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Port WorldGen.HardModeTileUpdate hook to v1.4.5.8 - #173

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13en3volen7:fix/port-hardmode-tile-update
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13en3volen7:fix/port-hardmode-tile-update

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@13en3volen7

@13en3volen7 13en3volen7 commented Oct 7, 2026 •

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This PR resolves the hardmode biome spread issue reported in Pryaxis/TShock#3303, Pryaxis/TShock#3293.

From v1.4.5 onwards, direct tile type updates have been wrapped inside WorldGen.Convert. This change prevented the script from finding the target instructions to insert the hook, making it pretty much ineffective.

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Nice, this is on my list for review when time permits.

Fwiw typically I'd prefer 1.4.5+/variances branched out so previous versions can be retained (something that's in the works relies upon it), but I'm ok to look past this for now

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