Repository navigation
Add missing Bgra32 constructors - #3248
Merged
JimBobSquarePants merged 1 commit intoOct 21, 2026
Merged
Conversation
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Prerequisites
Description
Adds the missing
Bgra32constructors to matchRgba32,Argb32, andAbgr32:uintvalue.Vector3, with opaque alpha.Vector4.The packed constructor copies the stored BGRA bits without color conversion. Its documentation explains memory order and the little-endian
0xAARRGGBBinteger layout. The float and vector constructors reuse the existing packer.Extends
Bgra32Teststo check packed bits, channel order, normalized component conversion, bounds, and implicit opaque alpha.Release validation on .NET 8: all 25
Bgra32Testspass.Addresses the constructor gap identified in discussion #3184.