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πŸ‘“ 0.6
+ New: Partial debug scope! + New: Informational box about mesh statistics + New: material for each debug shaders + New statistics and fix some caching issues + Show warn box when debugging too much verts/tris with floating GUI + Set IMGizmos as ScriptableObject (so that it serialized properly) + Remove models (will be gitignored) + Unity downgrade to 5.6
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β€ŽAssets/Plugins/MeshDebugger/Debug.matβ€Ž

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β€ŽAssets/Plugins/MeshDebugger/Editor/IMGizmos.csβ€Ž

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// High management from IM Gizmos, with 65K mesh split!
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[Serializable]
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public class IMGizmos : IDisposable
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public class IMGizmos : ScriptableObject, IDisposable
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{
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public List<IMGizmo> m_Gizmos = new List<IMGizmo>();
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