You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
* The **`GPUCanvasContext`** interface of the WebGPU API represents the WebGPU rendering context of a <canvas> element, returned via an HTMLCanvasElement.getContext() call with a contextType of "webgpu".
* The **`configure()`** method of the GPUCanvasContext interface configures the context to use for rendering with a given GPUDevice. When called the canvas will initially be cleared to transparent black.
* The **`getCurrentTexture()`** method of the GPUCanvasContext interface returns the next GPUTexture to be composited to the document by the canvas context.
* The **`unconfigure()`** method of the GPUCanvasContext interface removes any previously-set context configuration, and destroys any textures returned via getCurrentTexture() while the canvas context was configured.
* The **`GPUCommandBuffer`** interface of the WebGPU API represents a pre-recorded list of GPU commands that can be submitted to a GPUQueue for execution.
* The **`GPUCanvasContext`** interface of the WebGPU API represents the WebGPU rendering context of a <canvas> element, returned via an HTMLCanvasElement.getContext() call with a contextType of "webgpu".
* The **`configure()`** method of the GPUCanvasContext interface configures the context to use for rendering with a given GPUDevice. When called the canvas will initially be cleared to transparent black.
* The **`getCurrentTexture()`** method of the GPUCanvasContext interface returns the next GPUTexture to be composited to the document by the canvas context.
* The **`unconfigure()`** method of the GPUCanvasContext interface removes any previously-set context configuration, and destroys any textures returned via getCurrentTexture() while the canvas context was configured.
* The **`GPUCommandBuffer`** interface of the WebGPU API represents a pre-recorded list of GPU commands that can be submitted to a GPUQueue for execution.
4451
4508
* Available only in secure contexts.
@@ -12839,7 +12896,7 @@ type ImageDataArray = Uint8ClampedArray<ArrayBuffer>;
12839
12896
type Int32List = Int32Array<ArrayBufferLike> | GLint[];
12840
12897
type MessageEventSource = MessagePort | ServiceWorker;
12841
12898
type NamedCurve = string;
12842
-
type OffscreenRenderingContext = OffscreenCanvasRenderingContext2D | ImageBitmapRenderingContext | WebGLRenderingContext | WebGL2RenderingContext;
* The **`GPUCanvasContext`** interface of the WebGPU API represents the WebGPU rendering context of a <canvas> element, returned via an HTMLCanvasElement.getContext() call with a contextType of "webgpu".
* The **`configure()`** method of the GPUCanvasContext interface configures the context to use for rendering with a given GPUDevice. When called the canvas will initially be cleared to transparent black.
* The **`getCurrentTexture()`** method of the GPUCanvasContext interface returns the next GPUTexture to be composited to the document by the canvas context.
* The **`unconfigure()`** method of the GPUCanvasContext interface removes any previously-set context configuration, and destroys any textures returned via getCurrentTexture() while the canvas context was configured.
* The **`GPUCommandBuffer`** interface of the WebGPU API represents a pre-recorded list of GPU commands that can be submitted to a GPUQueue for execution.
4134
4191
* Available only in secure contexts.
@@ -12509,7 +12566,7 @@ type ImageDataArray = Uint8ClampedArray<ArrayBuffer>;
12509
12566
type Int32List = Int32Array<ArrayBufferLike> | GLint[];
12510
12567
type MessageEventSource = MessagePort | ServiceWorker;
12511
12568
type NamedCurve = string;
12512
-
type OffscreenRenderingContext = OffscreenCanvasRenderingContext2D | ImageBitmapRenderingContext | WebGLRenderingContext | WebGL2RenderingContext;
* The **`GPUCanvasContext`** interface of the WebGPU API represents the WebGPU rendering context of a <canvas> element, returned via an HTMLCanvasElement.getContext() call with a contextType of "webgpu".
* The **`configure()`** method of the GPUCanvasContext interface configures the context to use for rendering with a given GPUDevice. When called the canvas will initially be cleared to transparent black.
* The **`getCurrentTexture()`** method of the GPUCanvasContext interface returns the next GPUTexture to be composited to the document by the canvas context.
* The **`unconfigure()`** method of the GPUCanvasContext interface removes any previously-set context configuration, and destroys any textures returned via getCurrentTexture() while the canvas context was configured.
* The **`GPUCommandBuffer`** interface of the WebGPU API represents a pre-recorded list of GPU commands that can be submitted to a GPUQueue for execution.
0 commit comments