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Order an in-between frame by the depth its corners have there - #42

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micmea668 merged 1 commit into
RecompTeam:mainfrom
Solganis:fix/in-between-depth
Oct 13, 2026
Merged

micmea668 merged 1 commit into
RecompTeam:mainfrom
Solganis:fix/in-between-depth

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@Solganis

@Solganis Solganis commented Oct 12, 2026 •

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An in-between frame moved every corner between two game frames but kept the depth of the later one.

Close to a wall in a fast turn that depth is off by up to three times, so a stale copy of the wall was drawn over it for one frame as a dark slab, with depth-sorted world on or off.

Each corner now carries the depth it has at that place.

Screenshots

slab-before-after

@micmea668
micmea668 merged commit f2aade9 into RecompTeam:main Oct 13, 2026
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2 participants