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Is it possible to port the plugin for Unreal Engine 4.26.2?  #7

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@RAMRODXR

We use the HTC Vive Focus 3 for our project and unfortunately there are some complications with Open XR and Unreal Engine versions 4.27.2 and 5.0.3. When moving the head, all objects in the level are blurred and shaky, which causes strong motion sickness for the users. This problem does not occur with Open XR and Unreal Engine version 4.26.2. For our project it would be very desirable to get the plugin working for the older version as well.

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