Add support for additional Warcry Empowers#2071
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LocalIdentity merged 2 commits intoJun 3, 2026
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add breakdown for # of empowered attacks
Also removes the condition check as it meant that infernal cry damage would only apply if you ticked the config box
LocalIdentity
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I fixed it so that the average empowers didnt floor to the nearest int as it would not work properly with the new chance to empower x mod
Also removed the condition check for empower as it made the fire damage not apply unless you ticked the config option
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Description of the problem being solved:
Adds support for "Warcries Empower an additional Attack" and "Warcries have 15% chance to Empower 3 additional Attacks".
Updating Infernal Cry to use NumInfernalEmpowers from CalcPerform instead of doing the (now outdated) math in CalcOffense. To do so, I'm changing the UsesWarcryPower flag to be a Warcry globalEffect instead of Buff so we run the CalcPerform code. We don't have to do this is in PoB1 because the warcry buff was a globalEffect Warcry scaled by Power, but in PoE2, Power determines the number of empowered attacks and the buff is scaled by overall uptime. So things are moved around a little. Ultimately we just need to run the warcry code in perform at some point and this seemed good.
Added a breakdown to # of Empowered.
Link to a build that showcases this PR:
After screenshot:
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