CI: retry flaky timing tests on Windows (ctest --repeat until-pass) - #1205
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The Windows and pixi-Windows jobs ran the gtest executable once, so a single wall-clock timing test missing its budget on a loaded runner failed the whole PR (RepeatTestAsync.RepeatTestAsync, SequenceTripleActionTest.TripleAction). Use ctest --repeat until-pass:3, as the macOS job already does. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
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The Windows and pixi-Windows jobs run
behaviortree_cpp_test.exeonce. Several tests assert tight wall-clock timing, and when a shared runner is slow a single one of them turns an unrelated PR red. Seen today on #1202 (twice, two different tests) and earlier on #1193:RepeatTestAsync.RepeatTestAsync(windows-2022 Debug)SequenceTripleActionTest.TripleAction(pixi windows-2022): 673 ms against a 660 ms budgetThe macOS job already handles this with
ctest --repeat until-pass:3(and even excludesTripleAction). This PR makes the two Windows jobs run through ctest with the same retry. No test or library change; Linux jobs untouched, so real timing regressions still show up there.CI-only change that can not be tested locally: the Windows jobs of this PR are the test.
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