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2 changes: 2 additions & 0 deletions src/functions.c
Original file line number Diff line number Diff line change
Expand Up @@ -51,7 +51,9 @@ static const OgxProcMap s_proc_map[] = {
PROC(glBindBuffer), /* OpenGL 1.5 */
PROC(glBindTexture),
PROC(glBitmap),
PROC(glBlendEquation),
PROC(glBlendFunc),
PROC(glBlendFuncSeparate),
PROC(glBufferData), /* OpenGL 1.5 */
PROC(glBufferSubData), /* OpenGL 1.5 */
PROC(glCallList),
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2 changes: 2 additions & 0 deletions src/gc_gl.c
Original file line number Diff line number Diff line change
Expand Up @@ -2826,6 +2826,8 @@ void glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdou
// NOT GOING TO IMPLEMENT

void glBlendEquation(GLenum mode) {}
void glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB,
GLenum sfactorAlpha, GLenum dfactorAlpha) {}
void glShadeModel(GLenum mode) {} // In theory we don't have GX equivalent?
void glHint(GLenum target, GLenum mode) {}

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