Fire PrePlayerAttackEntityEvent for entities hit by sweep attacks - #14203
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TFSMads wants to merge 1 commit into
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Fire PrePlayerAttackEntityEvent for entities hit by sweep attacks#14203TFSMads wants to merge 1 commit into
TFSMads wants to merge 1 commit into
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This is not a proper call for this event. This event is meant to be called when attacking a specific player. A separate event should be added. As this would be then applicable to entities jabbed. |
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Currently,
PrePlayerAttackEntityEventis only fired for the entity that is directly attacked by a player. Entities subsequently hit by a sword sweep attack do not receive the event.This PR adds
PrePlayerAttackEntityEventcalls for entities affected by a sweep attack when the direct damage source is a player.For each nearby entity affected by the sweep attack, the event is created with the attacking player and the entity being hit. If the event is cancelled, the entity is skipped and does not receive the sweep attack damage.