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Is your feature request related to a problem? Please describe.
There are custom objects in SAMP, these objects was created for SAMP, but SAMP developers not owners of these.
Describe the solution you'd like
I suppose we could be ask authors about use it in AMX, or making analogs.
Most of them exist in GTA SA(they're just cut from bigger models), rest are cut from other rockstar games(GTA3/VC/Manhunt), only some of them are custom ones, it would be better to just use engineRequestModel+replace instead of adding them directly to MTA
Most of them exist in GTA SA(they're just cut from bigger models), rest are cut from other rockstar games(GTA3/VC/Manhunt), only some of them are custom ones, it would be better to just use engineRequestModel+replace instead of adding them directly to MTA
I know, but IDs must be static and it must coincide with SAMP's IDs
Activity
Allerek commentedon Dec 13, 2020
Most of them exist in GTA SA(they're just cut from bigger models), rest are cut from other rockstar games(GTA3/VC/Manhunt), only some of them are custom ones, it would be better to just use engineRequestModel+replace instead of adding them directly to MTA
Disinterpreter commentedon Dec 13, 2020
I know, but IDs must be static and it must coincide with SAMP's IDs
lopezloo commentedon Sep 25, 2022
You can use
engineRequestModeland then translate IDs. So, script would callCreateObject(X, ...)and it would create object with ID Y.