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Now you can add X's to the board... but only to the upper left square. Your `handleClick` function is hardcoded to update the index for the upper left square (`0`). Let's update `handleClick` to be able to update any square. Add an argument`i` to the `handleClick` function that takes the index of the square to update:
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Now you can add X's to the board... but only to the upper left square. Your `handleClick` function is hardcoded to update the index for the upper left square (`0`). Let's update `handleClick` to be able to update any square. Add a parameter`i` to the `handleClick` function that takes the index of the square to update:
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