build(filesystem): Fix non-Windows path normalization typo - #3412
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Included review availability: This review used your included allowance. Your plan provides up to 4 included reviews per hour; 2 remain after this review. WalkthroughThe non-Windows branch of ChangesPath normalization
Priority: ⬇️ Low Estimated code review effort: 1 (Trivial) | ~5 minutes Change: Bug fix Suggested reviewers: Merge Risk: ⚪ Minimal · up to The non-Windows normalization compile issue is corrected, and the full change shows no remaining actionable regression. Architecture SummaryArchitecture risk: 🔵 Low · up to The change affects 1 system. Changed systems: Architecture concerns Review detailsSystems and components
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🚥 Pre-merge checks | ✅ 4✅ Passed checks (4 passed)
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That function is quite a mess... |
The non-Windows branch of StdLocalFileSystem::normalizePath uses unNormalized instead of the declared nonNormalized variable. Correct the name so the branch compiles.
No full game build was run.