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Draw the held weapon at its own size and place in widescreen - #41

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micmea668 merged 1 commit into
RecompTeam:mainfrom
Solganis:fix/held-weapon-widescreen
Oct 12, 2026
Merged

micmea668 merged 1 commit into
RecompTeam:mainfrom
Solganis:fix/held-weapon-widescreen

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@Solganis

@Solganis Solganis commented Oct 12, 2026 •

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In widescreen the baton at rest was taken for a HUD box: it shrank with the HUD size and hung in mid-air, while its swing was drawn full size from the centre.

The held weapon is now recognised by its texture page, keeps its size at any HUD size, and slides to the screen edge it rests against.

Guns are drawn as before.

baton-before-after.mp4

@micmea668
micmea668 merged commit 39f6f88 into RecompTeam:main Oct 12, 2026
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2 participants