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fix(webapp): end the played wave under the progress thumb - #295
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The wave is absolutely placed in the progress grid's middle column, named by its start line alone. An absolutely placed grid item whose end is `auto` runs to the container's padding edge, so its percentages were taken against the track, the gap and the duration's column together, and the wave outran the thumb further the later the track: about 45 px at 81 % on a 500 px track. The column is now `2 / 3`. The wave, and the straight line after it, end at the thumb's centre, which travels half its width in from each end of the track; the thumb's size is one token the three of them read. The new end-to-end test drives `--played` through five positions and fails on the previous stylesheet. Signed-off-by: InstaZDLL <github.105mh@8shield.net>
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Review comments at @webapp/e2e/studio-nocturne.spec.ts:
- Around line 1229-1230: Dans la boucle qui calcule les positions à partir de
played, mettez à jour input.value via les bornes input.min et input.max avant de
mesurer le curseur. Calculez ensuite thumbCentre à partir de la valeur effective
de l’input, en la normalisant entre ces bornes, afin que le test vérifie
l’alignement réel du curseur natif avec --played.
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webapp/e2e/studio-nocturne.spec.tswebapp/src/styles/fluid.css
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The wave test computed the thumb's centre from `--played`, the same share the stylesheet draws the wave from, so it checked the wave against itself. It now moves the range input along its own min and max, reads the thumb's position back from its value, and takes the thumb's size from the `--fe-thumb` token, falling back to the size it always had so an older stylesheet fails on where its wave ends. Signed-off-by: InstaZDLL <github.105mh@8shield.net>
Summary
In the dark themes the played part of the progress line ran ahead of the thumb, and further the later the track — about 45 px at 81 % on a 500 px track. Reported from use after #294.
Changes
.progress-waveis absolutely placed in.player-progress's middle column withgrid-column: 2. For an absolutely positioned grid item anautoend line is the container's padding edge, so the wave's containing block was the track plus the gap plus the duration's column (555 px instead of 502 px), andwidth: calc(var(--played) * 100%)was taken against that. It is nowgrid-column: 2 / 3.thumb / 2 + played × (track − thumb), declared once as--fe-played-aton.player-progress. The thumb's size is a single--fe-thumbtoken that the thumb, the wave and the line all read.Dark themes only, like the rest of
fluid.css.Test plan
bun run lint(the 7 warnings left are inrefresh.css, unchanged)bun run buildbun run test— 179 passed--playedto 0, 0.25, 0.5, 0.81 and 1 and checks the wave ends within 1 px of the thumb's centre and never past the track. It fails on the previous stylesheet.bun run dev: same measurement at the five positions, difference 0 px.By submitting this pull request, I confirm that my contribution is made under the terms of the AGPL-3.0-only license and is signed off via the Developer Certificate of Origin (
git commit -s).Summary by CodeRabbit
Corrections
Tests