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main: initialize the keyboard from within the video module
Build (Nintendo Wii)
#119:
Commit
7ebfb99
pushed by
WinterMute
1m 6s
ogc-sdl-2.28
ogc-sdl-2.28
1m 6s
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main: initialize the keyboard from within the video module
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#124:
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7ebfb99
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1m 1s
ogc-sdl-2.28
ogc-sdl-2.28
1m 1s
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opengl: set viewport size to window size
Build (Nintendo GameCube)
#123:
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90a2b0d
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1m 5s
ogc-sdl-2.28
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opengl: set viewport size to window size
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#118:
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ogc-sdl-2.28
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main: initialize the keyboard from within the video module
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#120:
Pull request
#127
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mardy:keyboard-init
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main: initialize the keyboard from within the video module
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#256:
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mardy:keyboard-init
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main: initialize the keyboard from within the video module
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#115:
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mardy:keyboard-init
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main: initialize the keyboard from within the video module
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#114:
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mardy:keyboard-init
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main: initialize the keyboard from within the video module
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#255:
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main: initialize the keyboard from within the video module
Build (Nintendo GameCube)
#119:
Pull request
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58s
mardy:keyboard-init
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opengl: set viewport size to window size
Build (Nintendo Wii)
#113:
Pull request
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mardy:opengl-viewport
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opengl: set viewport size to window size
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opengl: set viewport size to window size
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switch: cleanup SWITCHAUDIO_OpenDevice (#112)
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switch: cleanup SWITCHAUDIO_OpenDevice (#112)
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switch-sdl-2.28
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switch: simplify SDL_GetPrefPath (#113)
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#27:
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switch-sdl-2.28
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switch: simplify SDL_GetPrefPath (#113)
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Wii U: Removed SDL_WiiUSetSWKBDEnabled() (#123)
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#251:
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wiiu-sdl2-2.28
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ogc use pthreads
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#249:
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ogc use pthreads
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ogc use pthreads
Build (Nintendo Wii)
#112:
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5874423
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1m 1s
ogc-sdl-2.28
ogc-sdl-2.28
1m 1s
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SDL mutexes are reentrant.
Build (Nintendo Wii)
#111:
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677a1de
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1m 3s
ogc-sdl-2.28
ogc-sdl-2.28
1m 3s
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SDL mutexes are reentrant.
Build (Nintendo GameCube)
#116:
Commit
677a1de
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1m 1s
ogc-sdl-2.28
ogc-sdl-2.28
1m 1s
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SDL mutexes are reentrant.
Build (Nintendo 3DS)
#247:
Commit
677a1de
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1m 10s
ogc-sdl-2.28
ogc-sdl-2.28
1m 10s
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fix prototype for gcc 15
Build (Nintendo 3DS)
#246:
Commit
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1m 8s
ogc-sdl-2.28
ogc-sdl-2.28
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