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Fix AMD D3D12 procedural ray-tracing reference tests
Emscripten build
#4764:
Commit
1436d1f
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27m 4s
master
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27m 4s
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Fix AMD D3D12 procedural ray-tracing reference tests
Emscripten build
#4763:
Commit
1436d1f
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TheMostDiligent
27m 44s
development
development
27m 44s
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Work around FXC non-uniform indexing bug in runtime resource array test
Emscripten build
#4762:
Commit
426955d
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TheMostDiligent
27m 22s
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development
27m 22s
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Fix invalid array indexing in inline constant tests
Emscripten build
#4761:
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6518a80
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TheMostDiligent
27m 36s
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development
27m 36s
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D3D11: verify query completion after Flush1 idle waits
Emscripten build
#4760:
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26m 42s
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D3D11: use completion events for context idle waits
Emscripten build
#4759:
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24m 55s
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24m 55s
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D3D11: use completion events for context idle waits
Emscripten build
#4758:
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26m 59s
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26m 59s
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Update Diligent GitHub Actions to v26
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#4757:
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b1c8f70
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27m 11s
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27m 11s
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HLSL2GLSL: fix clamped LOD queries and add unclamped support
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#4756:
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b598ca6
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21m 56s
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21m 56s
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HLSL2GLSL: fix clamped LOD queries and add unclamped support
Emscripten build
#4754:
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22m 25s
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22m 25s
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GraphicsAccessories: use GetMSB in ComputeMipLevelsCount
Emscripten build
#4753:
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b37336e
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26m 18s
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26m 18s
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GraphicsAccessories: use GetMSB in ComputeMipLevelsCount
Emscripten build
#4752:
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22m 14s
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22m 14s
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Tests: add include guard to TempDirectory header
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#4751:
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27m 19s
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27m 19s
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Tests: add include guard to TempDirectory header
Emscripten build
#4750:
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27m 39s
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Add ordering support to INTERFACE_ID
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#4749:
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26m 54s
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Add ordering support to INTERFACE_ID
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#4748:
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27m 13s
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27m 13s
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Improve Dawn and Tint performance in MSVC Debug builds
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#4747:
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26m 56s
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26m 56s
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Improve Dawn and Tint performance in MSVC Debug builds
Emscripten build
#4746:
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28m 11s
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28m 11s
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Fix parsing of float exponents without explicit sign
Emscripten build
#4745:
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bf9b8ae
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24m 18s
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24m 18s
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Fix parsing of float exponents without explicit sign
Emscripten build
#4744:
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bf9b8ae
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26m 53s
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development
26m 53s
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HLSL2GLSL: fix vertex and instance ID conversion for Vulkan
Emscripten build
#4743:
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5d6923d
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26m 35s
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26m 35s
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WeakValueHashMap: add reusable live value snapshots
Emscripten build
#4742:
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345b8cd
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27m 31s
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27m 31s
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WeakValueHashMap: add reusable live value snapshots
Emscripten build
#4741:
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26m 22s
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26m 22s
View workflow file
Add DynamicBitSet utility
Emscripten build
#4740:
Commit
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27m 37s
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27m 37s
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Add DynamicBitSet utility
Emscripten build
#4739:
Commit
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23m 34s
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23m 34s
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