Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
22 changes: 19 additions & 3 deletions client/reload-client.js
Original file line number Diff line number Diff line change
Expand Up @@ -114,6 +114,7 @@ class ReloadClient {
#socket;
#ack = [];
#ready = false; // swap to Promise.withResolvers
#buildId; // specific to one single core build run

static RELOAD_ENABLED = true;
static PORT_PARAM = "reloadPort";
Expand Down Expand Up @@ -266,6 +267,13 @@ class ReloadClient {
this.reconnectInterval = ReloadClient.RECONNECT_INTERVAL;
this.connectionMessageShown = false;
this.reconnectEventCallback = this.reconnect.bind(this);

// bfcache restores resume with a closed socket: reconnect now, don’t wait on the timer.
window.addEventListener("pageshow", (event) => {
if(event.persisted && this.#socket?.readyState !== WebSocket.OPEN) {
this.reconnect(event);
}
});
}

get socket() {
Expand Down Expand Up @@ -312,12 +320,18 @@ class ReloadClient {
let e = JSON.parse(data.error);
Util.error(`Build error: ${e.message}`, e);
} else if (type === "eleventy.status") {
// Full page reload on initial reconnect
// A reconnect may have missed builds, but usually hasn’t—only reload if the
// server moved on. No `buildId` (older server) reloads unconditionally, as before.
if (data.status === "connected" && options.mode === "reconnect") {
ReloadClient.reload({ via: "reconnect"});
if(!this.#buildId || !data.buildId || this.#buildId !== data.buildId) {
ReloadClient.reload({ via: "reconnect"});
} else {
Util.log(`Reconnected without page reload.`);
}
}

if(data.status === "connected") {
this.#buildId = data.buildId;
// With multiple windows, only show one connection message
if(!this.isConnected) {
Util.log(Util.capitalize(data.status));
Expand Down Expand Up @@ -372,7 +386,9 @@ class ReloadClient {
this.init({ mode: "reconnect" });
}

async onreload({ subtype, files, build }) {
async onreload({ subtype, files, build, buildId }) {
this.#buildId = buildId;

if(!ReloadClient.reloadTypes[subtype]) {
subtype = "default";
}
Expand Down
12 changes: 12 additions & 0 deletions server.js
Original file line number Diff line number Diff line change
Expand Up @@ -136,6 +136,10 @@ export default class EleventyDevServer {
#serverState;
#readyPromise;
#readyResolve;
// `buildId` names the current content: new per process, bumped per reload. Clients compare
// it on reconnect to see if they missed a build—see client/reload-client.js
#serverInstanceId = crypto.randomUUID();
#buildCount = 0;

static getServer(...args) {
return new EleventyDevServer(...args);
Expand Down Expand Up @@ -163,6 +167,10 @@ export default class EleventyDevServer {
return this.options.logger;
}

get buildId() {
return `${this.#serverInstanceId}:${this.#buildCount}`;
}

normalizeOptions(options = {}) {
this.options = Object.assign({}, DEFAULT_OPTIONS, options);

Expand Down Expand Up @@ -999,6 +1007,7 @@ export default class EleventyDevServer {
this.sendUpdateNotification({
type: "eleventy.status",
status: "connected",
buildId: this.buildId,
}, { include: ws });

ws.on("message", (data) => {
Expand Down Expand Up @@ -1223,11 +1232,14 @@ export default class EleventyDevServer {
});
}

this.#buildCount++;

this.sendUpdateNotification({
type: "eleventy.reload",
subtype,
files,
build,
buildId: this.buildId,
});
}
}
37 changes: 37 additions & 0 deletions test/testServerRequests.js
Original file line number Diff line number Diff line change
Expand Up @@ -489,4 +489,41 @@ test("Web Socket request", async (t) => {
await server.close();
});

test("Web Socket buildId, sent on connect and bumped by each reload", async (t) => {
let server = new EleventyDevServer("test-server", "./test/stubs/", getOptions());
server.serve(8201);

let port = await server.getPort();

let socket = new WebSocket(`ws://localhost:${port}`);
let nextMessage = () => {
let { promise, resolve } = withResolvers();
socket.addEventListener("message", (event) => resolve(JSON.parse(event.data)), { once: true });
return promise;
};

let connected = await nextMessage();
t.is(connected.status, "connected");
// a client reconnecting with this id missed nothing
t.is(connected.buildId, server.buildId);

let reloadedPromise = nextMessage();
server.reload({ subtype: "css", files: [] });
let reloaded = await reloadedPromise;

t.is(reloaded.type, "eleventy.reload");
t.is(reloaded.buildId, server.buildId);
t.not(reloaded.buildId, connected.buildId);

await server.close();
});

test("Web Socket buildId is unique per server instance", async (t) => {
let first = new EleventyDevServer("test-server", "./test/stubs/", getOptions());
let second = new EleventyDevServer("test-server", "./test/stubs/", getOptions());

// a restart never matches, so clients do reload
t.not(first.buildId, second.buildId);
});

// TODO setup websocket server *without* web server