I'm trying to generate an unknown-length array, from an input image or 2D array.
I want to distribute data using a noise image, for example:
For every white pixel -> Save the position of it (x, y) and push it to an array so you end up having a Z-length array. Where Z is the number of white pixels in the noise image.
Input

Output
[[x1, y1], [x2, y2], .... [xZ, yZ]]
In result I get all the locations of where a pixel is white.
I need to use GPU power, since noise images are huge in my use case and must be updated at least at 24 fps.

I'm trying to generate an unknown-length array, from an input image or 2D array.
I want to distribute data using a noise image, for example:
For every white pixel -> Save the position of it (x, y) and push it to an array so you end up having a Z-length array. Where Z is the number of white pixels in the noise image.
Input
Output
[[x1, y1], [x2, y2], .... [xZ, yZ]]In result I get all the locations of where a pixel is white.
I need to use GPU power, since noise images are huge in my use case and must be updated at least at 24 fps.