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FirebirdNetworkHandlingWrapper.cs
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356 lines (328 loc) · 9.21 KB
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/*
* The contents of this file are subject to the Initial
* Developer's Public License Version 1.0 (the "License");
* you may not use this file except in compliance with the
* License. You may obtain a copy of the License at
* https://github.com/FirebirdSQL/NETProvider/raw/master/license.txt.
*
* Software distributed under the License is distributed on
* an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either
* express or implied. See the License for the specific
* language governing rights and limitations under the License.
*
* All Rights Reserved.
*/
//$Authors = Jiri Cincura (jiri@cincura.net)
using System;
using System.Collections.Generic;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
using FirebirdSql.Data.Common;
namespace FirebirdSql.Data.Client.Managed;
sealed class FirebirdNetworkHandlingWrapper : IDataProvider, ITracksIOFailure
{
public const string CompressionName = "zlib";
public const string EncryptionName = "Arc4";
const int PreferredBufferSize = 32 * 1024;
readonly IDataProvider _dataProvider;
readonly Queue<byte> _outputBuffer;
readonly Queue<byte> _inputBuffer;
readonly byte[] _readBuffer;
byte[] _compressionBuffer;
Ionic.Zlib.ZlibCodec _compressor;
Ionic.Zlib.ZlibCodec _decompressor;
Org.BouncyCastle.Crypto.Engines.RC4Engine _decryptor;
Org.BouncyCastle.Crypto.Engines.RC4Engine _encryptor;
public FirebirdNetworkHandlingWrapper(IDataProvider dataProvider)
{
_dataProvider = dataProvider;
_outputBuffer = new Queue<byte>(PreferredBufferSize);
_inputBuffer = new Queue<byte>(PreferredBufferSize);
_readBuffer = new byte[PreferredBufferSize];
}
public bool IOFailed { get; set; }
public int Read(byte[] buffer, int offset, int count)
{
if (_inputBuffer.Count < count)
{
var readBuffer = _readBuffer;
int read;
try
{
read = _dataProvider.Read(readBuffer, 0, readBuffer.Length);
}
catch (IOException)
{
IOFailed = true;
throw;
}
if (read != 0)
{
if (_decryptor != null)
{
_decryptor.ProcessBytes(readBuffer, 0, read, readBuffer, 0);
}
if (_decompressor != null)
{
read = HandleDecompression(readBuffer, read);
readBuffer = _compressionBuffer;
}
WriteToInputBuffer(readBuffer, read);
}
}
var dataLength = ReadFromInputBuffer(buffer, offset, count);
return dataLength;
}
public int Read(Span<byte> buffer, int offset, int count)
{
if (_inputBuffer.Count < count)
{
var readBuffer = _readBuffer;
int read;
try
{
read = _dataProvider.Read(readBuffer, 0, readBuffer.Length);
}
catch (IOException)
{
IOFailed = true;
throw;
}
if (read != 0)
{
if (_decryptor != null)
{
_decryptor.ProcessBytes(readBuffer, 0, read, readBuffer, 0);
}
if (_decompressor != null)
{
read = HandleDecompression(readBuffer, read);
readBuffer = _compressionBuffer;
}
WriteToInputBuffer(readBuffer, read);
}
}
var dataLength = ReadFromInputBuffer(buffer, offset, count);
return dataLength;
}
public async ValueTask<int> ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken = default)
{
if (_inputBuffer.Count < count)
{
var readBuffer = _readBuffer;
int read;
try
{
read = await _dataProvider.ReadAsync(readBuffer, 0, readBuffer.Length, cancellationToken).ConfigureAwait(false);
}
catch (IOException)
{
IOFailed = true;
throw;
}
if (read != 0)
{
if (_decryptor != null)
{
_decryptor.ProcessBytes(readBuffer, 0, read, readBuffer, 0);
}
if (_decompressor != null)
{
read = HandleDecompression(readBuffer, read);
readBuffer = _compressionBuffer;
}
WriteToInputBuffer(readBuffer, read);
}
}
var dataLength = ReadFromInputBuffer(buffer, offset, count);
return dataLength;
}
public async ValueTask<int> ReadAsync(Memory<byte> buffer, int offset, int count, CancellationToken cancellationToken = default)
{
var rented = new byte[count];
try
{
var read = await ReadAsync(rented, 0, count, cancellationToken).ConfigureAwait(false);
rented.AsSpan(0, read).CopyTo(buffer.Span.Slice(offset, read));
return read;
}
finally { }
}
public void Write(ReadOnlySpan<byte> buffer)
{
foreach (var b in buffer)
_outputBuffer.Enqueue(b);
}
public void Write(byte[] buffer, int offset, int count)
{
for (var i = offset; i < count; i++)
_outputBuffer.Enqueue(buffer[offset + i]);
}
public ValueTask WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken = default)
{
for (var i = offset; i < count; i++)
_outputBuffer.Enqueue(buffer[offset + i]);
return ValueTask.CompletedTask;
}
public ValueTask WriteAsync(ReadOnlyMemory<byte> buffer, int offset, int count, CancellationToken cancellationToken = default)
{
var span = buffer.Span.Slice(offset, count);
foreach (var b in span)
_outputBuffer.Enqueue(b);
return ValueTask.CompletedTask;
}
public void Flush()
{
var buffer = _outputBuffer.ToArray();
_outputBuffer.Clear();
var count = buffer.Length;
if (_compressor != null)
{
count = HandleCompression(buffer, count);
buffer = _compressionBuffer;
}
if (_encryptor != null)
{
_encryptor.ProcessBytes(buffer, 0, count, buffer, 0);
}
try
{
_dataProvider.Write(buffer, 0, count);
_dataProvider.Flush();
}
catch (IOException)
{
IOFailed = true;
throw;
}
}
public async ValueTask FlushAsync(CancellationToken cancellationToken = default)
{
var buffer = _outputBuffer.ToArray();
_outputBuffer.Clear();
var count = buffer.Length;
if (_compressor != null)
{
count = HandleCompression(buffer, count);
buffer = _compressionBuffer;
}
if (_encryptor != null)
{
_encryptor.ProcessBytes(buffer, 0, count, buffer, 0);
}
try
{
await _dataProvider.WriteAsync(buffer, 0, count, cancellationToken).ConfigureAwait(false);
await _dataProvider.FlushAsync(cancellationToken).ConfigureAwait(false);
}
catch (IOException)
{
IOFailed = true;
throw;
}
}
public void StartCompression()
{
_compressionBuffer = new byte[PreferredBufferSize];
_compressor = new Ionic.Zlib.ZlibCodec(Ionic.Zlib.CompressionMode.Compress);
_decompressor = new Ionic.Zlib.ZlibCodec(Ionic.Zlib.CompressionMode.Decompress);
}
public void StartEncryption(byte[] key)
{
_encryptor = CreateCipher(key);
_decryptor = CreateCipher(key);
}
int ReadFromInputBuffer(byte[] buffer, int offset, int count)
{
var read = Math.Min(count, _inputBuffer.Count);
for (var i = 0; i < read; i++)
{
buffer[offset + i] = _inputBuffer.Dequeue();
}
return read;
}
int ReadFromInputBuffer(Span<byte> buffer, int offset, int count)
{
var read = Math.Min(count, _inputBuffer.Count);
for (var i = 0; i < read; i++) {
buffer[offset+i] = _inputBuffer.Dequeue();
}
return read;
}
void WriteToInputBuffer(byte[] data, int count)
{
for (var i = 0; i < count; i++)
{
_inputBuffer.Enqueue(data[i]);
}
}
int HandleDecompression(byte[] buffer, int count)
{
_decompressor.InputBuffer = buffer;
_decompressor.NextOut = 0;
_decompressor.NextIn = 0;
_decompressor.AvailableBytesIn = count;
while (true)
{
_decompressor.OutputBuffer = _compressionBuffer;
_decompressor.AvailableBytesOut = _compressionBuffer.Length - _decompressor.NextOut;
var rc = _decompressor.Inflate(Ionic.Zlib.FlushType.None);
if (rc != Ionic.Zlib.ZlibConstants.Z_OK)
throw new IOException($"Error '{rc}' while decompressing the data.");
if (_decompressor.AvailableBytesIn > 0 || _decompressor.AvailableBytesOut == 0)
{
ResizeBuffer(ref _compressionBuffer);
continue;
}
break;
}
return _decompressor.NextOut;
}
int HandleCompression(byte[] buffer, int count)
{
_compressor.InputBuffer = buffer;
_compressor.NextOut = 0;
_compressor.NextIn = 0;
_compressor.AvailableBytesIn = count;
while (true)
{
_compressor.OutputBuffer = _compressionBuffer;
_compressor.AvailableBytesOut = _compressionBuffer.Length - _compressor.NextOut;
var rc = _compressor.Deflate(Ionic.Zlib.FlushType.None);
if (rc != Ionic.Zlib.ZlibConstants.Z_OK)
throw new IOException($"Error '{rc}' while compressing the data.");
if (_compressor.AvailableBytesIn > 0 || _compressor.AvailableBytesOut == 0)
{
ResizeBuffer(ref _compressionBuffer);
continue;
}
break;
}
while (true)
{
_compressor.OutputBuffer = _compressionBuffer;
_compressor.AvailableBytesOut = _compressionBuffer.Length - _compressor.NextOut;
var rc = _compressor.Deflate(Ionic.Zlib.FlushType.Sync);
if (rc != Ionic.Zlib.ZlibConstants.Z_OK)
throw new IOException($"Error '{rc}' while compressing the data.");
if (_compressor.AvailableBytesIn > 0 || _compressor.AvailableBytesOut == 0)
{
ResizeBuffer(ref _compressionBuffer);
continue;
}
break;
}
return _compressor.NextOut;
}
static void ResizeBuffer(ref byte[] buffer)
{
Array.Resize(ref buffer, buffer.Length * 2);
}
static Org.BouncyCastle.Crypto.Engines.RC4Engine CreateCipher(byte[] key)
{
var cipher = new Org.BouncyCastle.Crypto.Engines.RC4Engine();
cipher.Init(default, new Org.BouncyCastle.Crypto.Parameters.KeyParameter(key));
return cipher;
}
}