Some cleanup (and minor optimizations) in BitmapByteQRCode - #703
Some cleanup (and minor optimizations) in BitmapByteQRCode#703KrisVandermotten wants to merge 1 commit into
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ChangesBitmap rendering
Estimated code review effort: 3 (Moderate) | ~20 minutes Merge Risk: ⚪ Minimal · up to The change keeps the existing bitmap-rendering API and output path while simplifying header creation and pixel traversal; no actionable merge-blocking risk remains beyond normal checks and review. 🚥 Pre-merge checks | ✅ 5✅ Passed checks (5 passed)
✨ Finishing Touches🧪 Generate unit tests (beta)
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Summary
Some cleanup (and minor optimizations) in
BitmapByteQRCode. Most important changes:ReadOnlySpan<byte>, avoiding the allocation and initialization of three arrays. This allows the header to be copied into the bitmap as a single 256 bit vector, depending on hardware support. On .NET Framework, a singlebyte[]is allocated instead of three.forloops over the module matrix. Not only is this easier to understand, it also avoids unnecessary bounds checks and other calculations. For clarity, the loop variable over the vertical dimension is now calledyand the loop variable over the horizontal dimension is calledx, instead of the other way around.posStartFirstPxandlenFirstPxhave been renamed tolineStartandlineLengthrespectively.Test plan
All changed code is covered by existing unit tests.
Summary by CodeRabbit
Bug Fixes
Performance
Compatibility