Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
23 changes: 23 additions & 0 deletions src/Data/Bases/gloves.lua
Original file line number Diff line number Diff line change
Expand Up @@ -1981,3 +1981,26 @@ itemBases["Runemastered Grand Manchettes"] = {
}


itemBases["Fists of Stone"] = {
type = "Gloves",
quality = 20,
hidden = true,
socketLimit = 3,
tags = { armour = true, default = true, dex_int_armour = true, gloves = true, },
implicit = "Has +3 to Evasion Rating per player level\nHas +1 to maximum Energy Shield per player level",
implicitModTypes = { { }, { }, },
armour = { },
req = { },
}
itemBases["Runeforged Fists of Stone"] = {
type = "Gloves",
quality = 20,
hidden = true,
socketLimit = 3,
tags = { armour = true, default = true, dex_int_armour = true, gloves = true, runeforged = true, },
implicit = "Has +2 to Evasion Rating per player level\nHas +1 to maximum Energy Shield per player level\nHas +1 to maximum Runic Ward per player level",
implicitModTypes = { { }, { }, { }, },
armour = { },
req = { },
}

5 changes: 5 additions & 0 deletions src/Export/Bases/gloves.txt
Original file line number Diff line number Diff line change
Expand Up @@ -28,3 +28,8 @@ local itemBases = ...
#subType
#baseMatch BaseType Metadata/Items/Armours/Gloves/GlovesDemigods1

#subType
#forceHide true
#baseMatch Metadata/Items/Armours/Gloves/FourGlovesDexIntAscendancy
#forceHide false

1 change: 1 addition & 0 deletions src/Modules/ModParser.lua
Original file line number Diff line number Diff line change
Expand Up @@ -1453,6 +1453,7 @@ local modTagList = {
["per mana burn on you"] = { tag = { type = "Multiplier", var = "ManaBurnStacks" } },
["per mana burn, up to a maximum of (%d+)%%"] = function(num) return { tag = { type = "Multiplier", var = "ManaBurnStacks", limit = tonumber(num), limitTotal = true } } end,
["per level"] = { tag = { type = "Multiplier", var = "Level" } },
["per player level"] = { tag = { type = "Multiplier", var = "Level" } },
["per (%d+) player levels"] = function(num) return { tag = { type = "Multiplier", var = "Level", div = num } } end,
["per defiance"] = { tag = { type = "Multiplier", var = "Defiance" } },
["per (%d+)%% (%a+) effect on enemy"] = function(num, _, effectName) return { tag = { type = "Multiplier", var = firstToUpper(effectName) .. "Effect", div = num, actor = "enemy" } } end,
Expand Down
Loading