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[Suggestion] Add player names to ClientboundPartyInfoPacket #47

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@ItsEmpa

Currently the ClientboundPartyInfoPacket packet returns a map of the members in your party, only giving the role they have and their uuid. Most mods, however, would benefit more on having their ign rather than the uuid, as commands related to party are all done using the player's name, not uuid.

Also while talking about the party info packet, is there a reason for the uuid to be stored both in the party member class and as a key in the map?

Activity

  1. changed the title [-][Suggestion] Add player name to ClientboundPartyInfoPacket[/-] [+][Suggestion] Add player names to ClientboundPartyInfoPacket[/+] on Oct 19, 2024
  2. hannibal002 commented on Oct 19, 2024

    @hannibal002

    As a developer of a SkyBlock mod, I believe this addition would be helpful and I would be pleased to see it included in the API.

  3. locked and limited conversation to collaborators on Oct 21, 2024
  4. converted this issue into a discussion #48 on Oct 21, 2024
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