Skip to content

GT Exit fight mid-palette-change fix. - #381

Merged
blkerby merged 2 commits into
blkerby:mainfrom
nn357:gt_fix
Oct 3, 2026
Merged

blkerby merged 2 commits into
blkerby:mainfrom
nn357:gt_fix

Conversation

@nn357

@nn357 nn357 commented Sep 26, 2026

Copy link
Copy Markdown
Contributor

No description provided.

This fix modifies X to add 3 iterations to the loop, it ensures the palette timer is always at 0 for the door transition.

It adds 51 cycles and requires no hooks.

If you could activate BT without closing the door (currently not possible in MapRando) then the same issue would likely arise, this fixes both.
@blkerby

blkerby commented Oct 3, 2026

Copy link
Copy Markdown
Owner

Let's put this patch in vanilla_camerafixes.asm. Then it becomes toggleable as part of the "Camera fixes" QoL, alongside the Bomb Torizo crumbling animation, etc.

@nn357

nn357 commented Oct 3, 2026

Copy link
Copy Markdown
Contributor Author

Let's put this patch in vanilla_camerafixes.asm. Then it becomes toggleable as part of the "Camera fixes" QoL, alongside the Bomb Torizo crumbling animation, etc.

Done.

@blkerby
blkerby merged commit f4a6861 into blkerby:main Oct 3, 2026
5 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants