static void DeleteTexture(uint textures) => DeleteTextures(1, (uint*)&textures);
@@ -19288,12 +19288,12 @@ public static void DeleteTextureEXT(uint textures) =>
],
MinVersion = "1.1"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void DeleteTextures(uint n, uint* textures);
[NativeName("glDeleteTextures")]
@@ -19345,12 +19345,12 @@ public static void DeleteTextureEXT(uint textures) =>
],
MinVersion = "1.1"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glDeleteTextures")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -19560,8 +19560,8 @@ public static void DeleteVertexArrayAPPLE(uint arrays) =>
DeleteVertexArraysAPPLE(1, (uint*)&arrays);
[NativeName("glDeleteVertexArraysOES")]
- [SupportedApiProfile("gles2", ["GL_OES_vertex_array_object"])]
[SupportedApiProfile("gles1", ["GL_OES_vertex_array_object"])]
+ [SupportedApiProfile("gles2", ["GL_OES_vertex_array_object"])]
[NativeFunction("opengl", EntryPoint = "glDeleteVertexArraysOES")]
public static void DeleteVertexArrayOES(uint arrays) =>
DeleteVertexArraysOES(1, (uint*)&arrays);
@@ -19676,13 +19676,13 @@ public static void DeleteVertexArraysAPPLE(uint n, Ref arrays)
[NativeName("glDeleteVertexArraysOES")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glDeleteVertexArraysOES")]
- [SupportedApiProfile("gles2", ["GL_OES_vertex_array_object"])]
[SupportedApiProfile("gles1", ["GL_OES_vertex_array_object"])]
+ [SupportedApiProfile("gles2", ["GL_OES_vertex_array_object"])]
public static extern void DeleteVertexArraysOES(uint n, uint* arrays);
[NativeName("glDeleteVertexArraysOES")]
- [SupportedApiProfile("gles2", ["GL_OES_vertex_array_object"])]
[SupportedApiProfile("gles1", ["GL_OES_vertex_array_object"])]
+ [SupportedApiProfile("gles2", ["GL_OES_vertex_array_object"])]
[NativeFunction("opengl", EntryPoint = "glDeleteVertexArraysOES")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -19763,12 +19763,12 @@ public static void DeleteVertexArraysOES(uint n, Ref arrays)
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void DepthFunc(uint func);
[NativeName("glDepthFunc")]
@@ -19822,12 +19822,12 @@ public static void DeleteVertexArraysOES(uint n, Ref arrays)
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glDepthFunc")]
public static void DepthFunc(Constant func) =>
DepthFunc((uint)func);
@@ -19884,12 +19884,12 @@ public static void DepthFunc(Constant func) =>
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void DepthMask(uint flag);
[NativeName("glDepthMask")]
@@ -19943,12 +19943,12 @@ public static void DepthFunc(Constant func) =>
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glDepthMask")]
public static void DepthMask(MaybeBool flag) => DepthMask((uint)flag);
@@ -20199,12 +20199,12 @@ public static void DepthRangeArray(uint first, double v) =>
],
MinVersion = "4.1"
)]
+ [SupportedApiProfile("gles1", MaxVersion = "2.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", MaxVersion = "2.0")]
public static extern void DepthRange(float n, float f);
[NativeName("glDepthRangefOES")]
@@ -20397,12 +20397,12 @@ Ref points
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void Disable(uint cap);
[NativeName("glDisable")]
@@ -20456,12 +20456,12 @@ Ref points
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glDisable")]
public static void Disable(Constant cap) => Disable((uint)cap);
@@ -20556,8 +20556,8 @@ uint index
[NativeName("glDisableDriverControlQCOM")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glDisableDriverControlQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_driver_control"])]
[SupportedApiProfile("gles1", ["GL_QCOM_driver_control"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_driver_control"])]
public static extern void DisableDriverControlQCOM(uint driverControl);
[NativeName("glDisablei")]
@@ -20784,8 +20784,8 @@ Constant array
[NativeName("glDiscardFramebufferEXT")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glDiscardFramebufferEXT")]
- [SupportedApiProfile("gles2", ["GL_EXT_discard_framebuffer"])]
[SupportedApiProfile("gles1", ["GL_EXT_discard_framebuffer"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_discard_framebuffer"])]
public static extern void DiscardFramebufferEXT(
uint target,
uint numAttachments,
@@ -20793,8 +20793,8 @@ public static extern void DiscardFramebufferEXT(
);
[NativeName("glDiscardFramebufferEXT")]
- [SupportedApiProfile("gles2", ["GL_EXT_discard_framebuffer"])]
[SupportedApiProfile("gles1", ["GL_EXT_discard_framebuffer"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_discard_framebuffer"])]
[NativeFunction("opengl", EntryPoint = "glDiscardFramebufferEXT")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -20812,8 +20812,8 @@ Ref attachments
}
[NativeName("glDiscardFramebufferEXT")]
- [SupportedApiProfile("gles2", ["GL_EXT_discard_framebuffer"])]
[SupportedApiProfile("gles1", ["GL_EXT_discard_framebuffer"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_discard_framebuffer"])]
[NativeFunction("opengl", EntryPoint = "glDiscardFramebufferEXT")]
public static void DiscardFramebufferEXT(
Constant target,
@@ -20821,8 +20821,8 @@ uint attachments
) => DiscardFramebufferEXT((uint)target, 1, (uint*)&attachments);
[NativeName("glDiscardFramebufferEXT")]
- [SupportedApiProfile("gles2", ["GL_EXT_discard_framebuffer"])]
[SupportedApiProfile("gles1", ["GL_EXT_discard_framebuffer"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_discard_framebuffer"])]
[NativeFunction("opengl", EntryPoint = "glDiscardFramebufferEXT")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -20840,8 +20840,8 @@ Ref attachments
}
[NativeName("glDiscardFramebufferEXT")]
- [SupportedApiProfile("gles2", ["GL_EXT_discard_framebuffer"])]
[SupportedApiProfile("gles1", ["GL_EXT_discard_framebuffer"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_discard_framebuffer"])]
[NativeFunction("opengl", EntryPoint = "glDiscardFramebufferEXT")]
public static void DiscardFramebufferEXT(
Constant target,
@@ -20849,8 +20849,8 @@ GLEnum attachments
) => DiscardFramebufferEXT((uint)target, 1, (uint*)(GLEnum*)&attachments);
[NativeName("glDiscardFramebufferEXT")]
- [SupportedApiProfile("gles2", ["GL_EXT_discard_framebuffer"])]
[SupportedApiProfile("gles1", ["GL_EXT_discard_framebuffer"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_discard_framebuffer"])]
[NativeFunction("opengl", EntryPoint = "glDiscardFramebufferEXT")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -20868,8 +20868,8 @@ Ref attachments
}
[NativeName("glDiscardFramebufferEXT")]
- [SupportedApiProfile("gles2", ["GL_EXT_discard_framebuffer"])]
[SupportedApiProfile("gles1", ["GL_EXT_discard_framebuffer"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_discard_framebuffer"])]
[NativeFunction("opengl", EntryPoint = "glDiscardFramebufferEXT")]
public static void DiscardFramebufferEXT(
Constant target,
@@ -21000,12 +21000,12 @@ uint group_size_z
],
MinVersion = "1.1"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void DrawArrays(uint mode, int first, uint count);
[NativeName("glDrawArrays")]
@@ -21057,12 +21057,12 @@ uint group_size_z
],
MinVersion = "1.1"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glDrawArrays")]
public static void DrawArrays(
Constant mode,
@@ -22246,12 +22246,12 @@ uint count
],
MinVersion = "1.1"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void DrawElements(uint mode, uint count, uint type, void* indices);
[NativeName("glDrawElements")]
@@ -22303,12 +22303,12 @@ uint count
],
MinVersion = "1.1"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glDrawElements")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -24483,13 +24483,13 @@ public static void EdgeFlagv(Ref flag)
ExactSpelling = true,
EntryPoint = "glEGLImageTargetRenderbufferStorageOES"
)]
- [SupportedApiProfile("gles2", ["GL_OES_EGL_image"])]
[SupportedApiProfile("gles1", ["GL_OES_EGL_image"])]
+ [SupportedApiProfile("gles2", ["GL_OES_EGL_image"])]
public static extern void EglImageTargetRenderbufferStorageOES(uint target, void* image);
[NativeName("glEGLImageTargetRenderbufferStorageOES")]
- [SupportedApiProfile("gles2", ["GL_OES_EGL_image"])]
[SupportedApiProfile("gles1", ["GL_OES_EGL_image"])]
+ [SupportedApiProfile("gles2", ["GL_OES_EGL_image"])]
[NativeFunction("opengl", EntryPoint = "glEGLImageTargetRenderbufferStorageOES")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -24532,13 +24532,13 @@ public static void EglImageTargetTexStorageEXT(uint target, Ref image, Ref
[NativeName("glEGLImageTargetTexture2DOES")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glEGLImageTargetTexture2DOES")]
- [SupportedApiProfile("gles2", ["GL_OES_EGL_image"])]
[SupportedApiProfile("gles1", ["GL_OES_EGL_image"])]
+ [SupportedApiProfile("gles2", ["GL_OES_EGL_image"])]
public static extern void EglImageTargetTexture2DOES(uint target, void* image);
[NativeName("glEGLImageTargetTexture2DOES")]
- [SupportedApiProfile("gles2", ["GL_OES_EGL_image"])]
[SupportedApiProfile("gles1", ["GL_OES_EGL_image"])]
+ [SupportedApiProfile("gles2", ["GL_OES_EGL_image"])]
[NativeFunction("opengl", EntryPoint = "glEGLImageTargetTexture2DOES")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -24683,12 +24683,12 @@ Ref pointer
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void Enable(uint cap);
[NativeName("glEnable")]
@@ -24742,12 +24742,12 @@ Ref pointer
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glEnable")]
public static void Enable(Constant cap) => Enable((uint)cap);
@@ -24842,8 +24842,8 @@ uint index
[NativeName("glEnableDriverControlQCOM")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glEnableDriverControlQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_driver_control"])]
[SupportedApiProfile("gles1", ["GL_QCOM_driver_control"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_driver_control"])]
public static extern void EnableDriverControlQCOM(uint driverControl);
[NativeName("glEnablei")]
@@ -25384,13 +25384,13 @@ uint index
[NativeName("glEndTilingQCOM")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glEndTilingQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_tiled_rendering"])]
[SupportedApiProfile("gles1", ["GL_QCOM_tiled_rendering"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_tiled_rendering"])]
public static extern void EndTilingQCOM(uint preserveMask);
[NativeName("glEndTilingQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_tiled_rendering"])]
[SupportedApiProfile("gles1", ["GL_QCOM_tiled_rendering"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_tiled_rendering"])]
[NativeFunction("opengl", EntryPoint = "glEndTilingQCOM")]
public static void EndTilingQCOM(Constant preserveMask) =>
EndTilingQCOM((uint)preserveMask);
@@ -26173,13 +26173,13 @@ Ref @params
[NativeName("glExtGetBufferPointervQCOM")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glExtGetBufferPointervQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
public static extern void ExtGetBufferPointerQCOM(uint target, void** @params);
[NativeName("glExtGetBufferPointervQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[NativeFunction("opengl", EntryPoint = "glExtGetBufferPointervQCOM")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -26193,8 +26193,8 @@ public static void ExtGetBufferPointerQCOM(uint target, Ref2D @params)
}
[NativeName("glExtGetBuffersQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[NativeFunction("opengl", EntryPoint = "glExtGetBuffersQCOM")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -26211,13 +26211,13 @@ public static uint ExtGetBufferQCOM(Ref numBuffers)
[NativeName("glExtGetBuffersQCOM")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glExtGetBuffersQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
public static extern void ExtGetBuffersQCOM(uint* buffers, int maxBuffers, int* numBuffers);
[NativeName("glExtGetBuffersQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[NativeFunction("opengl", EntryPoint = "glExtGetBuffersQCOM")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -26232,8 +26232,8 @@ public static void ExtGetBuffersQCOM(Ref buffers, int maxBuffers, Ref
}
[NativeName("glExtGetFramebuffersQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[NativeFunction("opengl", EntryPoint = "glExtGetFramebuffersQCOM")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -26250,8 +26250,8 @@ public static uint ExtGetFramebufferQCOM(Ref numFramebuffers)
[NativeName("glExtGetFramebuffersQCOM")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glExtGetFramebuffersQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
public static extern void ExtGetFramebuffersQCOM(
uint* framebuffers,
int maxFramebuffers,
@@ -26259,8 +26259,8 @@ public static extern void ExtGetFramebuffersQCOM(
);
[NativeName("glExtGetFramebuffersQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[NativeFunction("opengl", EntryPoint = "glExtGetFramebuffersQCOM")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -26280,8 +26280,8 @@ Ref numFramebuffers
[NativeName("glExtGetProgramBinarySourceQCOM")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glExtGetProgramBinarySourceQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get2"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get2"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get2"])]
public static extern void ExtGetProgramBinarySourceQCOM(
uint program,
uint shadertype,
@@ -26290,8 +26290,8 @@ public static extern void ExtGetProgramBinarySourceQCOM(
);
[NativeName("glExtGetProgramBinarySourceQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get2"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get2"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get2"])]
[NativeFunction("opengl", EntryPoint = "glExtGetProgramBinarySourceQCOM")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -26317,8 +26317,8 @@ Ref length
[NativeName("glExtGetProgramsQCOM")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glExtGetProgramsQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get2"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get2"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get2"])]
public static extern void ExtGetProgramQCOM(
uint* programs,
int maxPrograms,
@@ -26326,8 +26326,8 @@ public static extern void ExtGetProgramQCOM(
);
[NativeName("glExtGetProgramsQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get2"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get2"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get2"])]
[NativeFunction("opengl", EntryPoint = "glExtGetProgramsQCOM")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -26346,8 +26346,8 @@ Ref numPrograms
}
[NativeName("glExtGetProgramsQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get2"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get2"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get2"])]
[NativeFunction("opengl", EntryPoint = "glExtGetProgramsQCOM")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -26363,8 +26363,8 @@ public static uint ExtGetProgramQCOM(Ref numPrograms)
}
[NativeName("glExtGetRenderbuffersQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[NativeFunction("opengl", EntryPoint = "glExtGetRenderbuffersQCOM")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -26381,8 +26381,8 @@ public static uint ExtGetRenderbufferQCOM(Ref numRenderbuffers)
[NativeName("glExtGetRenderbuffersQCOM")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glExtGetRenderbuffersQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
public static extern void ExtGetRenderbuffersQCOM(
uint* renderbuffers,
int maxRenderbuffers,
@@ -26390,8 +26390,8 @@ public static extern void ExtGetRenderbuffersQCOM(
);
[NativeName("glExtGetRenderbuffersQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[NativeFunction("opengl", EntryPoint = "glExtGetRenderbuffersQCOM")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -26414,8 +26414,8 @@ Ref numRenderbuffers
}
[NativeName("glExtGetShadersQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get2"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get2"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get2"])]
[NativeFunction("opengl", EntryPoint = "glExtGetShadersQCOM")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -26432,13 +26432,13 @@ public static uint ExtGetShaderQCOM(Ref numShaders)
[NativeName("glExtGetShadersQCOM")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glExtGetShadersQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get2"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get2"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get2"])]
public static extern void ExtGetShadersQCOM(uint* shaders, int maxShaders, int* numShaders);
[NativeName("glExtGetShadersQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get2"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get2"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get2"])]
[NativeFunction("opengl", EntryPoint = "glExtGetShadersQCOM")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -26454,8 +26454,8 @@ public static void ExtGetShadersQCOM(Ref shaders, int maxShaders, Ref
[NativeName("glExtGetTexLevelParameterivQCOM")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glExtGetTexLevelParameterivQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
public static extern void ExtGetTexLevelParameterQCOM(
uint texture,
uint face,
@@ -26465,8 +26465,8 @@ public static extern void ExtGetTexLevelParameterQCOM(
);
[NativeName("glExtGetTexLevelParameterivQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[NativeFunction("opengl", EntryPoint = "glExtGetTexLevelParameterivQCOM")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -26487,8 +26487,8 @@ Ref @params
[NativeName("glExtGetTexSubImageQCOM")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glExtGetTexSubImageQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
public static extern void ExtGetTexSubImageQCOM(
uint target,
int level,
@@ -26504,8 +26504,8 @@ public static extern void ExtGetTexSubImageQCOM(
);
[NativeName("glExtGetTexSubImageQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[NativeFunction("opengl", EntryPoint = "glExtGetTexSubImageQCOM")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -26544,8 +26544,8 @@ Ref texels
[NativeName("glExtGetTexturesQCOM")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glExtGetTexturesQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
public static extern void ExtGetTexturesQCOM(
uint* textures,
int maxTextures,
@@ -26553,8 +26553,8 @@ public static extern void ExtGetTexturesQCOM(
);
[NativeName("glExtGetTexturesQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[NativeFunction("opengl", EntryPoint = "glExtGetTexturesQCOM")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -26573,16 +26573,16 @@ Ref numTextures
}
[NativeName("glExtIsProgramBinaryQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get2"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get2"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get2"])]
[NativeFunction("opengl", EntryPoint = "glExtIsProgramBinaryQCOM")]
public static MaybeBool ExtIsProgramBinaryQCOM(uint program) =>
(MaybeBool)(uint)ExtIsProgramBinaryRawQCOM(program);
[NativeName("glExtIsProgramBinaryQCOM")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glExtIsProgramBinaryQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get2"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get2"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get2"])]
public static extern uint ExtIsProgramBinaryRawQCOM(uint program);
[NativeName("glExtractComponentEXT")]
@@ -26602,8 +26602,8 @@ float scaleFactor
[NativeName("glExtTexObjectStateOverrideiQCOM")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glExtTexObjectStateOverrideiQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
public static extern void ExtTexObjectStateOverrideQCOM(
uint target,
uint pname,
@@ -26817,13 +26817,13 @@ Constant flags
[NativeName("glFenceSyncAPPLE")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glFenceSyncAPPLE")]
- [SupportedApiProfile("gles2", ["GL_APPLE_sync"])]
[SupportedApiProfile("gles1", ["GL_APPLE_sync"])]
+ [SupportedApiProfile("gles2", ["GL_APPLE_sync"])]
public static extern SyncHandle FenceSyncAPPLE(uint condition, uint flags);
[NativeName("glFenceSyncAPPLE")]
- [SupportedApiProfile("gles2", ["GL_APPLE_sync"])]
[SupportedApiProfile("gles1", ["GL_APPLE_sync"])]
+ [SupportedApiProfile("gles2", ["GL_APPLE_sync"])]
[NativeFunction("opengl", EntryPoint = "glFenceSyncAPPLE")]
public static SyncHandle FenceSyncAPPLE(
Constant condition,
@@ -26902,12 +26902,12 @@ Constant componentUsage
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void Finish();
[NativeName("glFinishAsyncSGIX")]
@@ -26937,8 +26937,8 @@ public static int FinishAsyncSGIX(Ref markerp)
[NativeName("glFinishFenceNV")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glFinishFenceNV")]
[SupportedApiProfile("gl", ["GL_NV_fence"])]
- [SupportedApiProfile("gles2", ["GL_NV_fence"])]
[SupportedApiProfile("gles1", ["GL_NV_fence"])]
+ [SupportedApiProfile("gles2", ["GL_NV_fence"])]
public static extern void FinishFenceNV(uint fence);
[NativeName("glFinishObjectAPPLE")]
@@ -27003,12 +27003,12 @@ public static int FinishAsyncSGIX(Ref markerp)
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void Flush();
[NativeName("glFlushMappedBufferRange")]
@@ -27111,13 +27111,13 @@ nuint size
[NativeName("glFlushMappedBufferRangeEXT")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glFlushMappedBufferRangeEXT")]
- [SupportedApiProfile("gles2", ["GL_EXT_map_buffer_range"])]
[SupportedApiProfile("gles1", ["GL_EXT_map_buffer_range"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_map_buffer_range"])]
public static extern void FlushMappedBufferRangeEXT(uint target, nint offset, nuint length);
[NativeName("glFlushMappedBufferRangeEXT")]
- [SupportedApiProfile("gles2", ["GL_EXT_map_buffer_range"])]
[SupportedApiProfile("gles1", ["GL_EXT_map_buffer_range"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_map_buffer_range"])]
[NativeFunction("opengl", EntryPoint = "glFlushMappedBufferRangeEXT")]
public static void FlushMappedBufferRangeEXT(
Constant target,
@@ -29141,8 +29141,8 @@ int level
ExactSpelling = true,
EntryPoint = "glFramebufferTexture2DMultisampleEXT"
)]
- [SupportedApiProfile("gles2", ["GL_EXT_multisampled_render_to_texture"])]
[SupportedApiProfile("gles1", ["GL_EXT_multisampled_render_to_texture"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_multisampled_render_to_texture"])]
public static extern void FramebufferTexture2DMultisampleEXT(
uint target,
uint attachment,
@@ -29153,8 +29153,8 @@ uint samples
);
[NativeName("glFramebufferTexture2DMultisampleEXT")]
- [SupportedApiProfile("gles2", ["GL_EXT_multisampled_render_to_texture"])]
[SupportedApiProfile("gles1", ["GL_EXT_multisampled_render_to_texture"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_multisampled_render_to_texture"])]
[NativeFunction("opengl", EntryPoint = "glFramebufferTexture2DMultisampleEXT")]
public static void FramebufferTexture2DMultisampleEXT(
Constant target,
@@ -29179,8 +29179,8 @@ uint samples
ExactSpelling = true,
EntryPoint = "glFramebufferTexture2DMultisampleIMG"
)]
- [SupportedApiProfile("gles2", ["GL_IMG_multisampled_render_to_texture"])]
[SupportedApiProfile("gles1", ["GL_IMG_multisampled_render_to_texture"])]
+ [SupportedApiProfile("gles2", ["GL_IMG_multisampled_render_to_texture"])]
public static extern void FramebufferTexture2DMultisampleIMG(
uint target,
uint attachment,
@@ -29191,8 +29191,8 @@ uint samples
);
[NativeName("glFramebufferTexture2DMultisampleIMG")]
- [SupportedApiProfile("gles2", ["GL_IMG_multisampled_render_to_texture"])]
[SupportedApiProfile("gles1", ["GL_IMG_multisampled_render_to_texture"])]
+ [SupportedApiProfile("gles2", ["GL_IMG_multisampled_render_to_texture"])]
[NativeFunction("opengl", EntryPoint = "glFramebufferTexture2DMultisampleIMG")]
public static void FramebufferTexture2DMultisampleIMG(
Constant target,
@@ -29835,12 +29835,12 @@ int level
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void FrontFace(uint mode);
[NativeName("glFrontFace")]
@@ -29894,12 +29894,12 @@ int level
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glFrontFace")]
public static void FrontFace(Constant mode) =>
FrontFace((uint)mode);
@@ -30008,12 +30008,12 @@ double zFar
],
MinVersion = "1.5"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glGenBuffers")]
public static uint GenBuffer()
{
@@ -30074,12 +30074,12 @@ public static uint GenBufferARB()
],
MinVersion = "1.5"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void GenBuffers(uint n, uint* buffers);
[NativeName("glGenBuffers")]
@@ -30123,12 +30123,12 @@ public static uint GenBufferARB()
],
MinVersion = "1.5"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glGenBuffers")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -30329,8 +30329,8 @@ public static uint GenFenceAPPLE()
[NativeName("glGenFencesNV")]
[SupportedApiProfile("gl", ["GL_NV_fence"])]
- [SupportedApiProfile("gles2", ["GL_NV_fence"])]
[SupportedApiProfile("gles1", ["GL_NV_fence"])]
+ [SupportedApiProfile("gles2", ["GL_NV_fence"])]
[NativeFunction("opengl", EntryPoint = "glGenFencesNV")]
public static uint GenFenceNV()
{
@@ -30361,14 +30361,14 @@ public static void GenFencesAPPLE(uint n, Ref fences)
[NativeName("glGenFencesNV")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glGenFencesNV")]
[SupportedApiProfile("gl", ["GL_NV_fence"])]
- [SupportedApiProfile("gles2", ["GL_NV_fence"])]
[SupportedApiProfile("gles1", ["GL_NV_fence"])]
+ [SupportedApiProfile("gles2", ["GL_NV_fence"])]
public static extern void GenFencesNV(uint n, uint* fences);
[NativeName("glGenFencesNV")]
[SupportedApiProfile("gl", ["GL_NV_fence"])]
- [SupportedApiProfile("gles2", ["GL_NV_fence"])]
[SupportedApiProfile("gles1", ["GL_NV_fence"])]
+ [SupportedApiProfile("gles2", ["GL_NV_fence"])]
[NativeFunction("opengl", EntryPoint = "glGenFencesNV")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -31609,12 +31609,12 @@ uint components
],
MinVersion = "1.1"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glGenTextures")]
public static uint GenTexture()
{
@@ -31683,12 +31683,12 @@ public static uint GenTextureEXT()
],
MinVersion = "1.1"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void GenTextures(uint n, uint* textures);
[NativeName("glGenTextures")]
@@ -31740,12 +31740,12 @@ public static uint GenTextureEXT()
],
MinVersion = "1.1"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glGenTextures")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -31972,8 +31972,8 @@ public static uint GenVertexArrayAPPLE()
}
[NativeName("glGenVertexArraysOES")]
- [SupportedApiProfile("gles2", ["GL_OES_vertex_array_object"])]
[SupportedApiProfile("gles1", ["GL_OES_vertex_array_object"])]
+ [SupportedApiProfile("gles2", ["GL_OES_vertex_array_object"])]
[NativeFunction("opengl", EntryPoint = "glGenVertexArraysOES")]
public static uint GenVertexArrayOES()
{
@@ -32092,13 +32092,13 @@ public static void GenVertexArraysAPPLE(uint n, Ref arrays)
[NativeName("glGenVertexArraysOES")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glGenVertexArraysOES")]
- [SupportedApiProfile("gles2", ["GL_OES_vertex_array_object"])]
[SupportedApiProfile("gles1", ["GL_OES_vertex_array_object"])]
+ [SupportedApiProfile("gles2", ["GL_OES_vertex_array_object"])]
public static extern void GenVertexArraysOES(uint n, uint* arrays);
[NativeName("glGenVertexArraysOES")]
- [SupportedApiProfile("gles2", ["GL_OES_vertex_array_object"])]
[SupportedApiProfile("gles1", ["GL_OES_vertex_array_object"])]
+ [SupportedApiProfile("gles2", ["GL_OES_vertex_array_object"])]
[NativeFunction("opengl", EntryPoint = "glGenVertexArraysOES")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -35219,12 +35219,12 @@ Ref data
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void GetBoolean(uint pname, uint* data);
[NativeName("glGetBooleanv")]
@@ -35278,12 +35278,12 @@ Ref data
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glGetBooleanv")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -35419,12 +35419,12 @@ Ref @params
],
MinVersion = "1.5"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void GetBufferParameter(uint target, uint pname, int* @params);
[NativeName("glGetBufferParameteriv")]
@@ -35468,12 +35468,12 @@ Ref @params
],
MinVersion = "1.5"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glGetBufferParameteriv")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -35675,13 +35675,13 @@ Ref2D @params
[NativeName("glGetBufferPointervOES")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glGetBufferPointervOES")]
- [SupportedApiProfile("gles2", ["GL_OES_mapbuffer"])]
[SupportedApiProfile("gles1", ["GL_OES_mapbuffer"])]
+ [SupportedApiProfile("gles2", ["GL_OES_mapbuffer"])]
public static extern void GetBufferPointerOES(uint target, uint pname, void** @params);
[NativeName("glGetBufferPointervOES")]
- [SupportedApiProfile("gles2", ["GL_OES_mapbuffer"])]
[SupportedApiProfile("gles1", ["GL_OES_mapbuffer"])]
+ [SupportedApiProfile("gles2", ["GL_OES_mapbuffer"])]
[NativeFunction("opengl", EntryPoint = "glGetBufferPointervOES")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -37768,13 +37768,13 @@ public static void GetDouble(Constant pname, Ref
[NativeName("glGetDriverControlsQCOM")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glGetDriverControlsQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_driver_control"])]
[SupportedApiProfile("gles1", ["GL_QCOM_driver_control"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_driver_control"])]
public static extern void GetDriverControlQCOM(int* num, uint size, uint* driverControls);
[NativeName("glGetDriverControlsQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_driver_control"])]
[SupportedApiProfile("gles1", ["GL_QCOM_driver_control"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_driver_control"])]
[NativeFunction("opengl", EntryPoint = "glGetDriverControlsQCOM")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -37789,8 +37789,8 @@ public static void GetDriverControlQCOM(Ref num, uint size, Ref drive
}
[NativeName("glGetDriverControlsQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_driver_control"])]
[SupportedApiProfile("gles1", ["GL_QCOM_driver_control"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_driver_control"])]
[NativeFunction("opengl", EntryPoint = "glGetDriverControlsQCOM")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -37807,8 +37807,8 @@ public static uint GetDriverControlQCOM(Ref num)
[NativeName("glGetDriverControlStringQCOM")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glGetDriverControlStringQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_driver_control"])]
[SupportedApiProfile("gles1", ["GL_QCOM_driver_control"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_driver_control"])]
public static extern void GetDriverControlStringQCOM(
uint driverControl,
uint bufSize,
@@ -37817,8 +37817,8 @@ public static extern void GetDriverControlStringQCOM(
);
[NativeName("glGetDriverControlStringQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_driver_control"])]
[SupportedApiProfile("gles1", ["GL_QCOM_driver_control"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_driver_control"])]
[NativeFunction("opengl", EntryPoint = "glGetDriverControlStringQCOM")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -37843,8 +37843,8 @@ Ref driverControlString
}
[NativeName("glGetDriverControlStringQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_driver_control"])]
[SupportedApiProfile("gles1", ["GL_QCOM_driver_control"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_driver_control"])]
[NativeFunction("opengl", EntryPoint = "glGetDriverControlStringQCOM")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -37915,12 +37915,12 @@ public static sbyte GetDriverControlStringQCOM(uint driverControl, Ref len
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glGetError")]
public static Constant GetError() =>
(Constant)(uint)GetErrorRaw();
@@ -37977,25 +37977,25 @@ public static Constant GetError() =>
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern uint GetErrorRaw();
[NativeName("glGetFenceivNV")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glGetFenceivNV")]
[SupportedApiProfile("gl", ["GL_NV_fence"])]
- [SupportedApiProfile("gles2", ["GL_NV_fence"])]
[SupportedApiProfile("gles1", ["GL_NV_fence"])]
+ [SupportedApiProfile("gles2", ["GL_NV_fence"])]
public static extern void GetFenceNV(uint fence, uint pname, int* @params);
[NativeName("glGetFenceivNV")]
[SupportedApiProfile("gl", ["GL_NV_fence"])]
- [SupportedApiProfile("gles2", ["GL_NV_fence"])]
[SupportedApiProfile("gles1", ["GL_NV_fence"])]
+ [SupportedApiProfile("gles2", ["GL_NV_fence"])]
[NativeFunction("opengl", EntryPoint = "glGetFenceivNV")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -38358,12 +38358,12 @@ Ref data
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", MaxVersion = "2.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", MaxVersion = "2.0")]
public static extern void GetFloat(uint pname, float* data);
[NativeName("glGetFloatv")]
@@ -38417,12 +38417,12 @@ Ref data
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", MaxVersion = "2.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", MaxVersion = "2.0")]
[NativeFunction("opengl", EntryPoint = "glGetFloatv")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -39246,16 +39246,16 @@ public static Constant GetGraphicsResetStatus
public static extern uint GetGraphicsResetStatusRawARB();
[NativeName("glGetGraphicsResetStatusEXT")]
- [SupportedApiProfile("gles2", ["GL_EXT_robustness"])]
[SupportedApiProfile("gles1", ["GL_EXT_robustness"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_robustness"])]
[NativeFunction("opengl", EntryPoint = "glGetGraphicsResetStatusEXT")]
public static Constant GetGraphicsResetStatusEXT() =>
(Constant)(uint)GetGraphicsResetStatusRawEXT();
[NativeName("glGetGraphicsResetStatusEXT")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glGetGraphicsResetStatusEXT")]
- [SupportedApiProfile("gles2", ["GL_EXT_robustness"])]
[SupportedApiProfile("gles1", ["GL_EXT_robustness"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_robustness"])]
public static extern uint GetGraphicsResetStatusRawEXT();
[NativeName("glGetGraphicsResetStatusKHR")]
@@ -39790,13 +39790,13 @@ public static void GetInteger64(Constant pname, Ref @params
[NativeName("glGetnUniformfvEXT")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glGetnUniformfvEXT")]
- [SupportedApiProfile("gles2", ["GL_EXT_robustness"])]
[SupportedApiProfile("gles1", ["GL_EXT_robustness"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_robustness"])]
public static extern void GetnUniformEXT(
uint program,
int location,
@@ -44215,8 +44215,8 @@ public static extern void GetnUniformEXT(
);
[NativeName("glGetnUniformfvEXT")]
- [SupportedApiProfile("gles2", ["GL_EXT_robustness"])]
[SupportedApiProfile("gles1", ["GL_EXT_robustness"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_robustness"])]
[NativeFunction("opengl", EntryPoint = "glGetnUniformfvEXT")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -44369,8 +44369,8 @@ Ref @params
[NativeName("glGetnUniformivEXT")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glGetnUniformivEXT")]
- [SupportedApiProfile("gles2", ["GL_EXT_robustness"])]
[SupportedApiProfile("gles1", ["GL_EXT_robustness"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_robustness"])]
public static extern void GetnUniformEXT(
uint program,
int location,
@@ -44379,8 +44379,8 @@ public static extern void GetnUniformEXT(
);
[NativeName("glGetnUniformivEXT")]
- [SupportedApiProfile("gles2", ["GL_EXT_robustness"])]
[SupportedApiProfile("gles1", ["GL_EXT_robustness"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_robustness"])]
[NativeFunction("opengl", EntryPoint = "glGetnUniformivEXT")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -51397,12 +51397,12 @@ public static ushort GetStageIndexNV(Constant shaderty
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern byte* GetString(uint name);
[NativeName("glGetString")]
@@ -51456,12 +51456,12 @@ public static ushort GetStageIndexNV(Constant shaderty
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glGetString")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -51854,8 +51854,8 @@ Ref length
[NativeName("glGetSyncivAPPLE")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glGetSyncivAPPLE")]
- [SupportedApiProfile("gles2", ["GL_APPLE_sync"])]
[SupportedApiProfile("gles1", ["GL_APPLE_sync"])]
+ [SupportedApiProfile("gles2", ["GL_APPLE_sync"])]
public static extern void GetSyncAPPLE(
SyncHandle sync,
uint pname,
@@ -51865,8 +51865,8 @@ public static extern void GetSyncAPPLE(
);
[NativeName("glGetSyncivAPPLE")]
- [SupportedApiProfile("gles2", ["GL_APPLE_sync"])]
[SupportedApiProfile("gles1", ["GL_APPLE_sync"])]
+ [SupportedApiProfile("gles2", ["GL_APPLE_sync"])]
[NativeFunction("opengl", EntryPoint = "glGetSyncivAPPLE")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -51887,8 +51887,8 @@ Ref values
}
[NativeName("glGetSyncivAPPLE")]
- [SupportedApiProfile("gles2", ["GL_APPLE_sync"])]
[SupportedApiProfile("gles1", ["GL_APPLE_sync"])]
+ [SupportedApiProfile("gles2", ["GL_APPLE_sync"])]
[NativeFunction("opengl", EntryPoint = "glGetSyncivAPPLE")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -52916,12 +52916,12 @@ Ref @params
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", MaxVersion = "2.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", MaxVersion = "2.0")]
public static extern void GetTexParameter(uint target, uint pname, float* @params);
[NativeName("glGetTexParameterfv")]
@@ -52975,12 +52975,12 @@ Ref @params
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", MaxVersion = "2.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", MaxVersion = "2.0")]
[NativeFunction("opengl", EntryPoint = "glGetTexParameterfv")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -53323,12 +53323,12 @@ Ref @params
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void GetTexParameter(uint target, uint pname, int* @params);
[NativeName("glGetTexParameteriv")]
@@ -53382,12 +53382,12 @@ Ref @params
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glGetTexParameteriv")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -58361,12 +58361,12 @@ public static uint GetVideouivNV(uint video_slot)
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void Hint(uint target, uint mode);
[NativeName("glHint")]
@@ -58420,12 +58420,12 @@ public static uint GetVideouivNV(uint video_slot)
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glHint")]
public static void Hint(
Constant target,
@@ -59623,15 +59623,15 @@ public static void IndexxvOES(Ref component)
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glInsertEventMarkerEXT")]
[SupportedApiProfile("gl", ["GL_EXT_debug_marker"])]
[SupportedApiProfile("glcore", ["GL_EXT_debug_marker"])]
- [SupportedApiProfile("gles2", ["GL_EXT_debug_marker"])]
[SupportedApiProfile("gles1", ["GL_EXT_debug_marker"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_debug_marker"])]
public static extern void InsertEventMarkerEXT(uint length, sbyte* marker);
[NativeName("glInsertEventMarkerEXT")]
[SupportedApiProfile("gl", ["GL_EXT_debug_marker"])]
[SupportedApiProfile("glcore", ["GL_EXT_debug_marker"])]
- [SupportedApiProfile("gles2", ["GL_EXT_debug_marker"])]
[SupportedApiProfile("gles1", ["GL_EXT_debug_marker"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_debug_marker"])]
[NativeFunction("opengl", EntryPoint = "glInsertEventMarkerEXT")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -60854,12 +60854,12 @@ public static MaybeBool IsAsyncMarkerSGIX(uint marker) =>
],
MinVersion = "1.5"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glIsBuffer")]
public static MaybeBool IsBuffer(uint buffer) =>
(MaybeBool)(uint)IsBufferRaw(buffer);
@@ -60917,12 +60917,12 @@ public static MaybeBool IsBufferARB(uint buffer) =>
],
MinVersion = "1.5"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern uint IsBufferRaw(uint buffer);
[NativeName("glIsBufferResidentNV")]
@@ -61003,12 +61003,12 @@ public static MaybeBool IsCommandListNV(uint list) =>
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern uint IsEnabled(uint cap);
[NativeName("glIsEnabled")]
@@ -61062,12 +61062,12 @@ public static MaybeBool IsCommandListNV(uint list) =>
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glIsEnabled")]
public static MaybeBool IsEnabled(Constant cap) =>
(MaybeBool)(uint)IsEnabled((uint)cap);
@@ -61218,8 +61218,8 @@ public static MaybeBool IsFenceAPPLE(uint fence) =>
[NativeName("glIsFenceNV")]
[SupportedApiProfile("gl", ["GL_NV_fence"])]
- [SupportedApiProfile("gles2", ["GL_NV_fence"])]
[SupportedApiProfile("gles1", ["GL_NV_fence"])]
+ [SupportedApiProfile("gles2", ["GL_NV_fence"])]
[NativeFunction("opengl", EntryPoint = "glIsFenceNV")]
public static MaybeBool IsFenceNV(uint fence) =>
(MaybeBool)(uint)IsFenceRawNV(fence);
@@ -61227,8 +61227,8 @@ public static MaybeBool IsFenceNV(uint fence) =>
[NativeName("glIsFenceNV")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glIsFenceNV")]
[SupportedApiProfile("gl", ["GL_NV_fence"])]
- [SupportedApiProfile("gles2", ["GL_NV_fence"])]
[SupportedApiProfile("gles1", ["GL_NV_fence"])]
+ [SupportedApiProfile("gles2", ["GL_NV_fence"])]
public static extern uint IsFenceRawNV(uint fence);
[NativeName("glIsFramebuffer")]
@@ -62221,16 +62221,16 @@ public static MaybeBool IsSync(SyncHandle sync) =>
(MaybeBool)(uint)IsSyncRaw(sync);
[NativeName("glIsSyncAPPLE")]
- [SupportedApiProfile("gles2", ["GL_APPLE_sync"])]
[SupportedApiProfile("gles1", ["GL_APPLE_sync"])]
+ [SupportedApiProfile("gles2", ["GL_APPLE_sync"])]
[NativeFunction("opengl", EntryPoint = "glIsSyncAPPLE")]
public static MaybeBool IsSyncAPPLE(SyncHandle sync) =>
(MaybeBool)(uint)IsSyncRawAPPLE(sync);
[NativeName("glIsSyncAPPLE")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glIsSyncAPPLE")]
- [SupportedApiProfile("gles2", ["GL_APPLE_sync"])]
[SupportedApiProfile("gles1", ["GL_APPLE_sync"])]
+ [SupportedApiProfile("gles2", ["GL_APPLE_sync"])]
public static extern uint IsSyncRawAPPLE(SyncHandle sync);
[NativeName("glIsSync")]
@@ -62318,12 +62318,12 @@ public static MaybeBool IsSyncAPPLE(SyncHandle sync) =>
],
MinVersion = "1.1"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glIsTexture")]
public static MaybeBool IsTexture(uint texture) =>
(MaybeBool)(uint)IsTextureRaw(texture);
@@ -62417,12 +62417,12 @@ public static MaybeBool IsTextureHandleResidentNV(ulong handle) =>
],
MinVersion = "1.1"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern uint IsTextureRaw(uint texture);
[NativeName("glIsTransformFeedback")]
@@ -62567,16 +62567,16 @@ public static MaybeBool IsVertexArrayAPPLE(uint array) =>
public static extern uint IsVertexArrayRawAPPLE(uint array);
[NativeName("glIsVertexArrayOES")]
- [SupportedApiProfile("gles2", ["GL_OES_vertex_array_object"])]
[SupportedApiProfile("gles1", ["GL_OES_vertex_array_object"])]
+ [SupportedApiProfile("gles2", ["GL_OES_vertex_array_object"])]
[NativeFunction("opengl", EntryPoint = "glIsVertexArrayOES")]
public static MaybeBool IsVertexArrayOES(uint array) =>
(MaybeBool)(uint)IsVertexArrayRawOES(array);
[NativeName("glIsVertexArrayOES")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glIsVertexArrayOES")]
- [SupportedApiProfile("gles2", ["GL_OES_vertex_array_object"])]
[SupportedApiProfile("gles1", ["GL_OES_vertex_array_object"])]
+ [SupportedApiProfile("gles2", ["GL_OES_vertex_array_object"])]
public static extern uint IsVertexArrayRawOES(uint array);
[NativeName("glIsVertexArray")]
@@ -63499,12 +63499,12 @@ Ref @params
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", MaxVersion = "2.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", MaxVersion = "2.0")]
public static extern void LineWidth(float width);
[NativeName("glLineWidthx")]
@@ -64892,13 +64892,13 @@ Constant access
[NativeName("glMapBufferOES")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glMapBufferOES")]
- [SupportedApiProfile("gles2", ["GL_OES_mapbuffer"])]
[SupportedApiProfile("gles1", ["GL_OES_mapbuffer"])]
+ [SupportedApiProfile("gles2", ["GL_OES_mapbuffer"])]
public static extern void* MapBufferOES(uint target, uint access);
[NativeName("glMapBufferOES")]
- [SupportedApiProfile("gles2", ["GL_OES_mapbuffer"])]
[SupportedApiProfile("gles1", ["GL_OES_mapbuffer"])]
+ [SupportedApiProfile("gles2", ["GL_OES_mapbuffer"])]
[NativeFunction("opengl", EntryPoint = "glMapBufferOES")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -65003,8 +65003,8 @@ Constant access
[NativeName("glMapBufferRangeEXT")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glMapBufferRangeEXT")]
- [SupportedApiProfile("gles2", ["GL_EXT_map_buffer_range"])]
[SupportedApiProfile("gles1", ["GL_EXT_map_buffer_range"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_map_buffer_range"])]
public static extern void* MapBufferRangeEXT(
uint target,
nint offset,
@@ -65013,8 +65013,8 @@ uint access
);
[NativeName("glMapBufferRangeEXT")]
- [SupportedApiProfile("gles2", ["GL_EXT_map_buffer_range"])]
[SupportedApiProfile("gles1", ["GL_EXT_map_buffer_range"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_map_buffer_range"])]
[NativeFunction("opengl", EntryPoint = "glMapBufferRangeEXT")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -67461,8 +67461,8 @@ uint drawcount
[NativeName("glMultiDrawArraysEXT")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glMultiDrawArraysEXT")]
[SupportedApiProfile("gl", ["GL_EXT_multi_draw_arrays"])]
- [SupportedApiProfile("gles2", ["GL_EXT_multi_draw_arrays"])]
[SupportedApiProfile("gles1", ["GL_EXT_multi_draw_arrays"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_multi_draw_arrays"])]
public static extern void MultiDrawArraysEXT(
uint mode,
int* first,
@@ -67472,8 +67472,8 @@ uint primcount
[NativeName("glMultiDrawArraysEXT")]
[SupportedApiProfile("gl", ["GL_EXT_multi_draw_arrays"])]
- [SupportedApiProfile("gles2", ["GL_EXT_multi_draw_arrays"])]
[SupportedApiProfile("gles1", ["GL_EXT_multi_draw_arrays"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_multi_draw_arrays"])]
[NativeFunction("opengl", EntryPoint = "glMultiDrawArraysEXT")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -68091,8 +68091,8 @@ Ref basevertex
[NativeName("glMultiDrawElementsEXT")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glMultiDrawElementsEXT")]
[SupportedApiProfile("gl", ["GL_EXT_multi_draw_arrays"])]
- [SupportedApiProfile("gles2", ["GL_EXT_multi_draw_arrays"])]
[SupportedApiProfile("gles1", ["GL_EXT_multi_draw_arrays"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_multi_draw_arrays"])]
public static extern void MultiDrawElementsEXT(
uint mode,
uint* count,
@@ -68103,8 +68103,8 @@ uint primcount
[NativeName("glMultiDrawElementsEXT")]
[SupportedApiProfile("gl", ["GL_EXT_multi_draw_arrays"])]
- [SupportedApiProfile("gles2", ["GL_EXT_multi_draw_arrays"])]
[SupportedApiProfile("gles1", ["GL_EXT_multi_draw_arrays"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_multi_draw_arrays"])]
[NativeFunction("opengl", EntryPoint = "glMultiDrawElementsEXT")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -77701,12 +77701,12 @@ float param1
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void PixelStore(uint pname, int param1);
[NativeName("glPixelStorei")]
@@ -77760,12 +77760,12 @@ float param1
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glPixelStorei")]
public static void PixelStore(
Constant pname,
@@ -79130,12 +79130,12 @@ Constant mode
],
MinVersion = "1.1"
)]
+ [SupportedApiProfile("gles1", MaxVersion = "2.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", MaxVersion = "2.0")]
public static extern void PolygonOffset(float factor, float units);
[NativeName("glPolygonOffsetClamp")]
@@ -79334,8 +79334,8 @@ public static void PolygonStipple(Ref mask)
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glPopGroupMarkerEXT")]
[SupportedApiProfile("gl", ["GL_EXT_debug_marker"])]
[SupportedApiProfile("glcore", ["GL_EXT_debug_marker"])]
- [SupportedApiProfile("gles2", ["GL_EXT_debug_marker"])]
[SupportedApiProfile("gles1", ["GL_EXT_debug_marker"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_debug_marker"])]
public static extern void PopGroupMarkerEXT();
[NativeName("glPopMatrix")]
@@ -87151,15 +87151,15 @@ Ref message
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glPushGroupMarkerEXT")]
[SupportedApiProfile("gl", ["GL_EXT_debug_marker"])]
[SupportedApiProfile("glcore", ["GL_EXT_debug_marker"])]
- [SupportedApiProfile("gles2", ["GL_EXT_debug_marker"])]
[SupportedApiProfile("gles1", ["GL_EXT_debug_marker"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_debug_marker"])]
public static extern void PushGroupMarkerEXT(uint length, sbyte* marker);
[NativeName("glPushGroupMarkerEXT")]
[SupportedApiProfile("gl", ["GL_EXT_debug_marker"])]
[SupportedApiProfile("glcore", ["GL_EXT_debug_marker"])]
- [SupportedApiProfile("gles2", ["GL_EXT_debug_marker"])]
[SupportedApiProfile("gles1", ["GL_EXT_debug_marker"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_debug_marker"])]
[NativeFunction("opengl", EntryPoint = "glPushGroupMarkerEXT")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -88885,8 +88885,8 @@ Ref data
[NativeName("glReadnPixelsEXT")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glReadnPixelsEXT")]
- [SupportedApiProfile("gles2", ["GL_EXT_robustness"])]
[SupportedApiProfile("gles1", ["GL_EXT_robustness"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_robustness"])]
public static extern void ReadnPixelsEXT(
int x,
int y,
@@ -88899,8 +88899,8 @@ public static extern void ReadnPixelsEXT(
);
[NativeName("glReadnPixelsEXT")]
- [SupportedApiProfile("gles2", ["GL_EXT_robustness"])]
[SupportedApiProfile("gles1", ["GL_EXT_robustness"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_robustness"])]
[NativeFunction("opengl", EntryPoint = "glReadnPixelsEXT")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -89011,12 +89011,12 @@ Ref data
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void ReadPixels(
int x,
int y,
@@ -89078,12 +89078,12 @@ public static extern void ReadPixels(
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glReadPixels")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -89882,8 +89882,8 @@ uint height
ExactSpelling = true,
EntryPoint = "glRenderbufferStorageMultisampleAPPLE"
)]
- [SupportedApiProfile("gles2", ["GL_APPLE_framebuffer_multisample"])]
[SupportedApiProfile("gles1", ["GL_APPLE_framebuffer_multisample"])]
+ [SupportedApiProfile("gles2", ["GL_APPLE_framebuffer_multisample"])]
public static extern void RenderbufferStorageMultisampleAPPLE(
uint target,
uint samples,
@@ -89893,8 +89893,8 @@ uint height
);
[NativeName("glRenderbufferStorageMultisampleAPPLE")]
- [SupportedApiProfile("gles2", ["GL_APPLE_framebuffer_multisample"])]
[SupportedApiProfile("gles1", ["GL_APPLE_framebuffer_multisample"])]
+ [SupportedApiProfile("gles2", ["GL_APPLE_framebuffer_multisample"])]
[NativeFunction("opengl", EntryPoint = "glRenderbufferStorageMultisampleAPPLE")]
public static void RenderbufferStorageMultisampleAPPLE(
Constant target,
@@ -89956,8 +89956,8 @@ uint height
EntryPoint = "glRenderbufferStorageMultisampleEXT"
)]
[SupportedApiProfile("gl", ["GL_EXT_framebuffer_multisample"])]
- [SupportedApiProfile("gles2", ["GL_EXT_multisampled_render_to_texture"])]
[SupportedApiProfile("gles1", ["GL_EXT_multisampled_render_to_texture"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_multisampled_render_to_texture"])]
public static extern void RenderbufferStorageMultisampleEXT(
uint target,
uint samples,
@@ -89968,8 +89968,8 @@ uint height
[NativeName("glRenderbufferStorageMultisampleEXT")]
[SupportedApiProfile("gl", ["GL_EXT_framebuffer_multisample"])]
- [SupportedApiProfile("gles2", ["GL_EXT_multisampled_render_to_texture"])]
[SupportedApiProfile("gles1", ["GL_EXT_multisampled_render_to_texture"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_multisampled_render_to_texture"])]
[NativeFunction("opengl", EntryPoint = "glRenderbufferStorageMultisampleEXT")]
public static void RenderbufferStorageMultisampleEXT(
Constant target,
@@ -89992,8 +89992,8 @@ uint height
ExactSpelling = true,
EntryPoint = "glRenderbufferStorageMultisampleIMG"
)]
- [SupportedApiProfile("gles2", ["GL_IMG_multisampled_render_to_texture"])]
[SupportedApiProfile("gles1", ["GL_IMG_multisampled_render_to_texture"])]
+ [SupportedApiProfile("gles2", ["GL_IMG_multisampled_render_to_texture"])]
public static extern void RenderbufferStorageMultisampleIMG(
uint target,
uint samples,
@@ -90003,8 +90003,8 @@ uint height
);
[NativeName("glRenderbufferStorageMultisampleIMG")]
- [SupportedApiProfile("gles2", ["GL_IMG_multisampled_render_to_texture"])]
[SupportedApiProfile("gles1", ["GL_IMG_multisampled_render_to_texture"])]
+ [SupportedApiProfile("gles2", ["GL_IMG_multisampled_render_to_texture"])]
[NativeFunction("opengl", EntryPoint = "glRenderbufferStorageMultisampleIMG")]
public static void RenderbufferStorageMultisampleIMG(
Constant target,
@@ -91753,8 +91753,8 @@ public static void ResetMinmaxEXT(Constant target
ExactSpelling = true,
EntryPoint = "glResolveMultisampleFramebufferAPPLE"
)]
- [SupportedApiProfile("gles2", ["GL_APPLE_framebuffer_multisample"])]
[SupportedApiProfile("gles1", ["GL_APPLE_framebuffer_multisample"])]
+ [SupportedApiProfile("gles2", ["GL_APPLE_framebuffer_multisample"])]
public static extern void ResolveMultisampleFramebufferAPPLE();
[NativeName("glResumeTransformFeedback")]
@@ -91910,12 +91910,12 @@ public static void ResetMinmaxEXT(Constant target
],
MinVersion = "1.3"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void SampleCoverage(float value, uint invert);
[NativeName("glSampleCoverage")]
@@ -91963,12 +91963,12 @@ public static void ResetMinmaxEXT(Constant target
],
MinVersion = "1.3"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glSampleCoverage")]
public static void SampleCoverage(float value, MaybeBool invert) =>
SampleCoverage(value, (uint)invert);
@@ -92867,12 +92867,12 @@ Ref param2
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void Scissor(int x, int y, uint width, uint height);
[NativeName("glScissorArrayv")]
@@ -94629,14 +94629,14 @@ Ref column
[NativeName("glSetFenceNV")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glSetFenceNV")]
[SupportedApiProfile("gl", ["GL_NV_fence"])]
- [SupportedApiProfile("gles2", ["GL_NV_fence"])]
[SupportedApiProfile("gles1", ["GL_NV_fence"])]
+ [SupportedApiProfile("gles2", ["GL_NV_fence"])]
public static extern void SetFenceNV(uint fence, uint condition);
[NativeName("glSetFenceNV")]
[SupportedApiProfile("gl", ["GL_NV_fence"])]
- [SupportedApiProfile("gles2", ["GL_NV_fence"])]
[SupportedApiProfile("gles1", ["GL_NV_fence"])]
+ [SupportedApiProfile("gles2", ["GL_NV_fence"])]
[NativeFunction("opengl", EntryPoint = "glSetFenceNV")]
public static void SetFenceNV(
uint fence,
@@ -95663,8 +95663,8 @@ Ref @params
[NativeName("glStartTilingQCOM")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glStartTilingQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_tiled_rendering"])]
[SupportedApiProfile("gles1", ["GL_QCOM_tiled_rendering"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_tiled_rendering"])]
public static extern void StartTilingQCOM(
uint x,
uint y,
@@ -95674,8 +95674,8 @@ uint preserveMask
);
[NativeName("glStartTilingQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_tiled_rendering"])]
[SupportedApiProfile("gles1", ["GL_QCOM_tiled_rendering"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_tiled_rendering"])]
[NativeFunction("opengl", EntryPoint = "glStartTilingQCOM")]
public static void StartTilingQCOM(
uint x,
@@ -95817,12 +95817,12 @@ uint mask
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void StencilFunc(uint func, int @ref, uint mask);
[NativeName("glStencilFunc")]
@@ -95876,12 +95876,12 @@ uint mask
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glStencilFunc")]
public static void StencilFunc(
Constant func,
@@ -96060,12 +96060,12 @@ uint mask
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void StencilMask(uint mask);
[NativeName("glStencilMaskSeparate")]
@@ -96217,12 +96217,12 @@ uint mask
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void StencilOp(uint fail, uint zfail, uint zpass);
[NativeName("glStencilOp")]
@@ -96276,12 +96276,12 @@ uint mask
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glStencilOp")]
public static void StencilOp(
Constant fail,
@@ -96884,8 +96884,8 @@ public static MaybeBool TestFenceAPPLE(uint fence) =>
[NativeName("glTestFenceNV")]
[SupportedApiProfile("gl", ["GL_NV_fence"])]
- [SupportedApiProfile("gles2", ["GL_NV_fence"])]
[SupportedApiProfile("gles1", ["GL_NV_fence"])]
+ [SupportedApiProfile("gles2", ["GL_NV_fence"])]
[NativeFunction("opengl", EntryPoint = "glTestFenceNV")]
public static MaybeBool TestFenceNV(uint fence) =>
(MaybeBool)(uint)TestFenceRawNV(fence);
@@ -96893,8 +96893,8 @@ public static MaybeBool TestFenceNV(uint fence) =>
[NativeName("glTestFenceNV")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glTestFenceNV")]
[SupportedApiProfile("gl", ["GL_NV_fence"])]
- [SupportedApiProfile("gles2", ["GL_NV_fence"])]
[SupportedApiProfile("gles1", ["GL_NV_fence"])]
+ [SupportedApiProfile("gles2", ["GL_NV_fence"])]
public static extern uint TestFenceRawNV(uint fence);
[NativeName("glTestObjectAPPLE")]
@@ -100906,12 +100906,12 @@ Ref pixels
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void TexImage2D(
uint target,
int level,
@@ -100975,12 +100975,12 @@ public static extern void TexImage2D(
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glTexImage2D")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -101776,12 +101776,12 @@ MaybeBool commit
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", MaxVersion = "2.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", MaxVersion = "2.0")]
public static extern void TexParameter(uint target, uint pname, float param2);
[NativeName("glTexParameterf")]
@@ -101835,12 +101835,12 @@ MaybeBool commit
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", MaxVersion = "2.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", MaxVersion = "2.0")]
[NativeFunction("opengl", EntryPoint = "glTexParameterf")]
public static void TexParameter(
Constant target,
@@ -101900,12 +101900,12 @@ float param2
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", MaxVersion = "2.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", MaxVersion = "2.0")]
public static extern void TexParameter(uint target, uint pname, float* @params);
[NativeName("glTexParameterfv")]
@@ -101959,12 +101959,12 @@ float param2
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", MaxVersion = "2.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", MaxVersion = "2.0")]
[NativeFunction("opengl", EntryPoint = "glTexParameterfv")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -102033,12 +102033,12 @@ Ref @params
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void TexParameter(uint target, uint pname, int param2);
[NativeName("glTexParameteri")]
@@ -102092,12 +102092,12 @@ Ref @params
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glTexParameteri")]
public static void TexParameter(
Constant target,
@@ -102431,12 +102431,12 @@ Ref @params
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void TexParameter(uint target, uint pname, int* @params);
[NativeName("glTexParameteriv")]
@@ -102490,12 +102490,12 @@ Ref @params
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glTexParameteriv")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -102673,8 +102673,8 @@ uint width
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glTexStorage1DEXT")]
[SupportedApiProfile("gl", ["GL_EXT_texture_storage"])]
[SupportedApiProfile("glcore", ["GL_EXT_texture_storage"])]
- [SupportedApiProfile("gles2", ["GL_EXT_texture_storage"])]
[SupportedApiProfile("gles1", ["GL_EXT_texture_storage"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_texture_storage"])]
public static extern void TexStorage1DEXT(
uint target,
uint levels,
@@ -102685,8 +102685,8 @@ uint width
[NativeName("glTexStorage1DEXT")]
[SupportedApiProfile("gl", ["GL_EXT_texture_storage"])]
[SupportedApiProfile("glcore", ["GL_EXT_texture_storage"])]
- [SupportedApiProfile("gles2", ["GL_EXT_texture_storage"])]
[SupportedApiProfile("gles1", ["GL_EXT_texture_storage"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_texture_storage"])]
[NativeFunction("opengl", EntryPoint = "glTexStorage1DEXT")]
public static void TexStorage1DEXT(
Constant target,
@@ -102767,8 +102767,8 @@ uint height
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glTexStorage2DEXT")]
[SupportedApiProfile("gl", ["GL_EXT_texture_storage"])]
[SupportedApiProfile("glcore", ["GL_EXT_texture_storage"])]
- [SupportedApiProfile("gles2", ["GL_EXT_texture_storage"])]
[SupportedApiProfile("gles1", ["GL_EXT_texture_storage"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_texture_storage"])]
public static extern void TexStorage2DEXT(
uint target,
uint levels,
@@ -102780,8 +102780,8 @@ uint height
[NativeName("glTexStorage2DEXT")]
[SupportedApiProfile("gl", ["GL_EXT_texture_storage"])]
[SupportedApiProfile("glcore", ["GL_EXT_texture_storage"])]
- [SupportedApiProfile("gles2", ["GL_EXT_texture_storage"])]
[SupportedApiProfile("gles1", ["GL_EXT_texture_storage"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_texture_storage"])]
[NativeFunction("opengl", EntryPoint = "glTexStorage2DEXT")]
public static void TexStorage2DEXT(
Constant target,
@@ -102939,8 +102939,8 @@ uint depth
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glTexStorage3DEXT")]
[SupportedApiProfile("gl", ["GL_EXT_texture_storage"])]
[SupportedApiProfile("glcore", ["GL_EXT_texture_storage"])]
- [SupportedApiProfile("gles2", ["GL_EXT_texture_storage"])]
[SupportedApiProfile("gles1", ["GL_EXT_texture_storage"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_texture_storage"])]
public static extern void TexStorage3DEXT(
uint target,
uint levels,
@@ -102953,8 +102953,8 @@ uint depth
[NativeName("glTexStorage3DEXT")]
[SupportedApiProfile("gl", ["GL_EXT_texture_storage"])]
[SupportedApiProfile("glcore", ["GL_EXT_texture_storage"])]
- [SupportedApiProfile("gles2", ["GL_EXT_texture_storage"])]
[SupportedApiProfile("gles1", ["GL_EXT_texture_storage"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_texture_storage"])]
[NativeFunction("opengl", EntryPoint = "glTexStorage3DEXT")]
public static void TexStorage3DEXT(
Constant target,
@@ -103725,12 +103725,12 @@ Ref pixels
],
MinVersion = "1.1"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void TexSubImage2D(
uint target,
int level,
@@ -103792,12 +103792,12 @@ public static extern void TexSubImage2D(
],
MinVersion = "1.1"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glTexSubImage2D")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -105310,8 +105310,8 @@ uint width
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glTextureStorage1DEXT")]
[SupportedApiProfile("gl", ["GL_EXT_direct_state_access", "GL_EXT_texture_storage"])]
[SupportedApiProfile("glcore", ["GL_EXT_direct_state_access", "GL_EXT_texture_storage"])]
- [SupportedApiProfile("gles2", ["GL_EXT_texture_storage"])]
[SupportedApiProfile("gles1", ["GL_EXT_texture_storage"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_texture_storage"])]
public static extern void TextureStorage1DEXT(
uint texture,
uint target,
@@ -105323,8 +105323,8 @@ uint width
[NativeName("glTextureStorage1DEXT")]
[SupportedApiProfile("gl", ["GL_EXT_direct_state_access", "GL_EXT_texture_storage"])]
[SupportedApiProfile("glcore", ["GL_EXT_direct_state_access", "GL_EXT_texture_storage"])]
- [SupportedApiProfile("gles2", ["GL_EXT_texture_storage"])]
[SupportedApiProfile("gles1", ["GL_EXT_texture_storage"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_texture_storage"])]
[NativeFunction("opengl", EntryPoint = "glTextureStorage1DEXT")]
public static void TextureStorage1DEXT(
uint texture,
@@ -105378,8 +105378,8 @@ uint height
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glTextureStorage2DEXT")]
[SupportedApiProfile("gl", ["GL_EXT_direct_state_access", "GL_EXT_texture_storage"])]
[SupportedApiProfile("glcore", ["GL_EXT_direct_state_access", "GL_EXT_texture_storage"])]
- [SupportedApiProfile("gles2", ["GL_EXT_texture_storage"])]
[SupportedApiProfile("gles1", ["GL_EXT_texture_storage"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_texture_storage"])]
public static extern void TextureStorage2DEXT(
uint texture,
uint target,
@@ -105392,8 +105392,8 @@ uint height
[NativeName("glTextureStorage2DEXT")]
[SupportedApiProfile("gl", ["GL_EXT_direct_state_access", "GL_EXT_texture_storage"])]
[SupportedApiProfile("glcore", ["GL_EXT_direct_state_access", "GL_EXT_texture_storage"])]
- [SupportedApiProfile("gles2", ["GL_EXT_texture_storage"])]
[SupportedApiProfile("gles1", ["GL_EXT_texture_storage"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_texture_storage"])]
[NativeFunction("opengl", EntryPoint = "glTextureStorage2DEXT")]
public static void TextureStorage2DEXT(
uint texture,
@@ -105537,8 +105537,8 @@ uint depth
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glTextureStorage3DEXT")]
[SupportedApiProfile("gl", ["GL_EXT_direct_state_access", "GL_EXT_texture_storage"])]
[SupportedApiProfile("glcore", ["GL_EXT_direct_state_access", "GL_EXT_texture_storage"])]
- [SupportedApiProfile("gles2", ["GL_EXT_texture_storage"])]
[SupportedApiProfile("gles1", ["GL_EXT_texture_storage"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_texture_storage"])]
public static extern void TextureStorage3DEXT(
uint texture,
uint target,
@@ -105552,8 +105552,8 @@ uint depth
[NativeName("glTextureStorage3DEXT")]
[SupportedApiProfile("gl", ["GL_EXT_direct_state_access", "GL_EXT_texture_storage"])]
[SupportedApiProfile("glcore", ["GL_EXT_direct_state_access", "GL_EXT_texture_storage"])]
- [SupportedApiProfile("gles2", ["GL_EXT_texture_storage"])]
[SupportedApiProfile("gles1", ["GL_EXT_texture_storage"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_texture_storage"])]
[NativeFunction("opengl", EntryPoint = "glTextureStorage3DEXT")]
public static void TextureStorage3DEXT(
uint texture,
@@ -112143,16 +112143,16 @@ public static MaybeBool UnmapBufferARB(Constant)(uint)UnmapBufferARB((uint)target);
[NativeName("glUnmapBufferOES")]
- [SupportedApiProfile("gles2", ["GL_OES_mapbuffer"])]
[SupportedApiProfile("gles1", ["GL_OES_mapbuffer"])]
+ [SupportedApiProfile("gles2", ["GL_OES_mapbuffer"])]
[NativeFunction("opengl", EntryPoint = "glUnmapBufferOES")]
public static MaybeBool UnmapBufferOES(uint target) =>
(MaybeBool)(uint)UnmapBufferRawOES(target);
[NativeName("glUnmapBufferOES")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glUnmapBufferOES")]
- [SupportedApiProfile("gles2", ["GL_OES_mapbuffer"])]
[SupportedApiProfile("gles1", ["GL_OES_mapbuffer"])]
+ [SupportedApiProfile("gles2", ["GL_OES_mapbuffer"])]
public static extern uint UnmapBufferRawOES(uint target);
[NativeName("glUnmapNamedBuffer")]
@@ -124755,12 +124755,12 @@ int @params
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
public static extern void Viewport(int x, int y, uint width, uint height);
[NativeName("glViewportArrayv")]
@@ -125392,13 +125392,13 @@ ulong timeout
[NativeName("glWaitSyncAPPLE")]
[DllImport("opengl", ExactSpelling = true, EntryPoint = "glWaitSyncAPPLE")]
- [SupportedApiProfile("gles2", ["GL_APPLE_sync"])]
[SupportedApiProfile("gles1", ["GL_APPLE_sync"])]
+ [SupportedApiProfile("gles2", ["GL_APPLE_sync"])]
public static extern void WaitSyncAPPLE(SyncHandle sync, uint flags, ulong timeout);
[NativeName("glWaitSyncAPPLE")]
- [SupportedApiProfile("gles2", ["GL_APPLE_sync"])]
[SupportedApiProfile("gles1", ["GL_APPLE_sync"])]
+ [SupportedApiProfile("gles2", ["GL_APPLE_sync"])]
[NativeFunction("opengl", EntryPoint = "glWaitSyncAPPLE")]
public static void WaitSyncAPPLE(
SyncHandle sync,
@@ -127099,12 +127099,12 @@ public void ActiveStencilFaceEXT(Constant face) =>
],
MinVersion = "1.3"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glActiveTexture")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -127156,12 +127156,12 @@ public void ActiveStencilFaceEXT(Constant face) =>
],
MinVersion = "1.3"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glActiveTexture")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -128647,12 +128647,12 @@ public void BindAttribLocationARB(uint programObj, uint index, Ref name)
],
MinVersion = "1.5"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glBindBuffer")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -128700,12 +128700,12 @@ public void BindAttribLocationARB(uint programObj, uint index, Ref name)
],
MinVersion = "1.5"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glBindBuffer")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -130154,12 +130154,12 @@ Constant value
],
MinVersion = "1.1"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glBindTexture")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -130215,12 +130215,12 @@ Constant value
],
MinVersion = "1.1"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glBindTexture")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -130462,8 +130462,8 @@ public void BindTransformFeedbackNV(Constant target,
public void BindVertexArrayAPPLE(uint array) => T.BindVertexArrayAPPLE(array);
[NativeName("glBindVertexArrayOES")]
- [SupportedApiProfile("gles2", ["GL_OES_vertex_array_object"])]
[SupportedApiProfile("gles1", ["GL_OES_vertex_array_object"])]
+ [SupportedApiProfile("gles2", ["GL_OES_vertex_array_object"])]
[NativeFunction("opengl", EntryPoint = "glBindVertexArrayOES")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -131629,12 +131629,12 @@ Constant modeAlpha
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glBlendFunc")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -131692,12 +131692,12 @@ Constant modeAlpha
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glBlendFunc")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -132838,12 +132838,12 @@ ulong offset
],
MinVersion = "1.5"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glBufferData")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -132892,12 +132892,12 @@ public void BufferData(uint target, nuint size, void* data, uint usage) =>
],
MinVersion = "1.5"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glBufferData")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -133155,12 +133155,12 @@ ulong offset
],
MinVersion = "1.5"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glBufferSubData")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -133209,12 +133209,12 @@ public void BufferSubData(uint target, nint offset, nuint size, void* data) =>
],
MinVersion = "1.5"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glBufferSubData")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -133703,12 +133703,12 @@ Constant clamp
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glClear")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -133766,12 +133766,12 @@ Constant clamp
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glClear")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -134364,12 +134364,12 @@ Ref value
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", MaxVersion = "2.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", MaxVersion = "2.0")]
[NativeFunction("opengl", EntryPoint = "glClearColor")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -134507,12 +134507,12 @@ public void ClearColorxOES(int red, int green, int blue, int alpha) =>
],
MinVersion = "4.1"
)]
+ [SupportedApiProfile("gles1", MaxVersion = "2.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", MaxVersion = "2.0")]
[NativeFunction("opengl", EntryPoint = "glClearDepthf")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -134993,12 +134993,12 @@ public void ClearPixelLocalStorageEXT(uint offset, uint values) =>
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glClearStencil")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -135442,8 +135442,8 @@ ulong timeout
) => T.ClientWaitSync(sync, flags, timeout);
[NativeName("glClientWaitSyncAPPLE")]
- [SupportedApiProfile("gles2", ["GL_APPLE_sync"])]
[SupportedApiProfile("gles1", ["GL_APPLE_sync"])]
+ [SupportedApiProfile("gles2", ["GL_APPLE_sync"])]
[NativeFunction("opengl", EntryPoint = "glClientWaitSyncAPPLE")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -135452,8 +135452,8 @@ public uint ClientWaitSyncAPPLE(SyncHandle sync, uint flags, ulong timeout) =>
T.ClientWaitSyncAPPLE(sync, flags, timeout);
[NativeName("glClientWaitSyncAPPLE")]
- [SupportedApiProfile("gles2", ["GL_APPLE_sync"])]
[SupportedApiProfile("gles1", ["GL_APPLE_sync"])]
+ [SupportedApiProfile("gles2", ["GL_APPLE_sync"])]
[NativeFunction("opengl", EntryPoint = "glClientWaitSyncAPPLE")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -137690,12 +137690,12 @@ Constant arg3Mod
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glColorMask")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -137754,12 +137754,12 @@ public void ColorMask(uint red, uint green, uint blue, uint alpha) =>
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glColorMask")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -139349,12 +139349,12 @@ Ref data
],
MinVersion = "1.3"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glCompressedTexImage2D")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -139425,12 +139425,12 @@ public void CompressedTexImage2D(
],
MinVersion = "1.3"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glCompressedTexImage2D")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -139965,12 +139965,12 @@ Ref data
],
MinVersion = "1.3"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glCompressedTexSubImage2D")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -140043,12 +140043,12 @@ public void CompressedTexSubImage2D(
],
MinVersion = "1.3"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glCompressedTexSubImage2D")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -142620,12 +142620,12 @@ int border
],
MinVersion = "1.1"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glCopyTexImage2D")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -142690,12 +142690,12 @@ int border
],
MinVersion = "1.1"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glCopyTexImage2D")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -142948,12 +142948,12 @@ uint width
],
MinVersion = "1.1"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glCopyTexSubImage2D")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -143018,12 +143018,12 @@ uint height
],
MinVersion = "1.1"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glCopyTexSubImage2D")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -143350,8 +143350,8 @@ int border
);
[NativeName("glCopyTextureLevelsAPPLE")]
- [SupportedApiProfile("gles2", ["GL_APPLE_copy_texture_levels"])]
[SupportedApiProfile("gles1", ["GL_APPLE_copy_texture_levels"])]
+ [SupportedApiProfile("gles2", ["GL_APPLE_copy_texture_levels"])]
[NativeFunction("opengl", EntryPoint = "glCopyTextureLevelsAPPLE")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -144815,12 +144815,12 @@ public void CreateTransformFeedbacks(uint n, Ref ids) =>
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glCullFace")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -144878,12 +144878,12 @@ public void CreateTransformFeedbacks(uint n, Ref ids) =>
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glCullFace")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -145716,12 +145716,12 @@ public void DeleteAsyncMarkersSGIX(uint marker, uint range) =>
],
MinVersion = "1.5"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glDeleteBuffers")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -145777,12 +145777,12 @@ public void DeleteAsyncMarkersSGIX(uint marker, uint range) =>
],
MinVersion = "1.5"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glDeleteBuffers")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -145830,12 +145830,12 @@ public void DeleteAsyncMarkersSGIX(uint marker, uint range) =>
],
MinVersion = "1.5"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glDeleteBuffers")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -145896,8 +145896,8 @@ public void DeleteCommandListsNV(uint n, Ref lists) =>
[NativeName("glDeleteFencesNV")]
[SupportedApiProfile("gl", ["GL_NV_fence"])]
- [SupportedApiProfile("gles2", ["GL_NV_fence"])]
[SupportedApiProfile("gles1", ["GL_NV_fence"])]
+ [SupportedApiProfile("gles2", ["GL_NV_fence"])]
[NativeFunction("opengl", EntryPoint = "glDeleteFencesNV")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -145922,8 +145922,8 @@ public void DeleteCommandListsNV(uint n, Ref lists) =>
[NativeName("glDeleteFencesNV")]
[SupportedApiProfile("gl", ["GL_NV_fence"])]
- [SupportedApiProfile("gles2", ["GL_NV_fence"])]
[SupportedApiProfile("gles1", ["GL_NV_fence"])]
+ [SupportedApiProfile("gles2", ["GL_NV_fence"])]
[NativeFunction("opengl", EntryPoint = "glDeleteFencesNV")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -145932,8 +145932,8 @@ public void DeleteCommandListsNV(uint n, Ref lists) =>
[NativeName("glDeleteFencesNV")]
[SupportedApiProfile("gl", ["GL_NV_fence"])]
- [SupportedApiProfile("gles2", ["GL_NV_fence"])]
[SupportedApiProfile("gles1", ["GL_NV_fence"])]
+ [SupportedApiProfile("gles2", ["GL_NV_fence"])]
[NativeFunction("opengl", EntryPoint = "glDeleteFencesNV")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -147288,8 +147288,8 @@ public void DeleteSemaphoresEXT(uint n, Ref semaphores) =>
public void DeleteSync(SyncHandle sync) => T.DeleteSync(sync);
[NativeName("glDeleteSyncAPPLE")]
- [SupportedApiProfile("gles2", ["GL_APPLE_sync"])]
[SupportedApiProfile("gles1", ["GL_APPLE_sync"])]
+ [SupportedApiProfile("gles2", ["GL_APPLE_sync"])]
[NativeFunction("opengl", EntryPoint = "glDeleteSyncAPPLE")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -147345,12 +147345,12 @@ public void DeleteSemaphoresEXT(uint n, Ref semaphores) =>
],
MinVersion = "1.1"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glDeleteTextures")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -147414,12 +147414,12 @@ public void DeleteSemaphoresEXT(uint n, Ref semaphores) =>
],
MinVersion = "1.1"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glDeleteTextures")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -147475,12 +147475,12 @@ public void DeleteSemaphoresEXT(uint n, Ref semaphores) =>
],
MinVersion = "1.1"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glDeleteTextures")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -147689,8 +147689,8 @@ public void DeleteTransformFeedbacksNV(uint n, Ref ids) =>
public void DeleteVertexArrayAPPLE(uint arrays) => T.DeleteVertexArrayAPPLE(arrays);
[NativeName("glDeleteVertexArraysOES")]
- [SupportedApiProfile("gles2", ["GL_OES_vertex_array_object"])]
[SupportedApiProfile("gles1", ["GL_OES_vertex_array_object"])]
+ [SupportedApiProfile("gles2", ["GL_OES_vertex_array_object"])]
[NativeFunction("opengl", EntryPoint = "glDeleteVertexArraysOES")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -147802,8 +147802,8 @@ public void DeleteVertexArraysAPPLE(uint n, Ref arrays) =>
T.DeleteVertexArraysAPPLE(n, arrays);
[NativeName("glDeleteVertexArraysOES")]
- [SupportedApiProfile("gles2", ["GL_OES_vertex_array_object"])]
[SupportedApiProfile("gles1", ["GL_OES_vertex_array_object"])]
+ [SupportedApiProfile("gles2", ["GL_OES_vertex_array_object"])]
[NativeFunction("opengl", EntryPoint = "glDeleteVertexArraysOES")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -147812,8 +147812,8 @@ public void DeleteVertexArraysOES(uint n, uint* arrays) =>
T.DeleteVertexArraysOES(n, arrays);
[NativeName("glDeleteVertexArraysOES")]
- [SupportedApiProfile("gles2", ["GL_OES_vertex_array_object"])]
[SupportedApiProfile("gles1", ["GL_OES_vertex_array_object"])]
+ [SupportedApiProfile("gles2", ["GL_OES_vertex_array_object"])]
[NativeFunction("opengl", EntryPoint = "glDeleteVertexArraysOES")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -147897,12 +147897,12 @@ public void DeleteVertexArraysOES(uint n, Ref arrays) =>
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glDepthFunc")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -147960,12 +147960,12 @@ public void DeleteVertexArraysOES(uint n, Ref arrays) =>
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glDepthFunc")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -148023,12 +148023,12 @@ public void DeleteVertexArraysOES(uint n, Ref arrays) =>
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glDepthMask")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -148086,12 +148086,12 @@ public void DeleteVertexArraysOES(uint n, Ref arrays) =>
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glDepthMask")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -148348,12 +148348,12 @@ public void DepthRangeArray(uint first, uint count, Ref v) =>
],
MinVersion = "4.1"
)]
+ [SupportedApiProfile("gles1", MaxVersion = "2.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", MaxVersion = "2.0")]
[NativeFunction("opengl", EntryPoint = "glDepthRangef")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -148579,12 +148579,12 @@ Ref points
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glDisable")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -148642,12 +148642,12 @@ Ref points
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glDisable")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -148762,8 +148762,8 @@ uint index
) => T.DisableClientStateIndexedEXT(array, index);
[NativeName("glDisableDriverControlQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_driver_control"])]
[SupportedApiProfile("gles1", ["GL_QCOM_driver_control"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_driver_control"])]
[NativeFunction("opengl", EntryPoint = "glDisableDriverControlQCOM")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -149049,8 +149049,8 @@ public void DisableVertexAttribAPPLE(uint index, uint pname) =>
public void DisableVertexAttribArrayARB(uint index) => T.DisableVertexAttribArrayARB(index);
[NativeName("glDiscardFramebufferEXT")]
- [SupportedApiProfile("gles2", ["GL_EXT_discard_framebuffer"])]
[SupportedApiProfile("gles1", ["GL_EXT_discard_framebuffer"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_discard_framebuffer"])]
[NativeFunction("opengl", EntryPoint = "glDiscardFramebufferEXT")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -149059,8 +149059,8 @@ public void DiscardFramebufferEXT(uint target, uint numAttachments, uint* attach
T.DiscardFramebufferEXT(target, numAttachments, attachments);
[NativeName("glDiscardFramebufferEXT")]
- [SupportedApiProfile("gles2", ["GL_EXT_discard_framebuffer"])]
[SupportedApiProfile("gles1", ["GL_EXT_discard_framebuffer"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_discard_framebuffer"])]
[NativeFunction("opengl", EntryPoint = "glDiscardFramebufferEXT")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -149072,8 +149072,8 @@ Ref attachments
) => T.DiscardFramebufferEXT(target, numAttachments, attachments);
[NativeName("glDiscardFramebufferEXT")]
- [SupportedApiProfile("gles2", ["GL_EXT_discard_framebuffer"])]
[SupportedApiProfile("gles1", ["GL_EXT_discard_framebuffer"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_discard_framebuffer"])]
[NativeFunction("opengl", EntryPoint = "glDiscardFramebufferEXT")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -149084,8 +149084,8 @@ uint attachments
) => T.DiscardFramebufferEXT(target, attachments);
[NativeName("glDiscardFramebufferEXT")]
- [SupportedApiProfile("gles2", ["GL_EXT_discard_framebuffer"])]
[SupportedApiProfile("gles1", ["GL_EXT_discard_framebuffer"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_discard_framebuffer"])]
[NativeFunction("opengl", EntryPoint = "glDiscardFramebufferEXT")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -149097,8 +149097,8 @@ Ref attachments
) => T.DiscardFramebufferEXT(target, numAttachments, attachments);
[NativeName("glDiscardFramebufferEXT")]
- [SupportedApiProfile("gles2", ["GL_EXT_discard_framebuffer"])]
[SupportedApiProfile("gles1", ["GL_EXT_discard_framebuffer"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_discard_framebuffer"])]
[NativeFunction("opengl", EntryPoint = "glDiscardFramebufferEXT")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -149109,8 +149109,8 @@ GLEnum attachments
) => T.DiscardFramebufferEXT(target, attachments);
[NativeName("glDiscardFramebufferEXT")]
- [SupportedApiProfile("gles2", ["GL_EXT_discard_framebuffer"])]
[SupportedApiProfile("gles1", ["GL_EXT_discard_framebuffer"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_discard_framebuffer"])]
[NativeFunction("opengl", EntryPoint = "glDiscardFramebufferEXT")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -149122,8 +149122,8 @@ Ref attachments
) => T.DiscardFramebufferEXT(target, numAttachments, attachments);
[NativeName("glDiscardFramebufferEXT")]
- [SupportedApiProfile("gles2", ["GL_EXT_discard_framebuffer"])]
[SupportedApiProfile("gles1", ["GL_EXT_discard_framebuffer"])]
+ [SupportedApiProfile("gles2", ["GL_EXT_discard_framebuffer"])]
[NativeFunction("opengl", EntryPoint = "glDiscardFramebufferEXT")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -149265,12 +149265,12 @@ uint group_size_z
],
MinVersion = "1.1"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glDrawArrays")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -149327,12 +149327,12 @@ public void DrawArrays(uint mode, int first, uint count) =>
],
MinVersion = "1.1"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glDrawArrays")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -150483,12 +150483,12 @@ public void DrawElementArrayATI(Constant mode, uint
],
MinVersion = "1.1"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glDrawElements")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -150545,12 +150545,12 @@ public void DrawElements(uint mode, uint count, uint type, void* indices) =>
],
MinVersion = "1.1"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glDrawElements")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -152717,8 +152717,8 @@ public Ptr EdgeFlagPointerListIBM(int ptrstride) =>
public void EdgeFlagv(uint flag) => T.EdgeFlagv(flag);
[NativeName("glEGLImageTargetRenderbufferStorageOES")]
- [SupportedApiProfile("gles2", ["GL_OES_EGL_image"])]
[SupportedApiProfile("gles1", ["GL_OES_EGL_image"])]
+ [SupportedApiProfile("gles2", ["GL_OES_EGL_image"])]
[NativeFunction("opengl", EntryPoint = "glEGLImageTargetRenderbufferStorageOES")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -152727,8 +152727,8 @@ public void EglImageTargetRenderbufferStorageOES(uint target, void* image) =>
T.EglImageTargetRenderbufferStorageOES(target, image);
[NativeName("glEGLImageTargetRenderbufferStorageOES")]
- [SupportedApiProfile("gles2", ["GL_OES_EGL_image"])]
[SupportedApiProfile("gles1", ["GL_OES_EGL_image"])]
+ [SupportedApiProfile("gles2", ["GL_OES_EGL_image"])]
[NativeFunction("opengl", EntryPoint = "glEGLImageTargetRenderbufferStorageOES")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -152759,8 +152759,8 @@ public void EglImageTargetTexStorageEXT(uint target, Ref image, Ref attrib_
T.EglImageTargetTexStorageEXT(target, image, attrib_list);
[NativeName("glEGLImageTargetTexture2DOES")]
- [SupportedApiProfile("gles2", ["GL_OES_EGL_image"])]
[SupportedApiProfile("gles1", ["GL_OES_EGL_image"])]
+ [SupportedApiProfile("gles2", ["GL_OES_EGL_image"])]
[NativeFunction("opengl", EntryPoint = "glEGLImageTargetTexture2DOES")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -152769,8 +152769,8 @@ public void EglImageTargetTexture2DOES(uint target, void* image) =>
T.EglImageTargetTexture2DOES(target, image);
[NativeName("glEGLImageTargetTexture2DOES")]
- [SupportedApiProfile("gles2", ["GL_OES_EGL_image"])]
[SupportedApiProfile("gles1", ["GL_OES_EGL_image"])]
+ [SupportedApiProfile("gles2", ["GL_OES_EGL_image"])]
[NativeFunction("opengl", EntryPoint = "glEGLImageTargetTexture2DOES")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -152894,12 +152894,12 @@ Ref pointer
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glEnable")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -152957,12 +152957,12 @@ Ref pointer
],
MinVersion = "1.0"
)]
+ [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[SupportedApiProfile(
"gles2",
["GL_ES_VERSION_2_0", "GL_ES_VERSION_3_0", "GL_ES_VERSION_3_1", "GL_ES_VERSION_3_2"],
MinVersion = "2.0"
)]
- [SupportedApiProfile("gles1", ["GL_VERSION_ES_CM_1_0"], MinVersion = "1.0")]
[NativeFunction("opengl", EntryPoint = "glEnable")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -153077,8 +153077,8 @@ uint index
) => T.EnableClientStateIndexedEXT(array, index);
[NativeName("glEnableDriverControlQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_driver_control"])]
[SupportedApiProfile("gles1", ["GL_QCOM_driver_control"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_driver_control"])]
[NativeFunction("opengl", EntryPoint = "glEnableDriverControlQCOM")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -153727,8 +153727,8 @@ public void EndQueryIndexed(Constant target, uint ind
T.EndQueryIndexed(target, index);
[NativeName("glEndTilingQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_tiled_rendering"])]
[SupportedApiProfile("gles1", ["GL_QCOM_tiled_rendering"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_tiled_rendering"])]
[NativeFunction("opengl", EntryPoint = "glEndTilingQCOM")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -153736,8 +153736,8 @@ public void EndQueryIndexed(Constant target, uint ind
public void EndTilingQCOM(uint preserveMask) => T.EndTilingQCOM(preserveMask);
[NativeName("glEndTilingQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_tiled_rendering"])]
[SupportedApiProfile("gles1", ["GL_QCOM_tiled_rendering"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_tiled_rendering"])]
[NativeFunction("opengl", EntryPoint = "glEndTilingQCOM")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -154573,8 +154573,8 @@ Ref @params
) => T.ExecuteProgramNV(target, id, @params);
[NativeName("glExtGetBufferPointervQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[NativeFunction("opengl", EntryPoint = "glExtGetBufferPointervQCOM")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -154583,8 +154583,8 @@ public void ExtGetBufferPointerQCOM(uint target, void** @params) =>
T.ExtGetBufferPointerQCOM(target, @params);
[NativeName("glExtGetBufferPointervQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[NativeFunction("opengl", EntryPoint = "glExtGetBufferPointervQCOM")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -154593,8 +154593,8 @@ public void ExtGetBufferPointerQCOM(uint target, Ref2D @params) =>
T.ExtGetBufferPointerQCOM(target, @params);
[NativeName("glExtGetBuffersQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[NativeFunction("opengl", EntryPoint = "glExtGetBuffersQCOM")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -154602,8 +154602,8 @@ public void ExtGetBufferPointerQCOM(uint target, Ref2D @params) =>
public uint ExtGetBufferQCOM(Ref numBuffers) => T.ExtGetBufferQCOM(numBuffers);
[NativeName("glExtGetBuffersQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[NativeFunction("opengl", EntryPoint = "glExtGetBuffersQCOM")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -154612,8 +154612,8 @@ public void ExtGetBuffersQCOM(uint* buffers, int maxBuffers, int* numBuffers) =>
T.ExtGetBuffersQCOM(buffers, maxBuffers, numBuffers);
[NativeName("glExtGetBuffersQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[NativeFunction("opengl", EntryPoint = "glExtGetBuffersQCOM")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -154622,8 +154622,8 @@ public void ExtGetBuffersQCOM(Ref buffers, int maxBuffers, Ref numBuf
T.ExtGetBuffersQCOM(buffers, maxBuffers, numBuffers);
[NativeName("glExtGetFramebuffersQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[NativeFunction("opengl", EntryPoint = "glExtGetFramebuffersQCOM")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -154632,8 +154632,8 @@ public uint ExtGetFramebufferQCOM(Ref numFramebuffers) =>
T.ExtGetFramebufferQCOM(numFramebuffers);
[NativeName("glExtGetFramebuffersQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[NativeFunction("opengl", EntryPoint = "glExtGetFramebuffersQCOM")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -154645,8 +154645,8 @@ public void ExtGetFramebuffersQCOM(
) => T.ExtGetFramebuffersQCOM(framebuffers, maxFramebuffers, numFramebuffers);
[NativeName("glExtGetFramebuffersQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[NativeFunction("opengl", EntryPoint = "glExtGetFramebuffersQCOM")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -154658,8 +154658,8 @@ Ref numFramebuffers
) => T.ExtGetFramebuffersQCOM(framebuffers, maxFramebuffers, numFramebuffers);
[NativeName("glExtGetProgramBinarySourceQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get2"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get2"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get2"])]
[NativeFunction("opengl", EntryPoint = "glExtGetProgramBinarySourceQCOM")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -154672,8 +154672,8 @@ public void ExtGetProgramBinarySourceQCOM(
) => T.ExtGetProgramBinarySourceQCOM(program, shadertype, source, length);
[NativeName("glExtGetProgramBinarySourceQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get2"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get2"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get2"])]
[NativeFunction("opengl", EntryPoint = "glExtGetProgramBinarySourceQCOM")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -154686,8 +154686,8 @@ Ref length
) => T.ExtGetProgramBinarySourceQCOM(program, shadertype, source, length);
[NativeName("glExtGetProgramsQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get2"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get2"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get2"])]
[NativeFunction("opengl", EntryPoint = "glExtGetProgramsQCOM")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -154696,8 +154696,8 @@ public void ExtGetProgramQCOM(uint* programs, int maxPrograms, int* numPrograms)
T.ExtGetProgramQCOM(programs, maxPrograms, numPrograms);
[NativeName("glExtGetProgramsQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get2"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get2"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get2"])]
[NativeFunction("opengl", EntryPoint = "glExtGetProgramsQCOM")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -154706,8 +154706,8 @@ public void ExtGetProgramQCOM(Ref programs, int maxPrograms, Ref numP
T.ExtGetProgramQCOM(programs, maxPrograms, numPrograms);
[NativeName("glExtGetProgramsQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get2"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get2"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get2"])]
[NativeFunction("opengl", EntryPoint = "glExtGetProgramsQCOM")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -154715,8 +154715,8 @@ public void ExtGetProgramQCOM(Ref programs, int maxPrograms, Ref numP
public uint ExtGetProgramQCOM(Ref numPrograms) => T.ExtGetProgramQCOM(numPrograms);
[NativeName("glExtGetRenderbuffersQCOM")]
- [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[SupportedApiProfile("gles1", ["GL_QCOM_extended_get"])]
+ [SupportedApiProfile("gles2", ["GL_QCOM_extended_get"])]
[NativeFunction("opengl", EntryPoint = "glExtGetRenderbuffersQCOM")]
[MethodImpl(
MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization
@@ -154725,8 +154725,8 @@ public uint ExtGetRenderbufferQCOM(Ref