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More items
Comfortable display density
Compact display density
Fix the first damage-over-time pulse coming a tick late
area: sim
feature: weapon firing cycle
type: bug
#7366
·
lL1l1
opened
Oct 31, 2026
Contributor
·
4 of 7 tasks
·
·
3
Balance shield assist costs and revert Cybran shield buildtimes
area: balance idea
#7365
·
lL1l1
opened
Oct 31, 2026
Contributor
·
2 tasks done
·
·
1
Optimize engine networking ConVars for FAF ICE in init_fafdevelop
area: engine
area: ui
#7364
·
GodFuper
opened
Oct 30, 2026
Contributor
·
5 of 8 tasks
·
·
1
Implement per-weapon busy state
area: balance
area: engine
area: sim
status: requires engine patch
type: bug
#7363
·
K-ETFreeman
opened
Oct 30, 2026
Contributor
·
3 of 5 tasks
·
·
2
3
fix(blueprints): sanitize default unit and projectile tables before ModBlueprints
#7361
·
M3RT1N99
opened
Oct 29, 2026
Contributor
·
3 of 4 tasks
·
·
4
T3marty Flavour
area: balance idea
#7358
·
vjt4
opened
Oct 29, 2026
Contributor
·
·
2
Fix notify messages missing from replays and Enter opening chat in the quit dialog
type: bug
ui: chat window
#7351
·
lL1l1
opened
Oct 26, 2026
Contributor
·
9 of 10 tasks
·
·
2
7
Add benchmark buttons, loop multipliers and coarse timer warnings to the profiler
area: tooling
#7350
·
lL1l1
opened
Oct 25, 2026
Contributor
·
2 of 4 tasks
·
·
14
Add Korean (KO) localization
area: ui
#7348
·
HOIVVVV
opened
Oct 24, 2026
·
·
75
Toggle split screen hotkey. Track a unit in split screen view hotkey.
area: ui
feature: hotkeys
#7346
·
vjt4
opened
Oct 22, 2026
Contributor
·
·
4
loc(CN): Simplified Chinese translations for co-op campaigns (2800+ strings)
area: ui
#7345
·
ZeroCiel
opened
Oct 22, 2026
Contributor
·
·
1
Add the Terrain400 shader family with simultaneous height blending
#7344
·
TimMasalme
opened
Oct 20, 2026
Contributor
·
·
28
Correct and extend the engine annotations
area: documentation
#7341
·
lL1l1
opened
Oct 18, 2026
Contributor
·
2/2
·
·
6
Draft Proximity Based Shift+G/Distribute Orders
area: sim
area: ui
#7339
·
vjt4
opened
Oct 15, 2026
Contributor
·
·
1
Assisting Mass Storage Adjacent to a Mass Extractor Moves the Assist Command to the Mass Extractor.
#7338
·
vjt4
opened
Oct 15, 2026
Contributor
·
·
2
Add a texture artist skill for agents
area: tooling
#7330
·
lL1l1
opened
Oct 7, 2026
Contributor
·
·
1
Add hotkeys and a cursor for instant factory assist
area: ui
#7329
·
lL1l1
opened
Oct 7, 2026
Contributor
·
2/2
·
·
1
Add option to assist factories in range instantly
area: sim
area: ui
feature: pathfinding
#7327
·
lL1l1
opened
Oct 7, 2026
Contributor
·
1/2
·
·
1
Cleanup misc build conditions
area: code style
area: sim
#7324
·
speed2CZ
opened
Oct 6, 2026
Member
·
·
1
Add root AGENTS.md and CLAUDE.md for coding agents
area: tooling
#7318
·
lL1l1
opened
Oct 2, 2026
Contributor
·
1/2
·
·
15
Update CONTRIBUTING.md
area: documentation
#7314
·
BlackYps
opened
Sep 30, 2026
Contributor
·
·
5
Fix UEF build projectile being destroyed when going underground
area: sim
type: bug
#7300
·
lL1l1
opened
Sep 19, 2026
Contributor
·
·
2
Feature: Lua configurable command line game launches
area: tooling
#7294
·
PreciseBump38
opened
Sep 14, 2026
Contributor
·
1 of 4 tasks
·
·
17
Working prototype of custom sacu presets.
area: balance
area: sim
ui: construction
#7290
·
RabidPope
opened
Sep 12, 2026
Contributor
·
·
54
Bump json from 2.19.3 to 2.19.9 in /docs
dependencies
ruby
#7286
·
dependabot[bot]
opened
Sep 9, 2026
Bot
·
·
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