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'Can't destroy Transform component' error when exiting play mode #10

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@JohannesMP

In 2018 and later (potentially 2017 as well, haven't tested) Unity has problems cleaning up the RuntimeDebugDraw object nested inside the hidden wrapper object when exiting play mode. For some reason it complains about something trying to delete its Transform component:

image

There is no call stack, so this is originating in Unity's own internal code.

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