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Lines changed: 9 additions & 9 deletions

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lib/components/progress_bar/gf_progress_bar.dart

Lines changed: 9 additions & 9 deletions
Original file line numberDiff line numberDiff line change
@@ -9,14 +9,14 @@ class GFProgressBar extends StatefulWidget {
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this.percentage = 0.2,
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this.circleWidth = 5.0,
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this.circleStartAngle = 0.0,
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@required this.radius,
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this.radius,
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this.backgroundColor = const Color(0xFFB8C7CB),
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Color progressBarColor,
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this.linearGradient,
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this.animation = false,
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this.animationDuration = 500,
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this.child,
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this.autoAlive = true,
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this.autoLive = true,
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this.animateFromLastPercentage = false,
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this.reverse = false,
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this.mask,
@@ -44,13 +44,13 @@ class GFProgressBar extends StatefulWidget {
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}
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///width of the Circular Progress bar
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///width of the Progress bar
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final double width;
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///Height of the Linear Progress Bar
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///Height of the Progress Bar
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final double lineHeight;
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///type of dynamic , backgroundColor used to change the backgroundColor of the progress bar
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///type of [Color] or [GFColor] used to change the backgroundColor of the progress bar
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final dynamic backgroundColor;
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Color get progressBarColor => _progressBarColor;
@@ -70,7 +70,7 @@ class GFProgressBar extends StatefulWidget {
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///type of Widget which can be used in the last place after the progress bar
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final Widget trailing;
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///type of Widget which is used to identity the percentage of progress complete
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///type of Widget which can be text , icon etc which is generally used to show the percentage of progress complete
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final Widget child;
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///type of MainAxisAlignment used to align the leading, trailing and the progress bar in a fashion
@@ -88,7 +88,7 @@ class GFProgressBar extends StatefulWidget {
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final LinearGradient linearGradient;
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/// set false if you don't want to preserve the state of the widget
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final bool autoAlive;
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final bool autoLive;
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/// set true if you want to animate the linear bar from the right to left
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final bool fromRightToLeft;
@@ -106,7 +106,7 @@ class GFProgressBar extends StatefulWidget {
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///type of [GFProgressHeadType] which changes the shape of progress head based on the type ie, circular and square
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final GFProgressHeadType progressHeadType;
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///type of double which defines the width of the Circle in CircularProgressBar
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///type of double which defines the width of the arc Circle in CircularProgressBar
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final double circleWidth;
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///type of double in which the angle on the circle starts to progress (in degrees, eg: 0.0, 45.0, 90.0)
@@ -305,7 +305,7 @@ class _GFProgressBarState extends State<GFProgressBar>
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}
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@override
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bool get wantKeepAlive => widget.autoAlive;
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bool get wantKeepAlive => widget.autoLive;
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}
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class LinearPainter extends CustomPainter {

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