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Slate Works 翻译更新 - #6133

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@boring-cyborg boring-cyborg Bot added 1.20.x Minecraft 版本标签 Fabric 包含 Fabric 模组 labels Sep 8, 2026
@cfpa-bot cfpa-bot Bot added the 10+ 行数标签 label Sep 8, 2026
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模组 🔗 链接 🎨 相关文件
Slate Works 🟩 MCMOD | 📁 对比(Azusa) Modrinth

💾 基于此 PR 所打包的资源包:


slate_work Mod Domain 验证通过。
ℹ slate_work-1.20-fabric 中英文 Key 相互对应。

ℹ 可能争议译名:魔咒,请注意区分附魔(Enchant/Enchanting)魔咒(Enchantment)。例如 ...当于下界合金。它还接受镐魔咒,由此可受$(thing...

详细检查报告 开始检查 slate_work 1.20-fabric
slate_work-1.20-fabric 中文语言文件共有 225 个 Key; 英文语言文件共有 225 个 Key
检测到争议译名:魔咒 projects/assets/modrinth-slate-works/1.20-fabric/slate_work/lang/zh_cn.json-0:   "slate_work.page.block_break_loci.block_break_loci": "由于制造时使用了部分$(item)下界合金/$成分,$(thing)震撼提取器/$的挖掘等级相当于下界合金。它还接受镐魔咒,由此可受$(thing)时运/$或$(thing)精准采集/$的强化(以及$(thing)效率/$的消耗减免)。",
检测到争议译名:魔咒 projects/assets/modrinth-slate-works/1.20-fabric/slate_work/lang/zh_cn.json-0:   "slate_work.page.block_break_loci.block_break_loci_cont": "尤为重要的是,$(thing)震撼提取器/$的消耗以魔咒为基础。首先,每方块的基础消耗为 1/8 个$(l:items/amethyst)紫水晶粉/$,和$(l:patterns/spells/blockworks#hexcasting:break_block)破坏方块/$类似。每级$(thing)时运/$追加 1 个$(l:items/amethyst)紫水晶粉/$,$(thing)精准采集/$则直接增加 1 个$(l:items/amethyst)紫水晶碎片/$。以及,每级效率还能按 1.5 的乘数减少消耗。",

译名检测仅供参考,可能并没有错误。请在修改前仔细斟酌!
报告在 这里 查看。PR 更新也会更新检查。


🔛 Diff:

modrinth-slate-works/1.20-fabric
英文 中文
Bombastic Extractor 震撼提取器
Bombastic Extractor 震撼提取器
As far as my works has come, I have yet found a way to efficiently break a block. Nature has given me the $(l:patterns/spells/blockworks#hexcasting:break_block)Break Block/$ spell, yes; however, it can not apply things suck as $(thing)Fortune/$ nor $(thing)Silk Touch/$, acting as a plain $(item)Diamond Pickaxe/$. This is why shortly after my $(l:greatwork/the_work)grand awakening/$, I quickly jotted down plans for this: the $(thing)Bombastic Extractor/$. $(br2)$(o)...Pardon the pun. 即便我已在咒法学中探索了许多,但我还未找到破坏方块的高效方法。的确,自然给了我$(l:patterns/spells/blockworks#hexcasting:break_block)破坏方块/$法术,不过它无法被$(thing)时运/$、$(thing)精准采集/$等增强,只相当于一把普通的$(item)钻石镐/$。正因此,我在$(l:greatwork/the_work)卓伟的觉醒/$之后几乎是立即就着手推进这方面:$(thing)震撼提取器/$。$(br2)$(o)……双关抱歉。
Due to the mixture of $(item)Netherite/$ compounds, the $(thing)Bombastic Extractor/$ harvests at a Netherite level. As well, this can be enchanted with pickaxe specific enchantments, allowing it to harvest with either $(thing)Fortune/$ or $(thing)Silk Touch/$ (along with $(thing)Efficiency/$ for lower costs). 由于制造时使用了部分$(item)下界合金/$成分,$(thing)震撼提取器/$的挖掘等级相当于下界合金。它还接受镐魔咒,由此可受$(thing)时运/$或$(thing)精准采集/$的强化(以及$(thing)效率/$的消耗减免)。
Importantly, the cost of the $(thing)Bombastic Extractor/$ changes based on the enchantments. Firstly, the base cost per block is 1/8th of a $(l:items/amethyst)dust/$, much like $(l:patterns/spells/blockworks#hexcasting:break_block)Break Block/$. $(thing)Fortune/$ increases the cost by a $(l:items/amethyst)dust/$ per level, while $(thing)Silk Touch/$ increases the cost by a flat $(l:items/amethyst)shard/$. Finally, efficiency decreases the cost by 1.5 times per level. 尤为重要的是,$(thing)震撼提取器/$的消耗以魔咒为基础。首先,每方块的基础消耗为 1/8 个$(l:items/amethyst)紫水晶粉/$,和$(l:patterns/spells/blockworks#hexcasting:break_block)破坏方块/$类似。每级$(thing)时运/$追加 1 个$(l:items/amethyst)紫水晶粉/$,$(thing)精准采集/$则直接增加 1 个$(l:items/amethyst)紫水晶碎片/$。以及,每级效率还能按 1.5 的乘数减少消耗。
A few last things for this functional block: whenever a block is mined, the resulting drops are attempted to be slotted into the activated $(l:greatwork/storage_loci_block)Storage Vessels/$. Additionally, this construct uses (but not consume) a predicate _Hex that takes in an type, and returns a boolean; if true, the 这个功能方块还有几个要点:它会尝试将挖掘掉落物存入激活的$(l:greatwork/storage_loci_block)存储容具/$。而且,它还会使用(不消耗)一条谓词$(hex)咒术/$:接受一个类型,返回一个布尔值;若返回 True,则
Interestingly, this construct doesn't just harvest the block in front; instead, it reaches from its current point to the end of $(l:greatwork/spellcircles)Spell Circle/$. And rather than indiscriminately excavating blocks, the $(thing)Bombastic Extractor/$ uses (but not consumes) a _Hex. This _Hex is ran over each positon, providing the _Hex the $(l:patterns/items)type/$ of the position (much like $(l:patterns/meta#hexcasting:for_each)$(action)Thoth's Gambit/$). Which if the _Hex returns True, the block is harvested; if False, the block is ignored. 有意思的是,它不只会挖掘它前面的方块,而是能从它所在的位置起,最远触及到$(l:greatwork/spellcircles)法术环/$的末端。而且相对于什么都不管直接破坏的行为,$(thing)震撼提取器/$会使用(不消耗)一条$(hex)咒术/$为判据。它会对所有位置运行这条$(hex)咒术/$,以位置处方块的$(l:patterns/items)类型/$为$(hex)咒术/$参数(和$(l:patterns/meta#hexcasting:for_each)$(action)托特之策略/$类似)。若$(hex)咒术/$返回 True,则挖掘该处方块;若返回 False,则忽略方块。
Finally, the $(thing)Bombastic Extractor/$ when breaking blocks, also collects them into all activated $(l:greatwork/storage_loci_block)Storage Vessels/$. If the activated $(l:greatwork/storage_loci_block)Storage Vessels/$ are full, the broken block falls to the ground normally. 最后,$(thing)震撼提取器/$挖掘方块后能将掉落物存入所有激活的$(l:greatwork/storage_loci_block)存储容具/$。若激活的$(l:greatwork/storage_loci_block)存储容具/$已满,掉落物即会正常掉落在地。
A pinch of $(item)Netherite/$ to break more effectively, a speckling of $(item)TNT/$ to harvest en masse, and some $(l:items/amethyst)dust/$ and slate to bind it all together! 一撮$(item)下界合金/$加强挖掘力,一束$(item)TNT/$以批量破坏,再加些许$(l:items/amethyst)紫水晶粉/$和板岩把它们全部固定在一起!
an Item Type or Null 一个物品类型或Null
modrinth-slate-works/1.20-fabric-keys
Key 英文 中文
block.slate_work.block_break_loci Bombastic Extractor 震撼提取器
slate_work.entry.block_break_loci Bombastic Extractor 震撼提取器
slate_work.page.block_break_loci.intro As far as my works has come, I have yet found a way to efficiently break a block. Nature has given me the $(l:patterns/spells/blockworks#hexcasting:break_block)Break Block/$ spell, yes; however, it can not apply things suck as $(thing)Fortune/$ nor $(thing)Silk Touch/$, acting as a plain $(item)Diamond Pickaxe/$. This is why shortly after my $(l:greatwork/the_work)grand awakening/$, I quickly jotted down plans for this: the $(thing)Bombastic Extractor/$. $(br2)$(o)...Pardon the pun. 即便我已在咒法学中探索了许多,但我还未找到破坏方块的高效方法。的确,自然给了我$(l:patterns/spells/blockworks#hexcasting:break_block)破坏方块/$法术,不过它无法被$(thing)时运/$、$(thing)精准采集/$等增强,只相当于一把普通的$(item)钻石镐/$。正因此,我在$(l:greatwork/the_work)卓伟的觉醒/$之后几乎是立即就着手推进这方面:$(thing)震撼提取器/$。$(br2)$(o)……双关抱歉。
slate_work.page.block_break_loci.block_break_loci Due to the mixture of $(item)Netherite/$ compounds, the $(thing)Bombastic Extractor/$ harvests at a Netherite level. As well, this can be enchanted with pickaxe specific enchantments, allowing it to harvest with either $(thing)Fortune/$ or $(thing)Silk Touch/$ (along with $(thing)Efficiency/$ for lower costs). 由于制造时使用了部分$(item)下界合金/$成分,$(thing)震撼提取器/$的挖掘等级相当于下界合金。它还接受镐魔咒,由此可受$(thing)时运/$或$(thing)精准采集/$的强化(以及$(thing)效率/$的消耗减免)。
slate_work.page.block_break_loci.block_break_loci_cont Importantly, the cost of the $(thing)Bombastic Extractor/$ changes based on the enchantments. Firstly, the base cost per block is 1/8th of a $(l:items/amethyst)dust/$, much like $(l:patterns/spells/blockworks#hexcasting:break_block)Break Block/$. $(thing)Fortune/$ increases the cost by a $(l:items/amethyst)dust/$ per level, while $(thing)Silk Touch/$ increases the cost by a flat $(l:items/amethyst)shard/$. Finally, efficiency decreases the cost by 1.5 times per level. 尤为重要的是,$(thing)震撼提取器/$的消耗以魔咒为基础。首先,每方块的基础消耗为 1/8 个$(l:items/amethyst)紫水晶粉/$,和$(l:patterns/spells/blockworks#hexcasting:break_block)破坏方块/$类似。每级$(thing)时运/$追加 1 个$(l:items/amethyst)紫水晶粉/$,$(thing)精准采集/$则直接增加 1 个$(l:items/amethyst)紫水晶碎片/$。以及,每级效率还能按 1.5 的乘数减少消耗。
slate_work.page.block_break_loci.filter# A few last things for this functional block: whenever a block is mined, the resulting drops are attempted to be slotted into the activated $(l:greatwork/storage_loci_block)Storage Vessels/$. Additionally, this construct uses (but not consume) a predicate _Hex that takes in an type, and returns a boolean; if true, the 这个功能方块还有几个要点:它会尝试将挖掘掉落物存入激活的$(l:greatwork/storage_loci_block)存储容具/$。而且,它还会使用(不消耗)一条谓词$(hex)咒术/$:接受一个类型,返回一个布尔值;若返回 True,则
slate_work.page.block_break_loci.filter Interestingly, this construct doesn't just harvest the block in front; instead, it reaches from its current point to the end of $(l:greatwork/spellcircles)Spell Circle/$. And rather than indiscriminately excavating blocks, the $(thing)Bombastic Extractor/$ uses (but not consumes) a _Hex. This _Hex is ran over each positon, providing the _Hex the $(l:patterns/items)type/$ of the position (much like $(l:patterns/meta#hexcasting:for_each)$(action)Thoth's Gambit/$). Which if the _Hex returns True, the block is harvested; if False, the block is ignored. 有意思的是,它不只会挖掘它前面的方块,而是能从它所在的位置起,最远触及到$(l:greatwork/spellcircles)法术环/$的末端。而且相对于什么都不管直接破坏的行为,$(thing)震撼提取器/$会使用(不消耗)一条$(hex)咒术/$为判据。它会对所有位置运行这条$(hex)咒术/$,以位置处方块的$(l:patterns/items)类型/$为$(hex)咒术/$参数(和$(l:patterns/meta#hexcasting:for_each)$(action)托特之策略/$类似)。若$(hex)咒术/$返回 True,则挖掘该处方块;若返回 False,则忽略方块。
slate_work.page.block_break_loci.pickup Finally, the $(thing)Bombastic Extractor/$ when breaking blocks, also collects them into all activated $(l:greatwork/storage_loci_block)Storage Vessels/$. If the activated $(l:greatwork/storage_loci_block)Storage Vessels/$ are full, the broken block falls to the ground normally. 最后,$(thing)震撼提取器/$挖掘方块后能将掉落物存入所有激活的$(l:greatwork/storage_loci_block)存储容具/$。若激活的$(l:greatwork/storage_loci_block)存储容具/$已满,掉落物即会正常掉落在地。
slate_work.page.block_break_loci.crafting A pinch of $(item)Netherite/$ to break more effectively, a speckling of $(item)TNT/$ to harvest en masse, and some $(l:items/amethyst)dust/$ and slate to bind it all together! 一撮$(item)下界合金/$加强挖掘力,一束$(item)TNT/$以批量破坏,再加些许$(l:items/amethyst)紫水晶粉/$和板岩把它们全部固定在一起!
hexcasting.mishap.invalid_value.type_or_null an Item Type or Null 一个物品类型或Null
modrinth-slate-works/1.20-fabric-术语检查
Key 英文 中文 检查结果
slate_work.page.block_break_loci.intro As far as my works has come, I have yet found a way to efficiently break a block. Nature has given me the $(l:patterns/spells/blockworks#hexcasting:break_block)Break Block/$ spell, yes; however, it can not apply things suck as $(thing)Fortune/$ nor $(thing)Silk Touch/$, acting as a plain $(item)Diamond Pickaxe/$. This is why shortly after my $(l:greatwork/the_work)grand awakening/$, I quickly jotted down plans for this: the $(thing)Bombastic Extractor/$. $(br2)$(o)...Pardon the pun. 即便我已在咒法学中探索了许多,但我还未找到破坏方块的高效方法。的确,自然给了我$(l:patterns/spells/blockworks#hexcasting:break_block)破坏方块/$法术,不过它无法被$(thing)时运/$、$(thing)精准采集/$等增强,只相当于一把普通的$(item)钻石镐/$。正因此,我在$(l:greatwork/the_work)卓伟的觉醒/$之后几乎是立即就着手推进这方面:$(thing)震撼提取器/$。$(br2)$(o)……双关抱歉。 ✔ 术语 i => i
⚠ 术语异常 down => 向下
✔ 术语 diamond pickaxe => 钻石镐
✔ 术语 silk touch => 精准采集
⚠ 术语异常 break => 挖掘
⚠ 术语异常 break => 损坏
slate_work.page.block_break_loci.block_break_loci Due to the mixture of $(item)Netherite/$ compounds, the $(thing)Bombastic Extractor/$ harvests at a Netherite level. As well, this can be enchanted with pickaxe specific enchantments, allowing it to harvest with either $(thing)Fortune/$ or $(thing)Silk Touch/$ (along with $(thing)Efficiency/$ for lower costs). 由于制造时使用了部分$(item)下界合金/$成分,$(thing)震撼提取器/$的挖掘等级相当于下界合金。它还接受镐魔咒,由此可受$(thing)时运/$或$(thing)精准采集/$的强化(以及$(thing)效率/$的消耗减免)。 ✔ 术语 pickaxe => 镐
✔ 术语 silk touch => 精准采集
✔ 术语 netherite => 下界合金
⚠ 术语异常 enchanted => 附魔
slate_work.page.block_break_loci.block_break_loci_cont Importantly, the cost of the $(thing)Bombastic Extractor/$ changes based on the enchantments. Firstly, the base cost per block is 1/8th of a $(l:items/amethyst)dust/$, much like $(l:patterns/spells/blockworks#hexcasting:break_block)Break Block/$. $(thing)Fortune/$ increases the cost by a $(l:items/amethyst)dust/$ per level, while $(thing)Silk Touch/$ increases the cost by a flat $(l:items/amethyst)shard/$. Finally, efficiency decreases the cost by 1.5 times per level. 尤为重要的是,$(thing)震撼提取器/$的消耗以魔咒为基础。首先,每方块的基础消耗为 1/8 个$(l:items/amethyst)紫水晶粉/$,和$(l:patterns/spells/blockworks#hexcasting:break_block)破坏方块/$类似。每级$(thing)时运/$追加 1 个$(l:items/amethyst)紫水晶粉/$,$(thing)精准采集/$则直接增加 1 个$(l:items/amethyst)紫水晶碎片/$。以及,每级效率还能按 1.5 的乘数减少消耗。 ⚠ 术语异常 on => 开
✔ 术语 efficiency => 效率
✔ 术语 silk touch => 精准采集
slate_work.page.block_break_loci.filter# A few last things for this functional block: whenever a block is mined, the resulting drops are attempted to be slotted into the activated $(l:greatwork/storage_loci_block)Storage Vessels/$. Additionally, this construct uses (but not consume) a predicate _Hex that takes in an type, and returns a boolean; if true, the 这个功能方块还有几个要点:它会尝试将挖掘掉落物存入激活的$(l:greatwork/storage_loci_block)存储容具/$。而且,它还会使用(不消耗)一条谓词$(hex)咒术/$:接受一个类型,返回一个布尔值;若返回 True,则 ✔ 术语 =>
⚠ 术语异常 returns => 收回
slate_work.page.block_break_loci.filter Interestingly, this construct doesn't just harvest the block in front; instead, it reaches from its current point to the end of $(l:greatwork/spellcircles)Spell Circle/$. And rather than indiscriminately excavating blocks, the $(thing)Bombastic Extractor/$ uses (but not consumes) a _Hex. This _Hex is ran over each positon, providing the _Hex the $(l:patterns/items)type/$ of the position (much like $(l:patterns/meta#hexcasting:for_each)$(action)Thoth's Gambit/$). Which if the _Hex returns True, the block is harvested; if False, the block is ignored. 有意思的是,它不只会挖掘它前面的方块,而是能从它所在的位置起,最远触及到$(l:greatwork/spellcircles)法术环/$的末端。而且相对于什么都不管直接破坏的行为,$(thing)震撼提取器/$会使用(不消耗)一条$(hex)咒术/$为判据。它会对所有位置运行这条$(hex)咒术/$,以位置处方块的$(l:patterns/items)类型/$为$(hex)咒术/$参数(和$(l:patterns/meta#hexcasting:for_each)$(action)托特之策略/$类似)。若$(hex)咒术/$返回 True,则挖掘该处方块;若返回 False,则忽略方块。 ⚠ 术语异常 end => end
⚠ 术语异常 current => 当前分辨率
⚠ 术语异常 returns => 收回
⚠ 术语异常 the end => 末地, 末路之地
⚠ 术语异常 the end => 末地
⚠ 术语异常 end => 末地, 末路之地
slate_work.page.block_break_loci.pickup Finally, the $(thing)Bombastic Extractor/$ when breaking blocks, also collects them into all activated $(l:greatwork/storage_loci_block)Storage Vessels/$. If the activated $(l:greatwork/storage_loci_block)Storage Vessels/$ are full, the broken block falls to the ground normally. 最后,$(thing)震撼提取器/$挖掘方块后能将掉落物存入所有激活的$(l:greatwork/storage_loci_block)存储容具/$。若激活的$(l:greatwork/storage_loci_block)存储容具/$已满,掉落物即会正常掉落在地。 ⚠ 术语异常 all => 全部
⚠ 术语异常 breaking => 损坏中
⚠ 术语异常 broken => 被破坏
✔ 术语 falls => 掉落
⚠ 术语异常 falls => 落下
✔ 术语 breaking => 挖掘
⚠ 术语异常 broken => 破损的
slate_work.page.block_break_loci.crafting A pinch of $(item)Netherite/$ to break more effectively, a speckling of $(item)TNT/$ to harvest en masse, and some $(l:items/amethyst)dust/$ and slate to bind it all together! 一撮$(item)下界合金/$加强挖掘力,一束$(item)TNT/$以批量破坏,再加些许$(l:items/amethyst)紫水晶粉/$和板岩把它们全部固定在一起! ✔ 术语 all => 全部
✔ 术语 break => 挖掘
⚠ 术语异常 break => 损坏
hexcasting.mishap.invalid_value.type_or_null an Item Type or Null 一个物品类型或Null ✔ 术语 item => 物品

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